hive-bedrock-api 3.0.0-alpha.21 → 3.0.0-alpha.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (91) hide show
  1. package/package.json +2 -2
  2. package/lib/helpers/fetchEndpoint.d.ts +0 -3
  3. package/lib/helpers/fetchEndpoint.js +0 -88
  4. package/lib/helpers/isGame.d.ts +0 -2
  5. package/lib/helpers/isGame.js +0 -7
  6. package/lib/helpers/toPoint.d.ts +0 -1
  7. package/lib/helpers/toPoint.js +0 -10
  8. package/lib/index.d.ts +0 -101
  9. package/lib/index.js +0 -404
  10. package/lib/methods/getAllTimeLeaderboard.d.ts +0 -4
  11. package/lib/methods/getAllTimeLeaderboard.js +0 -85
  12. package/lib/methods/getAllTimeStatistics.d.ts +0 -10
  13. package/lib/methods/getAllTimeStatistics.js +0 -126
  14. package/lib/methods/getGlobalStatistics.d.ts +0 -3
  15. package/lib/methods/getGlobalStatistics.js +0 -56
  16. package/lib/methods/getMaps.d.ts +0 -3
  17. package/lib/methods/getMaps.js +0 -81
  18. package/lib/methods/getMetadata.d.ts +0 -3
  19. package/lib/methods/getMetadata.js +0 -81
  20. package/lib/methods/getMonthlyLeaderboard.d.ts +0 -11
  21. package/lib/methods/getMonthlyLeaderboard.js +0 -88
  22. package/lib/methods/getMonthlyStatistics.d.ts +0 -10
  23. package/lib/methods/getMonthlyStatistics.js +0 -132
  24. package/lib/methods/getPlayerInfomation.d.ts +0 -3
  25. package/lib/methods/getPlayerInfomation.js +0 -72
  26. package/lib/methods/getSeasonLeaderboard.d.ts +0 -10
  27. package/lib/methods/getSeasonLeaderboard.js +0 -87
  28. package/lib/methods/getSeasonStatistics.d.ts +0 -10
  29. package/lib/methods/getSeasonStatistics.js +0 -87
  30. package/lib/processors/bed.d.ts +0 -19
  31. package/lib/processors/bed.js +0 -35
  32. package/lib/processors/bridge.d.ts +0 -24
  33. package/lib/processors/bridge.js +0 -40
  34. package/lib/processors/build.d.ts +0 -19
  35. package/lib/processors/build.js +0 -35
  36. package/lib/processors/ctf.d.ts +0 -19
  37. package/lib/processors/ctf.js +0 -35
  38. package/lib/processors/dr.d.ts +0 -19
  39. package/lib/processors/dr.js +0 -35
  40. package/lib/processors/drop.d.ts +0 -17
  41. package/lib/processors/drop.js +0 -34
  42. package/lib/processors/game.d.ts +0 -315
  43. package/lib/processors/game.js +0 -395
  44. package/lib/processors/global_statistics.d.ts +0 -9
  45. package/lib/processors/global_statistics.js +0 -2
  46. package/lib/processors/grav.d.ts +0 -17
  47. package/lib/processors/grav.js +0 -34
  48. package/lib/processors/ground.d.ts +0 -19
  49. package/lib/processors/ground.js +0 -35
  50. package/lib/processors/helpers/processBuildRatings.d.ts +0 -8
  51. package/lib/processors/helpers/processBuildRatings.js +0 -23
  52. package/lib/processors/helpers/processGameAndXP.d.ts +0 -6
  53. package/lib/processors/helpers/processGameAndXP.js +0 -10
  54. package/lib/processors/helpers/processHiderKillsAndDeaths.d.ts +0 -5
  55. package/lib/processors/helpers/processHiderKillsAndDeaths.js +0 -13
  56. package/lib/processors/helpers/processKillsAndDeaths.d.ts +0 -5
  57. package/lib/processors/helpers/processKillsAndDeaths.js +0 -13
  58. package/lib/processors/helpers/processMurdersAndDeaths.d.ts +0 -5
  59. package/lib/processors/helpers/processMurdersAndDeaths.js +0 -13
  60. package/lib/processors/helpers/processPlayedAndVictories.d.ts +0 -6
  61. package/lib/processors/helpers/processPlayedAndVictories.js +0 -12
  62. package/lib/processors/hide.d.ts +0 -19
  63. package/lib/processors/hide.js +0 -35
  64. package/lib/processors/index.d.ts +0 -12
  65. package/lib/processors/index.js +0 -73
  66. package/lib/processors/map.d.ts +0 -8
  67. package/lib/processors/map.js +0 -2
  68. package/lib/processors/meta.d.ts +0 -45
  69. package/lib/processors/meta.js +0 -2
  70. package/lib/processors/murder.d.ts +0 -19
  71. package/lib/processors/murder.js +0 -35
  72. package/lib/processors/parkour.d.ts +0 -5
  73. package/lib/processors/parkour.js +0 -99
  74. package/lib/processors/party.d.ts +0 -17
  75. package/lib/processors/party.js +0 -34
  76. package/lib/processors/player.d.ts +0 -61
  77. package/lib/processors/player.js +0 -54
  78. package/lib/processors/player_search.d.ts +0 -6
  79. package/lib/processors/player_search.js +0 -11
  80. package/lib/processors/sg.d.ts +0 -19
  81. package/lib/processors/sg.js +0 -35
  82. package/lib/processors/sky.d.ts +0 -19
  83. package/lib/processors/sky.js +0 -35
  84. package/lib/processors/wars.d.ts +0 -19
  85. package/lib/processors/wars.js +0 -35
  86. package/lib/types/output.d.ts +0 -62
  87. package/lib/types/output.js +0 -3
  88. package/lib/types/types.d.ts +0 -24
  89. package/lib/types/types.js +0 -2
  90. package/lib/utils.d.ts +0 -21
