hive-bedrock-api 3.0.0-alpha.30 → 3.0.0-alpha.32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/lib/index.d.ts CHANGED
@@ -12,6 +12,12 @@ interface Options {
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  apiBaseEndpoint?: string;
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  requestInit?: RequestInit;
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  }
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+ export * from "./processors/game";
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+ export * from "./processors/global_statistics";
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+ export * from "./processors/map";
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+ export * from "./processors/meta";
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+ export * from "./processors/player";
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+ export * from "./processors/player_search";
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  export default class HiveAPI {
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  options: Options;
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  constructor(options?: Options);
@@ -107,4 +113,3 @@ export default class HiveAPI {
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  */
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  getGameMetadata(game: Game): Promise<MethodResponse<ProcessedGameMetadata>>;
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  }
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- export {};
package/lib/index.js CHANGED
@@ -10,6 +10,20 @@ var __assign = (this && this.__assign) || function () {
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  };
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  return __assign.apply(this, arguments);
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  };
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+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ var desc = Object.getOwnPropertyDescriptor(m, k);
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+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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+ desc = { enumerable: true, get: function() { return m[k]; } };
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+ }
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+ Object.defineProperty(o, k2, desc);
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+ }) : (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ o[k2] = m[k];
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+ }));
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+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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+ };
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  var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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  function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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  return new (P || (P = Promise))(function (resolve, reject) {
@@ -69,7 +83,13 @@ Object.defineProperty(exports, "__esModule", { value: true });
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  var hive_bedrock_data_1 = require("hive-bedrock-data");
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  var player_1 = __importDefault(require("./processors/player"));
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  var player_search_1 = __importDefault(require("./processors/player_search"));
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- var game_1 = __importDefault(require("./processors/game"));
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+ var game_1 = require("./processors/game");
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+ __exportStar(require("./processors/game"), exports);
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+ __exportStar(require("./processors/global_statistics"), exports);
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+ __exportStar(require("./processors/map"), exports);
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+ __exportStar(require("./processors/meta"), exports);
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+ __exportStar(require("./processors/player"), exports);
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+ __exportStar(require("./processors/player_search"), exports);
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  var HiveAPI = /** @class */ (function () {
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  function HiveAPI(options) {
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  if (options === void 0) { options = {}; }
@@ -192,11 +212,11 @@ var HiveAPI = /** @class */ (function () {
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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  if (game)
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- return [2 /*return*/, { data: (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.AllTime, false, response), error: null, meta: meta }];
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+ return [2 /*return*/, { data: (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.AllTime, false, response), error: null, meta: meta }];
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  data = Object.fromEntries(Object.entries(response).map(function (_a) {
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  var _b;
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  var _c = __read(_a, 2), id = _c[0], res = _c[1];
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- return [id, id === "main" ? null : (_b = (0, game_1.default)(id, hive_bedrock_data_1.Timeframe.AllTime, false, res)) !== null && _b !== void 0 ? _b : null];
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+ return [id, id === "main" ? null : (_b = (0, game_1.processGame)(id, hive_bedrock_data_1.Timeframe.AllTime, false, res)) !== null && _b !== void 0 ? _b : null];
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  }));
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  delete data.main;
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  return [2 /*return*/, {
@@ -222,11 +242,11 @@ var HiveAPI = /** @class */ (function () {
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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  if (game)
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- return [2 /*return*/, { data: (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.Monthly, false, response), error: null, meta: meta }];
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+ return [2 /*return*/, { data: (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.Monthly, false, response), error: null, meta: meta }];
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  data = Object.fromEntries(Object.entries(response).map(function (_a) {
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  var _b;
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  var _c = __read(_a, 2), id = _c[0], res = _c[1];
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- return [id, id === "main" ? null : (_b = (0, game_1.default)(id, hive_bedrock_data_1.Timeframe.Monthly, false, res)) !== null && _b !== void 0 ? _b : null];
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+ return [id, id === "main" ? null : (_b = (0, game_1.processGame)(id, hive_bedrock_data_1.Timeframe.Monthly, false, res)) !== null && _b !== void 0 ? _b : null];
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  }));
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  delete data.main;
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  return [2 /*return*/, {
@@ -250,7 +270,7 @@ var HiveAPI = /** @class */ (function () {
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  _a = _b.sent(), response = _a.data, error = _a.error, meta = _a.meta;
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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- return [2 /*return*/, { data: (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.Seasonal, false, response), error: null, meta: meta }];
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+ return [2 /*return*/, { data: (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.Seasonal, false, response), error: null, meta: meta }];
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  }
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  });
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  });
@@ -288,7 +308,7 @@ var HiveAPI = /** @class */ (function () {
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  _a = _b.sent(), response = _a.data, error = _a.error, meta = _a.meta;
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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- data = (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.Monthly, true, response);
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+ data = (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.Monthly, true, response);
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  return [2 /*return*/, { data: data, error: null, meta: meta }];
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  }
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  });
@@ -316,7 +336,7 @@ var HiveAPI = /** @class */ (function () {
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  _a = _b.sent(), response = _a.data, error = _a.error, meta = _a.meta;
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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- data = response.map(function (res) { return (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.AllTime, true, res); });
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+ data = response.map(function (res) { return (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.AllTime, true, res); });
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  return [2 /*return*/, { data: data, error: null, meta: meta }];
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  }
