hella-types 0.2.27 → 0.2.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -104046,6 +104046,2717 @@ export declare const OperatorZod: z.ZodObject<{
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  roomType: string;
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  };
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  }>, "many">;
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+ deploys: z.ZodNullable<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ archetype: z.ZodString;
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+ data: z.ZodObject<{
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+ name: z.ZodString;
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+ description: z.ZodNullable<z.ZodString>;
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+ sortIndex: z.ZodNumber;
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+ spTargetType: z.ZodString;
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+ spTargetId: z.ZodNullable<z.ZodString>;
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+ canUseGeneralPotentialItem: z.ZodBoolean;
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+ canUseActivityPotentialItem: z.ZodBoolean;
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+ potentialItemId: z.ZodNullable<z.ZodString>;
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+ activityPotentialItemId: z.ZodNullable<z.ZodString>;
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+ classicPotentialItemId: z.ZodNullable<z.ZodString>;
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+ nationId: z.ZodNullable<z.ZodString>;
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+ groupId: z.ZodNullable<z.ZodString>;
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+ teamId: z.ZodNullable<z.ZodString>;
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+ mainPower: z.ZodObject<{
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+ nationId: z.ZodNullable<z.ZodString>;
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+ groupId: z.ZodNullable<z.ZodString>;
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+ teamId: z.ZodNullable<z.ZodString>;
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+ }, "strict", z.ZodTypeAny, {
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+ nationId: string | null;
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+ groupId: string | null;
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+ teamId: string | null;
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+ }, {
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+ nationId: string | null;
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+ groupId: string | null;
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+ teamId: string | null;
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+ }>;
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+ subPower: z.ZodNullable<z.ZodArray<z.ZodObject<{
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+ nationId: z.ZodNullable<z.ZodString>;
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+ groupId: z.ZodNullable<z.ZodString>;
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+ teamId: z.ZodNullable<z.ZodString>;
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+ }, "strict", z.ZodTypeAny, {
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+ nationId: string | null;
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+ groupId: string | null;
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+ teamId: string | null;
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+ }, {
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+ nationId: string | null;
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+ groupId: string | null;
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+ teamId: string | null;
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+ }>, "many">>;
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+ displayNumber: z.ZodNullable<z.ZodString>;
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+ appellation: z.ZodString;
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+ position: z.ZodString;
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+ tagList: z.ZodNullable<z.ZodArray<z.ZodString, "many">>;
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+ itemUsage: z.ZodNullable<z.ZodString>;
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+ itemDesc: z.ZodNullable<z.ZodString>;
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+ itemObtainApproach: z.ZodNullable<z.ZodString>;
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+ isNotObtainable: z.ZodBoolean;
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+ isSpChar: z.ZodBoolean;
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+ maxPotentialLevel: z.ZodNumber;
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+ rarity: z.ZodString;
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+ profession: z.ZodString;
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+ subProfessionId: z.ZodString;
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+ trait: z.ZodNullable<z.ZodObject<{
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+ candidates: z.ZodArray<z.ZodObject<{
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+ unlockCondition: z.ZodObject<{
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+ phase: z.ZodUnion<[z.ZodString, z.ZodNumber]>;
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+ level: z.ZodNumber;
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+ }, "strict", z.ZodTypeAny, {
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+ level: number;
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+ phase: string | number;
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+ }, {
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+ level: number;
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+ phase: string | number;
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+ }>;
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+ requiredPotentialRank: z.ZodNumber;
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+ blackboard: z.ZodArray<z.ZodObject<{
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+ key: z.ZodNullable<z.ZodString>;
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+ value: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
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+ valueStr: z.ZodOptional<z.ZodNullable<z.ZodString>>;
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+ }, "strict", z.ZodTypeAny, {
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+ key: string | null;
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+ value?: number | null | undefined;
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+ valueStr?: string | null | undefined;
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+ }, {
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+ key: string | null;
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+ value?: number | null | undefined;
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+ valueStr?: string | null | undefined;
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+ }>, "many">;
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+ overrideDescripton: z.ZodNullable<z.ZodString>;
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+ prefabKey: z.ZodNullable<z.ZodString>;
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+ rangeId: z.ZodNullable<z.ZodString>;
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+ }, "strict", z.ZodTypeAny, {
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+ prefabKey: string | null;
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+ blackboard: {
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+ key: string | null;
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+ value?: number | null | undefined;
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+ valueStr?: string | null | undefined;
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+ }[];
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+ unlockCondition: {
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+ level: number;
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+ phase: string | number;
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+ };
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+ requiredPotentialRank: number;
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+ rangeId: string | null;
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+ overrideDescripton: string | null;
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+ }, {
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+ prefabKey: string | null;
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+ blackboard: {
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+ key: string | null;
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+ value?: number | null | undefined;
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+ valueStr?: string | null | undefined;
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+ }[];
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+ unlockCondition: {
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+ level: number;
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+ phase: string | number;
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+ };
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+ requiredPotentialRank: number;
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+ rangeId: string | null;
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+ overrideDescripton: string | null;
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+ }>, "many">;
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+ }, "strict", z.ZodTypeAny, {
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+ candidates: {
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+ prefabKey: string | null;
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+ blackboard: {
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+ key: string | null;
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+ value?: number | null | undefined;
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+ valueStr?: string | null | undefined;
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+ }[];
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+ unlockCondition: {
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+ level: number;
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+ phase: string | number;
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+ };
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+ requiredPotentialRank: number;
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+ rangeId: string | null;
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+ overrideDescripton: string | null;
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+ }[];
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+ }, {
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+ candidates: {
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+ prefabKey: string | null;
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+ blackboard: {
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+ key: string | null;
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+ value?: number | null | undefined;
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+ valueStr?: string | null | undefined;
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+ }[];
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+ unlockCondition: {
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+ level: number;
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+ phase: string | number;
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+ };
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+ requiredPotentialRank: number;
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+ rangeId: string | null;
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+ overrideDescripton: string | null;
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+ }[];
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+ }>>;
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+ phases: z.ZodArray<z.ZodObject<{
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+ characterPrefabKey: z.ZodString;
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+ rangeId: z.ZodNullable<z.ZodString>;
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+ maxLevel: z.ZodNumber;
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+ attributesKeyFrames: z.ZodArray<z.ZodObject<{
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+ level: z.ZodNumber;
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+ data: z.ZodObject<{
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+ maxHp: z.ZodNumber;
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+ atk: z.ZodNumber;
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+ def: z.ZodNumber;
