holostaff-widget 2.1.5 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (23) hide show
  1. package/dist/{BufferResource-OZ5Ul2Z8.js → BufferResource-C1ruXQTX.js} +13 -13
  2. package/dist/{BufferResource-OZ5Ul2Z8.js.map → BufferResource-C1ruXQTX.js.map} +1 -1
  3. package/dist/{CanvasRenderer-CD425hkf.js → CanvasRenderer-DbChYDOl.js} +22 -22
  4. package/dist/{CanvasRenderer-CD425hkf.js.map → CanvasRenderer-DbChYDOl.js.map} +1 -1
  5. package/dist/Filter-D2L1V9fN.js +57 -0
  6. package/dist/Filter-D2L1V9fN.js.map +1 -0
  7. package/dist/{RenderTargetSystem-DCdLBRV6.js → RenderTargetSystem-DPwhMcpZ.js} +70 -69
  8. package/dist/{RenderTargetSystem-DCdLBRV6.js.map → RenderTargetSystem-DPwhMcpZ.js.map} +1 -1
  9. package/dist/{WebGLRenderer-Dzf9OyZQ.js → WebGLRenderer-Cp6XondT.js} +22 -22
  10. package/dist/{WebGLRenderer-Dzf9OyZQ.js.map → WebGLRenderer-Cp6XondT.js.map} +1 -1
  11. package/dist/{WebGPURenderer-CYMkZfQR.js → WebGPURenderer-BDmK_KWD.js} +9 -9
  12. package/dist/{WebGPURenderer-CYMkZfQR.js.map → WebGPURenderer-BDmK_KWD.js.map} +1 -1
  13. package/dist/{browserAll-D-2sjrzE.js → browserAll-CjLyYNcB.js} +3 -3
  14. package/dist/{browserAll-D-2sjrzE.js.map → browserAll-CjLyYNcB.js.map} +1 -1
  15. package/dist/hs-widget.es.js +1 -1
  16. package/dist/hs-widget.umd.js +40 -78
  17. package/dist/hs-widget.umd.js.map +1 -1
  18. package/dist/{index-BFRj2AUJ.js → index-CgKgBdpC.js} +1329 -1441
  19. package/dist/index-CgKgBdpC.js.map +1 -0
  20. package/dist/{webworkerAll-BpL8oe51.js → webworkerAll-BGJHmEXB.js} +11 -10
  21. package/dist/{webworkerAll-BpL8oe51.js.map → webworkerAll-BGJHmEXB.js.map} +1 -1
  22. package/package.json +1 -1
  23. package/dist/index-BFRj2AUJ.js.map +0 -1
@@ -1,4 +1,5 @@
1
- import { Q as Ve, V as Ne, H as oe, M as m, W as je, X as $e, p as qe, Y as le, e as l, k as W, Z as w, _ as Ke, $ as z, a0 as T, R as V, a1 as de, a2 as Ye, T as f, S as g, y as D, a3 as ue, w as ce, a4 as ee, a5 as he, a6 as pe, a7 as fe, a8 as me, n as P, a9 as Xe, C as E, D as N, z as v, aa as B, ab as Je, P as Qe, ac as Ze, v as et, l as te, ad as re, ae as p, b as tt, j as O, af as rt, ag as st, ah as nt, ai as at } from "./index-BFRj2AUJ.js";
1
+ import { W as Ve, K as oe, M as m, G as Ne, b as je, a as $e, X as le, i as l, p as W, Y as w, Z as qe, _ as z, $ as T, R as V, a0 as de, a1 as Ke, T as f, c as g, I as D, a2 as ue, w as ce, a3 as ee, a4 as he, a5 as pe, a6 as fe, a7 as me, t as P, a8 as Ye, C as E, D as N, J as y, a9 as B, aa as Je, P as Xe, ab as Ze, z as Qe, q as te, ac as re, ad as p, e as et, o as O, ae as tt, af as rt, ag as st, ah as nt } from "./index-CgKgBdpC.js";
2
+ import { F as at } from "./Filter-D2L1V9fN.js";
2
3
  var it = `in vec2 vMaskCoord;
3
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  in vec2 vTextureCoord;
4
5
 
@@ -169,14 +170,14 @@ fn mainFragment(
169
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  return source * a;
170
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  }
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  `;
172
- class lt extends Ve {
173
+ class lt extends at {
173
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  constructor(e) {
174
- const { sprite: t, ...r } = e, s = new Ne(t.texture), n = new oe({
175
+ const { sprite: t, ...r } = e, s = new Ve(t.texture), n = new oe({
175
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  uFilterMatrix: { value: new m(), type: "mat3x3<f32>" },
176
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  uMaskClamp: { value: s.uClampFrame, type: "vec4<f32>" },
