hj-gis-sdk 1.0.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +50 -59
- package/dev-dist/animation.esm.js +152 -0
- package/dev-dist/animation.esm.js.map +1 -0
- package/dev-dist/animation.js +154 -0
- package/dev-dist/animation.js.map +1 -0
- package/dev-dist/building.esm.js +85 -0
- package/dev-dist/building.esm.js.map +1 -0
- package/dev-dist/building.js +87 -0
- package/dev-dist/building.js.map +1 -0
- package/dev-dist/common.esm.js +16159 -0
- package/dev-dist/common.esm.js.map +1 -0
- package/dev-dist/common.js +16163 -0
- package/dev-dist/common.js.map +1 -0
- package/dev-dist/fence.esm.js +100 -0
- package/dev-dist/fence.esm.js.map +1 -0
- package/dev-dist/fence.js +102 -0
- package/dev-dist/fence.js.map +1 -0
- package/dev-dist/ghost.esm.js +53 -0
- package/dev-dist/ghost.esm.js.map +1 -0
- package/dev-dist/ghost.js +55 -0
- package/dev-dist/ghost.js.map +1 -0
- package/dev-dist/heatmap.esm.js +103 -0
- package/dev-dist/heatmap.esm.js.map +1 -0
- package/dev-dist/heatmap.js +105 -0
- package/dev-dist/heatmap.js.map +1 -0
- package/dev-dist/index.esm.js +21 -0
- package/dev-dist/index.esm.js.map +1 -0
- package/dev-dist/index.esm2.js +4272 -0
- package/dev-dist/index.esm2.js.map +1 -0
- package/dev-dist/index.js +26 -0
- package/dev-dist/index.js.map +1 -0
- package/dev-dist/index2.js +4280 -0
- package/dev-dist/index2.js.map +1 -0
- package/dev-dist/keyframe.esm.js +95 -0
- package/dev-dist/keyframe.esm.js.map +1 -0
- package/dev-dist/keyframe.js +97 -0
- package/dev-dist/keyframe.js.map +1 -0
- package/dev-dist/measurement.esm.js +57 -0
- package/dev-dist/measurement.esm.js.map +1 -0
- package/dev-dist/measurement.js +59 -0
- package/dev-dist/measurement.js.map +1 -0
- package/dev-dist/scatter.esm.js +85 -0
- package/dev-dist/scatter.esm.js.map +1 -0
- package/dev-dist/scatter.js +87 -0
- package/dev-dist/scatter.js.map +1 -0
- package/dev-dist/src.esm.js +289 -0
- package/dev-dist/src.esm.js.map +1 -0
- package/dev-dist/src.js +291 -0
- package/dev-dist/src.js.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/animate-clip.d.ts +39 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/animate-clip.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/animation-action.d.ts +31 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/animation-action.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/animation-mixer.d.ts +18 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/animation-mixer.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/index.d.ts +5 -0
- package/dev-dist/types/hj-gis-sdk/addons/animation/index.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/camera.d.ts +59 -0
- package/dev-dist/types/hj-gis-sdk/addons/camera.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/clock.d.ts +40 -0
- package/dev-dist/types/hj-gis-sdk/addons/clock.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/commander/context.d.ts +24 -0
- package/dev-dist/types/hj-gis-sdk/addons/commander/context.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/commander/dispatcher.d.ts +43 -0
- package/dev-dist/types/hj-gis-sdk/addons/commander/dispatcher.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/commander/excutor/base.d.ts +22 -0
- package/dev-dist/types/hj-gis-sdk/addons/commander/excutor/base.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/loader/index.d.ts +6 -0
