hoi4-agent-tools 4.0.1 → 4.0.4

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Files changed (64) hide show
  1. package/CHANGELOG.md +23 -0
  2. package/README.md +2 -4
  3. package/dist/hoi4_agent_tools/core/clausewitz-evaluation.js +5 -3
  4. package/dist/hoi4_agent_tools/core/condition-evaluator.js +5 -1
  5. package/dist/hoi4_agent_tools/core/index.js +11 -0
  6. package/dist/hoi4_agent_tools/core/job-executor.js +3 -1
  7. package/dist/hoi4_agent_tools/core/job-worker-host.js +1 -1
  8. package/dist/hoi4_agent_tools/core/render-progress.js +7 -0
  9. package/dist/hoi4_agent_tools/gui/layout.js +15 -8
  10. package/dist/hoi4_agent_tools/gui/scenario-generator.js +3 -3
  11. package/dist/hoi4_agent_tools/gui/source-graph.js +58 -26
  12. package/dist/hoi4_agent_tools/gui/studio.js +97 -31
  13. package/dist/hoi4_agent_tools/gui/tool-operations.js +8 -2
  14. package/dist/hoi4_agent_tools/mcp/server/create-modern-operations.js +2 -1
  15. package/dist/hoi4_agent_tools/mcp/server/job-task-store.js +3 -1
  16. package/dist/hoi4_agent_tools/mcp/server/modern-tasks.js +2 -0
  17. package/dist/hoi4_agent_tools/mcp/server/progress.js +12 -0
  18. package/dist/hoi4_agent_tools/mcp/server/request-lifecycle.js +2 -2
  19. package/dist/hoi4_agent_tools/mcp/server/task-request-context.js +5 -2
  20. package/dist/hoi4_agent_tools/technology/job-operations.js +1 -0
  21. package/dist/hoi4_agent_tools/technology/service.js +18 -37
  22. package/dist/hoi4_agent_tools/version.js +1 -1
  23. package/docs/gui.md +8 -0
  24. package/docs/technology.md +2 -0
  25. package/npm-shrinkwrap.json +2 -2
  26. package/package.json +1 -1
  27. package/schemas/configuration.schema.json +1 -1
  28. package/schemas/continuous-focus-palette.schema.json +1 -1
  29. package/schemas/custom-weighted-pool.schema.json +1 -1
  30. package/schemas/decision-inspect-input.schema.json +1 -1
  31. package/schemas/error-log-input.schema.json +1 -1
  32. package/schemas/event-feature-manifest.schema.json +1 -1
  33. package/schemas/focus-plan.schema.json +1 -1
  34. package/schemas/focus-planning-sidecar.schema.json +1 -1
  35. package/schemas/gui-animation-source.schema.json +1 -1
  36. package/schemas/gui-helper.schema.json +1 -1
  37. package/schemas/gui-scenario.schema.json +1 -1
  38. package/schemas/helper-expansion-request.schema.json +1 -1
  39. package/schemas/helper-expansion-summary.schema.json +1 -1
  40. package/schemas/impact-inspect-input.schema.json +1 -1
  41. package/schemas/map-operation.schema.json +1 -1
  42. package/schemas/mechanic-test-input.schema.json +1 -1
  43. package/schemas/mod-index-input.schema.json +1 -1
  44. package/schemas/operation-result.schema.json +1 -1
  45. package/schemas/package-check-input.schema.json +1 -1
  46. package/schemas/package-manifest.schema.json +1 -1
  47. package/schemas/probability-analysis-result.schema.json +1 -1
  48. package/schemas/probability-compare-input.schema.json +1 -1
  49. package/schemas/probability-evaluate-input.schema.json +1 -1
  50. package/schemas/probability-inspect-input.schema.json +1 -1
  51. package/schemas/probability-render-input.schema.json +1 -1
  52. package/schemas/probability-scenario-set.schema.json +1 -1
  53. package/schemas/probability-sequence-input.schema.json +1 -1
  54. package/schemas/probability-simulate-input.schema.json +1 -1
  55. package/schemas/probability-sweep-input.schema.json +1 -1
  56. package/schemas/reference-context-input.schema.json +1 -1
  57. package/schemas/reference-read-input.schema.json +1 -1
  58. package/schemas/reference-search-input.schema.json +1 -1
  59. package/schemas/scenario-suite.schema.json +1 -1
  60. package/schemas/scenario-test-input.schema.json +1 -1
  61. package/schemas/script-validate-input.schema.json +1 -1
  62. package/schemas/shared-scenario.schema.json +1 -1
  63. package/schemas/source-lookup-input.schema.json +1 -1
  64. package/server.json +2 -2
@@ -9,6 +9,7 @@ import { CoreEngine } from '../core/engine.js';
9
9
  import { ClausewitzEvaluationDefinitions } from '../core/clausewitz-evaluation.js';
10
10
  import { assertRenderDimensions, RenderBudget, RENDER_MAX_PIXELS } from '../core/render-budget.js';
11
11
  import { escapeFileGlob } from '../core/file-glob.js';
12
+ import { renderStage } from '../core/render-progress.js';
12
13
  import { ServiceError } from '../core/result.js';
13
14
  import { WorkspaceScanner } from '../core/scanner.js';
14
15
  import { applyReplacements, decodeSource, encodeSource, parseClausewitz, parseLocalisation, SOURCE_MAX_BYTES, sourcePartialLimitDiagnostics, } from '../core/source/index.js';
@@ -22,7 +23,7 @@ import { projectGuiGraphForArtifact } from './inspection-artifact.js';
22
23
  import { buildGuiScene } from './layout.js';
23
24
  import { GUI_VALIDATION_MAX_DIAGNOSTICS } from './limits.js';
24
25
  import { compareGuiImages, galleryDimensions, renderGallerySvg, renderGuiScene, } from './renderer.js';
25