177
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  uAlpha: { value: 1, type: "f32" },
178
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  uInverse: { value: e.inverse ? 1 : 0, type: "f32" }
179
- }), i = je.from({
180
+ }), i = Ne.from({
180
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  vertex: {
181
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  source: se,
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  entryPoint: "mainVertex"
@@ -185,7 +186,7 @@ class lt extends Ve {
185
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  source: se,
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  entryPoint: "mainFragment"
187
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  }
188
- }), o = $e.from({
189
+ }), o = je.from({
189
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  vertex: ot,
190
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  fragment: it,
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  name: "mask-filter"
@@ -217,7 +218,7 @@ class lt extends Ve {
217
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  const j = class ge {
218
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  constructor(e, t) {
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  var r, s;
220
- this.state = qe.for2d(), this._batchersByInstructionSet = /* @__PURE__ */ Object.create(null), this._activeBatches = /* @__PURE__ */ Object.create(null), this.renderer = e, this._adaptor = t, (s = (r = this._adaptor).init) == null || s.call(r, this);
221
+ this.state = $e.for2d(), this._batchersByInstructionSet = /* @__PURE__ */ Object.create(null), this._activeBatches = /* @__PURE__ */ Object.create(null), this.renderer = e, this._adaptor = t, (s = (r = this._adaptor).init) == null || s.call(r, this);
221
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  }
222
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  static getBatcher(e) {
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  return new this._availableBatchers[e]();
@@ -286,7 +287,7 @@ const dt = new z();
286
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  class ut extends de {
287
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  constructor() {
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  super(), this.filters = [new lt({
289
- sprite: new Ye(f.EMPTY),
290
+ sprite: new Ke(f.EMPTY),
290
291
  inverse: !1,
291
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  resolution: "inherit",
292
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  antialias: "inherit"
@@ -350,7 +351,7 @@ class xe {
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  const s = w.get(ut);
351
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  if (s.inverse = e.inverse, r) {
352
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  e.mask.mask.measurable = !0;
353
- const n = Ke(e.mask.mask, !0, dt);
354
+ const n = qe(e.mask.mask, !0, dt);
354
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  e.mask.mask.measurable = !1, n.ceil();
355
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  const i = t.renderTarget.renderTarget.colorTexture.source, o = T.getOptimalTexture(
356
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  n.width,
@@ -513,7 +514,7 @@ Te.extension = {
513
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  ],
514
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  name: "stencilMask"
515
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  };
