hive-bedrock-api 0.0.4 → 0.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -10
- package/lib/config.d.ts +6 -0
- package/lib/config.js +6 -0
- package/lib/getStats.d.ts +2 -0
- package/lib/getStats.js +49 -0
- package/lib/index.d.ts +3 -0
- package/lib/index.js +10 -0
- package/lib/misc/fetchData.d.ts +11 -0
- package/lib/misc/fetchData.js +71 -0
- package/lib/stats/getAllTimeStats.d.ts +2 -0
- package/lib/stats/getAllTimeStats.js +44 -0
- package/package.json +23 -12
- package/index.js +0 -10
package/README.md
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# Hive Bedrock API
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An API wrapper for the Hive Minecraft Bedrock Edition server. Which allows you to get stats for leaderboards and players.
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## Getting started
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```bash
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$ npm install hive-bedrock-api
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$ yarn add hive-bedrock-api
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```
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# Hive Bedrock API
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An API wrapper for the Hive Minecraft Bedrock Edition server. Which allows you to get stats for leaderboards and players.
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## Getting started
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```bash
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$ npm install hive-bedrock-api
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$ yarn add hive-bedrock-api
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```
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package/lib/config.d.ts
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export declare type Game = "sky" | "wars" | "hide" | "sg" | "dr" | "murder" | Game[];
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export declare type Mode = "all" | "monthly";
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export declare type PlayerIdentifier = string;
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export declare const API_ENDPOINT: string;
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export declare const API_GAMES: Array<"sky" | "wars" | "hide" | "sg" | "dr" | "murder">;
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export declare const API_MODES: Array<Mode>;
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package/lib/config.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.API_MODES = exports.API_GAMES = exports.API_ENDPOINT = void 0;
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exports.API_ENDPOINT = "https://api.playhive.com/v0";
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exports.API_GAMES = ["sky", "wars", "hide", "sg", "dr", "murder"];
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exports.API_MODES = ["all", "monthly"];
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package/lib/getStats.js
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while (_) try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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case 0: case 1: t = op; break;
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case 4: _.label++; return { value: op[1], done: false };
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case 5: _.label++; y = op[1]; op = [0]; continue;
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case 7: op = _.ops.pop(); _.trys.pop(); continue;
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default:
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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if (t[2]) _.ops.pop();
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_.trys.pop(); continue;
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}
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op = body.call(thisArg, _);
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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}
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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function getStats(playerIdentifier, game, mode) {
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return __awaiter(this, void 0, void 0, function () {
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return __generator(this, function (_a) {
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if (!Array.isArray(game)) {
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return [2 /*return*/, "hi"];
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}
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return [2 /*return*/];
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});
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});
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}
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exports.default = getStats;
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package/lib/index.d.ts
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package/lib/index.js
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"use strict";
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.fetchData = exports.getStats = void 0;
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var getStats_1 = __importDefault(require("./getStats"));
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exports.getStats = getStats_1.default;
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var fetchData_1 = __importDefault(require("./misc/fetchData"));
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exports.fetchData = fetchData_1.default;
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declare type Game = "sky" | "wars" | "hide" | "sg" | "dr" | "murder";
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declare type APIPath = `/game/all/${Game}/${string}` | `/game/all/${Game}/[playerIdentifier]` | `/game/all/${Game}` | `/game/monthly/${Game}` | `/game/monthly/${Game}/${number}/${number}/${number}/${number}` | `/game/monthly/${Game}/[year]/[month]/[amount]/[skip]` | `/game/monthly/player/${Game}/${string}` | `/game/monthly/player/${Game}/[playerIdentifier]` | `/game/monthly/player/${Game}/${string}/${number}/${number}` | `/game/monthly/player/${Game}/[playerIdentifier]/[year]/[month]`;
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export default function fetchData(apiPath: APIPath): Promise<{
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response: {
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status: any;
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message: any;
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};
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ratelimits: {};
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data: {};
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} | undefined>;
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export {};
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while (_) try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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case 0: case 1: t = op; break;
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case 4: _.label++; return { value: op[1], done: false };
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case 5: _.label++; y = op[1]; op = [0]; continue;
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case 7: op = _.ops.pop(); _.trys.pop(); continue;
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default:
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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if (t[2]) _.ops.pop();
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_.trys.pop(); continue;
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}
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op = body.call(thisArg, _);
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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}
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};
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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var axios_1 = __importDefault(require("axios"));
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var config_1 = require("../config");
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function fetchData(apiPath) {
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return __awaiter(this, void 0, void 0, function () {
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var request, err_1, _a, status_1, statusText;
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return __generator(this, function (_b) {
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switch (_b.label) {
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case 0:
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_b.trys.push([0, 2, , 3]);
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return [4 /*yield*/, axios_1.default.get(config_1.API_ENDPOINT + apiPath)];
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case 1:
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request = _b.sent();
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return [3 /*break*/, 3];
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case 2:
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err_1 = _b.sent();
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_a = err_1 === null || err_1 === void 0 ? void 0 : err_1.response, status_1 = _a.status, statusText = _a.statusText;
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return [2 /*return*/, {
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response: {
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status: status_1,
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message: statusText,
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},
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ratelimits: {},
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data: {},
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}];
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case 3: return [2 /*return*/];
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}
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});
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});
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}
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exports.default = fetchData;
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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function step(op) {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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case 5: _.label++; y = op[1]; op = [0]; continue;
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case 7: op = _.ops.pop(); _.trys.pop(); continue;
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default:
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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}
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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function getAllTimeStats(playerIdentifier) {
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return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) {
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return [2 /*return*/];
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}); });
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}
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exports.default = getAllTimeStats;
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package/package.json
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{
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"name": "hive-bedrock-api",
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"version": "0.0.
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"description": "An API wrapper for the Hive Minecraft Bedrock Edition server.",
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"main": "index.js",
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"
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{
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"name": "hive-bedrock-api",
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"version": "0.0.7",
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"description": "An API wrapper for the Hive Minecraft Bedrock Edition server.",
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"main": "lib/index.js",
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"types": "lib/index.d.ts",
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+
"repository": {
|
|
8
|
+
"type": "git",
|
|
9
|
+
"url": "git+https://github.com/CubeEdge-Studios/hive-bedrock-api.git"
|
|
10
|
+
},
|
|
11
|
+
"license": "MIT",
|
|
12
|
+
"author": "Cubeedge Studios",
|
|
13
|
+
"dependencies": {
|
|
14
|
+
"axios": "^0.26.0",
|
|
15
|
+
"typescript": "^4.5.5"
|
|
16
|
+
},
|
|
17
|
+
"scripts": {
|
|
18
|
+
"build": "tsc"
|
|
19
|
+
},
|
|
20
|
+
"files": [
|
|
21
|
+
"lib/**/*"
|
|
22
|
+
]
|
|
23
|
+
}
|
package/index.js
DELETED