hella-types 0.0.1 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/index.d.ts +35 -0
- package/index.ts +1017 -0
- package/package.json +7 -3
- package/types/index.d.ts +0 -965
package/types/index.d.ts
DELETED
|
@@ -1,965 +0,0 @@
|
|
|
1
|
-
export type AttributesKeyFrame = {
|
|
2
|
-
level: number;
|
|
3
|
-
data: {
|
|
4
|
-
maxHp: number;
|
|
5
|
-
atk: number;
|
|
6
|
-
def: number;
|
|
7
|
-
magicResistance: number;
|
|
8
|
-
cost: number;
|
|
9
|
-
blockCnt: number;
|
|
10
|
-
moveSpeed: number;
|
|
11
|
-
attackSpeed: number;
|
|
12
|
-
baseAttackTime: number;
|
|
13
|
-
respawnTime: number;
|
|
14
|
-
hpRecoveryPerSec: number;
|
|
15
|
-
spRecoveryPerSec: number;
|
|
16
|
-
maxDeployCount: number;
|
|
17
|
-
maxDeckStackCnt: number;
|
|
18
|
-
tauntLevel: number;
|
|
19
|
-
massLevel: number;
|
|
20
|
-
baseForceLevel: number;
|
|
21
|
-
stunImmune: boolean;
|
|
22
|
-
silenceImmune: boolean;
|
|
23
|
-
sleepImmune: boolean;
|
|
24
|
-
frozenImmune: boolean;
|
|
25
|
-
levitateImmune: boolean;
|
|
26
|
-
};
|
|
27
|
-
};
|
|
28
|
-
|
|
29
|
-
export type Blackboard = {
|
|
30
|
-
key: string;
|
|
31
|
-
value?: number;
|
|
32
|
-
valueStr?: string;
|
|
33
|
-
};
|
|
34
|
-
|
|
35
|
-
export type Base = {
|
|
36
|
-
buffId: string;
|
|
37
|
-
buffName: string;
|
|
38
|
-
buffIcon: string;
|
|
39
|
-
skillIcon: string;
|
|
40
|
-
sortId: number;
|
|
41
|
-
buffColor: string;
|
|
42
|
-
textColor: string;
|
|
43
|
-
buffCategory: string;
|
|
44
|
-
roomType: string;
|
|
45
|
-
description: string;
|
|
46
|
-
};
|
|
47
|
-
|
|
48
|
-
export type CCStage = {
|
|
49
|
-
const: {
|
|
50
|
-
levelId: string;
|
|
51
|
-
location: string;
|
|
52
|
-
name: string;
|
|
53
|
-
description: string;
|
|
54
|
-
}
|
|
55
|
-
levels: StageData;
|
|
56
|
-
};
|
|
57
|
-
|
|
58
|
-
export type Definition = {
|
|
59
|
-
termId: string;
|
|
60
|
-
termName: string;
|
|
61
|
-
description: string;
|
|
62
|
-
};
|
|
63
|
-
|
|
64
|
-
export type Enemy = {
|
|
65
|
-
excel: {
|
|
66
|
-
enemyId: string;
|
|
67
|
-
enemyIndex: string;
|
|
68
|
-
enemyTags: string[];
|
|
69
|
-
sortId: number;
|
|
70
|
-
name: string;
|
|
71
|
-
enemyRace: string;
|
|
72
|
-
enemyLevel: string;
|
|
73
|
-
description: string;
|
|
74
|
-
attackType: string;
|
|
75
|
-
endure: string;
|
|
76
|
-
attack: string;
|
|
77
|
-
defence: string;
|
|
78
|
-
resistance: string;
|
|
79
|
-
ability: string;
|
|
80
|
-
isInvalidKilled: boolean;
|
|
81
|
-
overrideKillCntInfos: {};
|
|
82
|
-
hideInHandbook: boolean;
|
|
83
|
-
};
|
|
84
|
-
levels: {
|
|
85
|
-
Key: string;
|
|
86
|
-
Value: {
|
|
87
|
-
level: number;
|
|
