hella-types 0.0.14 → 0.0.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -12708,6 +12708,251 @@ declare const RogueVariationZod: z.ZodObject<{
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  functionDesc: string;
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  sound: string | null;
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  }>;
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+ declare const SandboxItemZod: z.ZodObject<{
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+ craft: z.ZodNullable<z.ZodObject<{
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+ itemId: z.ZodString;
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+ type: z.ZodString;
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+ buildingUnlockDesc: z.ZodString;
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+ materialItems: z.ZodRecord<z.ZodString, z.ZodNumber>;
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+ upgradeItems: z.ZodNullable<z.ZodRecord<z.ZodString, z.ZodNumber>>;
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+ withdrawRatio: z.ZodNumber;
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+ repairCost: z.ZodNumber;
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+ isHidden: z.ZodBoolean;
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+ craftGroupId: z.ZodString;
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+ recipeLevel: z.ZodNumber;
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+ }, "strict", z.ZodTypeAny, {
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+ type: string;
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+ itemId: string;
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+ buildingUnlockDesc: string;
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+ materialItems: Record<string, number>;
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+ upgradeItems: Record<string, number> | null;
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+ withdrawRatio: number;
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+ repairCost: number;
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+ isHidden: boolean;
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+ craftGroupId: string;
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+ recipeLevel: number;
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+ }, {
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+ type: string;
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+ itemId: string;
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+ buildingUnlockDesc: string;
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+ materialItems: Record<string, number>;
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+ upgradeItems: Record<string, number> | null;
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+ withdrawRatio: number;
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+ repairCost: number;
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+ isHidden: boolean;
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+ craftGroupId: string;
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+ recipeLevel: number;
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+ }>>;
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+ drink: z.ZodNullable<z.ZodObject<{
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+ id: z.ZodString;
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+ type: z.ZodString;
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+ count: z.ZodNumber;
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+ }, "strict", z.ZodTypeAny, {
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+ type: string;
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+ id: string;
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+ count: number;
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+ }, {
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+ type: string;
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+ id: string;
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+ count: number;
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+ }>>;
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+ foodMat: z.ZodNullable<z.ZodObject<{
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+ id: z.ZodString;
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+ type: z.ZodString;
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+ attribute: z.ZodString;
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+ buffDesc: z.ZodNullable<z.ZodString>;
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+ sortId: z.ZodNumber;
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+ }, "strict", z.ZodTypeAny, {
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+ type: string;
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+ id: string;
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+ sortId: number;
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+ attribute: string;
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+ buffDesc: string | null;
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+ }, {
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+ type: string;
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+ id: string;
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+ sortId: number;
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+ attribute: string;
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+ buffDesc: string | null;
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+ }>>;
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+ food: z.ZodNullable<z.ZodObject<{
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+ id: z.ZodString;
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+ attributes: z.ZodArray<z.ZodString, "many">;
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+ recipes: z.ZodNullable<z.ZodArray<z.ZodObject<{
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+ foodId: z.ZodString;
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+ mats: z.ZodArray<z.ZodString, "many">;
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+ }, "strict", z.ZodTypeAny, {
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+ foodId: string;
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+ mats: string[];
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+ }, {
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+ foodId: string;
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+ mats: string[];
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+ }>, "many">>;
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+ duration: z.ZodNumber;
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+ itemName: z.ZodString;
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+ generalName: z.ZodNullable<z.ZodString>;
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+ enhancedName: z.ZodNullable<z.ZodString>;
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+ itemUsage: z.ZodString;
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+ enhancedUsage: z.ZodNullable<z.ZodString>;
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+ sortId: z.ZodNumber;
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+ }, "strict", z.ZodTypeAny, {
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+ id: string;
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+ attributes: string[];
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+ sortId: number;
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+ recipes: {
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+ foodId: string;
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+ mats: string[];
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+ }[] | null;
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+ duration: number;
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+ itemName: string;
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+ generalName: string | null;
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+ enhancedName: string | null;
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+ itemUsage: string;
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+ enhancedUsage: string | null;
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+ }, {
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+ id: string;
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+ attributes: string[];
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+ sortId: number;
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+ recipes: {
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+ foodId: string;
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+ mats: string[];
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+ }[] | null;
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+ duration: number;
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+ itemName: string;
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+ generalName: string | null;
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+ enhancedName: string | null;
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+ itemUsage: string;
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+ enhancedUsage: string | null;
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+ }>>;
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+ data: z.ZodObject<{
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+ itemId: z.ZodString;
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+ itemType: z.ZodString;
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+ itemName: z.ZodString;
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+ itemUsage: z.ZodString;
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+ itemDesc: z.ZodString;
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+ itemRarity: z.ZodNumber;
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+ sortId: z.ZodNumber;
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+ obtainApproach: z.ZodString;
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+ }, "strict", z.ZodTypeAny, {
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+ itemId: string;
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+ sortId: number;
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+ obtainApproach: string;
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+ itemName: string;
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+ itemUsage: string;
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+ itemType: string;
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+ itemDesc: string;
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+ itemRarity: number;
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+ }, {
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+ itemId: string;
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+ sortId: number;
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+ obtainApproach: string;
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+ itemName: string;
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+ itemUsage: string;
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+ itemType: string;
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+ itemDesc: string;
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+ itemRarity: number;
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+ }>;
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+ }, "strict", z.ZodTypeAny, {
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+ data: {
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+ itemId: string;
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+ sortId: number;
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+ obtainApproach: string;
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+ itemName: string;
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+ itemUsage: string;
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+ itemType: string;
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+ itemDesc: string;
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+ itemRarity: number;
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+ };
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+ craft: {
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+ type: string;
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+ itemId: string;
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+ buildingUnlockDesc: string;
