hive-bedrock-api 2.0.4 → 2.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/lib/helpers/fetchEndpoint.js +1 -1
- package/lib/helpers/isGame.js +1 -1
- package/lib/helpers/toPoint.js +3 -1
- package/lib/index.d.ts +5 -3
- package/lib/index.js +20 -1
- package/lib/methods/getAllTimeLeaderboard.d.ts +3 -3
- package/lib/methods/getAllTimeLeaderboard.js +6 -8
- package/lib/methods/getAllTimeStatistics.d.ts +6 -5
- package/lib/methods/getAllTimeStatistics.js +23 -88
- package/lib/methods/getGlobalStatistics.js +1 -1
- package/lib/methods/getMaps.js +1 -1
- package/lib/methods/getMetadata.js +1 -1
- package/lib/methods/getMonthlyLeaderboard.d.ts +3 -3
- package/lib/methods/getMonthlyLeaderboard.js +7 -9
- package/lib/methods/getMonthlyStatistics.d.ts +4 -4
- package/lib/methods/getMonthlyStatistics.js +24 -50
- package/lib/methods/getPlayerInfomation.d.ts +2 -2
- package/lib/methods/getPlayerInfomation.js +5 -6
- package/lib/methods/getSeasonLeaderboard.d.ts +10 -0
- package/lib/methods/getSeasonLeaderboard.js +87 -0
- package/lib/methods/getSeasonStatistics.d.ts +10 -0
- package/lib/methods/getSeasonStatistics.js +87 -0
- package/lib/processors/bed.d.ts +19 -0
- package/lib/processors/bed.js +35 -0
- package/lib/processors/bridge.d.ts +24 -0
- package/lib/processors/bridge.js +40 -0
- package/lib/processors/build.d.ts +19 -0
- package/lib/processors/build.js +35 -0
- package/lib/processors/ctf.d.ts +19 -0
- package/lib/processors/ctf.js +35 -0
- package/lib/processors/dr.d.ts +19 -0
- package/lib/processors/dr.js +35 -0
- package/lib/processors/drop.d.ts +17 -0
- package/lib/processors/drop.js +34 -0
- package/lib/processors/grav.d.ts +17 -0
- package/lib/processors/grav.js +34 -0
- package/lib/processors/ground.d.ts +19 -0
- package/lib/processors/ground.js +35 -0
- package/lib/processors/helpers/processBuildRatings.d.ts +8 -0
- package/lib/processors/helpers/processBuildRatings.js +23 -0
- package/lib/processors/helpers/processGameAndXP.d.ts +6 -0
- package/lib/processors/helpers/processGameAndXP.js +10 -0
- package/lib/processors/helpers/processHiderKillsAndDeaths.d.ts +5 -0
- package/lib/processors/helpers/processHiderKillsAndDeaths.js +13 -0
- package/lib/processors/helpers/processKillsAndDeaths.d.ts +5 -0
- package/lib/processors/helpers/processKillsAndDeaths.js +13 -0
- package/lib/processors/helpers/processMurdersAndDeaths.d.ts +5 -0
- package/lib/processors/helpers/processMurdersAndDeaths.js +13 -0
- package/lib/processors/helpers/processPlayedAndVictories.d.ts +6 -0
- package/lib/processors/helpers/processPlayedAndVictories.js +12 -0
- package/lib/processors/hide.d.ts +19 -0
- package/lib/processors/hide.js +35 -0
- package/lib/processors/index.d.ts +11 -6
- package/lib/processors/index.js +70 -136
- package/lib/processors/murder.d.ts +19 -0
- package/lib/processors/murder.js +35 -0
- package/lib/processors/parkour.d.ts +5 -0
- package/lib/processors/parkour.js +99 -0
- package/lib/processors/party.d.ts +17 -0
- package/lib/processors/party.js +34 -0
- package/lib/processors/player.d.ts +9 -0
- package/lib/processors/player.js +36 -0
- package/lib/processors/sg.d.ts +19 -0
- package/lib/processors/sg.js +35 -0
- package/lib/processors/sky.d.ts +19 -0
- package/lib/processors/sky.js +35 -0
- package/lib/processors/wars.d.ts +19 -0
- package/lib/processors/wars.js +35 -0
- package/lib/types/output.d.ts +53 -69
- package/lib/types/types.d.ts +2 -0
- package/package.json +2 -2
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.processAllTime_GROUND = processAllTime_GROUND;
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exports.processMonthly_GROUND = processMonthly_GROUND;
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var hive_bedrock_data_1 = require("hive-bedrock-data");
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var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
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var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
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var processKillsAndDeaths_1 = __importDefault(require("./helpers/processKillsAndDeaths"));
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function processAllTime_GROUND(statistics) {
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var _a, _b, _c, _d;
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if (!statistics || Array.isArray(statistics))
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return null;
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return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.GroundWars, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { blocks_placed: (_a = statistics.blocks_placed) !== null && _a !== void 0 ? _a : 0, blocks_destroyed: (_b = statistics.blocks_destroyed) !== null && _b !== void 0 ? _b : 0, projectiles_fired: (_c = statistics.projectiles_fired) !== null && _c !== void 0 ? _c : 0, first_played: (_d = statistics.first_played) !== null && _d !== void 0 ? _d : null });
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}
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function processMonthly_GROUND(statistics) {
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var _a, _b, _c, _d, _e;
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if (!statistics || Array.isArray(statistics))
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return null;
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var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
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return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.GroundWars, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { blocks_placed: (_c = statistics.blocks_placed) !== null && _c !== void 0 ? _c : 0, blocks_destroyed: (_d = statistics.blocks_destroyed) !== null && _d !== void 0 ? _d : 0, projectiles_fired: (_e = statistics.projectiles_fired) !== null && _e !== void 0 ? _e : 0 });
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}
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export default function processBuildRatings(rating_love_received?: number, rating_great_received?: number, rating_good_received?: number, rating_okay_received?: number, rating_meh_received?: number): {
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total_ratings: number;
