hella-types 0.0.5 → 0.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.gitattributes +2 -0
- package/dist/index.d.ts +5865 -0
- package/dist/index.js +904 -0
- package/package.json +3 -3
- package/src/index.ts +474 -472
- package/tsconfig.json +9 -0
- package/types/index.d.ts +0 -35
package/dist/index.js
ADDED
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@@ -0,0 +1,904 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.OperatorIO = exports.StageIO = exports.SkinIO = exports.SkillIO = exports.SandboxActIO = exports.RogueThemeIO = exports.ParadoxIO = exports.ModuleIO = exports.ItemIO = exports.GameEventIO = exports.EnemyIO = exports.DefinitionIO = exports.CCStageIO = exports.BaseIO = exports.SandboxStageIO = exports.RogueVariationIO = exports.RogueStageIO = exports.RogueRelicIO = exports.StageDataIO = exports.StageActionIO = exports.StageEffectIO = exports.StageDefinesIO = exports.LevelUpCostCondIO = exports.OperatorUnlockCondIO = exports.WorkshopFormulaIO = exports.ManufactFormulaIO = exports.LevelUpCostIO = exports.GridRangeIO = exports.EnemyData = exports.EnemySpDataIO = exports.EnemySkillsIO = exports.EnemyAttributesIO = exports.BlackboardIO = exports.AttributesKeyFrameIO = void 0;
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var t = require("io-ts");
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var stringIO = t.type({
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m_defined: t.boolean,
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m_value: t.union([t.string, t.null]),
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});
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var stringArrayIO = t.type({
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m_defined: t.boolean,
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m_value: t.union([t.array(t.string), t.null]),
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});
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var numberIO = t.type({
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m_defined: t.boolean,
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m_value: t.union([t.number, t.null]),
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});
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var booleanIO = t.type({
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m_defined: t.boolean,
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m_value: t.boolean,
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});
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exports.AttributesKeyFrameIO = t.type({
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level: t.number,
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data: t.type({
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maxHp: t.number,
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atk: t.number,
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def: t.number,
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magicResistance: t.number,
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cost: t.number,
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blockCnt: t.number,
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moveSpeed: t.number,
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attackSpeed: t.number,
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baseAttackTime: t.number,
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respawnTime: t.number,
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hpRecoveryPerSec: t.number,
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spRecoveryPerSec: t.number,
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maxDeployCount: t.number,
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maxDeckStackCnt: t.number,
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tauntLevel: t.number,
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massLevel: t.number,
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baseForceLevel: t.number,
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stunImmune: t.boolean,
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silenceImmune: t.boolean,
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sleepImmune: t.boolean,
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frozenImmune: t.boolean,
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levitateImmune: t.boolean,
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}),
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});
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exports.BlackboardIO = t.type({
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key: t.string,
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value: t.union([t.number, t.null]),
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valueStr: t.union([t.string, t.null, t.undefined]),
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});
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exports.EnemyAttributesIO = t.type({
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maxHp: numberIO,
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atk: numberIO,
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def: numberIO,
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magicResistance: numberIO,
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cost: numberIO,
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blockCnt: numberIO,
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moveSpeed: numberIO,
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attackSpeed: numberIO,
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baseAttackTime: numberIO,
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respawnTime: numberIO,
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hpRecoveryPerSec: numberIO,
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spRecoveryPerSec: numberIO,
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maxDeployCount: numberIO,
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massLevel: numberIO,
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baseForceLevel: numberIO,
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tauntLevel: t.union([numberIO, t.undefined]), // legacy
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epDamageResistance: t.union([numberIO, t.undefined]), // legacy
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epResistance: t.union([numberIO, t.undefined]), // ~
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stunImmune: booleanIO,
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silenceImmune: booleanIO,
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sleepImmune: t.union([booleanIO, t.undefined]),
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frozenImmune: t.union([booleanIO, t.undefined]), // legacy
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levitateImmune: t.union([booleanIO, t.undefined]), // legacy
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});
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exports.EnemySkillsIO = t.type({
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prefabKey: t.string,
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priority: t.number,
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cooldown: t.number,
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initCooldown: t.number,
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spCost: t.number,
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blackboard: t.union([t.array(exports.BlackboardIO), t.null]),
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});
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exports.EnemySpDataIO = t.type({
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spType: t.string,
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maxSp: t.number,
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initSp: t.number,
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increment: t.number,
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});
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exports.EnemyData = t.type({
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name: stringIO,
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description: stringIO,
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prefabKey: stringIO,
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attributes: exports.EnemyAttributesIO,
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applyWay: t.union([stringIO, t.undefined]), // legacy
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motion: t.union([stringIO, t.undefined]), // legacy
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enemyTags: t.union([stringArrayIO, t.undefined]), // legacy
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lifePointReduce: numberIO,
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levelType: t.union([stringIO, numberIO, t.undefined]), // legacy
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rangeRadius: numberIO,
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numOfExtraDrops: t.union([numberIO, t.undefined]), // legacy
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viewRadius: t.union([numberIO, t.undefined]), // legacy
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notCountInTotal: t.union([booleanIO, t.undefined]), // legacy
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talentBlackboard: t.union([t.array(exports.BlackboardIO), t.null]),
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skills: t.union([t.array(exports.EnemySkillsIO), t.null]),
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spData: t.union([exports.EnemySpDataIO, t.null]),
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});
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exports.GridRangeIO = t.type({
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id: t.string,
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direction: t.number,
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grids: t.array(t.type({
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row: t.number,
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col: t.number,
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})),
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});
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exports.LevelUpCostIO = t.type({
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id: t.string,
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count: t.number,
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type: t.string,
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});
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exports.ManufactFormulaIO = t.type({
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formulaId: t.string,
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itemId: t.string,
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count: t.number,
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weight: t.number,
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costPoint: t.number,
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formulaType: t.string,
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buffType: t.string,