516
- class ve {
517
+ class ye {
517
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  constructor(e) {
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  this._renderer = e;
519
520
  }
@@ -534,7 +535,7 @@ class ve {
534
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  this._renderer = null;
535
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  }
536
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  }
537
- ve.extension = {
538
+ ye.extension = {
538
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  type: [
539
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  l.WebGLPipes,
540
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  l.WebGPUPipes,
@@ -549,7 +550,7 @@ function L(a, e) {
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  e[n.renderPipeId].execute(n);
550
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  }
551
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  }
552
- class ye {
553
+ class ve {
553
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  constructor(e) {
554
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  this._renderer = e;
555
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  }
@@ -591,7 +592,7 @@ class ye {
591
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  }), L(e, this._renderer.renderPipes), this._renderer.globalUniforms.pop();
592
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  }
593
594
  }
594
- ye.extension = {
595
+ ve.extension = {
595
596
  type: [
596
597
  l.WebGLPipes,
597
598
  l.WebGPUPipes,
@@ -640,13 +641,13 @@ Ce.extension = {
640
641
  ],
641
642
  name: "sprite"
642
643
  };
643
- const y = {};
644
+ const v = {};
644
645
  W.handle(l.BlendMode, (a) => {
645
646
  if (!a.name)
646
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  throw new Error("BlendMode extension must have a name property");
647
- y[a.name] = a.ref;
648
+ v[a.name] = a.ref;
648
649
  }, (a) => {
649
- delete y[a.name];
650
+ delete v[a.name];
650
651
  });
651
652
  class ke {
652
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  constructor(e) {
@@ -688,12 +689,12 @@ class ke {
688
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  this._isAdvanced && e && !s && ((n = this._renderableList) == null || n.push(e));
689
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  return;
690
691
  }
691
- this._isAdvanced && this._endAdvancedBlendMode(r), this._activeBlendMode = t, e && (this._isAdvanced = !!y[t], this._isAdvanced && this._beginAdvancedBlendMode(e, r));
692
+ this._isAdvanced && this._endAdvancedBlendMode(r), this._activeBlendMode = t, e && (this._isAdvanced = !!v[t], this._isAdvanced && this._beginAdvancedBlendMode(e, r));
692
693
  }
693
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  _beginAdvancedBlendMode(e, t) {
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  this._renderer.renderPipes.batch.break(t);
695
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  const r = this._activeBlendMode;
696
- if (!y[r]) {
697
+ if (!v[r]) {
697
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  ce(`Unable to assign BlendMode: '${r}'. You may want to include: import 'pixi.js/advanced-blend-modes'`);
698
699
  return;
699
700
  }
@@ -709,7 +710,7 @@ class ke {
709
710
  }
710
711
  _ensureFilterEffect(e) {
711
712
  let t = this._filterHash[e];
712
- return t || (t = this._filterHash[e] = new de(), t.filters = [new y[e]()]), t;
713
+ return t || (t = this._filterHash[e] = new de(), t.filters = [new v[e]()]), t;
713
714