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rating_love_received: number;
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rating_great_received: number;
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rating_good_received: number;
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rating_okay_received: number;
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rating_meh_received: number;
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};
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exports.default = processBuildRatings;
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function processBuildRatings(rating_love_received, rating_great_received, rating_good_received, rating_okay_received, rating_meh_received) {
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rating_love_received !== null && rating_love_received !== void 0 ? rating_love_received : (rating_love_received = 0);
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rating_great_received !== null && rating_great_received !== void 0 ? rating_great_received : (rating_great_received = 0);
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rating_good_received !== null && rating_good_received !== void 0 ? rating_good_received : (rating_good_received = 0);
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rating_okay_received !== null && rating_okay_received !== void 0 ? rating_okay_received : (rating_okay_received = 0);
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rating_meh_received !== null && rating_meh_received !== void 0 ? rating_meh_received : (rating_meh_received = 0);
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var total_ratings = rating_love_received +
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rating_great_received +
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rating_good_received +
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rating_okay_received +
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rating_meh_received;
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return {
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total_ratings: total_ratings,
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rating_love_received: rating_love_received,
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rating_great_received: rating_great_received,
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rating_good_received: rating_good_received,
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rating_okay_received: rating_okay_received,
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rating_meh_received: rating_meh_received,
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};
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}
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exports.default = processGameAndXP;
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var hive_bedrock_data_1 = require("hive-bedrock-data");
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function processGameAndXP(game, xp) {
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xp !== null && xp !== void 0 ? xp : (xp = 0);
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var level = (_a = (0, hive_bedrock_data_1.calculateLevelFromXP)(xp, game)) !== null && _a !== void 0 ? _a : 1;
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return { id: game, xp: xp, level: level };
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}
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exports.default = processHiderKillsAndDeaths;
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var toPoint_1 = __importDefault(require("../../helpers/toPoint"));
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function processHiderKillsAndDeaths(hider_kills, deaths) {
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hider_kills !== null && hider_kills !== void 0 ? hider_kills : (hider_kills = 0);
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deaths !== null && deaths !== void 0 ? deaths : (deaths = 0);
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var kdr = (0, toPoint_1.default)(hider_kills / deaths, 2);
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return { hider_kills: hider_kills, deaths: deaths, kdr: kdr };
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}
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exports.default = processKillsAndDeaths;
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var toPoint_1 = __importDefault(require("../../helpers/toPoint"));
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function processKillsAndDeaths(kills, deaths) {
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kills !== null && kills !== void 0 ? kills : (kills = 0);
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deaths !== null && deaths !== void 0 ? deaths : (deaths = 0);
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var kdr = (0, toPoint_1.default)(kills / deaths, 2);
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return { kills: kills, deaths: deaths, kdr: kdr };
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}
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exports.default = processMurdersAndDeaths;
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var toPoint_1 = __importDefault(require("../../helpers/toPoint"));
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function processMurdersAndDeaths(murders, deaths) {
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murders !== null && murders !== void 0 ? murders : (murders = 0);
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deaths !== null && deaths !== void 0 ? deaths : (deaths = 0);
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var kdr = (0, toPoint_1.default)(murders / deaths, 2);
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return { murders: murders, deaths: deaths, kdr: kdr };
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}
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exports.default = processPlayedAndVictories;
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function processPlayedAndVictories(played, victories) {
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played !== null && played !== void 0 ? played : (played = 0);
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victories !== null && victories !== void 0 ? victories : (victories = 0);
