heroes-of-chess-components 0.6.10 → 0.6.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (391) hide show
  1. package/dist/HocComponentsPlayground.js +1 -11
  2. package/dist/lib/HocComponents/HPagination/HPagination.tsx +2 -0
  3. package/dist/lib/assets/HocLogos/Titans.svg +25 -25
  4. package/dist/lib/assets/HocLogos/shieldTitans.svg +32 -32
  5. package/dist/lib/assets/Icons/ui/connectCustomer.svg +17 -17
  6. package/dist/lib/assets/Icons/ui/ticketsNavbar.svg +5 -5
  7. package/dist/lib/assets/chessboard/blackBishop.svg +47 -47
  8. package/dist/lib/assets/chessboard/blackKing.svg +51 -51
  9. package/dist/lib/assets/chessboard/blackKnight.svg +63 -63
  10. package/dist/lib/assets/chessboard/blackPawn.svg +30 -30
  11. package/dist/lib/assets/chessboard/blackQueen.svg +68 -68
  12. package/dist/lib/assets/chessboard/blackRook.svg +81 -81
  13. package/dist/lib/assets/chessboard/whiteBishop.svg +40 -40
  14. package/dist/lib/assets/chessboard/whiteKing.svg +35 -35
  15. package/dist/lib/assets/chessboard/whiteKnight.svg +44 -44
  16. package/dist/lib/assets/chessboard/whitePawn.svg +26 -26
  17. package/dist/lib/assets/chessboard/whiteQueen.svg +54 -54
  18. package/dist/lib/assets/chessboard/whiteRook.svg +50 -50
  19. package/dist/lib/assets/games/cardMemory.svg +9 -9
  20. package/dist/lib/assets/notifications/newStore.svg +15 -15
  21. package/dist/lib/assets/store/brainRot.svg +23 -23
  22. package/dist/lib/assets/store/brainRotActive.svg +23 -23
  23. package/dist/lib/assets/store/brawlStars.svg +16 -16
  24. package/dist/lib/assets/store/brawlStarsActive.svg +16 -16
  25. package/dist/lib/assets/store/devilHunters.svg +33 -33
  26. package/dist/lib/assets/store/devilHuntersActive.svg +33 -33
  27. package/dist/lib/assets/store/halloween.svg +18 -18
  28. package/dist/lib/assets/store/halloweenActive.svg +18 -18
  29. package/dist/lib/assets/store/stitch.svg +19 -19
  30. package/dist/lib/assets/store/stitchActive.svg +19 -19
  31. package/dist/lib/assets/tickets/DoNotBurp.svg +41 -41
  32. package/dist/lib/assets/tickets/DontFart.svg +80 -80
  33. package/dist/lib/assets/tickets/NotReportBugs.svg +52 -52
  34. package/dist/lib/assets/tickets/NotUsePhone.svg +40 -40
  35. package/dist/lib/assets/tickets/notObjectInMouth.svg +64 -64
  36. package/dist/lib/assets/tickets/notRemoveMat.svg +59 -59
  37. package/dist/lib/assets/tickets/notYoutube.svg +65 -65
  38. package/dist/lib/assets/tickets/vulgaritiesInChat.svg +49 -49
  39. package/dist/lib/assets/tournament/christmasLogo.svg +120 -120
  40. package/dist/lib/assets/tournament/classicTournament.svg +18 -18
  41. package/dist/lib/assets/tournament/clockTournament.svg +19 -19
  42. package/dist/lib/assets/tournament/darkTorch.svg +202 -202
  43. package/dist/lib/assets/tournament/digimonLogo.svg +101 -101
  44. package/dist/lib/assets/tournament/halloweenLogo.svg +43 -43
  45. package/dist/lib/assets/tournament/marioLogo.svg +81 -81
  46. package/dist/lib/assets/tournament/marioVillainsLogo.svg +111 -111
  47. package/dist/lib/assets/tournament/mickeyLogo.svg +17 -17
  48. package/dist/lib/assets/tournament/phygitalTournament.svg +23 -23
  49. package/dist/lib/assets/tournament/sonicLogo.svg +127 -127
  50. package/dist/lib/assets/tournament/tournamentLeague.svg +8 -8
  51. package/dist/lib/assets/tournament/trophyHocLeague.svg +10 -10
  52. package/dist/lib/assets/tournament/trophyModal2.svg +9 -9
  53. package/dist/lib/assets/tournament/turtlesLogo.svg +102 -102
  54. package/dist/lib/assets/tournament/uCategoryBall.svg +61 -61
  55. package/dist/lib/assets/tournament/whistleAdmin.svg +11 -11
  56. package/package.json +1 -1
  57. package/dist/lib/HocComponents/HAccordion/HAccordion.js +0 -105
  58. package/dist/lib/HocComponents/HAccordion/HAccordion.styled.js +0 -33
  59. package/dist/lib/HocComponents/HBackground/HBackground.js +0 -32
  60. package/dist/lib/HocComponents/HBackground/HBackground.styled.js +0 -18
  61. package/dist/lib/HocComponents/HBlackBack/HBlackBack.js +0 -15
  62. package/dist/lib/HocComponents/HBlackBack/HBlackBack.styled.js +0 -4
  63. package/dist/lib/HocComponents/HBox/HBox.js +0 -66
  64. package/dist/lib/HocComponents/HBox/HBox.styled.js +0 -51
  65. package/dist/lib/HocComponents/HButton/HButton.js +0 -55
  66. package/dist/lib/HocComponents/HButton/HButton.styled.js +0 -51
  67. package/dist/lib/HocComponents/HCalendar/HCalendar.js +0 -34
  68. package/dist/lib/HocComponents/HCalendar/HCalendar.styled.js +0 -5
  69. package/dist/lib/HocComponents/HCalendarStyled/HCalendarStyled.js +0 -30
  70. package/dist/lib/HocComponents/HCalendarStyled/HCalendarStyled.styled.js +0 -25
  71. package/dist/lib/HocComponents/HCards/Cards.styled.js +0 -26
  72. package/dist/lib/HocComponents/HCards/HCardLayout.js +0 -41
  73. package/dist/lib/HocComponents/HCards/HPlayerCard/HCardPlayerActions.js +0 -78
  74. package/dist/lib/HocComponents/HCards/HPlayerCard/HCardPlayerInfo.js +0 -51
  75. package/dist/lib/HocComponents/HCards/HProductCard/HCardProductInfo.js +0 -82
  76. package/dist/lib/HocComponents/HCards/HProductCard/HCardProductsActions.js +0 -33
  77. package/dist/lib/HocComponents/HCircularButton/HCircularButton.js +0 -80
  78. package/dist/lib/HocComponents/HCircularButton/HCircularButton.styled.js +0 -43
  79. package/dist/lib/HocComponents/HCircularTextButton/HCircularTextButton.js +0 -37
  80. package/dist/lib/HocComponents/HCircularTextButton/HCircularTextButton.styled.js +0 -37
  81. package/dist/lib/HocComponents/HCoinLabel/HCoin.styled.js +0 -53
  82. package/dist/lib/HocComponents/HCoinLabel/HCoinLabel.js +0 -67
  83. package/dist/lib/HocComponents/HDropdown/HDropdown.js +0 -281
  84. package/dist/lib/HocComponents/HDropdown/HDropdown.styled.js +0 -162
  85. package/dist/lib/HocComponents/HInitBackgroundAnimation/HInitBackgroundAnimation.js +0 -32
  86. package/dist/lib/HocComponents/HInitBackgroundAnimation/HInitBackgroundAnimation.styled.js +0 -15
  87. package/dist/lib/HocComponents/HInput/HInput.js +0 -150
  88. package/dist/lib/HocComponents/HInput/HInput.styled.js +0 -137
  89. package/dist/lib/HocComponents/HInputArea/HInputArea.js +0 -73
  90. package/dist/lib/HocComponents/HInputArea/HInputArea.styled.js +0 -81
  91. package/dist/lib/HocComponents/HLevelUpAnimation/HLevelUpAnimation.js +0 -83
  92. package/dist/lib/HocComponents/HLevelUpAnimation/HLevelUpAnimation.styled.js +0 -6
  93. package/dist/lib/HocComponents/HLoaderSpinner/HLoaderSpinner.js +0 -22
  94. package/dist/lib/HocComponents/HLogin/HLogin.js +0 -325
  95. package/dist/lib/HocComponents/HLogin/HLogin.styled.js +0 -30
  96. package/dist/lib/HocComponents/HModal/HModal.js +0 -201
  97. package/dist/lib/HocComponents/HModal/HModal.styled.js +0 -60
  98. package/dist/lib/HocComponents/HModal/HModalSecurityCode.js +0 -38
  99. package/dist/lib/HocComponents/HModalData/HModalData.js +0 -167
  100. package/dist/lib/HocComponents/HNavbar/HHeader/HHeader.js +0 -0
  101. package/dist/lib/HocComponents/HNavbar/HHeader/Header.styled.js +0 -48
  102. package/dist/lib/HocComponents/HNavbar/HHeaderCharacter/HeaderCharacter.js +0 -353
  103. package/dist/lib/HocComponents/HNavbar/HHeaderCharacter/HeaderCharacter.styled.js +0 -63
  104. package/dist/lib/HocComponents/HNavbar/HHeaderSideMenu/HeaderSideMenu.js +0 -106
  105. package/dist/lib/HocComponents/HNavbar/HHeaderSideMenu/HeaderSideMenu.styled.js +0 -47
  106. package/dist/lib/HocComponents/HPagination/HPagination.js +0 -79
  107. package/dist/lib/HocComponents/HPopUp/HPopUp.js +0 -98
  108. package/dist/lib/HocComponents/HProgressBar/HProgressBar.js +0 -31
  109. package/dist/lib/HocComponents/HProgressBar/HProgressBar.styled.js +0 -14
  110. package/dist/lib/HocComponents/HRadio/HRadio.js +0 -107
  111. package/dist/lib/HocComponents/HRadio/HRadio.styled.js +0 -50
  112. package/dist/lib/HocComponents/HScoreBar/HScoreBar.js +0 -46
  113. package/dist/lib/HocComponents/HScoreBar/HScoreBar.styled.js +0 -49
  114. package/dist/lib/HocComponents/HSearchInput/HSearchInput.js +0 -68
  115. package/dist/lib/HocComponents/HSearchInput/HSearchInput.styled.js +0 -64
  116. package/dist/lib/HocComponents/HSlider/HSlider.js +0 -31
  117. package/dist/lib/HocComponents/HSlider/HSlider.styled.js +0 -15
  118. package/dist/lib/HocComponents/HTabs/HTabs.js +0 -45
  119. package/dist/lib/HocComponents/HTabs/HTabs.styled.js +0 -19
  120. package/dist/lib/HocComponents/HText/HText.js +0 -50
  121. package/dist/lib/HocComponents/HText/HText.styled.js +0 -56
  122. package/dist/lib/HocComponents/HTitle/HTitle.js +0 -54
  123. package/dist/lib/HocComponents/HTitle/HTitle.styled.js +0 -54
  124. package/dist/lib/HocComponents/HToggleButton/HToggleButton.js +0 -76
  125. package/dist/lib/HocComponents/HToggleButton/HToggleButton.styled.js +0 -49
  126. package/dist/lib/HocComponents/HToggleButtonCustom/HCustomToggle.styled.js +0 -59
  127. package/dist/lib/HocComponents/HToggleButtonCustom/HToggleButtonCustom.js +0 -65
  128. package/dist/lib/HocComponents/HVideoPlayer/HVideoPlayer.js +0 -36
  129. package/dist/lib/assets/HocLogos/shiledTitans.svg +0 -33
  130. package/dist/lib/assets/Icons/ui/blackBishop.svg +0 -1
  131. package/dist/lib/assets/Icons/ui/blackKing.svg +0 -32
  132. package/dist/lib/assets/Icons/ui/blackKnight.svg +0 -1
  133. package/dist/lib/assets/Icons/ui/blackQueen.svg +0 -1
  134. package/dist/lib/assets/Icons/ui/blackRook.svg +0 -1
  135. package/dist/lib/assets/Icons/ui/booking/index.js +0 -1
  136. package/dist/lib/assets/Icons/ui/booking/videos.svg +0 -14
  137. package/dist/lib/assets/Icons/ui/close.svg +0 -18
  138. package/dist/lib/assets/Icons/ui/message.svg +0 -11
  139. package/dist/lib/assets/Icons/ui/notificationRing.svg +0 -13
  140. package/dist/lib/assets/Icons/ui/startGold.svg +0 -10
  141. package/dist/lib/assets/Icons/ui/whiteBishop.svg +0 -1
  142. package/dist/lib/assets/Icons/ui/whiteKing.svg +0 -25
  143. package/dist/lib/assets/Icons/ui/whiteKnight.svg +0 -1
  144. package/dist/lib/assets/Icons/ui/whiteQueen.svg +0 -1
  145. package/dist/lib/assets/Icons/ui/whiteRook.svg +0 -1
  146. package/dist/lib/assets/backgrounds/backgroundBoard.svg +0 -203
  147. package/dist/lib/assets/characters/Evelot barber.png +0 -0
  148. package/dist/lib/assets/characters/Perdita farmer.png +0 -0
  149. package/dist/lib/assets/characters/Rowan.webp +0 -0
  150. package/dist/lib/assets/levelZero/lv0Capture.svg +0 -27
  151. package/dist/lib/assets/levelZero/lv0Capture2.svg +0 -27
  152. package/dist/lib/assets/levelZero/lv0Combat.svg +0 -32
  153. package/dist/lib/assets/levelZero/lv0Combat2.svg +0 -32
  154. package/dist/lib/assets/levelZero/lv0MateInOne.svg +0 -16
  155. package/dist/lib/assets/levelZero/lv0MateInOne2.svg +0 -16
  156. package/dist/lib/assets/levelZero/lv0OutOfCheck.svg +0 -27
  157. package/dist/lib/assets/levelZero/lv0OutOfCheck2.svg +0 -27
  158. package/dist/lib/assets/levelZero/lv0Protection.svg +0 -20
  159. package/dist/lib/assets/levelZero/lv0Protection2.svg +0 -20
  160. package/dist/lib/assets/miniGames/sudoku/bgMiniGames.svg +0 -962
  161. package/dist/lib/assets/sounds/Attention Sound.wav +0 -0
  162. package/dist/lib/assets/sounds/Boton de reclamar.wav +0 -0
  163. package/dist/lib/assets/sounds/Cancelar.wav +0 -0
  164. package/dist/lib/assets/sounds/Chat Message.wav +0 -0
  165. package/dist/lib/assets/sounds/Confirmar.wav +0 -0
  166. package/dist/lib/assets/sounds/Draw.wav +0 -0