- package/dev-dist/types/hj-gis-sdk/addons/loader/index.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/loader/loader.d.ts +4 -0
- package/dev-dist/types/hj-gis-sdk/addons/loader/loader.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/node/base.d.ts +63 -0
- package/dev-dist/types/hj-gis-sdk/addons/node/base.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/node/ue-node.d.ts +82 -0
- package/dev-dist/types/hj-gis-sdk/addons/node/ue-node.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/proxy.d.ts +83 -0
- package/dev-dist/types/hj-gis-sdk/addons/proxy.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/base.d.ts +7 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/base.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/building.d.ts +36 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/building.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/daytime.d.ts +7 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/daytime.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/fence.d.ts +61 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/fence.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/ghost.d.ts +14 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/ghost.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/heat-map.d.ts +65 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/heat-map.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/index.d.ts +26 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/index.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/match-view.d.ts +7 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/match-view.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/measurement.d.ts +13 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/measurement.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/pick-cast.d.ts +26 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/pick-cast.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/scatter.d.ts +57 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/scatter.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/weather.d.ts +31 -0
- package/dev-dist/types/hj-gis-sdk/addons/tools/weather.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/transform.d.ts +91 -0
- package/dev-dist/types/hj-gis-sdk/addons/transform.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/addons/world.d.ts +76 -0
- package/dev-dist/types/hj-gis-sdk/addons/world.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/core/ue-rpc.d.ts +54 -0
- package/dev-dist/types/hj-gis-sdk/core/ue-rpc.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/index.d.ts +27 -0
- package/dev-dist/types/hj-gis-sdk/index.d.ts.map +1 -0
- package/dev-dist/types/hj-gis-sdk/utils.d.ts +16 -0
- package/dev-dist/types/hj-gis-sdk/utils.d.ts.map +1 -0
- package/dev-dist/types/src/animation.d.ts +2 -0
- package/dev-dist/types/src/animation.d.ts.map +1 -0
- package/dev-dist/types/src/building.d.ts +2 -0
- package/dev-dist/types/src/building.d.ts.map +1 -0
- package/dev-dist/types/src/common.d.ts +5 -0
- package/dev-dist/types/src/common.d.ts.map +1 -0
- package/dev-dist/types/src/fence.d.ts +2 -0
- package/dev-dist/types/src/fence.d.ts.map +1 -0
- package/dev-dist/types/src/ghost.d.ts +2 -0
- package/dev-dist/types/src/ghost.d.ts.map +1 -0