- import { generateGuiPreviewScenarios, resolveScenarioScriptedLocalisation, } from './scenario-generator.js';
26
+ import { generatedCountryTags, generateGuiPreviewScenarios, resolveScenarioScriptedLocalisation, } from './scenario-generator.js';
26
27
  import { parseGeneratedScenarioOptions, parsePreviewScenario } from './scenario.js';
27
28
  import { buildGuiSourceGraph } from './source-graph.js';
28
29
  import { assertGuiSourcePatchesSafe } from './source-patch.js';
@@ -242,13 +243,17 @@ function referenceVariants(value) {
242
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  return candidates;
243
244
  }
244
245
  const FALLBACK_NAMES_PER_PATTERN = 100;
245
- function basenameFallbackPatterns(exactPaths, exactFiles) {
246
+ function basenameFallbackPatterns(exactPaths, exactFiles, assetRoots = ['gfx', 'interface', 'fonts']) {
246
247
  const resolved = new Set(exactFiles
247
248
  .filter(({ shadowedBy }) => shadowedBy === undefined)
248
249
  .map(({ relativePath }) => relativePath.replaceAll('\\', '/').toLowerCase()));
250
+ const stem = (value) => value.toLowerCase().replace(/\.(?:png|bmp|tga|dds|svg|fnt|ttf|otf|woff2?)$/u, '');
251
+ const resolvedStems = new Set([...resolved].map(stem));
249
252
  const names = [
250
253
  ...new Set(exactPaths
251
- .filter((candidate) => !/[*?[\]{}!]/u.test(candidate) && !resolved.has(candidate.toLowerCase()))
254
+ .filter((candidate) => !/[*?[\]{}!]/u.test(candidate) &&
255
+ !resolved.has(candidate.toLowerCase()) &&
256
+ !resolvedStems.has(stem(candidate)))
252
257
  .map((candidate) => path.posix.basename(candidate))),
253
258
  ].sort((left, right) => compareCodeUnits(left, right));
254
259
  // One brace group searches many names in a single bounded wildcard pattern, so a window
@@ -261,7 +266,9 @@ function basenameFallbackPatterns(exactPaths, exactFiles) {
261
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  const chunk = grouped.slice(start, start + FALLBACK_NAMES_PER_PATTERN).map(escapeFileGlob);
262
267
  patterns.push(chunk.length === 1 ? `**/${chunk[0]}` : `**/{${chunk.join(',')}}`);
263
268
  }
264
- return patterns.sort((left, right) => compareCodeUnits(left, right));
269
+ return [...new Set(assetRoots)]
270
+ .flatMap((root) => patterns.map((pattern) => `${escapeFileGlob(normalizeConfiguredRoot(root))}/${pattern}`))
271
+ .sort(compareCodeUnits);
265
272
  }
266
273
  function selectedElements(graph, windowName, additionalTemplateNames = []) {
267
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  const byId = new Map(graph.elements.map((element) => [element.id, element]));
@@ -549,10 +556,14 @@ export function scenarioCountryFlagPatterns(scenarios) {
549
556
  for (const values of [
550
557
  scenario.values,
551
558
  scenario.scriptedGui,
559
+ scenario.country ?? {},
552
560
  ...Object.values(scenario.lists).flat(),
553
561
  ]) {
554
562
  for (const [key, value] of Object.entries(values)) {
555
- if (key.endsWith('.countryTag') &&
563
+ if ((key.endsWith('.countryTag') ||
564
+ key.endsWith('.tag') ||
565
+ /(?:^|\.)GetFlag$/u.test(key) ||
566
+ ['countryTag', 'GetTag', 'tag'].includes(key)) &&
556
567
  typeof value === 'string' &&
557
568
  /^[A-Za-z0-9_]{2,64}$/u.test(value))
558
569
  tags.add(value.toUpperCase());
@@ -573,8 +584,14 @@ export function scenarioCountryFlagPatterns(scenarios) {
573
584
  function scenarioCountryHistoryPatterns(scenarios) {
574
585
  return scenarios.some(scenarioNeedsCountryHistory) ? ['history/countries/*.txt'] : [];
575
586
  }
576
- function scenarioCountryAssetPatterns(scenarios) {
577
- return [...scenarioCountryFlagPatterns(scenarios), ...scenarioCountryHistoryPatterns(scenarios)];
587
+ function scenarioCountryAssetPatterns(scenarios, generated = false) {
588
+ const flags = generated
589
+ ? [
590
+ ...scenarios,
591
+ ...generatedCountryTags.map((tag) => parsePreviewScenario({ id: `generated-${tag}`, country: { tag } })),
592
+ ]
593
+ : scenarios;
594
+ return [...scenarioCountryFlagPatterns(flags), ...scenarioCountryHistoryPatterns(scenarios)];
578
595
  }
579
596
  function bmFontPagePatterns(files) {
580
597
  const references = files.flatMap((file) => {
@@ -972,13 +989,9 @@ export class ScriptedGuiStudio {
972
989
  return cached;
973
990
  }
974
991
  const retainedFiles = [...files];
975
- // The previous graph of this scope still indexes every unchanged file.
976
- const previous = [...this.#graphCache].find(([existing]) => existing.startsWith(`${scope}:`))?.[1].index;
977
- const index = this.engine.indexFiles(retainedFiles, previous);
978
992
  const scanned = {
979
993
  files: retainedFiles,
980
- graph: buildGuiSourceGraph(retainedFiles, index, additionalLocalisationKeys),
981
- index,
994
+ graph: buildGuiSourceGraph(retainedFiles, undefined, additionalLocalisationKeys),
982
995
  };
983
996
  // One graph per scope: a preview builds layout, game-layout and definition graphs, and a
984
997
  // single shared slot made each repeat call rebuild all of them.