88
|
-
enemyData: {
|
|
89
|
-
name: {
|
|
90
|
-
m_defined: boolean;
|
|
91
|
-
m_value: string;
|
|
92
|
-
};
|
|
93
|
-
description: {
|
|
94
|
-
m_defined: boolean;
|
|
95
|
-
m_value: string;
|
|
96
|
-
};
|
|
97
|
-
prefabKey: {
|
|
98
|
-
m_defined: boolean;
|
|
99
|
-
m_value: string;
|
|
100
|
-
};
|
|
101
|
-
attributes: EnemyAttributes;
|
|
102
|
-
lifePointReduce: {
|
|
103
|
-
m_defined: boolean;
|
|
104
|
-
m_value: number;
|
|
105
|
-
};
|
|
106
|
-
levelType: {
|
|
107
|
-
m_defined: boolean;
|
|
108
|
-
m_value: number;
|
|
109
|
-
};
|
|
110
|
-
rangeRadius: {
|
|
111
|
-
m_defined: boolean;
|
|
112
|
-
m_value: number;
|
|
113
|
-
};
|
|
114
|
-
numOfExtraDrops: {
|
|
115
|
-
m_defined: boolean;
|
|
116
|
-
m_value: number;
|
|
117
|
-
};
|
|
118
|
-
talentBlackboard: Blackboard[];
|
|
119
|
-
skills: EnemySkills[];
|
|
120
|
-
spData: EnemySpData;
|
|
121
|
-
};
|
|
122
|
-
}[];
|
|
123
|
-
};
|
|
124
|
-
};
|
|
125
|
-
|
|
126
|
-
export type EnemyAttributes = {
|
|
127
|
-
maxHp: {
|
|
128
|
-
m_defined: boolean;
|
|
129
|
-
m_value: number;
|
|
130
|
-
};
|
|
131
|
-
atk: {
|
|
132
|
-
m_defined: boolean;
|
|
133
|
-
m_value: number;
|
|
134
|
-
};
|
|
135
|
-
def: {
|
|
136
|
-
m_defined: boolean;
|
|
137
|
-
m_value: number;
|
|
138
|
-
};
|
|
139
|
-
magicResistance: {
|
|
140
|
-
m_defined: boolean;
|
|
141
|
-
m_value: number;
|
|
142
|
-
};
|
|
143
|
-
cost: {
|
|
144
|
-
m_defined: boolean;
|
|
145
|
-
m_value: number;
|
|
146
|
-
};
|
|
147
|
-
blockCnt: {
|
|
148
|
-
m_defined: boolean;
|
|
149
|
-
m_value: number;
|
|
150
|
-
};
|
|
151
|
-
moveSpeed: {
|
|
152
|
-
m_defined: boolean;
|
|
153
|
-
m_value: number;
|
|
154
|
-
};
|
|
155
|
-
attackSpeed: {
|
|
156
|
-
m_defined: boolean;
|
|
157
|
-
m_value: number;
|
|
158
|
-
};
|
|
159
|
-
baseAttackTime: {
|
|
160
|
-
m_defined: boolean;
|
|
161
|
-
m_value: number;
|
|
162
|
-
};
|
|
163
|
-
respawnTime: {
|
|
164
|
-
m_defined: boolean;
|
|
165
|
-
m_value: number;
|
|
166
|
-
};
|
|
167
|
-
hpRecoveryPerSec: {
|
|
168
|
-
m_defined: boolean;
|
|
169
|
-
m_value: number;
|
|
170
|
-
};
|
|
171
|
-
spRecoveryPerSec: {
|
|
172
|
-
m_defined: boolean;
|
|
173
|
-
m_value: number;
|
|
174
|
-
};
|
|
175
|
-
maxDeployCount: {
|
|
176
|
-
m_defined: boolean;
|
|
177
|
-
m_value: number;
|
|
178
|
-
};
|
|
179
|
-
massLevel: {
|
|
180
|
-
m_defined: boolean;
|
|
181
|
-
m_value: number;
|
|
182
|
-
};
|
|
183
|
-
baseForceLevel: {
|
|
184
|
-
m_defined: boolean;
|
|
185
|
-
m_value: number;
|
|
186
|
-
};
|
|
187
|
-
tauntLevel: {
|
|
188
|
-
m_defined: boolean;
|
|
189
|
-
m_value: number;
|
|
190
|
-