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var losses = played - victories;
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var win_percentage = victories / played;
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if (isNaN(win_percentage))
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win_percentage = 0;
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return { played: played, victories: victories, losses: losses, win_percentage: win_percentage };
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}
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import { Game, Statistics, Timeframe } from "hive-bedrock-data";
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import { OmittedSpecialStatistics } from "../types/types";
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export interface Processed_HideAndSeek_AllTimeStatistics extends OmittedSpecialStatistics<Game.HideAndSeek, Timeframe.AllTime> {
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id: Game.HideAndSeek;
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level: number;
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losses: number;
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win_percentage: number;
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kdr: number;
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first_played: number | null;
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}
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export interface Processed_HideAndSeek_MonthlyStatistics extends Statistics<Game.HideAndSeek, Timeframe.Monthly> {
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id: Game.HideAndSeek;
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level: number;
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losses: number;
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win_percentage: number;
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kdr: number;
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}
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export declare function processAllTime_HIDE(statistics: Partial<Statistics<Game.HideAndSeek, Timeframe.AllTime>>): Processed_HideAndSeek_AllTimeStatistics | null;
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export declare function processMonthly_HIDE(statistics: Partial<Statistics<Game.HideAndSeek, Timeframe.Monthly>>): Processed_HideAndSeek_MonthlyStatistics | null;
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exports.processAllTime_HIDE = processAllTime_HIDE;
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exports.processMonthly_HIDE = processMonthly_HIDE;
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var hive_bedrock_data_1 = require("hive-bedrock-data");
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var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
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var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
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var processHiderKillsAndDeaths_1 = __importDefault(require("./helpers/processHiderKillsAndDeaths"));
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function processAllTime_HIDE(statistics) {
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return null;
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return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.HideAndSeek, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processHiderKillsAndDeaths_1.default)(statistics.hider_kills, statistics.deaths)), { seeker_kills: (_a = statistics.seeker_kills) !== null && _a !== void 0 ? _a : 0, first_played: (_b = statistics.first_played) !== null && _b !== void 0 ? _b : null });
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}
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function processMonthly_HIDE(statistics) {
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var _a, _b, _c;
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if (!statistics || Array.isArray(statistics))
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return null;
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var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
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return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.HideAndSeek, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processHiderKillsAndDeaths_1.default)(statistics.hider_kills, statistics.deaths)), { seeker_kills: (_c = statistics.seeker_kills) !== null && _c !== void 0 ? _c : 0 });
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}
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import { PlayerProcessorType, Processor } from "../types/output";
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export declare const AllTimeProcessors: {
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[G in Game]: Processor<G, Timeframe.AllTime>;
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};
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export declare const MonthlyProcessors: {
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+
[G in Game]: G extends Game.ParkourWorlds ? never : Processor<G, Timeframe.Monthly>;
|
|
8
|
+
};
|
|
9
|
+
export declare const LeaderboardProcessors: {
|
|
10
|
+
[G in Game]: G extends Game.ParkourWorlds ? never : Processor<G, Timeframe.Monthly>;
|
|
11
|
+
};
|
|
12
|
+
export declare const PlayerProcessor: PlayerProcessorType;
|
package/lib/processors/index.js
CHANGED
|
@@ -1,139 +1,73 @@
|
|
|
1
1
|
"use strict";
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var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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|
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throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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|
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|
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-
};
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var _a, _b, _c;
|
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|
Object.defineProperty(exports, "__esModule", { value: true });
|
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|
-
exports.
