homebridge-xbox-tv 3.3.13-beta.2 → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/README.md +6 -2
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -9,6 +9,17 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- After update to 2.x.x the plugin settings (xboxLiveId) need to be updated
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- After update to v3.0.0 RESTFull and MQTT config settings need to be updated
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12
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- After update to v3.4.0 all buttons in config need to be updated
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## [3.4.0] - (05.03.2025)
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## Changes
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- after update to this version all buttons in config need to be updated
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- refactor code of buttons
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- bump dependencies
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- config schema updated
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- cleanup
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## [3.3.11] - (20.02.2025)
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package/README.md
CHANGED
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@@ -85,8 +85,12 @@ Homebridge plugin for Microsoft game Consoles. Tested with Xbox One X/S and Xbox
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| `inputs.oneStoreProductId` | Required to switch apps. |
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| `inputs.contentType` | Here select from available content types. |
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| `buttons.name` | Here set *Button Name* which You want expose to the *Homebridge/HomeKit*. |
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| `buttons.
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| `buttons.
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| `buttons.mode` | Here select button mode, `0 - Media Control`, `1 - Game Pad Control`, `2 - TV Remote Control`, `3 - Console Control`, `4 - Game/App Control`. |
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| `buttons.mediaCommand` | Here select media control command. |
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| `buttons.gamePadCommand` | Here select game pad control command. |
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| `buttons.tvRemoteCommand` | Here select tv remote control command. |
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| `buttons.consoleControlCommand` | Here select console control command. |
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| `buttons.gameAppControlCommand` | Here set `oneStoreProductId`, only possible if `webApiControl` enabled. |
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| `buttons.displayType` | Here select display type in HomeKit app, possible `0 - None/Disabled`, `1 - Outlet`, `2 - Switch`. |
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| `buttons.namePrefix` | Here enable/disable the accessory name as a prefix for button name.|
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| `sensorPower`| If enabled, then the Power will be exposed as a `Contact Sensor`, fired if power ON. |
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