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+ magicResistance: z.ZodNumber;
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+ cost: z.ZodNumber;
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+ blockCnt: z.ZodNumber;
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+ moveSpeed: z.ZodNumber;
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+ attackSpeed: z.ZodNumber;
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+ baseAttackTime: z.ZodNumber;
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+ respawnTime: z.ZodNumber;
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+ hpRecoveryPerSec: z.ZodNumber;
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+ spRecoveryPerSec: z.ZodNumber;
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+ maxDeployCount: z.ZodNumber;
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+ maxDeckStackCnt: z.ZodNumber;
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+ tauntLevel: z.ZodNumber;
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+ massLevel: z.ZodNumber;
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+ baseForceLevel: z.ZodNumber;
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+ stunImmune: z.ZodBoolean;
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+ silenceImmune: z.ZodBoolean;
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+ sleepImmune: z.ZodBoolean;
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+ frozenImmune: z.ZodBoolean;
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+ levitateImmune: z.ZodBoolean;
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+ disarmedCombatImmune: z.ZodBoolean;
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+ fearedImmune: z.ZodBoolean;
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+ palsyImmune: z.ZodBoolean;
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+ attractImmune: z.ZodBoolean;
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+ }, "strict", z.ZodTypeAny, {
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+ maxHp: number;
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+ atk: number;
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+ def: number;
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+ magicResistance: number;
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+ cost: number;
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+ blockCnt: number;
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+ moveSpeed: number;
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+ attackSpeed: number;
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+ baseAttackTime: number;
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+ respawnTime: number;
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+ hpRecoveryPerSec: number;
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+ spRecoveryPerSec: number;
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+ maxDeployCount: number;
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+ maxDeckStackCnt: number;
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+ tauntLevel: number;
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+ massLevel: number;
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+ baseForceLevel: number;
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+ stunImmune: boolean;
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+ silenceImmune: boolean;
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+ sleepImmune: boolean;
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+ frozenImmune: boolean;
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+ levitateImmune: boolean;
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+ disarmedCombatImmune: boolean;
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+ fearedImmune: boolean;
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+ palsyImmune: boolean;
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+ attractImmune: boolean;
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+ }, {
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+ maxHp: number;
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+ atk: number;
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+ def: number;
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+ magicResistance: number;
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+ cost: number;
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+ blockCnt: number;
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+ moveSpeed: number;
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+ attackSpeed: number;
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+ baseAttackTime: number;
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+ respawnTime: number;
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+ hpRecoveryPerSec: number;
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+ spRecoveryPerSec: number;
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+ maxDeployCount: number;
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+ maxDeckStackCnt: number;
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+ tauntLevel: number;
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+ massLevel: number;
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+ baseForceLevel: number;
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+ stunImmune: boolean;
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+ silenceImmune: boolean;
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+ sleepImmune: boolean;
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+ frozenImmune: boolean;
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+ levitateImmune: boolean;
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+ disarmedCombatImmune: boolean;
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+ fearedImmune: boolean;
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+ palsyImmune: boolean;
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+ attractImmune: boolean;
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+ }>;
104284
+ }, "strict", z.ZodTypeAny, {
104285
+ data: {
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+ maxHp: number;
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+ atk: number;
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+ def: number;
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+ magicResistance: number;
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+ cost: number;
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+ blockCnt: number;
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+ moveSpeed: number;
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+ attackSpeed: number;
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+ baseAttackTime: number;
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+ respawnTime: number;
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+ hpRecoveryPerSec: number;
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+ spRecoveryPerSec: number;
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+ maxDeployCount: number;
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+ maxDeckStackCnt: number;
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+ tauntLevel: number;
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+ massLevel: number;
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+ baseForceLevel: number;
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+ stunImmune: boolean;
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+ silenceImmune: boolean;
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+ sleepImmune: boolean;
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+ frozenImmune: boolean;
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+ levitateImmune: boolean;
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+ disarmedCombatImmune: boolean;
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+ fearedImmune: boolean;
104310
+ palsyImmune: boolean;
104311
+ attractImmune: boolean;
104312
+ };
104313
+ level: number;
104314
+ }, {
104315
+ data: {
104316
+ maxHp: number;
104317
+ atk: number;
104318
+ def: number;
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+ magicResistance: number;
104320
+ cost: number;
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+ blockCnt: number;
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+ moveSpeed: number;
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+ attackSpeed: number;
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+ baseAttackTime: number;
104325
+ respawnTime: number;
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+ hpRecoveryPerSec: number;
104327
+ spRecoveryPerSec: number;
104328
+ maxDeployCount: number;
104329
+ maxDeckStackCnt: number;
104330
+ tauntLevel: number;
104331
+ massLevel: number;
104332
+ baseForceLevel: number;
104333
+ stunImmune: boolean;
104334
+ silenceImmune: boolean;
104335
+ sleepImmune: boolean;
104336
+ frozenImmune: boolean;
104337
+ levitateImmune: boolean;
104338
+ disarmedCombatImmune: boolean;
104339
+ fearedImmune: boolean;
104340
+ palsyImmune: boolean;
104341
+ attractImmune: boolean;
104342
+ };
104343
+ level: number;
104344
+ }>, "many">;
104345
+ evolveCost: z.ZodUnion<[z.ZodArray<z.ZodObject<{
104346
+ id: z.ZodString;
104347
+ count: z.ZodNumber;
104348
+ type: z.ZodString;
104349
+ }, "strict", z.ZodTypeAny, {
104350
+ type: string;
104351
+ count: number;
104352
+ id: string;
104353
+ }, {
104354
+ type: string;
104355
+ count: number;
104356
+ id: string;
104357
+ }>, "many">, z.ZodNull]>;
104358
+ }, "strict", z.ZodTypeAny, {
104359
+ rangeId: string | null;
104360
+ characterPrefabKey: string;
104361
+ maxLevel: number;
104362
+ attributesKeyFrames: {
104363
+ data: {
104364
+ maxHp: number;
104365
+ atk: number;
104366
+ def: number;
104367
+ magicResistance: number;
104368
+ cost: number;
104369
+ blockCnt: number;
104370
+ moveSpeed: number;
104371
+ attackSpeed: number;
104372
+ baseAttackTime: number;
104373
+ respawnTime: number;
104374
+ hpRecoveryPerSec: number;
104375
+ spRecoveryPerSec: number;
104376
+ maxDeployCount: number;
104377
+ maxDeckStackCnt: number;
104378
+ tauntLevel: number;
104379
+ massLevel: number;
104380
+ baseForceLevel: number;
104381
+ stunImmune: boolean;
104382
+ silenceImmune: boolean;
104383
+ sleepImmune: boolean;
104384
+ frozenImmune: boolean;
104385
+ levitateImmune: boolean;
104386
+ disarmedCombatImmune: boolean;
104387
+ fearedImmune: boolean;
104388
+ palsyImmune: boolean;
104389
+ attractImmune: boolean;
104390
+ };
104391
+ level: number;
104392
+ }[];
104393
+ evolveCost: {
104394
+ type: string;
104395
+ count: number;
104396
+ id: string;
104397
+ }[] | null;
104398
+ }, {
104399
+ rangeId: string | null;
104400
+ characterPrefabKey: string;
104401
+ maxLevel: number;
104402
+ attributesKeyFrames: {
104403
+ data: {
104404
+ maxHp: number;
104405
+ atk: number;
104406
+ def: number;
104407
+ magicResistance: number;
104408
+ cost: number;
104409
+ blockCnt: number;
104410
+ moveSpeed: number;
104411
+ attackSpeed: number;
104412
+ baseAttackTime: number;
104413
+ respawnTime: number;
104414
+ hpRecoveryPerSec: number;
104415
+ spRecoveryPerSec: number;
104416
+ maxDeployCount: number;
104417
+ maxDeckStackCnt: number;
104418
+ tauntLevel: number;
104419
+ massLevel: number;
104420
+ baseForceLevel: number;
104421
+ stunImmune: boolean;
104422
+ silenceImmune: boolean;
104423
+ sleepImmune: boolean;
104424
+ frozenImmune: boolean;
104425
+ levitateImmune: boolean;
104426
+ disarmedCombatImmune: boolean;
104427
+ fearedImmune: boolean;
104428
+ palsyImmune: boolean;
104429
+ attractImmune: boolean;
104430
+ };
104431
+ level: number;
104432
+ }[];
104433
+ evolveCost: {
104434
+ type: string;
104435
+ count: number;
104436
+ id: string;
104437
+ }[] | null;
104438
+ }>, "many">;
104439
+ skills: z.ZodArray<z.ZodObject<{
104440
+ skillId: z.ZodNullable<z.ZodString>;
104441
+ overridePrefabKey: z.ZodNullable<z.ZodString>;
104442
+ overrideTokenKey: z.ZodNullable<z.ZodString>;
104443
+ levelUpCostCond: z.ZodArray<z.ZodObject<{
104444
+ unlockCond: z.ZodObject<{
104445
+ phase: z.ZodUnion<[z.ZodString, z.ZodNumber]>;
104446
+ level: z.ZodNumber;
104447
+ }, "strict", z.ZodTypeAny, {
104448
+ level: number;
104449
+ phase: string | number;
104450
+ }, {
104451
+ level: number;
104452
+ phase: string | number;
104453
+ }>;
104454
+ lvlUpTime: z.ZodNumber;
104455
+ levelUpCost: z.ZodNullable<z.ZodArray<z.ZodObject<{
104456
+ id: z.ZodString;
104457
+ count: z.ZodNumber;
104458
+ type: z.ZodString;
104459
+ }, "strict", z.ZodTypeAny, {
104460
+ type: string;
104461
+ count: number;
104462
+ id: string;
104463
+ }, {
104464
+ type: string;
104465
+ count: number;
104466
+ id: string;
104467
+ }>, "many">>;
104468
+ }, "strict", z.ZodTypeAny, {
104469
+ unlockCond: {
104470
+ level: number;
104471
+ phase: string | number;
104472
+ };
104473