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+ materialItems: Record<string, number>;
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+ upgradeItems: Record<string, number> | null;
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+ withdrawRatio: number;
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+ repairCost: number;
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+ isHidden: boolean;
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+ craftGroupId: string;
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+ recipeLevel: number;
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+ } | null;
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+ drink: {
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+ type: string;
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+ id: string;
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+ count: number;
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+ } | null;
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+ foodMat: {
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+ type: string;
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+ id: string;
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+ sortId: number;
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+ attribute: string;
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+ buffDesc: string | null;
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+ } | null;
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+ food: {
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+ id: string;
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+ attributes: string[];
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+ sortId: number;
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+ recipes: {
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+ foodId: string;
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+ mats: string[];
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+ }[] | null;
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+ duration: number;
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+ itemName: string;
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+ generalName: string | null;
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+ enhancedName: string | null;
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+ itemUsage: string;
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+ enhancedUsage: string | null;
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+ } | null;
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+ }, {
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+ data: {
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+ itemId: string;
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+ sortId: number;
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+ obtainApproach: string;
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+ itemName: string;
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+ itemUsage: string;
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+ itemType: string;
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+ itemDesc: string;
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+ itemRarity: number;
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+ };
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+ craft: {
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+ type: string;
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+ itemId: string;
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+ buildingUnlockDesc: string;
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+ materialItems: Record<string, number>;
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+ upgradeItems: Record<string, number> | null;
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+ withdrawRatio: number;
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+ repairCost: number;
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+ isHidden: boolean;
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+ craftGroupId: string;
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+ recipeLevel: number;
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+ } | null;
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+ drink: {
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+ type: string;
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+ id: string;
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+ count: number;
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+ } | null;
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+ foodMat: {
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+ type: string;
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+ id: string;
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+ sortId: number;
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+ attribute: string;
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+ buffDesc: string | null;
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+ } | null;
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+ food: {
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+ id: string;
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+ attributes: string[];
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+ sortId: number;
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+ recipes: {
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+ foodId: string;
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+ mats: string[];
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+ }[] | null;
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+ duration: number;
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+ itemName: string;
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+ generalName: string | null;
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+ enhancedName: string | null;
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+ itemUsage: string;
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+ enhancedUsage: string | null;
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+ } | null;
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+ }>;
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  declare const SandboxStageZod: z.ZodObject<{
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  excel: z.ZodObject<{
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  stageId: z.ZodString;
@@ -19722,6 +19967,37 @@ declare const SandboxStageZod: z.ZodObject<{
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  runtimeData?: null | undefined;
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  };
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  }>;
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+ declare const SandboxWeatherZod: z.ZodObject<{
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+ weatherId: z.ZodString;
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+ name: z.ZodString;
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+ weatherLevel: z.ZodNumber;
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+ weatherType: z.ZodString;
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+ weatherTypeName: z.ZodString;
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+ weatherIconId: z.ZodString;
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+ functionDesc: z.ZodString;
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+ description: z.ZodString;
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+ buffId: z.ZodNullable<z.ZodString>;
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+ }, "strict", z.ZodTypeAny, {
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+ name: string;
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+ description: string;
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+ functionDesc: string;
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+ weatherId: string;
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+ weatherLevel: number;
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+ weatherType: string;
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+ weatherTypeName: string;
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+ weatherIconId: string;
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+ buffId: string | null;
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+ }, {
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+ name: string;
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+ description: string;
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+ functionDesc: string;
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+ weatherId: string;
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+ weatherLevel: number;
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+ weatherType: string;
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+ weatherTypeName: string;
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+ weatherIconId: string;
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+ buffId: string | null;
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+ }>;
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  export declare const BaseZod: z.ZodObject<{
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  buffId: z.ZodString;
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  buffName: z.ZodString;
@@ -83316,7 +83592,9 @@ export type RogueRelic = z.infer<typeof RogueRelicZod>;
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  export type RogueStage = z.infer<typeof RogueStageZod>;
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  export type RogueVariation = z.infer<typeof RogueVariationZod>;
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  export type SandboxAct = z.infer<typeof SandboxActZod>;
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+ export type SandboxItem = z.infer<typeof SandboxItemZod>;
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  export type SandboxStage = z.infer<typeof SandboxStageZod>;
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+ export type SandboxWeather = z.infer<typeof SandboxWeatherZod>;
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  export type Skill = z.infer<typeof SkillZod>;
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  export type Skin = z.infer<typeof SkinZod>;
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  export type Stage = z.infer<typeof StageZod>;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "hella-types",
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- "version": "0.0.14",
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+ "version": "0.0.15",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
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  "author": "",
package/src/index.ts CHANGED
@@ -1092,6 +1092,7 @@ export const OperatorZod = z.strictObject({
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  ),
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  }),
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  });
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+
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  export type Blackboard = z.infer<typeof BlackboardZod>;
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  export type Base = z.infer<typeof BaseZod>;
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  export type CCStage = z.infer<typeof CCStageZod>;
@@ -1109,7 +1110,9 @@ export type RogueRelic = z.infer<typeof RogueRelicZod>;
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  export type RogueStage = z.infer<typeof RogueStageZod>;
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  export type RogueVariation = z.infer<typeof RogueVariationZod>;
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  export type SandboxAct = z.infer<typeof SandboxActZod>;
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+ export type SandboxItem = z.infer<typeof SandboxItemZod>;
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  export type SandboxStage = z.infer<typeof SandboxStageZod>;
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+ export type SandboxWeather = z.infer<typeof SandboxWeatherZod>;
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  export type Skill = z.infer<typeof SkillZod>;
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  export type Skin = z.infer<typeof SkinZod>;
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  export type Stage = z.infer<typeof StageZod>;