hella-types 0.2.28 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,4 +1,73 @@
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  import * as z from 'zod';
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+ const AppearanceStyle = ['HIGH_DIFFICULTY', 'MAIN_NORMAL', 'MAIN_PREDEFINED', 'MIST_OPS', 'SPECIAL_STORY', 'SUB', 'TRAINING'];
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+ const AttributeType = ['ATK', 'ATTACK_SPEED', 'COST', 'DEF', 'MAGIC_RESISTANCE', 'MAX_HP', 'RESPAWN_TIME'];
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+ const BlockMask = ['FLY_ONLY', 'NONE', 'WALK_ONLY'];
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+ const BuildableMask = ['ALL', 'MELEE', 'NONE', 'RANGED'];
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+ const BuildableType = ['ALL', 'MELEE', 'NONE', 'RANGED'];
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+ const BuffCategory = ['FUNCTION', 'OUTPUT', 'RECOVERY'];
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+ const BuffType = ['M_ASC', 'M_DIAMOND', 'M_EXP', 'M_GOLD', 'W_ASC', 'W_BUILDING', 'W_EVOLVE', 'W_SKILL'];
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+ const CardinalDirection = ['DOWN', 'LEFT', 'RIGHT', 'UP'];
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+ const CheckpointType = ['APPEAR_AT_POS', 'DISAPPEAR', 'MAP_OFFSET_MOVE', 'MOVE', 'PATROL_MOVE', 'WAIT_BOSSRUSH_WAVE', 'WAIT_CURRENT_FRAGMENT_TIME', 'WAIT_CURRENT_WAVE_TIME', 'WAIT_FOR_SECONDS'];
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+ const CompleteState = ['COMPLETE', 'PASS'];
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+ const DropType = ['ADDITIONAL', 'COMPLETE', 'CONDITION_DROP', 'NORMAL', 'ONCE', 'SPECIAL'];
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+ const DurationType = ['AMMO', 'NONE'];
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+ const EnemyAbilityListTextFormat = ['NORMAL', 'SILENCE', 'TITLE'];
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+ const EnemyApplyWay = ['ALL', 'MELEE', 'NONE', 'RANGED'];
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+ const EnemyDamageType = ['PHYSIC', 'MAGIC', 'NO_DAMAGE', 'HEAL'];
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+ const EnemyEnemyLevel = ['NORMAL', 'ELITE', 'BOSS'];
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+ const EnemyLevelType = ['BOSS', 'ELITE', 'NORMAL'];
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+ const EnemyMotion = ['FLY', 'WALK'];
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+ const EnemySpType = ['INCREASE_WHEN_ATTACK', 'INCREASE_WHEN_TAKEN_DAMAGE', 'INCREASE_WITH_TIME', 'NONE'];
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+ const EvolvePhase = ['PHASE_0', 'PHASE_2'];
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+ const FormulaItem = ['ADDITION'];
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+ const FormulaType = ['F_ASC', 'F_BUILDING', 'F_DIAMOND', 'F_EVOLVE', 'F_EXP', 'F_GOLD', 'F_SKILL'];
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+ const GachaGachaRuleType = ['ATTAIN', 'CLASSIC', 'CLASSIC_ATTAIN', 'CLASSIC_DOUBLE', 'DOUBLE', 'FESCLASSIC', 'LIMITED', 'LINKAGE', 'NORMAL', 'SINGLE', 'SPECIAL'];
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+ const GameEventDisplayType = ['BRANCHLINE', 'MINISTORY', 'NONE', 'SIDESTORY'];
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+ const GameEventType = ['APRIL_FOOL', 'ARCADE', 'AUTOCHESS_SEASON', 'AUTOCHESS_VERIFY1', 'BLESS_ONLY', 'BOSS_RUSH', 'CHECKIN_ACCESS', 'CHECKIN_ALL_PLAYER', 'CHECKIN_ONLY', 'CHECKIN_VS', 'COLLECTION', 'DEFAULT', 'ENEMY_DUEL', 'FLIP_ONLY', 'FLOAT_PARADE', 'GRID_GACHA', 'GRID_GACHA_V2', 'HALFIDLE_VERIFY1', 'INTERLOCK', 'LOGIN_ONLY', 'MAINLINE_BP', 'MAIN_BUFF', 'MINISTORY', 'MISSION_ONLY', 'MULTIPLAY', 'MULTIPLAY_V3', 'MULTIPLAY_VERIFY2', 'PRAY_ONLY', 'RECRUIT_ONLY', 'ROGUELIKE', 'SWITCH_ONLY', 'TEAM_QUEST', 'TYPE_ACT12SIDE', 'TYPE_ACT13SIDE', 'TYPE_ACT17D7', 'TYPE_ACT17SIDE', 'TYPE_ACT20SIDE', 'TYPE_ACT21SIDE', 'TYPE_ACT24SIDE', 'TYPE_ACT25SIDE', 'TYPE_ACT27SIDE', 'TYPE_ACT29SIDE', 'TYPE_ACT35SIDE', 'TYPE_ACT36SIDE', 'TYPE_ACT38SIDE', 'TYPE_ACT3D0', 'TYPE_ACT42D0', 'TYPE_ACT42SIDE', 'TYPE_ACT44SIDE', 'TYPE_ACT45SIDE', 'TYPE_ACT46SIDE', 'TYPE_ACT4D0', 'TYPE_ACT5D0', 'TYPE_ACT5D1', 'TYPE_ACT9D0', 'TYPE_MAINSS', 'UNIQUE_ONLY', 'VEC_BREAK', 'VEC_BREAK_V2', 'YEAR_5_GENERAL'];
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+ const GameEventRecType = ['CANNOT_COMPLETE', 'CAN_COMPLETE', 'SPECIAL'];
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+ const HeightType = ['HIGHLAND', 'LOWLAND'];
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+ const ItemClassifyType = ['CONSUME', 'MATERIAL', 'NONE', 'NORMAL'];
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+ const ItemItemType = ['ACTIVITY_COIN', 'ACTIVITY_ITEM', 'ACTIVITY_POTENTIAL', 'AP_BASE', 'AP_GAMEPLAY', 'AP_ITEM', 'AP_SUPPLY', 'CARD_EXP', 'CLASSIC_FES_PICK_TIER_5', 'CLASSIC_FES_PICK_TIER_6', 'CLASSIC_SHD', 'CLASSIC_TKT_GACHA', 'CLASSIC_TKT_GACHA_10', 'CRS_RUNE_COIN', 'CRS_SHOP_COIN', 'CRS_SHOP_COIN_V2', 'DIAMOND', 'DIAMOND_SHD', 'EMOTICON_SET', 'EPGS_COIN', 'ET_STAGE', 'EXCLUSIVE_TKT_GACHA', 'EXCLUSIVE_TKT_GACHA_10', 'EXP_PLAYER', 'EXTERMINATION_AGENT', 'FAVOR_ADD_ITEM', 'GOLD', 'HGG_SHD', 'ITEM_PACK', 'LGG_SHD', 'LIMITED_BUFF', 'LIMITED_TKT_GACHA_10', 'LINKAGE_TKT_GACHA_10', 'LMTGS_COIN', 'MATERIAL', 'MATERIAL_ISSUE_VOUCHER', 'MCARD_VOUCHER', 'MEDAL', 'NEW_PROGRESS', 'OPTIONAL_VOUCHER_PICK', 'RENAMING_CARD', 'REP_COIN', 'RETRO_COIN', 'RETURN_CREDIT', 'RETURN_PROGRESS', 'RL_COIN', 'SANDBOX_TOKEN', 'SOCIAL_PT', 'TKT_GACHA', 'TKT_GACHA_10', 'TKT_GACHA_PRSV', 'TKT_INST_FIN', 'TKT_RECRUIT', 'TKT_TRY', 'UNI_COLLECTION', 'VOUCHER_CGACHA', 'VOUCHER_ELITE_II_4', 'VOUCHER_ELITE_II_5', 'VOUCHER_ELITE_II_6', 'VOUCHER_FULL_POTENTIAL', 'VOUCHER_LEVELMAX_4', 'VOUCHER_LEVELMAX_5', 'VOUCHER_LEVELMAX_6', 'VOUCHER_MGACHA', 'VOUCHER_PICK', 'VOUCHER_SKILL_SPECIALLEVELMAX_4', 'VOUCHER_SKILL_SPECIALLEVELMAX_5', 'VOUCHER_SKILL_SPECIALLEVELMAX_6', 'VOUCHER_SKIN'];