+ lvlUpTime: number;
104474
+ levelUpCost: {
104475
+ type: string;
104476
+ count: number;
104477
+ id: string;
104478
+ }[] | null;
104479
+ }, {
104480
+ unlockCond: {
104481
+ level: number;
104482
+ phase: string | number;
104483
+ };
104484
+ lvlUpTime: number;
104485
+ levelUpCost: {
104486
+ type: string;
104487
+ count: number;
104488
+ id: string;
104489
+ }[] | null;
104490
+ }>, "many">;
104491
+ unlockCond: z.ZodObject<{
104492
+ phase: z.ZodUnion<[z.ZodString, z.ZodNumber]>;
104493
+ level: z.ZodNumber;
104494
+ }, "strict", z.ZodTypeAny, {
104495
+ level: number;
104496
+ phase: string | number;
104497
+ }, {
104498
+ level: number;
104499
+ phase: string | number;
104500
+ }>;
104501
+ }, "strict", z.ZodTypeAny, {
104502
+ unlockCond: {
104503
+ level: number;
104504
+ phase: string | number;
104505
+ };
104506
+ skillId: string | null;
104507
+ overridePrefabKey: string | null;
104508
+ overrideTokenKey: string | null;
104509
+ levelUpCostCond: {
104510
+ unlockCond: {
104511
+ level: number;
104512
+ phase: string | number;
104513
+ };
104514
+ lvlUpTime: number;
104515
+ levelUpCost: {
104516
+ type: string;
104517
+ count: number;
104518
+ id: string;
104519
+ }[] | null;
104520
+ }[];
104521
+ }, {
104522
+ unlockCond: {
104523
+ level: number;
104524
+ phase: string | number;
104525
+ };
104526
+ skillId: string | null;
104527
+ overridePrefabKey: string | null;
104528
+ overrideTokenKey: string | null;
104529
+ levelUpCostCond: {
104530
+ unlockCond: {
104531
+ level: number;
104532
+ phase: string | number;
104533
+ };
104534
+ lvlUpTime: number;
104535
+ levelUpCost: {
104536
+ type: string;
104537
+ count: number;
104538
+ id: string;
104539
+ }[] | null;
104540
+ }[];
104541
+ }>, "many">;
104542
+ displayTokenDict: z.ZodNullable<z.ZodRecord<z.ZodString, z.ZodBoolean>>;
104543
+ talents: z.ZodNullable<z.ZodArray<z.ZodObject<{
104544
+ candidates: z.ZodNullable<z.ZodArray<z.ZodObject<{
104545
+ unlockCondition: z.ZodObject<{
104546
+ phase: z.ZodUnion<[z.ZodString, z.ZodNumber]>;
104547
+ level: z.ZodNumber;
104548
+ }, "strict", z.ZodTypeAny, {
104549
+ level: number;
104550
+ phase: string | number;
104551
+ }, {
104552
+ level: number;
104553
+ phase: string | number;
104554
+ }>;
104555
+ requiredPotentialRank: z.ZodNumber;
104556
+ prefabKey: z.ZodString;
104557
+ name: z.ZodNullable<z.ZodString>;
104558
+ description: z.ZodNullable<z.ZodString>;
104559
+ rangeId: z.ZodNullable<z.ZodString>;
104560
+ blackboard: z.ZodArray<z.ZodObject<{
104561
+ key: z.ZodNullable<z.ZodString>;
104562
+ value: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
104563
+ valueStr: z.ZodOptional<z.ZodNullable<z.ZodString>>;
104564
+ }, "strict", z.ZodTypeAny, {
104565
+ key: string | null;
104566
+ value?: number | null | undefined;
104567
+ valueStr?: string | null | undefined;
104568
+ }, {
104569
+ key: string | null;
104570
+ value?: number | null | undefined;
104571
+ valueStr?: string | null | undefined;
104572
+ }>, "many">;
104573
+ tokenKey: z.ZodNullable<z.ZodString>;
104574
+ isHideTalent: z.ZodBoolean;
104575
+ }, "strict", z.ZodTypeAny, {
104576
+ name: string | null;
104577
+ description: string | null;
104578
+ prefabKey: string;
104579
+ blackboard: {
104580
+ key: string | null;
104581
+ value?: number | null | undefined;
104582
+ valueStr?: string | null | undefined;
104583
+ }[];
104584
+ unlockCondition: {
104585
+ level: number;
104586
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104651
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104990
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104992
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104994
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104996
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104997
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105046
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105047
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105048
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105049
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105050
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105051
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105052
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105055
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105056
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105057
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105059
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105060
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105102
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105103
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105106
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105107
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105183
+ phase: string | number;
105184
+ };
105185
+ lvlUpTime: number;
105186
+ levelUpCost: {
105187
+ type: string;
105188
+ count: number;
105189
+ id: string;
105190
+ }[] | null;
105191
+ }[];
105192
+ }[];
105193
+ rarity: string;
105194
+ phases: {
105195
+ rangeId: string | null;
105196
+ characterPrefabKey: string;
105197
+ maxLevel: number;
105198
+ attributesKeyFrames: {
105199
+ data: {
105200
+ maxHp: number;
105201
+ atk: number;
105202
+ def: number;
105203
+ magicResistance: number;
105204
+ cost: number;
105205
+ blockCnt: number;
105206
+ moveSpeed: number;
105207
+ attackSpeed: number;
105208
+ baseAttackTime: number;
105209
+ respawnTime: number;
105210
+ hpRecoveryPerSec: number;
105211
+ spRecoveryPerSec: number;
105212
+ maxDeployCount: number;
105213
+ maxDeckStackCnt: number;
105214
+ tauntLevel: number;
105215
+ massLevel: number;
105216
+ baseForceLevel: number;
105217
+ stunImmune: boolean;
105218
+ silenceImmune: boolean;
105219
+ sleepImmune: boolean;
105220
+ frozenImmune: boolean;
105221
+ levitateImmune: boolean;
105222
+ disarmedCombatImmune: boolean;
105223
+ fearedImmune: boolean;
105224
+ palsyImmune: boolean;
105225
+ attractImmune: boolean;
105226
+ };
105227
+ level: number;
105228
+ }[];
105229
+ evolveCost: {
105230
+ type: string;
105231
+ count: number;
105232
+ id: string;
105233
+ }[] | null;
105234
+ }[];
105235
+ sortIndex: number;
105236
+ itemUsage: string | null;
105237
+ itemDesc: string | null;
105238
+ spTargetType: string;
105239
+ spTargetId: string | null;
105240
+ canUseGeneralPotentialItem: boolean;
105241
+ canUseActivityPotentialItem: boolean;
105242
+ potentialItemId: string | null;
105243
+ activityPotentialItemId: string | null;
105244
+ classicPotentialItemId: string | null;
105245
+ nationId: string | null;
105246
+ groupId: string | null;
105247
+ teamId: string | null;
105248
+ mainPower: {
105249
+ nationId: string | null;
105250
+ groupId: string | null;
105251
+ teamId: string | null;
105252
+ };
105253
+ subPower: {
105254
+ nationId: string | null;
105255
+ groupId: string | null;
105256
+ teamId: string | null;
105257
+ }[] | null;
105258
+ displayNumber: string | null;
105259
+ appellation: string;
105260
+ tagList: string[] | null;
105261
+ itemObtainApproach: string | null;
105262
+ isNotObtainable: boolean;
105263
+ isSpChar: boolean;
105264
+ maxPotentialLevel: number;
105265
+ profession: string;
105266
+ subProfessionId: string;
105267
+ trait: {
105268
+ candidates: {
105269
+ prefabKey: string | null;
105270
+ blackboard: {
105271
+ key: string | null;
105272
+ value?: number | null | undefined;
105273
+ valueStr?: string | null | undefined;
105274
+ }[];
105275
+ unlockCondition: {
105276
+ level: number;
105277
+ phase: string | number;
105278
+ };
105279
+ requiredPotentialRank: number;
105280
+ rangeId: string | null;
105281
+ overrideDescripton: string | null;
105282
+ }[];
105283
+ } | null;
105284
+ displayTokenDict: Record<string, boolean> | null;
105285
+ talents: {
105286
+ candidates: {
105287
+ name: string | null;
105288
+ description: string | null;
105289
+ prefabKey: string;
105290
+ blackboard: {
105291
+ key: string | null;
105292
+ value?: number | null | undefined;
105293
+ valueStr?: string | null | undefined;
105294
+ }[];
105295
+ unlockCondition: {
105296
+ level: number;
105297
+ phase: string | number;
105298
+ };
105299
+ requiredPotentialRank: number;
105300
+ rangeId: string | null;
105301
+ tokenKey: string | null;
105302
+ isHideTalent: boolean;
105303
+ }[] | null;
105304
+ }[] | null;
105305
+ potentialRanks: {
105306
+ type: string;
105307
+ description: string;
105308
+ buff: {
105309
+ attributes: {
105310
+ abnormalFlags: null;
105311
+ abnormalImmunes: null;
105312
+ abnormalAntis: null;
105313
+ abnormalCombos: null;
105314
+ abnormalComboImmunes: null;
105315
+ attributeModifiers: {
105316
+ value: number;
105317
+ attributeType: string;
105318
+ formulaItem: string;
105319
+ loadFromBlackboard: boolean;
105320
+ fetchBaseValueFromSourceEntity: boolean;
105321
+ }[];
105322
+ };
105323
+ } | null;
105324
+ equivalentCost: null;
105325
+ }[];
105326
+ favorKeyFrames: {
105327
+ data: {
105328
+ maxHp: number;
105329
+ atk: number;
105330
+ def: number;
105331
+ magicResistance: number;
105332
+ cost: number;
105333
+ blockCnt: number;
105334
+ moveSpeed: number;
105335
+ attackSpeed: number;
105336
+ baseAttackTime: number;
105337
+ respawnTime: number;
105338
+ hpRecoveryPerSec: number;
105339
+ spRecoveryPerSec: number;
105340
+ maxDeployCount: number;
105341
+ maxDeckStackCnt: number;
105342
+ tauntLevel: number;
105343
+ massLevel: number;
105344
+ baseForceLevel: number;
105345
+ stunImmune: boolean;
105346
+ silenceImmune: boolean;
105347
+ sleepImmune: boolean;
105348
+ frozenImmune: boolean;
105349
+ levitateImmune: boolean;
105350
+ disarmedCombatImmune: boolean;
105351
+ fearedImmune: boolean;
105352
+ palsyImmune: boolean;
105353
+ attractImmune: boolean;
105354
+ };
105355
+ level: number;
105356
+ }[] | null;
105357
+ allSkillLvlup: {
105358
+ unlockCond: {
105359
+ level: number;
105360
+ phase: string | number;
105361
+ };
105362
+ lvlUpCost: {
105363
+ type: string;
105364
+ count: number;
105365
+ id: string;
105366
+ }[] | null;
105367
+ }[];
105368
+ }>;
105369
+ factions: z.ZodArray<z.ZodObject<{
105370
+ nationPower: z.ZodOptional<z.ZodNullable<z.ZodObject<{
105371
+ powerId: z.ZodString;
105372
+ orderNum: z.ZodNumber;
105373
+ powerLevel: z.ZodNumber;
105374
+ powerName: z.ZodString;
105375
+ powerCode: z.ZodString;
105376
+ color: z.ZodString;
105377
+ isLimited: z.ZodBoolean;
105378
+ isRaw: z.ZodBoolean;
105379
+ }, "strict", z.ZodTypeAny, {
105380
+ color: string;
105381
+ powerId: string;
105382
+ orderNum: number;
105383
+ powerLevel: number;
105384
+ powerName: string;
105385
+ powerCode: string;
105386
+ isLimited: boolean;
105387
+ isRaw: boolean;
105388
+ }, {
105389
+ color: string;
105390
+ powerId: string;
105391
+ orderNum: number;
105392
+ powerLevel: number;
105393
+ powerName: string;
105394
+ powerCode: string;
105395
+ isLimited: boolean;
105396
+ isRaw: boolean;
105397
+ }>>>;
105398
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105399
+ powerId: z.ZodString;
105400
+ orderNum: z.ZodNumber;
105401
+ powerLevel: z.ZodNumber;
105402
+ powerName: z.ZodString;
105403
+ powerCode: z.ZodString;
105404
+ color: z.ZodString;
105405
+ isLimited: z.ZodBoolean;
105406
+ isRaw: z.ZodBoolean;
105407
+ }, "strict", z.ZodTypeAny, {
105408
+ color: string;
105409
+ powerId: string;
105410
+ orderNum: number;
105411
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105412
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105413
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105414
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105415
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105416
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105417
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105418
+ powerId: string;
105419
+ orderNum: number;
105420
+ powerLevel: number;
105421
+ powerName: string;
105422
+ powerCode: string;
105423
+ isLimited: boolean;
105424
+ isRaw: boolean;
105425
+ }>>>;
105426
+ teamPower: z.ZodOptional<z.ZodNullable<z.ZodObject<{
105427
+ powerId: z.ZodString;
105428
+ orderNum: z.ZodNumber;
105429
+ powerLevel: z.ZodNumber;
105430
+ powerName: z.ZodString;
105431
+ powerCode: z.ZodString;
105432
+ color: z.ZodString;
105433
+ isLimited: z.ZodBoolean;
105434
+ isRaw: z.ZodBoolean;
105435
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105436
+ color: string;
105437
+ powerId: string;
105438
+ orderNum: number;
105439
+ powerLevel: number;
105440
+ powerName: string;
105441
+ powerCode: string;
105442
+ isLimited: boolean;
105443
+ isRaw: boolean;
105444
+ }, {
105445
+ color: string;
105446
+ powerId: string;
105447
+ orderNum: number;
105448
+ powerLevel: number;
105449
+ powerName: string;
105450
+ powerCode: string;
105451
+ isLimited: boolean;
105452
+ isRaw: boolean;
105453
+ }>>>;
105454
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105455
+ nationPower?: {
105456
+ color: string;
105457
+ powerId: string;