};
|
|
191
|
-
stunImmune: {
|
|
192
|
-
m_defined: boolean;
|
|
193
|
-
m_value: boolean;
|
|
194
|
-
};
|
|
195
|
-
silenceImmune: {
|
|
196
|
-
m_defined: boolean;
|
|
197
|
-
m_value: boolean;
|
|
198
|
-
};
|
|
199
|
-
sleepImmune: {
|
|
200
|
-
m_defined: boolean;
|
|
201
|
-
m_value: boolean;
|
|
202
|
-
};
|
|
203
|
-
frozenImmune: {
|
|
204
|
-
m_defined: boolean;
|
|
205
|
-
m_value: boolean;
|
|
206
|
-
};
|
|
207
|
-
levitateImmune: {
|
|
208
|
-
m_defined: boolean;
|
|
209
|
-
m_value: boolean;
|
|
210
|
-
};
|
|
211
|
-
};
|
|
212
|
-
|
|
213
|
-
export type EnemySkills = {
|
|
214
|
-
prefabKey: string;
|
|
215
|
-
priority: number;
|
|
216
|
-
cooldown: number;
|
|
217
|
-
initCooldown: number;
|
|
218
|
-
spCost: number;
|
|
219
|
-
blackboard: Blackboard[];
|
|
220
|
-
};
|
|
221
|
-
|
|
222
|
-
export type EnemySpData = {
|
|
223
|
-
spType: number;
|
|
224
|
-
maxSp: number;
|
|
225
|
-
initSp: number;
|
|
226
|
-
increment: number;
|
|
227
|
-
};
|
|
228
|
-
|
|
229
|
-
export type GameEvent = {
|
|
230
|
-
id: string;
|
|
231
|
-
type: string;
|
|
232
|
-
displayType: string;
|
|
233
|
-
name: string;
|
|
234
|
-
startTime: number;
|
|
235
|
-
endTime: number;
|
|
236
|
-
rewardEndTime: number;
|
|
237
|
-
displayOnHome: boolean;
|
|
238
|
-
hasStage: boolean;
|
|
239
|
-
templateShopId: string;
|
|
240
|
-
medalGroupId: string;
|
|
241
|
-
isReplicate: boolean;
|
|
242
|
-
};
|
|
243
|
-
|
|
244
|
-
export type GridRange = {
|
|
245
|
-
id: string;
|
|
246
|
-
direction: number;
|
|
247
|
-
grids: {
|
|
248
|
-
row: number;
|
|
249
|
-
col: number;
|
|
250
|
-
}[];
|
|
251
|
-
};
|
|
252
|
-
|
|
253
|
-
export type ManufactFormula = {
|
|
254
|
-
formulaId: string;
|
|
255
|
-
itemId: string;
|
|
256
|
-
count: number;
|
|
257
|
-
weight: number;
|
|
258
|
-
costPoint: number;
|
|
259
|
-
formulaType: string;
|
|
260
|
-
buffType: string;
|
|
261
|
-
costs: LevelUpCost[];
|
|
262
|
-
requireRooms: {
|
|
263
|
-
roomId: string;
|
|
264
|
-
roomLevel: number;
|
|
265
|
-
roomCount: number;
|
|
266
|
-
}[];
|
|
267
|
-
requireStages: {
|
|
268
|
-
stageId: string,
|
|
269
|
-
rank: number
|
|
270
|
-
}[];
|
|
271
|
-
};
|
|
272
|
-
|
|
273
|
-
export type WorkshopFormula = {
|
|
274
|
-
sortId: number;
|
|
275
|
-
formulaId: string;
|
|
276
|
-
rarity: number;
|
|
277
|
-
itemId: string;
|
|
278
|
-
count: number;
|
|
279
|
-
goldCost: number;
|
|
280
|
-
apCost: number;
|
|
281
|
-
formulaType: string;
|
|
282
|
-
buffType: string;
|
|
283
|
-
extraOutcomeRate: number;
|
|
284
|
-
extraOutcomeGroup: {
|
|
285
|
-
weight: number;
|
|
286
|
-
itemId: string;
|