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+ const ItemRarity = ['TIER_1', 'TIER_2', 'TIER_3', 'TIER_4', 'TIER_5', 'TIER_6'];
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+ const LevelUpCostType = ['GOLD', 'MATERIAL'];
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+ const ModuleType = ['ADVANCED', 'INITIAL'];
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+ const MotionMode = ['E_NUM', 'FLY', 'WALK'];
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+ const OccPer = ['ALMOST', 'ALWAYS', 'OFTEN', 'SOMETIMES', 'USUAL'];
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+ const OperatorPhase = ['PHASE_0', 'PHASE_1', 'PHASE_2'];
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+ const OperatorPosition = ['ALL', 'MELEE', 'NONE', 'RANGED'];
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+ const OperatorProfession = ['CASTER', 'MEDIC', 'PIONEER', 'SNIPER', 'SPECIAL', 'SUPPORT', 'TANK', 'TOKEN', 'TRAP', 'WARRIOR'];
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+ const ParadoxUnlockType = ['AWAKE'];
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+ const PassableMask = ['ALL', 'FLY_ONLY', 'NONE'];
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+ const PerformanceStageFlag = ['NORMAL_STAGE', 'PERFORMANCE_STAGE'];
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+ const PlayerSideMask = ['ALL', 'NONE', 'SIDE_B'];
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+ const PotentialRankType = ['BUFF', 'CUSTOM'];
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+ const ProgressType = ['ONCE', 'PROGRESS'];
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+ const Rarity = ['TIER_1', 'TIER_2', 'TIER_3', 'TIER_4', 'TIER_5', 'TIER_6'];
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+ const RefreshType = ['ALWAYS', 'NEVER', 'PER_DAY', 'PER_SEASON', 'PER_SETTLE_DAY'];
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+ const RewardType = ['ACTIVITY_ITEM', 'CARD_EXP', 'CHAR', 'CHARM', 'DIAMOND', 'ET_STAGE', 'FURN', 'GOLD', 'MATERIAL', 'PLOT_ITEM', 'TKT_RECRUIT'];
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+ const RoomType = ['CONTROL', 'DORMITORY', 'HIRE', 'MANUFACTURE', 'MEETING', 'POWER', 'TRADING', 'TRAINING', 'WORKSHOP'];
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+ const RogueRelicSubType = ['CURSE', 'NONE', 'RED_CAPSULE', 'SECRET', 'SINGLE_RAND_FREE', 'TEMP_TICKET', 'TOTEM_LOWER', 'TOTEM_UPPER'];
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+ const RogueRelicType = ['ABSTRACT_DISASTER', 'ACTIVE_TOOL', 'BIGPILL', 'CHAOS', 'CHAOS_LEVEL', 'CHAOS_PURIFY', 'COPPER', 'COPPER_BUFF', 'COPPER_DRAW_NUM', 'CUSTOM_TICKET', 'DICE_POINT', 'DICE_TYPE', 'DISASTER', 'DISASTER_TYPE', 'DIVINATION_KIT', 'EXP', 'EXPLORE_TOOL', 'FEATURE', 'FRAGMENT', 'GOLD', 'HP', 'HPMAX', 'KEY_POINT', 'LOCKED_TREASURE', 'MAX_WEIGHT', 'PILL', 'POPULATION', 'RECRUIT_TICKET', 'RELIC', 'SAN_POINT', 'SHIELD', 'SPECIAL_ZONE_AP', 'SQUAD_CAPACITY', 'STASH_RECRUIT_LIMIT', 'TOTEM', 'TOTEM_EFFECT', 'UPGRADE_TICKET', 'VISION', 'WRATH'];
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+ const RogueStageDifficulty = ['FOUR_STAR', 'NORMAL'];
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+ const RogueVariationType = ['BAT', 'MAP', 'RES'];
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+ const SandboxCraftType = ['BASE_BUILDING', 'COMBAT_BUILDING', 'TACTICAL'];
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+ const SandboxDrinkType = ['FOOD', 'FOODMAT'];
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+ const SandboxFoodAttribute = ['ATTACK', 'ENHANCED', 'NONE', 'SURVIVE'];
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+ const SandboxFoodEffectType = ['ATTACK', 'COOLDOWN', 'COST', 'SKILL_POINT', 'SPECIAL', 'SURVIVE'];
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+ const SandboxFoodVariantType = ['ALPHA', 'BETA', 'GAMMA', 'NONE'];
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+ const SandboxItemType = ['ANIMAL', 'BUILDING', 'BUILDINGMAT', 'COIN', 'CRAFT', 'FOOD', 'FOODMAT', 'INSECT', 'PLACEHOLDER', 'SLUGITEM', 'SPECIALMAT', 'STAMINAPOT', 'TACTICAL'];
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+ const SandboxWeatherType = ['DESERT', 'NORMAL', 'RAINFOREST', 'VOLCANO'];
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+ const SkillSpType = ['INCREASE_WHEN_ATTACK', 'INCREASE_WHEN_TAKEN_DAMAGE', 'INCREASE_WITH_TIME', 'NONE'];
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+ const SkillType = ['AUTO', 'MANUAL', 'PASSIVE'];
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+ const SpTargetType = ['NONE', 'ROGUE'];
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+ const StageActionType = ['ACTIVATE_PREDEFINED', 'BATTLE_EVENTS', 'DIALOG', 'DISPLAY_ENEMY_INFO', 'EMPTY', 'PLAY_BGM', 'PLAY_OPERA', 'PREVIEW_CURSOR', 'SPAWN', 'STORY', 'TRIGGER_PREDEFINED', 'WITHDRAW_PREDEFINED'];
