hiepdh-playable-toolkit 2.0.0 → 2.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,11 +1,20 @@
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  {
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  "name": "hiepdh-playable-toolkit",
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- "version": "2.0.0",
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+ "version": "2.0.1",
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  "main": "setup.js",
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  "dependencies": {
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  "fs-extra": "^11.1.0",
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  "adm-zip": "^0.5.10"
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  },
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+ "bin": {
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+ "hiepdh-setup": "setup.js"
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+ },
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+ "files": [
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+ "2x",
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+ "3x",
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+ "setup.js",
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+ "README.md"
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+ ],
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  "keywords": [],
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  "author": "HiepDH",
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  "license": "ISC",
package/setup.js CHANGED
File without changes
package/ironSource_api.js DELETED
@@ -1,86 +0,0 @@
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- function userClickedDownloadButton(url) {
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- if (typeof mraid !== "undefined") {
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- mraid.open(url);
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- } else {
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- console.log("Open Store clicked (No MRAID environment)", url);
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- if(url) window.open(url, "_blank");
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- }
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- }
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-
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- (function () {
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- var mraid = window.mraid;
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- var isMraidLoaded = typeof mraid !== "undefined";
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-
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- function handleAudioLogic() {
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- if (!isMraidLoaded) return;
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-
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- var isViewable = mraid.isViewable();
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- var currentVolume = 100;
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-
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- try {
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- if (typeof mraid.getAudioVolume === "function") {
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- currentVolume = mraid.getAudioVolume();
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- }
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- } catch (e) {
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- console.log("MRAID getAudioVolume not supported");
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- }
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-
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- var shouldMute = !isViewable || (currentVolume === 0);
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-
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- if (shouldMute) {
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- console.log("MRAID: Audio OFF (Viewable: " + isViewable + ", Volume: " + currentVolume + ")");
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- if (typeof window.gamePause === 'function') window.gamePause();
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- localStorage.setItem("cocosSoundState", 2); // Tắt tiếng
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- } else {
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- console.log("MRAID: Audio ON (Viewable: " + isViewable + ", Volume: " + currentVolume + ")");
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- if (typeof window.gameResume === 'function') window.gameResume();
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- localStorage.setItem("cocosSoundState", 1); // Bật tiếng
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- }
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- }
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-
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- function onReady() {
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- console.log("MRAID is Ready");
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-
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- mraid.addEventListener("viewableChange", function (viewable) {
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- console.log("MRAID Event: viewableChange -> " + viewable);
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- handleAudioLogic();
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- });
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-
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- if (mraid.supports && mraid.supports("audioVolumeChange")) {
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- mraid.addEventListener("audioVolumeChange", function (volume) {
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- console.log("MRAID Event: audioVolumeChange -> " + volume);
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- handleAudioLogic();
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- });
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- }
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-
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- handleAudioLogic();
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-
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- if (mraid.isViewable()) {
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- startGame();
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- }
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- }
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-
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- function startGame() {
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- if (typeof window.onReadyCallback === "function") {
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- window.onReadyCallback();
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- } else {
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- var checkGameLoad = setInterval(function() {
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- if (typeof window.onReadyCallback === "function") {
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- window.onReadyCallback();
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- clearInterval(checkGameLoad);
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- }
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- }, 100);
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- }
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- }
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-
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- if (isMraidLoaded) {
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- if (mraid.getState() === "loading") {
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- mraid.addEventListener("ready", onReady);
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- } else {
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- onReady();
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- }
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- } else {
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- console.log("MRAID not found, auto starting game for testing...");
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- setTimeout(startGame, 500);
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- }
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- })();