|
287
|
-
itemCount: number;
|
|
288
|
-
}[];
|
|
289
|
-
costs: LevelUpCost[];
|
|
290
|
-
requireRooms: {
|
|
291
|
-
roomId: string;
|
|
292
|
-
roomLevel: number;
|
|
293
|
-
roomCount: number;
|
|
294
|
-
}[];
|
|
295
|
-
requireStages: {
|
|
296
|
-
stageId: string,
|
|
297
|
-
rank: number
|
|
298
|
-
}[];
|
|
299
|
-
};
|
|
300
|
-
|
|
301
|
-
export type Item = {
|
|
302
|
-
data: {
|
|
303
|
-
itemId: string;
|
|
304
|
-
name: string;
|
|
305
|
-
description: string;
|
|
306
|
-
rarity: number;
|
|
307
|
-
iconId: string;
|
|
308
|
-
overrideBkg: null;
|
|
309
|
-
stackIconId: string;
|
|
310
|
-
sortId: number;
|
|
311
|
-
usage: string;
|
|
312
|
-
obtainApproach: string;
|
|
313
|
-
classifyType: string;
|
|
314
|
-
itemType: string;
|
|
315
|
-
stageDropList: {
|
|
316
|
-
stageId: string;
|
|
317
|
-
occPer: string;
|
|
318
|
-
}[];
|
|
319
|
-
buildingProductList: {
|
|
320
|
-
roomType: string;
|
|
321
|
-
formulaId: string;
|
|
322
|
-
}[];
|
|
323
|
-
};
|
|
324
|
-
formula: ManufactFormula | WorkshopFormula;
|
|
325
|
-
};
|
|
326
|
-
|
|
327
|
-
export type LevelUpCost = {
|
|
328
|
-
id: string;
|
|
329
|
-
count: number;
|
|
330
|
-
type: string;
|
|
331
|
-
};
|
|
332
|
-
|
|
333
|
-
export type LevelUpCostCond = {
|
|
334
|
-
unlockCond: OperatorUnlockCond;
|
|
335
|
-
lvlUpTime: number;
|
|
336
|
-
levelUpCost: LevelUpCost[];
|
|
337
|
-
};
|
|
338
|
-
|
|
339
|
-
export type Module = {
|
|
340
|
-
info: {
|
|
341
|
-
uniEquipId: string;
|
|
342
|
-
uniEquipName: string;
|
|
343
|
-
uniEquipIcon: string;
|
|
344
|
-
uniEquipDesc: string;
|
|
345
|
-
typeIcon: string;
|
|
346
|
-
typeName1: string;
|
|
347
|
-
typeName2: string;
|
|
348
|
-
equipShiningColor: string;
|
|
349
|
-
showEvolvePhase: number;
|
|
350
|
-
unlockEvolvePhase: number;
|
|
351
|
-
charId: string;
|
|
352
|
-
tmplId: string;
|
|
353
|
-
showLevel: number;
|
|
354
|
-
unlockLevel: number;
|
|
355
|
-
unlockFavorPoint: number;
|
|
356
|
-
missionList: string[];
|
|
357
|
-
itemCost: { [key: string]: LevelUpCost[]; };
|
|
358
|
-
type: string;
|
|
359
|
-
uniEquipGetTime: number;
|
|
360
|
-
charEquipOrder: number;
|
|
361
|
-
};
|
|
362
|
-
data: {
|
|
363
|
-
phases: {
|
|
364
|
-
equipLevel: number;
|
|
365
|
-
parts: {
|
|
366
|
-
resKey: string;
|
|
367
|
-
target: string;
|
|
368
|
-
isToken: boolean;
|
|
369
|
-
addOrOverrideTalentDataBundle: {
|
|
370
|
-
candidates: {
|
|
371
|
-
displayRangeId: boolean;
|
|
372
|
-
upgradeDescription: string;
|
|
373
|
-
talentIndex: number;
|
|
374
|
-
unlockCondition: OperatorUnlockCond;
|
|
375
|
-
requiredPotentialRank: number;
|
|
376
|
-