- package/dev-dist/types/src/heatmap.d.ts +2 -0
- package/dev-dist/types/src/heatmap.d.ts.map +1 -0
- package/dev-dist/types/src/index.d.ts +2 -0
- package/dev-dist/types/src/index.d.ts.map +1 -0
- package/dev-dist/types/src/keyframe.d.ts +2 -0
- package/dev-dist/types/src/keyframe.d.ts.map +1 -0
- package/dev-dist/types/src/measurement.d.ts +2 -0
- package/dev-dist/types/src/measurement.d.ts.map +1 -0
- package/dev-dist/types/src/scatter.d.ts +2 -0
- package/dev-dist/types/src/scatter.d.ts.map +1 -0
- package/dev-dist/types/src/weather.d.ts +2 -0
- package/dev-dist/types/src/weather.d.ts.map +1 -0
- package/dev-dist/weather.esm.js +68 -0
- package/dev-dist/weather.esm.js.map +1 -0
- package/dev-dist/weather.js +70 -0
- package/dev-dist/weather.js.map +1 -0
- package/dist/sdk.esm.js +19 -6
- package/dist/sdk.esm.js.map +1 -1
- package/dist/sdk.js +19 -6
- package/dist/sdk.js.map +1 -1
- package/dist/sdk.umd.js +1 -1
- package/dist/sdk.umd.js.map +1 -1
- package/dist/types/hj-gis-sdk/addons/tools/scatter.d.ts.map +1 -1
- package/dist/types/src/common.d.ts.map +1 -1
- package/hj-gis-sdk/addons/animation/animate-clip.ts +93 -0
- package/hj-gis-sdk/addons/animation/animation-action.ts +93 -0
- package/hj-gis-sdk/addons/animation/animation-mixer.ts +51 -0
- package/hj-gis-sdk/addons/animation/index.ts +17 -0
- package/hj-gis-sdk/addons/camera.ts +173 -0
- package/hj-gis-sdk/addons/clock.ts +85 -0
- package/hj-gis-sdk/addons/commander/context.ts +70 -0
- package/hj-gis-sdk/addons/commander/dispatcher.ts +68 -0
- package/hj-gis-sdk/addons/commander/excutor/base.ts +26 -0
- package/hj-gis-sdk/addons/loader/index.ts +7 -0
- package/hj-gis-sdk/addons/loader/loader.ts +3 -0
- package/hj-gis-sdk/addons/node/base.ts +131 -0
- package/hj-gis-sdk/addons/node/ue-node.ts +147 -0
- package/hj-gis-sdk/addons/proxy.ts +200 -0
- package/hj-gis-sdk/addons/tools/base.ts +11 -0
- package/hj-gis-sdk/addons/tools/building.ts +84 -0
- package/hj-gis-sdk/addons/tools/daytime.ts +14 -0
- package/hj-gis-sdk/addons/tools/fence.ts +105 -0
- package/hj-gis-sdk/addons/tools/ghost.ts +31 -0
- package/hj-gis-sdk/addons/tools/heat-map.ts +95 -0
- package/hj-gis-sdk/addons/tools/index.ts +25 -0
- package/hj-gis-sdk/addons/tools/match-view.ts +35 -0
- package/hj-gis-sdk/addons/tools/measurement.ts +25 -0
- package/hj-gis-sdk/addons/tools/pick-cast.ts +67 -0
- package/hj-gis-sdk/addons/tools/scatter.ts +230 -0
- package/hj-gis-sdk/addons/tools/weather.ts +40 -0
- package/hj-gis-sdk/addons/transform.ts +126 -0
- package/hj-gis-sdk/addons/world.ts +173 -0
- package/hj-gis-sdk/core/ue-rpc.ts +234 -0
- package/hj-gis-sdk/index.ts +26 -0
- package/hj-gis-sdk/utils.ts +52 -0
- package/index.html +48 -0
- package/package-lock.json +7368 -0
- package/package.json +17 -4
- package/rollup.config.dev.js +107 -0
- package/rollup.config.js +52 -0
- package/src/animation.ts +175 -0
- package/src/building.ts +114 -0
- package/src/common.ts +47 -0
- package/src/fence.ts +131 -0
- package/src/ghost.ts +70 -0
- package/src/heatmap.ts +125 -0
- package/src/index.ts +350 -0
- package/src/keyframe.ts +113 -0
- package/src/measurement.ts +80 -0
- package/src/scatter.ts +105 -0
- package/src/weather.ts +86 -0
- package/tsconfig.json +30 -0
- package/yarn.lock +3108 -0