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+ const StageDifficulty = ['FOUR_STAR', 'NORMAL', 'SIX_STAR'];
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+ const StageDiffGroup = ['ALL', 'EASY', 'NONE', 'NORMAL', 'TOUGH'];
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+ const StageRandomType = ['ALWAYS', 'NEVER', 'PER_DAY', 'PER_SEASON', 'PER_SETTLE_DAY'];
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+ const StageRuneProfessionMask = ['NONE', 'PIONEER', 'WARRIOR', 'TANK', 'SNIPER', 'CASTER', 'MEDIC', 'SUPPORT', 'SPECIAL', 'TRAP'];
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+ const StageType = ['ACTIVITY', 'CAMPAIGN', 'CLIMB_TOWER', 'DAILY', 'GUIDE', 'MAIN', 'PERMANENT', 'SPECIAL_STORY', 'SUB', 'TEMPORARY'];
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+ const VoucherItemType = ['MATERIAL_ISSUE_VOUCHER', 'OPTIONAL_VOUCHER_PICK'];
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+ const VoiceType = ['ALL', 'ILLUST', 'NONE'];
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  const BlackboardZod = z.strictObject({
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  key: z.string().nullable(),
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  value: z.number().nullable().optional(),
@@ -92,7 +161,7 @@ const EnemySkillsZod = z.strictObject({
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  blackboard: z.array(BlackboardZod).nullable(),
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  });
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  const EnemySpDataZod = z.strictObject({
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- spType: z.string(),
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+ spType: z.enum(EnemySpType),
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  maxSp: z.number(),
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  initSp: z.number(),
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  increment: z.number(),
@@ -118,7 +187,7 @@ const EnemyDataZod = z.strictObject({
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  const LevelUpCostZod = z.strictObject({
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  id: z.string(),
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  count: z.number(),
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- type: z.string(),
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+ type: z.enum(LevelUpCostType),
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  });
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  const ManufactFormulaZod = z.strictObject({
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  formulaId: z.string(),
@@ -126,8 +195,8 @@ const ManufactFormulaZod = z.strictObject({
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  count: z.number(),
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  weight: z.number(),
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  costPoint: z.number(),
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- formulaType: z.string(),
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- buffType: z.string(),
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+ formulaType: z.enum(FormulaType),
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+ buffType: z.enum(BuffType),
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  costs: z.array(LevelUpCostZod),
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  requireRooms: z.array(z.strictObject({
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  roomId: z.string(),
@@ -147,8 +216,8 @@ const WorkshopFormulaZod = z.strictObject({
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  count: z.number(),
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  goldCost: z.number(),
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  apCost: z.number(),
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- formulaType: z.string(),
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- buffType: z.string(),
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+ formulaType: z.enum(FormulaType),
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+ buffType: z.enum(BuffType),
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  extraOutcomeRate: z.number(),
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  extraOutcomeGroup: z.array(z.strictObject({
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  weight: z.number(),
@@ -167,7 +236,7 @@ const WorkshopFormulaZod = z.strictObject({
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  })),
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  });
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  const OperatorUnlockCondZod = z.strictObject({
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- phase: z.union([z.string(), z.number()]),
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+ phase: z.union([z.enum(OperatorPhase), z.number()]),
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  level: z.number(),
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  });
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  const LevelUpCostCondZod = z.strictObject({
@@ -195,7 +264,7 @@ const StageCardZod = z.strictObject({
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  inst: z.strictObject({
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  characterKey: z.string(),