105458
+ orderNum: number;
105459
+ powerLevel: number;
105460
+ powerName: string;
105461
+ powerCode: string;
105462
+ isLimited: boolean;
105463
+ isRaw: boolean;
105464
+ } | null | undefined;
105465
+ groupPower?: {
105466
+ color: string;
105467
+ powerId: string;
105468
+ orderNum: number;
105469
+ powerLevel: number;
105470
+ powerName: string;
105471
+ powerCode: string;
105472
+ isLimited: boolean;
105473
+ isRaw: boolean;
105474
+ } | null | undefined;
105475
+ teamPower?: {
105476
+ color: string;
105477
+ powerId: string;
105478
+ orderNum: number;
105479
+ powerLevel: number;
105480
+ powerName: string;
105481
+ powerCode: string;
105482
+ isLimited: boolean;
105483
+ isRaw: boolean;
105484
+ } | null | undefined;
105485
+ }, {
105486
+ nationPower?: {
105487
+ color: string;
105488
+ powerId: string;
105489
+ orderNum: number;
105490
+ powerLevel: number;
105491
+ powerName: string;
105492
+ powerCode: string;
105493
+ isLimited: boolean;
105494
+ isRaw: boolean;
105495
+ } | null | undefined;
105496
+ groupPower?: {
105497
+ color: string;
105498
+ powerId: string;
105499
+ orderNum: number;
105500
+ powerLevel: number;
105501
+ powerName: string;
105502
+ powerCode: string;
105503
+ isLimited: boolean;
105504
+ isRaw: boolean;
105505
+ } | null | undefined;
105506
+ teamPower?: {
105507
+ color: string;
105508
+ powerId: string;
105509
+ orderNum: number;
105510
+ powerLevel: number;
105511
+ powerName: string;
105512
+ powerCode: string;
105513
+ isLimited: boolean;
105514
+ isRaw: boolean;
105515
+ } | null | undefined;
105516
+ }>, "many">;
105517
+ range: z.ZodNullable<z.ZodObject<{
105518
+ id: z.ZodString;
105519
+ direction: z.ZodNumber;
105520
+ grids: z.ZodArray<z.ZodObject<{
105521
+ row: z.ZodNumber;
105522
+ col: z.ZodNumber;
105523
+ }, "strict", z.ZodTypeAny, {
105524
+ col: number;
105525
+ row: number;
105526
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105527
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105528
+ row: number;
105529
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105530
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105531
+ id: string;
105532
+ direction: number;
105533
+ grids: {
105534
+ col: number;
105535
+ row: number;
105536
+ }[];
105537
+ }, {
105538
+ id: string;
105539
+ direction: number;
105540
+ grids: {
105541
+ col: number;
105542
+ row: number;
105543
+ }[];
105544
+ }>>;
105545
+ skills: z.ZodArray<z.ZodNullable<z.ZodObject<{
105546
+ deploy: z.ZodNullable<z.ZodObject<{
105547
+ skillId: z.ZodNullable<z.ZodString>;
105548
+ overridePrefabKey: z.ZodNullable<z.ZodString>;
105549
+ overrideTokenKey: z.ZodNullable<z.ZodString>;
105550
+ levelUpCostCond: z.ZodArray<z.ZodObject<{
105551
+ unlockCond: z.ZodObject<{
105552
+ phase: z.ZodUnion<[z.ZodString, z.ZodNumber]>;
105553
+ level: z.ZodNumber;
105554
+ }, "strict", z.ZodTypeAny, {
105555
+ level: number;
105556
+ phase: string | number;
105557
+ }, {
105558
+ level: number;
105559
+ phase: string | number;
105560
+ }>;
105561
+ lvlUpTime: z.ZodNumber;
105562
+ levelUpCost: z.ZodNullable<z.ZodArray<z.ZodObject<{
105563
+ id: z.ZodString;
105564
+ count: z.ZodNumber;
105565
+ type: z.ZodString;
105566
+ }, "strict", z.ZodTypeAny, {
105567
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105568
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105569
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105570
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105571
+ type: string;
105572
+ count: number;
105573
+ id: string;
105574
+ }>, "many">>;
105575
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105576
+ unlockCond: {
105577
+ level: number;
105578
+ phase: string | number;
105579
+ };
105580
+ lvlUpTime: number;
105581
+ levelUpCost: {
105582
+ type: string;
105583
+ count: number;
105584
+ id: string;
105585
+ }[] | null;
105586
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105587
+ unlockCond: {
105588
+ level: number;
105589
+ phase: string | number;
105590
+ };
105591
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105592
+ levelUpCost: {
105593
+ type: string;
105594
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105595
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105596
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105597
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105598
+ unlockCond: z.ZodObject<{
105599
+ phase: z.ZodUnion<[z.ZodString, z.ZodNumber]>;
105600
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105601
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105602
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105603
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105604
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105605
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105606
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105607
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105608
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105609
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105610
+ level: number;
105611
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105612
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105613
+ skillId: string | null;
105614
+ overridePrefabKey: string | null;
105615
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105616
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105617
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105618
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105619
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105620
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105621
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105622
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105623
+ type: string;
105624
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105625
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105626
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105627
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105628
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105629
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105630
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105631
+ phase: string | number;
105632
+ };
105633
+ skillId: string | null;
105634
+ overridePrefabKey: string | null;
105635
+ overrideTokenKey: string | null;
105636
+ levelUpCostCond: {
105637
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105638
+ level: number;
105639
+ phase: string | number;
105640
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105641
+ lvlUpTime: number;
105642
+ levelUpCost: {
105643
+ type: string;
105644
+ count: number;
105645
+ id: string;
105646
+ }[] | null;
105647
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105648
+ }>>;
105649
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105650
+ skillId: z.ZodString;
105651
+ iconId: z.ZodNullable<z.ZodString>;
105652
+ hidden: z.ZodBoolean;
105653
+ levels: z.ZodArray<z.ZodObject<{
105654
+ name: z.ZodString;
105655
+ rangeId: z.ZodNullable<z.ZodString>;
105656
+ description: z.ZodNullable<z.ZodString>;
105657
+ skillType: z.ZodString;
105658
+ durationType: z.ZodString;
105659
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105660
+ spType: z.ZodUnion<[z.ZodString, z.ZodNumber]>;
105661
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105662
+ maxChargeTime: z.ZodNumber;
105663
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105664
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105665
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105666
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105667
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105668
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105669
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105670
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105671
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105672
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105673
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105674
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105675
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105676
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105677
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105678
+ levelUpCost: null;
105679
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105680
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105681
+ prefabId: z.ZodNullable<z.ZodString>;
105682
+ duration: z.ZodNumber;
105683
+ blackboard: z.ZodArray<z.ZodObject<{
105684
+ key: z.ZodNullable<z.ZodString>;
105685
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105686
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105687
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105688
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105689
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105690
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105691
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105692
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105693
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105694
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105695
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105696
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105697
+ name: string;
105698
+ description: string | null;
105699
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105700
+ key: string | null;
105701
+ value?: number | null | undefined;
105702
+ valueStr?: string | null | undefined;
105703
+ }[];
105704
+ spData: {
105705
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105706
+ spType: string | number;
105707
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105708
+ increment: number;
105709
+ levelUpCost: null;
105710
+ maxChargeTime: number;
105711
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105712
+ rangeId: string | null;
105713
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105714
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105715
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105716
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105717
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105718
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105719
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105720
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105721
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105722
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105723
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105724
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105725
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105726
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105727
+ spType: string | number;
105728
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105729
+ increment: number;
105730
+ levelUpCost: null;
105731
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105732
+ };
105733
+ rangeId: string | null;
105734
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105735
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105736
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105737
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105738
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105739
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105740
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105741
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105742
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105743
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105744
+ description: string | null;
105745
+ blackboard: {
105746
+ key: string | null;
105747
+ value?: number | null | undefined;
105748
+ valueStr?: string | null | undefined;
105749
+ }[];
105750
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105751
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105752
+ spType: string | number;
105753
+ initSp: number;
105754
+ increment: number;
105755
+ levelUpCost: null;
105756
+ maxChargeTime: number;
105757
+ };
105758
+ rangeId: string | null;
105759
+ duration: number;
105760
+ skillType: string;
105761
+ durationType: string;
105762
+ prefabId: string | null;
105763
+ }[];
105764
+ iconId: string | null;
105765
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105766
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105767
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105768
+ levels: {
105769
+ name: string;
105770
+ description: string | null;
105771
+ blackboard: {
105772
+ key: string | null;
105773
+ value?: number | null | undefined;
105774
+ valueStr?: string | null | undefined;
105775
+ }[];
105776
+ spData: {
105777
+ spCost: number;
105778
+ spType: string | number;
105779
+ initSp: number;
105780
+ increment: number;
105781
+ levelUpCost: null;
105782
+ maxChargeTime: number;
105783
+ };
105784
+ rangeId: string | null;
105785
+ duration: number;
105786