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costs: t.array(exports.LevelUpCostIO),
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requireRooms: t.array(t.type({
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roomId: t.string,
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roomLevel: t.number,
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roomCount: t.number,
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})),
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requireStages: t.array(t.type({
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stageId: t.string,
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rank: t.number,
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})),
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});
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exports.WorkshopFormulaIO = t.type({
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sortId: t.number,
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formulaId: t.string,
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rarity: t.number,
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itemId: t.string,
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count: t.number,
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goldCost: t.number,
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apCost: t.number,
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formulaType: t.string,
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buffType: t.string,
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extraOutcomeRate: t.number,
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extraOutcomeGroup: t.array(t.type({
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weight: t.number,
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itemId: t.string,
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itemCount: t.number,
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})),
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costs: t.array(exports.LevelUpCostIO),
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requireRooms: t.array(t.type({
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roomId: t.string,
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roomLevel: t.number,
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roomCount: t.number,
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})),
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requireStages: t.array(t.type({
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stageId: t.string,
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rank: t.number,
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})),
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});
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exports.OperatorUnlockCondIO = t.type({
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phase: t.union([t.string, t.number]),
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level: t.number,
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});
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exports.LevelUpCostCondIO = t.type({
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unlockCond: exports.OperatorUnlockCondIO,
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lvlUpTime: t.number,
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levelUpCost: t.union([t.array(exports.LevelUpCostIO), t.null]),
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});
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exports.StageDefinesIO = t.type({
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characterInsts: t.array(t.any),
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tokenInsts: t.array(t.type({
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position: t.type({
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row: t.number,
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col: t.number,
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}),
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direction: t.union([t.string, t.number]), // legacy
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hidden: t.boolean,
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alias: t.union([t.string, t.null]),
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uniEquipIds: t.union([
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t.array(t.type({
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key: t.string,
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level: t.number,
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})),
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t.null, t.undefined
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] // legacy
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),
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inst: t.type({
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characterKey: t.string,
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level: t.number,
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phase: t.union([t.string, t.number]), // legacy
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favorPoint: t.number,
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potentialRank: t.number,
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}),
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skillIndex: t.number,
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mainSkillLvl: t.number,
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skinId: t.union([t.string, t.null]),
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tmplId: t.union([t.string, t.null, t.undefined]),
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overrideSkillBlackboard: t.union([t.array(exports.BlackboardIO), t.null, t.undefined]),
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})),
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characterCards: t.array(t.any),
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tokenCards: t.array(t.any),
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});
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exports.StageEffectIO = t.type({
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key: t.string,
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offset: t.type({
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x: t.number,
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y: t.number,
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z: t.number,
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}),
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direction: t.union([t.string, t.number]), // legacy
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});
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exports.StageActionIO = t.type({
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preDelay: t.number,
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actions: t.array(t.type({
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actionType: t.union([t.string, t.number]), // legacy
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managedByScheduler: t.boolean,
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key: t.string,
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count: t.number,
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preDelay: t.number,
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interval: t.number,
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routeIndex: t.number,
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blockFragment: t.boolean,
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autoPreviewRoute: t.boolean,
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autoDisplayEnemyInfo: t.union([t.boolean, t.undefined]), // legacy
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isUnharmfulAndAlwaysCountAsKilled: t.boolean,
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hiddenGroup: t.union([t.string, t.null]),
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randomSpawnGroupKey: t.union([t.string, t.null, t.undefined]), // legacy
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randomSpawnGroupPackKey: t.union([t.string, t.null, t.undefined]), // legacy
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randomType: t.union([t.string, t.number, t.undefined]), // legacy
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weight: t.union([t.number, t.undefined]), // legacy
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dontBlockWave: t.union([t.boolean, t.undefined]), // legacy
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isValid: t.union([t.boolean, t.undefined]), // legacy
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extraMeta: t.union([t.null, t.undefined]), // legacy
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})),
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});
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exports.StageDataIO = t.type({
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options: t.type({
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characterLimit: t.number,
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maxLifePoint: t.number,
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initialCost: t.number,
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maxCost: t.number,
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costIncreaseTime: t.number,
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moveMultiplier: t.number,
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steeringEnabled: t.boolean,
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isTrainingLevel: t.boolean,
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isHardTrainingLevel: t.union([t.boolean, t.undefined]), // legacy
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isPredefinedCardsSelectable: t.union([t.boolean, t.undefined]), // legacy
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maxPlayTime: t.union([t.number, t.undefined]), // legacy
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functionDisableMask: t.union([t.string, t.number]),
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configBlackBoard: t.union([t.array(exports.BlackboardIO), t.null, t.undefined]), // legacy
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}),
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levelId: t.union([t.string, t.null]),
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mapId: t.union([t.string, t.null]),
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bgmEvent: t.union([t.string, t.null]),
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environmentSe: t.union([t.string, t.null]),
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mapData: t.type({
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map: t.array(t.array(t.number)),
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tiles: t.array(t.type({
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tileKey: t.string,
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heightType: t.union([t.string, t.number]), // keep number for legacy stages (monster hunter, vignettes, etc.)
