highcharts 10.2.0 → 10.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bower.json +1 -1
- package/css/highcharts.css +10 -20
- package/css/themes/dark-unica.css +10 -20
- package/css/themes/grid-light.css +10 -20
- package/css/themes/sand-signika.css +10 -20
- package/es-modules/Accessibility/Accessibility.js +6 -0
- package/es-modules/Accessibility/Components/LegendComponent.js +8 -8
- package/es-modules/Accessibility/Components/SeriesComponent/SeriesDescriber.js +3 -2
- package/es-modules/Accessibility/Options/A11yDefaults.js +1 -1
- package/es-modules/Core/Axis/Axis.js +3 -0
- package/es-modules/Core/Axis/Axis3D.js +1 -1
- package/es-modules/Core/Axis/AxisDefaults.js +1 -1
- package/es-modules/Core/Axis/BrokenAxis.js +1 -1
- package/es-modules/Core/Axis/Color/ColorAxisDefaults.js +4 -0
- package/es-modules/Core/Axis/NavigatorAxis.js +2 -2
- package/es-modules/Core/Axis/OrdinalAxis.js +2 -2
- package/es-modules/Core/Axis/RadialAxis.js +1 -1
- package/es-modules/Core/Axis/Stacking/StackItem.js +262 -0
- package/es-modules/Core/Axis/Stacking/StackingAxis.js +468 -0
- package/es-modules/Core/Axis/TreeGrid/TreeGridAxis.js +732 -0
- package/es-modules/Core/Axis/TreeGrid/TreeGridTick.js +313 -0
- package/es-modules/Core/Axis/WaterfallAxis.js +1 -1
- package/es-modules/Core/Axis/ZAxis.js +73 -70
- package/es-modules/Core/Chart/Chart.js +16 -2
- package/es-modules/Core/Chart/Chart3D.js +2 -2
- package/es-modules/Core/Chart/ChartDefaults.js +151 -2
- package/es-modules/Core/Chart/StockChart.js +5 -3
- package/es-modules/Core/DefaultOptions.js +2 -1
- package/es-modules/Core/Geometry/CircleUtilities.js +4 -4
- package/es-modules/Core/Globals.js +2 -1
- package/es-modules/{Extensions → Core}/Math3D.js +48 -43
- package/es-modules/Core/Navigator.js +24 -7
- package/es-modules/Core/Pointer.js +7 -9
- package/es-modules/Core/Renderer/HTML/AST.js +4 -1
- package/es-modules/Core/Renderer/SVG/SVGElement.js +103 -163
- package/es-modules/Core/Renderer/SVG/SVGLabel.js +29 -27
- package/es-modules/Core/Renderer/SVG/SVGRenderer.js +3 -3
- package/es-modules/Core/Renderer/SVG/SVGRenderer3D.js +1 -1
- package/es-modules/Core/Renderer/SVG/TextBuilder.js +5 -3
- package/es-modules/Core/Scrollbar.js +3 -1
- package/es-modules/Core/Series/DataLabel.js +8 -6
- package/es-modules/Core/Series/Point.js +2 -2
- package/es-modules/Core/Series/Series.js +36 -31
- package/es-modules/Core/Series/Series3D.js +1 -1
- package/es-modules/Core/Series/SeriesDefaults.js +8 -3
- package/es-modules/Core/Series/SeriesRegistry.js +6 -29
- package/es-modules/Core/Tooltip.js +14 -3
- package/es-modules/Core/Utilities.js +1 -3
- package/es-modules/Data/DataConverter.js +5 -0
- package/es-modules/Data/DataPromise.js +1 -1
- package/es-modules/Data/DataSeriesComposition.js +288 -0
- package/es-modules/Data/DataSeriesConverter.js +1 -1
- package/es-modules/Data/DataTable.js +2 -2
- package/es-modules/Data/Modifiers/ChainModifier.js +1 -1
- package/es-modules/Data/Modifiers/DataModifier.js +1 -1
- package/es-modules/Data/Modifiers/GroupModifier.js +1 -1
- package/es-modules/Data/Modifiers/InvertModifier.js +1 -1
- package/es-modules/Data/Modifiers/RangeModifier.js +1 -1
- package/es-modules/Data/Modifiers/SeriesPointsModifier.js +1 -1
- package/es-modules/Data/Modifiers/SortModifier.js +1 -1
- package/es-modules/Data/Parsers/DataParser.js +1 -1
- package/es-modules/Data/Stores/DataStore.js +1 -1
- package/es-modules/Extensions/Annotations/Annotation.js +347 -1156
- package/es-modules/Extensions/Annotations/AnnotationChart.js +291 -0
- package/es-modules/Extensions/Annotations/AnnotationDefaults.js +624 -0
- package/es-modules/Extensions/Annotations/ControlPoint.js +89 -64
- package/es-modules/Extensions/Annotations/{Mixins/ControllableMixin.js → Controllables/Controllable.js} +300 -241
- package/es-modules/Extensions/Annotations/Controllables/ControllableCircle.js +63 -50
- package/es-modules/Extensions/Annotations/Controllables/ControllableDefaults.js +95 -0
- package/es-modules/Extensions/Annotations/Controllables/ControllableEllipse.js +90 -61
- package/es-modules/Extensions/Annotations/Controllables/ControllableImage.js +50 -44
- package/es-modules/Extensions/Annotations/Controllables/ControllableLabel.js +95 -78
- package/es-modules/Extensions/Annotations/Controllables/ControllablePath.js +167 -51
- package/es-modules/Extensions/Annotations/Controllables/ControllableRect.js +53 -52
- package/es-modules/Extensions/Annotations/{Mixins/EventEmitterMixin.js → EventEmitter.js} +136 -116
- package/es-modules/Extensions/Annotations/MockPoint.js +210 -145
- package/es-modules/Extensions/Annotations/NavigationBindings.js +272 -674
- package/es-modules/Extensions/Annotations/NavigationBindingsDefaults.js +396 -0
- package/es-modules/Extensions/Annotations/NavigationBindingsUtilities.js +98 -0
- package/es-modules/Extensions/Annotations/Popup/Popup.js +295 -0
- package/es-modules/Extensions/Annotations/Popup/PopupAnnotations.js +177 -0
- package/es-modules/Extensions/Annotations/Popup/PopupComposition.js +81 -0
- package/es-modules/Extensions/Annotations/Popup/PopupIndicators.js +609 -0
- package/es-modules/Extensions/Annotations/Popup/PopupTabs.js +134 -0
- package/es-modules/Extensions/Annotations/Types/BasicAnnotation.js +10 -14
- package/es-modules/Extensions/Annotations/Types/CrookedLine.js +11 -19
- package/es-modules/Extensions/Annotations/Types/ElliottWave.js +10 -10
- package/es-modules/Extensions/Annotations/Types/Fibonacci.js +28 -20
- package/es-modules/Extensions/Annotations/Types/FibonacciTimeZones.js +63 -63
- package/es-modules/Extensions/Annotations/Types/InfinityLine.js +10 -19
- package/es-modules/Extensions/Annotations/Types/Measure.js +255 -249
- package/es-modules/Extensions/Annotations/Types/Pitchfork.js +11 -17
- package/es-modules/Extensions/Annotations/Types/TimeCycles.js +20 -17
- package/es-modules/Extensions/Annotations/Types/Tunnel.js +12 -13
- package/es-modules/Extensions/Annotations/Types/VerticalLine.js +11 -15
- package/es-modules/Extensions/Boost/Boost.js +320 -15
- package/es-modules/Extensions/Boost/BoostChart.js +245 -0
- package/es-modules/Extensions/Boost/BoostSeries.js +927 -0
- package/es-modules/Extensions/Boost/BoostableMap.js +21 -5
- package/es-modules/Extensions/Boost/Boostables.js +13 -2
- package/es-modules/Extensions/Boost/NamedColors.js +15 -6
- package/es-modules/Extensions/Boost/WGLDrawMode.js +36 -0
- package/es-modules/Extensions/Boost/WGLRenderer.js +288 -295
- package/es-modules/Extensions/Boost/WGLShader.js +370 -376
- package/es-modules/Extensions/Boost/WGLVertexBuffer.js +192 -0
- package/es-modules/Extensions/BoostCanvas.js +62 -46
- package/es-modules/Extensions/Breadcrumbs.js +4 -0
- package/es-modules/Extensions/DataGrouping.js +65 -27
- package/es-modules/Extensions/Debugger/Debugger.js +60 -22
- package/es-modules/Extensions/DraggablePoints.js +4 -3
- package/es-modules/Extensions/Drilldown.js +7 -8
- package/es-modules/Extensions/{ExportData.js → ExportData/ExportData.js} +341 -530
- package/es-modules/Extensions/ExportData/ExportDataDefaults.js +272 -0
- package/es-modules/Extensions/Exporting/Exporting.js +5 -1
- package/es-modules/Extensions/Exporting/ExportingDefaults.js +3 -1
- package/es-modules/Extensions/{FullScreen.js → Exporting/Fullscreen.js} +72 -27
- package/es-modules/Extensions/MarkerClusters.js +2 -0
- package/es-modules/Extensions/OfflineExporting/OfflineExportingDefaults.js +1 -1
- package/es-modules/Extensions/Oldie/Oldie.js +1 -1
- package/es-modules/Extensions/ParallelCoordinates.js +11 -7
- package/es-modules/Extensions/ScrollablePlotArea.js +1 -1
- package/es-modules/Extensions/SeriesLabel/SeriesLabel.js +2 -2
- package/es-modules/Extensions/Sonification/ChartSonify.js +1 -1
- package/es-modules/Maps/MapPointer.js +1 -1
- package/es-modules/Maps/MapView.js +2 -1
- package/es-modules/Series/{Area3DSeries.js → Area3D/Area3DSeries.js} +42 -20
- package/es-modules/Series/AreaRange/AreaRangeSeries.js +8 -2
- package/es-modules/Series/Bubble/BubbleLegendComposition.js +223 -231
- package/es-modules/Series/Bubble/BubbleLegendItem.js +46 -45
- package/es-modules/Series/Bubble/BubbleSeries.js +85 -66
- package/es-modules/Series/Column/ColumnSeries.js +2 -0
- package/es-modules/Series/Column3D/Column3DComposition.js +2 -2
- package/es-modules/Series/ColumnPyramid/ColumnPyramidSeries.js +1 -1
- package/es-modules/Series/Cylinder/CylinderComposition.js +1 -1
- package/es-modules/Series/DependencyWheel/DependencyWheelPoint.js +24 -11
- package/es-modules/Series/DependencyWheel/DependencyWheelSeries.js +16 -2
- package/es-modules/Series/DragNodesComposition.js +166 -0
- package/es-modules/Series/Funnel3D/Funnel3DSeries.js +1 -1
- package/es-modules/Series/Gantt/GanttSeries.js +1 -1
- package/es-modules/Series/GraphLayoutComposition.js +130 -0
- package/es-modules/Series/Heatmap/HeatmapSeries.js +5 -1
- package/es-modules/Series/Lollipop/LollipopPoint.js +21 -11
- package/es-modules/Series/Lollipop/LollipopSeries.js +15 -10
- package/es-modules/Series/Map/MapSeries.js +6 -1
- package/es-modules/Series/MapBubble/MapBubblePoint.js +15 -17
- package/es-modules/Series/MapBubble/MapBubbleSeries.js +19 -19
- package/es-modules/Series/Networkgraph/EulerIntegration.js +199 -0
- package/es-modules/Series/Networkgraph/NetworkgraphPoint.js +290 -0
- package/es-modules/Series/Networkgraph/NetworkgraphSeries.js +401 -0
- package/es-modules/Series/Networkgraph/NetworkgraphSeriesDefaults.js +545 -0
- package/es-modules/Series/Networkgraph/QuadTree.js +66 -272
- package/es-modules/Series/Networkgraph/QuadTreeNode.js +271 -0
- package/es-modules/Series/Networkgraph/{Layouts.js → ReingoldFruchtermanLayout.js} +240 -259
- package/es-modules/Series/Networkgraph/VerletIntegration.js +193 -0
- package/es-modules/Series/Organization/OrganizationSeries.js +9 -1