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  });
@@ -333,7 +353,7 @@ var HiveAPI = /** @class */ (function () {
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  _a = _b.sent(), response = _a.data, error = _a.error, meta = _a.meta;
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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- data = response.map(function (res) { return (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.Monthly, true, res); });
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+ data = response.map(function (res) { return (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.Monthly, true, res); });
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  return [2 /*return*/, { data: data, error: null, meta: meta }];
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  }
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  });
@@ -351,7 +371,7 @@ var HiveAPI = /** @class */ (function () {
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  _a = _b.sent(), response = _a.data, error = _a.error, meta = _a.meta;
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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- data = response.map(function (res) { return (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.Seasonal, true, res); });
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+ data = response.map(function (res) { return (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.Seasonal, true, res); });
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  return [2 /*return*/, { data: data, error: null, meta: meta }];
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  }
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  });
@@ -374,7 +394,7 @@ var HiveAPI = /** @class */ (function () {
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  _a = _b.sent(), response = _a.data, error = _a.error, meta = _a.meta;
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  if (error)
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  return [2 /*return*/, { data: null, error: error, meta: meta }];
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- data = response.map(function (res) { return (0, game_1.default)(game, hive_bedrock_data_1.Timeframe.Monthly, true, res); });
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+ data = response.map(function (res) { return (0, game_1.processGame)(game, hive_bedrock_data_1.Timeframe.Monthly, true, res); });
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  return [2 /*return*/, { data: data, error: null, meta: meta }];
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  }
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  });
@@ -269,33 +269,7 @@ export interface ProcessedGame<T extends Timeframe, L extends boolean> {
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  [Game.TreasureWars]: ProcessedGameWARS & AdditionalStatistics<T, L>;
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  [Game.ParkourWorlds]: L extends true ? never : T extends Timeframe.AllTime ? ProcessedGamePARKOUR : never;
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  }
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- export default function processGame<G extends Game, T extends Timeframe, L extends boolean>(game: G, timeframe: T, isLeaderboard: L, response: any): ProcessedGame<T, L>[G] | null;
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- export declare const processors: {
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- bed: (response: any) => ProcessedGameBED;
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- drop: (response: any) => ProcessedGameDROP;
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- party: (response: any) => ProcessedGamePARTY;
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- ctf: (response: any) => ProcessedGameCTF;
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- dr: (response: any) => ProcessedGameDR;
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- grav: (response: any) => ProcessedGameGRAV;
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- ground: (response: any) => ProcessedGameGROUND;
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- build: (response: any) => ProcessedGameBUILD;
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- hide: (response: any) => ProcessedGameHIDE;
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- murder: (response: any) => ProcessedGameMURDER;
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- sky: (response: any) => ProcessedGameSKY;
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- "sky-kits": (response: any) => ProcessedGameSKYKITS;
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- "sky-classic": (response: any) => ProcessedGameSKYCLASSIC;
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- sg: (response: any) => ProcessedGameSG;
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- bridge: (response: any) => ProcessedGameBRIDGE;
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- wars: (response: any) => ProcessedGameWARS;
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- parkour: (response: any) => ProcessedGamePARKOUR | null;
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- };
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- export declare function validateNumber(value: number, def?: number): number;
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- export declare function calculateKDR(kills: number, deaths: number): number;
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- export declare function calculateWinPercentage(victories: number, played: number): number;
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- export declare function calculateLosses(played: number, victories: number): number;
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- export declare function calculateTotal(values: number[]): number;
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- export declare function calculateKPG(kills: number, games: number): number;
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- export declare function roundTo(value: number, places?: number): number;
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+ export declare function processGame<G extends Game, T extends Timeframe, L extends boolean>(game: G, timeframe: T, isLeaderboard: L, response: any): ProcessedGame<T, L>[G] | null;
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  export interface ProcessedAllGamesResponse {
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  player: ProcessedPlayerResponse;
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  statistics: {
@@ -17,15 +17,7 @@ var __read = (this && this.__read) || function (o, n) {
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  };
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  var _a;
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.processors = void 0;
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- exports.default = processGame;
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- exports.validateNumber = validateNumber;
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- exports.calculateKDR = calculateKDR;
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- exports.calculateWinPercentage = calculateWinPercentage;
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- exports.calculateLosses = calculateLosses;
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- exports.calculateTotal = calculateTotal;
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- exports.calculateKPG = calculateKPG;
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- exports.roundTo = roundTo;
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+ exports.processGame = processGame;
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  var hive_bedrock_data_1 = require("hive-bedrock-data");
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  function processGame(game, timeframe, isLeaderboard, response) {
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  var _a;
@@ -35,7 +27,7 @@ function processGame(game, timeframe, isLeaderboard, response) {
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  return null;
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  if (Array.isArray(response))
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  return null;
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- var data = exports.processors[game](response);
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+ var data = processors[game](response);
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  if (!data)
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  return null;
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  if ("played" in data && data.played === 0 && "xp" in data && data.xp === 0)
@@ -52,7 +44,7 @@ function processGame(game, timeframe, isLeaderboard, response) {
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  data.UUID = response.UUID;
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  return data;
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  }
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- exports.processors = (_a = {},
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+ var processors = (_a = {},
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  _a[hive_bedrock_data_1.Game.BedWars] = function (response) {
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  var _a, _b, _c, _d, _e, _f, _g;
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  return ({
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "hive-bedrock-api",
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- "version": "3.0.0-alpha.30",
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+ "version": "3.0.0-alpha.32",
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  "description": "An API wrapper for the Hive Minecraft Bedrock Edition server.",
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  "main": "lib/index.js",
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  "types": "lib/index.d.ts",