  167. package/dist/lib/assets/sounds/Invitacion a duelo 1.wav +0 -0
  168. package/dist/lib/assets/sounds/Mover ficha de ajedrez.wav +0 -0
  169. package/dist/lib/assets/sounds/Next level.wav +0 -0
  170. package/dist/lib/assets/sounds/Rechazar duelo.wav +0 -0
  171. package/dist/lib/assets/sounds/Ruleta sound.wav +0 -0
  172. package/dist/lib/assets/sounds/Sonido correcto.wav +0 -0
  173. package/dist/lib/assets/sounds/Sonido incorrecto.wav +0 -0
  174. package/dist/lib/assets/sounds/Sonido semaforo.wav +0 -0
  175. package/dist/lib/assets/sounds/Vanquish Pop.wav +0 -0
  176. package/dist/lib/assets/sounds/VanquishPop.wav +0 -0
  177. package/dist/lib/assets/sounds/abrir chat.wav +0 -0
  178. package/dist/lib/assets/sounds/abrir settings.wav +0 -0
  179. package/dist/lib/assets/sounds/acceptModal.wav +0 -0
  180. package/dist/lib/assets/sounds/aceptar duelo.wav +0 -0
  181. package/dist/lib/assets/sounds/amenaza al rey.wav +0 -0
  182. package/dist/lib/assets/sounds/attentionSound.wav +0 -0
  183. package/dist/lib/assets/sounds/avatarButton.wav +0 -0
  184. package/dist/lib/assets/sounds/bloqueado no deja acceder.wav +0 -0
  185. package/dist/lib/assets/sounds/book-cover-close-01.wav +0 -0
  186. package/dist/lib/assets/sounds/book.wav +0 -0
  187. package/dist/lib/assets/sounds/boton avatar.wav +0 -0
  188. package/dist/lib/assets/sounds/button-1.wav +0 -0
  189. package/dist/lib/assets/sounds/button-2.wav +0 -0
  190. package/dist/lib/assets/sounds/button-25.wav +0 -0
  191. package/dist/lib/assets/sounds/cambiar opcion.wav +0 -0
  192. package/dist/lib/assets/sounds/cancel.wav +0 -0
  193. package/dist/lib/assets/sounds/cerrar sonido.wav +0 -0
  194. package/dist/lib/assets/sounds/chatMessage.wav +0 -0
  195. package/dist/lib/assets/sounds/chicken.wav +0 -0
  196. package/dist/lib/assets/sounds/chooseGame.wav +0 -0
  197. package/dist/lib/assets/sounds/claimButton.wav +0 -0
  198. package/dist/lib/assets/sounds/coins-Jackpot.wav +0 -0
  199. package/dist/lib/assets/sounds/comfirmacion modal.wav +0 -0
  200. package/dist/lib/assets/sounds/comienzo del duelo.wav +0 -0
  201. package/dist/lib/assets/sounds/confirm.wav +0 -0
  202. package/dist/lib/assets/sounds/correctMove.wav +0 -0
  203. package/dist/lib/assets/sounds/correctMovement.wav +0 -0
  204. package/dist/lib/assets/sounds/diamantes.mp3 +0 -0
  205. package/dist/lib/assets/sounds/enroque.wav +0 -0
  206. package/dist/lib/assets/sounds/escoger juego.wav +0 -0
  207. package/dist/lib/assets/sounds/in passant.wav +0 -0
  208. package/dist/lib/assets/sounds/inicio video.wav +0 -0
  209. package/dist/lib/assets/sounds/jugada correcta.wav +0 -0
  210. package/dist/lib/assets/sounds/level-up.wav +0 -0
  211. package/dist/lib/assets/sounds/levelUp.wav +0 -0
  212. package/dist/lib/assets/sounds/link.wav +0 -0
  213. package/dist/lib/assets/sounds/monedas.wav +0 -0
  214. package/dist/lib/assets/sounds/muerte rey.wav +0 -0
  215. package/dist/lib/assets/sounds/next.wav +0 -0
  216. package/dist/lib/assets/sounds/nextLevel.wav +0 -0
  217. package/dist/lib/assets/sounds/notificacion.wav +0 -0
  218. package/dist/lib/assets/sounds/openChat.wav +0 -0
  219. package/dist/lib/assets/sounds/openSettings.wav +0 -0
  220. package/dist/lib/assets/sounds/optionSettings.wav +0 -0
  221. package/dist/lib/assets/sounds/page-flip-1.wav +0 -0
  222. package/dist/lib/assets/sounds/page-flip-8.wav +0 -0
  223. package/dist/lib/assets/sounds/pageFlip1.wav +0 -0
  224. package/dist/lib/assets/sounds/pageFlip2.wav +0 -0
  225. package/dist/lib/assets/sounds/pasar las cartas.wav +0 -0
  226. package/dist/lib/assets/sounds/passCards.wav +0 -0
  227. package/dist/lib/assets/sounds/presionar opciones settings.wav +0 -0
  228. package/dist/lib/assets/sounds/quiz.wav +0 -0
  229. package/dist/lib/assets/sounds/regresar.wav +0 -0
  230. package/dist/lib/assets/sounds/secondaryAreaSelection.wav +0 -0
  231. package/dist/lib/assets/sounds/seleccion de areas secundarias.wav +0 -0
  232. package/dist/lib/assets/sounds/seleccionar pilar.wav +0 -0
  233. package/dist/lib/assets/sounds/slot.wav +0 -0
  234. package/dist/lib/assets/sounds/sonido de matar pieza.wav +0 -0
  235. package/dist/lib/assets/sounds/startVideo.wav +0 -0
  236. package/dist/lib/assets/sounds/tape-recorder-close-1.wav +0 -0
  237. package/dist/lib/assets/sounds/tape-recorder-eject-1.wav +0 -0
  238. package/dist/lib/assets/sounds/toggle off.wav +0 -0
  239. package/dist/lib/assets/sounds/toggle on.wav +0 -0
  240. package/dist/lib/assets/sounds/toggle secundario.wav +0 -0
  241. package/dist/lib/assets/sounds/toggleOff.wav +0 -0
  242. package/dist/lib/assets/sounds/toggleOn.wav +0 -0
  243. package/dist/lib/assets/sounds/whip-whoosh-02.wav +0 -0
  244. package/dist/lib/assets/sounds/whip-whoosh-03.wav +0 -0
  245. package/dist/lib/assets/store/dragonball.svg +0 -16
  246. package/dist/lib/assets/store/dragonballActive.svg +0 -16
  247. package/dist/lib/assets/studiesCards/1-Learn To Play Chess_1-Pawn Promotion.png +0 -0
  248. package/dist/lib/assets/studiesCards/1-Learn To Play Chess_2-En Passant.png +0 -0
  249. package/dist/lib/assets/studiesCards/1-Learn To Play Chess_3-Moving and Capturing.png +0 -0
  250. package/dist/lib/assets/studiesCards/1-Learn To Play Chess_4-Castling.png +0 -0
  251. package/dist/lib/assets/studiesCards/10-Winning with Tactics_1-Sacrificing to Win.png +0 -0
  252. package/dist/lib/assets/studiesCards/10-Winning with Tactics_10-Desperado and Zwischenzug.png +0 -0
  253. package/dist/lib/assets/studiesCards/10-Winning with Tactics_2-Trapped Piece.png +0 -0
  254. package/dist/lib/assets/studiesCards/10-Winning with Tactics_3-Discovered Attack.png +0 -0
  255. package/dist/lib/assets/studiesCards/10-Winning with Tactics_4-Discovered Check.png +0 -0
  256. package/dist/lib/assets/studiesCards/10-Winning with Tactics_5-Double Check.png +0 -0
  257. package/dist/lib/assets/studiesCards/10-Winning with Tactics_6-Remove the Defender.png +0 -0
  258. package/dist/lib/assets/studiesCards/10-Winning with Tactics_7-smothered mate.png +0 -0
  259. package/dist/lib/assets/studiesCards/10-Winning with Tactics_8-Deflection.png +0 -0
  260. package/dist/lib/assets/studiesCards/10-Winning with Tactics_9-Decoy.png +0 -0
  261. package/dist/lib/assets/studiesCards/11-Forcing Moves_1-Powerful moves.png +0 -0
  262. package/dist/lib/assets/studiesCards/11-Forcing Moves_2-Combinations.png +0 -0
  263. package/dist/lib/assets/studiesCards/11-Forcing Moves_3-Checkmate in 3 Moves.png +0 -0
  264. package/dist/lib/assets/studiesCards/11-Forcing Moves_4-Queen Sacrifices.png +0 -0
  265. package/dist/lib/assets/studiesCards/11-Forcing Moves_5-Saving Draws.png +0 -0
  266. package/dist/lib/assets/studiesCards/12-Reading the Board_1-Pawn Structures.png +0 -0
  267. package/dist/lib/assets/studiesCards/12-Reading the Board_2-Pawn Chains.png +0 -0
  268. package/dist/lib/assets/studiesCards/12-Reading the Board_3-Space.png +0 -0
  269. package/dist/lib/assets/studiesCards/12-Reading the Board_4-Open, Closed, Semi-open Games.png +0 -0
  270. package/dist/lib/assets/studiesCards/12-Reading the Board_5-Push, Capture, or Ignore.png +0 -0
  271. package/dist/lib/assets/studiesCards/12-Reading the Board_5-When to Trade Pieces.png +0 -0
  272. package/dist/lib/assets/studiesCards/12-Reading the Board_6-Advanced Chess Notation.png +0 -0
  273. package/dist/lib/assets/studiesCards/13-Key Openings_1-Offbeat Openings.png +0 -0
  274. package/dist/lib/assets/studiesCards/13-Key Openings_1-Offbeat Openings/342/200/250.png +0 -0
  275. package/dist/lib/assets/studiesCards/13-Key Openings_2-Popular e4 Openings.png +0 -0
  276. package/dist/lib/assets/studiesCards/13-Key Openings_3-Popular e4 Defenses The Sicilian.png +0 -0
  277. package/dist/lib/assets/studiesCards/13-Key Openings_4-Popular e4 Defenses French and Caro-Kann.png +0 -0
  278. package/dist/lib/assets/studiesCards/13-Key Openings_5-Popular d4 Openings.png +0 -0
  279. package/dist/lib/assets/studiesCards/13-Key Openings_6-Popular d4 Defenses nf6 and the Dutch.png +0 -0
  280. package/dist/lib/assets/studiesCards/13-Key Openings_7-Gambits.png +0 -0
  281. package/dist/lib/assets/studiesCards/13-Key Openings_7-Gambits/342/200/250.png +0 -0
  282. package/dist/lib/assets/studiesCards/13-Key Openings_8-Opening Traps.png +0 -0
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  391. package/dist/types.d.ts +0 -9
@@ -1,1265 +0,0 @@
1
- // Auto-generated file - Chess Course Studies
2
- // Generated by process_course_images.py
3
-
4
- import LearnToPlayChess_PawnPromotion from "../assets/studiesCards/1-Learn To Play Chess_1-Pawn Promotion.png";
5
- import LearnToPlayChess_EnPassant from "../assets/studiesCards/1-Learn To Play Chess_2-En Passant.png";
6
- import LearnToPlayChess_MovingandCapturing from "../assets/studiesCards/1-Learn To Play Chess_3-Moving and Capturing.png";
7
- import LearnToPlayChess_Castling from "../assets/studiesCards/1-Learn To Play Chess_4-Castling.png";
8
- import PlayingtheGame_TheValueOfThePieces from "../assets/studiesCards/2-Playing the Game_1-The Value Of The Pieces.png";
9
- import PlayingtheGame_FindingtheRightMove from "../assets/studiesCards/2-Playing the Game_2-Finding the Right Move.png";
10
- import PlayingtheGame_TheLanguageofChess from "../assets/studiesCards/2-Playing the Game_3-The Language of Chess.png";
11
- import PlayingtheGame_PlayingaGame from "../assets/studiesCards/2-Playing the Game_4-Playing a Game.png";
12
- import PlayingtheGame_Stalemate from "../assets/studiesCards/2-Playing the Game_5-Stalemate.png";
13
- import PlayingtheGame_OtherDraws from "../assets/studiesCards/2-Playing the Game_6-Other Draws.png";
14
- import OpeningPrinciples_ControltheCenter from "../assets/studiesCards/3-Opening Principles_1-Control the Center.png";
15
- import OpeningPrinciples_DevelopYourPieces from "../assets/studiesCards/3-Opening Principles_2-Develop Your Pieces.png";
16
- import OpeningPrinciples_ProtectYourKing from "../assets/studiesCards/3-Opening Principles_3-Protect Your King.png";
17
- import OpeningPrinciples_ActivePieces from "../assets/studiesCards/3-Opening Principles_4-Active Pieces.png";
18
- import OpeningPrinciples_PhasesoftheGame from "../assets/studiesCards/3-Opening Principles_5-Phases of the Game.png";
19
- import Winningthegame_The4MoveCheckmate from "../assets/studiesCards/4-Winning the game_1-The 4-Move Checkmate.png";
20
- import Winningthegame_AssistedCheckmates from "../assets/studiesCards/4-Winning the game_2-Assisted Checkmates.png";
21
- import Winningthegame_CheckmatewithTwoRooks from "../assets/studiesCards/4-Winning the game_3-Checkmate with Two Rooks.png";
22
- import Winningthegame_CheckmatewiththeQueen from "../assets/studiesCards/4-Winning the game_4-Checkmate with the Queen.png";
23
- import Winningthegame_CheckmatewiththeRook from "../assets/studiesCards/4-Winning the game_5-Checkmate with the Rook.png";
24
- import CapturingPieces_EvaluatingCaptures from "../assets/studiesCards/5-Capturing Pieces_1-Evaluating Captures.png";
25
- import CapturingPieces_TacticsandHangingPieces from "../assets/studiesCards/5-Capturing Pieces_2-Tactics and Hanging Pieces.png";
26
- import CapturingPieces_CountingCaptures from "../assets/studiesCards/5-Capturing Pieces_3-Counting Captures.png";
27
- import CapturingPieces_Forks from "../assets/studiesCards/5-Capturing Pieces_4-Forks.png";
28