- package/es-modules/Series/PackedBubble/PackedBubbleIntegration.js +81 -0
- package/es-modules/Series/PackedBubble/{PackedBubbleComposition.js → PackedBubbleLayout.js} +114 -77
- package/es-modules/Series/PackedBubble/PackedBubblePoint.js +2 -2
- package/es-modules/Series/PackedBubble/PackedBubbleSeries.js +197 -570
- package/es-modules/Series/PackedBubble/PackedBubbleSeriesDefaults.js +394 -0
- package/es-modules/Series/Pie/PieSeries.js +3 -1
- package/es-modules/Series/PolarComposition.js +12 -12
- package/es-modules/Series/Sankey/SankeySeries.js +13 -1
- package/es-modules/Series/Scatter/ScatterSeries.js +4 -1
- package/es-modules/Series/Scatter3D/Scatter3DSeries.js +1 -1
- package/es-modules/Series/SeriesOnPointComposition.js +5 -1
- package/es-modules/Series/SolidGauge/SolidGaugeSeries.js +1 -1
- package/es-modules/Series/Sunburst/SunburstPoint.js +5 -6
- package/es-modules/Series/Sunburst/SunburstSeries.js +24 -2
- package/es-modules/Series/Timeline/TimelineSeries.js +2 -0
- package/es-modules/Series/Treemap/TreemapSeries.js +3 -3
- package/es-modules/Series/Vector/VectorSeries.js +2 -4
- package/es-modules/Series/Wordcloud/WordcloudSeries.js +1 -1
- package/es-modules/Series/Wordcloud/WordcloudUtils.js +1 -1
- package/es-modules/Series/XRange/XRangePoint.js +54 -45
- package/es-modules/Series/XRange/XRangeSeries.js +121 -273
- package/es-modules/Series/XRange/XRangeSeriesDefaults.js +211 -0
- package/es-modules/Stock/Indicators/ABands/ABandsIndicator.js +10 -2
- package/es-modules/Stock/Indicators/AD/ADIndicator.js +5 -0
- package/es-modules/Stock/Indicators/AO/AOIndicator.js +22 -11
- package/es-modules/Stock/Indicators/APO/APOIndicator.js +6 -1
- package/es-modules/Stock/Indicators/ATR/ATRIndicator.js +16 -3
- package/es-modules/Stock/Indicators/Aroon/AroonIndicator.js +15 -2
- package/es-modules/Stock/Indicators/AroonOscillator/AroonOscillatorIndicator.js +6 -2
- package/es-modules/Stock/Indicators/BB/BBIndicator.js +5 -1
- package/es-modules/Stock/Indicators/CCI/CCIIndicator.js +16 -3
- package/es-modules/Stock/Indicators/CMF/CMFIndicator.js +20 -0
- package/es-modules/Stock/Indicators/CMO/CMOIndicator.js +15 -1
- package/es-modules/Stock/Indicators/Chaikin/ChaikinIndicator.js +7 -2
- package/es-modules/Stock/Indicators/DEMA/DEMAIndicator.js +25 -0
- package/es-modules/Stock/Indicators/DMI/DMIIndicator.js +5 -0
- package/es-modules/Stock/Indicators/DPO/DPOIndicator.js +19 -8
- package/es-modules/Stock/Indicators/EMA/EMAIndicator.js +10 -0
- package/es-modules/Stock/Indicators/IKH/IKHIndicator.js +34 -15
- package/es-modules/Stock/Indicators/KeltnerChannels/KeltnerChannelsIndicator.js +25 -0
- package/es-modules/Stock/Indicators/Klinger/KlingerIndicator.js +12 -1
- package/es-modules/Stock/Indicators/LinearRegression/{LinearRegression.js → LinearRegressionIndicator.js} +11 -1
- package/es-modules/Stock/Indicators/LinearRegressionAngle/{LinearRegressionAngle.js → LinearRegressionAngleIndicator.js} +12 -7
- package/es-modules/Stock/Indicators/LinearRegressionIntercept/{LinearRegressionIntercept.js → LinearRegressionInterceptIndicator.js} +11 -1
- package/es-modules/Stock/Indicators/LinearRegressionSlopes/{LinearRegressionSlopes.js → LinearRegressionSlopesIndicator.js} +11 -1
- package/es-modules/Stock/Indicators/MACD/MACDIndicator.js +21 -10
- package/es-modules/Stock/Indicators/MFI/MFIIndicator.js +23 -10
- package/es-modules/Stock/Indicators/Momentum/MomentumIndicator.js +30 -2
- package/es-modules/Stock/Indicators/NATR/NATRIndicator.js +16 -1
- package/es-modules/Stock/Indicators/OBV/OBVIndicator.js +10 -0
- package/es-modules/Stock/Indicators/PC/PCIndicator.js +13 -8
- package/es-modules/Stock/Indicators/PPO/PPOIndicator.js +14 -4
- package/es-modules/Stock/Indicators/PSAR/PSARIndicator.js +16 -3
- package/es-modules/Stock/Indicators/PivotPoints/PivotPointsIndicator.js +16 -6
- package/es-modules/Stock/Indicators/PivotPoints/PivotPointsPoint.js +16 -12
- package/es-modules/Stock/Indicators/PriceEnvelopes/PriceEnvelopesIndicator.js +25 -0
- package/es-modules/Stock/Indicators/ROC/ROCIndicator.js +15 -2
- package/es-modules/Stock/Indicators/RSI/RSIIndicator.js +20 -2
- package/es-modules/Stock/Indicators/SMA/SMAIndicator.js +1 -1
- package/es-modules/Stock/Indicators/SlowStochastic/SlowStochasticIndicator.js +25 -0
- package/es-modules/Stock/Indicators/Stochastic/StochasticIndicator.js +15 -0
- package/es-modules/Stock/Indicators/Supertrend/SupertrendIndicator.js +17 -3
- package/es-modules/Stock/Indicators/TRIX/TRIXIndicator.js +25 -0
- package/es-modules/Stock/Indicators/TrendLine/TrendLineIndicator.js +14 -4
- package/es-modules/Stock/Indicators/VBP/VBPIndicator.js +32 -3
- package/es-modules/Stock/Indicators/VBP/VBPPoint.js +6 -6
- package/es-modules/Stock/Indicators/VWAP/VWAPIndicator.js +11 -1
- package/es-modules/Stock/Indicators/WMA/WMAIndicator.js +30 -2
- package/es-modules/Stock/Indicators/WilliamsR/WilliamsRIndicator.js +10 -0
- package/es-modules/Stock/Indicators/Zigzag/ZigzagIndicator.js +11 -1
- package/es-modules/Stock/StockToolbar.js +568 -0
- package/es-modules/Stock/StockTools.js +256 -0
- package/es-modules/Stock/StockToolsBindings.js +114 -629
- package/es-modules/Stock/StockToolsDefaults.js +1190 -0
- package/es-modules/Stock/StockToolsGui.js +150 -1771
- package/es-modules/Stock/StockToolsUtilities.js +423 -0
- package/es-modules/masters/highcharts-3d.src.js +5 -4
- package/es-modules/masters/highcharts-gantt.src.js +1 -1
- package/es-modules/masters/highcharts-more.src.js +4 -3
- package/es-modules/masters/highcharts.src.js +5 -2
- package/es-modules/masters/highmaps.src.js +1 -1
- package/es-modules/masters/highstock.src.js +1 -1
- package/es-modules/masters/indicators/acceleration-bands.src.js +1 -1
- package/es-modules/masters/indicators/accumulation-distribution.src.js +1 -1
- package/es-modules/masters/indicators/ao.src.js +1 -1
- package/es-modules/masters/indicators/apo.src.js +1 -1
- package/es-modules/masters/indicators/aroon-oscillator.src.js +1 -1
- package/es-modules/masters/indicators/aroon.src.js +1 -1
- package/es-modules/masters/indicators/atr.src.js +1 -1
- package/es-modules/masters/indicators/bollinger-bands.src.js +1 -1
- package/es-modules/masters/indicators/cci.src.js +1 -1
- package/es-modules/masters/indicators/chaikin.src.js +1 -1
- package/es-modules/masters/indicators/cmf.src.js +1 -1
- package/es-modules/masters/indicators/cmo.src.js +1 -1
- package/es-modules/masters/indicators/dema.src.js +1 -1
- package/es-modules/masters/indicators/disparity-index.src.js +1 -1
- package/es-modules/masters/indicators/dmi.src.js +1 -1
- package/es-modules/masters/indicators/dpo.src.js +1 -1
- package/es-modules/masters/indicators/ichimoku-kinko-hyo.src.js +1 -1
- package/es-modules/masters/indicators/indicators-all.src.js +5 -7
- package/es-modules/masters/indicators/indicators.src.js +1 -1
- package/es-modules/masters/indicators/keltner-channels.src.js +1 -1
- package/es-modules/masters/indicators/klinger.src.js +1 -1
- package/es-modules/masters/indicators/macd.src.js +1 -1
- package/es-modules/masters/indicators/mfi.src.js +1 -1
- package/es-modules/masters/indicators/momentum.src.js +1 -1
- package/es-modules/masters/indicators/natr.src.js +1 -1
- package/es-modules/masters/indicators/obv.src.js +1 -1
- package/es-modules/masters/indicators/pivot-points.src.js +1 -1
- package/es-modules/masters/indicators/ppo.src.js +1 -1
- package/es-modules/masters/indicators/price-channel.src.js +1 -1
- package/es-modules/masters/indicators/price-envelopes.src.js +1 -1
- package/es-modules/masters/indicators/psar.src.js +1 -1
- package/es-modules/masters/indicators/regressions.src.js +5 -5
- package/es-modules/masters/indicators/roc.src.js +1 -1
- package/es-modules/masters/indicators/rsi.src.js +1 -1
- package/es-modules/masters/indicators/slow-stochastic.src.js +1 -1
- package/es-modules/masters/indicators/stochastic.src.js +1 -1
- package/es-modules/masters/indicators/supertrend.src.js +1 -1
- package/es-modules/masters/indicators/tema.src.js +1 -1
- package/es-modules/masters/indicators/trendline.src.js +1 -1
- package/es-modules/masters/indicators/trix.src.js +1 -1
- package/es-modules/masters/indicators/volume-by-price.src.js +1 -1
- package/es-modules/masters/indicators/vwap.src.js +1 -1
- package/es-modules/masters/indicators/williams-r.src.js +1 -1
- package/es-modules/masters/indicators/wma.src.js +1 -1
- package/es-modules/masters/indicators/zigzag.src.js +1 -1
- package/es-modules/masters/modules/accessibility.src.js +1 -1
- package/es-modules/masters/modules/annotations-advanced.src.js +6 -4
- package/es-modules/masters/modules/annotations.src.js +6 -4
- package/es-modules/masters/modules/arc-diagram.src.js +1 -1
- package/es-modules/masters/modules/arrow-symbols.src.js +1 -1
- package/es-modules/masters/modules/boost-canvas.src.js +1 -1
- package/es-modules/masters/modules/boost.src.js +6 -2
- package/es-modules/masters/modules/broken-axis.src.js +1 -1
- package/es-modules/masters/modules/bullet.src.js +1 -1
- package/es-modules/masters/modules/coloraxis.src.js +1 -1
- package/es-modules/masters/modules/current-date-indicator.src.js +1 -1
- package/es-modules/masters/modules/cylinder.src.js +1 -1
- package/es-modules/masters/modules/data.src.js +1 -1
- package/es-modules/masters/modules/datagrouping.src.js +1 -1
- package/es-modules/masters/modules/debugger.src.js +5 -3
- package/es-modules/masters/modules/dependency-wheel.src.js +1 -1
- package/es-modules/masters/modules/dotplot.src.js +1 -1
- package/es-modules/masters/modules/drag-panes.src.js +1 -1
- package/es-modules/masters/modules/draggable-points.src.js +1 -1
- package/es-modules/masters/modules/drilldown.src.js +1 -1
- package/es-modules/masters/modules/dumbbell.src.js +1 -1
- package/es-modules/masters/modules/export-data.src.js +5 -2