  91. package/lib/utils.js +0 -2
@@ -1,35 +0,0 @@
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- "use strict";
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- var __assign = (this && this.__assign) || function () {
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- __assign = Object.assign || function(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
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- s = arguments[i];
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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- t[p] = s[p];
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- }
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- return t;
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- };
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- return __assign.apply(this, arguments);
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- };
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
17
- exports.processAllTime_CTF = processAllTime_CTF;
18
- exports.processMonthly_CTF = processMonthly_CTF;
19
- var hive_bedrock_data_1 = require("hive-bedrock-data");
20
- var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
21
- var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
22
- var processKillsAndDeaths_1 = __importDefault(require("./helpers/processKillsAndDeaths"));
23
- function processAllTime_CTF(statistics) {
24
- var _a, _b, _c, _d;
25
- if (!statistics || Array.isArray(statistics))
26
- return null;
27
- return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.CaptureTheFlag, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { assists: (_a = statistics.assists) !== null && _a !== void 0 ? _a : 0, flags_captured: (_b = statistics.flags_captured) !== null && _b !== void 0 ? _b : 0, flags_returned: (_c = statistics.flags_returned) !== null && _c !== void 0 ? _c : 0, first_played: (_d = statistics.first_played) !== null && _d !== void 0 ? _d : null });
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- }
29
- function processMonthly_CTF(statistics) {
30
- var _a, _b, _c, _d, _e;
31
- if (!statistics || Array.isArray(statistics))
32
- return null;
33
- var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
34
- return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.CaptureTheFlag, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { assists: (_c = statistics.assists) !== null && _c !== void 0 ? _c : 0, flags_captured: (_d = statistics.flags_captured) !== null && _d !== void 0 ? _d : 0, flags_returned: (_e = statistics.flags_returned) !== null && _e !== void 0 ? _e : 0 });
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- }
@@ -1,19 +0,0 @@
1
- import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
- import { OmittedSpecialStatistics } from "../types/types";
3
- export interface Processed_DeathRun_AllTimeStatistics extends OmittedSpecialStatistics<Game.DeathRun, Timeframe.AllTime> {
4
- id: Game.DeathRun;
5
- level: number;
6
- losses: number;
7
- win_percentage: number;
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- kdr: number;
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- first_played: number | null;
10
- }
11
- export interface Processed_DeathRun_MonthlyStatistics extends Statistics<Game.DeathRun, Timeframe.Monthly> {
12
- id: Game.DeathRun;
13
- level: number;
14
- losses: number;
15
- win_percentage: number;
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- kdr: number;
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- }
18
- export declare function processAllTime_DR(statistics: Partial<Statistics<Game.DeathRun, Timeframe.AllTime>>): Processed_DeathRun_AllTimeStatistics | null;
19
- export declare function processMonthly_DR(statistics: Partial<Statistics<Game.DeathRun, Timeframe.Monthly>>): Processed_DeathRun_MonthlyStatistics | null;
@@ -1,35 +0,0 @@
1
- "use strict";
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- var __assign = (this && this.__assign) || function () {
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- __assign = Object.assign || function(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
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- s = arguments[i];
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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- t[p] = s[p];
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- }
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- return t;
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- };
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- return __assign.apply(this, arguments);
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- };
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.processAllTime_DR = processAllTime_DR;