+ skillType: string;
105787
+ durationType: string;
105788
+ prefabId: string | null;
105789
+ }[];
105790
+ iconId: string | null;
105791
+ }>;
105792
+ }, "strict", z.ZodTypeAny, {
105793
+ excel: {
105794
+ hidden: boolean;
105795
+ skillId: string;
105796
+ levels: {
105797
+ name: string;
105798
+ description: string | null;
105799
+ blackboard: {
105800
+ key: string | null;
105801
+ value?: number | null | undefined;
105802
+ valueStr?: string | null | undefined;
105803
+ }[];
105804
+ spData: {
105805
+ spCost: number;
105806
+ spType: string | number;
105807
+ initSp: number;
105808
+ increment: number;
105809
+ levelUpCost: null;
105810
+ maxChargeTime: number;
105811
+ };
105812
+ rangeId: string | null;
105813
+ duration: number;
105814
+ skillType: string;
105815
+ durationType: string;
105816
+ prefabId: string | null;
105817
+ }[];
105818
+ iconId: string | null;
105819
+ };
105820
+ deploy: {
105821
+ unlockCond: {
105822
+ level: number;
105823
+ phase: string | number;
105824
+ };
105825
+ skillId: string | null;
105826
+ overridePrefabKey: string | null;
105827
+ overrideTokenKey: string | null;
105828
+ levelUpCostCond: {
105829
+ unlockCond: {
105830
+ level: number;
105831
+ phase: string | number;
105832
+ };
105833
+ lvlUpTime: number;
105834
+ levelUpCost: {
105835
+ type: string;
105836
+ count: number;
105837
+ id: string;
105838
+ }[] | null;
105839
+ }[];
105840
+ } | null;
105841
+ }, {
105842
+ excel: {
105843
+ hidden: boolean;
105844
+ skillId: string;
105845
+ levels: {
105846
+ name: string;
105847
+ description: string | null;
105848
+ blackboard: {
105849
+ key: string | null;
105850
+ value?: number | null | undefined;
105851
+ valueStr?: string | null | undefined;
105852
+ }[];
105853
+ spData: {
105854
+ spCost: number;
105855
+ spType: string | number;
105856
+ initSp: number;
105857
+ increment: number;
105858
+ levelUpCost: null;
105859
+ maxChargeTime: number;
105860
+ };
105861
+ rangeId: string | null;
105862
+ duration: number;
105863
+ skillType: string;
105864
+ durationType: string;
105865
+ prefabId: string | null;
105866
+ }[];
105867
+ iconId: string | null;
105868
+ };
105869
+ deploy: {
105870
+ unlockCond: {
105871
+ level: number;
105872
+ phase: string | number;
105873
+ };
105874
+ skillId: string | null;
105875
+ overridePrefabKey: string | null;
105876
+ overrideTokenKey: string | null;
105877
+ levelUpCostCond: {
105878
+ unlockCond: {
105879
+ level: number;
105880
+ phase: string | number;
105881
+ };
105882
+ lvlUpTime: number;
105883
+ levelUpCost: {
105884
+ type: string;
105885
+ count: number;
105886
+ id: string;
105887
+ }[] | null;
105888
+ }[];
105889
+ } | null;
105890
+ }>>, "many">;
105891
+ skins: z.ZodArray<z.ZodNullable<z.ZodObject<{
105892
+ skinId: z.ZodString;
105893
+ charId: z.ZodString;
105894
+ tokenSkinMap: z.ZodNullable<z.ZodArray<z.ZodObject<{
105895
+ tokenId: z.ZodString;
105896
+ tokenSkinId: z.ZodString;
105897
+ }, "strict", z.ZodTypeAny, {
105898
+ tokenId: string;
105899
+ tokenSkinId: string;
105900
+ }, {
105901
+ tokenId: string;
105902
+ tokenSkinId: string;
105903
+ }>, "many">>;
105904
+ illustId: z.ZodNullable<z.ZodString>;
105905
+ spIllustId: z.ZodNullable<z.ZodString>;
105906
+ dynIllustId: z.ZodNullable<z.ZodString>;
105907
+ spDynIllustId: z.ZodNullable<z.ZodString>;
105908
+ avatarId: z.ZodString;
105909
+ portraitId: z.ZodNullable<z.ZodString>;
105910
+ dynPortraitId: z.ZodNullable<z.ZodString>;
105911
+ dynEntranceId: z.ZodNullable<z.ZodString>;
105912
+ buildingId: z.ZodNullable<z.ZodString>;
105913
+ battleSkin: z.ZodObject<{
105914
+ overwritePrefab: z.ZodBoolean;
105915
+ skinOrPrefabId: z.ZodNullable<z.ZodString>;
105916
+ }, "strict", z.ZodTypeAny, {
105917
+ overwritePrefab: boolean;
105918
+ skinOrPrefabId: string | null;
105919
+ }, {
105920
+ overwritePrefab: boolean;
105921
+ skinOrPrefabId: string | null;
105922
+ }>;
105923
+ isBuySkin: z.ZodBoolean;
105924
+ tmplId: z.ZodNullable<z.ZodString>;
105925
+ voiceId: z.ZodNullable<z.ZodString>;
105926
+ voiceType: z.ZodString;
105927
+ displaySkin: z.ZodObject<{
105928
+ skinName: z.ZodNullable<z.ZodString>;
105929
+ colorList: z.ZodNullable<z.ZodArray<z.ZodString, "many">>;
105930
+ titleList: z.ZodNullable<z.ZodArray<z.ZodString, "many">>;
105931
+ modelName: z.ZodNullable<z.ZodString>;
105932
+ drawerList: z.ZodNullable<z.ZodArray<z.ZodString, "many">>;
105933
+ designerList: z.ZodNullable<z.ZodArray<z.ZodString, "many">>;
105934
+ skinGroupId: z.ZodNullable<z.ZodString>;
105935
+ skinGroupName: z.ZodNullable<z.ZodString>;
105936
+ skinGroupSortIndex: z.ZodNumber;
105937
+ content: z.ZodNullable<z.ZodString>;
105938
+ dialog: z.ZodNullable<z.ZodString>;
105939
+ usage: z.ZodNullable<z.ZodString>;
105940
+ description: z.ZodNullable<z.ZodString>;
105941
+ obtainApproach: z.ZodNullable<z.ZodString>;
105942
+ sortId: z.ZodNumber;
105943
+ displayTagId: z.ZodNullable<z.ZodString>;
105944
+ getTime: z.ZodNumber;
105945
+ onYear: z.ZodNumber;
105946
+ onPeriod: z.ZodNumber;
105947
+ }, "strict", z.ZodTypeAny, {
105948
+ usage: string | null;
105949
+ content: string | null;
105950
+ dialog: string | null;
105951
+ description: string | null;
105952
+ sortId: number;
105953
+ obtainApproach: string | null;
105954
+ skinName: string | null;
105955
+ colorList: string[] | null;
105956
+ titleList: string[] | null;
105957
+ modelName: string | null;
105958
+ drawerList: string[] | null;
105959
+ designerList: string[] | null;
105960
+ skinGroupId: string | null;
105961
+ skinGroupName: string | null;
105962
+ skinGroupSortIndex: number;
105963
+ displayTagId: string | null;
105964
+ getTime: number;
105965
+ onYear: number;
105966
+ onPeriod: number;
105967
+ }, {
105968
+ usage: string | null;
105969
+ content: string | null;
105970
+ dialog: string | null;
105971
+ description: string | null;
105972
+ sortId: number;
105973
+ obtainApproach: string | null;
105974
+ skinName: string | null;
105975
+ colorList: string[] | null;
105976
+ titleList: string[] | null;
105977
+ modelName: string | null;
105978
+ drawerList: string[] | null;
105979
+ designerList: string[] | null;
105980
+ skinGroupId: string | null;
105981
+ skinGroupName: string | null;
105982
+ skinGroupSortIndex: number;
105983
+ displayTagId: string | null;
105984
+ getTime: number;
105985
+ onYear: number;
105986
+ onPeriod: number;
105987
+ }>;
105988
+ }, "strict", z.ZodTypeAny, {
105989
+ skinId: string;
105990
+ tmplId: string | null;
105991
+ charId: string;
105992
+ tokenSkinMap: {
105993
+ tokenId: string;
105994
+ tokenSkinId: string;
105995
+ }[] | null;
105996
+ illustId: string | null;
105997
+ spIllustId: string | null;
105998
+ dynIllustId: string | null;
105999
+ spDynIllustId: string | null;
106000
+ avatarId: string;
106001
+ portraitId: string | null;
106002
+ dynPortraitId: string | null;
106003
+ dynEntranceId: string | null;
106004
+ buildingId: string | null;
106005
+ battleSkin: {
106006
+ overwritePrefab: boolean;
106007
+ skinOrPrefabId: string | null;
106008
+ };
106009
+ isBuySkin: boolean;
106010
+ voiceId: string | null;
106011
+ voiceType: string;
106012
+ displaySkin: {
106013
+ usage: string | null;
106014
+ content: string | null;
106015
+ dialog: string | null;
106016
+ description: string | null;
106017
+ sortId: number;
106018
+ obtainApproach: string | null;
106019
+ skinName: string | null;
106020
+ colorList: string[] | null;
106021
+ titleList: string[] | null;
106022
+ modelName: string | null;
106023
+ drawerList: string[] | null;
106024
+ designerList: string[] | null;
106025
+ skinGroupId: string | null;
106026
+ skinGroupName: string | null;
106027
+ skinGroupSortIndex: number;
106028
+ displayTagId: string | null;
106029
+ getTime: number;
106030
+ onYear: number;
106031
+ onPeriod: number;
106032
+ };
106033
+ }, {
106034
+ skinId: string;
106035
+ tmplId: string | null;
106036
+ charId: string;
106037
+ tokenSkinMap: {
106038
+ tokenId: string;
106039
+ tokenSkinId: string;
106040
+ }[] | null;
106041
+ illustId: string | null;
106042
+ spIllustId: string | null;
106043
+ dynIllustId: string | null;
106044
+ spDynIllustId: string | null;
106045
+ avatarId: string;
106046
+ portraitId: string | null;
106047
+ dynPortraitId: string | null;
106048
+ dynEntranceId: string | null;
106049
+ buildingId: string | null;
106050
+ battleSkin: {
106051
+ overwritePrefab: boolean;
106052
+ skinOrPrefabId: string | null;
106053
+ };
106054
+ isBuySkin: boolean;
106055
+ voiceId: string | null;
106056
+ voiceType: string;
106057
+ displaySkin: {
106058
+ usage: string | null;
106059
+ content: string | null;
106060
+ dialog: string | null;
106061
+ description: string | null;
106062
+ sortId: number;
106063
+ obtainApproach: string | null;
106064
+ skinName: string | null;
106065
+ colorList: string[] | null;
106066
+ titleList: string[] | null;
106067
+ modelName: string | null;
106068
+ drawerList: string[] | null;
106069
+ designerList: string[] | null;
106070
+ skinGroupId: string | null;
106071
+ skinGroupName: string | null;
106072
+ skinGroupSortIndex: number;
106073
+ displayTagId: string | null;
106074
+ getTime: number;
106075
+ onYear: number;
106076
+ onPeriod: number;
106077
+ };
106078
+ }>>, "many">;
106079
+ }, "strict", z.ZodTypeAny, {
106080
+ data: {
106081
+ name: string;
106082
+ position: string;
106083
+ description: string | null;
106084
+ skills: {
106085
+ unlockCond: {
106086
+ level: number;
106087
+ phase: string | number;
106088
+ };
106089
+ skillId: string | null;
106090
+ overridePrefabKey: string | null;
106091
+ overrideTokenKey: string | null;
106092
+ levelUpCostCond: {
106093
+ unlockCond: {
106094
+ level: number;
106095
+ phase: string | number;
106096
+ };
106097
+ lvlUpTime: number;
106098
+ levelUpCost: {
106099
+ type: string;
106100
+ count: number;
106101
+ id: string;
106102
+ }[] | null;
106103
+ }[];
106104
+ }[];
106105
+ rarity: string;
106106
+ phases: {
106107
+ rangeId: string | null;
106108
+ characterPrefabKey: string;
106109
+ maxLevel: number;
106110
+ attributesKeyFrames: {
106111
+ data: {
106112
+ maxHp: number;
106113
+ atk: number;
106114
+ def: number;
106115
+ magicResistance: number;
106116
+ cost: number;
106117
+ blockCnt: number;
106118
+ moveSpeed: number;
106119
+ attackSpeed: number;
106120
+ baseAttackTime: number;
106121
+ respawnTime: number;
106122
+ hpRecoveryPerSec: number;
106123
+ spRecoveryPerSec: number;
106124
+ maxDeployCount: number;
106125
+ maxDeckStackCnt: number;
106126
+ tauntLevel: number;
106127
+ massLevel: number;
106128
+ baseForceLevel: number;
106129
+ stunImmune: boolean;
106130
+ silenceImmune: boolean;
106131
+ sleepImmune: boolean;
106132
+ frozenImmune: boolean;
106133
+ levitateImmune: boolean;
106134
+ disarmedCombatImmune: boolean;
106135
+ fearedImmune: boolean;
106136
+ palsyImmune: boolean;
106137
+ attractImmune: boolean;
106138
+ };
106139
+ level: number;
106140
+ }[];
106141
+ evolveCost: {
106142
+ type: string;
106143
+ count: number;
106144
+ id: string;
106145
+ }[] | null;
106146
+ }[];
106147
+ sortIndex: number;
106148
+ itemUsage: string | null;
106149
+ itemDesc: string | null;
106150
+ spTargetType: string;
106151
+ spTargetId: string | null;
106152
+ canUseGeneralPotentialItem: boolean;
106153
+ canUseActivityPotentialItem: boolean;
106154
+ potentialItemId: string | null;
106155
+ activityPotentialItemId: string | null;
106156
+ classicPotentialItemId: string | null;
106157
+ nationId: string | null;
106158
+ groupId: string | null;
106159
+ teamId: string | null;
106160
+ mainPower: {
106161
+ nationId: string | null;
106162
+ groupId: string | null;
106163
+ teamId: string | null;
106164
+ };
106165
+ subPower: {
106166
+ nationId: string | null;
106167
+ groupId: string | null;
106168
+ teamId: string | null;
106169
+ }[] | null;
106170
+ displayNumber: string | null;
106171
+ appellation: string;
106172
+ tagList: string[] | null;
106173
+ itemObtainApproach: string | null;
106174
+ isNotObtainable: boolean;
106175
+ isSpChar: boolean;
106176
+ maxPotentialLevel: number;
106177
+ profession: string;
106178
+ subProfessionId: string;
106179
+ trait: {
106180
+ candidates: {
106181
+ prefabKey: string | null;
106182
+ blackboard: {
106183
+ key: string | null;
106184
+ value?: number | null | undefined;
106185
+ valueStr?: string | null | undefined;
106186
+ }[];
106187
+ unlockCondition: {
106188
+ level: number;
106189
+ phase: string | number;
106190
+ };
106191
+ requiredPotentialRank: number;
106192
+ rangeId: string | null;
106193
+ overrideDescripton: string | null;
106194
+ }[];
106195
+ } | null;
106196
+ displayTokenDict: Record<string, boolean> | null;
106197
+ talents: {
106198
+ candidates: {
106199
+ name: string | null;
106200
+ description: string | null;
106201
+ prefabKey: string;
106202
+ blackboard: {
106203
+ key: string | null;
106204
+ value?: number | null | undefined;
106205
+ valueStr?: string | null | undefined;
106206
+ }[];
106207