- package/es-modules/masters/modules/exporting.src.js +1 -2
- package/es-modules/masters/modules/full-screen.src.js +6 -2
- package/es-modules/masters/modules/funnel.src.js +1 -1
- package/es-modules/masters/modules/funnel3d.src.js +1 -1
- package/es-modules/masters/modules/gantt.src.js +3 -2
- package/es-modules/masters/modules/grid-axis.src.js +1 -1
- package/es-modules/masters/modules/heatmap.src.js +1 -1
- package/es-modules/masters/modules/heikinashi.src.js +1 -1
- package/es-modules/masters/modules/histogram-bellcurve.src.js +1 -1
- package/es-modules/masters/modules/hollowcandlestick.src.js +1 -1
- package/es-modules/masters/modules/item-series.src.js +1 -1
- package/es-modules/masters/modules/lollipop.src.js +1 -1
- package/es-modules/masters/modules/map.src.js +2 -2
- package/es-modules/masters/modules/marker-clusters.src.js +1 -1
- package/es-modules/masters/modules/networkgraph.src.js +5 -2
- package/es-modules/masters/modules/no-data-to-display.src.js +1 -1
- package/es-modules/masters/modules/offline-exporting.src.js +1 -1
- package/es-modules/masters/modules/oldie-polyfills.src.js +1 -1
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- package/es-modules/Series/Networkgraph/DraggableNodes.js +0 -132
- package/es-modules/Series/Networkgraph/Integrations.js +0 -348
- package/es-modules/Series/Networkgraph/Networkgraph.js +0 -1180
- package/es-modules/Series/XRange/XRangeComposition.js +0 -49
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@@ -12,460 +12,454 @@
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'use strict';
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import U from '../../Core/Utilities.js';
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var clamp = U.clamp, error = U.error, pick = U.pick;
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/* *
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*
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* Constants
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*
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* */
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var fragmentShader = [
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/* eslint-disable max-len, @typescript-eslint/indent */
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'precision highp float;',
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'uniform vec4 fillColor;',
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'varying highp vec2 position;',
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'varying highp vec4 vColor;',
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'uniform sampler2D uSampler;',
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'uniform bool isCircle;',
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'uniform bool hasColor;',
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// 'vec4 toColor(float value, vec2 point) {',
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// 'return vec4(0.0, 0.0, 0.0, 0.0);',
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// '}',
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'void main(void) {',
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'vec4 col = fillColor;',
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'vec4 tcol = texture2D(uSampler, gl_PointCoord.st);',
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'if (hasColor) {',
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'col = vColor;',
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'}',
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'if (isCircle) {',
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'col *= tcol;',
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'if (tcol.r < 0.0) {',
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'discard;',
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'} else {',
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'gl_FragColor = col;',
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'}',
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'} else {',
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'gl_FragColor = col;',
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'}',
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'}'
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/* eslint-enable max-len, @typescript-eslint/indent */
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].join('\n');
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var vertexShader = [
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/* eslint-disable max-len, @typescript-eslint/indent */
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'#version 100',
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'#define LN10 2.302585092994046',
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'precision highp float;',
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'attribute vec4 aVertexPosition;',
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'attribute vec4 aColor;',
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'varying highp vec2 position;',
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'varying highp vec4 vColor;',
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'uniform mat4 uPMatrix;',
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'uniform float pSize;',
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'uniform float translatedThreshold;',
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'uniform bool hasThreshold;',
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'uniform bool skipTranslation;',
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'uniform float xAxisTrans;',
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'uniform float xAxisMin;',
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'uniform float xAxisMinPad;',
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'uniform float xAxisPointRange;',
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'uniform float xAxisLen;',
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'uniform bool xAxisPostTranslate;',
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'uniform float xAxisOrdinalSlope;',
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'uniform float xAxisOrdinalOffset;',
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'uniform float xAxisPos;',
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'uniform bool xAxisCVSCoord;',
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'uniform bool xAxisIsLog;',
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'uniform bool xAxisReversed;',
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'uniform float yAxisTrans;',
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'uniform float yAxisMin;',
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'uniform float yAxisMinPad;',
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'uniform float yAxisPointRange;',
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'uniform float yAxisLen;',
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'uniform bool yAxisPostTranslate;',
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'uniform float yAxisOrdinalSlope;',
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'uniform float yAxisOrdinalOffset;',
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'uniform float yAxisPos;',
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'uniform bool yAxisCVSCoord;',
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'uniform bool yAxisIsLog;',
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'uniform bool yAxisReversed;',
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'uniform bool isBubble;',
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'uniform bool bubbleSizeByArea;',
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'uniform float bubbleZMin;',
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'uniform float bubbleZMax;',
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'uniform float bubbleZThreshold;',
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'uniform float bubbleMinSize;',
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'uniform float bubbleMaxSize;',
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'uniform bool bubbleSizeAbs;',
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'uniform bool isInverted;',
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'float bubbleRadius(){',
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'float value = aVertexPosition.w;',
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'float zMax = bubbleZMax;',
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'float zMin = bubbleZMin;',
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'float radius = 0.0;',
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'float pos = 0.0;',
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'float zRange = zMax - zMin;',
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'if (bubbleSizeAbs){',
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'value = value - bubbleZThreshold;',
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'zMax = max(zMax - bubbleZThreshold, zMin - bubbleZThreshold);',
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'zMin = 0.0;',
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'}',
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'if (value < zMin){',
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'radius = bubbleZMin / 2.0 - 1.0;',
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'} else {',
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'pos = zRange > 0.0 ? (value - zMin) / zRange : 0.5;',
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'if (bubbleSizeByArea && pos > 0.0){',
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'pos = sqrt(pos);',