- import CapturingPieces_Pins from "../assets/studiesCards/5-Capturing Pieces_5-Pins.png";
29
- import CapturingPieces_PilingUp from "../assets/studiesCards/5-Capturing Pieces_6-Piling Up.png";
30
- import CapturingPieces_Skewers from "../assets/studiesCards/5-Capturing Pieces_7-Skewers.png";
31
- import CapturingPieces_AvoidingBadTrades from "../assets/studiesCards/5-Capturing Pieces_8-Avoiding Bad Trades.png";
32
- import CapturingPieces_YourOpponentsMove from "../assets/studiesCards/5-Capturing Pieces_9-Your Opponent's Move.png";
33
- import FindingCheckmate_PawnRace from "../assets/studiesCards/6-Finding Checkmate_1-Pawn Race.png";
34
- import FindingCheckmate_BackRankCheckmates from "../assets/studiesCards/6-Finding Checkmate_2-Back Rank Checkmates.png";
35
- import FindingCheckmate_WeakTargetsf2andf7 from "../assets/studiesCards/6-Finding Checkmate_3-Weak Targets f2 and f7.png";
36
- import FindingCheckmate_KingSafety from "../assets/studiesCards/6-Finding Checkmate_4-King Safety.png";
37
- import FindingCheckmate_DontJustCheck from "../assets/studiesCards/6-Finding Checkmate_5-Don't Just Check.png";
38
- import FindingCheckmate_Checkmatein2Moves from "../assets/studiesCards/6-Finding Checkmate_6-Checkmate in 2 Moves.png";
39
- import IntrotoBookOpenings_e4OpeningsforBeginners from "../assets/studiesCards/7-Intro to Book Openings_1-e4 Openings for Beginners.png";
40
- import IntrotoBookOpenings_d4OpeningsforBeginners from "../assets/studiesCards/7-Intro to Book Openings_2-d4 Openings for Beginners.png";
41
- import IntrotoBookOpenings_DefendingAgainste4e5andtheSicilian from "../assets/studiesCards/7-Intro to Book Openings_3-Defending Against e4 e5 and the Sicilian.png";
42
- import IntrotoBookOpenings_DefendingAgainste4FrenchCaroKannScandinavian from "../assets/studiesCards/7-Intro to Book Openings_4-Defending Against e4 French Caro-Kann Scandinavian.png";
43
- import IntrotoBookOpenings_DefendingAgainstd4d5andNf6 from "../assets/studiesCards/7-Intro to Book Openings_5-Defending Against d4 d5 and Nf6.png";
44
- import MaketheMostofYourPieces_UsingYourKnights from "../assets/studiesCards/8-Make the Most of Your Pieces_1-Using Your Knights.png";
45
- import MaketheMostofYourPieces_UsingYourBishops from "../assets/studiesCards/8-Make the Most of Your Pieces_2-Using Your Bishops.png";
46
- import MaketheMostofYourPieces_UsingYourRooks from "../assets/studiesCards/8-Make the Most of Your Pieces_3-Using Your Rooks.png";
47
- import MaketheMostofYourPieces_UsingYourQueen from "../assets/studiesCards/8-Make the Most of Your Pieces_4-Using Your Queen.png";
48
- import MaketheMostofYourPieces_UsingYourKing from "../assets/studiesCards/8-Make the Most of Your Pieces_5-Using Your King.png";
49
- import MaketheMostofYourPieces_UsingYourPawns from "../assets/studiesCards/8-Make the Most of Your Pieces_6-Using Your Pawns.png";
50
- import MaketheMostofYourPieces_PiecesWorkingTogether from "../assets/studiesCards/8-Make the Most of Your Pieces_7-Pieces Working Together.png";
51
- import UnderstandingEndgames_PassedPawns from "../assets/studiesCards/9-Understanding End games_1-Passed Pawns.png";
52
- import UnderstandingEndgames_EscortthePawn from "../assets/studiesCards/9-Understanding End games_2-Escort the Pawn.png";
53
- import UnderstandingEndgames_SacrificingtoPromote from "../assets/studiesCards/9-Understanding End games_3-Sacrificing to Promote.png";
54
- import UnderstandingEndgames_ExchangingDowntoaWin from "../assets/studiesCards/9-Understanding End games_4-Exchanging Down to a Win.png";
55
- import UnderstandingEndgames_3v3PawnBreakthrough from "../assets/studiesCards/9-Understanding End games_4-3 v 3 Pawn Breakthrough.png";
56
- import UnderstandingEndgames_RuleoftheSquare from "../assets/studiesCards/9-Understanding End games_5-Rule of the Square.png";
57
- import UnderstandingEndgames_CreatingaPassedPawn from "../assets/studiesCards/9-Understanding End games_6-Creating a Passed Pawn.png";
58
- import WinningwithTactics_SacrificingtoWin from "../assets/studiesCards/10-Winning with Tactics_1-Sacrificing to Win.png";
59
- import WinningwithTactics_TrappedPiece from "../assets/studiesCards/10-Winning with Tactics_2-Trapped Piece.png";
60
- import WinningwithTactics_DiscoveredAttack from "../assets/studiesCards/10-Winning with Tactics_3-Discovered Attack.png";
61
- import WinningwithTactics_DiscoveredCheck from "../assets/studiesCards/10-Winning with Tactics_4-Discovered Check.png";
62
- import WinningwithTactics_DoubleCheck from "../assets/studiesCards/10-Winning with Tactics_5-Double Check.png";
63
- import WinningwithTactics_RemovetheDefender from "../assets/studiesCards/10-Winning with Tactics_6-Remove the Defender.png";
64
- import WinningwithTactics_smotheredmate from "../assets/studiesCards/10-Winning with Tactics_7-smothered mate.png";
65
- import WinningwithTactics_Deflection from "../assets/studiesCards/10-Winning with Tactics_8-Deflection.png";
66
- import WinningwithTactics_Decoy from "../assets/studiesCards/10-Winning with Tactics_9-Decoy.png";
67
- import WinningwithTactics_DesperadoandZwischenzug from "../assets/studiesCards/10-Winning with Tactics_10-Desperado and Zwischenzug.png";
68
- import ForcingMoves_Powerfulmoves from "../assets/studiesCards/11-Forcing Moves_1-Powerful moves.png";
69
- import ForcingMoves_Combinations from "../assets/studiesCards/11-Forcing Moves_2-Combinations.png";
70
- import ForcingMoves_Checkmatein3Moves from "../assets/studiesCards/11-Forcing Moves_3-Checkmate in 3 Moves.png";
71
- import ForcingMoves_QueenSacrifices from "../assets/studiesCards/11-Forcing Moves_4-Queen Sacrifices.png";
72
- import ForcingMoves_SavingDraws from "../assets/studiesCards/11-Forcing Moves_5-Saving Draws.png";
73
- import ReadingtheBoard_PawnStructures from "../assets/studiesCards/12-Reading the Board_1-Pawn Structures.png";
74
- import ReadingtheBoard_PawnChains from "../assets/studiesCards/12-Reading the Board_2-Pawn Chains.png";
75
- import ReadingtheBoard_Space from "../assets/studiesCards/12-Reading the Board_3-Space.png";
76
- import ReadingtheBoard_OpenClosedSemiopenGames from "../assets/studiesCards/12-Reading the Board_4-Open, Closed, Semi-open Games.png";
77
- import ReadingtheBoard_WhentoTradePieces from "../assets/studiesCards/12-Reading the Board_5-When to Trade Pieces.png";
78
- import ReadingtheBoard_PushCaptureorIgnore from "../assets/studiesCards/12-Reading the Board_5-Push, Capture, or Ignore.png";
79
- import ReadingtheBoard_AdvancedChessNotation from "../assets/studiesCards/12-Reading the Board_6-Advanced Chess Notation.png";
80
- import KeyOpenings_OffbeatOpenings from "../assets/studiesCards/13-Key Openings_1-Offbeat Openings.png";
81
- import KeyOpenings_Populare4Openings from "../assets/studiesCards/13-Key Openings_2-Popular e4 Openings.png";
82
- import KeyOpenings_Populare4DefensesTheSicilian from "../assets/studiesCards/13-Key Openings_3-Popular e4 Defenses The Sicilian.png";
83
- import KeyOpenings_Populare4DefensesFrenchandCaroKann from "../assets/studiesCards/13-Key Openings_4-Popular e4 Defenses French and Caro-Kann.png";
84
- import KeyOpenings_Populard4Openings from "../assets/studiesCards/13-Key Openings_5-Popular d4 Openings.png";
85
- import KeyOpenings_Populard4Defensesnf6andtheDutch from "../assets/studiesCards/13-Key Openings_6-Popular d4 Defenses nf6 and the Dutch.png";
86
- import KeyOpenings_Gambits from "../assets/studiesCards/13-Key Openings_7-Gambits.png";
87
- import KeyOpenings_OpeningTraps from "../assets/studiesCards/13-Key Openings_8-Opening Traps.png";
88
- import ChoosingtheBestMove_HowtoChooseaMove from "../assets/studiesCards/14-Choosing the Best Move_1-How to Choose a Move.png";
89
- import ChoosingtheBestMove_MakingaPlan from "../assets/studiesCards/14-Choosing the Best Move_2-Making a Plan.png";
90
- import ChoosingtheBestMove_PositionalPlay from "../assets/studiesCards/14-Choosing the Best Move_3-Positional Play.png";
91
- import ChoosingtheBestMove_GoodBadPieces from "../assets/studiesCards/14-Choosing the Best Move_4-Good & Bad Pieces.png";
92
- import ChoosingtheBestMove_PlayingaBadPosition from "../assets/studiesCards/14-Choosing the Best Move_5-Playing a Bad Position.png";
93
- import ChoosingtheBestMove_WhenYoureLosing from "../assets/studiesCards/14-Choosing the Best Move_6-When You're Losing.png";
94
- import ChoosingtheBestMove_WinningtheWonGame from "../assets/studiesCards/14-Choosing the Best Move_7-Winning the Won Game.png";
95
- import ChoosingtheBestMove_OvercomingYourEmotions from "../assets/studiesCards/14-Choosing the Best Move_8-Overcoming Your Emotions.png";
96
- import ActivatingYourPieces_Breakthrough from "../assets/studiesCards/15-Activating Your Pieces_1-Breakthrough.png";
97
- import ActivatingYourPieces_PawnsintheMiddlegame from "../assets/studiesCards/15-Activating Your Pieces_2-Pawns in the Middlegame.png";
98
- import ActivatingYourPieces_BlockadingPawns from "../assets/studiesCards/15-Activating Your Pieces_3-Blockading Pawns.png";
99
- import ActivatingYourPieces_IsolatedandHangingPawns from "../assets/studiesCards/15-Activating Your Pieces_4-Isolated and Hanging Pawns.png";
100
- import ActivatingYourPieces_Outposts from "../assets/studiesCards/15-Activating Your Pieces_5-Outposts.png";
101
- import ActivatingYourPieces_UsingtheBishopPair from "../assets/studiesCards/15-Activating Your Pieces_6-Using the Bishop Pair.png";
102
- import ActivatingYourPieces_BishopsvsKnights from "../assets/studiesCards/15-Activating Your Pieces_7-Bishops vs Knights.png";
103
- import ActivatingYourPieces_Batteries from "../assets/studiesCards/15-Activating Your Pieces_8-Batteries.png";
104
- import ActivatingYourPieces_Pigsonthe7thRank from "../assets/studiesCards/15-Activating Your Pieces_9-Pigs on the 7th Rank.png";
105
- import ActivatingYourPieces_Windmill from "../assets/studiesCards/15-Activating Your Pieces_10-Windmill.png";
106
- import AdvancedEndgames_EndgamePrinciples from "../assets/studiesCards/16-Advanced Endgames_1-Endgame Principles.png";
107
- import AdvancedEndgames_CommonRookEndgames from "../assets/studiesCards/16-Advanced Endgames_2-Common Rook Endgames.png";
108
- import AdvancedEndgames_KingOpposition from "../assets/studiesCards/16-Advanced Endgames_3-King Opposition.png";
109
- import AdvancedEndgames_Zugzwang from "../assets/studiesCards/16-Advanced Endgames_4-Zugzwang.png";
110
- import AdvancedEndgames_OppositeColoredBishopsintheEndgame from "../assets/studiesCards/16-Advanced Endgames_5-Opposite Colored Bishops in the Endgame.png";
111
- import AttackingtheKing_KinginDanger from "../assets/studiesCards/17-Attacking the King_1-King in Danger.png";
112
- import AttackingtheKing_AttackingtheCastledKing from "../assets/studiesCards/17-Attacking the King_2-Attacking the Castled King.png";
113
- import AttackingtheKing_AdvancedCheckmatePatterns from "../assets/studiesCards/17-Attacking the King_3-Advanced Checkmate Patterns.png";
114
- import AttackingtheKing_MatingNet from "../assets/studiesCards/17-Attacking the King_4-Mating Net.png";
115
- import AttackingtheKing_ProvokingWeaknesses from "../assets/studiesCards/17-Attacking the King_5-Provoking Weaknesses.png";
116
- import AttackingtheKing_PawnStorms from "../assets/studiesCards/17-Attacking the King_6-Pawn Storms.png";
117
- import AttackingtheKing_DefendingtheKing from "../assets/studiesCards/17-Attacking the King_6-Defending the King.png";
118
