hella-types 0.3.0 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -11,20 +11,23 @@ const CheckpointType = ['APPEAR_AT_POS', 'DISAPPEAR', 'MAP_OFFSET_MOVE', 'MOVE',
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  const CompleteState = ['COMPLETE', 'PASS'];
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  const DropType = ['ADDITIONAL', 'COMPLETE', 'CONDITION_DROP', 'NORMAL', 'ONCE', 'SPECIAL'];
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  const DurationType = ['AMMO', 'NONE'];
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+ const EnemyAbilityListTextFormat = ['NORMAL', 'SILENCE', 'TITLE'];
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  const EnemyApplyWay = ['ALL', 'MELEE', 'NONE', 'RANGED'];
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+ const EnemyDamageType = ['PHYSIC', 'MAGIC', 'NO_DAMAGE', 'HEAL'];
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+ const EnemyEnemyLevel = ['NORMAL', 'ELITE', 'BOSS'];
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  const EnemyLevelType = ['BOSS', 'ELITE', 'NORMAL'];
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  const EnemyMotion = ['FLY', 'WALK'];
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  const EnemySpType = ['INCREASE_WHEN_ATTACK', 'INCREASE_WHEN_TAKEN_DAMAGE', 'INCREASE_WITH_TIME', 'NONE'];
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  const EvolvePhase = ['PHASE_0', 'PHASE_2'];
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  const FormulaItem = ['ADDITION'];
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  const FormulaType = ['F_ASC', 'F_BUILDING', 'F_DIAMOND', 'F_EVOLVE', 'F_EXP', 'F_GOLD', 'F_SKILL'];
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+ const GachaGachaRuleType = ['ATTAIN', 'CLASSIC', 'CLASSIC_ATTAIN', 'CLASSIC_DOUBLE', 'DOUBLE', 'FESCLASSIC', 'LIMITED', 'LINKAGE', 'NORMAL', 'SINGLE', 'SPECIAL'];
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  const GameEventDisplayType = ['BRANCHLINE', 'MINISTORY', 'NONE', 'SIDESTORY'];
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  const GameEventType = ['APRIL_FOOL', 'ARCADE', 'AUTOCHESS_SEASON', 'AUTOCHESS_VERIFY1', 'BLESS_ONLY', 'BOSS_RUSH', 'CHECKIN_ACCESS', 'CHECKIN_ALL_PLAYER', 'CHECKIN_ONLY', 'CHECKIN_VS', 'COLLECTION', 'DEFAULT', 'ENEMY_DUEL', 'FLIP_ONLY', 'FLOAT_PARADE', 'GRID_GACHA', 'GRID_GACHA_V2', 'HALFIDLE_VERIFY1', 'INTERLOCK', 'LOGIN_ONLY', 'MAINLINE_BP', 'MAIN_BUFF', 'MINISTORY', 'MISSION_ONLY', 'MULTIPLAY', 'MULTIPLAY_V3', 'MULTIPLAY_VERIFY2', 'PRAY_ONLY', 'RECRUIT_ONLY', 'ROGUELIKE', 'SWITCH_ONLY', 'TEAM_QUEST', 'TYPE_ACT12SIDE', 'TYPE_ACT13SIDE', 'TYPE_ACT17D7', 'TYPE_ACT17SIDE', 'TYPE_ACT20SIDE', 'TYPE_ACT21SIDE', 'TYPE_ACT24SIDE', 'TYPE_ACT25SIDE', 'TYPE_ACT27SIDE', 'TYPE_ACT29SIDE', 'TYPE_ACT35SIDE', 'TYPE_ACT36SIDE', 'TYPE_ACT38SIDE', 'TYPE_ACT3D0', 'TYPE_ACT42D0', 'TYPE_ACT42SIDE', 'TYPE_ACT44SIDE', 'TYPE_ACT45SIDE', 'TYPE_ACT46SIDE', 'TYPE_ACT4D0', 'TYPE_ACT5D0', 'TYPE_ACT5D1', 'TYPE_ACT9D0', 'TYPE_MAINSS', 'UNIQUE_ONLY', 'VEC_BREAK', 'VEC_BREAK_V2', 'YEAR_5_GENERAL'];
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  const GameEventRecType = ['CANNOT_COMPLETE', 'CAN_COMPLETE', 'SPECIAL'];
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  const HeightType = ['HIGHLAND', 'LOWLAND'];
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  const ItemClassifyType = ['CONSUME', 'MATERIAL', 'NONE', 'NORMAL'];
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  const ItemItemType = ['ACTIVITY_COIN', 'ACTIVITY_ITEM', 'ACTIVITY_POTENTIAL', 'AP_BASE', 'AP_GAMEPLAY', 'AP_ITEM', 'AP_SUPPLY', 'CARD_EXP', 'CLASSIC_FES_PICK_TIER_5', 'CLASSIC_FES_PICK_TIER_6', 'CLASSIC_SHD', 'CLASSIC_TKT_GACHA', 'CLASSIC_TKT_GACHA_10', 'CRS_RUNE_COIN', 'CRS_SHOP_COIN', 'CRS_SHOP_COIN_V2', 'DIAMOND', 'DIAMOND_SHD', 'EMOTICON_SET', 'EPGS_COIN', 'ET_STAGE', 'EXCLUSIVE_TKT_GACHA', 'EXCLUSIVE_TKT_GACHA_10', 'EXP_PLAYER', 'EXTERMINATION_AGENT', 'FAVOR_ADD_ITEM', 'GOLD', 'HGG_SHD', 'ITEM_PACK', 'LGG_SHD', 'LIMITED_BUFF', 'LIMITED_TKT_GACHA_10', 'LINKAGE_TKT_GACHA_10', 'LMTGS_COIN', 'MATERIAL', 'MATERIAL_ISSUE_VOUCHER', 'MCARD_VOUCHER', 'MEDAL', 'NEW_PROGRESS', 'OPTIONAL_VOUCHER_PICK', 'RENAMING_CARD', 'REP_COIN', 'RETRO_COIN', 'RETURN_CREDIT', 'RETURN_PROGRESS', 'RL_COIN', 'SANDBOX_TOKEN', 'SOCIAL_PT', 'TKT_GACHA', 'TKT_GACHA_10', 'TKT_GACHA_PRSV', 'TKT_INST_FIN', 'TKT_RECRUIT', 'TKT_TRY', 'UNI_COLLECTION', 'VOUCHER_CGACHA', 'VOUCHER_ELITE_II_4', 'VOUCHER_ELITE_II_5', 'VOUCHER_ELITE_II_6', 'VOUCHER_FULL_POTENTIAL', 'VOUCHER_LEVELMAX_4', 'VOUCHER_LEVELMAX_5', 'VOUCHER_LEVELMAX_6', 'VOUCHER_MGACHA', 'VOUCHER_PICK', 'VOUCHER_SKILL_SPECIALLEVELMAX_4', 'VOUCHER_SKILL_SPECIALLEVELMAX_5', 'VOUCHER_SKILL_SPECIALLEVELMAX_6', 'VOUCHER_SKIN'];