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'}',
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'radius = ceil(bubbleMinSize + pos * (bubbleMaxSize - bubbleMinSize)) / 2.0;',
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'}',
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'return radius * 2.0;',
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'}',
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'float translate(float val,',
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'float pointPlacement,',
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'float localA,',
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'float localMin,',
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'float minPixelPadding,',
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'float pointRange,',
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'float len,',
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'bool cvsCoord,',
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'bool isLog,',
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'bool reversed',
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'){',
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'float sign = 1.0;',
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'float cvsOffset = 0.0;',
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'if (cvsCoord) {',
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'sign *= -1.0;',
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'cvsOffset = len;',
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'}',
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'if (isLog) {',
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'val = log(val) / LN10;',
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'}',
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'if (reversed) {',
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'sign *= -1.0;',
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'cvsOffset -= sign * len;',
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'}',
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'return sign * (val - localMin) * localA + cvsOffset + ',
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'(sign * minPixelPadding);',
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'}',
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'float xToPixels(float value) {',
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'if (skipTranslation){',
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'return value;// + xAxisPos;',
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'}',
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'return translate(value, 0.0, xAxisTrans, xAxisMin, xAxisMinPad, xAxisPointRange, xAxisLen, xAxisCVSCoord, xAxisIsLog, xAxisReversed);// + xAxisPos;',
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'}',
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'float yToPixels(float value, float checkTreshold) {',
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'float v;',
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'if (skipTranslation){',
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'v = value;// + yAxisPos;',
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'} else {',
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'v = translate(value, 0.0, yAxisTrans, yAxisMin, yAxisMinPad, yAxisPointRange, yAxisLen, yAxisCVSCoord, yAxisIsLog, yAxisReversed);// + yAxisPos;',
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'if (v > yAxisLen) {',
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'v = yAxisLen;',
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'}',
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'}',
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'if (checkTreshold > 0.0 && hasThreshold) {',
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'v = min(v, translatedThreshold);',
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'}',
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'return v;',
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'}',
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'void main(void) {',
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'if (isBubble){',
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'gl_PointSize = bubbleRadius();',
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'} else {',
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'gl_PointSize = pSize;',
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'}',
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// 'gl_PointSize = 10.0;',
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'vColor = aColor;',
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'if (skipTranslation && isInverted) {',
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// If we get translated values from JS, just swap them (x, y)
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'gl_Position = uPMatrix * vec4(aVertexPosition.y + yAxisPos, aVertexPosition.x + xAxisPos, 0.0, 1.0);',
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'} else if (isInverted) {',
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// But when calculating pixel positions directly,
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// swap axes and values (x, y)
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'gl_Position = uPMatrix * vec4(yToPixels(aVertexPosition.y, aVertexPosition.z) + yAxisPos, xToPixels(aVertexPosition.x) + xAxisPos, 0.0, 1.0);',
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'} else {',
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'gl_Position = uPMatrix * vec4(xToPixels(aVertexPosition.x) + xAxisPos, yToPixels(aVertexPosition.y, aVertexPosition.z) + yAxisPos, 0.0, 1.0);',
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'}',
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// 'gl_Position = uPMatrix * vec4(aVertexPosition.x, aVertexPosition.y, 0.0, 1.0);',
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'}'
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/* eslint-enable max-len, @typescript-eslint/indent */
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].join('\n');
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/* *
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*
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* Class
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*
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* */
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/* eslint-disable valid-jsdoc */
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/**
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* A static shader mimicing axis translation functions found in Core/Axis
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* @private
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* @function GLShader
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*
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* @param {WebGLContext} gl
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* the context in which the shader is active
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*/
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function
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'uniform bool hasThreshold;',
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'uniform bool skipTranslation;',
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'uniform float xAxisTrans;',
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'uniform float xAxisMin;',
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'uniform float xAxisMinPad;',
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'uniform float xAxisPointRange;',
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'uniform float xAxisLen;',
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'uniform bool xAxisPostTranslate;',
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'uniform float xAxisOrdinalSlope;',
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'uniform float xAxisOrdinalOffset;',
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'uniform float xAxisPos;',
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'uniform bool xAxisCVSCoord;',
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'uniform bool xAxisIsLog;',
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'uniform bool xAxisReversed;',
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'uniform float yAxisTrans;',
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'uniform float yAxisMin;',
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'uniform float yAxisMinPad;',
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'uniform float yAxisPointRange;',
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'uniform float yAxisLen;',
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'uniform bool yAxisPostTranslate;',
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'uniform float yAxisOrdinalSlope;',
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'uniform float yAxisOrdinalOffset;',
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'uniform float yAxisPos;',
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'uniform bool yAxisCVSCoord;',
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'uniform bool yAxisIsLog;',
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'uniform bool yAxisReversed;',
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'uniform bool isBubble;',
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'uniform bool bubbleSizeByArea;',
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'uniform float bubbleZMin;',
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'uniform float bubbleZMax;',