prefabKey: string;
|
|
377
|
-
name: string;
|
|
378
|
-
description: string;
|
|
379
|
-
rangeId: string;
|
|
380
|
-
blackboard: Blackboard[];
|
|
381
|
-
}[];
|
|
382
|
-
};
|
|
383
|
-
overrideTraitDataBundle: {
|
|
384
|
-
candidates: {
|
|
385
|
-
additionalDescription: string;
|
|
386
|
-
unlockCondition: OperatorUnlockCond;
|
|
387
|
-
requiredPotentialRank: number;
|
|
388
|
-
blackboard: Blackboard[];
|
|
389
|
-
overrideDescripton: string;
|
|
390
|
-
prefabKey: string;
|
|
391
|
-
rangeId: string;
|
|
392
|
-
}[];
|
|
393
|
-
};
|
|
394
|
-
}[];
|
|
395
|
-
attributeBlackboard: Blackboard[];
|
|
396
|
-
tokenAttributeBlackboard: { [key: string]: Blackboard[]; };
|
|
397
|
-
}[];
|
|
398
|
-
};
|
|
399
|
-
};
|
|
400
|
-
|
|
401
|
-
export type Operator = {
|
|
402
|
-
id: string;
|
|
403
|
-
recruit: number;
|
|
404
|
-
archetype: string;
|
|
405
|
-
range: GridRange;
|
|
406
|
-
skills: Skill[];
|
|
407
|
-
modules: Module[];
|
|
408
|
-
skins: Skin[];
|
|
409
|
-
bases: {
|
|
410
|
-
condition: {
|
|
411
|
-
buffId: string;
|
|
412
|
-
cond: OperatorUnlockCond;
|
|
413
|
-
};
|
|
414
|
-
skill: Base;
|
|
415
|
-
}[];
|
|
416
|
-
paradox: Paradox;
|
|
417
|
-
data: {
|
|
418
|
-
name: string;
|
|
419
|
-
description: string;
|
|
420
|
-
canUseGeneralPotentialItem: boolean;
|
|
421
|
-
potentialItemId: string;
|
|
422
|
-
nationId: string;
|
|
423
|
-
groupId: string;
|
|
424
|
-
teamId: string;
|
|
425
|
-
displayNumber: string;
|
|
426
|
-
tokenKey: string;
|
|
427
|
-
appellation: string;
|
|
428
|
-
position: string;
|
|
429
|
-
tagList: string[];
|
|
430
|
-
itemUsage: string;
|
|
431
|
-
itemDesc: string;
|
|
432
|
-
itemObtainApproach: string;
|
|
433
|
-
isNotObtainable: boolean;
|
|
434
|
-
isSpChar: boolean;
|
|
435
|
-
maxPotentialLevel: number;
|
|
436
|
-
rarity: string;
|
|
437
|
-
profession: string;
|
|
438
|
-
subProfessionId: string;
|
|
439
|
-
trait: {
|
|
440
|
-
candidates: {
|
|
441
|
-
unlockCondition: OperatorUnlockCond;
|
|
442
|
-
requiredPotentialRank: number;
|
|
443
|
-
blackboard: Blackboard[];
|
|
444
|
-
overrideDescripton: string;
|
|
445
|
-
prefabKey: string;
|
|
446
|
-
rangeId: string;
|
|
447
|
-
}[];
|
|
448
|
-
};
|
|
449
|
-
phases: {
|
|
450
|
-
characterPrefabKey: string;
|
|
451
|
-
rangeId: string;
|
|
452
|
-
maxLevel: number;
|
|
453
|
-
attributesKeyFrames: AttributesKeyFrame[];
|
|
454
|
-
evolveCost: LevelUpCost[];
|
|
455
|
-
}[];
|
|
456
|
-
skills: {
|
|
457
|
-
skillId: string;
|
|
458
|
-
overridePrefabKey: string;
|
|
459
|
-
overrideTokenKey: string;
|
|
460
|
-
levelUpCostCond: LevelUpCostCond[];
|
|
461
|
-