|
|
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|
+
exports.PlayerProcessor = exports.LeaderboardProcessors = exports.MonthlyProcessors = exports.AllTimeProcessors = void 0;
|
|
34
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|
var hive_bedrock_data_1 = require("hive-bedrock-data");
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-
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if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
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|
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|
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finally { if (e_1) throw e_1.error; }
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|
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|
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|
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// Remove NaN
|
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function (s) {
|
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|
-
return Object.entries(s).forEach(function (_a) {
|
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-
var _b = __read(_a, 2), key = _b[0], value = _b[1];
|
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return isNaN(value) && typeof value === "number" ? delete s[key] : null;
|
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|
-
});
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|
-
},
|
|
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|
-
];
|
|
123
|
-
}
|
|
124
|
-
exports.default = getProcessors;
|
|
125
|
-
function getPlayerProcessors() {
|
|
126
|
-
return [
|
|
127
|
-
function (p) { var _a; return ((_a = p.daily_login_streak) !== null && _a !== void 0 ? _a : (p.daily_login_streak = 0)); },
|
|
128
|
-
function (p) { var _a; return ((_a = p.longest_daily_login_streak) !== null && _a !== void 0 ? _a : (p.longest_daily_login_streak = 0)); },
|
|
129
|
-
function (p) { var _a; return ((_a = p.quest_count) !== null && _a !== void 0 ? _a : (p.quest_count = 0)); },
|
|
130
|
-
function (p) { var _a; return ((_a = p.friend_count) !== null && _a !== void 0 ? _a : (p.friend_count = 0)); },
|
|
131
|
-
function (p) { var _a; return ((_a = p.hub_title_unlocked) !== null && _a !== void 0 ? _a : (p.hub_title_unlocked = [])); },
|
|
132
|
-
function (p) { var _a; return ((_a = p.avatar_unlocked) !== null && _a !== void 0 ? _a : (p.avatar_unlocked = [])); },
|
|
133
|
-
function (p) { var _a; return ((_a = p.costume_unlocked) !== null && _a !== void 0 ? _a : (p.costume_unlocked = [])); },
|
|
134
|
-
function (p) { var _a; return ((_a = p.equipped_hub_title) !== null && _a !== void 0 ? _a : (p.equipped_hub_title = null)); },
|
|
135
|
-
function (p) { var _a; return ((_a = p.equipped_avatar) !== null && _a !== void 0 ? _a : (p.equipped_avatar = null)); },
|
|
136
|
-
function (p) { var _a; return ((_a = p.equipped_costume) !== null && _a !== void 0 ? _a : (p.equipped_costume = null)); },
|
|
137
|
-
];
|
|
138
|
-
}
|
|
139
|
-
exports.getPlayerProcessors = getPlayerProcessors;
|
|
6
|
+
var bed_1 = require("./bed");
|
|
7
|
+
var drop_1 = require("./drop");
|
|
8
|
+
var party_1 = require("./party");
|
|
9
|
+
var ctf_1 = require("./ctf");
|
|
10
|
+