- import AdvancedTactics_ExchangeSacrifices from "../assets/studiesCards/18-Advanced Tactics_1-Exchange Sacrifices.png";
119
- import AdvancedTactics_ClearanceSacrifices from "../assets/studiesCards/18-Advanced Tactics_2-Clearance Sacrifices.png";
120
- import AdvancedTactics_Overloading from "../assets/studiesCards/18-Advanced Tactics_3-Overloading.png";
121
- import AdvancedTactics_Interference from "../assets/studiesCards/18-Advanced Tactics_4-Interference.png";
122
- import AdvancedTactics_Underpromotion from "../assets/studiesCards/18-Advanced Tactics_5-Underpromotion.png";
123
- import EndgamePatterns_DistantOpposition from "../assets/studiesCards/19-Endgame Patterns_1-Distant Opposition.png";
124
- import EndgamePatterns_Triangulation from "../assets/studiesCards/19-Endgame Patterns_2-Triangulation.png";
125
- import EndgamePatterns_LucenaPosition from "../assets/studiesCards/19-Endgame Patterns_3-Lucena Position.png";
126
- import EndgamePatterns_PhilidorPosition from "../assets/studiesCards/19-Endgame Patterns_4-Philidor Position.png";
127
- import EndgamePatterns_PiecesandPawns from "../assets/studiesCards/19-Endgame Patterns_5-Pieces and Pawns.png";
128
- import EndgamePatterns_QueenvsPawn from "../assets/studiesCards/19-Endgame Patterns_6-Queen vs Pawn.png";
129
- import EndgamePatterns_TwoBishopCheckmate from "../assets/studiesCards/19-Endgame Patterns_7-Two Bishop Checkmate.png";
130
- export var allStudies = [{
131
- groupID: 1,
132
- groupName: "Learn To Play Chess",
133
- lessonID: 1,
134
- lessonName: "Pawn Promotion",
135
- lessonDescription: "When a pawn reaches the end of the board it “promotes”, it turns into another piece. Most of the time players promote to a queen, but a rook, knight, or bishop is also possible.",
136
- tags: [],
137
- img: LearnToPlayChess_PawnPromotion,
138
- video: "1-Learn To Play Chess_1-Pawn Promotion.mp4"
139
- }, {
140
- groupID: 1,
141
- groupName: "Learn To Play Chess",
142
- lessonID: 2,
143
- lessonName: "En Passant",
144
- lessonDescription: "There is one weird pawn move where a pawn makes its first move up two squares and can be captured! Watch the video to learn more.",
145
- tags: [],
146
- img: LearnToPlayChess_EnPassant,
147
- video: "1-Learn To Play Chess_2-En Passant.mp4"
148
- }, {
149
- groupID: 1,
150
- groupName: "Learn To Play Chess",
151
- lessonID: 3,
152
- lessonName: "Moving and Capturing",
153
- lessonDescription: "A great strategy to help win chess games is to capture opposing pieces. Most captures are made the same way that pieces normally move, but pawns capture diagonally.",
154
- tags: [],
155
- img: LearnToPlayChess_MovingandCapturing,
156
- video: "1-Learn To Play Chess_3-Moving and Capturing.mp4"
157
- }, {
158
- groupID: 1,
159
- groupName: "Learn To Play Chess",
160
- lessonID: 4,
161
- lessonName: "Castling",
162
- lessonDescription: "The king may move two squares to either side, with the rook moving to the other side of the king. Not legal if either piece has moved or if the king would move into, out of, or through check.",
163
- tags: [],
164
- img: LearnToPlayChess_Castling,
165
- video: "1-Learn To Play Chess_4-Castling.mp4"
166
- }, {
167
- groupID: 2,
168
- groupName: "Playing the Game",
169
- lessonID: 1,
170
- lessonName: "The Value Of The Pieces",
171
- lessonDescription: "Each chess piece has a value to help decide which captures are best. A pawn is worth 1 point. A knight is worth 3. A bishop is also worth 3. A rook is worth 5. The queen is worth 9. And the king is worth the whole game!",
172
- tags: [],
173
- img: PlayingtheGame_TheValueOfThePieces,
174
- video: "2-Playing the Game_1-The Value Of The Pieces.mp4"
175
- }, {
176
- groupID: 2,
177
- groupName: "Playing the Game",
178
- lessonID: 2,
179
- lessonName: "Finding the Right Move",
180
- lessonDescription: "Each turn you will want to consider your option and your opponent's options. You'll want to pay particular attention to checks, captures and threats.",
181
- tags: [],
182
- img: PlayingtheGame_FindingtheRightMove,
183
- video: "2-Playing the Game_2-Finding the Right Move.mp4"
184
- }, {
185
- groupID: 2,
186
- groupName: "Playing the Game",
187
- lessonID: 3,
188
- lessonName: "The Language of Chess",
189
- lessonDescription: "Every square in chess has a name, with vertical files from a-h horizontal ranks from 1-8. Each move is written with a letter for the piece and the square it moves to. Watch the video for more.",
190
- tags: [],
191
- img: PlayingtheGame_TheLanguageofChess,
192
- video: "2-Playing the Game_3-The Language of Chess.mp4"
193
- }, {
194
- groupID: 2,
195
- groupName: "Playing the Game",
196
- lessonID: 4,
197
- lessonName: "Playing a Game",
198
- lessonDescription: "Watch the video for a complete game of chess played with all moves explained.",
199
- tags: [],
200
- img: PlayingtheGame_PlayingaGame,
201
- video: "2-Playing the Game_4-Playing a Game.mp4"
202
- }, {
203
- groupID: 2,
204
- groupName: "Playing the Game",
205
- lessonID: 5,
206
- lessonName: "Stalemate",
207
- lessonDescription: "Stalemate occurs when there are no possible moves, but neither king is in check. Stalemate is a draw, even if one of the players has many more pieces on the board.",
208
- tags: [],
209
- img: PlayingtheGame_Stalemate,
210
- video: "2-Playing the Game_5-Stalemate.mp4"
211
- }, {
212
- groupID: 2,
213
- groupName: "Playing the Game",
214
- lessonID: 6,
215
- lessonName: "Other Draws",
216
- lessonDescription: "Chess games can end in draws because of stalemate, an agreement between the players, three repetitions of the same position, or 50 moves without a pawn move or a capture.",
217
- tags: [],
218
- img: PlayingtheGame_OtherDraws,
219
- video: "2-Playing the Game_6-Other Draws.mp4"
220
- }, {
221
- groupID: 3,
222
- groupName: "Opening Principles",
223
- lessonID: 1,
224
- lessonName: "Control the Center",
225
- lessonDescription: "Put your pieces in the ideal position to control the most important part of the board - the center.",
226
- tags: [],
227
- img: OpeningPrinciples_ControltheCenter,
228
- video: "3-Opening Principles_1-Control the Center.mp4"
229
- }, {
230
- groupID: 3,
231
- groupName: "Opening Principles",
232
- lessonID: 2,
233
- lessonName: "Develop Your Pieces",
234
- lessonDescription: "Take control of the game by developing your pieces rapidly to squares where they control the center.",
235
- tags: [],
236
- img: OpeningPrinciples_DevelopYourPieces,
237
- video: "3-Opening Principles_2-Develop Your Pieces.mp4"
238
- }, {
239
- groupID: 3,
240
- groupName: "Opening Principles",
241
- lessonID: 3,
242
- lessonName: "Protect Your King",
243
- lessonDescription: "Usually the best way to secure your king is to castle.",
244
- tags: [],
245
- img: OpeningPrinciples_ProtectYourKing,
246
- video: "3-Opening Principles_3-Protect Your King.mp4"
247
- }, {
248
- groupID: 3,
249
- groupName: "Opening Principles",
250
- lessonID: 4,
251
- lessonName: "Active Pieces",
252
- lessonDescription: "An active piece has the potential to make many moves. The best way to get pieces active is to move them towards the center of the board.",
253
- tags: [],
254
- img: OpeningPrinciples_ActivePieces,
255
- video: "3-Opening Principles_4-Active Pieces.mp4"
256
- }, {
257
- groupID: 3,
258
- groupName: "Opening Principles",
259
- lessonID: 5,
260
- lessonName: "Phases of the Game",
261
- lessonDescription: "Chess games typically feature three phases, the opening, the middlegame and the endgame. Watch the video to learn what to focus on during each phase.",
262
- tags: [],
263
- img: OpeningPrinciples_PhasesoftheGame,
264
- video: "3-Opening Principles_5-Phases of the Game.mp4"
265
- }, {
266
- groupID: 4,
267
- groupName: "Winning the game",
268
- lessonID: 1,
269
- lessonName: "The 4-Move Checkmate",
270
- lessonDescription: "The four-move checkmate is a common way to win at the beginner level. 1. e4 e5 2. Qh5 Nc6 3.Bc4 with Qxf7# Black can stop it by blocking the white queen from reaching f7.",
271
- tags: [],
272
- img: Winningthegame_The4MoveCheckmate,
273
- video: "4-Winning the game_1-The 4-Move Checkmate.mp4"
274
- }, {
275
- groupID: 4,
276
- groupName: "Winning the game",
277
- lessonID: 2,
278
- lessonName: "Assisted Checkmates",
279
- lessonDescription: "Because the king can't move into check it is often possible to checkmate by placing a queen next to the opponent's king and having the queen defended by another one of your pieces.",
280
- tags: [],
281
- img: Winningthegame_AssistedCheckmates,
282
- video: "4-Winning the game_2-Assisted Checkmates.mp4"
283
- }, {
284
- groupID: 4,
285
- groupName: "Winning the game",
286
- lessonID: 3,
287
- lessonName: "Checkmate with Two Rooks",
288
- lessonDescription: "When you have two rooks or a rook and queen, the pieces can take turns controlling rows on the board until the opposing king runs out of squares. Watch the video for more details.",
289
- tags: [],
290
- img: Winningthegame_CheckmatewithTwoRooks,
291
- video: "4-Winning the game_3-Checkmate with Two Rooks.mp4"
292
- }, {
293
- groupID: 4,
294
- groupName: "Winning the game",
295
- lessonID: 4,
296
- lessonName: "Checkmate with the Queen",
297
- lessonDescription: "You can force checkmate with a king and queen against a king. Your queen can force the king to the edge and then your king can help for an assisted checkmate. Watch the video for details.",
298
- tags: [],
299
- img: Winningthegame_CheckmatewiththeQueen,
300
- video: "4-Winning the game_4-Checkmate with the Queen.mp4"
301
- }, {
302
- groupID: 4,
303
- groupName: "Winning the game",
304
- lessonID: 5,
305
- lessonName: "Checkmate with the Rook",
306
- lessonDescription: "A king and rook can checkmate a lone king. The simplest mating strategy is known as the box method. Watch the video for details.",
307
- tags: [],
308
- img: Winningthegame_CheckmatewiththeRook,
309
- video: "4-Winning the game_5-Checkmate with the Rook.mp4"
310
- }, {
311
- groupID: 5,
312
- groupName: "Capturing Pieces",
313
- lessonID: 1,
314
- lessonName: "Evaluating Captures",
315
- lessonDescription: "Each piece has a numerical value that can help you evaluate whether exchanging it makes sense. Pawns are 1 point, knights are 3 points, bishops are 3 points, rooks are 5 points, queens are 9 points, kings are the whole game!",
316
- tags: [],
317
- img: CapturingPieces_EvaluatingCaptures,
318
- video: "5-Capturing Pieces_1-Evaluating Captures.mp4"
319
- }, {
320
- groupID: 5,
321
- groupName: "Capturing Pieces",
322
- lessonID: 2,
323
- lessonName: "Tactics and Hanging Pieces",
324
- lessonDescription: "Tactics are the types of moves you can use to gain an immediate advantage. Watch out for which pieces are unprotected each turn. If you can capture one, it's usually a good idea!",
325
- tags: [],
326
- img: CapturingPieces_TacticsandHangingPieces,
327
- video: "5-Capturing Pieces_2-Tactics and Hanging Pieces.mp4"
328
- }, {
329
- groupID: 5,
330
- groupName: "Capturing Pieces",
331
- lessonID: 3,
332
- lessonName: "Counting Captures",
333
- lessonDescription: "It's usually a good idea to capture something if you have more attacking pieces than the opponent has defending pieces. That way you will get to make the first and last capture.",
334
- tags: [],
335
- img: CapturingPieces_CountingCaptures,
336
- video: "5-Capturing Pieces_3-Counting Captures.mp4"
337
- }, {
338
- groupID: 5,
339
- groupName: "Capturing Pieces",