18
- exports.processMonthly_DR = processMonthly_DR;
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- var hive_bedrock_data_1 = require("hive-bedrock-data");
20
- var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
21
- var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
22
- var processKillsAndDeaths_1 = __importDefault(require("./helpers/processKillsAndDeaths"));
23
- function processAllTime_DR(statistics) {
24
- var _a, _b, _c;
25
- if (!statistics || Array.isArray(statistics))
26
- return null;
27
- return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.DeathRun, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { activated: (_a = statistics.activated) !== null && _a !== void 0 ? _a : 0, checkpoints: (_b = statistics.checkpoints) !== null && _b !== void 0 ? _b : 0, first_played: (_c = statistics.first_played) !== null && _c !== void 0 ? _c : null });
28
- }
29
- function processMonthly_DR(statistics) {
30
- var _a, _b, _c, _d;
31
- if (!statistics || Array.isArray(statistics))
32
- return null;
33
- var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
34
- return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.DeathRun, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { activated: (_c = statistics.activated) !== null && _c !== void 0 ? _c : 0, checkpoints: (_d = statistics.checkpoints) !== null && _d !== void 0 ? _d : 0 });
35
- }
@@ -1,17 +0,0 @@
1
- import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
- import { OmittedSpecialStatistics } from "../types/types";
3
- export interface Processed_BlockDrop_AllTimeStatistics extends OmittedSpecialStatistics<Game.BlockDrop, Timeframe.AllTime> {
4
- id: Game.BlockDrop;
5
- level: number;
6
- losses: number;
7
- win_percentage: number;
8
- first_played: number | null;
9
- }
10
- export interface Processed_BlockDrop_MonthlyStatistics extends Statistics<Game.BlockDrop, Timeframe.Monthly> {
11
- id: Game.BlockDrop;
12
- level: number;
13
- losses: number;
14
- win_percentage: number;
15
- }
16
- export declare function processAllTime_DROP(statistics: Partial<Statistics<Game.BlockDrop, Timeframe.AllTime>>): Processed_BlockDrop_AllTimeStatistics | null;
17
- export declare function processMonthly_DROP(statistics: Partial<Statistics<Game.BlockDrop, Timeframe.Monthly>>): Processed_BlockDrop_MonthlyStatistics | null;
@@ -1,34 +0,0 @@
1
- "use strict";
2
- var __assign = (this && this.__assign) || function () {
3
- __assign = Object.assign || function(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
5
- s = arguments[i];
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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- t[p] = s[p];
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- }
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- return t;
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- };
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- return __assign.apply(this, arguments);
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- };
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
17
- exports.processAllTime_DROP = processAllTime_DROP;
18
- exports.processMonthly_DROP = processMonthly_DROP;
19
- var hive_bedrock_data_1 = require("hive-bedrock-data");
20
- var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
21
- var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
22
- function processAllTime_DROP(statistics) {
23
- var _a, _b, _c, _d, _e;
24
- if (!statistics || Array.isArray(statistics))
25
- return null;
26
- return __assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.BlockDrop, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), { deaths: (_a = statistics.deaths) !== null && _a !== void 0 ? _a : 0, blocks_destroyed: (_b = statistics.blocks_destroyed) !== null && _b !== void 0 ? _b : 0, powerups_collected: (_c = statistics.powerups_collected) !== null && _c !== void 0 ? _c : 0, vaults_used: (_d = statistics.vaults_used) !== null && _d !== void 0 ? _d : 0, first_played: (_e = statistics.first_played) !== null && _e !== void 0 ? _e : null });
27
- }
28
- function processMonthly_DROP(statistics) {
29
- var _a, _b, _c, _d, _e, _f;
30
- if (!statistics || Array.isArray(statistics))
31
- return null;
32
- var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
33
- return __assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.BlockDrop, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), { deaths: (_c = statistics.deaths) !== null && _c !== void 0 ? _c : 0, blocks_destroyed: (_d = statistics.blocks_destroyed) !== null && _d !== void 0 ? _d : 0, powerups_collected: (_e = statistics.powerups_collected) !== null && _e !== void 0 ? _e : 0, vaults_used: (_f = statistics.vaults_used) !== null && _f !== void 0 ? _f : 0 });