@@ -1003,24 +1016,33 @@ export class ScriptedGuiStudio {
1003
1016
  signal?.throwIfAborted();
1004
1017
  const workspace = this.resolver.get(workspaceId, principal);
1005
1018
  const [snapshot, localisationFiles] = await Promise.all([
1006
- this.engine.scan(workspaceId, { patterns: guiDefinitionPatterns(workspace) }, principal, signal),
1019
+ this.scanner.scan(workspace, {
1020
+ patterns: guiDefinitionPatterns(workspace),
1021
+ ...(signal === undefined ? {} : { signal }),
1022
+ }),
1007
1023
  this.scanner.scan(workspace, {
1008
1024
  patterns: guiLocalisationPatterns(workspace, languages),
1009
1025
  ...(signal === undefined ? {} : { signal }),
1010
1026
  }),
1011
1027
  ]);
1012
1028
  signal?.throwIfAborted();
1013
- const files = mergeScannedFiles(snapshot.files, localisationFiles);
1029
+ const files = mergeScannedFiles(snapshot, localisationFiles);
1014
1030
  return this.graphForFiles(files, `workspace:${workspaceId}`);
1015
1031
  }
1016
- async scanWindow(workspaceId, windowName, principal, signal, languages = ['l_english'], additionalSpriteNames = [], additionalTemplateNames = [], additionalAssetPatterns = [], additionalLocalisationKeys = [], includeImmediateTooltip = false) {
1032
+ async scanWindow(workspaceId, windowName, principal, signal, languages = ['l_english'], additionalSpriteNames = [], additionalTemplateNames = [], additionalAssetPatterns = [], additionalLocalisationKeys = [], includeImmediateTooltip = false, progress) {
1033
+ const stage = (phase) => renderStage({
1034
+ ...(signal === undefined ? {} : { signal }),
1035
+ ...(progress === undefined ? {} : { progress }),
1036
+ }, phase);
1037
+ await stage('Scanning GUI layouts');
1017
1038
  const workspace = this.resolver.get(workspaceId, principal);
1018
1039
  const layoutPatterns = guiLayoutPatterns(workspace);
1019
- const overlayLayouts = await this.engine.scan(workspaceId, {
1040
+ const overlayLayouts = await this.scanner.scan(workspace, {
1020
1041
  patterns: layoutPatterns,
1021
1042
  rootKinds: ['mod', 'dependency', 'fixture'],
1022
- }, principal, signal);
1023
- let layoutFiles = overlayLayouts.files;
1043
+ ...(signal === undefined ? {} : { signal }),
1044
+ });
1045
+ let layoutFiles = overlayLayouts;
1024
1046
  let layoutGraph = this.graphForFiles(layoutFiles, `layout:${workspaceId}`).graph;
1025
1047
  const selectedLayoutElements = selectedElements(layoutGraph, windowName, additionalTemplateNames);
1026
1048
  const requiredNames = new Set([windowName, ...additionalTemplateNames]);
@@ -1028,25 +1050,38 @@ export class ScriptedGuiStudio {
1028
1050
  collectNamedAttributes(element.attributes, new Set(['verticalScrollbar', 'horizontalScrollbar', 'scrollbarType', 'scrollbartype']), requiredNames);
1029
1051
  const availableNames = new Set(layoutGraph.elements.map(({ name }) => name));
1030
1052
  if ([...requiredNames].some((name) => !availableNames.has(name))) {
1031
- const gameLayouts = await this.engine.scan(workspaceId, { patterns: layoutPatterns, rootKinds: ['game', 'dlc'] }, principal, signal);
1032
- const gameGraph = this.graphForFiles(gameLayouts.files, `game-layout:${workspaceId}`).graph;
1053
+ const gameLayouts = await this.scanner.scan(workspace, {
1054
+ patterns: layoutPatterns,
1055
+ rootKinds: ['game', 'dlc'],
1056
+ ...(signal === undefined ? {} : { signal }),
1057
+ });
1058
+ const gameGraph = this.graphForFiles(gameLayouts, `game-layout:${workspaceId}`).graph;
1033
1059
  const selectedPaths = new Set(selectedElements(gameGraph, windowName, [...requiredNames]).map(({ sourcePath }) => sourcePath));
1034
- layoutFiles = mergeScannedFiles(layoutFiles, gameLayouts.files.filter(({ displayPath }) => selectedPaths.has(displayPath)));
1060
+ layoutFiles = mergeScannedFiles(layoutFiles, gameLayouts.filter(({ displayPath }) => selectedPaths.has(displayPath)));
1035
1061
  layoutGraph = this.graphForFiles(layoutFiles, `merged-layout:${workspaceId}`).graph;
1036
1062
  }
1037
1063
  if (!layoutGraph.elements.some(({ name }) => name === windowName))
1038
1064
  assertTargetWindowAvailable(layoutGraph, windowName);
1065
+ await stage('Scanning GUI definitions and localisation');
1039
1066
  const [linkedDefinitions, localisation] = await Promise.all([
1040
- this.engine.scan(workspaceId, { patterns: guiLinkedDefinitionPatterns(workspace) }, principal, signal),
1041
- this.engine.scan(workspaceId, { patterns: guiLocalisationPatterns(workspace, languages) }, principal, signal),
1067
+ this.scanner.scan(workspace, {
1068
+ patterns: guiLinkedDefinitionPatterns(workspace),
1069
+ ...(signal === undefined ? {} : { signal }),
1070
+ }),
1071
+ this.scanner.scan(workspace, {
1072
+ patterns: guiLocalisationPatterns(workspace, languages),
1073
+ ...(signal === undefined ? {} : { signal }),
1074
+ }),
1042
1075
  ]);
1043
- const definitionFiles = mergeScannedFiles(layoutFiles, linkedDefinitions.files, localisation.files);
1076
+ const definitionFiles = mergeScannedFiles(layoutFiles, linkedDefinitions, localisation);
1077
+ await stage('Building GUI source graph');
1044
1078
  const definitions = this.graphForFiles(definitionFiles, `definitions:${workspaceId}`, additionalLocalisationKeys);
1045
1079
  assertTargetWindowAvailable(definitions.graph, windowName);
1046
1080
  const referencedPatterns = [
1047
- ...referencedAssetPatternsForWindow(definitions.graph, windowName, additionalSpriteNames, languages, additionalTemplateNames, includeImmediateTooltip),
1081
+ ...referencedAssetPatternsForWindow(definitions.graph, windowName, additionalSpriteNames, languages, additionalTemplateNames, includeImmediateTooltip).filter((pattern) => !pattern.startsWith('gfx/flags/')),
1048
1082
  ...additionalAssetPatterns,