  }
714
715
  _endAdvancedBlendMode(e) {
715
716
  this._isAdvanced = !1, this._renderableList = null, this._renderer.renderPipes.batch.break(e), e.add({
@@ -750,7 +751,7 @@ ke.extension = {
750
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  ],
751
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  name: "blendMode"
752
753
  };
753
- function H(a, e) {
754
+ function F(a, e) {
754
755
  e || (e = 0);
755
756
  for (let t = e; t < a.length && a[t]; t++)
756
757
  a[t] = null;
@@ -765,7 +766,7 @@ function Me(a, e = !1) {
765
766
  const h = o[c];
766
767
  h.parentRenderGroup === a && h.relativeRenderGroupDepth === n && Re(h, r, 0);
767
768
  }
768
- H(o, d), i.index = 0;
769
+ F(o, d), i.index = 0;
769
770
  }
770
771
  if (e)
771
772
  for (let s = 0; s < a.renderGroupChildren.length; s++)
@@ -861,13 +862,13 @@ class Se {
861
862
  n,
862
863
  i
863
864
  );
864
- c._source.style = new Xe({ scaleMode: o }), e.texture = c, e._textureBounds || (e._textureBounds = new z()), e._textureBounds.copyFrom(r), d !== e.texture && e.renderGroupParent && (e.renderGroupParent.structureDidChange = !0);
865
+ c._source.style = new Ye({ scaleMode: o }), e.texture = c, e._textureBounds || (e._textureBounds = new z()), e._textureBounds.copyFrom(r), d !== e.texture && e.renderGroupParent && (e.renderGroupParent.structureDidChange = !0);
865
866
  }
866
867
  } else e.texture && (T.returnTexture(e.texture, !0), e.texture = null);
867
868
  }
868
869
  _updateRenderGroups(e) {
869
870
  const t = this._renderer, r = t.renderPipes;
870
- if (e.runOnRender(t), e.instructionSet.renderPipes = r, e.structureDidChange ? H(e.childrenRenderablesToUpdate.list, 0) : pt(e, r), Me(e), e.structureDidChange ? (e.structureDidChange = !1, this._buildInstructions(e, t)) : this._updateRenderables(e), e.childrenRenderablesToUpdate.index = 0, t.renderPipes.batch.upload(e.instructionSet), !(e.isCachedAsTexture && !e.textureNeedsUpdate))
871
+ if (e.runOnRender(t), e.instructionSet.renderPipes = r, e.structureDidChange ? F(e.childrenRenderablesToUpdate.list, 0) : pt(e, r), Me(e), e.structureDidChange ? (e.structureDidChange = !1, this._buildInstructions(e, t)) : this._updateRenderables(e), e.childrenRenderablesToUpdate.index = 0, t.renderPipes.batch.upload(e.instructionSet), !(e.isCachedAsTexture && !e.textureNeedsUpdate))
871
872
  for (let s = 0; s < e.renderGroupChildren.length; s++)
872
873
  this._updateRenderGroups(e.renderGroupChildren[s]);
873
874
  }
@@ -877,7 +878,7 @@ class Se {
877
878
  const n = t[s];
878
879
  n.didViewUpdate && e.updateRenderable(n);
879
880
  }
880
- H(t, r);
881
+ F(t, r);
881
882
  }
882
883
  _buildInstructions(e, t) {
883
884
  const r = e.root, s = e.instructionSet;
@@ -1309,7 +1310,7 @@ class K extends f {
1309
1310
  static create(e) {
1310
1311
  const { dynamic: t, ...r } = e;
1311
1312
  return new K({
1312
- source: new v(r),
1313
+ source: new y(r),
1313
1314
  dynamic: t ?? !1
1314
1315
  });
1315
1316
  }
@@ -1419,7 +1420,7 @@ function Tt(a) {
1419
1420
  }
1420
1421
  return t;
1421
1422
  }
1422
- function vt(a) {
1423
+ function yt(a) {
1423
1424
  let e = 0;
1424
1425
  for (let t = 0; t < a.length; t++)
1425
1426
  a[t] == null ? e++ : a[t - e] = a[t];
@@ -1463,7 +1464,7 @@ const Y = class Ge {
1463
1464
  () => {
1464
1465
  for (const t of this._managedCollections) {
1465
1466
  const { context: r, collection: s, type: n } = t;
1466
- n === "hash" ? r[s] = Tt(r[s]) : r[s] = vt(r[s]);
1467
+ n === "hash" ? r[s] = Tt(r[s]) : r[s] = yt(r[s]);