34
- }
@@ -1,315 +0,0 @@
1
- import { Game, Timeframe } from "hive-bedrock-data";
2
- import { ProcessedPlayerResponse } from "./player";
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- export interface ProcessedGameBED {
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- id: Game.BedWars;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- kills: number;
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- deaths: number;
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- kdr: number;
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- final_kills: number;
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- beds_destroyed: number;
15
- }
16
- export interface ProcessedGameDROP {
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- id: Game.BlockDrop;
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- xp: number;
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- played: number;
20
- victories: number;
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- losses: number;
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- win_percentage: number;
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- deaths: number;
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- blocks_destroyed: number;
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- powerups_collected: number;
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- vaults_used: number;
27
- }
28
- export interface ProcessedGamePARTY {
29
- id: Game.BlockParty;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- powerups_collected: number;
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- rounds_survived: number;
37
- }
38
- export interface ProcessedGameCTF {
39
- id: Game.CaptureTheFlag;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- kills: number;
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- deaths: number;
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- kdr: number;
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- assists: number;
49
- flags_captured: number;
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- flags_returned: number;
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- }
52
- export interface ProcessedGameDR {
53
- id: Game.DeathRun;
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- xp: number;
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- played: number;
56
- victories: number;
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- losses: number;
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- win_percentage: number;
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- kills: number;
60
- deaths: number;
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- kdr: number;
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- checkpoints: number;
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- activated: number;
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- }
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- export interface ProcessedGameGRAV {
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- id: Game.Gravity;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- deaths: number;
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- maps_completed: number;
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- maps_completed_without_dying: number;
75
- }
76
- export interface ProcessedGameGROUND {
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- id: Game.GroundWars;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- kills: number;
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- deaths: number;
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- kdr: number;
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- blocks_destroyed: number;
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- blocks_placed: number;
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- projectiles_fired: number;
89
- }
90
- export interface ProcessedGameBUILD {
91
- id: Game.BuildBattle;
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- xp: number;
93
- played: number;
94
- victories: number;
95
- losses: number;
96
- win_percentage: number;
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- rating_meh_received: number;
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- rating_okay_received: number;
99
- rating_good_received: number;
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- rating_great_received: number;
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- rating_love_received: number;
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- total_ratings: number;