+ unlockCondition: {
106208
+ level: number;
106209
+ phase: string | number;
106210
+ };
106211
+ requiredPotentialRank: number;
106212
+ rangeId: string | null;
106213
+ tokenKey: string | null;
106214
+ isHideTalent: boolean;
106215
+ }[] | null;
106216
+ }[] | null;
106217
+ potentialRanks: {
106218
+ type: string;
106219
+ description: string;
106220
+ buff: {
106221
+ attributes: {
106222
+ abnormalFlags: null;
106223
+ abnormalImmunes: null;
106224
+ abnormalAntis: null;
106225
+ abnormalCombos: null;
106226
+ abnormalComboImmunes: null;
106227
+ attributeModifiers: {
106228
+ value: number;
106229
+ attributeType: string;
106230
+ formulaItem: string;
106231
+ loadFromBlackboard: boolean;
106232
+ fetchBaseValueFromSourceEntity: boolean;
106233
+ }[];
106234
+ };
106235
+ } | null;
106236
+ equivalentCost: null;
106237
+ }[];
106238
+ favorKeyFrames: {
106239
+ data: {
106240
+ maxHp: number;
106241
+ atk: number;
106242
+ def: number;
106243
+ magicResistance: number;
106244
+ cost: number;
106245
+ blockCnt: number;
106246
+ moveSpeed: number;
106247
+ attackSpeed: number;
106248
+ baseAttackTime: number;
106249
+ respawnTime: number;
106250
+ hpRecoveryPerSec: number;
106251
+ spRecoveryPerSec: number;
106252
+ maxDeployCount: number;
106253
+ maxDeckStackCnt: number;
106254
+ tauntLevel: number;
106255
+ massLevel: number;
106256
+ baseForceLevel: number;
106257
+ stunImmune: boolean;
106258
+ silenceImmune: boolean;
106259
+ sleepImmune: boolean;
106260
+ frozenImmune: boolean;
106261
+ levitateImmune: boolean;
106262
+ disarmedCombatImmune: boolean;
106263
+ fearedImmune: boolean;
106264
+ palsyImmune: boolean;
106265
+ attractImmune: boolean;
106266
+ };
106267
+ level: number;
106268
+ }[] | null;
106269
+ allSkillLvlup: {
106270
+ unlockCond: {
106271
+ level: number;
106272
+ phase: string | number;
106273
+ };
106274
+ lvlUpCost: {
106275
+ type: string;
106276
+ count: number;
106277
+ id: string;
106278
+ }[] | null;
106279
+ }[];
106280
+ };
106281
+ id: string;
106282
+ skills: ({
106283
+ excel: {
106284
+ hidden: boolean;
106285
+ skillId: string;
106286
+ levels: {
106287
+ name: string;
106288
+ description: string | null;
106289
+ blackboard: {
106290
+ key: string | null;
106291
+ value?: number | null | undefined;
106292
+ valueStr?: string | null | undefined;
106293
+ }[];
106294
+ spData: {
106295
+ spCost: number;
106296
+ spType: string | number;
106297
+ initSp: number;
106298
+ increment: number;
106299
+ levelUpCost: null;
106300
+ maxChargeTime: number;
106301
+ };
106302
+ rangeId: string | null;
106303
+ duration: number;
106304
+ skillType: string;
106305
+ durationType: string;
106306
+ prefabId: string | null;
106307
+ }[];
106308
+ iconId: string | null;
106309
+ };
106310
+ deploy: {
106311
+ unlockCond: {
106312
+ level: number;
106313
+ phase: string | number;
106314
+ };
106315
+ skillId: string | null;
106316
+ overridePrefabKey: string | null;
106317
+ overrideTokenKey: string | null;
106318
+ levelUpCostCond: {
106319
+ unlockCond: {
106320
+ level: number;
106321
+ phase: string | number;
106322
+ };
106323
+ lvlUpTime: number;
106324
+ levelUpCost: {
106325
+ type: string;
106326
+ count: number;
106327
+ id: string;
106328
+ }[] | null;
106329
+ }[];
106330
+ } | null;
106331
+ } | null)[];
106332
+ archetype: string;
106333
+ factions: {
106334
+ nationPower?: {
106335
+ color: string;
106336
+ powerId: string;
106337
+ orderNum: number;
106338
+ powerLevel: number;
106339
+ powerName: string;
106340
+ powerCode: string;
106341
+ isLimited: boolean;
106342
+ isRaw: boolean;
106343
+ } | null | undefined;
106344
+ groupPower?: {
106345
+ color: string;
106346
+ powerId: string;
106347
+ orderNum: number;
106348
+ powerLevel: number;
106349
+ powerName: string;
106350
+ powerCode: string;
106351
+ isLimited: boolean;
106352
+ isRaw: boolean;
106353
+ } | null | undefined;
106354
+ teamPower?: {
106355
+ color: string;
106356
+ powerId: string;
106357
+ orderNum: number;
106358
+ powerLevel: number;
106359
+ powerName: string;
106360
+ powerCode: string;
106361
+ isLimited: boolean;
106362
+ isRaw: boolean;
106363
+ } | null | undefined;
106364
+ }[];
106365
+ range: {
106366
+ id: string;
106367
+ direction: number;
106368
+ grids: {
106369
+ col: number;
106370
+ row: number;
106371
+ }[];
106372
+ } | null;
106373
+ skins: ({
106374
+ skinId: string;
106375
+ tmplId: string | null;
106376
+ charId: string;
106377
+ tokenSkinMap: {
106378
+ tokenId: string;
106379
+ tokenSkinId: string;
106380
+ }[] | null;
106381
+ illustId: string | null;
106382
+ spIllustId: string | null;
106383
+ dynIllustId: string | null;
106384
+ spDynIllustId: string | null;
106385
+ avatarId: string;
106386
+ portraitId: string | null;
106387
+ dynPortraitId: string | null;
106388
+ dynEntranceId: string | null;
106389
+ buildingId: string | null;
106390
+ battleSkin: {
106391
+ overwritePrefab: boolean;
106392
+ skinOrPrefabId: string | null;
106393
+ };
106394
+ isBuySkin: boolean;
106395
+ voiceId: string | null;
106396
+ voiceType: string;
106397
+ displaySkin: {
106398
+ usage: string | null;
106399
+ content: string | null;
106400
+ dialog: string | null;
106401
+ description: string | null;
106402
+ sortId: number;
106403
+ obtainApproach: string | null;
106404
+ skinName: string | null;
106405
+ colorList: string[] | null;
106406
+ titleList: string[] | null;
106407
+ modelName: string | null;
106408
+ drawerList: string[] | null;
106409
+ designerList: string[] | null;
106410
+ skinGroupId: string | null;
106411
+ skinGroupName: string | null;
106412
+ skinGroupSortIndex: number;
106413
+ displayTagId: string | null;
106414
+ getTime: number;
106415
+ onYear: number;
106416
+ onPeriod: number;
106417
+ };
106418
+ } | null)[];
106419
+ }, {
106420
+ data: {
106421
+ name: string;
106422
+ position: string;
106423
+ description: string | null;
106424
+ skills: {
106425
+ unlockCond: {
106426
+ level: number;
106427
+ phase: string | number;
106428
+ };
106429
+ skillId: string | null;
106430
+ overridePrefabKey: string | null;
106431
+ overrideTokenKey: string | null;
106432
+ levelUpCostCond: {
106433
+ unlockCond: {
106434
+ level: number;
106435
+ phase: string | number;
106436
+ };
106437
+ lvlUpTime: number;
106438
+ levelUpCost: {
106439
+ type: string;
106440
+ count: number;
106441
+ id: string;
106442
+ }[] | null;
106443
+ }[];
106444
+ }[];
106445
+ rarity: string;
106446
+ phases: {
106447
+ rangeId: string | null;
106448
+ characterPrefabKey: string;
106449
+ maxLevel: number;
106450
+ attributesKeyFrames: {
106451
+ data: {
106452
+ maxHp: number;
106453
+ atk: number;
106454
+ def: number;
106455
+ magicResistance: number;
106456
+ cost: number;
106457
+ blockCnt: number;
106458
+ moveSpeed: number;
106459
+ attackSpeed: number;
106460
+ baseAttackTime: number;
106461
+ respawnTime: number;
106462
+ hpRecoveryPerSec: number;
106463
+ spRecoveryPerSec: number;
106464
+ maxDeployCount: number;
106465
+ maxDeckStackCnt: number;
106466
+ tauntLevel: number;
106467
+ massLevel: number;
106468
+ baseForceLevel: number;
106469
+ stunImmune: boolean;
106470
+ silenceImmune: boolean;
106471
+ sleepImmune: boolean;
106472
+ frozenImmune: boolean;
106473
+ levitateImmune: boolean;
106474
+ disarmedCombatImmune: boolean;
106475
+ fearedImmune: boolean;
106476
+ palsyImmune: boolean;
106477
+ attractImmune: boolean;
106478
+ };
106479
+ level: number;
106480
+ }[];
106481
+ evolveCost: {
106482
+ type: string;
106483
+ count: number;
106484
+ id: string;
106485
+ }[] | null;
106486
+ }[];
106487
+ sortIndex: number;
106488
+ itemUsage: string | null;
106489
+ itemDesc: string | null;
106490
+ spTargetType: string;
106491
+ spTargetId: string | null;
106492
+ canUseGeneralPotentialItem: boolean;
106493
+ canUseActivityPotentialItem: boolean;
106494
+ potentialItemId: string | null;
106495
+ activityPotentialItemId: string | null;
106496
+ classicPotentialItemId: string | null;
106497
+ nationId: string | null;
106498
+ groupId: string | null;
106499
+ teamId: string | null;
106500
+ mainPower: {
106501
+ nationId: string | null;
106502
+ groupId: string | null;
106503
+ teamId: string | null;
106504
+ };
106505
+ subPower: {
106506
+ nationId: string | null;
106507
+ groupId: string | null;
106508
+ teamId: string | null;
106509
+ }[] | null;
106510
+ displayNumber: string | null;
106511
+ appellation: string;
106512
+ tagList: string[] | null;
106513
+ itemObtainApproach: string | null;
106514
+ isNotObtainable: boolean;
106515
+ isSpChar: boolean;
106516
+ maxPotentialLevel: number;
106517
+ profession: string;
106518
+ subProfessionId: string;
106519
+ trait: {
106520
+ candidates: {
106521
+ prefabKey: string | null;
106522
+ blackboard: {
106523
+ key: string | null;
106524
+ value?: number | null | undefined;
106525
+ valueStr?: string | null | undefined;
106526
+ }[];
106527
+ unlockCondition: {
106528
+ level: number;
106529
+ phase: string | number;
106530
+ };
106531
+ requiredPotentialRank: number;
106532
+ rangeId: string | null;
106533
+ overrideDescripton: string | null;
106534
+ }[];
106535
+ } | null;
106536
+ displayTokenDict: Record<string, boolean> | null;
106537
+ talents: {
106538
+ candidates: {
106539
+ name: string | null;
106540
+ description: string | null;
106541
+ prefabKey: string;
106542
+ blackboard: {
106543
+ key: string | null;
106544
+ value?: number | null | undefined;
106545
+ valueStr?: string | null | undefined;
106546
+ }[];
106547
+ unlockCondition: {
106548
+ level: number;
106549
+ phase: string | number;
106550
+ };
106551
+ requiredPotentialRank: number;
106552
+ rangeId: string | null;
106553
+ tokenKey: string | null;
106554
+ isHideTalent: boolean;
106555
+ }[] | null;
106556
+ }[] | null;
106557
+ potentialRanks: {
106558
+ type: string;
106559
+ description: string;
106560
+ buff: {
106561
+ attributes: {
106562
+ abnormalFlags: null;
106563
+ abnormalImmunes: null;
106564
+ abnormalAntis: null;
106565
+ abnormalCombos: null;
106566
+ abnormalComboImmunes: null;
106567
+ attributeModifiers: {
106568
+ value: number;
106569
+ attributeType: string;
106570
+ formulaItem: string;
106571
+ loadFromBlackboard: boolean;
106572
+ fetchBaseValueFromSourceEntity: boolean;
106573
+ }[];
106574
+ };
106575
+ } | null;
106576
+ equivalentCost: null;
106577
+ }[];
106578
+ favorKeyFrames: {
106579
+ data: {
106580
+ maxHp: number;
106581
+ atk: number;
106582
+ def: number;
106583
+ magicResistance: number;
106584
+ cost: number;
106585
+ blockCnt: number;
106586
+ moveSpeed: number;
106587
+ attackSpeed: number;
106588
+ baseAttackTime: number;
106589
+ respawnTime: number;
106590
+ hpRecoveryPerSec: number;
106591
+ spRecoveryPerSec: number;
106592
+ maxDeployCount: number;
106593
+ maxDeckStackCnt: number;
106594
+ tauntLevel: number;
106595
+ massLevel: number;
106596
+ baseForceLevel: number;
106597
+ stunImmune: boolean;
106598
+ silenceImmune: boolean;
106599
+ sleepImmune: boolean;
106600
+ frozenImmune: boolean;
106601
+ levitateImmune: boolean;
106602
+ disarmedCombatImmune: boolean;
106603
+ fearedImmune: boolean;
106604
+ palsyImmune: boolean;
106605
+ attractImmune: boolean;
106606
+ };
106607
+ level: number;
106608
+ }[] | null;
106609
+ allSkillLvlup: {
106610
+ unlockCond: {
106611
+ level: number;
106612
+ phase: string | number;
106613
+ };
106614
+ lvlUpCost: {
106615
+ type: string;
106616
+ count: number;
106617
+ id: string;
106618
+ }[] | null;
106619
+ }[];
106620
+ };
106621
+ id: string;
106622
+ skills: ({
106623
+ excel: {
106624
+ hidden: boolean;
106625
+ skillId: string;
106626
+ levels: {
106627
+ name: string;
106628
+ description: string | null;
106629
+ blackboard: {
106630
+ key: string | null;
106631
+ value?: number | null | undefined;
106632
+ valueStr?: string | null | undefined;
106633
+ }[];
106634
+ spData: {
106635
+ spCost: number;
106636
+ spType: string | number;
106637
+ initSp: number;
106638
+ increment: number;
106639
+ levelUpCost: null;
106640
+ maxChargeTime: number;
106641
+ };
106642
+ rangeId: string | null;
106643
+ duration: number;
106644
+ skillType: string;
106645
+ durationType: string;
106646
+ prefabId: string | null;
106647
+ }[];
106648
+ iconId: string | null;
106649
+ };
106650
+ deploy: {
106651
+ unlockCond: {
106652
+ level: number;
106653
+ phase: string | number;
106654
+ };
106655
+ skillId: string | null;
106656
+ overridePrefabKey: string | null;
106657
+ overrideTokenKey: string | null;
106658
+ levelUpCostCond: {
106659
+ unlockCond: {
106660
+ level: number;
106661
+ phase: string | number;
106662
+ };
106663
+ lvlUpTime: number;
106664
+ levelUpCost: {
106665
+ type: string;
106666
+ count: number;
106667
+ id: string;
106668
+ }[] | null;
106669
+ }[];
106670
+ } | null;
106671
+ } | null)[];
106672
+ archetype: string;
106673
+ factions: {
106674
+ nationPower?: {
106675
+ color: string;
106676
+ powerId: string;
106677
+ orderNum: number;
106678
+ powerLevel: number;
106679