1467
1468
  }
1468
1469
  },
1469
1470
  this._frequency
@@ -1638,7 +1639,7 @@ Y.defaultOptions = {
1638
1639
  /** How often to run garbage collection in ms (default 30 seconds) */
1639
1640
  gcFrequency: 3e4
1640
1641
  };
1641
- let yt = Y;
1642
+ let vt = Y;
1642
1643
  class Ue {
1643
1644
  constructor(e) {
1644
1645
  this._stackIndex = 0, this._globalUniformDataStack = [], this._uniformsPool = [], this._activeUniforms = [], this._bindGroupPool = [], this._activeBindGroups = [], this._renderer = e;
@@ -1664,7 +1665,7 @@ class Ue {
1664
1665
  const i = this._renderer.renderTarget.renderTarget, o = this._stackIndex ? this._globalUniformDataStack[this._stackIndex - 1] : {
1665
1666
  worldTransformMatrix: new m(),
1666
1667
  worldColor: 4294967295,
1667
- offset: new Qe()
1668
+ offset: new Xe()
1668
1669
  }, d = {
1669
1670
  projectionMatrix: t || this._renderer.renderTarget.projectionMatrix,
1670
1671
  resolution: e || i.size,
@@ -1681,7 +1682,7 @@ class Ue {
1681
1682
  0
1682
1683
  ), c.update();
1683
1684
  let u;
1684
- this._renderer.renderPipes.uniformBatch ? u = this._renderer.renderPipes.uniformBatch.getUniformBindGroup(c, !1) : (u = this._bindGroupPool.pop() || new et(), this._activeBindGroups.push(u), u.setResource(c, 0)), d.bindGroup = u, this._currentGlobalUniformData = d;
1685
+ this._renderer.renderPipes.uniformBatch ? u = this._renderer.renderPipes.uniformBatch.getUniformBindGroup(c, !1) : (u = this._bindGroupPool.pop() || new Qe(), this._activeBindGroups.push(u), u.setResource(c, 0)), d.bindGroup = u, this._currentGlobalUniformData = d;
1685
1686
  }
1686
1687
  push(e) {
1687
1688
  this.bind(e), this._globalUniformDataStack[this._stackIndex++] = this._currentGlobalUniformData;
@@ -1812,7 +1813,7 @@ function kt(a) {
1812
1813
  ie = !0;
1813
1814
  }
1814
1815
  }
1815
- class X {
1816
+ class J {
1816
1817
  constructor(e) {
1817
1818
  this._renderer = e;
1818
1819
  }
@@ -1827,7 +1828,7 @@ class X {
1827
1828
  }
1828
1829
  }
1829
1830
  }
1830
- X.extension = {
1831
+ J.extension = {
1831
1832
  type: [
1832
1833
  l.WebGLSystem,
1833
1834
  l.WebGPUSystem,
@@ -1836,11 +1837,11 @@ X.extension = {
1836
1837
  name: "hello",
1837
1838
  priority: -2
1838
1839
  };
1839
- X.defaultOptions = {
1840
+ J.defaultOptions = {
1840
1841
  /** {@link WebGLOptions.hello} */
1841
1842
  hello: !1
1842
1843
  };
1843
- const J = class Ie {
1844
+ const X = class Ie {
1844
1845
  /**
1845
1846
  * Creates a new RenderableGCSystem instance.
1846
1847
  * @param renderer - The renderer this garbage collection system works for
@@ -1906,7 +1907,7 @@ const J = class Ie {
1906
1907
  this._renderer = null;
1907
1908
  }
1908
1909
  };
1909
- J.extension = {
1910
+ X.extension = {
1910
1911
  type: [
1911
1912
  l.WebGLSystem,
1912
1913
  l.WebGPUSystem,
@@ -1915,7 +1916,7 @@ J.extension = {
1915
1916
  name: "renderableGC",
1916
1917
  priority: 0
1917
1918
  };
1918
- J.defaultOptions = {
1919
+ X.defaultOptions = {
1919
1920
  /** Enable/disable the garbage collector */
1920
1921
  renderableGCActive: !0,
1921
1922
  /** Time in ms before an unused resource is collected (default 1 minute) */
@@ -1923,8 +1924,8 @@ J.defaultOptions = {
1923
1924
  /** How often to run garbage collection in ms (default 30 seconds) */
1924
1925
  renderableGCFrequency: 3e4
1925
1926
  };
1926
- let Mt = J;
1927
- const Q = class S {
1927
+ let Mt = X;
1928
+ const Z = class S {
1928
1929
  /**
1929
1930
  * Frame count since started.