340
- lessonID: 4,
341
- lessonName: "Forks",
342
- lessonDescription: "One way to win material is to attack more than one piece at a time with one of your own. This technique is known as a fork.",
343
- tags: [],
344
- img: CapturingPieces_Forks,
345
- video: "5-Capturing Pieces_4-Forks.mp4"
346
- }, {
347
- groupID: 5,
348
- groupName: "Capturing Pieces",
349
- lessonID: 5,
350
- lessonName: "Pins",
351
- lessonDescription: "A pin occurs when a piece is under attack and cannot move without exposing a more valuable piece to capture. An absolute pin occurs when a piece is pinned against a king.",
352
- tags: [],
353
- img: CapturingPieces_Pins,
354
- video: "5-Capturing Pieces_5-Pins.mp4"
355
- }, {
356
- groupID: 5,
357
- groupName: "Capturing Pieces",
358
- lessonID: 6,
359
- lessonName: "Piling Up",
360
- lessonDescription: "Once you have pinned a piece, it can't or shouldn't move. Often the best way to take advantage is to add more attacking pieces until the pinned piece can be captured in the best way.",
361
- tags: [],
362
- img: CapturingPieces_PilingUp,
363
- video: "5-Capturing Pieces_6-Piling Up.mp4"
364
- }, {
365
- groupID: 5,
366
- groupName: "Capturing Pieces",
367
- lessonID: 7,
368
- lessonName: "Skewers",
369
- lessonDescription: "A skewer occurs when one piece attacks an opposing piece, that has a less valuable piece behind it, that can be captured once it moves.",
370
- tags: [],
371
- img: CapturingPieces_Skewers,
372
- video: "5-Capturing Pieces_7-Skewers.mp4"
373
- }, {
374
- groupID: 5,
375
- groupName: "Capturing Pieces",
376
- lessonID: 8,
377
- lessonName: "Avoiding Bad Trades",
378
- lessonDescription: "Don't make the mistake of giving up your good pieces for less valuable ones. It's important that you evaluate all possible captures each turn.",
379
- tags: [],
380
- img: CapturingPieces_AvoidingBadTrades,
381
- video: "5-Capturing Pieces_8-Avoiding Bad Trades.mp4"
382
- }, {
383
- groupID: 5,
384
- groupName: "Capturing Pieces",
385
- lessonID: 9,
386
- lessonName: "Your Opponent's Move",
387
- lessonDescription: "It’s important to pay attention to what your opponent is trying to do each turn. Watch the video to learn more about what to watch for.",
388
- tags: [],
389
- img: CapturingPieces_YourOpponentsMove,
390
- video: "5-Capturing Pieces_9-Your Opponent's Move.mp4"
391
- }, {
392
- groupID: 6,
393
- groupName: "Finding Checkmate",
394
- lessonID: 1,
395
- lessonName: "Pawn Race",
396
- lessonDescription: "When both sides only have kings and pawns it's essential to count how many moves each side will take to promote. Usually whoever gets there first will win the game!",
397
- tags: [],
398
- img: FindingCheckmate_PawnRace,
399
- video: "6-Finding Checkmate_1-Pawn Race.mp4"
400
- }, {
401
- groupID: 6,
402
- groupName: "Finding Checkmate",
403
- lessonID: 2,
404
- lessonName: "Back Rank Checkmates",
405
- lessonDescription: "Castling is a good idea, but if the king is on the back rank without other pieces to defend it, it may be vulnerable to a back rank checkmate from a rook or queen.",
406
- tags: [],
407
- img: FindingCheckmate_BackRankCheckmates,
408
- video: "6-Finding Checkmate_2-Back Rank Checkmates.mp4"
409
- }, {
410
- groupID: 6,
411
- groupName: "Finding Checkmate",
412
- lessonID: 3,
413
- lessonName: "Weak Targets f2 and f7",
414
- lessonDescription: "The f2- and f7- pawns are only defended by the king in the starting position, so they can be subject to attack. A good defensive idea is to castle so that your rook defends the f-pawn.",
415
- tags: [],
416
- img: FindingCheckmate_WeakTargetsf2andf7,
417
- video: "6-Finding Checkmate_3-Weak Targets f2 and f7.mp4"
418
- }, {
419
- groupID: 6,
420
- groupName: "Finding Checkmate",
421
- lessonID: 4,
422
- lessonName: "King Safety",
423
- lessonDescription: "Never forget to protect your most important piece, the king. A material advantage doesn't matter if there's a checkmate. Be careful to defend potential checkmating squares near your king.",
424
- tags: [],
425
- img: FindingCheckmate_KingSafety,
426
- video: "6-Finding Checkmate_4-King Safety.mp4"
427
- }, {
428
- groupID: 6,
429
- groupName: "Finding Checkmate",
430
- lessonID: 5,
431
- lessonName: "Don't Just Check",
432
- lessonDescription: "Make sure that a check accomplishes a goal, like helping to mate or preventing your opponent from castling.",
433
- tags: [],
434
- img: FindingCheckmate_DontJustCheck,
435
- video: "6-Finding Checkmate_5-Don't Just Check.mp4"
436
- }, {
437
- groupID: 6,
438
- groupName: "Finding Checkmate",
439
- lessonID: 6,
440
- lessonName: "Checkmate in 2 Moves",
441
- lessonDescription: "It's helpful to look at all of the checks for each side and see if there are checkmates or other tactics available on the next move.",
442
- tags: [],
443
- img: FindingCheckmate_Checkmatein2Moves,
444
- video: "6-Finding Checkmate_6-Checkmate in 2 Moves.mp4"
445
- }, {
446
- groupID: 7,
447
- groupName: "Intro to Book Openings",
448
- lessonID: 1,
449
- lessonName: "e4 Openings for Beginners",
450
- lessonDescription: "One of the most common opening moves is 1.e4. Black's most solid response is 1...e5. The game frequently continues with 2.Nf3 Nc6 and then one of three main moves, Bc4, Bb5 or d4.",
451
- tags: [],
452
- img: IntrotoBookOpenings_e4OpeningsforBeginners,
453
- video: "7-Intro to Book Openings_1-e4 Openings for Beginners.mp4"
454
- }, {
455
- groupID: 7,
456
- groupName: "Intro to Book Openings",
457
- lessonID: 2,
458
- lessonName: "d4 Openings for Beginners",
459
- lessonDescription: "1.d4 is the second most popular way to start the game. One of the main openings after d4 is the Queen's Gambit, which goes 1.d4 d5 2.c4 e6 (or c6).",
460
- tags: [],
461
- img: IntrotoBookOpenings_d4OpeningsforBeginners,
462
- video: "7-Intro to Book Openings_2-d4 Openings for Beginners.mp4"
463
- }, {
464
- groupID: 7,
465
- groupName: "Intro to Book Openings",
466
- lessonID: 3,
467
- lessonName: "Defending Against e4 e5 and the Sicilian",
468
- lessonDescription: "The most common responses to 1.e4 are those that guard the d4 square. Black usually plays 1...e5 or 1...c5 to prevent White from reaching a solid two-pawn center.",
469
- tags: [],
470
- img: IntrotoBookOpenings_DefendingAgainste4e5andtheSicilian,
471
- video: "7-Intro to Book Openings_3-Defending Against e4 e5 and the Sicilian.mp4"
472
- }, {
473
- groupID: 7,
474
- groupName: "Intro to Book Openings",
475
- lessonID: 4,
476
- lessonName: "Defending Against e4 French Caro-Kann Scandinavian",
477
- lessonDescription: "If Black meets 1.e4 with a move other than e5 or c5, the main idea will be to place a pawn on d5. The most common plan is 1...e6 or 1..c6 to prepare d5 on the next move.",
478
- tags: [],
479
- img: IntrotoBookOpenings_DefendingAgainste4FrenchCaroKannScandinavian,
480
- video: "7-Intro to Book Openings_4-Defending Against e4 French Caro-Kann Scandinavian.mp4"
481
- }, {
482
- groupID: 7,
483
- groupName: "Intro to Book Openings",
484
- lessonID: 5,
485
- lessonName: "Defending Against d4 d5 and Nf6",
486
- lessonDescription: "When playing against 1.d4 most players prevent White from playing e4 with 1...Nf6 or 1...d5.",
487
- tags: [],
488
- img: IntrotoBookOpenings_DefendingAgainstd4d5andNf6,
489
- video: "7-Intro to Book Openings_5-Defending Against d4 d5 and Nf6.mp4"
490
- }, {
491
- groupID: 8,
492
- groupName: "Make the Most of Your Pieces",
493
- lessonID: 1,
494
- lessonName: "Using Your Knights",
495
- lessonDescription: "Knights are best in the center, where they can control up to eight squares. Knights work well with queens and also do a good job blocking pawns.",
496
- tags: [],
497
- img: MaketheMostofYourPieces_UsingYourKnights,
498
- video: "8-Make the Most of Your Pieces_1-Using Your Knights.mp4"
499
- }, {
500
- groupID: 8,
501
- groupName: "Make the Most of Your Pieces",
502
- lessonID: 2,
503
- lessonName: "Using Your Bishops",
504
- lessonDescription: "Bishops are most useful when controlling long, unblocked diagonals. Bishops are particularly useful when you have both of them, so they can control both light and dark squares.",
505
- tags: [],
506
- img: MaketheMostofYourPieces_UsingYourBishops,
507
- video: "8-Make the Most of Your Pieces_2-Using Your Bishops.mp4"
508
- }, {
509
- groupID: 8,
510
- groupName: "Make the Most of Your Pieces",
511
- lessonID: 3,
512
- lessonName: "Using Your Rooks",
513
- lessonDescription: "Place rooks on semi-open files, attacking opposing pawns, or defending your pawns. Rooks are effective in batteries, working together on an open rank or file, especially the 7th rank.",
514
- tags: [],
515
- img: MaketheMostofYourPieces_UsingYourRooks,
516
- video: "8-Make the Most of Your Pieces_3-Using Your Rooks.mp4"
517
- }, {
518
- groupID: 8,
519
- groupName: "Make the Most of Your Pieces",
520
- lessonID: 4,
521
- lessonName: "Using Your Queen",
522
- lessonDescription: "Queens are very powerful, but you must be careful not to lose her for less valuable pieces. For that reason, queens often develop a little later than other pieces.",
523
- tags: [],
524
- img: MaketheMostofYourPieces_UsingYourQueen,
525
- video: "8-Make the Most of Your Pieces_4-Using Your Queen.mp4"
526
- }, {
527
- groupID: 8,
528
- groupName: "Make the Most of Your Pieces",
529
- lessonID: 5,
530
- lessonName: "Using Your King",
531
- lessonDescription: "Early in the game you will want to castle the king to safety. In the endgame, you want to use the king to help escort pawns up the board. When it’s safe, the king can be a strong piece!",
532
- tags: [],
533
- img: MaketheMostofYourPieces_UsingYourKing,
534
- video: "8-Make the Most of Your Pieces_5-Using Your King.mp4"
535
- }, {
536
- groupID: 8,
537
- groupName: "Make the Most of Your Pieces",
538
- lessonID: 6,
539
- lessonName: "Using Your Pawns",
540
- lessonDescription: "Pawns can control key squares, protect pieces, attack the opposing king, and can promote in the endgame.",
541
- tags: [],
542
- img: MaketheMostofYourPieces_UsingYourPawns,
543
- video: "8-Make the Most of Your Pieces_6-Using Your Pawns.mp4"
544
- }, {
545
- groupID: 8,
546
- groupName: "Make the Most of Your Pieces",
547
- lessonID: 7,
548
- lessonName: "Pieces Working Together",
549
- lessonDescription: "Like in team sports, all of your pieces should work together for success in chess! One powerful piece will not be able to compete with many pieces working together.",
550
- tags: [],
551
- img: MaketheMostofYourPieces_PiecesWorkingTogether,
552
- video: "8-Make the Most of Your Pieces_7-Pieces Working Together.mp4"
553
- }, {
554
- groupID: 9,
555
- groupName: "Understanding End games",
556
- lessonID: 1,
557
- lessonName: "Passed Pawns",
558
- lessonDescription: "A pawn with no opposing pawns that could ever block or capture it is useful because it is likely to promote in an endgame.",
559
- tags: [],
560
- img: UnderstandingEndgames_PassedPawns,
561
- video: "9-Understanding End games_1-Passed Pawns.mp4"
562
- }, {
563
- groupID: 9,
564
- groupName: "Understanding End games",
565
- lessonID: 2,
566
- lessonName: "Escort the Pawn",
567
- lessonDescription: "Your pawns can't always make it on their own, so use your king to help. A kings can effectively prevent the opposing king from blocking or capturing your passed pawn.",
568
- tags: [],
569
- img: UnderstandingEndgames_EscortthePawn,
570
- video: "9-Understanding End games_2-Escort the Pawn.mp4"