var dr_1 = require("./dr");
|
|
11
|
+
var grav_1 = require("./grav");
|
|
12
|
+
var ground_1 = require("./ground");
|
|
13
|
+
var hide_1 = require("./hide");
|
|
14
|
+
var build_1 = require("./build");
|
|
15
|
+
var murder_1 = require("./murder");
|
|
16
|
+
var parkour_1 = require("./parkour");
|
|
17
|
+
var sky_1 = require("./sky");
|
|
18
|
+
var sg_1 = require("./sg");
|
|
19
|
+
var bridge_1 = require("./bridge");
|
|
20
|
+
var wars_1 = require("./wars");
|
|
21
|
+
var player_1 = require("./player");
|
|
22
|
+
exports.AllTimeProcessors = (_a = {},
|
|
23
|
+
_a[hive_bedrock_data_1.Game.BedWars] = bed_1.processAllTime_BED,
|
|
24
|
+
_a[hive_bedrock_data_1.Game.BlockDrop] = drop_1.processAllTime_DROP,
|
|
25
|
+
_a[hive_bedrock_data_1.Game.BlockParty] = party_1.processAllTime_PARTY,
|
|
26
|
+
_a[hive_bedrock_data_1.Game.CaptureTheFlag] = ctf_1.processAllTime_CTF,
|
|
27
|
+
_a[hive_bedrock_data_1.Game.DeathRun] = dr_1.processAllTime_DR,
|
|
28
|
+
_a[hive_bedrock_data_1.Game.Gravity] = grav_1.processAllTime_GRAV,
|
|
29
|
+
_a[hive_bedrock_data_1.Game.GroundWars] = ground_1.processAllTime_GROUND,
|
|
30
|
+
_a[hive_bedrock_data_1.Game.HideAndSeek] = hide_1.processAllTime_HIDE,
|
|
31
|
+
_a[hive_bedrock_data_1.Game.JustBuild] = build_1.processAllTime_BUILD,
|
|
32
|
+
_a[hive_bedrock_data_1.Game.MurderMystery] = murder_1.processAllTime_MURDER,
|
|
33
|
+
_a[hive_bedrock_data_1.Game.ParkourWorlds] = parkour_1.processAllTime_PARKOUR,
|
|
34
|
+
_a[hive_bedrock_data_1.Game.Skywars] = sky_1.processAllTime_SKY,
|
|
35
|
+
_a[hive_bedrock_data_1.Game.SurvivalGames] = sg_1.processAllTime_SG,
|
|
36
|
+
_a[hive_bedrock_data_1.Game.TheBridge] = bridge_1.processAllTime_BRIDGE,
|
|
37
|
+
_a[hive_bedrock_data_1.Game.TreasureWars] = wars_1.processAllTime_WARS,
|
|
38
|
+
_a);
|
|
39
|
+
exports.MonthlyProcessors = (_b = {},
|
|
40
|
+
_b[hive_bedrock_data_1.Game.BedWars] = bed_1.processMonthly_BED,
|
|
41
|
+
_b[hive_bedrock_data_1.Game.BlockDrop] = drop_1.processMonthly_DROP,
|
|
42
|
+
_b[hive_bedrock_data_1.Game.BlockParty] = party_1.processMonthly_PARTY,
|
|
43
|
+
_b[hive_bedrock_data_1.Game.CaptureTheFlag] = ctf_1.processMonthly_CTF,
|
|
44
|
+
_b[hive_bedrock_data_1.Game.DeathRun] = dr_1.processMonthly_DR,
|
|
45
|
+
_b[hive_bedrock_data_1.Game.Gravity] = grav_1.processMonthly_GRAV,
|
|
46
|
+
_b[hive_bedrock_data_1.Game.GroundWars] = ground_1.processMonthly_GROUND,
|
|
47
|
+
_b[hive_bedrock_data_1.Game.HideAndSeek] = hide_1.processMonthly_HIDE,
|
|
48
|
+
_b[hive_bedrock_data_1.Game.JustBuild] = build_1.processMonthly_BUILD,
|
|
49
|
+
_b[hive_bedrock_data_1.Game.MurderMystery] = murder_1.processMonthly_MURDER,
|
|
50
|
+
_b[hive_bedrock_data_1.Game.Skywars] = sky_1.processMonthly_SKY,
|
|
51
|
+
_b[hive_bedrock_data_1.Game.SurvivalGames] = sg_1.processMonthly_SG,
|
|
52
|
+
_b[hive_bedrock_data_1.Game.TheBridge] = bridge_1.processMonthly_BRIDGE,
|
|
53
|
+
_b[hive_bedrock_data_1.Game.TreasureWars] = wars_1.processMonthly_WARS,
|
|
54
|
+
_b[hive_bedrock_data_1.Game.ParkourWorlds] = null,
|
|
55
|
+
_b);
|
|
56
|
+
exports.LeaderboardProcessors = (_c = {},
|
|
57
|
+
_c[hive_bedrock_data_1.Game.BedWars] = bed_1.processMonthly_BED,
|
|
58
|
+