103
- }
104
- export interface ProcessedGameHIDE {
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- id: Game.HideAndSeek;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- deaths: number;
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- hider_kills: number;
113
- seeker_kills: number;
114
- kdr: number;
115
- }
116
- export interface ProcessedGameMURDER {
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- id: Game.MurderMystery;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- murders: number;
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- deaths: number;
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- kdr: number;
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- coins: number;
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- murderer_eliminations: number;
128
- prestige: number;
129
- }
130
- export interface ProcessedGameSKY {
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- id: Game.SkyWars;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- kills: number;
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- deaths: number;
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- kdr: number;
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- mystery_chests_destroyed: number;
141
- ores_mined: number;
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- spells_used: number;
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- prestige: number;
144
- }
145
- export interface ProcessedGameSKYKITS {
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- id: Game.SkyWarsKits;
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- xp: number;
148
- played: number;
149
- victories: number;
150
- losses: number;
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- win_percentage: number;
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- kills: number;
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- deaths: number;
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- kdr: number;
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- mystery_chests_destroyed: number;
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- ores_mined: number;
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- spells_used: number;
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- selected_kit: string;
159
- }
160
- export interface ProcessedGameSKYCLASSIC {
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- id: Game.SkyWarsClassic;
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- xp: number;
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- played: number;
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- victories: number;
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- losses: number;
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- win_percentage: number;
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- kills: number;
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- deaths: number;
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- kdr: number;
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- selected_kit: string;
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- }
172
- export interface ProcessedGameSG {
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- id: Game.SurvivalGames;
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- xp: number;
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- played: number;
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- victories: number;
177
- losses: number;
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- win_percentage: number;
179
- kills: number;
180
- deaths: number;
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- kdr: number;
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- cows: number;
183
- deathmatches: number;
184
- crates: number;
185
- teleporters_used: number;
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- launchpads_used: number;
187
- flares_used: number;
188
- }
189
- export interface ProcessedGameBRIDGE {
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- id: Game.TheBridge;
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- xp: number;
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- played: number;
193
- victories: number;
194
- losses: number;
195
- win_percentage: number;
196
- kills: number;
197
- deaths: number;
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- kdr: number;
199
- goals: number;
200
- }
201
- export interface ProcessedGameWARS {
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- id: Game.TreasureWars;
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- xp: number;
204
- played: number;
205
- victories: number;
206