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'uniform float bubbleZThreshold;',
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'uniform float bubbleMinSize;',
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'uniform float bubbleMaxSize;',
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'uniform bool bubbleSizeAbs;',
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'uniform bool isInverted;',
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'float bubbleRadius(){',
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'float value = aVertexPosition.w;',
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'float zMax = bubbleZMax;',
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'float zMin = bubbleZMin;',
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'float radius = 0.0;',
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'float pos = 0.0;',
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'float zRange = zMax - zMin;',
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'if (bubbleSizeAbs){',
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'value = value - bubbleZThreshold;',
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'zMax = max(zMax - bubbleZThreshold, zMin - bubbleZThreshold);',
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'zMin = 0.0;',
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'}',
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'if (value < zMin){',
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'radius = bubbleZMin / 2.0 - 1.0;',
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'} else {',
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'pos = zRange > 0.0 ? (value - zMin) / zRange : 0.5;',
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'if (bubbleSizeByArea && pos > 0.0){',
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'pos = sqrt(pos);',
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'}',
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'radius = ceil(bubbleMinSize + pos * (bubbleMaxSize - bubbleMinSize)) / 2.0;',
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'}',
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'return radius * 2.0;',
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'}',
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'float translate(float val,',
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'float pointPlacement,',
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'float localA,',
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'float localMin,',
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'float minPixelPadding,',
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'float pointRange,',
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'float len,',
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'bool cvsCoord,',
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'bool isLog,',
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'bool reversed',
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'){',
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'float sign = 1.0;',
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'float cvsOffset = 0.0;',
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'if (cvsCoord) {',
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'sign *= -1.0;',
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'cvsOffset = len;',
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'}',
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'if (isLog) {',
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'val = log(val) / LN10;',
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'}',
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'if (reversed) {',
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'sign *= -1.0;',
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'cvsOffset -= sign * len;',
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'}',
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'return sign * (val - localMin) * localA + cvsOffset + ',
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'(sign * minPixelPadding);',
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'}',
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'float xToPixels(float value) {',
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'if (skipTranslation){',
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'return value;// + xAxisPos;',
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'}',
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'return translate(value, 0.0, xAxisTrans, xAxisMin, xAxisMinPad, xAxisPointRange, xAxisLen, xAxisCVSCoord, xAxisIsLog, xAxisReversed);// + xAxisPos;',
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'}',
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'float yToPixels(float value, float checkTreshold) {',
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'float v;',
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'if (skipTranslation){',
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'v = value;// + yAxisPos;',
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'} else {',
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'v = translate(value, 0.0, yAxisTrans, yAxisMin, yAxisMinPad, yAxisPointRange, yAxisLen, yAxisCVSCoord, yAxisIsLog, yAxisReversed);// + yAxisPos;',
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'if (v > yAxisLen) {',
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'v = yAxisLen;',
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'}',
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'}',
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'if (checkTreshold > 0.0 && hasThreshold) {',
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'v = min(v, translatedThreshold);',
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'}',
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'return v;',
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'}',
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'void main(void) {',
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'if (isBubble){',
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146
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'gl_PointSize = bubbleRadius();',
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'} else {',
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'gl_PointSize = pSize;',
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'}',
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// 'gl_PointSize = 10.0;',
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'vColor = aColor;',
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'if (skipTranslation && isInverted) {',
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// If we get translated values from JS, just swap them (x, y)
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'gl_Position = uPMatrix * vec4(aVertexPosition.y + yAxisPos, aVertexPosition.x + xAxisPos, 0.0, 1.0);',
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'} else if (isInverted) {',
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// But when calculating pixel positions directly,
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// swap axes and values (x, y)
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'gl_Position = uPMatrix * vec4(yToPixels(aVertexPosition.y, aVertexPosition.z) + yAxisPos, xToPixels(aVertexPosition.x) + xAxisPos, 0.0, 1.0);',
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'} else {',
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'gl_Position = uPMatrix * vec4(xToPixels(aVertexPosition.x) + xAxisPos, yToPixels(aVertexPosition.y, aVertexPosition.z) + yAxisPos, 0.0, 1.0);',
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'}',
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// 'gl_Position = uPMatrix * vec4(aVertexPosition.x, aVertexPosition.y, 0.0, 1.0);',
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'}'
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/* eslint-enable max-len, @typescript-eslint/indent */
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].join('\n'),
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// Fragment shader source
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fragShade = [
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/* eslint-disable max-len, @typescript-eslint/indent */
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'precision highp float;',
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'uniform vec4 fillColor;',
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'varying highp vec2 position;',
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'varying highp vec4 vColor;',
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'uniform sampler2D uSampler;',
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'uniform bool isCircle;',
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'uniform bool hasColor;',
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// 'vec4 toColor(float value, vec2 point) {',
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// 'return vec4(0.0, 0.0, 0.0, 0.0);',
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// '}',
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'void main(void) {',
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'vec4 col = fillColor;',
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'vec4 tcol = texture2D(uSampler, gl_PointCoord.st);',
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|
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'if (hasColor) {',
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'col = vColor;',
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|
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'}',