1049
1083
  ];
1084
+ await stage('Loading selected GUI assets');
1050
1085
  const exactReferenced = referencedPatterns.length === 0
1051
1086
  ? []
1052
1087
  : await this.scanner.scan(workspace, {
@@ -1054,7 +1089,11 @@ export class ScriptedGuiStudio {
1054
1089
  ...(signal === undefined ? {} : { signal }),
1055
1090
  });
1056
1091
  signal?.throwIfAborted();
1057
- const fallbackPatterns = basenameFallbackPatterns(referencedPatterns, exactReferenced);
1092
+ const fallbackPatterns = basenameFallbackPatterns(referencedPatterns, exactReferenced, [
1093
+ ...workspace.registration.roots.gfx,
1094
+ ...workspace.registration.roots.interface,
1095
+ 'fonts',
1096
+ ]);
1058
1097
  const fallbackReferenced = fallbackPatterns.length === 0
1059
1098
  ? []
1060
1099
  : await this.scanner.scan(workspace, {
@@ -1070,7 +1109,11 @@ export class ScriptedGuiStudio {
1070
1109
  ...(signal === undefined ? {} : { signal }),
1071
1110
  });
1072
1111
  signal?.throwIfAborted();
1073
- const fontPageFallbackPatterns = basenameFallbackPatterns(fontPagePatterns, exactFontPages);
1112
+ const fontPageFallbackPatterns = basenameFallbackPatterns(fontPagePatterns, exactFontPages, [
1113
+ ...workspace.registration.roots.gfx,
1114
+ ...workspace.registration.roots.interface,
1115
+ 'fonts',
1116
+ ]);
1074
1117
  const fallbackFontPages = fontPageFallbackPatterns.length === 0
1075
1118
  ? []
1076
1119
  : await this.scanner.scan(workspace, {
@@ -1079,7 +1122,26 @@ export class ScriptedGuiStudio {
1079
1122
  });
1080
1123
  const fontPages = mergeScannedFiles(exactFontPages, fallbackFontPages);
1081
1124
  signal?.throwIfAborted();
1082
- const files = mergeScannedFiles(definitions.files, referenced, fontPages);
1125
+ const windowElements = selectedElements(definitions.graph, windowName, additionalTemplateNames);
1126
+ const selectedPaths = new Set(windowElements.map(({ sourcePath }) => sourcePath));
1127
+ const namedSprites = new Set(additionalSpriteNames);
1128
+ const namedFonts = new Set();
1129
+ for (const element of windowElements) {
1130
+ collectNamedAttributes(element.attributes, new Set(['spriteType', 'quadTextureSprite']), namedSprites);
1131
+ collectNamedAttributes(element.attributes, new Set(['font', 'buttonFont']), namedFonts);
1132
+ }
1133
+ const assetPaths = new Set(referencedPatterns.map((value) => value.toLowerCase()));
1134
+ for (const sprite of definitions.graph.sprites)
1135
+ if (namedSprites.has(sprite.name) ||
1136
+ [sprite.texturePath, sprite.texturePath2, sprite.effectFile].some((value) => value !== undefined &&
1137
+ referenceVariants(value).some((variant) => assetPaths.has(variant.toLowerCase()))))
1138
+ selectedPaths.add(sprite.sourcePath);
1139
+ for (const font of definitions.graph.fonts)
1140
+ if (namedFonts.has(font.name) ||
1141
+ font.assetPaths.some((value) => referenceVariants(value).some((variant) => assetPaths.has(variant.toLowerCase()))))
1142
+ selectedPaths.add(font.sourcePath);
1143
+ const files = mergeScannedFiles(definitions.files.filter((file) => !/\.(?:gui|gfx)$/iu.test(file.relativePath) || selectedPaths.has(file.displayPath)), referenced, fontPages);
1144
+ await stage('Resolving selected GUI assets');
1083
1145
  return this.graphForFiles(files, `window:${workspaceId}:${windowName}`, additionalLocalisationKeys);
1084
1146
  }
1085
1147
  async lint(input) {
@@ -1089,7 +1151,7 @@ export class ScriptedGuiStudio {
1089
1151
  const generatedOptions = input.generatedScenarios === undefined
1090
1152
  ? undefined
1091
1153
  : parseGeneratedScenarioOptions(input.generatedScenarios);
1092
- const scanned = await this.scanWindow(input.workspaceId, input.windowName, input.principal, input.signal, [placeholderScenario.language, ...explicitRelatedScenarios.map(({ language }) => language)], scenarioSpriteNames([placeholderScenario, ...explicitRelatedScenarios], generatedOptions?.textSamples), scenarioTemplateNames([placeholderScenario, ...explicitRelatedScenarios]), scenarioCountryAssetPatterns([placeholderScenario, ...explicitRelatedScenarios]), scenarioLocalisationKeys([placeholderScenario, ...explicitRelatedScenarios]), [placeholderScenario, ...explicitRelatedScenarios].some(({ tooltip }) => tooltip !== undefined));
1154
+ const scanned = await this.scanWindow(input.workspaceId, input.windowName, input.principal, input.signal, [placeholderScenario.language, ...explicitRelatedScenarios.map(({ language }) => language)], scenarioSpriteNames([placeholderScenario, ...explicitRelatedScenarios], generatedOptions?.textSamples), scenarioTemplateNames([placeholderScenario, ...explicitRelatedScenarios]), scenarioCountryAssetPatterns([placeholderScenario, ...explicitRelatedScenarios], generatedOptions?.enabled === true), scenarioLocalisationKeys([placeholderScenario, ...explicitRelatedScenarios]), [placeholderScenario, ...explicitRelatedScenarios].some(({ tooltip }) => tooltip !== undefined), input.progress);
1093
1155
  let builtDefinitions;
1094
1156
  const evaluationDefinitions = () => (builtDefinitions ??= ClausewitzEvaluationDefinitions.build(scanned));
1095
1157
  const resolveLocalisation = (target) => resolveScenarioScriptedLocalisation(scanned.graph, input.windowName, target, evaluationDefinitions);
@@ -1108,6 +1170,7 @@ export class ScriptedGuiStudio {
1108
1170
  assertUniqueScenarioIds([scenario, ...relatedScenarios]);
1109
1171
  const budget = new RenderBudget();
1110
1172
  const catalog = new GuiAssetCatalog(scanned.graph, scanned.files, budget, scenario.language);
1173
+ await renderStage(input, 'Laying out GUI and decoding visible assets');
1111
1174
  const scene = await buildGuiScene(scanned.graph, scanned.files, input.windowName, scenario, catalog);