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- const ItemItemTypeLegacyNumeric = [85, 86, 87, 88, 90];
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  const ItemRarity = ['TIER_1', 'TIER_2', 'TIER_3', 'TIER_4', 'TIER_5', 'TIER_6'];
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  const LevelUpCostType = ['GOLD', 'MATERIAL'];
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  const ModuleType = ['ADVANCED', 'INITIAL'];
@@ -61,6 +64,7 @@ const StageActionType = ['ACTIVATE_PREDEFINED', 'BATTLE_EVENTS', 'DIALOG', 'DISP
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  const StageDifficulty = ['FOUR_STAR', 'NORMAL', 'SIX_STAR'];
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  const StageDiffGroup = ['ALL', 'EASY', 'NONE', 'NORMAL', 'TOUGH'];
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  const StageRandomType = ['ALWAYS', 'NEVER', 'PER_DAY', 'PER_SEASON', 'PER_SETTLE_DAY'];
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+ const StageRuneProfessionMask = ['NONE', 'PIONEER', 'WARRIOR', 'TANK', 'SNIPER', 'CASTER', 'MEDIC', 'SUPPORT', 'SPECIAL', 'TRAP'];
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  const StageType = ['ACTIVITY', 'CAMPAIGN', 'CLIMB_TOWER', 'DAILY', 'GUIDE', 'MAIN', 'PERMANENT', 'SPECIAL_STORY', 'SUB', 'TEMPORARY'];
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  const VoucherItemType = ['MATERIAL_ISSUE_VOUCHER', 'OPTIONAL_VOUCHER_PICK'];
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  const VoiceType = ['ALL', 'ILLUST', 'NONE'];
@@ -356,7 +360,7 @@ const StageRouteZod = z.strictObject({
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  const StageRune = z.strictObject({
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  difficultyMask: z.union([z.string(), z.number()]),
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  key: z.string(),
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- professionMask: z.union([z.enum(['NONE', 'PIONEER', 'WARRIOR', 'TANK', 'SNIPER', 'CASTER', 'MEDIC', 'SUPPORT', 'SPECIAL', 'TRAP']), z.number()]).optional(),
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+ professionMask: z.union([z.enum(StageRuneProfessionMask), z.number()]).optional(),
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  buildableMask: z.union([z.enum(BuildableMask), z.number()]),
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  blackboard: z.array(BlackboardZod),
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  });
@@ -457,8 +461,8 @@ const StageDataZod = z.strictObject({
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  palsyImmune: z.boolean().optional(),
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  attractImmune: z.boolean().optional(),
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  }),
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- applyWay: z.string(),
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- motion: z.string(),
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+ applyWay: z.enum(EnemyApplyWay),
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+ motion: z.enum(EnemyMotion),
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  enemyTags: z.array(z.string()).nullable(),
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  notCountInTotal: z.boolean(),
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  alias: z.null(),
@@ -466,7 +470,7 @@ const StageDataZod = z.strictObject({
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  rangeRadius: z.number(),
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  numOfExtraDrops: z.number(),
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  viewRadius: z.number(),
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- levelType: z.string(),