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185
|
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'if (isCircle) {',
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|
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'col *= tcol;',
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|
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'if (tcol.r < 0.0) {',
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'discard;',
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'} else {',
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'gl_FragColor = col;',
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'}',
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192
|
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'} else {',
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|
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'gl_FragColor = col;',
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194
|
-
'}',
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195
|
-
'}'
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196
|
-
/* eslint-enable max-len, @typescript-eslint/indent */
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197
|
-
].join('\n'), uLocations = {},
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198
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// The shader program
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199
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shaderProgram,
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// Uniform handle to the perspective matrix
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pUniform,
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// Uniform for point size
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203
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psUniform,
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204
|
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// Uniform for fill color
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205
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fillColorUniform,
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206
|
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// Uniform for isBubble
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207
|
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isBubbleUniform,
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208
|
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// Uniform for bubble abs sizing
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209
|
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bubbleSizeAbsUniform, bubbleSizeAreaUniform,
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210
|
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// Skip translation uniform
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211
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skipTranslationUniform,
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212
|
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// Set to 1 if circle
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213
|
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isCircleUniform,
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214
|
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// Uniform for invertion
|
|
215
|
-
isInverted,
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216
|
-
// Error stack
|
|
217
|
-
errors = [],
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218
|
-
// Texture uniform
|
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219
|
-
uSamplerUniform;
|
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220
|
-
/**
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221
|
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* Handle errors accumulated in errors stack
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222
|
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* @private
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|
-
*/
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|
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function handleErrors() {
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|
-
if (errors.length) {
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226
|
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error('[highcharts boost] shader error - ' + errors.join('\n'));
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205
|
+
var WGLShader = /** @class */ (function () {
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|
+
/* *
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+
*
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208
|
+
* Constructor
|
|
209
|
+
*
|
|
210
|
+
* */
|
|
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|
+
function WGLShader(gl) {
|
|
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|
+
// Error stack
|
|
213
|
+
this.errors = [];
|
|
214
|
+
this.uLocations = {};
|
|
215
|
+
this.gl = gl;
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|
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|
+
if (gl && !this.createShader()) {
|
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217
|
+
return void 0;
|
|
227
218
|
}
|
|
228
219
|
}
|
|
220
|
+
/* *
|
|
221
|
+
*
|
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222
|
+
* Functions
|
|
223
|
+
*
|
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224
|
+
* */
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225
|
/**
|
|
230
|
-
*
|
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226
|
+
* Bind the shader.
|
|
227
|
+
* This makes the shader the active one until another one is bound,
|
|
228
|
+
* or until 0 is bound.
|
|
231
229
|
* @private
|
|
232
|
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* @param {string} str
|
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233
|
-
* the program source
|
|
234
|
-
* @param {string} type
|
|
235
|
-
* the program type: either `vertex` or `fragment`
|
|
236
230
|
*/
|
|
237
|
-
function
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
gl.compileShader(shader);
|
|
241
|
-
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
|
242
|
-
errors.push('when compiling ' +
|
|
243
|
-
type +
|
|
244
|
-
' shader:\n' +
|
|
245
|
-
gl.getShaderInfoLog(shader));
|
|
246
|
-
return false;
|
|
231
|
+
WGLShader.prototype.bind = function () {
|
|
232
|
+
if (this.gl && this.shaderProgram) {
|
|
233
|
+
this.gl.useProgram(this.shaderProgram);
|
|
247
234
|
}
|
|
248
|
-
|
|
249
|
-
}
|
|
235
|
+
};
|
|
250
236
|
/**
|
|
251
237
|
* Create the shader.
|
|
252
238
|
* Loads the shader program statically defined above
|
|
253
239
|
* @private
|
|
254
240
|
*/
|
|
255
|
-
function
|
|
256
|
-
var
|
|
241
|
+
WGLShader.prototype.createShader = function () {
|
|
242
|
+
var _this = this;
|
|
243
|
+
var v = this.stringToProgram(vertexShader, 'vertex'), f = this.stringToProgram(fragmentShader, 'fragment'), uloc = function (n) { return (_this.gl.getUniformLocation(_this.shaderProgram, n)); };
|
|
257
244
|
if (!v || !f) {
|
|
258
|
-
shaderProgram = false;
|
|
259
|
-
handleErrors();
|
|
245
|
+
this.shaderProgram = false;
|
|
246
|
+
this.handleErrors();
|
|
260
247
|
return false;
|
|
261
248
|
}
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
|
|
266
|
-
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
|
|
270
|
-
gl.attachShader(shaderProgram, f);
|
|
271
|
-
gl.linkProgram(shaderProgram);
|
|
272
|
-
if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS)) {
|
|
273
|
-
errors.push(gl.getProgramInfoLog(shaderProgram));
|
|
274
|
-
handleErrors();
|
|
275
|
-
shaderProgram = false;
|
|
249
|
+
this.shaderProgram = this.gl.createProgram();
|
|
250
|
+
this.gl.attachShader(this.shaderProgram, v);
|
|
251
|
+
this.gl.attachShader(this.shaderProgram, f);
|
|
252
|
+
this.gl.linkProgram(this.shaderProgram);
|
|
253
|
+
if (!this.gl.getProgramParameter(this.shaderProgram, this.gl.LINK_STATUS)) {
|
|
254
|
+
this.errors.push(this.gl.getProgramInfoLog(this.shaderProgram));
|
|
255
|
+
this.handleErrors();
|
|
256
|
+
this.shaderProgram = false;
|
|
276
257
|
return false;
|
|
277
258
|
}
|
|
278
|
-
gl.useProgram(shaderProgram);
|
|
279
|
-
gl.bindAttribLocation(shaderProgram, 0, 'aVertexPosition');
|
|
280
|
-
pUniform = uloc('uPMatrix');
|
|
281
|
-
psUniform = uloc('pSize');
|
|
282
|
-
|
|
283
|
-
isBubbleUniform = uloc('isBubble');
|
|
284
|
-
bubbleSizeAbsUniform = uloc('bubbleSizeAbs');
|
|
285
|
-
bubbleSizeAreaUniform = uloc('bubbleSizeByArea');
|
|
286
|
-
uSamplerUniform = uloc('uSampler');
|
|
287
|
-
skipTranslationUniform = uloc('skipTranslation');
|
|
288
|
-
isCircleUniform = uloc('isCircle');
|
|
289
|
-
isInverted = uloc('isInverted');
|
|
259
|
+
this.gl.useProgram(this.shaderProgram);
|
|
260
|
+
this.gl.bindAttribLocation(this.shaderProgram, 0, 'aVertexPosition');
|
|
261
|
+
this.pUniform = uloc('uPMatrix');
|
|
262
|
+
this.psUniform = uloc('pSize');
|
|
263
|
+
this.fcUniform = uloc('fillColor');
|
|
264
|
+
this.isBubbleUniform = uloc('isBubble');
|
|
265
|
+
this.bubbleSizeAbsUniform = uloc('bubbleSizeAbs');
|
|
266
|
+
this.bubbleSizeAreaUniform = uloc('bubbleSizeByArea');
|
|
267
|
+
this.uSamplerUniform = uloc('uSampler');
|
|
268
|
+
this.skipTranslationUniform = uloc('skipTranslation');
|
|
269
|
+
this.isCircleUniform = uloc('isCircle');
|
|
270
|
+
this.isInverted = uloc('isInverted');
|
|
290
271
|
return true;
|
|
291
|
-
}
|
|
292
|
-
/**
|
|
293
|
-
* Destroy the shader
|
|
294
|
-
* @private
|
|
295
|
-
*/
|
|
296
|
-
function destroy() {
|
|
297
|
-
if (gl && shaderProgram) {
|
|
298
|
-
gl.deleteProgram(shaderProgram);
|
|
299
|
-
shaderProgram = false;
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
/**
|
|
303
|
-
* Bind the shader.