_c[hive_bedrock_data_1.Game.BlockDrop] = drop_1.processMonthly_DROP,
|
|
59
|
+
_c[hive_bedrock_data_1.Game.BlockParty] = party_1.processMonthly_PARTY,
|
|
60
|
+
_c[hive_bedrock_data_1.Game.CaptureTheFlag] = ctf_1.processMonthly_CTF,
|
|
61
|
+
_c[hive_bedrock_data_1.Game.DeathRun] = dr_1.processMonthly_DR,
|
|
62
|
+
_c[hive_bedrock_data_1.Game.Gravity] = grav_1.processMonthly_GRAV,
|
|
63
|
+
_c[hive_bedrock_data_1.Game.GroundWars] = ground_1.processMonthly_GROUND,
|
|
64
|
+
_c[hive_bedrock_data_1.Game.HideAndSeek] = hide_1.processMonthly_HIDE,
|
|
65
|
+
_c[hive_bedrock_data_1.Game.JustBuild] = build_1.processMonthly_BUILD,
|
|
66
|
+
_c[hive_bedrock_data_1.Game.MurderMystery] = murder_1.processMonthly_MURDER,
|
|
67
|
+
_c[hive_bedrock_data_1.Game.Skywars] = sky_1.processMonthly_SKY,
|
|
68
|
+
_c[hive_bedrock_data_1.Game.SurvivalGames] = sg_1.processMonthly_SG,
|
|
69
|
+
_c[hive_bedrock_data_1.Game.TheBridge] = bridge_1.processMonthly_BRIDGE,
|
|
70
|
+
_c[hive_bedrock_data_1.Game.TreasureWars] = wars_1.processMonthly_WARS,
|
|
71
|
+
_c[hive_bedrock_data_1.Game.ParkourWorlds] = null,
|
|
72
|
+
_c);
|
|
73
|
+
exports.PlayerProcessor = player_1.process_PLAYER;
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { Game, Statistics, Timeframe } from "hive-bedrock-data";
|
|
2
|
+
import { OmittedSpecialStatistics } from "../types/types";
|
|
3
|
+
export interface Processed_MurderMystery_AllTimeStatistics extends OmittedSpecialStatistics<Game.MurderMystery, Timeframe.AllTime> {
|
|
4
|
+
id: Game.MurderMystery;
|
|
5
|
+
level: number;
|
|
6
|
+
losses: number;
|
|
7
|
+
win_percentage: number;
|
|
8
|
+
kdr: number;
|
|
9
|
+
first_played: number | null;
|
|
10
|
+
}
|
|
11
|
+
export interface Processed_MurderMystery_MonthlyStatistics extends Statistics<Game.MurderMystery, Timeframe.Monthly> {
|
|
12
|
+
id: Game.MurderMystery;
|
|
13
|
+
level: number;
|
|
14
|
+
losses: number;
|
|
15
|
+
win_percentage: number;
|
|
16
|
+
kdr: number;
|
|
17
|
+
}
|
|
18
|
+
export declare function processAllTime_MURDER(statistics: Partial<Statistics<Game.MurderMystery, Timeframe.AllTime>>): Processed_MurderMystery_AllTimeStatistics | null;
|
|
19
|
+
export declare function processMonthly_MURDER(statistics: Partial<Statistics<Game.MurderMystery, Timeframe.Monthly>>): Processed_MurderMystery_MonthlyStatistics | null;
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __assign = (this && this.__assign) || function () {
|
|
3
|
+
__assign = Object.assign || function(t) {
|
|
4
|
+
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
|
5
|
+
s = arguments[i];
|
|
6
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
|
|
7
|
+
t[p] = s[p];
|
|
8
|
+
}
|
|
9
|
+
return t;
|
|
10
|
+
};
|
|
11
|
+
return __assign.apply(this, arguments);
|
|
12
|
+
};
|
|
13
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
14
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
15
|
+
};
|
|
16
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
17
|
+
exports.processAllTime_MURDER = processAllTime_MURDER;
|
|
18
|
+
exports.processMonthly_MURDER = processMonthly_MURDER;
|
|
19
|
+
var hive_bedrock_data_1 = require("hive-bedrock-data");
|
|
20
|
+
var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
|
|
21
|
+