+ powerName: string;
106680
+ powerCode: string;
106681
+ isLimited: boolean;
106682
+ isRaw: boolean;
106683
+ } | null | undefined;
106684
+ groupPower?: {
106685
+ color: string;
106686
+ powerId: string;
106687
+ orderNum: number;
106688
+ powerLevel: number;
106689
+ powerName: string;
106690
+ powerCode: string;
106691
+ isLimited: boolean;
106692
+ isRaw: boolean;
106693
+ } | null | undefined;
106694
+ teamPower?: {
106695
+ color: string;
106696
+ powerId: string;
106697
+ orderNum: number;
106698
+ powerLevel: number;
106699
+ powerName: string;
106700
+ powerCode: string;
106701
+ isLimited: boolean;
106702
+ isRaw: boolean;
106703
+ } | null | undefined;
106704
+ }[];
106705
+ range: {
106706
+ id: string;
106707
+ direction: number;
106708
+ grids: {
106709
+ col: number;
106710
+ row: number;
106711
+ }[];
106712
+ } | null;
106713
+ skins: ({
106714
+ skinId: string;
106715
+ tmplId: string | null;
106716
+ charId: string;
106717
+ tokenSkinMap: {
106718
+ tokenId: string;
106719
+ tokenSkinId: string;
106720
+ }[] | null;
106721
+ illustId: string | null;
106722
+ spIllustId: string | null;
106723
+ dynIllustId: string | null;
106724
+ spDynIllustId: string | null;
106725
+ avatarId: string;
106726
+ portraitId: string | null;
106727
+ dynPortraitId: string | null;
106728
+ dynEntranceId: string | null;
106729
+ buildingId: string | null;
106730
+ battleSkin: {
106731
+ overwritePrefab: boolean;
106732
+ skinOrPrefabId: string | null;
106733
+ };
106734
+ isBuySkin: boolean;
106735
+ voiceId: string | null;
106736
+ voiceType: string;
106737
+ displaySkin: {
106738
+ usage: string | null;
106739
+ content: string | null;
106740
+ dialog: string | null;
106741
+ description: string | null;
106742
+ sortId: number;
106743
+ obtainApproach: string | null;
106744
+ skinName: string | null;
106745
+ colorList: string[] | null;
106746
+ titleList: string[] | null;
106747
+ modelName: string | null;
106748
+ drawerList: string[] | null;
106749
+ designerList: string[] | null;
106750
+ skinGroupId: string | null;
106751
+ skinGroupName: string | null;
106752
+ skinGroupSortIndex: number;
106753
+ displayTagId: string | null;
106754
+ getTime: number;
106755
+ onYear: number;
106756
+ onPeriod: number;
106757
+ };
106758
+ } | null)[];
106759
+ }>, "many">>;
104049
106760
  modules: z.ZodArray<z.ZodObject<{
104050
106761
  info: z.ZodObject<{
104051
106762
  uniEquipId: z.ZodString;
@@ -113246,79 +115957,420 @@ export declare const OperatorZod: z.ZodObject<{
113246
115957
  }[];
113247
115958
  range: {
113248
115959
  id: string;
113249
- direction: number;
113250
- grids: {
113251
- col: number;
113252
- row: number;
115960
+ direction: number;
115961
+ grids: {
115962
+ col: number;
115963
+ row: number;
115964
+ }[];
115965
+ } | null;
115966
+ skins: ({
115967
+ skinId: string;
115968
+ tmplId: string | null;
115969
+ charId: string;
115970
+ tokenSkinMap: {
115971
+ tokenId: string;
115972
+ tokenSkinId: string;
115973
+ }[] | null;
115974
+ illustId: string | null;
115975
+ spIllustId: string | null;
115976
+ dynIllustId: string | null;
115977
+ spDynIllustId: string | null;
115978
+ avatarId: string;
115979
+ portraitId: string | null;
115980
+ dynPortraitId: string | null;
115981
+ dynEntranceId: string | null;
115982
+ buildingId: string | null;
115983
+ battleSkin: {
115984
+ overwritePrefab: boolean;
115985
+ skinOrPrefabId: string | null;
115986
+ };
115987
+ isBuySkin: boolean;
115988
+ voiceId: string | null;
115989
+ voiceType: string;
115990
+ displaySkin: {
115991
+ usage: string | null;
115992
+ content: string | null;
115993
+ dialog: string | null;
115994
+ description: string | null;
115995
+ sortId: number;
115996
+ obtainApproach: string | null;
115997
+ skinName: string | null;
115998
+ colorList: string[] | null;
115999
+ titleList: string[] | null;
116000
+ modelName: string | null;
116001
+ drawerList: string[] | null;
116002
+ designerList: string[] | null;
116003
+ skinGroupId: string | null;
116004
+ skinGroupName: string | null;
116005
+ skinGroupSortIndex: number;
116006
+ displayTagId: string | null;
116007
+ getTime: number;
116008
+ onYear: number;
116009
+ onPeriod: number;
116010
+ };
116011
+ } | null)[];
116012
+ bases: {
116013
+ condition: {
116014
+ buffId: string;
116015
+ cond: {
116016
+ level: number;
116017
+ phase: string | number;
116018
+ };
116019
+ };
116020
+ skill: {
116021
+ description: string;
116022
+ sortId: number;
116023
+ buffId: string;
116024
+ buffName: string;
116025
+ buffIcon: string;
116026
+ skillIcon: string;
116027
+ buffColor: string;
116028
+ textColor: string;
116029
+ buffCategory: string;
116030
+ roomType: string;
116031
+ };
116032
+ }[];
116033
+ deploys: {
116034
+ data: {
116035
+ name: string;
116036
+ position: string;
116037
+ description: string | null;
116038
+ skills: {
116039
+ unlockCond: {
116040
+ level: number;
116041
+ phase: string | number;
116042
+ };
116043
+ skillId: string | null;
116044
+ overridePrefabKey: string | null;
116045
+ overrideTokenKey: string | null;
116046
+ levelUpCostCond: {
116047
+ unlockCond: {
116048
+ level: number;
116049
+ phase: string | number;
116050
+ };
116051
+ lvlUpTime: number;
116052
+ levelUpCost: {
116053
+ type: string;
116054
+ count: number;
116055
+ id: string;
116056
+ }[] | null;
116057
+ }[];
116058
+ }[];
116059
+ rarity: string;
116060
+ phases: {
116061
+ rangeId: string | null;
116062
+ characterPrefabKey: string;
116063
+ maxLevel: number;
116064
+ attributesKeyFrames: {
116065
+ data: {
116066
+ maxHp: number;
116067
+ atk: number;
116068
+ def: number;
116069
+ magicResistance: number;
116070
+ cost: number;
116071
+ blockCnt: number;
116072
+ moveSpeed: number;
116073
+ attackSpeed: number;
116074
+ baseAttackTime: number;
116075
+ respawnTime: number;
116076
+ hpRecoveryPerSec: number;
116077
+ spRecoveryPerSec: number;
116078
+ maxDeployCount: number;
116079
+ maxDeckStackCnt: number;
116080
+ tauntLevel: number;
116081
+ massLevel: number;
116082
+ baseForceLevel: number;
116083
+ stunImmune: boolean;
116084
+ silenceImmune: boolean;
116085
+ sleepImmune: boolean;
116086
+ frozenImmune: boolean;
116087
+ levitateImmune: boolean;
116088
+ disarmedCombatImmune: boolean;
116089
+ fearedImmune: boolean;
116090
+ palsyImmune: boolean;
116091
+ attractImmune: boolean;
116092
+ };
116093
+ level: number;
116094
+ }[];
116095
+ evolveCost: {
116096
+ type: string;
116097
+ count: number;
116098
+ id: string;
116099
+ }[] | null;
116100
+ }[];
116101
+ sortIndex: number;
116102
+ itemUsage: string | null;
116103
+ itemDesc: string | null;
116104
+ spTargetType: string;
116105
+ spTargetId: string | null;
116106
+ canUseGeneralPotentialItem: boolean;
116107
+ canUseActivityPotentialItem: boolean;
116108
+ potentialItemId: string | null;
116109
+ activityPotentialItemId: string | null;
116110
+ classicPotentialItemId: string | null;
116111
+ nationId: string | null;
116112
+ groupId: string | null;
116113
+ teamId: string | null;
116114
+ mainPower: {
116115
+ nationId: string | null;
116116
+ groupId: string | null;
116117
+ teamId: string | null;
116118
+ };
116119
+ subPower: {
116120
+ nationId: string | null;
116121
+ groupId: string | null;
116122
+ teamId: string | null;
116123
+ }[] | null;
116124
+ displayNumber: string | null;
116125
+ appellation: string;
116126
+ tagList: string[] | null;
116127
+ itemObtainApproach: string | null;
116128
+ isNotObtainable: boolean;
116129
+ isSpChar: boolean;
116130
+ maxPotentialLevel: number;
116131
+ profession: string;
116132
+ subProfessionId: string;
116133
+ trait: {
116134
+ candidates: {
116135
+ prefabKey: string | null;
116136
+ blackboard: {
116137
+ key: string | null;
116138
+ value?: number | null | undefined;
116139
+ valueStr?: string | null | undefined;
116140
+ }[];
116141
+ unlockCondition: {
116142
+ level: number;
116143
+ phase: string | number;
116144
+ };
116145
+ requiredPotentialRank: number;
116146
+ rangeId: string | null;
116147
+ overrideDescripton: string | null;
116148
+ }[];
116149
+ } | null;
116150
+ displayTokenDict: Record<string, boolean> | null;
116151
+ talents: {
116152
+ candidates: {
116153
+ name: string | null;
116154
+ description: string | null;
116155
+ prefabKey: string;
116156
+ blackboard: {
116157
+ key: string | null;
116158
+ value?: number | null | undefined;
116159
+ valueStr?: string | null | undefined;
116160
+ }[];
116161
+ unlockCondition: {
116162
+ level: number;
116163
+ phase: string | number;
116164
+ };
116165
+ requiredPotentialRank: number;
116166
+ rangeId: string | null;
116167
+ tokenKey: string | null;
116168
+ isHideTalent: boolean;
116169
+ }[] | null;
116170
+ }[] | null;
116171
+ potentialRanks: {
116172
+ type: string;
116173
+ description: string;
116174
+ buff: {
116175
+ attributes: {
116176
+ abnormalFlags: null;
116177
+ abnormalImmunes: null;
116178
+ abnormalAntis: null;
116179
+ abnormalCombos: null;
116180
+ abnormalComboImmunes: null;
116181
+ attributeModifiers: {
116182
+ value: number;
116183
+ attributeType: string;
116184
+ formulaItem: string;
116185
+ loadFromBlackboard: boolean;
116186
+ fetchBaseValueFromSourceEntity: boolean;
116187
+ }[];
116188
+ };
116189
+ } | null;
116190
+ equivalentCost: null;
116191
+ }[];
116192
+ favorKeyFrames: {
116193
+ data: {
116194
+ maxHp: number;
116195
+ atk: number;
116196
+ def: number;
116197
+ magicResistance: number;
116198
+ cost: number;
116199
+ blockCnt: number;
116200
+ moveSpeed: number;
116201
+ attackSpeed: number;
116202
+ baseAttackTime: number;
116203
+ respawnTime: number;
116204
+ hpRecoveryPerSec: number;
116205
+ spRecoveryPerSec: number;
116206
+ maxDeployCount: number;
116207
+ maxDeckStackCnt: number;
116208
+ tauntLevel: number;
116209
+ massLevel: number;
116210
+ baseForceLevel: number;
116211
+ stunImmune: boolean;
116212
+ silenceImmune: boolean;
116213
+ sleepImmune: boolean;
116214
+ frozenImmune: boolean;
116215
+ levitateImmune: boolean;
116216
+ disarmedCombatImmune: boolean;
116217
+ fearedImmune: boolean;
116218
+ palsyImmune: boolean;
116219
+ attractImmune: boolean;
116220
+ };
116221
+ level: number;
116222
+ }[] | null;
116223
+ allSkillLvlup: {
116224
+ unlockCond: {
116225
+ level: number;
116226
+ phase: string | number;
116227
+ };
116228
+ lvlUpCost: {
116229
+ type: string;
116230
+ count: number;
116231
+ id: string;
116232
+ }[] | null;
116233
+ }[];
116234
+ };
116235
+ id: string;
116236
+ skills: ({
116237
+ excel: {
116238
+ hidden: boolean;
116239
+ skillId: string;
116240
+ levels: {
116241
+ name: string;
116242
+ description: string | null;
116243
+ blackboard: {
116244
+ key: string | null;
116245
+ value?: number | null | undefined;
116246
+ valueStr?: string | null | undefined;
116247
+ }[];
116248
+ spData: {
116249
+ spCost: number;
116250
+ spType: string | number;
116251
+ initSp: number;
116252
+ increment: number;
116253
+ levelUpCost: null;
116254
+ maxChargeTime: number;
116255
+ };
116256
+ rangeId: string | null;
116257
+ duration: number;
116258
+ skillType: string;
116259
+ durationType: string;
116260
+ prefabId: string | null;
116261
+ }[];
116262
+ iconId: string | null;
116263
+ };
116264
+ deploy: {
116265
+ unlockCond: {
116266
+ level: number;
116267
+ phase: string | number;
116268
+ };
116269
+ skillId: string | null;
116270
+ overridePrefabKey: string | null;
116271
+ overrideTokenKey: string | null;
116272
+ levelUpCostCond: {
116273
+ unlockCond: {
116274
+ level: number;
116275
+ phase: string | number;
116276
+ };
116277
+ lvlUpTime: number;
116278
+ levelUpCost: {
116279
+ type: string;
116280
+ count: number;
116281
+ id: string;
116282
+ }[] | null;
116283
+ }[];
116284
+ } | null;
116285
+ } | null)[];
116286
+ archetype: string;
116287
+ factions: {
116288
+ nationPower?: {
116289
+ color: string;
116290
+ powerId: string;
116291
+ orderNum: number;
116292
+ powerLevel: number;
116293
+ powerName: string;
116294
+ powerCode: string;
116295
+ isLimited: boolean;
116296
+ isRaw: boolean;
116297
+ } | null | undefined;
116298
+ groupPower?: {
116299
+ color: string;
116300
+ powerId: string;
116301
+ orderNum: number;
116302
+ powerLevel: number;
116303
+ powerName: string;
116304
+ powerCode: string;
116305
+ isLimited: boolean;
116306
+ isRaw: boolean;
116307
+ } | null | undefined;
116308
+ teamPower?: {
116309
+ color: string;
116310
+ powerId: string;
116311
+ orderNum: number;
116312
+ powerLevel: number;
116313
+ powerName: string;
116314
+ powerCode: string;
116315
+ isLimited: boolean;
116316
+ isRaw: boolean;
116317
+ } | null | undefined;
113253
116318
  }[];
113254
- } | null;
113255
- skins: ({
113256
- skinId: string;
113257
- tmplId: string | null;
113258
- charId: string;
113259
- tokenSkinMap: {
113260
- tokenId: string;
113261
- tokenSkinId: string;
113262
- }[] | null;
113263
- illustId: string | null;
113264
- spIllustId: string | null;
113265
- dynIllustId: string | null;
113266
- spDynIllustId: string | null;
113267