|
|
304
|
-
* This makes the shader the active one until another one is bound,
|
|
305
|
-
* or until 0 is bound.
|
|
306
|
-
* @private
|
|
307
|
-
*/
|
|
308
|
-
function bind() {
|
|
309
|
-
if (gl && shaderProgram) {
|
|
310
|
-
gl.useProgram(shaderProgram);
|
|
311
|
-
}
|
|
312
|
-
}
|
|
272
|
+
};
|
|
313
273
|
/**
|
|
314
|
-
*
|
|
315
|
-
* This uses a hash map to cache uniform locations.
|
|
274
|
+
* Handle errors accumulated in errors stack
|
|
316
275
|
* @private
|
|
317
|
-
* @param name {string} - the name of the uniform to set
|
|
318
|
-
* @param val {float} - the value to set
|
|
319
276
|
*/
|
|
320
|
-
function
|
|
321
|
-
if (
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
gl.uniform1f(u, val);
|
|
277
|
+
WGLShader.prototype.handleErrors = function () {
|
|
278
|
+
if (this.errors.length) {
|
|
279
|
+
error('[highcharts boost] shader error - ' +
|
|
280
|
+
this.errors.join('\n'));
|
|
325
281
|
}
|
|
326
|
-
}
|
|
282
|
+
};
|
|
327
283
|
/**
|
|
328
|
-
*
|
|
284
|
+
* String to shader program
|
|
329
285
|
* @private
|
|
330
|
-
* @param
|
|
331
|
-
*
|
|
286
|
+
* @param {string} str
|
|
287
|
+
* Program source
|
|
288
|
+
* @param {string} type
|
|
289
|
+
* Program type: either `vertex` or `fragment`
|
|
332
290
|
*/
|
|
333
|
-
function
|
|
334
|
-
|
|
335
|
-
|
|
291
|
+
WGLShader.prototype.stringToProgram = function (str, type) {
|
|
292
|
+
var shader = this.gl.createShader(type === 'vertex' ? this.gl.VERTEX_SHADER : this.gl.FRAGMENT_SHADER);
|
|
293
|
+
this.gl.shaderSource(shader, str);
|
|
294
|
+
this.gl.compileShader(shader);
|
|
295
|
+
if (!this.gl.getShaderParameter(shader, this.gl.COMPILE_STATUS)) {
|
|
296
|
+
this.errors.push('when compiling ' +
|
|
297
|
+
type +
|
|
298
|
+
' shader:\n' +
|
|
299
|
+
this.gl.getShaderInfoLog(shader));
|
|
300
|
+
return false;
|
|
336
301
|
}
|
|
337
|
-
|
|
302
|
+
return shader;
|
|
303
|
+
};
|
|
338
304
|
/**
|
|
339
|
-
*
|
|
305
|
+
* Destroy the shader
|
|
340
306
|
* @private
|
|
341
|
-
* @param {number} flag
|
|
342
|
-
* is the state
|
|
343
307
|
*/
|
|
344
|
-
function
|
|
345
|
-
if (gl && shaderProgram) {
|
|
346
|
-
gl.
|
|
308
|
+
WGLShader.prototype.destroy = function () {
|
|
309
|
+
if (this.gl && this.shaderProgram) {
|
|
310
|
+
this.gl.deleteProgram(this.shaderProgram);
|
|
311
|
+
this.shaderProgram = false;
|
|
347
312
|
}
|
|
348
|
-
}
|
|
313
|
+
};
|
|
314
|
+
WGLShader.prototype.fillColorUniform = function () {
|
|
315
|
+
return this.fcUniform;
|
|
316
|
+
};
|
|
349
317
|
/**
|
|
350
|
-
*
|
|
318
|
+
* Get the shader program handle
|
|
351
319
|
* @private
|
|
320
|
+
* @return {WebGLProgram}
|
|
321
|
+
* The handle for the program
|
|
352
322
|
*/
|
|
353
|
-
function
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
323
|
+
WGLShader.prototype.getProgram = function () {
|
|
324
|
+
return this.shaderProgram;
|
|
325
|
+
};
|
|
326
|
+
WGLShader.prototype.pointSizeUniform = function () {
|
|
327
|
+
return this.psUniform;
|
|
328
|
+
};
|
|
329
|
+
WGLShader.prototype.perspectiveUniform = function () {
|
|
330
|
+
return this.pUniform;
|
|
331
|
+
};
|
|
358
332
|
/**
|
|
359
333
|
* Flush
|
|
360
334
|
* @private
|
|
361
335
|
*/
|
|
362
|
-
function
|
|
363
|
-
if (gl && shaderProgram) {
|
|
364
|
-
gl.uniform1i(isBubbleUniform, 0);
|
|
365
|
-
gl.uniform1i(isCircleUniform, 0);
|
|
336
|
+
WGLShader.prototype.reset = function () {
|
|
337
|
+
if (this.gl && this.shaderProgram) {
|
|
338
|
+
this.gl.uniform1i(this.isBubbleUniform, 0);
|
|
339
|
+
this.gl.uniform1i(this.isCircleUniform, 0);
|
|
366
340
|
}
|
|
367
|
-
}
|
|
341
|
+
};
|
|
368
342
|
/**
|
|
369
343
|
* Set bubble uniforms
|
|
370
344
|
* @private
|
|
371
|
-
* @param
|
|
345
|
+
* @param {Highcharts.Series} series
|
|
346
|
+
* Series to use
|
|
372
347
|
*/
|
|
373
|
-
function
|
|
348
|
+
WGLShader.prototype.setBubbleUniforms = function (series, zCalcMin, zCalcMax, pixelRatio) {
|
|
374
349
|
if (pixelRatio === void 0) { pixelRatio = 1; }
|
|
375
|
-
var seriesOptions = series.options
|
|
376
|
-
|
|
350
|
+
var seriesOptions = series.options;
|
|
351
|
+
var zMin = Number.MAX_VALUE, zMax = -Number.MAX_VALUE;
|
|
352
|
+
if (this.gl && this.shaderProgram && series.is('bubble')) {
|
|
377
353
|
var pxSizes = series.getPxExtremes();
|
|
378
354
|
zMin = pick(seriesOptions.zMin, clamp(zCalcMin, seriesOptions.displayNegative === false ?
|
|
379
355
|
seriesOptions.zThreshold : -Number.MAX_VALUE, zMin));
|
|
380
356
|
zMax = pick(seriesOptions.zMax, Math.max(zMax, zCalcMax));
|
|
381
|
-
gl.uniform1i(isBubbleUniform, 1);
|
|
382
|
-
gl.uniform1i(isCircleUniform, 1);
|
|
383
|
-
gl.uniform1i(bubbleSizeAreaUniform, (series.options.sizeBy !== 'width'));
|
|
384
|
-
gl.uniform1i(bubbleSizeAbsUniform, series.options
|
|
357
|
+
this.gl.uniform1i(this.isBubbleUniform, 1);
|
|
358
|
+
this.gl.uniform1i(this.isCircleUniform, 1);
|
|
359
|
+
this.gl.uniform1i(this.bubbleSizeAreaUniform, (series.options.sizeBy !== 'width'));
|
|
360
|
+
this.gl.uniform1i(this.bubbleSizeAbsUniform, series.options
|
|
385
361
|
.sizeByAbsoluteValue);
|
|
386
|
-
setUniform('
|
|
387
|
-
setUniform('
|
|
388
|
-
setUniform('
|
|
389
|
-
setUniform('
|
|
390
|
-
setUniform('
|
|
362
|
+
this.setUniform('bubbleMinSize', pxSizes.minPxSize * pixelRatio);
|
|
363
|
+
this.setUniform('bubbleMaxSize', pxSizes.maxPxSize * pixelRatio);
|
|
364
|
+
this.setUniform('bubbleZMin', zMin);
|
|
365
|
+
this.setUniform('bubbleZMax', zMax);
|
|
366
|
+
this.setUniform('bubbleZThreshold', series.options.zThreshold);
|
|
391
367
|
}
|
|
392
|
-
}
|
|
368
|
+
};
|
|
393
369
|
/**
|
|
394
370
|
* Set the Color uniform.