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+ levelType: z.enum(EnemyLevelType),
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  talentBlackboard: z.array(BlackboardZod).nullable(),
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  skills: z.array(EnemySkillsZod).nullable(),
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  spData: EnemySpDataZod.nullable(),
@@ -561,7 +565,7 @@ export const EnemyZod = z.strictObject({
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  enemyTags: z.array(z.string()).nullable(),
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  sortId: z.number(),
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  name: z.string(),
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- enemyLevel: z.enum(['NORMAL', 'ELITE', 'BOSS']),
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+ enemyLevel: z.enum(EnemyEnemyLevel),
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  description: z.string().nullable(),
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  attackType: z.null(),
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  ability: z.null(),
@@ -571,10 +575,10 @@ export const EnemyZod = z.strictObject({
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  hideInStage: z.boolean(),
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  abilityList: z.array(z.strictObject({
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  text: z.string(),
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- textFormat: z.enum(['NORMAL', 'SILENCE', 'TITLE'])
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+ textFormat: z.enum(EnemyAbilityListTextFormat)
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  })),
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  linkEnemies: z.array(z.string()),
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- damageType: z.array(z.enum(['PHYSIC', 'MAGIC', 'NO_DAMAGE', 'HEAL'])),
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+ damageType: z.array(z.enum(EnemyDamageType)),
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  invisibleDetail: z.boolean(),
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  }),
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  levels: z.strictObject({
@@ -611,7 +615,7 @@ export const GachaPoolZod = z.strictObject({
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  CDPrimColor: z.string().nullable(),
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  CDSecColor: z.string().nullable(),
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  freeBackColor: z.string().nullable().optional(),
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- gachaRuleType: z.enum(['ATTAIN', 'CLASSIC', 'CLASSIC_ATTAIN', 'CLASSIC_DOUBLE', 'DOUBLE', 'FESCLASSIC', 'LIMITED', 'LINKAGE', 'NORMAL', 'SINGLE', 'SPECIAL']),
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+ gachaRuleType: z.enum(GachaGachaRuleType),
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  dynMeta: z.union([
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  z.strictObject({
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  chooseRuleConst: z.string(),
@@ -762,7 +766,7 @@ export const ItemZod = z.strictObject({
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  obtainApproach: z.string().nullable(),
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  hideInItemGet: z.boolean(),
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  classifyType: z.enum(ItemClassifyType),
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- itemType: z.enum(ItemItemType).or(z.union([z.literal(85), z.literal(86), z.literal(87), z.literal(88), z.literal(90)])),
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+ itemType: z.enum(ItemItemType).or(z.number()),
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  stageDropList: z.array(z.strictObject({
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  stageId: z.string(),
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  occPer: z.enum(OccPer),
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "hella-types",
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- "version": "0.3.0",
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+ "version": "0.3.1",
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  "type": "module",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