1112
1175
  const relatedScenes = [];
1113
1176
  for (const related of relatedScenarios) {
@@ -1179,7 +1242,7 @@ export class ScriptedGuiStudio {
1179
1242
  placeholderScenario,
1180
1243
  ...(requestedBaselineScenario === undefined ? [] : [requestedBaselineScenario]),
1181
1244
  ...explicitRelatedScenarios,
1182
- ]), scenarioLocalisationKeys([
1245
+ ], generatedOptions?.enabled === true), scenarioLocalisationKeys([
1183
1246
  placeholderScenario,
1184
1247
  ...(requestedBaselineScenario === undefined ? [] : [requestedBaselineScenario]),
1185
1248
  ...explicitRelatedScenarios,
@@ -1187,7 +1250,7 @@ export class ScriptedGuiStudio {
1187
1250
  placeholderScenario,
1188
1251
  ...(requestedBaselineScenario === undefined ? [] : [requestedBaselineScenario]),
1189
1252
  ...explicitRelatedScenarios,
1190
- ].some(({ tooltip }) => tooltip !== undefined));
1253
+ ].some(({ tooltip }) => tooltip !== undefined), input.progress);
1191
1254
  let builtDefinitions;
1192
1255
  const evaluationDefinitions = () => (builtDefinitions ??= ClausewitzEvaluationDefinitions.build(scanned));
1193
1256
  const resolveLocalisation = (target) => resolveScenarioScriptedLocalisation(scanned.graph, input.windowName, target, evaluationDefinitions);
@@ -1207,7 +1270,9 @@ export class ScriptedGuiStudio {
1207
1270
  const baselineScenario = requestedBaselineScenario ??
1208
1271
  parsePreviewScenario({ ...scenario, id: `${scenario.id}-comparison`, state: 'normal' });
1209
1272
  const catalog = new GuiAssetCatalog(scanned.graph, scanned.files, budget, scenario.language);
1273
+ await renderStage(input, 'Laying out GUI and decoding visible assets');
1210
1274
  const scene = await buildGuiScene(scanned.graph, scanned.files, input.windowName, scenario, catalog);
1275
+ await renderStage(input, 'Rasterizing GUI views');
1211
1276
  const render = await renderGuiScene(scene, undefined, input.signal, budget);
1212
1277
  const fullRenderCache = new Map([
1213
1278
  [visualSceneKey(scene), fullImage(render)],
@@ -1319,6 +1384,7 @@ export class ScriptedGuiStudio {
1319
1384
  validation.diagnostics.push(...stateValidation.diagnostics, ...resolutionValidation.diagnostics);
1320
1385
  validation.checks.push(...stateValidation.checks, ...resolutionValidation.checks);
1321
1386
  const completeValidation = withGraphDiagnostics(validationGraph, validation);
1387
+ await renderStage(input, 'Writing GUI galleries and evidence');
1322
1388
  const scenarioGallerySvg = renderGallerySvg(`${input.windowName} scripted scenario matrix`, scenarioItems);
1323
1389
  const stateGallerySvg = renderGallerySvg(`${input.windowName} state matrix`, stateItems);
1324
1390
  const resolutionGallerySvg = renderGallerySvg(`${input.windowName} resolution and UI-scale matrix`, resolutionItems);
@@ -120,11 +120,14 @@ export async function inspectGui(engine, studio, input, context) {
120
120
  const linted = await studio.lint({
121
121
  workspaceId: context.workspaceId,
122
122
  windowName: input.windowName,
123
+ progress: (phase) => context.progress(1, 3, phase),
123
124
  scenario: input.scenario,
124
125
  ...(input.relatedScenarios === undefined
125
126
  ? {}
126
127
  : { relatedScenarios: input.relatedScenarios }),
127
- generatedScenarios: input.generatedScenarios ?? {},
128
+ ...(input.generatedScenarios === undefined
129
+ ? {}
130
+ : { generatedScenarios: input.generatedScenarios }),
128
131
  ...(context.principal === undefined ? {} : { principal: context.principal }),
129
132
  ...(context.signal === undefined ? {} : { signal: context.signal }),
130
133
  });
@@ -217,6 +220,7 @@ export async function inspectGui(engine, studio, input, context) {
217
220
  export async function renderGui(studio, input, context) {
218
221
  await context.progress(0, 4, 'Building GUI source graph');
219
222
  const rendered = await studio.renderAndStore({
223
+ progress: (phase) => context.progress(1, 4, phase),
220
224
  workspaceId: context.workspaceId,
221
225
  windowName: input.windowName,
222
226
  scenario: input.scenario,
@@ -231,7 +235,9 @@ export async function renderGui(studio, input, context) {
231
235
  })),
232
236
  }),
233
237
  ...(input.relatedScenarios === undefined ? {} : { relatedScenarios: input.relatedScenarios }),
234
- generatedScenarios: input.generatedScenarios ?? {},
238
+ ...(input.generatedScenarios === undefined
239
+ ? {}
240
+ : { generatedScenarios: input.generatedScenarios }),
235
241
  ...(input.comparisonScenario === undefined
236
242
  ? {}
237
243
  : { comparisonScenario: input.comparisonScenario }),
@@ -17,7 +17,7 @@ import { referenceTools } from '../tools/reference.js';
17
17
  import { isReferenceTool, ReferenceToolService } from '../../reference/operations.js';
18
18
  import { ModernTaskAdapter, TASKS_EXTENSION } from './modern-tasks.js';
19
19
  import { SERVER_INSTRUCTIONS } from './instructions.js';
20
- import { modernProgressReporter, withProgressHeartbeat } from './progress.js';
20
+ import { jobProgressReporter, modernProgressReporter, withProgressHeartbeat } from './progress.js';
21
21
  import { taskToolCatalog } from './task-tool-catalog.js';
22
22
  const rootsResponseSchema = z
23
23
  .object({
@@ -187,6 +187,7 @@ export function createModernOperationServer(engine, context = {}, tasks = new Op
187
187
  const progress = modernProgressReporter(extra);
188
188
  const result = await withProgressHeartbeat(async () => {
189
189
  const completed = await adapter.call({ name: definition.name, arguments: arguments_ }, capabilities, operationContext, {
190
+ progress: jobProgressReporter(progress),
190
191
  requestId: extra.mcpReq.id,
191
192
  signal: extra.mcpReq.signal,
192
193