|
|
395
371
|
* @private
|
|
396
|
-
* @param
|
|
372
|
+
* @param {Array<number>} color
|
|
373
|
+
* Array with RGBA values.
|
|
397
374
|
*/
|
|
398
|
-
function
|
|
399
|
-
if (gl && shaderProgram) {
|
|
400
|
-
gl.uniform4f(
|
|
375
|
+
WGLShader.prototype.setColor = function (color) {
|
|
376
|
+
if (this.gl && this.shaderProgram) {
|
|
377
|
+
this.gl.uniform4f(this.fcUniform, color[0] / 255.0, color[1] / 255.0, color[2] / 255.0, color[3]);
|
|
401
378
|
}
|
|
402
|
-
}
|
|
379
|
+
};
|
|
403
380
|
/**
|
|
404
|
-
*
|
|
381
|
+
* Enable/disable circle drawing
|
|
405
382
|
* @private
|
|
406
383
|
*/
|
|
407
|
-
function
|
|
408
|
-
if (gl && shaderProgram) {
|
|
409
|
-
gl.uniform1i(
|
|
384
|
+
WGLShader.prototype.setDrawAsCircle = function (flag) {
|
|
385
|
+
if (this.gl && this.shaderProgram) {
|
|
386
|
+
this.gl.uniform1i(this.isCircleUniform, flag ? 1 : 0);
|
|
410
387
|
}
|
|
411
|
-
}
|
|
388
|
+
};
|
|
389
|
+
/**
|
|
390
|
+
* Set if inversion state
|
|
391
|
+
* @private
|
|
392
|
+
* @param {number} flag
|
|
393
|
+
* Inversion flag
|
|
394
|
+
*/
|
|
395
|
+
WGLShader.prototype.setInverted = function (flag) {
|
|
396
|
+
if (this.gl && this.shaderProgram) {
|
|
397
|
+
this.gl.uniform1i(this.isInverted, flag);
|
|
398
|
+
}
|
|
399
|
+
};
|
|
412
400
|
/**
|
|
413
401
|
* Set the perspective matrix
|
|
414
402
|
* @private
|
|
415
|
-
* @param
|
|
403
|
+
* @param {Float32List} m
|
|
404
|
+
* Matrix 4 x 4
|
|
416
405
|
*/
|
|
417
|
-
function
|
|
418
|
-
if (gl && shaderProgram) {
|
|
419
|
-
gl.uniformMatrix4fv(pUniform, false, m);
|
|
406
|
+
WGLShader.prototype.setPMatrix = function (m) {
|
|
407
|
+
if (this.gl && this.shaderProgram) {
|
|
408
|
+
this.gl.uniformMatrix4fv(this.pUniform, false, m);
|
|
420
409
|
}
|
|
421
|
-
}
|
|
410
|
+
};
|
|
422
411
|
/**
|
|
423
412
|
* Set the point size.
|
|
424
413
|
* @private
|
|
425
|
-
* @param
|
|
414
|
+
* @param {number} p
|
|
415
|
+
* Point size
|
|
426
416
|
*/
|
|
427
|
-
function
|
|
428
|
-
if (gl && shaderProgram) {
|
|
429
|
-
gl.uniform1f(psUniform, p);
|
|
417
|
+
WGLShader.prototype.setPointSize = function (p) {
|
|
418
|
+
if (this.gl && this.shaderProgram) {
|
|
419
|
+
this.gl.uniform1f(this.psUniform, p);
|
|
430
420
|
}
|
|
431
|
-
}
|
|
421
|
+
};
|
|
432
422
|
/**
|
|
433
|
-
*
|
|
423
|
+
* Set skip translation
|
|
434
424
|
* @private
|
|
435
|
-
* @return {GLInt} - the handle for the program
|
|
436
425
|
*/
|
|
437
|
-
function
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
426
|
+
WGLShader.prototype.setSkipTranslation = function (flag) {
|
|
427
|
+
if (this.gl && this.shaderProgram) {
|
|
428
|
+
this.gl.uniform1i(this.skipTranslationUniform, flag === true ? 1 : 0);
|
|
429
|
+
}
|
|
430
|
+
};
|
|
431
|
+
/**
|
|
432
|
+
* Set the active texture
|
|
433
|
+
* @private
|
|
434
|
+
* @param {number} texture
|
|
435
|
+
* Texture to activate
|
|
436
|
+
*/
|
|
437
|
+
WGLShader.prototype.setTexture = function (texture) {
|
|
438
|
+
if (this.gl && this.shaderProgram) {
|
|
439
|
+
this.gl.uniform1i(this.uSamplerUniform, texture);
|
|
440
|
+
}
|
|
441
|
+
};
|
|
442
|
+
/**
|
|
443
|
+
* Set a uniform value.
|
|
444
|
+
* This uses a hash map to cache uniform locations.
|
|
445
|
+
* @private
|
|
446
|
+
* @param {string} name
|
|
447
|
+
* Name of the uniform to set.
|
|
448
|
+
* @param {number} val
|
|
449
|
+
* Value to set
|
|
450
|
+
*/
|
|
451
|
+
WGLShader.prototype.setUniform = function (name, val) {
|
|
452
|
+
if (this.gl && this.shaderProgram) {
|
|
453
|
+
var u = this.uLocations[name] = (this.uLocations[name] ||
|
|
454
|
+
this.gl.getUniformLocation(this.shaderProgram, name));
|
|
455
|
+
this.gl.uniform1f(u, val);
|
|
443
456
|
}
|
|
444
|
-
}
|
|
445
|
-
return {
|
|
446
|
-
psUniform: function () {
|
|
447
|
-
return psUniform;
|
|
448
|
-
},
|
|
449
|
-
pUniform: function () {
|
|
450
|
-
return pUniform;
|
|
451
|
-
},
|
|
452
|
-
fillColorUniform: function () {
|
|
453
|
-
return fillColorUniform;
|
|
454
|
-
},
|
|
455
|
-
setBubbleUniforms: setBubbleUniforms,
|
|
456
|
-
bind: bind,
|
|
457
|
-
program: getProgram,
|
|
458
|
-
create: createShader,
|
|
459
|
-
setUniform: setUniform,
|
|
460
|
-
setPMatrix: setPMatrix,
|
|
461
|
-
setColor: setColor,
|
|
462
|
-
setPointSize: setPointSize,
|
|
463
|
-
setSkipTranslation: setSkipTranslation,
|
|
464
|
-
setTexture: setTexture,
|
|
465
|
-
setDrawAsCircle: setDrawAsCircle,
|
|
466
|
-
reset: reset,
|
|
467
|
-
setInverted: setInverted,
|
|
468
|
-
destroy: destroy
|
|
469
457
|
};
|
|
470
|
-
|
|
471
|
-
|
|
458
|
+
return WGLShader;
|
|
459
|
+
}());
|
|
460
|
+
/* *
|
|
461
|
+
*
|
|
462
|
+
* Default Export
|
|
463
|
+
*
|
|
464
|
+
* */
|
|
465
|
+
export default WGLShader;
|