package/src/index.ts CHANGED
@@ -12,20 +12,23 @@ const CheckpointType = ['APPEAR_AT_POS', 'DISAPPEAR', 'MAP_OFFSET_MOVE', 'MOVE',
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  const CompleteState = ['COMPLETE', 'PASS'] as const;
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  const DropType = ['ADDITIONAL', 'COMPLETE', 'CONDITION_DROP', 'NORMAL', 'ONCE', 'SPECIAL'] as const;
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  const DurationType = ['AMMO', 'NONE'] as const;
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+ const EnemyAbilityListTextFormat = ['NORMAL', 'SILENCE', 'TITLE'] as const;
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  const EnemyApplyWay = ['ALL', 'MELEE', 'NONE', 'RANGED'] as const;
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+ const EnemyDamageType = ['PHYSIC', 'MAGIC', 'NO_DAMAGE', 'HEAL'] as const;
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+ const EnemyEnemyLevel = ['NORMAL', 'ELITE', 'BOSS'] as const;
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  const EnemyLevelType = ['BOSS', 'ELITE', 'NORMAL'] as const;
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  const EnemyMotion = ['FLY', 'WALK'] as const;
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  const EnemySpType = ['INCREASE_WHEN_ATTACK', 'INCREASE_WHEN_TAKEN_DAMAGE', 'INCREASE_WITH_TIME', 'NONE'] as const;
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  const EvolvePhase = ['PHASE_0', 'PHASE_2'] as const;
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  const FormulaItem = ['ADDITION'] as const;
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  const FormulaType = ['F_ASC', 'F_BUILDING', 'F_DIAMOND', 'F_EVOLVE', 'F_EXP', 'F_GOLD', 'F_SKILL'] as const;
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+ const GachaGachaRuleType = ['ATTAIN', 'CLASSIC', 'CLASSIC_ATTAIN', 'CLASSIC_DOUBLE', 'DOUBLE', 'FESCLASSIC', 'LIMITED', 'LINKAGE', 'NORMAL', 'SINGLE', 'SPECIAL'] as const;
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  const GameEventDisplayType = ['BRANCHLINE', 'MINISTORY', 'NONE', 'SIDESTORY'] as const;
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  const GameEventType = ['APRIL_FOOL', 'ARCADE', 'AUTOCHESS_SEASON', 'AUTOCHESS_VERIFY1', 'BLESS_ONLY', 'BOSS_RUSH', 'CHECKIN_ACCESS', 'CHECKIN_ALL_PLAYER', 'CHECKIN_ONLY', 'CHECKIN_VS', 'COLLECTION', 'DEFAULT', 'ENEMY_DUEL', 'FLIP_ONLY', 'FLOAT_PARADE', 'GRID_GACHA', 'GRID_GACHA_V2', 'HALFIDLE_VERIFY1', 'INTERLOCK', 'LOGIN_ONLY', 'MAINLINE_BP', 'MAIN_BUFF', 'MINISTORY', 'MISSION_ONLY', 'MULTIPLAY', 'MULTIPLAY_V3', 'MULTIPLAY_VERIFY2', 'PRAY_ONLY', 'RECRUIT_ONLY', 'ROGUELIKE', 'SWITCH_ONLY', 'TEAM_QUEST', 'TYPE_ACT12SIDE', 'TYPE_ACT13SIDE', 'TYPE_ACT17D7', 'TYPE_ACT17SIDE', 'TYPE_ACT20SIDE', 'TYPE_ACT21SIDE', 'TYPE_ACT24SIDE', 'TYPE_ACT25SIDE', 'TYPE_ACT27SIDE', 'TYPE_ACT29SIDE', 'TYPE_ACT35SIDE', 'TYPE_ACT36SIDE', 'TYPE_ACT38SIDE', 'TYPE_ACT3D0', 'TYPE_ACT42D0', 'TYPE_ACT42SIDE', 'TYPE_ACT44SIDE', 'TYPE_ACT45SIDE', 'TYPE_ACT46SIDE', 'TYPE_ACT4D0', 'TYPE_ACT5D0', 'TYPE_ACT5D1', 'TYPE_ACT9D0', 'TYPE_MAINSS', 'UNIQUE_ONLY', 'VEC_BREAK', 'VEC_BREAK_V2', 'YEAR_5_GENERAL'] as const;
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  const GameEventRecType = ['CANNOT_COMPLETE', 'CAN_COMPLETE', 'SPECIAL'] as const;
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  const HeightType = ['HIGHLAND', 'LOWLAND'] as const;
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  const ItemClassifyType = ['CONSUME', 'MATERIAL', 'NONE', 'NORMAL'] as const;
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  const ItemItemType = ['ACTIVITY_COIN', 'ACTIVITY_ITEM', 'ACTIVITY_POTENTIAL', 'AP_BASE', 'AP_GAMEPLAY', 'AP_ITEM', 'AP_SUPPLY', 'CARD_EXP', 'CLASSIC_FES_PICK_TIER_5', 'CLASSIC_FES_PICK_TIER_6', 'CLASSIC_SHD', 'CLASSIC_TKT_GACHA', 'CLASSIC_TKT_GACHA_10', 'CRS_RUNE_COIN', 'CRS_SHOP_COIN', 'CRS_SHOP_COIN_V2', 'DIAMOND', 'DIAMOND_SHD', 'EMOTICON_SET', 'EPGS_COIN', 'ET_STAGE', 'EXCLUSIVE_TKT_GACHA', 'EXCLUSIVE_TKT_GACHA_10', 'EXP_PLAYER', 'EXTERMINATION_AGENT', 'FAVOR_ADD_ITEM', 'GOLD', 'HGG_SHD', 'ITEM_PACK', 'LGG_SHD', 'LIMITED_BUFF', 'LIMITED_TKT_GACHA_10', 'LINKAGE_TKT_GACHA_10', 'LMTGS_COIN', 'MATERIAL', 