unlockCond: OperatorUnlockCond;
|
|
462
|
-
}[];
|
|
463
|
-
talents: {
|
|
464
|
-
candidates: {
|
|
465
|
-
unlockCondition: OperatorUnlockCond;
|
|
466
|
-
requiredPotentialRank: number;
|
|
467
|
-
prefabKey: string;
|
|
468
|
-
name: string;
|
|
469
|
-
description: string;
|
|
470
|
-
rangeId: string;
|
|
471
|
-
blackboard: Blackboard[];
|
|
472
|
-
}[];
|
|
473
|
-
}[];
|
|
474
|
-
potentialRanks: {
|
|
475
|
-
type: number;
|
|
476
|
-
description: string;
|
|
477
|
-
buff: {
|
|
478
|
-
attributes: {
|
|
479
|
-
abnormalFlags: null;
|
|
480
|
-
abnormalImmunes: null;
|
|
481
|
-
abnormalAntis: null;
|
|
482
|
-
abnormalCombos: null;
|
|
483
|
-
abnormalComboImmunes: null;
|
|
484
|
-
attributeModifiers: {
|
|
485
|
-
attributeType: number;
|
|
486
|
-
formulaItem: number;
|
|
487
|
-
value: number;
|
|
488
|
-
loadFromBlackboard: boolean;
|
|
489
|
-
fetchBaseValueFromSourceEntity: boolean;
|
|
490
|
-
}[];
|
|
491
|
-
};
|
|
492
|
-
};
|
|
493
|
-
equivalentCost: null;
|
|
494
|
-
}[];
|
|
495
|
-
favorKeyFrames: AttributesKeyFrame[];
|
|
496
|
-
allSkillLvlup: {
|
|
497
|
-
unlockCond: OperatorUnlockCond;
|
|
498
|
-
lvlUpCost: LevelUpCost[];
|
|
499
|
-
}[];
|
|
500
|
-
};
|
|
501
|
-
};
|
|
502
|
-
|
|
503
|
-
export type OperatorUnlockCond = {
|
|
504
|
-
phase: string;
|
|
505
|
-
level: number;
|
|
506
|
-
};
|
|
507
|
-
|
|
508
|
-
export type Paradox = {
|
|
509
|
-
excel: {
|
|
510
|
-
charId: string;
|
|
511
|
-
stageId: string;
|
|
512
|
-
levelId: string;
|
|
513
|
-
zoneId: string;
|
|
514
|
-
code: string;
|
|
515
|
-
name: string;
|
|
516
|
-
loadingPicId: string;
|
|
517
|
-
description: string;
|
|
518
|
-
unlockParam: {
|
|
519
|
-
unlockType: number;
|
|
520
|
-
unlockParam1: string;
|
|
521
|
-
unlockParam2: string;
|
|
522
|
-
unlockParam3: null;
|
|
523
|
-
}[];
|
|
524
|
-
rewardItem: {
|
|
525
|
-
id: string;
|
|
526
|
-
count: number;
|
|
527
|
-
type: string;
|
|
528
|
-
}[];
|
|
529
|
-
stageNameForShow: string;
|
|
530
|
-
zoneNameForShow: string;
|
|
531
|
-
picId: string;
|
|
532
|
-
stageGetTime: number;
|
|
533
|
-
};
|
|
534
|
-
levels: StageData;
|
|
535
|
-
};
|
|
536
|
-
|
|
537
|
-
export type RogueTheme = {
|
|
538
|
-
name: string;
|
|
539
|
-
stageDict: { [key: string]: RogueStage };
|
|
540
|
-
toughStageDict: { [key: string]: RogueStage };
|
|
541
|
-
relicDict: { [key: string]: RogueRelic };
|
|
542
|
-
variationDict: { [key: string]: RogueVariation };
|
|
543
|
-
};
|
|
544
|
-
|
|
545
|
-
export type RogueRelic = {
|
|
546
|
-
id: string;
|
|
547
|
-
name: string;
|
|
548
|
-
description: string;
|
|
549
|
-
usage: string;
|
|
550
