homebridge-xbox-tv 3.3.0-beta.2 → 3.3.1

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package/CHANGELOG.md CHANGED
@@ -10,6 +10,17 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  - After update to 2.x.x the plugin settings (xboxLiveId) need to be updated
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  - After update to v3.0.0 RESTFull and MQTT config settings need to be updated
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+ ## [3.3.0] - (19.01.2025)
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+
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+ ## Changes
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+
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+ - added possibility to disable/enable log success, info, warn, error
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+ - refactor cnnect code
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+ - bump dependencies
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+ - config schema updated
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+ - redme updated
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+ - cleanup
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+
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  ## [3.2.0] - (30.11.2024)
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  ## Changes
package/README.md CHANGED
@@ -106,9 +106,12 @@ Homebridge plugin for Microsoft game Consoles. Tested with Xbox One X/S and Xbox
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  | `volumeControlName` | Here set Your own volume control name or leave empty. |
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  | `volumeControl` | Here choice what a additional volume control mode You want to use (`0 - None/Disabled`, `1 - Lightbulb`, `2 - Fan`), not working yet. |
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  | `infoButtonCommand` | Here select the function of `I` button in RC app. |
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- | `enableDebugMode` | If enabled, deep log will be present in homebridge console. |
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- | `disableLogInfo` | If enabled, disable log info, all values and state will not be displayed in Homebridge log console. |
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  | `disableLogDeviceInfo` | If enabled, add ability to disable log device info by every connections device to the network. |
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+ | `disableLogInfo` | If enabled, disable log info, all values and state will not be displayed in Homebridge log console. |
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+ | `disableLogSuccess` | If enabled, disable logging device success. |
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+ | `disableLogWarn` | If enabled, disable logging device warnings. |
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+ | `disableLogError` | If enabled, disable logging device error. |
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+ | `enableDebugMode` | If enabled, deep log will be present in homebridge console. |
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  | `restFul` | This is RSTful server. |
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  | `enable` | If enabled, RESTful server will start automatically and respond to any path request. |
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  | `port` | Here set the listening `Port` for RESTful server. |
package/index.js CHANGED
@@ -101,7 +101,7 @@ class XboxPlatform {
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  const emitLog = !enableDebugMode ? false : log.info(`Device: ${host} ${deviceName}, debug: ${debug}.`);
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  })
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  .on('warn', (warn) => {
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- const lemitLogog = disableLogWarn ? false : log.warn(`Device: ${host} ${deviceName}, ${warn}.`);
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+ const emitLog = disableLogWarn ? false : log.warn(`Device: ${host} ${deviceName}, ${warn}.`);
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  })
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  .on('error', (error) => {
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  const emitLog = disableLogError ? false : log.error(`Device: ${host} ${deviceName}, ${error}.`);
@@ -112,7 +112,7 @@ class XboxPlatform {
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  impulseGenerator.on('start', async () => {
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  try {
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  const startDone = await xboxDevice.start();
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- const stopImpulseGenerator = startDone ? impulseGenerator.stop() : false;
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+ const stopImpulseGenerator = startDone ? await impulseGenerator.stop() : false;
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  } catch (error) {
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  const emitLog = disableLogError ? false : log.error(`Device: ${host} ${deviceName}, ${error}, trying again.`);
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  };
@@ -121,7 +121,7 @@ class XboxPlatform {
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  });
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  //start impulse generator
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- impulseGenerator.start([{ name: 'start', sampling: 45000 }]);
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+ await impulseGenerator.start([{ name: 'start', sampling: 45000 }]);
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  } catch (error) {
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  throw new Error(`Device: ${host} ${deviceName}, Did finish launching error: ${error}.`);
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  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "displayName": "Xbox TV",
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  "name": "homebridge-xbox-tv",
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- "version": "3.3.0-beta.2",
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+ "version": "3.3.1",
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  "description": "Homebridge plugin to control Xbox game consoles.",
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  "license": "MIT",
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  "author": "grzegorz914",
@@ -35,7 +35,7 @@
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  "node": "^18.20.4 || ^20.15.1 || ^22.7.0 || ^23.2.0"
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  },
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  "dependencies": {
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- "@homebridge/plugin-ui-utils": "^2.0.0",
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+ "@homebridge/plugin-ui-utils": "^2.0.1",
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  "async-mqtt": "^2.6.3",
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  "elliptic": "^6.6.1",
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  "hex-to-binary": "^1.0.1",
@@ -634,7 +634,7 @@ class XboxLocalApi extends EventEmitter {
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  }
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  }).bind();
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- await new Promise(resolve => setTimeout(resolve, 1000));
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+ await new Promise(resolve => setTimeout(resolve, 1500));
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  return true;
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  } catch (error) {
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  throw new Error(`Connect error: ${error.message || error}`);