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buildableType: t.union([t.string, t.number]), // ~
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passableMask: t.union([t.string, t.number]), // ~
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playerSideMask: t.union([t.string, t.number, t.undefined]), // ~
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blackboard: t.union([t.array(exports.BlackboardIO), t.null]),
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effects: t.union([t.array(exports.StageEffectIO), t.null]),
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})),
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blockEdges: t.union([t.array(t.any), t.null]),
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tags: t.union([t.array(t.string), t.null]),
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effects: t.union([t.array(exports.StageEffectIO), t.null]),
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layerRects: t.union([t.null, t.undefined]),
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}),
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tilesDisallowToLocate: t.array(t.any),
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runes: t.union([
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t.array(t.type({
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difficultyMask: t.union([t.string, t.number]), // legacy
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key: t.string,
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professionMask: t.union([t.string, t.number, t.undefined]), // legacy
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buildableMask: t.union([t.string, t.number]), // legacy
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blackboard: t.array(exports.BlackboardIO),
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})),
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t.null
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]),
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globalBuffs: t.union([
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t.array(t.type({
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+
prefabKey: t.string,
|
|
295
|
+
blackboard: t.union([t.array(exports.BlackboardIO), t.null]),
|
|
296
|
+
overrideCameraEffect: t.null,
|
|
297
|
+
passProfessionMaskFlag: t.union([t.boolean, t.undefined]),
|
|
298
|
+
professionMask: t.union([t.string, t.number, t.undefined]),
|
|
299
|
+
})),
|
|
300
|
+
t.null
|
|
301
|
+
]),
|
|
302
|
+
routes: t.array(t.union([
|
|
303
|
+
t.type({
|
|
304
|
+
motionMode: t.union([t.string, t.number]), // keep number for legacy
|
|
305
|
+
startPosition: t.type({
|
|
306
|
+
row: t.number,
|
|
307
|
+
col: t.number,
|
|
308
|
+
}),
|
|
309
|
+
endPosition: t.type({
|
|
310
|
+
row: t.number,
|
|
311
|
+
col: t.number,
|
|
312
|
+
}),
|
|
313
|
+
spawnRandomRange: t.type({
|
|
314
|
+
x: t.number,
|
|
315
|
+
y: t.number,
|
|
316
|
+
}),
|
|
317
|
+
spawnOffset: t.type({
|
|
318
|
+
x: t.number,
|
|
319
|
+
y: t.number,
|
|
320
|
+
}),
|
|
321
|
+
checkpoints: t.union([
|
|
322
|
+
t.array(t.type({
|
|
323
|
+
type: t.union([t.string, t.number]), // keep number for legacy
|
|
324
|
+
time: t.number,
|
|
325
|
+
position: t.type({
|
|
326
|
+
row: t.number,
|
|
327
|
+
col: t.number,
|
|
328
|
+
}),
|
|
329
|
+
reachOffset: t.type({
|
|
330
|
+
x: t.number,
|
|
331
|
+
y: t.number,
|
|
332
|
+
}),
|
|
333
|
+
randomizeReachOffset: t.boolean,
|
|
334
|
+
reachDistance: t.number,
|
|
335
|
+
})),
|
|
336
|
+
t.null
|
|
337
|
+
]),
|
|
338
|
+
allowDiagonalMove: t.boolean,
|
|
339
|
+
visitEveryTileCenter: t.boolean,
|
|
340
|
+
visitEveryNodeCenter: t.boolean,
|
|
341
|
+
visitEveryCheckPoint: t.union([t.boolean, t.undefined]), // legacy
|
|
342
|
+
}),
|
|
343
|
+
t.null // legacy
|
|
344
|
+
])),
|
|
345
|
+
extraRoutes: t.union([t.array(t.any), t.undefined]),
|
|
346
|
+
enemies: t.array(t.any),
|
|
347
|
+
enemyDbRefs: t.array(t.type({
|
|
348
|
+
useDb: t.boolean,