571
- }, {
572
- groupID: 9,
573
- groupName: "Understanding End games",
574
- lessonID: 3,
575
- lessonName: "Sacrificing to Promote",
576
- lessonDescription: "Is there a pawn blocking your path to promotion? Sacrifice material to break through. In the endgame, promoting is the most important goal, and sacrifices to accomplish it are worthwhile.",
577
- tags: [],
578
- img: UnderstandingEndgames_SacrificingtoPromote,
579
- video: "9-Understanding End games_3-Sacrificing to Promote.mp4"
580
- }, {
581
- groupID: 9,
582
- groupName: "Understanding End games",
583
- lessonID: 4,
584
- lessonName: "Exchanging Down to a Win",
585
- lessonDescription: "A great reason to exchange pieces is when you are ahead in material. In that case, trades will simplify the game and make it easier for you to convert your advantage into a win.",
586
- tags: [],
587
- img: UnderstandingEndgames_ExchangingDowntoaWin,
588
- video: "9-Understanding End games_4-Exchanging Down to a Win.mp4"
589
- }, {
590
- groupID: 9,
591
- groupName: "Understanding End games",
592
- lessonID: 4,
593
- lessonName: "3 v 3 Pawn Breakthrough",
594
- lessonDescription: "Watch out for pawn moves, even sacrifices that can help you create a passed pawn. Often sacrifices can help you promote. A new queen is worth much more than one or two pawns.",
595
- tags: [],
596
- img: UnderstandingEndgames_3v3PawnBreakthrough,
597
- video: "9-Understanding End games_4-3 v 3 Pawn Breakthrough.mp4"
598
- }, {
599
- groupID: 9,
600
- groupName: "Understanding End games",
601
- lessonID: 5,
602
- lessonName: "Rule of the Square",
603
- lessonDescription: "Save yourself a lot of worry and calculation by learning one simple endgame trick. Watch the video to learn how to tell if a pawn can promote in the endgame.",
604
- tags: [],
605
- img: UnderstandingEndgames_RuleoftheSquare,
606
- video: "9-Understanding End games_5-Rule of the Square.mp4"
607
- }, {
608
- groupID: 9,
609
- groupName: "Understanding End games",
610
- lessonID: 6,
611
- lessonName: "Creating a Passed Pawn",
612
- lessonDescription: "Gain the winning advantage by creating a passed pawn. Often you can make trades or sacrifices to create the passed pawn. Always keep an eye out for these opportunities.",
613
- tags: [],
614
- img: UnderstandingEndgames_CreatingaPassedPawn,
615
- video: "9-Understanding End games_6-Creating a Passed Pawn.mp4"
616
- }, {
617
- groupID: 10,
618
- groupName: "Winning with Tactics",
619
- lessonID: 1,
620
- lessonName: "Sacrificing to Win",
621
- lessonDescription: "Don't be afraid to give up your pieces if it ultimately leads to winning the game. Pay particular attention to checks, captures, and threats.",
622
- tags: [],
623
- img: WinningwithTactics_SacrificingtoWin,
624
- video: "10-Winning with Tactics_1-Sacrificing to Win.mp4"
625
- }, {
626
- groupID: 10,
627
- groupName: "Winning with Tactics",
628
- lessonID: 2,
629
- lessonName: "Trapped Piece",
630
- lessonDescription: "With the right pawn moves, you can take away your opponent's safe squares. Even queens are vulnerable to being trapped because any trade for a lesser piece is dangerous.",
631
- tags: [],
632
- img: WinningwithTactics_TrappedPiece,
633
- video: "10-Winning with Tactics_2-Trapped Piece.mp4"
634
- }, {
635
- groupID: 10,
636
- groupName: "Winning with Tactics",
637
- lessonID: 3,
638
- lessonName: "Discovered Attack",
639
- lessonDescription: "A discovered attack occurs when you move one piece to reveal an attack from a piece behind it. These moves can be very powerful because the opponent can only move one piece at a time.",
640
- tags: [],
641
- img: WinningwithTactics_DiscoveredAttack,
642
- video: "10-Winning with Tactics_3-Discovered Attack.mp4"
643
- }, {
644
- groupID: 10,
645
- groupName: "Winning with Tactics",
646
- lessonID: 4,
647
- lessonName: "Discovered Check",
648
- lessonDescription: "The discovered check is a powerful type of discovered attack. Because the attack is against the king, you get a free move with the piece you are moving to attack or capture an opposing piece.",
649
- tags: [],
650
- img: WinningwithTactics_DiscoveredCheck,
651
- video: "10-Winning with Tactics_4-Discovered Check.mp4"
652
- }, {
653
- groupID: 10,
654
- groupName: "Winning with Tactics",
655
- lessonID: 5,
656
- lessonName: "Double Check",
657
- lessonDescription: "A double check is the most forcing move in chess. You make a double check by using a discovered check and also checking with the piece that you move.",
658
- tags: [],
659
- img: WinningwithTactics_DoubleCheck,
660
- video: "10-Winning with Tactics_5-Double Check.mp4"
661
- }, {
662
- groupID: 10,
663
- groupName: "Winning with Tactics",
664
- lessonID: 6,
665
- lessonName: "Remove the Defender",
666
- lessonDescription: "Often the opponent defends against a threat with one piece, but that piece can be captured or threatened. If you can capture a defender, then what it was guarding will no longer be protected.",
667
- tags: [],
668
- img: WinningwithTactics_RemovetheDefender,
669
- video: "10-Winning with Tactics_6-Remove the Defender.mp4"
670
- }, {
671
- groupID: 10,
672
- groupName: "Winning with Tactics",
673
- lessonID: 7,
674
- lessonName: "smothered mate",
675
- lessonDescription: "When a knight checkmates a king, which is surrounded by its own pieces, it's called a smothered mate.",
676
- tags: [],
677
- img: WinningwithTactics_smotheredmate,
678
- video: "10-Winning with Tactics_7-smothered mate.mp4"
679
- }, {
680
- groupID: 10,
681
- groupName: "Winning with Tactics",
682
- lessonID: 8,
683
- lessonName: "Deflection",
684
- lessonDescription: "Deflection is the tactic of removing a defender by making it move to another square. Often this involves a sacrifice that will be worth it for checkmate or greater material gains.",
685
- tags: [],
686
- img: WinningwithTactics_Deflection,
687
- video: "10-Winning with Tactics_8-Deflection.mp4"
688
- }, {
689
- groupID: 10,
690
- groupName: "Winning with Tactics",
691
- lessonID: 9,
692
- lessonName: "Decoy",
693
- lessonDescription: "Decoy is a tactic where you force a piece to a square that it doesn't want to be on. This can be used to remove a defender, lure a piece into a fork or even lure a king into checkmate.",
694
- tags: [],
695
- img: WinningwithTactics_Decoy,
696
- video: "10-Winning with Tactics_9-Decoy.mp4"
697
- }, {
698
- groupID: 10,
699
- groupName: "Winning with Tactics",
700
- lessonID: 10,
701
- lessonName: "Desperado and Zwischenzug",
702
- lessonDescription: "Zwischenzug is German for \"in-between move.\" Desperado is a sacrifice of a piece that’s going to be captured anyway. Watch the video for more details.",
703
- tags: [],
704
- img: WinningwithTactics_DesperadoandZwischenzug,
705
- video: "10-Winning with Tactics_10-Desperado and Zwischenzug.mp4"
706
- }, {
707
- groupID: 11,
708
- groupName: "Forcing Moves",
709
- lessonID: 1,
710
- lessonName: "Powerful moves",
711
- lessonDescription: "Forcing moves are checks, threats, and captures. Those are moves that the opponent must respond to immediately in order to avoid losing material or the game.",
712
- tags: [],
713
- img: ForcingMoves_Powerfulmoves,
714
- video: "11-Forcing Moves_1-Powerful moves.mp4"
715
- }, {
716
- groupID: 11,
717
- groupName: "Forcing Moves",
718
- lessonID: 2,
719
- lessonName: "Combinations",
720
- lessonDescription: "You've learned a lot of tactics - now put them together in powerful combinations. Combinations are a series of forcing moves, often involving sacrifices, that can help to win the game.",
721
- tags: [],
722
- img: ForcingMoves_Combinations,
723
- video: "11-Forcing Moves_2-Combinations.mp4"
724
- }, {
725
- groupID: 11,
726
- groupName: "Forcing Moves",
727
- lessonID: 3,
728
- lessonName: "Checkmate in 3 Moves",
729
- lessonDescription: "Look deeper into the position and find forced checkmate in 3 moves. This means three of your moves and two of your opponent's moves.",
730
- tags: [],
731
- img: ForcingMoves_Checkmatein3Moves,
732
- video: "11-Forcing Moves_3-Checkmate in 3 Moves.mp4"
733
- }, {
734
- groupID: 11,
735
- groupName: "Forcing Moves",
736
- lessonID: 4,
737
- lessonName: "Queen Sacrifices",
738
- lessonDescription: "A queen sacrifice is always worth it if you can force checkmate. Sometimes it's also worthwhile if you have good compensation in the form of other well-coordinated pieces.",
739
- tags: [],
740
- img: ForcingMoves_QueenSacrifices,
741
- video: "11-Forcing Moves_4-Queen Sacrifices.mp4"
742
- }, {
743
- groupID: 11,
744
- groupName: "Forcing Moves",
745
- lessonID: 5,
746
- lessonName: "Saving Draws",
747
- lessonDescription: "If you are losing, look for ways that you can give up material to force a draw. Try looking for ways to create stalemate, perpetual check or insufficient mating material.",
748
- tags: [],
749
- img: ForcingMoves_SavingDraws,
750
- video: "11-Forcing Moves_5-Saving Draws.mp4"
751
- }, {
752
- groupID: 12,
753
- groupName: "Reading the Board",
754
- lessonID: 1,
755
- lessonName: "Pawn Structures",
756
- lessonDescription: "Connected pawns can defend each other as they advance. Doubled pawns block each other. Pawns, with no other pawns next to them are isolated and are frequently easy to attack.",
757
- tags: [],
758
- img: ReadingtheBoard_PawnStructures,
759
- video: "12-Reading the Board_1-Pawn Structures.mp4"
760
- }, {
761
- groupID: 12,
762
- groupName: "Reading the Board",
763
- lessonID: 2,
764
- lessonName: "Pawn Chains",
765
- lessonDescription: "A group of pawns that protect each other on a diagonal is called a pawn chain. The only unprotected pawn in the chain is the base pawn at the back.",
766
- tags: [],
767
- img: ReadingtheBoard_PawnChains,
768
- video: "12-Reading the Board_2-Pawn Chains.mp4"
769
- }, {
770
- groupID: 12,
771
- groupName: "Reading the Board",
772
- lessonID: 3,
773
- lessonName: "Space",
774
- lessonDescription: "The more space you control on the board, the more room your pieces have to maneuver, and the less space your opponent has. A great way to claim space is to put your pawns in the center.",
775
- tags: [],
776
- img: ReadingtheBoard_Space,
777
- video: "12-Reading the Board_3-Space.mp4"
778
- }, {
779
- groupID: 12,
780
- groupName: "Reading the Board",
781
- lessonID: 4,
782
- lessonName: "Open, Closed, Semi-open Games",
783
- lessonDescription: "There are three main categories of positions, in terms of how blocked they are, open, closed, and semi-open. Watch the video to learn how each of these affects your strategy.",
784
- tags: [],
785
- img: ReadingtheBoard_OpenClosedSemiopenGames,
786
- video: "12-Reading the Board_4-Open, Closed, Semi-open Games.mp4"
787
- }, {
788
- groupID: 12,
789
- groupName: "Reading the Board",
790
- lessonID: 5,
791
- lessonName: "When to Trade Pieces",
792
- lessonDescription: "It's usually helpful to trade if you can get ahead but what should you do if a potential trade doesn't gain or lose material? Watch the video for insights.",
793
- tags: [],
794
- img: ReadingtheBoard_WhentoTradePieces,
795
- video: "12-Reading the Board_5-When to Trade Pieces.mp4"
796
- }, {
797
- groupID: 12,
798
- groupName: "Reading the Board",
799
- lessonID: 5,
800
- lessonName: "Push, Capture, or Ignore",
801
- lessonDescription: "Learn how to deal with pawn tension and decide when to push, capture, or play elsewhere.",
802
- tags: [],
803
- img: ReadingtheBoard_PushCaptureorIgnore,