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  level: z.number(),
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- phase: z.union([z.string(), z.number()]).optional(),
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+ phase: z.union([z.enum(OperatorPhase), z.number()]).optional(),
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  favorPoint: z.number(),
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  potentialRank: z.number(),
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  }),
@@ -210,7 +279,7 @@ const StageInstZod = StageCardZod.extend({
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  row: z.number(),
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  col: z.number(),
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  }),
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- direction: z.union([z.string(), z.number()]).optional(),
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+ direction: z.union([z.enum(CardinalDirection), z.number()]).optional(),
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  });
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  const StageDefinesZod = z.strictObject({
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  characterInsts: z.array(StageInstZod),
@@ -225,10 +294,10 @@ const StageEffectZod = z.strictObject({
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  y: z.number(),
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  z: z.number(),
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  }),
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- direction: z.union([z.string(), z.number()]),
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+ direction: z.union([z.enum(CardinalDirection), z.number()]),
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  });
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  const StageActionZod = z.strictObject({
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- actionType: z.union([z.string(), z.number()]),
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+ actionType: z.union([z.enum(StageActionType), z.number()]),
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  managedByScheduler: z.boolean(),
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  key: z.string(),
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  count: z.number(),
@@ -242,8 +311,8 @@ const StageActionZod = z.strictObject({
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  hiddenGroup: z.string().nullable(),
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  randomSpawnGroupKey: z.string().nullable().optional(),
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  randomSpawnGroupPackKey: z.string().nullable().optional(),
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- randomType: z.union([z.string(), z.number()]).optional(),
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- refreshType: z.string().optional(),
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+ randomType: z.union([z.enum(StageRandomType), z.number()]).optional(),
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+ refreshType: z.union([z.enum(RefreshType), z.number()]).optional(),
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  weight: z.number().optional(),
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  dontBlockWave: z.boolean().optional(),
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  isValid: z.boolean().optional(),
@@ -252,7 +321,7 @@ const StageActionZod = z.strictObject({
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  forceBlockWaveInBranch: z.boolean().optional(),
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  });
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  const StageRouteZod = z.strictObject({
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- motionMode: z.union([z.string(), z.number()]),
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+ motionMode: z.union([z.enum(MotionMode), z.number()]),
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  startPosition: z.strictObject({
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  row: z.number(),
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  col: z.number(),
@@ -270,7 +339,7 @@ const StageRouteZod = z.strictObject({
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  y: z.number(),
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  }),
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  checkpoints: z.array(z.strictObject({
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- type: z.union([z.string(), z.number()]),
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+ type: z.union([z.enum(CheckpointType), z.number()]),
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  time: z.number(),
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  position: z.strictObject({
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  row: z.number(),
@@ -291,8 +360,8 @@ const StageRouteZod = z.strictObject({
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  const StageRune = z.strictObject({
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  difficultyMask: z.union([z.string(), z.number()]),
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  key: z.string(),
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- professionMask: z.union([z.string(), z.number()]).optional(),
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- buildableMask: z.union([z.string(), z.number()]),