|
|
349
|
+
id: t.string,
|
|
350
|
+
level: t.number,
|
|
351
|
+
overwrittenData: t.union([exports.EnemyData, t.null]),
|
|
352
|
+
})),
|
|
353
|
+
waves: t.array(t.type({
|
|
354
|
+
preDelay: t.number,
|
|
355
|
+
postDelay: t.number,
|
|
356
|
+
maxTimeWaitingForNextWave: t.number,
|
|
357
|
+
fragments: t.array(exports.StageActionIO),
|
|
358
|
+
advancedWaveTag: t.union([t.string, t.null, t.undefined]), // legacy
|
|
359
|
+
})),
|
|
360
|
+
branches: t.union([
|
|
361
|
+
t.record(t.string, t.type({
|
|
362
|
+
phases: t.array(exports.StageActionIO),
|
|
363
|
+
})),
|
|
364
|
+
t.null
|
|
365
|
+
]),
|
|
366
|
+
predefines: t.union([exports.StageDefinesIO, t.null]),
|
|
367
|
+
hardPredefines: t.union([exports.StageDefinesIO, t.null, t.undefined]),
|
|
368
|
+
excludeCharIdList: t.null,
|
|
369
|
+
randomSeed: t.number,
|
|
370
|
+
operaConfig: t.union([t.string, t.null, t.undefined]),
|
|
371
|
+
runtimeData: t.union([t.null, t.undefined]), // legacy
|
|
372
|
+
});
|
|
373
|
+
exports.RogueRelicIO = t.type({
|
|
374
|
+
id: t.string,
|
|
375
|
+
name: t.string,
|
|
376
|
+
description: t.union([t.string, t.null]),
|
|
377
|
+
usage: t.string,
|
|
378
|
+
obtainApproach: t.string,
|
|
379
|
+
iconId: t.string,
|
|
380
|
+
type: t.string,
|
|
381
|
+
subType: t.string,
|
|
382
|
+
rarity: t.string,
|
|
383
|
+
value: t.number,
|
|
384
|
+
sortId: t.number,
|
|
385
|
+
canSacrifice: t.boolean,
|
|
386
|
+
unlockCondDesc: t.union([t.string, t.null]),
|
|
387
|
+
});
|
|
388
|
+
exports.RogueStageIO = t.type({
|
|
389
|
+
excel: t.type({
|
|
390
|
+
id: t.string,
|
|
391
|
+
linkedStageId: t.string,
|
|
392
|
+
levelId: t.string,
|
|
393
|
+
code: t.string,
|
|
394
|
+
name: t.string,
|
|
395
|
+
loadingPicId: t.string,
|
|
396
|
+
description: t.string,
|
|
397
|
+
eliteDesc: t.union([t.string, t.null]),
|
|
398
|
+
isBoss: t.number,
|
|
399
|
+
isElite: t.number,
|
|
400
|
+
difficulty: t.string,
|
|
401
|
+
capsulePool: t.union([t.string, t.null]),
|
|
402
|
+
capsuleProb: t.number,
|
|
403
|
+
vutresProb: t.array(t.number),
|
|
404
|
+
boxProb: t.array(t.number),
|
|
405
|
+
}),
|
|
406
|
+
levels: exports.StageDataIO,
|
|
407
|
+
});
|
|
408
|
+
exports.RogueVariationIO = t.type({
|
|
409
|
+
id: t.string,
|
|
410
|
+
type: t.string,
|
|
411
|
+
outerName: t.string,
|
|
412
|
+
innerName: t.string,
|
|
413
|
+
functionDesc: t.string,
|
|
414
|
+
desc: t.string,
|
|
415
|
+
iconId: t.union([t.string, t.null]),
|
|
416
|
+
sound: t.union([t.string, t.null]),
|
|
417
|
+
});
|
|
418
|
+
exports.SandboxStageIO = t.type({
|
|
419
|
+
excel: t.type({
|
|
420
|
+
stageId: t.string,
|
|
421
|
+
levelId: t.string,
|
|
422
|
+
code: t.string,
|
|
423
|
+
name: t.string,
|
|
424
|
+
loadingPicId: t.string,
|
|
425
|
+
description: t.string,
|
|
426
|
+
actionCost: t.number,
|
|
427
|
+
powerCost: t.number,
|
|
428
|
+
}),
|
|
429
|
+
levels: exports.StageDataIO,
|
|
430
|
+
});
|
|
431
|
+
exports.BaseIO = t.type({
|
|
432
|
+
buffId: t.string,
|
|
433
|
+
buffName: t.string,
|
|
434
|
+
buffIcon: t.string,
|
|
435
|
+
skillIcon: t.string,
|
|
436
|
+
sortId: t.number,
|
|
437
|
+
buffColor: t.string,
|
|
438
|
+
textColor: t.string,
|
|
439
|
+
buffCategory: t.string,
|
|
440
|
+
roomType: t.string,
|
|
441
|
+
description: t.string,
|
|
442
|
+
});
|
|
443
|
+
exports.CCStageIO = t.type({
|
|
444
|
+
const: t.type({
|
|
445
|
+
levelId: t.string,
|
|
446
|
+
location: t.string,
|
|
447
|
+
name: t.string,
|
|
448
|
+
description: t.string,
|
|
449
|
+
}),
|
|
450
|
+
levels: exports.StageDataIO,
|
|
451
|
+
});
|
|
452
|
+
exports.DefinitionIO = t.type({
|
|
453
|
+
termId: t.string,
|
|
454
|
+
termName: t.string,
|
|
455
|
+
description: t.string,
|
|
456
|
+
});
|
|
457
|
+
exports.EnemyIO = t.type({
|
|
458
|
+
excel: t.type({
|
|
459
|
+
enemyId: t.string,
|
|
460
|
+
enemyIndex: t.string,
|
|
461
|
+
enemyTags: t.union([t.array(t.string), t.null]),
|
|
462
|
+
sortId: t.number,
|
|
463
|
+
name: t.string,
|
|
464
|
+