1930
1931
  * @readonly
@@ -1997,14 +1998,14 @@ const Q = class S {
1997
1998
  this._renderer = null;
1998
1999
  }
1999
2000
  };
2000
- Q.extension = {
2001
+ Z.extension = {
2001
2002
  type: [
2002
2003
  l.WebGLSystem,
2003
2004
  l.WebGPUSystem
2004
2005
  ],
2005
2006
  name: "textureGC"
2006
2007
  };
2007
- Q.defaultOptions = {
2008
+ Z.defaultOptions = {
2008
2009
  /**
2009
2010
  * If set to true, this will enable the garbage collector on the GPU.
2010
2011
  * @default true
@@ -2026,17 +2027,17 @@ Q.defaultOptions = {
2026
2027
  */
2027
2028
  textureGCCheckCountMax: 600
2028
2029
  };
2029
- let Rt = Q;
2030
+ let Rt = Z;
2030
2031
  const De = class Ee {
2031
2032
  /**
2032
2033
  * @param [descriptor] - Options for creating a render target.
2033
2034
  */
2034
2035
  constructor(e = {}) {
2035
- if (this.uid = tt("renderTarget"), this.colorTextures = [], this.dirtyId = 0, this.isRoot = !1, this._size = new Float32Array(2), this._managedColorTextures = !1, e = { ...Ee.defaultOptions, ...e }, this.stencil = e.stencil, this.depth = e.depth, this.isRoot = e.isRoot, typeof e.colorTextures == "number") {
2036
+ if (this.uid = et("renderTarget"), this.colorTextures = [], this.dirtyId = 0, this.isRoot = !1, this._size = new Float32Array(2), this._managedColorTextures = !1, e = { ...Ee.defaultOptions, ...e }, this.stencil = e.stencil, this.depth = e.depth, this.isRoot = e.isRoot, typeof e.colorTextures == "number") {
2036
2037
  this._managedColorTextures = !0;
2037
2038
  for (let t = 0; t < e.colorTextures; t++)
2038
2039
  this.colorTextures.push(
2039
- new v({
2040
+ new y({
2040
2041
  width: e.width,
2041
2042
  height: e.height,
2042
2043
  resolution: e.resolution,
@@ -2048,7 +2049,7 @@ const De = class Ee {
2048
2049
  const t = this.colorTexture.source;
2049
2050
  this.resize(t.width, t.height, t._resolution);
2050
2051
  }
2051
- this.colorTexture.source.on("resize", this.onSourceResize, this), (e.depthStencilTexture || this.stencil) && (e.depthStencilTexture instanceof f || e.depthStencilTexture instanceof v ? this.depthStencilTexture = e.depthStencilTexture.source : this.ensureDepthStencilTexture());
2052
+ this.colorTexture.source.on("resize", this.onSourceResize, this), (e.depthStencilTexture || this.stencil) && (e.depthStencilTexture instanceof f || e.depthStencilTexture instanceof y ? this.depthStencilTexture = e.depthStencilTexture.source : this.ensureDepthStencilTexture());
2052
2053
  }
2053
2054
  get size() {
2054
2055
  const e = this._size;
@@ -2081,7 +2082,7 @@ const De = class Ee {
2081
2082
  * @internal
2082
2083
  */
2083
2084
  ensureDepthStencilTexture() {
2084
- this.depthStencilTexture || (this.depthStencilTexture = new v({
2085
+ this.depthStencilTexture || (this.depthStencilTexture = new y({
2085
2086
  width: this.width,
2086
2087
  height: this.height,
2087
2088
  resolution: this.resolution,
@@ -2122,9 +2123,9 @@ De.defaultOptions = {
2122
2123
  /** is this a root element, true if this is gl context owners render target */
2123
2124
  isRoot: !1
2124
2125
  };
2125
- let F = De;
2126
+ let H = De;
2126
2127
  const b = /* @__PURE__ */ new Map();
2127
- rt.register(b);
2128
+ tt.register(b);
2128
2129
  function Oe(a, e) {
2129
2130
  if (!b.has(a)) {
2130
2131
  const t = new f({
@@ -2139,7 +2140,7 @@ function Oe(a, e) {
2139
2140
  }
2140
2141
  return b.get(a);
2141
2142
  }
2142
- const Z = class Le {
2143
+ const Q = class Le {
2143
2144
  /**
2144
2145
  * Whether CSS dimensions of canvas view should be resized to screen dimensions automatically.