- losses: number;
207
- win_percentage: number;
208
- kills: number;
209
- deaths: number;
210
- kdr: number;
211
- final_kills: number;
212
- treasure_destroyed: number;
213
- prestige: number;
214
- }
215
- export interface ProcessedGamePARKOUR {
216
- id: Game.ParkourWorlds;
217
- worlds: {
218
- name: string;
219
- parkour_stars: number;
220
- courses: {
221
- name: string;
222
- best_run_time: number;
223
- best_checkpoint_times: {
224
- position: {
225
- x: number;
226
- y: number;
227
- z: number;
228
- };
229
- time: number;
230
- }[];
231
- collected_stars: {
232
- x: number;
233
- y: number;
234
- z: number;
235
- }[];
236
- course_stars: number;
237
- }[];
238
- }[];
239
- total_stars: number;
240
- }
241
- export type AdditionalStatistics<T extends Timeframe, L extends boolean> = (T extends Timeframe.AllTime ? {
242
- level: number;
243
- } & (L extends true ? {} : {
244
- first_played: number;
245
- }) : {
246
- position: number;
247
- username: string;
248
- }) & (L extends true ? {
249
- position: number;
250
- username: string;
251
- UUID: string;
252
- } : {});
253
- export interface ProcessedGame<T extends Timeframe, L extends boolean> {
254
- [Game.BedWars]: ProcessedGameBED & AdditionalStatistics<T, L>;
255
- [Game.BlockDrop]: ProcessedGameDROP & AdditionalStatistics<T, L>;
256
- [Game.BlockParty]: ProcessedGamePARTY & AdditionalStatistics<T, L>;
257
- [Game.CaptureTheFlag]: ProcessedGameCTF & AdditionalStatistics<T, L>;
258
- [Game.DeathRun]: ProcessedGameDR & AdditionalStatistics<T, L>;
259
- [Game.Gravity]: ProcessedGameGRAV & AdditionalStatistics<T, L>;
260
- [Game.GroundWars]: ProcessedGameGROUND & AdditionalStatistics<T, L>;
261
- [Game.BuildBattle]: ProcessedGameBUILD & AdditionalStatistics<T, L>;
262
- [Game.HideAndSeek]: ProcessedGameHIDE & AdditionalStatistics<T, L>;
263
- [Game.MurderMystery]: ProcessedGameMURDER & AdditionalStatistics<T, L>;
264
- [Game.SkyWars]: ProcessedGameSKY & AdditionalStatistics<T, L>;
265
- [Game.SkyWarsClassic]: ProcessedGameSKYCLASSIC & AdditionalStatistics<T, L>;
266
- [Game.SkyWarsKits]: ProcessedGameSKYKITS & AdditionalStatistics<T, L>;
267
- [Game.SurvivalGames]: ProcessedGameSG & AdditionalStatistics<T, L>;
268
- [Game.TheBridge]: ProcessedGameBRIDGE & AdditionalStatistics<T, L>;
269
- [Game.TreasureWars]: ProcessedGameWARS & AdditionalStatistics<T, L>;
270
- [Game.ParkourWorlds]: L extends true ? never : T extends Timeframe.Monthly ? never : ProcessedGamePARKOUR;
271
- }
272
- export default function processGame<G extends Game, T extends Timeframe, L extends boolean>(game: G, timeframe: T, isLeaderboard: L, response: any): ProcessedGame<T, L>[G] | null;
273
- export declare const processors: {
274
- bed: (response: any) => ProcessedGameBED;
275
- drop: (response: any) => ProcessedGameDROP;
276
- party: (response: any) => ProcessedGamePARTY;
277
- ctf: (response: any) => ProcessedGameCTF;
278
- dr: (response: any) => ProcessedGameDR;
279
- grav: (response: any) => ProcessedGameGRAV;
280
- ground: (response: any) => ProcessedGameGROUND;
281
- build: (response: any) => ProcessedGameBUILD;
282
- hide: (response: any) => ProcessedGameHIDE;
283
- murder: (response: any) => ProcessedGameMURDER;
284
- sky: (response: any) => ProcessedGameSKY;
285
- "sky-kits": (response: any) => ProcessedGameSKYKITS;
286
- "sky-classic": (response: any) => ProcessedGameSKYCLASSIC;
287
- sg: (response: any) => ProcessedGameSG;
288
- bridge: (response: any) => ProcessedGameBRIDGE;
289
- wars: (response: any) => ProcessedGameWARS;
290
- parkour: (response: any) => ProcessedGamePARKOUR | null;
291
- };
292
- export declare function validateNumber(value: number, def?: number): number;
293
- export declare function calculateKDR(kills: number, deaths: number): number;
294
- export declare function calculateWinPercentage(victories: number, played: number): number;
295
- export declare function calculateLosses(played: number, victories: number): number;
296
- export declare function calculateTotal(values: number[]): number;
297
- export declare function roundTo(value: number, places?: number): number;
298
- export interface ProcessedAllGamesResponse {
299
- player: ProcessedPlayerResponse;
300
- statistics: {
301
- [G in Game]: ProcessedGame<Timeframe.AllTime, false>[G] | null;
302
- };
303
- }
304
- export interface ProcessedMonthlyGamesResponse {
305
- statistics: {
306
- [G in Game]: ProcessedGame<Timeframe.Monthly, false>[G] | null;
307
- };
308
- }
309
- export interface AvailableLeaderboard {
310
- month: string;
311
- year: string;
312
- month_number: number;
313
- resource: string;
314
- }
315
- export type AvailableLeaderboardResponse = AvailableLeaderboard[];