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{"version":3,"file":"building.esm.js","sources":["../src/building.ts"],"sourcesContent":["import { Addons } from 'hj-gis-sdk'\n\n/// 建筑示例\n\nimport { PerspectiveCamera } from 'hj-gis-sdk/addons/camera'\nimport { initializeApp } from './common'\n\nimport GUI from 'lil-gui'\nimport { Logger, LogLevel } from '@epicgames-ps/lib-pixelstreamingcommon-ue5.5'\n\nLogger.InitLogging(LogLevel.Info, false)\nconst { UERPCNode } = Addons\n\nlet world: InstanceType<typeof Addons.World>\nlet camera: InstanceType<typeof PerspectiveCamera>\n\nlet bluePrintNode: InstanceType<typeof UERPCNode>\n\nasync function _initializeApp() {\n // const url = `ws://120.27.198.158:9001/player`\n const url = `wss://kdyjs-proxy.metamaker.cn/proxy_gis_sdk`\n const AppElement = document.querySelector('#ue')! as HTMLElement\n let result = await initializeApp(url, AppElement)\n world = result.world\n camera = result.camera\n\n // 设置相机位置\n camera!.transform.position.z = 10\n camera!.transform.position.x = -80\n camera!.transform.position.y = 0\n\n // 确保加载了正确的蓝图对象\n let louNode = await world.spawnLocalBlueprintActor({\n assetPath: '/Game/Mesh/Lou/Lou.Lou'\n })\n bluePrintNode = louNode\n}\n\n// 判断 window 是否初始化完成\nif (document.readyState === 'loading') {\n // 文档正在加载,等待DOMContentLoaded事件\n document.addEventListener('DOMContentLoaded', _initializeApp)\n} else {\n // 文档已经加载完成,直接初始化应用\n _initializeApp()\n}\n\n// 建筑处理器类型\nlet handler: Awaited<ReturnType<typeof world.tools.building.expand>>\nconst gui = new GUI()\n\n// 生成建筑按钮\ngui\n .add(\n {\n async building() {\n // z\n\n handler = await world.tools.building.expand(bluePrintNode.key!, {\n spacing: 5,\n duration: 1\n })\n }\n },\n 'building'\n )\n .name('查看建筑物')\n\ngui\n .add(\n {\n async expandFloor() {\n if (!handler) {\n alert('请先查看建筑物')\n return\n }\n\n let _dir = camera.transform.position\n .clone()\n .subtract(bluePrintNode.transform.position)\n .normalize()\n\n let distance = bluePrintNode.transform.position.distanceTo(\n camera.transform.position\n )\n\n // 向相机的镜头靠近\n handler.expandFloor({\n floorIndex: 2,\n direction: {\n X: _dir.x,\n Y: _dir.y,\n Z: _dir.z\n },\n distance: distance / 3,\n // expandHeight: 0,\n duration: 1.2\n })\n }\n },\n 'expandFloor'\n )\n .name('展开楼层')\n\ngui\n .add(\n {\n collapse: () => {\n handler.collapse()\n }\n },\n 'collapse'\n )\n .name('折叠建筑')\n"],"names":[],"mappings":";;;;;AAUA,MAAM,CAAC,WAAW,CAAC,QAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,CAAA;AAGxC,IAAI,KAAwC,CAAA;AAC5C,IAAI,MAA8C,CAAA;AAElD,IAAI,aAA6C,CAAA;AAEjD,eAAe,cAAc,GAAA;;IAE3B,MAAM,GAAG,GAAG,CAAA,4CAAA,CAA8C,CAAA;IAC1D,MAAM,UAAU,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAiB,CAAA;IAChE,IAAI,MAAM,GAAG,MAAM,aAAa,CAAC,GAAG,EAAE,UAAU,CAAC,CAAA;AACjD,IAAA,KAAK,GAAG,MAAM,CAAC,KAAK,CAAA;AACpB,IAAA,MAAM,GAAG,MAAM,CAAC,MAAM,CAAA;;IAGtB,MAAO,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,GAAG,EAAE,CAAA;IACjC,MAAO,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAA;IAClC,MAAO,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAA;;AAGhC,IAAA,IAAI,OAAO,GAAG,MAAM,KAAK,CAAC,wBAAwB,CAAC;AACjD,QAAA,SAAS,EAAE,wBAAwB;AACpC,KAAA,CAAC,CAAA;IACF,aAAa,GAAG,OAAO,CAAA;AACzB,CAAC;AAED;AACA,IAAI,QAAQ,CAAC,UAAU,KAAK,SAAS,EAAE;;AAErC,IAAA,QAAQ,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,cAAc,CAAC,CAAA;AAC/D,CAAC;KAAM;;AAEL,IAAA,cAAc,EAAE,CAAA;AAClB,CAAC;AAED;AACA,IAAI,OAAgE,CAAA;AACpE,MAAM,GAAG,GAAG,IAAI,GAAG,EAAE,CAAA;AAErB;AACA,GAAG;AACA,KAAA,GAAG,CACF;AACE,IAAA,MAAM,QAAQ,GAAA;;AAGZ,QAAA,OAAO,GAAG,MAAM,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,aAAa,CAAC,GAAI,EAAE;AAC9D,YAAA,OAAO,EAAE,CAAC;AACV,YAAA,QAAQ,EAAE,CAAC;AACZ,SAAA,CAAC,CAAA;KACH;AACF,CAAA,EACD,UAAU,CACX;KACA,IAAI,CAAC,OAAO,CAAC,CAAA;AAEhB,GAAG;AACA,KAAA,GAAG,CACF;AACE,IAAA,MAAM,WAAW,GAAA;QACf,IAAI,CAAC,OAAO,EAAE;YACZ,KAAK,CAAC,SAAS,CAAC,CAAA;YAChB,OAAM;SACP;AAED,QAAA,IAAI,IAAI,GAAG,MAAM,CAAC,SAAS,CAAC,QAAQ;AACjC,aAAA,KAAK,EAAE;AACP,aAAA,QAAQ,CAAC,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC;AAC1C,aAAA,SAAS,EAAE,CAAA;AAEd,QAAA,IAAI,QAAQ,GAAG,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,UAAU,CACxD,MAAM,CAAC,SAAS,CAAC,QAAQ,CAC1B,CAAA;;QAGD,OAAO,CAAC,WAAW,CAAC;AAClB,YAAA,UAAU,EAAE,CAAC;AACb,YAAA,SAAS,EAAE;gBACT,CAAC,EAAE,IAAI,CAAC,CAAC;gBACT,CAAC,EAAE,IAAI,CAAC,CAAC;gBACT,CAAC,EAAE,IAAI,CAAC,CAAC;AACV,aAAA;YACD,QAAQ,EAAE,QAAQ,GAAG,CAAC;;AAEtB,YAAA,QAAQ,EAAE,GAAG;AACd,SAAA,CAAC,CAAA;KACH;AACF,CAAA,EACD,aAAa,CACd;KACA,IAAI,CAAC,MAAM,CAAC,CAAA;AAEf,GAAG;AACA,KAAA,GAAG,CACF;IACE,QAAQ,EAAE,MAAK;QACb,OAAO,CAAC,QAAQ,EAAE,CAAA;KACnB;AACF,CAAA,EACD,UAAU,CACX;KACA,IAAI,CAAC,MAAM,CAAC"}
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(function(l, r) { if (!l || l.getElementById('livereloadscript')) return; r = l.createElement('script'); r.async = 1; r.src = '//' + (self.location.host || 'localhost').split(':')[0] + ':35729/livereload.js?snipver=1'; r.id = 'livereloadscript'; l.getElementsByTagName('head')[0].appendChild(r) })(self.document);
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'use strict';
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var common = require('./common.js');
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var index = require('./index2.js');
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index.Logger.InitLogging(index.LogLevel.Info, false);
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let world;
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let camera;
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let bluePrintNode;
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async function _initializeApp() {
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// const url = `ws://120.27.198.158:9001/player`
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const url = `wss://kdyjs-proxy.metamaker.cn/proxy_gis_sdk`;
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const AppElement = document.querySelector('#ue');
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let result = await common.initializeApp(url, AppElement);
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world = result.world;
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camera = result.camera;
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// 设置相机位置
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camera.transform.position.z = 10;
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camera.transform.position.x = -80;
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camera.transform.position.y = 0;
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// 确保加载了正确的蓝图对象
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let louNode = await world.spawnLocalBlueprintActor({