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+ professionMask: z.union([z.enum(StageRuneProfessionMask), z.number()]).optional(),
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+ buildableMask: z.union([z.enum(BuildableMask), z.number()]),
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  blackboard: z.array(BlackboardZod),
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  });
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  const StageDataZod = z.strictObject({
@@ -320,10 +389,10 @@ const StageDataZod = z.strictObject({
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  map: z.array(z.array(z.number())),
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  tiles: z.array(z.strictObject({
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  tileKey: z.string(),
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- heightType: z.union([z.string(), z.number()]),
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- buildableType: z.union([z.string(), z.number()]),
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- passableMask: z.union([z.string(), z.number()]),
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- playerSideMask: z.union([z.string(), z.number()]).optional(),
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+ heightType: z.union([z.enum(HeightType), z.number()]),
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+ buildableType: z.union([z.enum(BuildableType), z.number()]),
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+ passableMask: z.union([z.enum(PassableMask), z.number()]),
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+ playerSideMask: z.union([z.enum(PlayerSideMask), z.number()]).optional(),
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  blackboard: z.array(BlackboardZod).nullable(),
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  effects: z.array(StageEffectZod).nullable(),
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  })),
@@ -332,8 +401,8 @@ const StageDataZod = z.strictObject({
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  row: z.number(),
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  col: z.number(),
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  }),
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- direction: z.union([z.string(), z.number()]),
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- blockMask: z.union([z.string(), z.number()]),
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+ direction: z.union([z.enum(CardinalDirection), z.number()]),
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+ blockMask: z.union([z.enum(BlockMask), z.number()]),
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  })).nullable(),
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  tags: z.array(z.string()).nullable(),
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  effects: z.array(StageEffectZod).nullable(),
@@ -392,8 +461,8 @@ const StageDataZod = z.strictObject({
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  palsyImmune: z.boolean().optional(),
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  attractImmune: z.boolean().optional(),
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  }),
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- applyWay: z.string(),
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- motion: z.string(),
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+ applyWay: z.enum(EnemyApplyWay),
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+ motion: z.enum(EnemyMotion),
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  enemyTags: z.array(z.string()).nullable(),
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  notCountInTotal: z.boolean(),
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  alias: z.null(),
@@ -401,7 +470,7 @@ const StageDataZod = z.strictObject({
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  rangeRadius: z.number(),
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  numOfExtraDrops: z.number(),
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  viewRadius: z.number(),
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- levelType: z.string(),
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+ levelType: z.enum(EnemyLevelType),
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  talentBlackboard: z.array(BlackboardZod).nullable(),
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  skills: z.array(EnemySkillsZod).nullable(),
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  spData: EnemySpDataZod.nullable(),
@@ -450,8 +519,8 @@ export const BaseZod = z.strictObject({
450
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  sortId: z.number(),
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  buffColor: z.string(),
452
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  textColor: z.string(),
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- buffCategory: z.string(),
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- roomType: z.string(),
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+ buffCategory: z.enum(BuffCategory),
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+ roomType: z.enum(RoomType),
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  description: z.string(),
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  });