'MATERIAL_ISSUE_VOUCHER', 'MCARD_VOUCHER', 'MEDAL', 'NEW_PROGRESS', 'OPTIONAL_VOUCHER_PICK', 'RENAMING_CARD', 'REP_COIN', 'RETRO_COIN', 'RETURN_CREDIT', 'RETURN_PROGRESS', 'RL_COIN', 'SANDBOX_TOKEN', 'SOCIAL_PT', 'TKT_GACHA', 'TKT_GACHA_10', 'TKT_GACHA_PRSV', 'TKT_INST_FIN', 'TKT_RECRUIT', 'TKT_TRY', 'UNI_COLLECTION', 'VOUCHER_CGACHA', 'VOUCHER_ELITE_II_4', 'VOUCHER_ELITE_II_5', 'VOUCHER_ELITE_II_6', 'VOUCHER_FULL_POTENTIAL', 'VOUCHER_LEVELMAX_4', 'VOUCHER_LEVELMAX_5', 'VOUCHER_LEVELMAX_6', 'VOUCHER_MGACHA', 'VOUCHER_PICK', 'VOUCHER_SKILL_SPECIALLEVELMAX_4', 'VOUCHER_SKILL_SPECIALLEVELMAX_5', 'VOUCHER_SKILL_SPECIALLEVELMAX_6', 'VOUCHER_SKIN'] as const;
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- const ItemItemTypeLegacyNumeric = [85, 86, 87, 88, 90] as const;
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  const ItemRarity = ['TIER_1', 'TIER_2', 'TIER_3', 'TIER_4', 'TIER_5', 'TIER_6'] as const;
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  const LevelUpCostType = ['GOLD', 'MATERIAL'] as const;
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  const ModuleType = ['ADVANCED', 'INITIAL'] as const;
@@ -62,6 +65,7 @@ const StageActionType = ['ACTIVATE_PREDEFINED', 'BATTLE_EVENTS', 'DIALOG', 'DISP
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  const StageDifficulty = ['FOUR_STAR', 'NORMAL', 'SIX_STAR'] as const;
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  const StageDiffGroup = ['ALL', 'EASY', 'NONE', 'NORMAL', 'TOUGH'] as const;
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  const StageRandomType = ['ALWAYS', 'NEVER', 'PER_DAY', 'PER_SEASON', 'PER_SETTLE_DAY'] as const;
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+ const StageRuneProfessionMask = ['NONE', 'PIONEER', 'WARRIOR', 'TANK', 'SNIPER', 'CASTER', 'MEDIC', 'SUPPORT', 'SPECIAL', 'TRAP'] as const;
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  const StageType = ['ACTIVITY', 'CAMPAIGN', 'CLIMB_TOWER', 'DAILY', 'GUIDE', 'MAIN', 'PERMANENT', 'SPECIAL_STORY', 'SUB', 'TEMPORARY'] as const;
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  const VoucherItemType = ['MATERIAL_ISSUE_VOUCHER', 'OPTIONAL_VOUCHER_PICK'] as const;
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  const VoiceType = ['ALL', 'ILLUST', 'NONE'] as const;
@@ -373,7 +377,7 @@ const StageRouteZod = z.strictObject({
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  const StageRune = z.strictObject({
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  difficultyMask: z.union([z.string(), z.number()]),
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  key: z.string(),
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- professionMask: z.union([z.enum(['NONE', 'PIONEER', 'WARRIOR', 'TANK', 'SNIPER', 'CASTER', 'MEDIC', 'SUPPORT', 'SPECIAL', 'TRAP']), z.number()]).optional(),
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+ professionMask: z.union([z.enum(StageRuneProfessionMask), z.number()]).optional(),
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  buildableMask: z.union([z.enum(BuildableMask), z.number()]),
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  blackboard: z.array(BlackboardZod),
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  });
@@ -479,8 +483,8 @@ const StageDataZod = z.strictObject({
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  palsyImmune: z.boolean().optional(),
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  attractImmune: z.boolean().optional(),
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  }),
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- applyWay: z.string(),
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- motion: z.string(),
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+ applyWay: z.enum(EnemyApplyWay),
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+ motion: z.enum(EnemyMotion),
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  enemyTags: z.array(z.string()).nullable(),
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  notCountInTotal: z.boolean(),
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  alias: z.null(),
@@ -488,7 +492,7 @@ const StageDataZod = z.strictObject({
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  rangeRadius: z.number(),