var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
|
|
22
|
+
var processMurdersAndDeaths_1 = __importDefault(require("./helpers/processMurdersAndDeaths"));
|
|
23
|
+
function processAllTime_MURDER(statistics) {
|
|
24
|
+
var _a, _b, _c, _d;
|
|
25
|
+
if (!statistics || Array.isArray(statistics))
|
|
26
|
+
return null;
|
|
27
|
+
return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.MurderMystery, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processMurdersAndDeaths_1.default)(statistics.murders, statistics.deaths)), { murderer_eliminations: (_a = statistics.murderer_eliminations) !== null && _a !== void 0 ? _a : 0, coins: (_b = statistics.coins) !== null && _b !== void 0 ? _b : 0, prestige: (_c = statistics.prestige) !== null && _c !== void 0 ? _c : 0, first_played: (_d = statistics.first_played) !== null && _d !== void 0 ? _d : null });
|
|
28
|
+
}
|
|
29
|
+
function processMonthly_MURDER(statistics) {
|
|
30
|
+
var _a, _b, _c, _d, _e;
|
|
31
|
+
if (!statistics || Array.isArray(statistics))
|
|
32
|
+
return null;
|
|
33
|
+
var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
|
|
34
|
+
return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.MurderMystery, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processMurdersAndDeaths_1.default)(statistics.murders, statistics.deaths)), { murderer_eliminations: (_c = statistics.murderer_eliminations) !== null && _c !== void 0 ? _c : 0, coins: (_d = statistics.coins) !== null && _d !== void 0 ? _d : 0, prestige: (_e = statistics.prestige) !== null && _e !== void 0 ? _e : 0 });
|
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35
|
+
}
|
|
@@ -0,0 +1,5 @@
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|
|
1
|
+
import { Game, Statistics, Timeframe } from "hive-bedrock-data";
|
|
2
|
+
export interface Processed_ParkourWorlds_AllTimeStatistics extends Statistics<Game.ParkourWorlds, Timeframe.AllTime> {
|
|
3
|
+
id: Game.ParkourWorlds;
|
|
4
|
+
}
|
|
5
|
+
export declare function processAllTime_PARKOUR(statistics: Partial<Statistics<Game.ParkourWorlds, Timeframe.AllTime>>): Processed_ParkourWorlds_AllTimeStatistics | null;
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __assign = (this && this.__assign) || function () {
|
|
3
|
+
__assign = Object.assign || function(t) {
|
|
4
|
+
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
|
5
|
+
s = arguments[i];
|
|
6
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
|
|
7
|
+
t[p] = s[p];
|
|
8
|
+
}
|
|
9
|
+
return t;
|
|
10
|
+
};
|
|
11
|
+
return __assign.apply(this, arguments);
|
|
12
|
+
};
|
|
13
|
+
var __values = (this && this.__values) || function(o) {
|
|
14
|
+
var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
|
|
15
|
+
if (m) return m.call(o);
|
|
16
|
+
if (o && typeof o.length === "number") return {
|
|
17
|
+
next: function () {
|
|
18
|
+
if (o && i >= o.length) o = void 0;
|
|
19
|
+
return { value: o && o[i++], done: !o };
|
|
20
|
+
}
|
|
21
|
+
};
|
|
22
|
+
throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
|
|
23
|
+
};
|
|
24
|
+
var __read = (this && this.__read) || function (o, n) {
|
|
25
|
+
var m = typeof Symbol === "function" && o[Symbol.iterator];
|
|
26
|
+
if (!m) return o;
|
|
27
|
+