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  export const CCStageLegacyZod = z.strictObject({
@@ -468,7 +537,7 @@ export const CCStageZod = z.strictObject({
468
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  stageId: z.string(),
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  mapId: z.string(),
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  levelId: z.string(),
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- stageType: z.string(),
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+ stageType: z.enum(StageType),
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  code: z.string(),
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  name: z.string(),
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  loadingPicId: z.string(),
@@ -496,7 +565,7 @@ export const EnemyZod = z.strictObject({
496
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  enemyTags: z.array(z.string()).nullable(),
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  sortId: z.number(),
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  name: z.string(),
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- enemyLevel: z.enum(['NORMAL', 'ELITE', 'BOSS']),
568
+ enemyLevel: z.enum(EnemyEnemyLevel),
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  description: z.string().nullable(),
501
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  attackType: z.null(),
502
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  ability: z.null(),
@@ -506,10 +575,10 @@ export const EnemyZod = z.strictObject({
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  hideInStage: z.boolean(),
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  abilityList: z.array(z.strictObject({
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  text: z.string(),
509
- textFormat: z.enum(['NORMAL', 'SILENCE', 'TITLE'])
578
+ textFormat: z.enum(EnemyAbilityListTextFormat)
510
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  })),
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  linkEnemies: z.array(z.string()),
512
- damageType: z.array(z.enum(['PHYSIC', 'MAGIC', 'NO_DAMAGE', 'HEAL'])),
581
+ damageType: z.array(z.enum(EnemyDamageType)),
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  invisibleDetail: z.boolean(),
514
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  }),
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  levels: z.strictObject({
@@ -546,7 +615,7 @@ export const GachaPoolZod = z.strictObject({
546
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  CDPrimColor: z.string().nullable(),
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  CDSecColor: z.string().nullable(),
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  freeBackColor: z.string().nullable().optional(),
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- gachaRuleType: z.enum(['ATTAIN', 'CLASSIC', 'CLASSIC_ATTAIN', 'CLASSIC_DOUBLE', 'DOUBLE', 'FESCLASSIC', 'LIMITED', 'LINKAGE', 'NORMAL', 'SINGLE', 'SPECIAL']),
618
+ gachaRuleType: z.enum(GachaGachaRuleType),
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  dynMeta: z.union([
551
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  z.strictObject({
552
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  chooseRuleConst: z.string(),
@@ -642,8 +711,8 @@ export const GachaPoolZod = z.strictObject({
642
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  });
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  export const GameEventZod = z.strictObject({
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  id: z.string(),
645
- type: z.union([z.string(), z.number()]),
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- displayType: z.string(),
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+ type: z.enum(GameEventType),
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+ displayType: z.enum(GameEventDisplayType),
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  name: z.string(),
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  startTime: z.number(),
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718
  endTime: z.number(),
@@ -656,7 +725,7 @@ export const GameEventZod = z.strictObject({
656
725
  isReplicate: z.boolean(),
657
726
  needFixedSync: z.boolean(),
658
727
  trapDomainId: z.string().nullable(),
659
- recType: z.string().nullable(),
728
+ recType: z.enum(GameEventRecType).nullable(),
660
729
  isPageEntry: z.boolean(),
661
730
  isMagnify: z.boolean(),
662
731
  picGroup: z.array(z.strictObject({
@@ -688,7 +757,7 @@ export const ItemZod = z.strictObject({
688
757
  itemId: z.string(),
689
758
  name: z.string(),
690
759
  description: z.string().nullable(),
691
- rarity: z.string(),
760
+ rarity: z.enum(ItemRarity),
692
761
  iconId: z.string(),
693
762
  overrideBkg: z.null(),
694
763
  stackIconId: z.string().nullable(),
@@ -696,11 +765,11 @@ export const ItemZod = z.strictObject({
696
765
  usage: z.string().nullable(),
697
766
  obtainApproach: z.string().nullable(),
698
767
  hideInItemGet: z.boolean(),
699
- classifyType: z.string(),
700
- itemType: z.union([z.string(), z.number()]),
768
+ classifyType: z.enum(ItemClassifyType),
769
+ itemType: z.enum(ItemItemType).or(z.number()),
701
770
  stageDropList: z.array(z.strictObject({
702
771
  stageId: z.string(),
703
- occPer: z.string(),
772
+ occPer: z.enum(OccPer),
704
773
  })),
705
774
  buildingProductList: z.array(z.strictObject({
706
775
  roomType: z.string(),