enemyLevel: t.string,
|
|
465
|
+
description: t.string,
|
|
466
|
+
attackType: t.null,
|
|
467
|
+
ability: t.null,
|
|
468
|
+
isInvalidKilled: t.boolean,
|
|
469
|
+
overrideKillCntInfos: t.record(t.string, t.any),
|
|
470
|
+
hideInHandbook: t.boolean,
|
|
471
|
+
}),
|
|
472
|
+
levels: t.type({
|
|
473
|
+
Key: t.string,
|
|
474
|
+
Value: t.array(t.type({
|
|
475
|
+
level: t.number,
|
|
476
|
+
enemyData: exports.EnemyData,
|
|
477
|
+
})),
|
|
478
|
+
}),
|
|
479
|
+
});
|
|
480
|
+
exports.GameEventIO = t.type({
|
|
481
|
+
id: t.string,
|
|
482
|
+
type: t.string,
|
|
483
|
+
displayType: t.string,
|
|
484
|
+
name: t.string,
|
|
485
|
+
startTime: t.number,
|
|
486
|
+
endTime: t.number,
|
|
487
|
+
rewardEndTime: t.number,
|
|
488
|
+
displayOnHome: t.boolean,
|
|
489
|
+
hasStage: t.boolean,
|
|
490
|
+
templateShopId: t.union([t.string, t.null]),
|
|
491
|
+
medalGroupId: t.union([t.string, t.null]),
|
|
492
|
+
isReplicate: t.boolean,
|
|
493
|
+
});
|
|
494
|
+
exports.ItemIO = t.type({
|
|
495
|
+
data: t.type({
|
|
496
|
+
itemId: t.string,
|
|
497
|
+
name: t.string,
|
|
498
|
+
description: t.union([t.string, t.null]),
|
|
499
|
+
rarity: t.string,
|
|
500
|
+
iconId: t.string,
|
|
501
|
+
overrideBkg: t.null,
|
|
502
|
+
stackIconId: t.union([t.string, t.null]),
|
|
503
|
+
sortId: t.number,
|
|
504
|
+
usage: t.union([t.string, t.null]),
|
|
505
|
+
obtainApproach: t.union([t.string, t.null]),
|
|
506
|
+
classifyType: t.string,
|
|
507
|
+
itemType: t.string,
|
|
508
|
+
stageDropList: t.array(t.type({
|
|
509
|
+
stageId: t.string,
|
|
510
|
+
occPer: t.string,
|
|
511
|
+
})),
|
|
512
|
+
buildingProductList: t.array(t.type({
|
|
513
|
+
roomType: t.string,
|
|
514
|
+
formulaId: t.string,
|
|
515
|
+
})),
|
|
516
|
+
}),
|
|
517
|
+
formula: t.union([exports.ManufactFormulaIO, exports.WorkshopFormulaIO, t.null]),
|
|
518
|
+
});
|
|
519
|
+
exports.ModuleIO = t.type({
|
|
520
|
+
info: t.type({
|
|
521
|
+
uniEquipId: t.string,
|
|
522
|
+
uniEquipName: t.string,
|
|
523
|
+
uniEquipIcon: t.string,
|
|
524
|
+
uniEquipDesc: t.string,
|
|
525
|
+
typeIcon: t.string,
|
|
526
|
+
typeName1: t.string,
|
|
527
|
+
typeName2: t.union([t.string, t.null]),
|
|
528
|
+
equipShiningColor: t.string,
|
|
529
|
+
showEvolvePhase: t.string,
|
|
530
|
+
unlockEvolvePhase: t.string,
|
|
531
|
+
charId: t.string,
|
|
532
|
+
tmplId: t.union([t.string, t.null]),
|
|
533
|
+
showLevel: t.number,
|
|
534
|
+
unlockLevel: t.number,
|
|
535
|
+
unlockFavorPoint: t.number,
|
|
536
|
+
missionList: t.array(t.string),
|
|
537
|
+
itemCost: t.union([t.record(t.string, t.array(exports.LevelUpCostIO)), t.null]),
|
|
538
|
+
type: t.string,
|
|
539
|
+
uniEquipGetTime: t.number,
|
|
540
|
+
charEquipOrder: t.number,
|
|
541
|
+
}),
|
|
542
|
+
data: t.union([
|
|
543
|
+
t.type({
|
|
544
|
+
phases: t.array(t.type({
|
|
545
|
+
equipLevel: t.number,
|
|
546
|
+
parts: t.array(t.type({
|
|
547
|
+
resKey: t.union([t.string, t.null]),
|
|
548
|
+
target: t.string,
|
|
549
|
+
isToken: t.boolean,
|
|
550
|
+
addOrOverrideTalentDataBundle: t.type({
|
|
551
|
+
candidates: t.union([
|
|
552
|
+
t.array(t.type({
|
|
553
|
+
displayRangeId: t.boolean,
|
|
554
|
+
upgradeDescription: t.string,
|
|
555
|
+
talentIndex: t.number,
|
|
556
|
+
unlockCondition: exports.OperatorUnlockCondIO,
|
|
557
|
+
requiredPotentialRank: t.number,
|
|
558
|
+
prefabKey: t.string,
|
|
559
|
+
name: t.union([t.string, t.null]),
|
|
560
|
+
description: t.union([t.string, t.null]),
|
|
561
|
+
rangeId: t.union([t.string, t.null]),
|
|
562
|
+
blackboard: t.array(exports.BlackboardIO),
|
|
563
|
+
})),
|
|
564
|
+
t.null
|
|
565
|
+
]),
|
|
566
|
+
}),
|
|
567
|
+
overrideTraitDataBundle: t.type({
|
|
568
|
+
candidates: t.union([
|
|
569
|
+
t.array(t.type({
|
|
570
|
+
additionalDescription: t.union([t.string, t.null]),
|
|
571
|
+
unlockCondition: exports.OperatorUnlockCondIO,
|
|
572
|
+
requiredPotentialRank: t.number,
|
|
573
|
+
blackboard: t.array(exports.BlackboardIO),
|
|