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assetPath: '/Game/Mesh/Lou/Lou.Lou'
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});
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bluePrintNode = louNode;
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}
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// 判断 window 是否初始化完成
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if (document.readyState === 'loading') {
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// 文档正在加载,等待DOMContentLoaded事件
|
|
32
|
+
document.addEventListener('DOMContentLoaded', _initializeApp);
|
|
33
|
+
}
|
|
34
|
+
else {
|
|
35
|
+
// 文档已经加载完成,直接初始化应用
|
|
36
|
+
_initializeApp();
|
|
37
|
+
}
|
|
38
|
+
// 建筑处理器类型
|
|
39
|
+
let handler;
|
|
40
|
+
const gui = new common.GUI();
|
|
41
|
+
// 生成建筑按钮
|
|
42
|
+
gui
|
|
43
|
+
.add({
|
|
44
|
+
async building() {
|
|
45
|
+
// z
|
|
46
|
+
handler = await world.tools.building.expand(bluePrintNode.key, {
|
|
47
|
+
spacing: 5,
|
|
48
|
+
duration: 1
|
|
49
|
+
});
|
|
50
|
+
}
|
|
51
|
+
}, 'building')
|
|
52
|
+
.name('查看建筑物');
|
|
53
|
+
gui
|
|
54
|
+
.add({
|
|
55
|
+
async expandFloor() {
|
|
56
|
+
if (!handler) {
|
|
57
|
+
alert('请先查看建筑物');
|
|
58
|
+
return;
|
|
59
|
+
}
|
|
60
|
+
let _dir = camera.transform.position
|
|
61
|
+
.clone()
|
|
62
|
+
.subtract(bluePrintNode.transform.position)
|
|
63
|
+
.normalize();
|
|
64
|
+
let distance = bluePrintNode.transform.position.distanceTo(camera.transform.position);
|
|
65
|
+
// 向相机的镜头靠近
|
|
66
|
+
handler.expandFloor({
|
|
67
|
+
floorIndex: 2,
|
|
68
|
+
direction: {
|
|
69
|
+
X: _dir.x,
|
|
70
|
+
Y: _dir.y,
|
|
71
|
+
Z: _dir.z
|
|
72
|
+
},
|
|
73
|
+
distance: distance / 3,
|
|
74
|
+
// expandHeight: 0,
|
|
75
|
+
duration: 1.2
|
|
76
|
+
});
|
|
77
|
+
}
|
|
78
|
+
}, 'expandFloor')
|
|
79
|
+
.name('展开楼层');
|
|
80
|
+
gui
|
|
81
|
+
.add({
|
|
82
|
+
collapse: () => {
|
|
83
|
+
handler.collapse();
|
|
84
|
+
}
|
|
85
|
+
}, 'collapse')
|
|
86
|
+
.name('折叠建筑');
|
|
87
|
+
//# sourceMappingURL=building.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"building.js","sources":["../src/building.ts"],"sourcesContent":["import { Addons } from 'hj-gis-sdk'\n\n/// 建筑示例\n\nimport { PerspectiveCamera } from 'hj-gis-sdk/addons/camera'\nimport { initializeApp } from './common'\n\nimport GUI from 'lil-gui'\nimport { Logger, LogLevel } from '@epicgames-ps/lib-pixelstreamingcommon-ue5.5'\n\nLogger.InitLogging(LogLevel.Info, false)\nconst { UERPCNode } = Addons\n\nlet world: InstanceType<typeof Addons.World>\nlet camera: InstanceType<typeof PerspectiveCamera>\n\nlet bluePrintNode: InstanceType<typeof UERPCNode>\n\nasync function _initializeApp() {\n // const url = `ws://120.27.198.158:9001/player`\n const url = `wss://kdyjs-proxy.metamaker.cn/proxy_gis_sdk`\n const AppElement = document.querySelector('#ue')! as HTMLElement\n let result = await initializeApp(url, AppElement)\n world = result.world\n camera = result.camera\n\n // 设置相机位置\n camera!.transform.position.z = 10\n camera!.transform.position.x = -80\n camera!.transform.position.y = 0\n\n // 确保加载了正确的蓝图对象\n let louNode = await world.spawnLocalBlueprintActor({\n assetPath: '/Game/Mesh/Lou/Lou.Lou'\n })\n bluePrintNode = louNode\n}\n\n// 判断 window 是否初始化完成\nif (document.readyState === 'loading') {\n // 文档正在加载,等待DOMContentLoaded事件\n