- avatarId: string;
113268
- portraitId: string | null;
113269
- dynPortraitId: string | null;
113270
- dynEntranceId: string | null;
113271
- buildingId: string | null;
113272
- battleSkin: {
113273
- overwritePrefab: boolean;
113274
- skinOrPrefabId: string | null;
113275
- };
113276
- isBuySkin: boolean;
113277
- voiceId: string | null;
113278
- voiceType: string;
113279
- displaySkin: {
113280
- usage: string | null;
113281
- content: string | null;
113282
- dialog: string | null;
113283
- description: string | null;
113284
- sortId: number;
113285
- obtainApproach: string | null;
113286
- skinName: string | null;
113287
- colorList: string[] | null;
113288
- titleList: string[] | null;
113289
- modelName: string | null;
113290
- drawerList: string[] | null;
113291
- designerList: string[] | null;
113292
- skinGroupId: string | null;
113293
- skinGroupName: string | null;
113294
- skinGroupSortIndex: number;
113295
- displayTagId: string | null;
113296
- getTime: number;
113297
- onYear: number;
113298
- onPeriod: number;
113299
- };
113300
- } | null)[];
113301
- bases: {
113302
- condition: {
113303
- buffId: string;
113304
- cond: {
113305
- level: number;
113306
- phase: string | number;
116319
+ range: {
116320
+ id: string;
116321
+ direction: number;
116322
+ grids: {
116323
+ col: number;
116324
+ row: number;
116325
+ }[];
116326
+ } | null;
116327
+ skins: ({
116328
+ skinId: string;
116329
+ tmplId: string | null;
116330
+ charId: string;
116331
+ tokenSkinMap: {
116332
+ tokenId: string;
116333
+ tokenSkinId: string;
116334
+ }[] | null;
116335
+ illustId: string | null;
116336
+ spIllustId: string | null;
116337
+ dynIllustId: string | null;
116338
+ spDynIllustId: string | null;
116339
+ avatarId: string;
116340
+ portraitId: string | null;
116341
+ dynPortraitId: string | null;
116342
+ dynEntranceId: string | null;
116343
+ buildingId: string | null;
116344
+ battleSkin: {
116345
+ overwritePrefab: boolean;
116346
+ skinOrPrefabId: string | null;
116347
+ };
116348
+ isBuySkin: boolean;
116349
+ voiceId: string | null;
116350
+ voiceType: string;
116351
+ displaySkin: {
116352
+ usage: string | null;
116353
+ content: string | null;
116354
+ dialog: string | null;
116355
+ description: string | null;
116356
+ sortId: number;
116357
+ obtainApproach: string | null;
116358
+ skinName: string | null;
116359
+ colorList: string[] | null;
116360
+ titleList: string[] | null;
116361
+ modelName: string | null;
116362
+ drawerList: string[] | null;
116363
+ designerList: string[] | null;
116364
+ skinGroupId: string | null;
116365
+ skinGroupName: string | null;
116366
+ skinGroupSortIndex: number;
116367
+ displayTagId: string | null;
116368
+ getTime: number;
116369
+ onYear: number;
116370
+ onPeriod: number;
113307
116371
  };
113308
- };
113309
- skill: {
113310
- description: string;
113311
- sortId: number;
113312
- buffId: string;
113313
- buffName: string;
113314
- buffIcon: string;
113315
- skillIcon: string;
113316
- buffColor: string;
113317
- textColor: string;
113318
- buffCategory: string;
113319
- roomType: string;
113320
- };
113321
- }[];
116372
+ } | null)[];
116373
+ }[] | null;
113322
116374
  modules: {
113323
116375
  data: {
113324
116376
  phases: {
@@ -114606,6 +117658,347 @@ export declare const OperatorZod: z.ZodObject<{
114606
117658
  roomType: string;
114607
117659
  };
114608
117660
  }[];
117661
+ deploys: {
117662
+ data: {
117663
+ name: string;
117664
+ position: string;
117665
+ description: string | null;
117666
+ skills: {
117667
+ unlockCond: {
117668
+ level: number;
117669
+ phase: string | number;
117670
+ };
117671
+ skillId: string | null;
117672
+ overridePrefabKey: string | null;
117673
+ overrideTokenKey: string | null;
117674
+ levelUpCostCond: {
117675
+ unlockCond: {
117676
+ level: number;
117677
+ phase: string | number;
117678
+ };
117679
+ lvlUpTime: number;
117680
+ levelUpCost: {
117681
+ type: string;
117682
+ count: number;
117683
+ id: string;
117684
+ }[] | null;
117685
+ }[];
117686
+ }[];
117687
+ rarity: string;
117688
+ phases: {
117689
+ rangeId: string | null;
117690
+ characterPrefabKey: string;
117691
+ maxLevel: number;
117692
+ attributesKeyFrames: {
117693
+ data: {
117694
+ maxHp: number;
117695
+ atk: number;
117696
+ def: number;
117697
+ magicResistance: number;
117698
+ cost: number;
117699
+ blockCnt: number;
117700
+ moveSpeed: number;
117701
+ attackSpeed: number;
117702
+ baseAttackTime: number;
117703
+ respawnTime: number;
117704
+ hpRecoveryPerSec: number;
117705
+ spRecoveryPerSec: number;
117706
+ maxDeployCount: number;
117707
+ maxDeckStackCnt: number;
117708
+ tauntLevel: number;
117709
+ massLevel: number;
117710
+ baseForceLevel: number;
117711
+ stunImmune: boolean;
117712
+ silenceImmune: boolean;
117713
+ sleepImmune: boolean;
117714
+ frozenImmune: boolean;
117715
+ levitateImmune: boolean;
117716
+ disarmedCombatImmune: boolean;
117717
+ fearedImmune: boolean;
117718
+ palsyImmune: boolean;
117719
+ attractImmune: boolean;
117720
+ };
117721
+ level: number;
117722
+ }[];
117723
+ evolveCost: {
117724
+ type: string;
117725
+ count: number;
117726
+ id: string;
117727
+ }[] | null;
117728
+ }[];
117729
+ sortIndex: number;
117730
+ itemUsage: string | null;
117731
+ itemDesc: string | null;
117732
+ spTargetType: string;
117733
+ spTargetId: string | null;
117734
+ canUseGeneralPotentialItem: boolean;
117735
+ canUseActivityPotentialItem: boolean;
117736
+ potentialItemId: string | null;
117737
+ activityPotentialItemId: string | null;
117738
+ classicPotentialItemId: string | null;
117739
+ nationId: string | null;
117740
+ groupId: string | null;
117741
+ teamId: string | null;
117742
+ mainPower: {
117743
+ nationId: string | null;
117744
+ groupId: string | null;
117745
+ teamId: string | null;
117746
+ };
117747
+ subPower: {
117748
+ nationId: string | null;
117749
+ groupId: string | null;
117750
+ teamId: string | null;
117751
+ }[] | null;
117752
+ displayNumber: string | null;
117753
+ appellation: string;
117754
+ tagList: string[] | null;
117755
+ itemObtainApproach: string | null;
117756
+ isNotObtainable: boolean;
117757
+ isSpChar: boolean;
117758
+ maxPotentialLevel: number;
117759
+ profession: string;
117760
+ subProfessionId: string;
117761
+ trait: {
117762
+ candidates: {
117763
+ prefabKey: string | null;
117764
+ blackboard: {
117765
+ key: string | null;
117766
+ value?: number | null | undefined;
117767
+ valueStr?: string | null | undefined;
117768
+ }[];
117769
+ unlockCondition: {
117770
+ level: number;
117771
+ phase: string | number;
117772
+ };
117773
+ requiredPotentialRank: number;
117774
+ rangeId: string | null;
117775
+ overrideDescripton: string | null;
117776
+ }[];
117777
+ } | null;
117778
+ displayTokenDict: Record<string, boolean> | null;
117779
+ talents: {
117780
+ candidates: {
117781
+ name: string | null;
117782
+ description: string | null;
117783
+ prefabKey: string;
117784
+ blackboard: {
117785
+ key: string | null;
117786
+ value?: number | null | undefined;
117787
+ valueStr?: string | null | undefined;
117788
+ }[];
117789
+ unlockCondition: {
117790
+ level: number;
117791
+ phase: string | number;
117792
+ };
117793
+ requiredPotentialRank: number;
117794
+ rangeId: string | null;
117795
+ tokenKey: string | null;
117796
+ isHideTalent: boolean;
117797
+ }[] | null;
117798
+ }[] | null;
117799
+ potentialRanks: {
117800
+ type: string;
117801
+ description: string;
117802
+ buff: {
117803
+ attributes: {
117804
+ abnormalFlags: null;
117805
+ abnormalImmunes: null;
117806
+ abnormalAntis: null;
117807
+ abnormalCombos: null;
117808
+ abnormalComboImmunes: null;
117809
+ attributeModifiers: {
117810
+ value: number;
117811
+ attributeType: string;
117812
+ formulaItem: string;
117813
+ loadFromBlackboard: boolean;
117814
+ fetchBaseValueFromSourceEntity: boolean;
117815
+ }[];
117816
+ };
117817
+ } | null;
117818
+ equivalentCost: null;
117819
+ }[];
117820
+ favorKeyFrames: {
117821
+ data: {
117822
+ maxHp: number;
117823
+ atk: number;
117824
+ def: number;
117825
+ magicResistance: number;
117826
+ cost: number;
117827
+ blockCnt: number;
117828
+ moveSpeed: number;
117829
+ attackSpeed: number;
117830
+ baseAttackTime: number;
117831
+ respawnTime: number;
117832
+ hpRecoveryPerSec: number;
117833
+ spRecoveryPerSec: number;
117834
+ maxDeployCount: number;
117835
+ maxDeckStackCnt: number;
117836
+ tauntLevel: number;
117837
+ massLevel: number;
117838
+ baseForceLevel: number;
117839
+ stunImmune: boolean;
117840
+ silenceImmune: boolean;
117841
+ sleepImmune: boolean;
117842
+ frozenImmune: boolean;
117843
+ levitateImmune: boolean;
117844
+ disarmedCombatImmune: boolean;
117845
+ fearedImmune: boolean;
117846
+ palsyImmune: boolean;
117847
+ attractImmune: boolean;
117848
+ };
117849
+ level: number;
117850
+ }[] | null;
117851
+ allSkillLvlup: {
117852
+ unlockCond: {
117853
+ level: number;
117854
+ phase: string | number;
117855
+ };
117856
+ lvlUpCost: {
117857
+ type: string;
117858
+ count: number;
117859
+ id: string;
117860
+ }[] | null;
117861
+ }[];
117862
+ };
117863
+ id: string;
117864
+ skills: ({
117865
+ excel: {
117866
+ hidden: boolean;
117867
+ skillId: string;
117868
+ levels: {
117869
+ name: string;
117870
+ description: string | null;
117871
+ blackboard: {
117872
+ key: string | null;
117873
+ value?: number | null | undefined;
117874
+ valueStr?: string | null | undefined;
117875
+ }[];
117876
+ spData: {
117877
+ spCost: number;
117878
+ spType: string | number;
117879
+ initSp: number;
117880
+ increment: number;
117881
+ levelUpCost: null;
117882
+ maxChargeTime: number;
117883
+ };
117884
+ rangeId: string | null;
117885
+ duration: number;
117886
+ skillType: string;
117887
+ durationType: string;
117888
+ prefabId: string | null;
117889
+ }[];
117890
+ iconId: string | null;
117891
+ };
117892
+ deploy: {
117893
+ unlockCond: {
117894
+ level: number;
117895
+ phase: string | number;
117896
+ };
117897
+ skillId: string | null;
117898
+ overridePrefabKey: string | null;
117899
+ overrideTokenKey: string | null;
117900
+ levelUpCostCond: {
117901
+ unlockCond: {
117902
+ level: number;
117903
+ phase: string | number;
117904
+ };
117905
+ lvlUpTime: number;
117906
+ levelUpCost: {
117907
+ type: string;
117908
+ count: number;
117909
+ id: string;
117910
+ }[] | null;
117911
+ }[];
117912
+ } | null;
117913
+ } | null)[];
117914
+ archetype: string;
117915
+ factions: {
117916
+ nationPower?: {
117917
+ color: string;
117918
+ powerId: string;
117919
+ orderNum: number;
117920
+ powerLevel: number;
117921
+ powerName: string;
117922
+ powerCode: string;
117923
+ isLimited: boolean;
117924
+ isRaw: boolean;
117925
+ } | null | undefined;
117926
+ groupPower?: {
117927
+ color: string;
117928
+ powerId: string;
117929
+ orderNum: number;
117930
+ powerLevel: number;
117931
+ powerName: string;
117932
+ powerCode: string;
117933
+ isLimited: boolean;
117934
+ isRaw: boolean;
117935
+ } | null | undefined;
117936
+ teamPower?: {
117937
+ color: string;
117938
+ powerId: string;
117939
+ orderNum: number;
117940
+ powerLevel: number;
117941
+ powerName: string;
117942
+ powerCode: string;
117943
+ isLimited: boolean;
117944
+ isRaw: boolean;
117945
+ } | null | undefined;
117946
+ }[];
117947
+ range: {
117948
+ id: string;
117949
+ direction: number;
117950
+ grids: {
117951
+ col: number;
117952
+ row: number;
117953
+ }[];
117954
+ } | null;
117955
+ skins: ({
117956
+ skinId: string;
117957
+ tmplId: string | null;
117958
+ charId: string;
117959
+ tokenSkinMap: {
117960
+ tokenId: string;
117961
+ tokenSkinId: string;
117962
+ }[] | null;
117963
+ illustId: string | null;
117964
+ spIllustId: string | null;
117965
+ dynIllustId: string | null;
117966
+ spDynIllustId: string | null;
117967
+ avatarId: string;
117968
+ portraitId: string | null;
117969
+ dynPortraitId: string | null;
117970
+ dynEntranceId: string | null;
117971
+ buildingId: string | null;
117972
+ battleSkin: {
117973
+ overwritePrefab: boolean;
117974
+ skinOrPrefabId: string | null;
117975
+ };
117976
+ isBuySkin: boolean;
117977
+ voiceId: string | null;
117978
+ voiceType: string;
117979
+ displaySkin: {
117980
+ usage: string | null;
117981
+ content: string | null;
117982
+ dialog: string | null;
117983
+ description: string | null;
117984
+ sortId: number;
117985
+ obtainApproach: string | null;
117986
+ skinName: string | null;
117987
+ colorList: string[] | null;
117988
+ titleList: string[] | null;
117989
+ modelName: string | null;
117990
+ drawerList: string[] | null;
117991
+ designerList: string[] | null;
117992
+ skinGroupId: string | null;
117993
+ skinGroupName: string | null;
117994
+ skinGroupSortIndex: number;
117995
+ displayTagId: string | null;
117996
+ getTime: number;
117997
+ onYear: number;
117998
+ onPeriod: number;
117999
+ };
118000
+ } | null)[];
118001
+ }[] | null;
114609
118002
  modules: {
114610
118003
  data: {
114611
118004
  phases: {