574
|
+
overrideDescripton: t.union([t.string, t.null]),
|
|
575
|
+
prefabKey: t.union([t.string, t.null]),
|
|
576
|
+
rangeId: t.union([t.string, t.null]),
|
|
577
|
+
})),
|
|
578
|
+
t.null
|
|
579
|
+
]),
|
|
580
|
+
}),
|
|
581
|
+
})),
|
|
582
|
+
attributeBlackboard: t.array(exports.BlackboardIO),
|
|
583
|
+
tokenAttributeBlackboard: t.record(t.string, t.array(exports.BlackboardIO)),
|
|
584
|
+
})),
|
|
585
|
+
}),
|
|
586
|
+
t.null
|
|
587
|
+
]),
|
|
588
|
+
});
|
|
589
|
+
exports.ParadoxIO = t.type({
|
|
590
|
+
excel: t.type({
|
|
591
|
+
charId: t.string,
|
|
592
|
+
stageId: t.string,
|
|
593
|
+
levelId: t.string,
|
|
594
|
+
zoneId: t.string,
|
|
595
|
+
code: t.string,
|
|
596
|
+
name: t.string,
|
|
597
|
+
loadingPicId: t.string,
|
|
598
|
+
description: t.string,
|
|
599
|
+
unlockParam: t.array(t.type({
|
|
600
|
+
unlockType: t.string,
|
|
601
|
+
unlockParam1: t.string,
|
|
602
|
+
unlockParam2: t.string,
|
|
603
|
+
unlockParam3: t.null,
|
|
604
|
+
})),
|
|
605
|
+
rewardItem: t.array(t.type({
|
|
606
|
+
id: t.string,
|
|
607
|
+
count: t.number,
|
|
608
|
+
type: t.string,
|
|
609
|
+
})),
|
|
610
|
+
stageNameForShow: t.string,
|
|
611
|
+
zoneNameForShow: t.string,
|
|
612
|
+
picId: t.string,
|
|
613
|
+
stageGetTime: t.number,
|
|
614
|
+
}),
|
|
615
|
+
levels: exports.StageDataIO,
|
|
616
|
+
});
|
|
617
|
+
exports.RogueThemeIO = t.type({
|
|
618
|
+
name: t.string,
|
|
619
|
+
stageDict: t.record(t.string, exports.RogueStageIO),
|
|
620
|
+
toughStageDict: t.record(t.string, exports.RogueStageIO),
|
|
621
|
+
relicDict: t.record(t.string, exports.RogueRelicIO),
|
|
622
|
+
variationDict: t.record(t.string, exports.RogueVariationIO),
|
|
623
|
+
});
|
|
624
|
+
exports.SandboxActIO = t.type({
|
|
625
|
+
stageDict: t.record(t.string, exports.SandboxStageIO),
|
|
626
|
+
});
|
|
627
|
+
exports.SkillIO = t.type({
|
|
628
|
+
skillId: t.string,
|
|
629
|
+
iconId: t.union([t.string, t.null]),
|
|
630
|
+
hidden: t.boolean,
|
|
631
|
+
levels: t.array(t.type({
|
|
632
|
+
name: t.string,
|
|
633
|
+
rangeId: t.union([t.string, t.null]),
|
|
634
|
+
description: t.union([t.string, t.null]),
|
|
635
|
+
skillType: t.string,
|
|
636
|
+
durationType: t.string,
|
|
637
|
+
spData: t.type({
|
|
638
|
+
spType: t.union([t.string, t.number]),
|
|
639
|
+
levelUpCost: t.null,
|
|
640
|
+
maxChargeTime: t.number,
|
|
641
|
+
spCost: t.number,
|
|
642
|
+
initSp: t.number,
|
|
643
|
+
increment: t.number,
|
|
644
|
+
}),
|
|
645
|
+
prefabId: t.union([t.string, t.null]),
|
|
646
|
+
duration: t.number,
|
|
647
|
+
blackboard: t.array(exports.BlackboardIO),
|
|
648
|
+
})),
|
|
649
|
+
});
|
|
650
|
+
exports.SkinIO = t.type({
|
|
651
|
+
skinId: t.string,
|
|
652
|
+
charId: t.string,
|
|
653
|
+
tokenSkinMap: t.union([
|
|
654
|
+
t.array(t.type({
|
|
655
|
+
tokenId: t.string,
|
|
656
|
+
tokenSkinId: t.string,
|
|
657
|
+
})),
|
|
658
|
+
t.null
|
|
659
|
+
]),
|
|
660
|
+
illustId: t.union([t.string, t.null]),
|
|
661
|
+
dynIllustId: t.union([t.string, t.null]),
|
|
662
|
+
avatarId: t.string,
|
|
663
|
+
portraitId: t.union([t.string, t.null]),
|
|
664
|
+
dynPortraitId: t.union([t.string, t.null]),
|
|
665
|
+
dynEntranceId: t.union([t.string, t.null]),
|
|
666
|
+
buildingId: t.union([t.string, t.null]),
|
|
667
|
+
battleSkin: t.type({
|
|
668
|
+
overwritePrefab: t.boolean,
|
|
669
|
+
skinOrPrefabId: t.union([t.string, t.null]),
|
|
670
|
+
}),
|
|
671
|
+
isBuySkin: t.boolean,
|
|
672
|
+
tmplId: t.union([t.string, t.null]),
|
|
673
|
+
voiceId: t.union([t.string, t.null]),
|
|
674
|
+
voiceType: t.string,
|
|
675
|
+
displaySkin: t.type({
|
|
676
|
+
skinName: t.union([t.string, t.null]),
|
|
677
|
+
colorList: t.union([t.tuple([t.string, t.string, t.string, t.string, t.string]), t.null]),
|
|
678
|
+
modelName: t.union([t.string, t.null]),
|
|
679
|
+
drawerList: t.union([t.array(t.string), t.null]),
|
|
680
|
+
skinGroupId: t.union([t.string, t.null]),
|
|
681
|
+
skinGroupName: t.union([t.string, t.null]),