@@ -708,7 +777,7 @@ export const ItemZod = z.strictObject({
708
777
  })),
709
778
  voucherRelateList: z.array(z.strictObject({
710
779
  voucherId: z.string(),
711
- voucherItemType: z.string(),
780
+ voucherItemType: z.enum(VoucherItemType),
712
781
  })).nullable(),
713
782
  }),
714
783
  formula: z.union([ManufactFormulaZod, WorkshopFormulaZod]).nullable(),
@@ -723,8 +792,8 @@ export const ModuleZod = z.strictObject({
723
792
  typeName1: z.string(),
724
793
  typeName2: z.string().nullable(),
725
794
  equipShiningColor: z.string(),
726
- showEvolvePhase: z.string(),
727
- unlockEvolvePhase: z.string(),
795
+ showEvolvePhase: z.enum(EvolvePhase),
796
+ unlockEvolvePhase: z.enum(EvolvePhase),
728
797
  charId: z.string(),
729
798
  tmplId: z.string().nullable(),
730
799
  showLevel: z.number(),
@@ -737,7 +806,7 @@ export const ModuleZod = z.strictObject({
737
806
  3: z.number(),
738
807
  }).nullable(),
739
808
  itemCost: z.record(z.string(), z.array(LevelUpCostZod)).nullable(),
740
- type: z.string(),
809
+ type: z.enum(ModuleType),
741
810
  uniEquipGetTime: z.number(),
742
811
  uniEquipShowEnd: z.number(),
743
812
  charEquipOrder: z.number(),
@@ -801,7 +870,7 @@ export const ParadoxZod = z.strictObject({
801
870
  loadingPicId: z.string(),
802
871
  description: z.string(),
803
872
  unlockParam: z.array(z.strictObject({
804
- unlockType: z.string(),
873
+ unlockType: z.enum(ParadoxUnlockType),
805
874
  unlockParam1: z.string(),
806
875
  unlockParam2: z.string(),
807
876
  unlockParam3: z.null(),
@@ -823,8 +892,8 @@ export const RogueRelicZod = z.strictObject({
823
892
  obtainApproach: z.string(),
824
893
  iconId: z.string(),
825
894
  itemIconGroupId: z.string().nullable(),
826
- type: z.string(),
827
- subType: z.string(),
895
+ type: z.enum(RogueRelicType),
896
+ subType: z.enum(RogueRelicSubType),
828
897
  rarity: z.string(),
829
898
  sortId: z.number(),
830
899
  canSacrifice: z.boolean(),
@@ -845,7 +914,7 @@ export const RogueStageZod = z.strictObject({
845
914
  eliteDesc: z.string().nullable(),
846
915
  isBoss: z.number(),
847
916
  isElite: z.number(),
848
- difficulty: z.string(),
917
+ difficulty: z.enum(RogueStageDifficulty),
849
918
  capsulePool: z.string().nullable(),
850
919
  capsuleProb: z.number(),
851
920
  vutresProb: z.array(z.number()),
@@ -858,7 +927,7 @@ export const RogueStageZod = z.strictObject({
858
927
  });
859
928
  export const RogueVariationZod = z.strictObject({
860
929
  id: z.string(),
861
- type: z.string(),
930
+ type: z.enum(RogueVariationType),
862
931
  outerName: z.string(),
863
932
  innerName: z.string(),
864
933
  functionDesc: z.string(),
@@ -876,7 +945,7 @@ export const RogueThemeZod = z.strictObject({
876
945
  export const SandboxItemZod = z.strictObject({
877
946
  craft: z.strictObject({
878
947
  itemId: z.string(),
879
- type: z.string(),
948
+ type: z.enum(SandboxCraftType),
880
949
  buildingUnlockDesc: z.string(),
881
950
  materialItems: z.record(z.string(), z.number()),
882
951
  upgradeItems: z.record(z.string(), z.number()).nullable(),
@@ -889,27 +958,27 @@ export const SandboxItemZod = z.strictObject({
889
958
  }).nullable(),
890
959
  drink: z.strictObject({
891
960
  id: z.string(),
892
- type: z.string(),
961
+ type: z.enum(SandboxDrinkType),
893
962
  count: z.number(),
894
963
  }).nullable(),
895
964
  foodMat: z.strictObject({
896
965
  id: z.string(),
897
966
  type: z.string(),
898
- attribute: z.string(),
899
- variantType: z.string(),
967
+ attribute: z.enum(SandboxFoodAttribute),
968
+ variantType: z.enum(SandboxFoodVariantType),
900
969
  bonusDuration: z.number(),
901
970
  buffDesc: z.string().nullable(),
902
971
  sortId: z.number(),
903
972
  }).nullable(),
904
973
  food: z.strictObject({
905
974
  id: z.string(),
906
- attributes: z.array(z.string()),
975
+ attributes: z.array(z.enum(SandboxFoodEffectType)),
907
976
  recipes: z.array(z.strictObject({
908
977
  foodId: z.string(),
909
978
  mats: z.array(z.string()),
910
979
  })).nullable(),
911
980
  variants: z.array(z.strictObject({
912
- type: z.string(),
981
+ type: z.enum(SandboxFoodVariantType),
913
982
  name: z.string(),
914
983
  usage: z.string(),
915
984
  })),
@@ -918,7 +987,7 @@ export const SandboxItemZod = z.strictObject({
918
987
  }).nullable(),
919
988
  data: z.strictObject({
920
989
  itemId: z.string(),
921
- itemType: z.string(),
990
+ itemType: z.enum(SandboxItemType),
922
991
  itemName: z.string(),
923
992
  itemUsage: z.string(),
924
993
  itemDesc: z.string(),
@@ -943,7 +1012,7 @@ export const SandboxWeatherZod = z.strictObject({
943
1012
  weatherId: z.string(),
944
1013
  name: z.string(),
945
1014
  weatherLevel: z.number(),
946
- weatherType: z.string(),
1015
+ weatherType: z.enum(SandboxWeatherType),
947
1016
  weatherTypeName: z.string(),
948
1017
  weatherIconId: z.string(),
949
1018
  functionDesc: z.string(),
@@ -966,10 +1035,10 @@ export const SkillZod = z.strictObject({
966
1035
  name: z.string(),
967
1036
  rangeId: z.string().nullable(),
968
1037
  description: z.string().nullable(),
969
- skillType: z.string(),
970
- durationType: z.string(),
1038
+ skillType: z.enum(SkillType),
1039
+ durationType: z.enum(DurationType),
971
1040
  spData: z.strictObject({
972
- spType: z.union([z.string(), z.number()]),
1041
+ spType: z.enum(SkillSpType).or(z.literal(8)),
973
1042
  levelUpCost: z.null(),
974
1043
  maxChargeTime: z.number(),
975
1044