2145
2146
  * This is only supported for HTMLCanvasElement and will be ignored if the canvas is an OffscreenCanvas.
@@ -2170,7 +2171,7 @@ const Z = class Le {
2170
2171
  e = {
2171
2172
  ...Le.defaultOptions,
2172
2173
  ...e
2173
- }, e.view && (p(st, "ViewSystem.view has been renamed to ViewSystem.canvas"), e.canvas = e.view), this.screen = new B(0, 0, e.width, e.height), this.canvas = e.canvas || N.get().createCanvas(), this.antialias = !!e.antialias, this.texture = Oe(this.canvas, e), this.renderTarget = new F({
2174
+ }, e.view && (p(rt, "ViewSystem.view has been renamed to ViewSystem.canvas"), e.canvas = e.view), this.screen = new B(0, 0, e.width, e.height), this.canvas = e.canvas || N.get().createCanvas(), this.antialias = !!e.antialias, this.texture = Oe(this.canvas, e), this.renderTarget = new H({
2174
2175
  colorTextures: [this.texture],
2175
2176
  depth: !!e.depth,
2176
2177
  isRoot: !0
@@ -2197,7 +2198,7 @@ const Z = class Le {
2197
2198
  (typeof e == "boolean" ? e : !!(e != null && e.removeView)) && this.canvas.parentNode && this.canvas.parentNode.removeChild(this.canvas), this.texture.destroy();
2198
2199
  }
2199
2200
  };
2200
- Z.extension = {
2201
+ Q.extension = {
2201
2202
  type: [
2202
2203
  l.WebGLSystem,
2203
2204
  l.WebGPUSystem,
@@ -2206,7 +2207,7 @@ Z.extension = {
2206
2207
  name: "view",
2207
2208
  priority: 0
2208
2209
  };
2209
- Z.defaultOptions = {
2210
+ Q.defaultOptions = {
2210
2211
  /**
2211
2212
  * {@link WebGLOptions.width}
2212
2213
  * @default 800
@@ -2228,29 +2229,29 @@ Z.defaultOptions = {
2228
2229
  */
2229
2230
  antialias: !1
2230
2231
  };
2231
- let St = Z;
2232
- const Gt = [
2232
+ let St = Q;
2233
+ const Ut = [
2233
2234
  mt,
2234
2235
  Ue,
2235
- X,
2236
+ J,
2236
2237
  St,
2237
2238
  Se,
2238
- yt,
2239
+ vt,
2239
2240
  Rt,
2240
2241
  Be,
2241
2242
  gt,
2242
- nt,
2243
+ st,
2243
2244
  Mt,
2244
2245
  Ae
2245
- ], Ut = [
2246
+ ], At = [
2246
2247
  ke,
2247
2248
  _e,
2248
2249
  Ce,
2249
- ye,
2250
+ ve,
2250
2251
  xe,
2251
2252
  Te,
2252
2253
  be,
2253
- ve
2254
+ ye
2254
2255
  ];
2255
2256
  function wt(a, e, t, r, s, n) {
2256
2257
  const i = n ? 1 : -1;
@@ -2260,9 +2261,9 @@ function Pt(a) {
2260
2261
  const e = a.colorTexture.source.resource;
2261
2262
  return globalThis.HTMLCanvasElement && e instanceof HTMLCanvasElement && document.body.contains(e);
2262
2263
  }
2263
- class At {
2264
+ class It {
2264
2265
  constructor(e) {
2265
- this.rootViewPort = new B(), this.viewport = new B(), this.mipLevel = 0, this.layer = 0, this.onRenderTargetChange = new at("onRenderTargetChange"), this.projectionMatrix = new m(), this.defaultClearColor = [0, 0, 0, 0], this._renderSurfaceToRenderTargetHash = /* @__PURE__ */ new Map(), this._gpuRenderTargetHash = /* @__PURE__ */ Object.create(null), this._renderTargetStack = [], this._renderer = e, e.gc.addCollection(this, "_gpuRenderTargetHash", "hash");