804
- video: "12-Reading the Board_5-Push, Capture, or Ignore.mp4"
805
- }, {
806
- groupID: 12,
807
- groupName: "Reading the Board",
808
- lessonID: 6,
809
- lessonName: "Advanced Chess Notation",
810
- lessonDescription: "Beyond basic notation, there are a few key symbols to know. Watch the video for more details.",
811
- tags: [],
812
- img: ReadingtheBoard_AdvancedChessNotation,
813
- video: "12-Reading the Board_6-Advanced Chess Notation.mp4"
814
- }, {
815
- groupID: 13,
816
- groupName: "Key Openings",
817
- lessonID: 1,
818
- lessonName: "Offbeat Openings",
819
- lessonDescription: "Not all games start with 1.e4 or 1.d4. Learn about White’s less common options like 1.c4, 1.f4, 1.b4, and others.",
820
- tags: [],
821
- img: KeyOpenings_OffbeatOpenings,
822
- video: "13-Key Openings_1-Offbeat Openings.mp4"
823
- }, {
824
- groupID: 13,
825
- groupName: "Key Openings",
826
- lessonID: 2,
827
- lessonName: "Popular e4 Openings",
828
- lessonDescription: "Explore the ideas behind some of the main 1. e4 openings. 1. e4 e5 2. Nf3 Nc6 3.Bc4 is the Italian Opening. 3. Bb5 is the popular Ruy Lopez.",
829
- tags: [],
830
- img: KeyOpenings_Populare4Openings,
831
- video: "13-Key Openings_2-Popular e4 Openings.mp4"
832
- }, {
833
- groupID: 13,
834
- groupName: "Key Openings",
835
- lessonID: 3,
836
- lessonName: "Popular e4 Defenses The Sicilian",
837
- lessonDescription: "The Sicilian Defense, 1...c5 is a popular reply to 1.e4. The game frequently reaches the Open Sicilian when White plays 2. Nf3 and 3.d4, leading to a complicated game.",
838
- tags: [],
839
- img: KeyOpenings_Populare4DefensesTheSicilian,
840
- video: "13-Key Openings_3-Popular e4 Defenses The Sicilian.mp4"
841
- }, {
842
- groupID: 13,
843
- groupName: "Key Openings",
844
- lessonID: 4,
845
- lessonName: "Popular e4 Defenses French and Caro-Kann",
846
- lessonDescription: "If you want a solid game with Black against. 1. e4, you need to know the French and Caro Kann. Black supports the d7-d5 push with either 1...e6 (the French) or 1...c6 (the Caro Kann).",
847
- tags: [],
848
- img: KeyOpenings_Populare4DefensesFrenchandCaroKann,
849
- video: "13-Key Openings_4-Popular e4 Defenses French and Caro-Kann.mp4"
850
- }, {
851
- groupID: 13,
852
- groupName: "Key Openings",
853
- lessonID: 5,
854
- lessonName: "Popular d4 Openings",
855
- lessonDescription: "1.d4 is the second most popular way to start the game. One of the main openings after d4 is the Queen's Gambit, which goes 1.d4 d5 2.c4 e6 (or c6).",
856
- tags: [],
857
- img: KeyOpenings_Populard4Openings,
858
- video: "13-Key Openings_5-Popular d4 Openings.mp4"
859
- }, {
860
- groupID: 13,
861
- groupName: "Key Openings",
862
- lessonID: 6,
863
- lessonName: "Popular d4 Defenses nf6 and the Dutch",
864
- lessonDescription: "The most popular response to 1. d4 is 1...Nf6, which develops and prevents White from playing e4.",
865
- tags: [],
866
- img: KeyOpenings_Populard4Defensesnf6andtheDutch,
867
- video: "13-Key Openings_6-Popular d4 Defenses nf6 and the Dutch.mp4"
868
- }, {
869
- groupID: 13,
870
- groupName: "Key Openings",
871
- lessonID: 7,
872
- lessonName: "Gambits",
873
- lessonDescription: "Sometimes giving up a pawn or two can accelerate development and create a sharp game. This is risky, but can lead to great attacking play.",
874
- tags: [],
875
- img: KeyOpenings_Gambits,
876
- video: "13-Key Openings_7-Gambits.mp4"
877
- }, {
878
- groupID: 13,
879
- groupName: "Key Openings",
880
- lessonID: 8,
881
- lessonName: "Opening Traps",
882
- lessonDescription: "Everyone should know a few opening traps so they don't lose the game in the first few moves. Learn some traps to watch out for.",
883
- tags: [],
884
- img: KeyOpenings_OpeningTraps,
885
- video: "13-Key Openings_8-Opening Traps.mp4"
886
- }, {
887
- groupID: 14,
888
- groupName: "Choosing the Best Move",
889
- lessonID: 1,
890
- lessonName: "How to Choose a Move",
891
- lessonDescription: "It's helpful to look at forcing options for both sides when you decide on a move. That way you'll usually be able to spot important attacking ideas for yourself and your opponent.",
892
- tags: [],
893
- img: ChoosingtheBestMove_HowtoChooseaMove,
894
- video: "14-Choosing the Best Move_1-How to Choose a Move.mp4"
895
- }, {
896
- groupID: 14,
897
- groupName: "Choosing the Best Move",
898
- lessonID: 2,
899
- lessonName: "Making a Plan",
900
- lessonDescription: "When you don't know what to do, one good idea is to find your worst placed piece and improve it. Once all of your pieces are on good squares, there's more likely to be a tactical way to win material.",
901
- tags: [],
902
- img: ChoosingtheBestMove_MakingaPlan,
903
- video: "14-Choosing the Best Move_2-Making a Plan.mp4"
904
- }, {
905
- groupID: 14,
906
- groupName: "Choosing the Best Move",
907
- lessonID: 3,
908
- lessonName: "Positional Play",
909
- lessonDescription: "Tactics are important, but they're usually available to the person who has the best position. Focus on activating all of your pieces, controlling the center, and safeguarding your king.",
910
- tags: [],
911
- img: ChoosingtheBestMove_PositionalPlay,
912
- video: "14-Choosing the Best Move_3-Positional Play.mp4"
913
- }, {
914
- groupID: 14,
915
- groupName: "Choosing the Best Move",
916
- lessonID: 4,
917
- lessonName: "Good & Bad Pieces",
918
- lessonDescription: "Good pieces are active and have a purpose. A bad piece has limited mobility and doesn't attack anything. You want to make your pieces active, and trade off pieces that you can't make good.",
919
- tags: [],
920
- img: ChoosingtheBestMove_GoodBadPieces,
921
- video: "14-Choosing the Best Move_4-Good & Bad Pieces.mp4"
922
- }, {
923
- groupID: 14,
924
- groupName: "Choosing the Best Move",
925
- lessonID: 5,
926
- lessonName: "Playing a Bad Position",
927
- lessonDescription: "Bad positions don't have to be losing positions - be tenacious and avoid creating additional weaknesses. Also, try to find active counterplay.",
928
- tags: [],
929
- img: ChoosingtheBestMove_PlayingaBadPosition,
930
- video: "14-Choosing the Best Move_5-Playing a Bad Position.mp4"
931
- }, {
932
- groupID: 14,
933
- groupName: "Choosing the Best Move",
934
- lessonID: 6,
935
- lessonName: "When You're Losing",
936
- lessonDescription: "A losing position isn't always lost - keep a positive attitude and look for your chances. Try to make the position complicated and avoid even trades.",
937
- tags: [],
938
- img: ChoosingtheBestMove_WhenYoureLosing,
939
- video: "14-Choosing the Best Move_6-When You're Losing.mp4"
940
- }, {
941
- groupID: 14,
942
- groupName: "Choosing the Best Move",
943
- lessonID: 7,
944
- lessonName: "Winning the Won Game",
945
- lessonDescription: "When you are in a winning position, it's important to keep in mind what your opponent can do to cause trouble. Watch for counterplay and look for chances to simplify the position.",
946
- tags: [],
947
- img: ChoosingtheBestMove_WinningtheWonGame,
948
- video: "14-Choosing the Best Move_7-Winning the Won Game.mp4"
949
- }, {
950
- groupID: 14,
951
- groupName: "Choosing the Best Move",
952
- lessonID: 8,
953
- lessonName: "Overcoming Your Emotions",
954
- lessonDescription: "It's important to stay focused on the chess factors in the position and not get distracted by other thoughts like your tournament standing, or the opponent's rating.",
955
- tags: [],
956
- img: ChoosingtheBestMove_OvercomingYourEmotions,
957
- video: "14-Choosing the Best Move_8-Overcoming Your Emotions.mp4"
958
- }, {
959
- groupID: 15,
960
- groupName: "Activating Your Pieces",
961
- lessonID: 1,
962
- lessonName: "Breakthrough",
963
- lessonDescription: "Often the way to win a game is to promote a pawn. Since a new queen is so valuable, it's usually worth sacrificing a piece or two to promote a pawn if at all possible.",
964
- tags: [],
965
- img: ActivatingYourPieces_Breakthrough,
966
- video: "15-Activating Your Pieces_1-Breakthrough.mp4"
967
- }, {
968
- groupID: 15,
969
- groupName: "Activating Your Pieces",
970
- lessonID: 2,
971
- lessonName: "Pawns in the Middlegame",
972
- lessonDescription: "In the middlegame, you can often tell where to attack based on where your pawns are pointing and where you have a majority. Watch the video to learn more.",
973
- tags: [],
974
- img: ActivatingYourPieces_PawnsintheMiddlegame,
975
- video: "15-Activating Your Pieces_2-Pawns in the Middlegame.mp4"
976
- }, {
977
- groupID: 15,
978
- groupName: "Activating Your Pieces",
979
- lessonID: 3,
980
- lessonName: "Blockading Pawns",
981
- lessonDescription: "Passed pawns can be deadly, so you need to keep them blockaded. Knights are great blockading pieces because they can jump over the pawn and remain active.",
982
- tags: [],
983
- img: ActivatingYourPieces_BlockadingPawns,
984
- video: "15-Activating Your Pieces_3-Blockading Pawns.mp4"
985
- }, {
986
- groupID: 15,
987
- groupName: "Activating Your Pieces",
988
- lessonID: 4,
989
- lessonName: "Isolated and Hanging Pawns",
990
- lessonDescription: "Isolated pawns are easy to attack because other pawns can't defend them. Hanging pawns are two pawns together, with no pawns on either side. Watch the video to learn more.",
991
- tags: [],
992
- img: ActivatingYourPieces_IsolatedandHangingPawns,
993
- video: "15-Activating Your Pieces_4-Isolated and Hanging Pawns.mp4"
994
- }, {
995
- groupID: 15,
996
- groupName: "Activating Your Pieces",
997
- lessonID: 5,
998
- lessonName: "Outposts",
999
- lessonDescription: "An outpost is a square for a piece that cannot be attacked by an opposing pawn. In particular, it helps when that square is defended by one of your pawns and controls key squares in the opponent's position.",
1000
- tags: [],
1001
- img: ActivatingYourPieces_Outposts,
1002
- video: "15-Activating Your Pieces_5-Outposts.mp4"
1003
- }, {
1004
- groupID: 15,
1005
- groupName: "Activating Your Pieces",
1006
- lessonID: 6,
1007
- lessonName: "Using the Bishop Pair",
1008
- lessonDescription: "Bishops are strong in open positions and particularly powerful when you have both of them.",
1009
- tags: [],
1010
- img: ActivatingYourPieces_UsingtheBishopPair,
1011
- video: "15-Activating Your Pieces_6-Using the Bishop Pair.mp4"
1012
- }, {
1013
- groupID: 15,
1014
- groupName: "Activating Your Pieces",
1015
- lessonID: 7,
1016
- lessonName: "Bishops vs Knights",
1017
- lessonDescription: "The bishop vs. knight rivalry is one of the greatest battles in chess. Bishops are fast and powerful in open positions while knights thrive in closed positions.",
1018
- tags: [],
1019
- img: ActivatingYourPieces_BishopsvsKnights,
1020
- video: "15-Activating Your Pieces_7-Bishops vs Knights.mp4"
1021
- }, {
1022
- groupID: 15,
1023
- groupName: "Activating Your Pieces",
1024
- lessonID: 8,
1025
- lessonName: "Batteries",
1026
- lessonDescription: "Unlock the full potential of your long-range pieces by focusing them on the same lines. A battery is when two or more pieces work together on a rank, file, or diagonal.",
1027
- tags: [],
1028
- img: ActivatingYourPieces_Batteries,
1029
- video: "15-Activating Your Pieces_8-Batteries.mp4"
1030
- }, {
1031
- groupID: 15,
1032
- groupName: "Activating Your Pieces",
1033
- lessonID: 9,
1034
- lessonName: "Pigs on the 7th Rank",
1035
- lessonDescription: "One of the most powerful batteries in chess is two rooks on the 7th rank. They're called pigs on the 7th because they can capture everything in their path.",