  ...(extra.sessionId === undefined ? {} : { sessionId: extra.sessionId }),
@@ -2,7 +2,7 @@ import { CallToolResultSchema, } from '@modelcontextprotocol/sdk/types.js';
2
2
  import { jobTaskTiming } from '../../core/job-store.js';
3
3
  import { OperationTaskService, operationTaskCallSchema, operationTaskId, operationTaskMessage, operationTaskStatus, } from '../../core/operation-tasks.js';
4
4
  import { ServiceError } from '../../core/result.js';
5
- import { currentTaskRequestSignal } from './task-request-context.js';
5
+ import { currentTaskRequestSignal, currentTaskRequestProgress } from './task-request-context.js';
6
6
  function legacyTask(record) {
7
7
  if (record.request.protocolTask === undefined)
8
8
  throw new ServiceError('TASK_NOT_FOUND', 'The requested protocol task does not exist');
@@ -44,6 +44,8 @@ export class PersistentJobTaskStore {
44
44
  }
45
45
  async getTask(value, _sessionId) {
46
46
  const record = await this.tasks.get(value, this.context());
47
+ if (record?.progress !== undefined)
48
+ await currentTaskRequestProgress()?.(record.progress.completed, record.progress.total ?? 1, record.progress.message);
47
49
  return record === null ? null : legacyTask(record);
48
50
  }
49
51
  async storeTaskResult(value, status, result, _sessionId) {
@@ -112,6 +112,8 @@ export class ModernTaskAdapter {
112
112
  options.signal?.throwIfAborted();
113
113
  await delay(100, undefined, { signal: options.signal });
114
114
  latest = await this.known(taskId, context);
115
+ if (latest.progress !== undefined)
116
+ await options.progress?.(latest.progress.completed, latest.progress.total ?? 1, latest.progress.message);
115
117
  }
116
118
  return modernToolResult(latest, await this.tasks.result(operationTaskId(record), context));
117
119
  }
@@ -101,3 +101,15 @@ export async function withProgressHeartbeat(operation, reporter, message, interv
101
101
  heartbeatOwners.delete(reporter);
102
102
  }
103
103
  }
104
+ /** Reserve the outer request's final two steps for retrieval/completion while forwarding worker phases. */
105
+ export function jobProgressReporter(reporter) {
106
+ let previous;
107
+ return async (completed, total, message) => {
108
+ const identity = JSON.stringify([completed, total, message]);
109
+ if (identity === previous)
110
+ return;
111
+ previous = identity;
112
+ await reporter.report(Math.min(1, completed / Math.max(1, total)), 3, message);
113
+ await reporter.pulse(message);
114
+ };
115
+ }
@@ -5,7 +5,7 @@ import { referenceTools } from '../tools/reference.js';
5
5
  import { jobControlTools } from '../tools/job.js';
6
6
  import { invalidArgumentsResult } from './argument-errors.js';
7
7
  import { taskToolCatalog } from './task-tool-catalog.js';
8
- import { progressReporter, withProgressHeartbeat } from './progress.js';
8
+ import { jobProgressReporter, progressReporter, withProgressHeartbeat } from './progress.js';
9
9
  import { withTaskRequestSignal } from './task-request-context.js';
10
10
  import { slimToolList } from './tool-listing.js';
11
11
  // Durable task compatibility and cancellation are control traffic. They must
@@ -42,7 +42,7 @@ export function installRequestLifecycle(server, engine) {
42
42
  return handler(request, extra);
43
43
  if (taskCall.success && backgroundTools.has(taskCall.data.params.name)) {
44
44
  return withProgressHeartbeat(async () => {
45
- const result = await withTaskRequestSignal(extra.signal, () => handler(request, extra));
45
+ const result = await withTaskRequestSignal(extra.signal, () => handler(request, extra), jobProgressReporter(progress));
46
46
  if (taskCall.data.params.task === undefined) {
47
47
  await progress.report(2, 3, 'Retrieving persistent operation result');
48
48
  await progress.report(3, 3, 'Persistent operation complete');
@@ -1,9 +1,12 @@
1
1
  import { AsyncLocalStorage } from 'node:async_hooks';
2
2
  const taskRequestContext = new AsyncLocalStorage();
3
3
  /** Bind transport cancellation to foreground-compatible task creation only. */
4
- export function withTaskRequestSignal(signal, action) {
5
- return taskRequestContext.run({ signal }, action);
4
+ export function withTaskRequestSignal(signal, action, progress) {
5
+ return taskRequestContext.run({ signal, ...(progress === undefined ? {} : { progress }) }, action);
6
6
  }
7
7
  export function currentTaskRequestSignal() {
8
8
  return taskRequestContext.getStore()?.signal;
9
9
  }
10
+ export function currentTaskRequestProgress() {
11
+ return taskRequestContext.getStore()?.progress;
12
+ }
@@ -22,6 +22,7 @@ export function registerTechnologyJobs(operations, engine) {
22
22
  workspaceId: context.workspaceId,
23
23
  ...(context.principal === undefined ? {} : { principal: context.principal }),
24
24
  signal: context.signal,
25
+ progress: (phase) => context.progress({ completed: 1, total: 3, message: phase }),
25
26
  });
26
27
  await context.progress({
27
28
  completed: 3,
@@ -4,6 +4,7 @@ import { technologyHelperInventory } from './helper-expansion.js';
4
4
  import { clearSemanticDependencies } from '../core/semantic-dependencies.js';
5
5
  import { canonicalJson, compareCodeUnits, hashCanonical, sha256Bytes } from '../core/canonical.js';
6
6
  import { boundedSourceHashEvidence, } from '../core/artifacts.js';
7
+ import { renderStage } from '../core/render-progress.js';
7
8
  import { RenderBudget } from '../core/render-budget.js';
8
9
  import { ServiceError } from '../core/result.js';
9
10
  import { SOURCE_MAX_BYTES } from '../core/source/index.js';
@@ -96,43 +97,17 @@ function technologyScanPatterns(workspace) {
96
97
  ...under(roots.localisation, '*.{yml,yaml}'),
97
98
  ].sort(compareCodeUnits);
98
99
  }
99