document.addEventListener('DOMContentLoaded', _initializeApp)\n} else {\n // 文档已经加载完成,直接初始化应用\n _initializeApp()\n}\n\n// 建筑处理器类型\nlet handler: Awaited<ReturnType<typeof world.tools.building.expand>>\nconst gui = new GUI()\n\n// 生成建筑按钮\ngui\n .add(\n {\n async building() {\n // z\n\n handler = await world.tools.building.expand(bluePrintNode.key!, {\n spacing: 5,\n duration: 1\n })\n }\n },\n 'building'\n )\n .name('查看建筑物')\n\ngui\n .add(\n {\n async expandFloor() {\n if (!handler) {\n alert('请先查看建筑物')\n return\n }\n\n let _dir = camera.transform.position\n .clone()\n .subtract(bluePrintNode.transform.position)\n .normalize()\n\n let distance = bluePrintNode.transform.position.distanceTo(\n camera.transform.position\n )\n\n // 向相机的镜头靠近\n handler.expandFloor({\n floorIndex: 2,\n direction: {\n X: _dir.x,\n Y: _dir.y,\n Z: _dir.z\n },\n distance: distance / 3,\n // expandHeight: 0,\n duration: 1.2\n })\n }\n },\n 'expandFloor'\n )\n .name('展开楼层')\n\ngui\n .add(\n {\n collapse: () => {\n handler.collapse()\n }\n },\n 'collapse'\n )\n .name('折叠建筑')\n"],"names":["Logger","LogLevel","initializeApp","GUI"],"mappings":";;;;;;;AAUAA,YAAM,CAAC,WAAW,CAACC,cAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,CAAA;AAGxC,IAAI,KAAwC,CAAA;AAC5C,IAAI,MAA8C,CAAA;AAElD,IAAI,aAA6C,CAAA;AAEjD,eAAe,cAAc,GAAA;;IAE3B,MAAM,GAAG,GAAG,CAAA,4CAAA,CAA8C,CAAA;IAC1D,MAAM,UAAU,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAiB,CAAA;IAChE,IAAI,MAAM,GAAG,MAAMC,oBAAa,CAAC,GAAG,EAAE,UAAU,CAAC,CAAA;AACjD,IAAA,KAAK,GAAG,MAAM,CAAC,KAAK,CAAA;AACpB,IAAA,MAAM,GAAG,MAAM,CAAC,MAAM,CAAA;;IAGtB,MAAO,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,GAAG,EAAE,CAAA;IACjC,MAAO,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAA;IAClC,MAAO,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAA;;AAGhC,IAAA,IAAI,OAAO,GAAG,MAAM,KAAK,CAAC,wBAAwB,CAAC;AACjD,QAAA,SAAS,EAAE,wBAAwB;AACpC,KAAA,CAAC,CAAA;IACF,aAAa,GAAG,OAAO,CAAA;AACzB,CAAC;AAED;AACA,IAAI,QAAQ,CAAC,UAAU,KAAK,SAAS,EAAE;;AAErC,IAAA,QAAQ,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,cAAc,CAAC,CAAA;AAC/D,CAAC;KAAM;;AAEL,IAAA,cAAc,EAAE,CAAA;AAClB,CAAC;AAED;AACA,IAAI,OAAgE,CAAA;AACpE,MAAM,GAAG,GAAG,IAAIC,UAAG,EAAE,CAAA;AAErB;AACA,GAAG;AACA,KAAA,GAAG,CACF;AACE,IAAA,MAAM,QAAQ,GAAA;;AAGZ,QAAA,OAAO,GAAG,MAAM,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,aAAa,CAAC,GAAI,EAAE;AAC9D,YAAA,OAAO,EAAE,CAAC;AACV,YAAA,QAAQ,EAAE,CAAC;AACZ,SAAA,CAAC,CAAA;KACH;AACF,CAAA,EACD,UAAU,CACX;KACA,IAAI,CAAC,OAAO,CAAC,CAAA;AAEhB,GAAG;AACA,KAAA,GAAG,CACF;AACE,IAAA,MAAM,WAAW,GAAA;QACf,IAAI,CAAC,OAAO,EAAE;YACZ,KAAK,CAAC,SAAS,CAAC,CAAA;YAChB,OAAM;SACP;AAED,QAAA,IAAI,IAAI,GAAG,MAAM,CAAC,SAAS,CAAC,QAAQ;AACjC,aAAA,KAAK,EAAE;AACP,aAAA,QAAQ,CAAC,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC;AAC1C,aAAA,SAAS,EAAE,CAAA;AAEd,QAAA,IAAI,QAAQ,GAAG,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,UAAU,CACxD,MAAM,CAAC,SAAS,CAAC,QAAQ,CAC1B,CAAA;;QAGD,OAAO,CAAC,WAAW,CAAC;AAClB,YAAA,UAAU,EAAE,CAAC;AACb,YAAA,SAAS,EAAE;gBACT,CAAC,EAAE,IAAI,CAAC,CAAC;gBACT,CAAC,EAAE,IAAI,CAAC,CAAC;gBACT,CAAC,EAAE,IAAI,CAAC,CAAC;AACV,aAAA;YACD,QAAQ,EAAE,QAAQ,GAAG,CAAC;;AAEtB,YAAA,QAAQ,EAAE,GAAG;AACd,SAAA,CAAC,CAAA;KACH;AACF,CAAA,EACD,aAAa,CACd;KACA,IAAI,CAAC,MAAM,CAAC,CAAA;AAEf,GAAG;AACA,KAAA,GAAG,CACF;IACE,QAAQ,EAAE,MAAK;QACb,OAAO,CAAC,QAAQ,EAAE,CAAA;KACnB;AACF,CAAA,EACD,UAAU,CACX;KACA,IAAI,CAAC,MAAM,CAAC;;"}
|