  spCost: z.number(),
@@ -1005,7 +1074,7 @@ export const SkinZod = z.strictObject({
1005
1074
  isBuySkin: z.boolean(),
1006
1075
  tmplId: z.string().nullable(),
1007
1076
  voiceId: z.string().nullable(),
1008
- voiceType: z.string(),
1077
+ voiceType: z.enum(VoiceType),
1009
1078
  displaySkin: z.strictObject({
1010
1079
  skinName: z.string().nullable(),
1011
1080
  colorList: z.array(z.string()).nullable(),
@@ -1030,13 +1099,13 @@ export const SkinZod = z.strictObject({
1030
1099
  });
1031
1100
  export const StageZod = z.strictObject({
1032
1101
  excel: z.strictObject({
1033
- stageType: z.string(),
1034
- difficulty: z.string(),
1035
- performanceStageFlag: z.string(),
1036
- diffGroup: z.string(),
1102
+ stageType: z.enum(StageType),
1103
+ difficulty: z.enum(StageDifficulty),
1104
+ performanceStageFlag: z.enum(PerformanceStageFlag),
1105
+ diffGroup: z.enum(StageDiffGroup),
1037
1106
  unlockCondition: z.array(z.strictObject({
1038
1107
  stageId: z.string(),
1039
- completeState: z.string(),
1108
+ completeState: z.enum(CompleteState),
1040
1109
  })),
1041
1110
  stageId: z.string(),
1042
1111
  levelId: z.string(),
@@ -1076,22 +1145,22 @@ export const StageZod = z.strictObject({
1076
1145
  isHardPredefined: z.boolean(),
1077
1146
  isSkillSelectablePredefined: z.boolean(),
1078
1147
  isStoryOnly: z.boolean(),
1079
- appearanceStyle: z.string(),
1148
+ appearanceStyle: z.enum(AppearanceStyle),
1080
1149
  stageDropInfo: z.strictObject({
1081
1150
  firstPassRewards: z.null(),
1082
1151
  firstCompleteRewards: z.null(),
1083
1152
  passRewards: z.null(),
1084
1153
  completeRewards: z.null(),
1085
1154
  displayRewards: z.array(z.strictObject({
1086
- type: z.string(),
1155
+ type: z.enum(RewardType),
1087
1156
  id: z.string(),
1088
- dropType: z.string(),
1157
+ dropType: z.enum(DropType),
1089
1158
  })),
1090
1159
  displayDetailRewards: z.array(z.strictObject({
1091
1160
  occPercent: z.string(),
1092
- type: z.string(),
1161
+ type: z.enum(RewardType),
1093
1162
  id: z.string(),
1094
- dropType: z.string(),
1163
+ dropType: z.enum(DropType),
1095
1164
  })),
1096
1165
  }),
1097
1166
  canUseCharm: z.boolean(),
@@ -1113,10 +1182,10 @@ export const StageZod = z.strictObject({
1113
1182
  rewards: z.array(z.strictObject({
1114
1183
  id: z.string(),
1115
1184
  count: z.number(),
1116
- type: z.string(),
1185
+ type: z.enum(RewardType),
1117
1186
  })),
1118
1187
  progressInfo: z.strictObject({
1119
- progressType: z.string(),
1188
+ progressType: z.enum(ProgressType),
1120
1189
  descList: z.record(z.string(), z.string()),
1121
1190
  })
1122
1191
  })).nullable(),
@@ -1139,7 +1208,7 @@ export const DeployableZod = z.strictObject({
1139
1208
  name: z.string(),
1140
1209
  description: z.string().nullable(),
1141
1210
  sortIndex: z.number(),
1142
- spTargetType: z.string(),
1211
+ spTargetType: z.enum(SpTargetType),
1143
1212
  spTargetId: z.string().nullable(),
1144
1213
  canUseGeneralPotentialItem: z.boolean(),
1145
1214
  canUseActivityPotentialItem: z.boolean(),
@@ -1161,7 +1230,7 @@ export const DeployableZod = z.strictObject({
1161
1230
  })).nullable(),
1162
1231
  displayNumber: z.string().nullable(),
1163
1232
  appellation: z.string(),
1164
- position: z.string(),
1233
+ position: z.enum(OperatorPosition),
1165
1234
  tagList: z.array(z.string()).nullable(),
1166
1235
  itemUsage: z.string().nullable(),
1167
1236
  itemDesc: z.string().nullable(),
@@ -1169,8 +1238,8 @@ export const DeployableZod = z.strictObject({
1169
1238
  isNotObtainable: z.boolean(),
1170
1239
  isSpChar: z.boolean(),
1171
1240
  maxPotentialLevel: z.number(),
1172
- rarity: z.string(),
1173
- profession: z.string(),
1241
+ rarity: z.enum(Rarity),
1242
+ profession: z.enum(OperatorProfession),
1174
1243
  subProfessionId: z.string(),
1175
1244
  trait: z.strictObject({
1176
1245
  candidates: z.array(z.strictObject({
@@ -1187,7 +1256,7 @@ export const DeployableZod = z.strictObject({
1187
1256
  rangeId: z.string().nullable(),
1188
1257
  maxLevel: z.number(),
1189
1258
  attributesKeyFrames: z.array(AttributesKeyFrameZod),
1190
- evolveCost: z.union([z.array(LevelUpCostZod), z.null()]),
1259
+ evolveCost: z.array(LevelUpCostZod).nullable(),
1191
1260
  })),
1192
1261
  skills: z.array(DeploySkillZod),
1193
1262
  displayTokenDict: z.record(z.boolean()).nullable(),
@@ -1205,7 +1274,7 @@ export const DeployableZod = z.strictObject({
1205
1274
  })).nullable(),
1206
1275
  })).nullable(),
1207
1276
  potentialRanks: z.array(z.strictObject({
1208
- type: z.string(),
1277
+ type: z.enum(PotentialRankType),
1209
1278
  description: z.string(),
1210
1279
  buff: z.strictObject({
1211
1280
  attributes: z.strictObject({
@@ -1215,8 +1284,8 @@ export const DeployableZod = z.strictObject({
1215
1284
  abnormalCombos: z.null(),
1216
1285
  abnormalComboImmunes: z.null(),
1217
1286
  attributeModifiers: z.array(z.strictObject({
1218
- attributeType: z.string(),
1219
- formulaItem: z.string(),
1287
+ attributeType: z.enum(AttributeType),
1288
+ formulaItem: z.enum(FormulaItem),
1220
1289
  value: z.number(),
1221
1290
  loadFromBlackboard: z.boolean(),
1222
1291
  fetchBaseValueFromSourceEntity: z.boolean(),
package/package.json CHANGED
@@ -1,6 +1,7 @@
1
1
  {
2
2
  "name": "hella-types",
3
- "version": "0.2.28",
3
+ "version": "0.3.1",
4
+ "type": "module",
4
5
  "main": "dist/index.js",
5
6
  "types": "dist/index.d.ts",
6
7
  "author": "",