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  numOfExtraDrops: z.number(),
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  viewRadius: z.number(),
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- levelType: z.string(),
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+ levelType: z.enum(EnemyLevelType),
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  talentBlackboard: z.array(BlackboardZod).nullable(),
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  skills: z.array(EnemySkillsZod).nullable(),
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  spData: EnemySpDataZod.nullable(),
@@ -592,7 +596,7 @@ export const EnemyZod = z.strictObject({
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  enemyTags: z.array(z.string()).nullable(),
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  sortId: z.number(),
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  name: z.string(),
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- enemyLevel: z.enum(['NORMAL', 'ELITE', 'BOSS']),
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+ enemyLevel: z.enum(EnemyEnemyLevel),
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  description: z.string().nullable(),
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  attackType: z.null(),
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  ability: z.null(),
@@ -603,11 +607,11 @@ export const EnemyZod = z.strictObject({
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  abilityList: z.array(
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  z.strictObject({
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  text: z.string(),
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- textFormat: z.enum(['NORMAL', 'SILENCE', 'TITLE'])
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+ textFormat: z.enum(EnemyAbilityListTextFormat)
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  })
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  ),
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  linkEnemies: z.array(z.string()),
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- damageType: z.array(z.enum(['PHYSIC', 'MAGIC', 'NO_DAMAGE', 'HEAL'])),
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+ damageType: z.array(z.enum(EnemyDamageType)),
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  invisibleDetail: z.boolean(),
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  }),
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  levels: z.strictObject({
@@ -646,7 +650,7 @@ export const GachaPoolZod = z.strictObject({
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  CDPrimColor: z.string().nullable(),
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  CDSecColor: z.string().nullable(),
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  freeBackColor: z.string().nullable().optional(),
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- gachaRuleType: z.enum(['ATTAIN', 'CLASSIC', 'CLASSIC_ATTAIN', 'CLASSIC_DOUBLE', 'DOUBLE', 'FESCLASSIC', 'LIMITED', 'LINKAGE', 'NORMAL', 'SINGLE', 'SPECIAL']),
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+ gachaRuleType: z.enum(GachaGachaRuleType),
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  dynMeta: z.union([
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  z.strictObject({
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  chooseRuleConst: z.string(),
@@ -805,7 +809,7 @@ export const ItemZod = z.strictObject({
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  obtainApproach: z.string().nullable(),
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  hideInItemGet: z.boolean(),
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  classifyType: z.enum(ItemClassifyType),
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- itemType: z.enum(ItemItemType).or(z.union([z.literal(85), z.literal(86), z.literal(87), z.literal(88), z.literal(90)])),
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+ itemType: z.enum(ItemItemType).or(z.number()),
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  stageDropList: z.array(
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  z.strictObject({
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  stageId: z.string(),