- function recomputeTechnologyShadowing(files) {
100
- const groups = new Map();
101
- for (const file of files) {
102
- delete file.shadowedBy;
103
- const key = file.relativePath.replaceAll('\\', '/').toLowerCase();
104
- const group = groups.get(key) ?? [];
105
- group.push(file);
106
- groups.set(key, group);
107
- }
108
- for (const group of groups.values()) {
109
- group.sort((left, right) => right.loadOrder - left.loadOrder || compareCodeUnits(left.displayPath, right.displayPath));
110
- const active = group[0];
111
- for (const shadowed of group.slice(1))
112
- shadowed.shadowedBy = active.displayPath;
113
- }
114
- }
115
- async function scanTechnologySources(engine, workspaceId, workspace, principal, signal) {
116
- const patterns = technologyScanPatterns(workspace);
117
- const scans = await Promise.all([
118
- engine.scan(workspaceId, { patterns, rootKinds: ['mod', 'dependency', 'fixture'] }, principal, signal),
119
- ...(workspace.roots.some(({ kind }) => kind === 'game')
120
- ? [engine.scan(workspaceId, { patterns, rootKinds: ['game', 'dlc'] }, principal, signal)]
121
- : []),
122
- ]);
123
- const files = scans.flatMap(({ files }) => files.map((file) => ({ ...file })));
124
- recomputeTechnologyShadowing(files);
125
- files.sort((left, right) => left.loadOrder - right.loadOrder || compareCodeUnits(left.displayPath, right.displayPath));
126
- const index = engine.indexFiles(files);
100
+ async function scanTechnologySources(engine, workspaceId, workspace, principal, signal, renderOnly = false) {
101
+ const patterns = technologyScanPatterns(workspace).filter((pattern) => !renderOnly ||
102
+ !/^(?:events|history|common\/(?:national_focus|decisions|scripted_effects|on_actions|ideas|characters))\//u.test(pattern));
103
+ const snapshot = await engine.scan(workspaceId, { patterns }, principal, signal);
127
104
  return {
128
- workspaceId,
129
- revision: hashCanonical(files.map(({ displayPath, loadOrder, sha256 }) => ({ displayPath, loadOrder, sha256 }))),
130
- files,
131
- index,
132
- complete: scans.every(({ complete }) => complete) && index.complete,
133
- skippedSourceCount: index.skippedSourceCount,
134
- skippedSources: index.skippedSources,
135
- diagnostics: [...scans.flatMap(({ diagnostics }) => diagnostics), ...index.diagnostics],
105
+ ...snapshot,
106
+ revision: hashCanonical(snapshot.files.map(({ displayPath, loadOrder, sha256 }) => ({
107
+ displayPath,
108
+ loadOrder,
109
+ sha256,
110
+ }))),
136
111
  };
137
112
  }
138
113
  function activeTechnologySprite(spriteName, spritePath, sprites) {
@@ -472,7 +447,7 @@ export class TechnologyTreeViewer {
472
447
  const workspace = this.engine.resolver.get(workspaceId, options.principal);
473
448
  const generation = this.engine.generation(workspaceId);
474
449
  const cached = this.#state.current.get(workspaceId);
475
- const snapshot = await scanTechnologySources(this.engine, workspaceId, workspace, options.principal, options.signal);
450
+ const snapshot = await scanTechnologySources(this.engine, workspaceId, workspace, options.principal, options.signal, options.renderOnly);
476
451
  const analysisMode = workspace.roots.some(({ kind }) => kind === 'game') || snapshot.files.length > 1_000
477
452
  ? 'focused'
478
453
  : undefined;
@@ -526,6 +501,8 @@ export class TechnologyTreeViewer {
526
501
  ...(analysisMode === undefined ? {} : { analysisMode }),
527
502
  ...(options.signal === undefined ? {} : { signal: options.signal }),
528
503
  });
504
+ if (options.renderOnly === true)
505
+ graph.analysisBoundary.assumptions.push('Folder renders scan technology definitions, layouts, unlock targets and assets; inbound grants and references require technology inspection.');
529
506
  this.#state.current.set(workspaceId, { generation, snapshot, assetFiles, graph });
530
507
  rememberGraph(this.#state, graph);
531
508
  return graph;
@@ -650,7 +627,9 @@ export class TechnologyTreeViewer {
650
627
  };
651
628
  }
652
629
  async renderAndStore(input) {
630
+ await renderStage(input, 'Indexing technology view sources');
653
631
  const graph = await this.scan(input.workspaceId, {
632
+ renderOnly: input.view === 'folder',
654
633
  ...(input.refresh === undefined ? {} : { refresh: input.refresh }),
655
634
  ...(input.principal === undefined ? {} : { principal: input.principal }),
656
635
  ...(input.signal === undefined ? {} : { signal: input.signal }),
@@ -684,9 +663,11 @@ export class TechnologyTreeViewer {
684
663
  maxNodes: 1_000,
685
664
  })),
686
665
  ]);
666
+ await renderStage(input, 'Decoding selected technology assets');
687
667
  const { dataUris: iconDataUris, dimensions: spriteDimensions } = await resolveTechnologyIconDataUris(cached, requestedIconSprites, budget, input.signal);
688
668
  renderOptions.iconDataUris = iconDataUris;
689
669
  renderOptions.spriteDimensions = spriteDimensions;
670
+ await renderStage(input, 'Laying out and rasterizing technology view');
690
671
  const render = await renderTechnologyGraph(graph, renderOptions);
691
672
  const focused = [];
692
673
  for (const folder of focusedFolders) {
@@ -1,6 +1,6 @@
1
1
  import { LATEST_PROTOCOL_VERSION } from '@modelcontextprotocol/sdk/types.js';
2
2
  export const PACKAGE_NAME = 'hoi4-agent-tools';
3
- export const PACKAGE_VERSION = '4.0.1';
3
+ export const PACKAGE_VERSION = '4.0.4';
4
4
  export const MCP_PROTOCOL_VERSION = LATEST_PROTOCOL_VERSION;
5
5
  export const CONFIG_VERSION = 1;
6
6
  export const TRANSACTION_VERSION = 1;
package/docs/gui.md CHANGED
@@ -11,6 +11,14 @@ Dashed amber regions are potential controls with unresolved visibility or enabli
11
11
  The scene retains the reason so the agent can supply the missing facts instead of guessing.