|
|
682
|
+
skinGroupSortIndex: t.number,
|
|
683
|
+
content: t.union([t.string, t.null]),
|
|
684
|
+
dialog: t.union([t.string, t.null]),
|
|
685
|
+
usage: t.union([t.string, t.null]),
|
|
686
|
+
description: t.union([t.string, t.null]),
|
|
687
|
+
obtainApproach: t.union([t.string, t.null]),
|
|
688
|
+
sortId: t.number,
|
|
689
|
+
displayTagId: t.union([t.string, t.null]),
|
|
690
|
+
getTime: t.number,
|
|
691
|
+
onYear: t.number,
|
|
692
|
+
onPeriod: t.number,
|
|
693
|
+
}),
|
|
694
|
+
});
|
|
695
|
+
exports.StageIO = t.type({
|
|
696
|
+
excel: t.type({
|
|
697
|
+
stageType: t.string,
|
|
698
|
+
difficulty: t.string,
|
|
699
|
+
performanceStageFlag: t.string,
|
|
700
|
+
diffGroup: t.string,
|
|
701
|
+
unlockCondition: t.array(t.union([
|
|
702
|
+
t.type({
|
|
703
|
+
stageId: t.string,
|
|
704
|
+
completeState: t.string,
|
|
705
|
+
}),
|
|
706
|
+
t.null
|
|
707
|
+
])),
|
|
708
|
+
stageId: t.string,
|
|
709
|
+
levelId: t.string,
|
|
710
|
+
zoneId: t.string,
|
|
711
|
+
code: t.string,
|
|
712
|
+
name: t.string,
|
|
713
|
+
description: t.string,
|
|
714
|
+
hardStagedId: t.union([t.string, t.null]),
|
|
715
|
+
dangerLevel: t.union([t.string, t.null]),
|
|
716
|
+
dangerPoint: t.number,
|
|
717
|
+
loadingPicId: t.string,
|
|
718
|
+
canPractice: t.boolean,
|
|
719
|
+
canBattleReplay: t.boolean,
|
|
720
|
+
apCost: t.number,
|
|
721
|
+
apFailReturn: t.number,
|
|
722
|
+
etItemId: t.union([t.string, t.null]),
|
|
723
|
+
etCost: t.number,
|
|
724
|
+
etFailReturn: t.number,
|
|
725
|
+
etButtonStyle: t.union([t.string, t.null]),
|
|
726
|
+
apProtectTimes: t.number,
|
|
727
|
+
diamondOnceDrop: t.number,
|
|
728
|
+
practiceTicketCost: t.number,
|
|
729
|
+
dailyStageDifficulty: t.number,
|
|
730
|
+
expGain: t.number,
|
|
731
|
+
goldGain: t.number,
|
|
732
|
+
loseExpGain: t.number,
|
|
733
|
+
loseGoldGain: t.number,
|
|
734
|
+
passFavor: t.number,
|
|
735
|
+
completeFavor: t.number,
|
|
736
|
+
slProgress: t.number,
|
|
737
|
+
displayMainItem: t.union([t.string, t.null]),
|
|
738
|
+
hilightMark: t.boolean,
|
|
739
|
+
bossMark: t.boolean,
|
|
740
|
+
isPredefined: t.boolean,
|
|
741
|
+
isHardPredefined: t.boolean,
|
|
742
|
+
isSkillSelectablePredefined: t.boolean,
|
|
743
|
+
isStoryOnly: t.boolean,
|
|
744
|
+
appearanceStyle: t.string,
|
|
745
|
+
stageDropInfo: t.type({
|
|
746
|
+
firstPassRewards: t.null,
|
|
747
|
+
firstCompleteRewards: t.null,
|
|
748
|
+
passRewards: t.null,
|
|
749
|
+
completeRewards: t.null,
|
|
750
|
+
displayRewards: t.array(t.type({
|
|
751
|
+
type: t.string,
|
|
752
|
+
id: t.string,
|
|
753
|
+
dropType: t.string,
|
|
754
|
+
})),
|
|
755
|
+
displayDetailRewards: t.array(t.type({
|
|
756
|
+
occPercent: t.string,
|
|
757
|
+
type: t.string,
|
|
758
|
+
id: t.string,
|
|
759
|
+
dropType: t.string,
|
|
760
|
+
})),
|
|
761
|
+
}),
|
|
762
|
+
canUseCharm: t.boolean,
|
|
763
|
+
canUseTech: t.boolean,
|
|
764
|
+
canUseTrapTool: t.boolean,
|
|
765
|
+
canUseBattlePerformance: t.boolean,
|
|
766
|
+
startButtonOverrideId: t.union([t.string, t.null]),
|
|
767
|
+
isStagePatch: t.boolean,
|
|
768
|
+
mainStageId: t.union([t.string, t.null]),
|
|
769
|
+
extraCondition: t.union([
|
|
770
|
+
t.array(t.type({
|
|
771
|
+
index: t.number,
|
|
772
|
+
template: t.string,
|
|
773
|
+
unlockParam: t.array(t.string),
|
|
774
|
+
})),
|
|
775
|
+
t.null
|
|
776
|
+
]),
|
|
777
|
+
extraInfo: t.union([
|
|
778
|
+
t.array(t.type({
|
|
779
|
+
stageId: t.string,
|
|
780
|
+
rewards: t.array(t.type({
|
|
781
|
+
id: t.string,
|
|
782
|
+
count: t.number,
|
|
783
|
+
type: t.string,
|
|
784
|
+
})),
|
|
785
|
+
progressInfo: t.type({
|
|
786
|
+
progressType: t.string,
|
|
787
|
+
descList: t.record(t.string, t.string),
|
|
788
|
+
})
|
|
789
|
+
})),
|
|
790
|
+
t.null
|
|
791
|
+
])
|
|
792
|
+
}),
|
|
793
|
+
levels: exports.StageDataIO,
|
|
794
|
+
});
|
|
795
|
+
exports.OperatorIO = t.type({
|
|
796
|
+
id: t.string,
|
|
797
|
+
recruit: t.number,
|
|
798
|
+
archetype: t.string,