var i = m.call(o), r, ar = [], e;
|
|
28
|
+
try {
|
|
29
|
+
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
|
30
|
+
}
|
|
31
|
+
catch (error) { e = { error: error }; }
|
|
32
|
+
finally {
|
|
33
|
+
try {
|
|
34
|
+
if (r && !r.done && (m = i["return"])) m.call(i);
|
|
35
|
+
}
|
|
36
|
+
finally { if (e) throw e.error; }
|
|
37
|
+
}
|
|
38
|
+
return ar;
|
|
39
|
+
};
|
|
40
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
41
|
+
exports.processAllTime_PARKOUR = processAllTime_PARKOUR;
|
|
42
|
+
var hive_bedrock_data_1 = require("hive-bedrock-data");
|
|
43
|
+
function processParkourWorld(world) {
|
|
44
|
+
var e_1, _a;
|
|
45
|
+
var _b, _c, _d, _e;
|
|
46
|
+
var processedCourses = [];
|
|
47
|
+
try {
|
|
48
|
+
for (var _f = __values(Object.entries(world)), _g = _f.next(); !_g.done; _g = _f.next()) {
|
|
49
|
+
var _h = __read(_g.value, 2), name_1 = _h[0], course = _h[1];
|
|
50
|
+
if (typeof course !== "object")
|
|
51
|
+
continue;
|
|
52
|
+
var processedCourse = {
|
|
53
|
+
best_run_time: (_b = course.best_run_time) !== null && _b !== void 0 ? _b : 0,
|
|
54
|
+
best_checkpoint_times: (_c = course.best_checkpoint_times) !== null && _c !== void 0 ? _c : [],
|
|
55
|
+
collected_stars: (_d = course.collected_stars) !== null && _d !== void 0 ? _d : [],
|
|
56
|
+
course_stars: (_e = course.course_stars) !== null && _e !== void 0 ? _e : [],
|
|
57
|
+
};
|
|
58
|
+
processedCourses.push([name_1, processedCourse]);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
62
|
+
finally {
|
|
63
|
+
try {
|
|
64
|
+
if (_g && !_g.done && (_a = _f.return)) _a.call(_f);
|
|
65
|
+
}
|
|
66
|
+
finally { if (e_1) throw e_1.error; }
|
|
67
|
+
}
|
|
68
|
+
return __assign({ parkour_stars: world.parkour_stars }, Object.fromEntries(processedCourses));
|
|
69
|
+
}
|
|
70
|
+
function processAllTime_PARKOUR(statistics) {
|
|
71
|
+
var e_2, _a;
|
|
72
|
+
var _b, _c, _d;
|
|
73
|
+
if (!statistics || Array.isArray(statistics))
|
|
74
|
+
return null;
|
|
75
|
+
var worlds = Object.entries((_b = statistics.parkours) !== null && _b !== void 0 ? _b : {});
|
|
76
|
+
var processedWorlds = [];
|
|
77
|
+
try {
|
|
78
|
+
for (var worlds_1 = __values(worlds), worlds_1_1 = worlds_1.next(); !worlds_1_1.done; worlds_1_1 = worlds_1.next()) {
|
|
79
|
+
var _e = __read(worlds_1_1.value, 2), worldName = _e[0], world = _e[1];
|
|
80
|
+
if (typeof world !== "object")
|
|
81
|
+
continue;
|
|
82
|
+
processedWorlds.push([worldName, processParkourWorld(world)]);
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
catch (e_2_1) { e_2 = { error: e_2_1 }; }
|
|
86
|
+
finally {
|
|
87
|
+
try {
|
|
88
|
+
if (worlds_1_1 && !worlds_1_1.done && (_a = worlds_1.return)) _a.call(worlds_1);
|
|
89
|
+
}
|
|
90
|
+
finally { if (e_2) throw e_2.error; }
|
|
91
|
+
}
|
|
92
|
+
var parkours = __assign({ total_stars: (_d = (_c = statistics.parkours) === null || _c === void 0 ? void 0 : _c.total_stars) !== null && _d !== void 0 ? _d : 0 }, Object.fromEntries(processedWorlds));
|
|
93
|
+
var parkourStatistics = {
|
|
94
|
+
UUID: statistics.UUID,
|
|
95
|
+
id: hive_bedrock_data_1.Game.ParkourWorlds,
|
|
96
|
+
parkours: parkours,
|
|
97
|
+
};
|
|
98
|
+
return parkourStatistics;
|
|
99
|
+
}
|