12
12
  These are source-model results, not proof of native click execution.
13
13
 
14
+ ## Render one supplied state
15
+
16
+ For a focused render, use `states: []`, one `resolutions` entry matching `scenario.resolution`, and the flags, variables and list rows needed to open the window. Inspection and rendering preserve the supplied scenario; `generatedScenarios` is opt-in. A full state/resolution matrix still runs when those arrays are omitted.
17
+
18
+ Progress reports scanning, graph construction, selected asset loading, layout and rasterization. Deadline errors name the last phase. Missing texture fallback searches configured graphics/interface roots and fonts, never documentation or unrelated workspace folders. Move assets under a configured asset root if they previously depended on a workspace-wide basename search.
19
+
20
+ Nested `$KEY$` localisation references resolve across files. Scenario values can supply runtime tokens; cycles, more than 16 nested substitutions, and missing values remain unresolved. Animated sprites use `animationTimeSeconds` (and `visibleTimeSeconds` for play-on-show timing); each PNG is a deterministic frame at that time, not an animation.
21
+
14
22
  ## Preview immediate tooltip text
15
23
 
16
24
  An explicit tooltip request uses a visible element's `pdx_tooltip` localisation key. Supply `tooltip.target` with its inspected instance ID or a unique element name, plus viewport `x`, `y`, `width` and `padding` values.
@@ -127,3 +127,5 @@ The comparison render is produced unless `render` is `false`; `maxRenderNodes` r
127
127
  For an unfamiliar technology system, an agent can scan it, discover folders, trace or explain the relevant path, render only the needed views, edit Clausewitz source through its normal repository workflow, and compare the result. The same graph and revision back every query and artifact, so folder placement, dependency structure, unlock impact, and cross-file references stay aligned.
128
128
 
129
129
  This is static analysis. Exact runtime research time, AI choices, balance, arbitrary dynamic grants, and unsupported visibility behavior are not inferred. Dynamic expressions remain in the results with their confidence and blockers, and no destination is invented.
130
+
131
+ Folder rendering scans technology definitions, GUI layouts, unlock targets, localisation and assets. It omits inbound event, decision, focus and history references; use `hoi4.tech_inspect` for grants, bonuses, impact and complete reference evidence. The render manifest records this source scope.
@@ -1,12 +1,12 @@
1
1
  {
2
2
  "name": "hoi4-agent-tools",
3
- "version": "4.0.1",
3
+ "version": "4.0.4",
4
4
  "lockfileVersion": 3,
5
5
  "requires": true,
6
6
  "packages": {
7
7
  "": {
8
8
  "name": "hoi4-agent-tools",
9
- "version": "4.0.1",
9
+ "version": "4.0.4",
10
10
  "license": "Apache-2.0",
11
11
  "dependencies": {
12
12
  "@fontsource-variable/roboto": "5.3.0",
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "hoi4-agent-tools",
3
3
  "mcpName": "io.github.klimPaskov/hoi4-agent-tools",
4
- "version": "4.0.1",
4
+ "version": "4.0.4",
5
5
  "description": "Build HOI4 mods: focus trees, events, decisions, worlds, GUI previews, docs and AI balance.",
6
6
  "type": "module",
7
7
  "license": "Apache-2.0",
@@ -1,5 +1,5 @@
1
1
  {
2
- "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.1/schemas/configuration.schema.json",
2
+ "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.4/schemas/configuration.schema.json",
3
3
  "$schema": "https://json-schema.org/draft/2020-12/schema",
4
4
  "type": "object",
5
5
  "properties": {
@@ -1,5 +1,5 @@
1
1
  {
2
- "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.1/schemas/continuous-focus-palette.schema.json",
2
+ "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.4/schemas/continuous-focus-palette.schema.json",
3
3
  "$schema": "https://json-schema.org/draft/2020-12/schema",
4
4
  "type": "object",
5
5
  "properties": {
@@ -1,5 +1,5 @@
1
1
  {
2
- "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.1/schemas/custom-weighted-pool.schema.json",
2
+ "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.4/schemas/custom-weighted-pool.schema.json",
3
3
  "$schema": "https://json-schema.org/draft/2020-12/schema",
4
4
  "type": "object",
5
5
  "properties": {
@@ -1,5 +1,5 @@
1
1
  {
2
- "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.1/schemas/decision-inspect-input.schema.json",
2
+ "$id": "https://github.com/klimPaskov/hoi4-agent-tools/blob/v4.0.4/schemas/decision-inspect-input.schema.json",
3
3
  "$schema": "https://json-schema.org/draft/2020-12/schema",
4
4
  "type": "object",
5
5
  "properties": {