2266
+ this.rootViewPort = new B(), this.viewport = new B(), this.mipLevel = 0, this.layer = 0, this.onRenderTargetChange = new nt("onRenderTargetChange"), this.projectionMatrix = new m(), this.defaultClearColor = [0, 0, 0, 0], this._renderSurfaceToRenderTargetHash = /* @__PURE__ */ new Map(), this._gpuRenderTargetHash = /* @__PURE__ */ Object.create(null), this._renderTargetStack = [], this._renderer = e, e.gc.addCollection(this, "_gpuRenderTargetHash", "hash");
2266
2267
  }
2267
2268
  /** called when dev wants to finish a render pass */
2268
2269
  finishRenderPass() {
@@ -2337,8 +2338,8 @@ class At {
2337
2338
  this.mipLevel = n | 0, this.layer = i | 0;
2338
2339
  const _ = Math.max(h.pixelWidth >> n, 1), x = Math.max(h.pixelHeight >> n, 1);
2339
2340
  if (!s && e instanceof f && (s = e.frame), s) {
2340
- const C = h._resolution, k = 1 << Math.max(n | 0, 0), He = s.x * C + 0.5 | 0, Fe = s.y * C + 0.5 | 0, We = s.width * C + 0.5 | 0, ze = s.height * C + 0.5 | 0;
2341
- let M = Math.floor(He / k), R = Math.floor(Fe / k), U = Math.ceil(We / k), A = Math.ceil(ze / k);
2341
+ const C = h._resolution, k = 1 << Math.max(n | 0, 0), Fe = s.x * C + 0.5 | 0, He = s.y * C + 0.5 | 0, We = s.width * C + 0.5 | 0, ze = s.height * C + 0.5 | 0;
2342
+ let M = Math.floor(Fe / k), R = Math.floor(He / k), U = Math.ceil(We / k), A = Math.ceil(ze / k);
2342
2343
  M = Math.min(Math.max(M, 0), _ - 1), R = Math.min(Math.max(R, 0), x - 1), U = Math.min(Math.max(U, 1), _ - M), A = Math.min(Math.max(A, 1), x - R), u.x = M, u.y = R, u.width = U, u.height = A;
2343
2344
  } else
2344
2345
  u.x = 0, u.y = 0, u.width = _, u.height = x;
@@ -2471,7 +2472,7 @@ class At {
2471
2472
  }
2472
2473
  _initRenderTarget(e) {
2473
2474
  let t = null;
2474
- return O.test(e) && (e = Oe(e).source), e instanceof F ? t = e : e instanceof v && (t = new F({
2475
+ return O.test(e) && (e = Oe(e).source), e instanceof H ? t = e : e instanceof y && (t = new H({
2475
2476
  colorTextures: [e]
2476
2477
  }), e.source instanceof O && (t.isRoot = !0), e.once("destroy", () => {
2477
2478
  t.destroy(), this._renderSurfaceToRenderTargetHash.delete(e);
@@ -2489,12 +2490,12 @@ class At {
2489
2490
  export {
2490
2491
  xe as A,
2491
2492
  ke as B,
2492
- ve as C,
2493
- At as R,
2494
- Gt as S,
2493
+ ye as C,
2494
+ It as R,
2495
+ Ut as S,
2495
2496
  _e as a,
2496
2497
  Ce as b,
2497
- ye as c,
2498
- Ut as d
2498
+ ve as c,
2499
+ At as d
2499
2500
  };
2500
- //# sourceMappingURL=RenderTargetSystem-DCdLBRV6.js.map
2501
+ //# sourceMappingURL=RenderTargetSystem-DPwhMcpZ.js.map