|
|
799
|
+
range: exports.GridRangeIO,
|
|
800
|
+
skills: t.array(exports.SkillIO),
|
|
801
|
+
modules: t.array(exports.ModuleIO),
|
|
802
|
+
skins: t.array(exports.SkinIO),
|
|
803
|
+
bases: t.array(t.type({
|
|
804
|
+
condition: t.type({
|
|
805
|
+
buffId: t.string,
|
|
806
|
+
cond: exports.OperatorUnlockCondIO,
|
|
807
|
+
}),
|
|
808
|
+
skill: exports.BaseIO,
|
|
809
|
+
})),
|
|
810
|
+
paradox: t.union([exports.ParadoxIO, t.null]),
|
|
811
|
+
data: t.type({
|
|
812
|
+
name: t.string,
|
|
813
|
+
description: t.string,
|
|
814
|
+
canUseGeneralPotentialItem: t.boolean,
|
|
815
|
+
potentialItemId: t.union([t.string, t.null]),
|
|
816
|
+
nationId: t.union([t.string, t.null]),
|
|
817
|
+
groupId: t.union([t.string, t.null]),
|
|
818
|
+
teamId: t.union([t.string, t.null]),
|
|
819
|
+
displayNumber: t.union([t.string, t.null]),
|
|
820
|
+
// tokenKey: t.string,
|
|
821
|
+
appellation: t.string,
|
|
822
|
+
position: t.string,
|
|
823
|
+
tagList: t.array(t.string),
|
|
824
|
+
itemUsage: t.union([t.string, t.null]),
|
|
825
|
+
itemDesc: t.union([t.string, t.null]),
|
|
826
|
+
itemObtainApproach: t.union([t.string, t.null]),
|
|
827
|
+
isNotObtainable: t.boolean,
|
|
828
|
+
isSpChar: t.boolean,
|
|
829
|
+
maxPotentialLevel: t.number,
|
|
830
|
+
rarity: t.string,
|
|
831
|
+
profession: t.string,
|
|
832
|
+
subProfessionId: t.string,
|
|
833
|
+
trait: t.union([
|
|
834
|
+
t.type({
|
|
835
|
+
candidates: t.array(t.type({
|
|
836
|
+
unlockCondition: exports.OperatorUnlockCondIO,
|
|
837
|
+
requiredPotentialRank: t.number,
|
|
838
|
+
blackboard: t.array(exports.BlackboardIO),
|
|
839
|
+
overrideDescripton: t.union([t.string, t.null]),
|
|
840
|
+
prefabKey: t.union([t.string, t.null]),
|
|
841
|
+
rangeId: t.union([t.string, t.null]),
|
|
842
|
+
})),
|
|
843
|
+
}),
|
|
844
|
+
t.null
|
|
845
|
+
]),
|
|
846
|
+
phases: t.array(t.type({
|
|
847
|
+
characterPrefabKey: t.string,
|
|
848
|
+
rangeId: t.string,
|
|
849
|
+
maxLevel: t.number,
|
|
850
|
+
attributesKeyFrames: t.array(exports.AttributesKeyFrameIO),
|
|
851
|
+
evolveCost: t.union([t.array(exports.LevelUpCostIO), t.null]),
|
|
852
|
+
})),
|
|
853
|
+
skills: t.array(t.type({
|
|
854
|
+
skillId: t.string,
|
|
855
|
+
overridePrefabKey: t.union([t.string, t.null]),
|
|
856
|
+
overrideTokenKey: t.union([t.string, t.null]),
|
|
857
|
+
levelUpCostCond: t.array(exports.LevelUpCostCondIO),
|
|
858
|
+
unlockCond: exports.OperatorUnlockCondIO,
|
|
859
|
+
})),
|
|
860
|
+
talents: t.union([
|
|
861
|
+
t.array(t.type({
|
|
862
|
+
candidates: t.array(t.type({
|
|
863
|
+
unlockCondition: exports.OperatorUnlockCondIO,
|
|
864
|
+
requiredPotentialRank: t.number,
|
|
865
|
+
prefabKey: t.string,
|
|
866
|
+
name: t.string,
|
|
867
|
+
description: t.string,
|
|
868
|
+
rangeId: t.union([t.string, t.null]),
|
|
869
|
+
blackboard: t.array(exports.BlackboardIO),
|
|
870
|
+
})),
|
|
871
|
+
})),
|
|
872
|
+
t.null
|
|
873
|
+
]),
|
|
874
|
+
potentialRanks: t.array(t.type({
|
|
875
|
+
type: t.string,
|
|
876
|
+
description: t.string,
|
|
877
|
+
buff: t.union([
|
|
878
|
+
t.type({
|
|
879
|
+
attributes: t.type({
|
|
880
|
+
abnormalFlags: t.null,
|
|
881
|
+
abnormalImmunes: t.null,
|
|
882
|
+
abnormalAntis: t.null,
|
|
883
|
+
abnormalCombos: t.null,
|
|
884
|
+
abnormalComboImmunes: t.null,
|
|
885
|
+
attributeModifiers: t.array(t.type({
|
|
886
|
+
attributeType: t.string,
|
|
887
|
+
formulaItem: t.string,
|
|
888
|
+
value: t.number,
|
|
889
|
+
loadFromBlackboard: t.boolean,
|
|
890
|
+
fetchBaseValueFromSourceEntity: t.boolean,
|
|
891
|
+
})),
|
|
892
|
+
}),
|
|
893
|
+
}),
|
|
894
|
+
t.null
|
|
895
|
+
]),
|
|
896
|
+
equivalentCost: t.null,
|
|
897
|
+
})),
|
|
898
|
+
favorKeyFrames: t.array(exports.AttributesKeyFrameIO),
|
|
899
|
+
allSkillLvlup: t.array(t.type({
|
|
900
|
+
unlockCond: exports.OperatorUnlockCondIO,
|
|
901
|
+
lvlUpCost: t.union([t.array(exports.LevelUpCostIO), t.null]),
|
|
902
|
+
})),
|
|
903
|
+
}),
|
|
904
|
+
});
|