hilo3d 1.18.1-shadow.2 → 1.19.0

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package/CHANGELOG.md CHANGED
@@ -1,21 +1,21 @@
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- ## [1.18.1-shadow.2](https://github.com/hiloteam/Hilo3d/compare/1.18.0...1.18.1-shadow.2) (2023-04-28)
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+ # [1.19.0](https://github.com/hiloteam/Hilo3d/compare/1.18.0...1.19.0) (2023-05-05)
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  ### Bug Fixes
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- * Fix Framebuffer unbind bug ([1e6c88f](https://github.com/hiloteam/Hilo3d/commit/1e6c88f9647a6a6d8442a9950c20573d5e58ba8f))
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+ * Fix Framebuffer unbind bug ([bd8557c](https://github.com/hiloteam/Hilo3d/commit/bd8557cac5b669b1c09cea411f463c6e349f632f))
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  * Implement the transpose function only in webgl1 ([012a4f7](https://github.com/hiloteam/Hilo3d/commit/012a4f7cda33b76a03932c17525b5fafc40c0efc))
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  ### Features
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- * Add material.getShadowMaterial to allow users to customize shadow material ([3171978](https://github.com/hiloteam/Hilo3d/commit/3171978f0e201c5c69eed9b103347c41f438302b))
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- * Add the ability to visualize shadow camera for debug ([c49a701](https://github.com/hiloteam/Hilo3d/commit/c49a701000ebb379967bf722448251d63bd963bf))
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- * Add the enableShadow property to lightManager to control whether to generate shadow map ([b448944](https://github.com/hiloteam/Hilo3d/commit/b448944b448ba2ac91f929b9d170dfcc280bc654))
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- * Add the ILightManager interface, which allows users to implement their own lighting controls ([c39d3de](https://github.com/hiloteam/Hilo3d/commit/c39d3dec339237c076affee96acb4871a74d24c8))
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+ * Add material.getShadowMaterial to allow users to customize shadow material ([21fde64](https://github.com/hiloteam/Hilo3d/commit/21fde64c332f544f0acf43c0981841040bab9587))
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+ * Add the ability to visualize shadow camera for debug ([a327a69](https://github.com/hiloteam/Hilo3d/commit/a327a69247b48637b3e72104644b4dbaf8f75236))
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+ * Add the enableShadow property to lightManager to control whether to generate shadow map ([fe1b99c](https://github.com/hiloteam/Hilo3d/commit/fe1b99ceb644eabe5fc64952f16a950ebeb60be3))
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+ * Add the ILightManager interface, which allows users to implement their own lighting controls ([8075db3](https://github.com/hiloteam/Hilo3d/commit/8075db3f128362ed188976a81839773f46724dc7))
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  * Add the onlySyncQuaternion attribute of Node to optimize performance ([0739e6a](https://github.com/hiloteam/Hilo3d/commit/0739e6ad9198cd6b91e6cd381986a8686b936a76))
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  * Add worldMatrixVersion attribute to node for performance optimization ([6f8d76b](https://github.com/hiloteam/Hilo3d/commit/6f8d76b70ae563c69c5d1d89549e7f638dd663d6))
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- * Store shadow map Z in four channels to optimize precision ([481f260](https://github.com/hiloteam/Hilo3d/commit/481f26015e0f14f16279eb1fd7e156446bd59d52))
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+ * Store shadow map Z in four channels to optimize precision ([5bba760](https://github.com/hiloteam/Hilo3d/commit/5bba76065d8ac081a2515026f7dd9b638af07fb9))
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  ### Performance Improvements
package/README.md CHANGED
@@ -23,7 +23,7 @@ English | [简体中文](./README_ZH.md)
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  * use script tag from a [cdn][cdn-url]
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  ```
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- <script src='//cdn.jsdelivr.net/npm/hilo3d@1.18.1-shadow.2/build/Hilo3d.js'></script>
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+ <script src='//cdn.jsdelivr.net/npm/hilo3d@1.19.0/build/Hilo3d.js'></script>
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  ```
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  ### Documentation
@@ -125,4 +125,4 @@ English | [简体中文](./README_ZH.md)
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  [size-image]:https://img.badgesize.io/hiloteam/hilo3d/master/build/Hilo3d.js.svg?compression=gzip&style=flat-square
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  [ci-url]:https://github.com/hiloteam/Hilo3d/actions?query=workflow%3A%22npm+test%22+branch%3Adev
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  [ci-image]:https://img.shields.io/github/actions/workflow/status/hiloteam/Hilo3d/npm_test.yml?branch=dev
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- [cdn-url]: https://cdn.jsdelivr.net/npm/hilo3d@1.18.1-shadow.2/build/Hilo3d.js
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+ [cdn-url]: https://cdn.jsdelivr.net/npm/hilo3d@1.19.0/build/Hilo3d.js
package/README_ZH.md CHANGED
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  * 使用 script 标签加载 [cdn][cdn-url]
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  ```
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- <script src='//cdn.jsdelivr.net/npm/hilo3d@1.18.1-shadow.2/build/Hilo3d.js'></script>
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+ <script src='//cdn.jsdelivr.net/npm/hilo3d@1.19.0/build/Hilo3d.js'></script>
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  ```
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  ### 文档
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  [size-image]:https://img.badgesize.io/hiloteam/hilo3d/master/build/Hilo3d.js.svg?compression=gzip&style=flat-square
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  [ci-url]:https://github.com/hiloteam/Hilo3d/actions?query=workflow%3A%22npm+test%22+branch%3Adev
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  [ci-image]:https://img.shields.io/github/actions/workflow/status/hiloteam/Hilo3d/npm_test.yml?branch=dev
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- [cdn-url]: https://cdn.jsdelivr.net/npm/hilo3d@1.18.1-shadow.2/build/Hilo3d.js
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+ [cdn-url]: https://cdn.jsdelivr.net/npm/hilo3d@1.19.0/build/Hilo3d.js