1036
- tags: [],
1037
- img: ActivatingYourPieces_Pigsonthe7thRank,
1038
- video: "15-Activating Your Pieces_9-Pigs on the 7th Rank.mp4"
1039
- }, {
1040
- groupID: 15,
1041
- groupName: "Activating Your Pieces",
1042
- lessonID: 10,
1043
- lessonName: "Windmill",
1044
- lessonDescription: "The windmill is a rare, but powerful tactic that occurs when you can repeat a discovered check multiple times, like the blades on a windmill spinning around.",
1045
- tags: [],
1046
- img: ActivatingYourPieces_Windmill,
1047
- video: "15-Activating Your Pieces_10-Windmill.mp4"
1048
- }, {
1049
- groupID: 16,
1050
- groupName: "Advanced Endgames",
1051
- lessonID: 1,
1052
- lessonName: "Endgame Principles",
1053
- lessonDescription: "Master endgame principles and gain the upper hand once most pieces are gone. An important principle is to stay calm to avoid counterplay. There's no extra prize for winning quickly.",
1054
- tags: [],
1055
- img: AdvancedEndgames_EndgamePrinciples,
1056
- video: "16-Advanced Endgames_1-Endgame Principles.mp4"
1057
- }, {
1058
- groupID: 16,
1059
- groupName: "Advanced Endgames",
1060
- lessonID: 2,
1061
- lessonName: "Common Rook Endgames",
1062
- lessonDescription: "A rook endgame is one of the most common ways a game can end. It's important to keep the rook as active as possible and have it work well together with your king.",
1063
- tags: [],
1064
- img: AdvancedEndgames_CommonRookEndgames,
1065
- video: "16-Advanced Endgames_2-Common Rook Endgames.mp4"
1066
- }, {
1067
- groupID: 16,
1068
- groupName: "Advanced Endgames",
1069
- lessonID: 3,
1070
- lessonName: "King Opposition",
1071
- lessonDescription: "A key endgame technique is the opposition. This is when the two kings oppose each other one square between them. Watch the video to learn more.",
1072
- tags: [],
1073
- img: AdvancedEndgames_KingOpposition,
1074
- video: "16-Advanced Endgames_3-King Opposition.mp4"
1075
- }, {
1076
- groupID: 16,
1077
- groupName: "Advanced Endgames",
1078
- lessonID: 4,
1079
- lessonName: "Zugzwang",
1080
- lessonDescription: "In chess you can't skip your turn, which means sometimes you can reach a position where someone must make a disadvantageous move. This situation is called zugzwang.",
1081
- tags: [],
1082
- img: AdvancedEndgames_Zugzwang,
1083
- video: "16-Advanced Endgames_4-Zugzwang.mp4"
1084
- }, {
1085
- groupID: 16,
1086
- groupName: "Advanced Endgames",
1087
- lessonID: 5,
1088
- lessonName: "Opposite Colored Bishops in the Endgame",
1089
- lessonDescription: "In the middlegame opposite colored bishops give each side an extra attacker. In endgames, opposite colored bishops greatly increase drawing opportunities.",
1090
- tags: [],
1091
- img: AdvancedEndgames_OppositeColoredBishopsintheEndgame,
1092
- video: "16-Advanced Endgames_5-Opposite Colored Bishops in the Endgame.mp4"
1093
- }, {
1094
- groupID: 17,
1095
- groupName: "Attacking the King",
1096
- lessonID: 1,
1097
- lessonName: "King in Danger",
1098
- lessonDescription: "When one side is attacking it's important to examine all forcing moves, as well as moves that could prevent a king from escaping the danger zone.",
1099
- tags: [],
1100
- img: AttackingtheKing_KinginDanger,
1101
- video: "17-Attacking the King_1-King in Danger.mp4"
1102
- }, {
1103
- groupID: 17,
1104
- groupName: "Attacking the King",
1105
- lessonID: 2,
1106
- lessonName: "Attacking the Castled King",
1107
- lessonDescription: "A castled king isn't always a safe king. You can often sacrifice material to lure the king into danger. One good example of this sacrifice is the \"Greek Gift Sacrifice.\"",
1108
- tags: [],
1109
- img: AttackingtheKing_AttackingtheCastledKing,
1110
- video: "17-Attacking the King_2-Attacking the Castled King.mp4"
1111
- }, {
1112
- groupID: 17,
1113
- groupName: "Attacking the King",
1114
- lessonID: 3,
1115
- lessonName: "Advanced Checkmate Patterns",
1116
- lessonDescription: "Take your checkmate patterns to the next level and stun your opponents. There are many different mates you can learn by watching this video!",
1117
- tags: [],
1118
- img: AttackingtheKing_AdvancedCheckmatePatterns,
1119
- video: "17-Attacking the King_3-Advanced Checkmate Patterns.mp4"
1120
- }, {
1121
- groupID: 17,
1122
- groupName: "Attacking the King",
1123
- lessonID: 4,
1124
- lessonName: "Mating Net",
1125
- lessonDescription: "A mating net is when your pieces work together to prevent the opposing king from escaping a mating attack. Sometimes it’s best to prepare the net instead of checking the king immediately.",
1126
- tags: [],
1127
- img: AttackingtheKing_MatingNet,
1128
- video: "17-Attacking the King_4-Mating Net.mp4"
1129
- }, {
1130
- groupID: 17,
1131
- groupName: "Attacking the King",
1132
- lessonID: 5,
1133
- lessonName: "Provoking Weaknesses",
1134
- lessonDescription: "It's hard to attack against a well protected king. It helps to create weaknesses in the opponent's position by forcing pawn weaknesses and trading off important defensive pieces.",
1135
- tags: [],
1136
- img: AttackingtheKing_ProvokingWeaknesses,
1137
- video: "17-Attacking the King_5-Provoking Weaknesses.mp4"
1138
- }, {
1139
- groupID: 17,
1140
- groupName: "Attacking the King",
1141
- lessonID: 6,
1142
- lessonName: "Pawn Storms",
1143
- lessonDescription: "When attacking a castled king you need to expose it. One strategy is to launch your pawns toward the king to open lines. This is most effective when your king is castled on the opposite side of the board.",
1144
- tags: [],
1145
- img: AttackingtheKing_PawnStorms,
1146
- video: "17-Attacking the King_6-Pawn Storms.mp4"
1147
- }, {
1148
- groupID: 17,
1149
- groupName: "Attacking the King",
1150
- lessonID: 6,
1151
- lessonName: "Defending the King",
1152
- lessonDescription: "Defending your king in difficult positions will greatly improve your results. When you are in trouble try to keep a positive attitude and look for any opportunities that might arise.",
1153
- tags: [],
1154
- img: AttackingtheKing_DefendingtheKing,
1155
- video: "17-Attacking the King_6-Defending the King.mp4"
1156
- }, {
1157
- groupID: 18,
1158
- groupName: "Advanced Tactics",
1159
- lessonID: 1,
1160
- lessonName: "Exchange Sacrifices",
1161
- lessonDescription: "One of the most common good sacrifices is the exchange sacrifice Two pawns or a positional advantage is often sufficient compensation for the exchange.",
1162
- tags: [],
1163
- img: AdvancedTactics_ExchangeSacrifices,
1164
- video: "18-Advanced Tactics_1-Exchange Sacrifices.mp4"
1165
- }, {
1166
- groupID: 18,
1167
- groupName: "Advanced Tactics",
1168
- lessonID: 2,
1169
- lessonName: "Clearance Sacrifices",
1170
- lessonDescription: "A clearance sacrifice is when you sacrifice a piece simply to get it out of the way of your other pieces. Often these sacrifices will gain time and give you an irresistible attack.",
1171
- tags: [],
1172
- img: AdvancedTactics_ClearanceSacrifices,
1173
- video: "18-Advanced Tactics_2-Clearance Sacrifices.mp4"
1174
- }, {
1175
- groupID: 18,
1176
- groupName: "Advanced Tactics",
1177
- lessonID: 3,
1178
- lessonName: "Overloading",
1179
- lessonDescription: "Pieces are not good at defending more than one thing at a time. If a piece is defending too many things it is overloaded and the opponent can often distract the defender and win material.",
1180
- tags: [],
1181
- img: AdvancedTactics_Overloading,
1182
- video: "18-Advanced Tactics_3-Overloading.mp4"
1183
- }, {
1184
- groupID: 18,
1185
- groupName: "Advanced Tactics",
1186
- lessonID: 4,
1187
- lessonName: "Interference",
1188
- lessonDescription: "Disrupt your opponent's coordinated pieces by sacrificing one of your own. Interference sacrifices occur when you sacrifice a piece to block a defender from guarding a key point.",
1189
- tags: [],
1190
- img: AdvancedTactics_Interference,
1191
- video: "18-Advanced Tactics_4-Interference.mp4"
1192
- }, {
1193
- groupID: 18,
1194
- groupName: "Advanced Tactics",
1195
- lessonID: 5,
1196
- lessonName: "Underpromotion",
1197
- lessonDescription: "Before you hurry and promote to a queen, check if there isn't a better piece to be had. Occasionally another piece will help to create a fork or avoid stalemate.",
1198
- tags: [],
1199
- img: AdvancedTactics_Underpromotion,
1200
- video: "18-Advanced Tactics_5-Underpromotion.mp4"
1201
- }, {
1202
- groupID: 19,
1203
- groupName: "Endgame Patterns",
1204
- lessonID: 1,
1205
- lessonName: "Distant Opposition",
1206
- lessonDescription: "Distant opposition occurs when there are three or even five squares separating kings in the endgame. The same principles apply as in regular opposition.",
1207
- tags: [],
1208
- img: EndgamePatterns_DistantOpposition,
1209
- video: "19-Endgame Patterns_1-Distant Opposition.mp4"
1210
- }, {
1211
- groupID: 19,
1212
- groupName: "Endgame Patterns",
1213
- lessonID: 2,
1214
- lessonName: "Triangulation",
1215
- lessonDescription: "In some pawn endings you can take over the opposition and put your opponent in zugzwang by losing a tempo. Watch the video to learn how to use triangulation to win endgames.",
1216
- tags: [],
1217
- img: EndgamePatterns_Triangulation,
1218
- video: "19-Endgame Patterns_2-Triangulation.mp4"
1219
- }, {
1220
- groupID: 19,
1221
- groupName: "Endgame Patterns",
1222
- lessonID: 3,
1223
- lessonName: "Lucena Position",
1224
- lessonDescription: "The Lucena position occurs when one side has a king, rook and pawn against king and rook and the pawn is one square from promotion. Watch the video to learn the winning technique.",
1225
- tags: [],
1226
- img: EndgamePatterns_LucenaPosition,
1227
- video: "19-Endgame Patterns_3-Lucena Position.mp4"
1228
- }, {
1229
- groupID: 19,
1230
- groupName: "Endgame Patterns",
1231
- lessonID: 4,
1232
- lessonName: "Philidor Position",
1233
- lessonDescription: "The most important draw to know in rook endings is the Philidor Position. Watch the video to learn how to defend.",
1234
- tags: [],
1235
- img: EndgamePatterns_PhilidorPosition,
1236
- video: "19-Endgame Patterns_4-Philidor Position.mp4"
1237
- }, {
1238
- groupID: 19,
1239
- groupName: "Endgame Patterns",
1240
- lessonID: 5,
1241
- lessonName: "Pieces and Pawns",
1242
- lessonDescription: "Pieces are usually more valuable than pawns, but pawns that are near promotion or that can protect each other can often fight against pieces effectively.",
1243
- tags: [],
1244
- img: EndgamePatterns_PiecesandPawns,
1245
- video: "19-Endgame Patterns_5-Pieces and Pawns.mp4"
1246
- }, {
1247
- groupID: 19,
1248
- groupName: "Endgame Patterns",
1249
- lessonID: 6,
1250
- lessonName: "Queen vs Pawn",
1251
- lessonDescription: "When can a queen defeat a pawn on the seventh rank? This video covers the winning and drawing plans.",
1252
- tags: [],
1253
- img: EndgamePatterns_QueenvsPawn,
1254
- video: "19-Endgame Patterns_6-Queen vs Pawn.mp4"
1255
- }, {
1256
- groupID: 19,
1257
- groupName: "Endgame Patterns",
1258
- lessonID: 7,
1259
- lessonName: "Two Bishop Checkmate",
1260
- lessonDescription: "It's rare, but you will want to know how to win with only two bishops against a king. Use the opposition and bishops to force the king towards a corner of the board and then checkmate.",
1261
- tags: [],
1262
- img: EndgamePatterns_TwoBishopCheckmate,
1263
- video: "19-Endgame Patterns_7-Two Bishop Checkmate.mp4"
1264
- }];
1265
- export default allStudies;