|
-
obtainApproach: string;
|
|
551
|
-
iconId: string;
|
|
552
|
-
type: string;
|
|
553
|
-
subType: string;
|
|
554
|
-
rarity: string;
|
|
555
|
-
value: number;
|
|
556
|
-
sortId: number;
|
|
557
|
-
canSacrifice: boolean;
|
|
558
|
-
unlockCondDesc: string;
|
|
559
|
-
};
|
|
560
|
-
|
|
561
|
-
export type RogueStage = {
|
|
562
|
-
excel: {
|
|
563
|
-
id: string;
|
|
564
|
-
linkedStageId: string;
|
|
565
|
-
levelId: string;
|
|
566
|
-
code: string;
|
|
567
|
-
name: string;
|
|
568
|
-
loadingPicId: string;
|
|
569
|
-
description: string;
|
|
570
|
-
eliteDesc: string;
|
|
571
|
-
isBoss: number;
|
|
572
|
-
isElite: number;
|
|
573
|
-
difficulty: string;
|
|
574
|
-
capsulePool: string;
|
|
575
|
-
capsuleProb: number;
|
|
576
|
-
vutresProb: number[];
|
|
577
|
-
boxProb: number[];
|
|
578
|
-
};
|
|
579
|
-
levels: StageData;
|
|
580
|
-
};
|
|
581
|
-
|
|
582
|
-
export type RogueVariation = {
|
|
583
|
-
id: string;
|
|
584
|
-
type: string;
|
|
585
|
-
outerName: string;
|
|
586
|
-
innerName: string;
|
|
587
|
-
functionDesc: string;
|
|
588
|
-
desc: string;
|
|
589
|
-
iconId: string;
|
|
590
|
-
sound: string;
|
|
591
|
-
};
|
|
592
|
-
|
|
593
|
-
export type SandboxAct = {
|
|
594
|
-
stageDict: { [key: string]: SandboxStage };
|
|
595
|
-
}
|
|
596
|
-
|
|
597
|
-
export type SandboxStage = {
|
|
598
|
-
excel: {
|
|
599
|
-
stageId: string;
|
|
600
|
-
levelId: string;
|
|
601
|
-
code: string;
|
|
602
|
-
name: string;
|
|
603
|
-
loadingPicId: string;
|
|
604
|
-
description: string;
|
|
605
|
-
actionCost: number;
|
|
606
|
-
powerCost: number;
|
|
607
|
-
};
|
|
608
|
-
levels: StageData;
|
|
609
|
-
}
|
|
610
|
-
|
|
611
|
-
export type Skill = {
|
|
612
|
-
skillId: string;
|
|
613
|
-
iconId: string;
|
|
614
|
-
hidden: boolean;
|
|
615
|
-
levels: {
|
|
616
|
-
name: string;
|
|
617
|
-
rangeId: string;
|
|
618
|
-
description: string;
|
|
619
|
-
skillType: string;
|
|
620
|
-
durationType: number;
|
|
621
|
-
spData: {
|
|
622
|
-
spType: string;
|
|
623
|
-
levelUpCost: null;
|
|
624
|
-
maxChargeTime: number;
|
|
625
|
-
spCost: number;
|
|
626
|
-
initSp: number;
|
|
627
|
-
increment: number;
|
|
628
|
-
};
|
|
629
|
-
prefabId: string;
|
|
630
|
-
duration: number;
|
|
631
|
-
blackboard: Blackboard[];
|
|
632
|
-
}[];
|
|
633
|
-
};
|
|
634
|
-
|
|
635
|
-
export type Skin = {
|
|
636
|
-
skinId: string;
|
|
637
|
-
charId: string;
|
|
638
|
-
tokenSkinMap: {
|
|
639
|
-
tokenId: string;
|
|
640
|
-
tokenSkinId: string;
|
|
641
|
-
}[];
|
|
642
|
-
illustId: string;
|
|
643
|
-
dynIllustId: string;
|
|
644
|
-
avatarId: string;
|
|
645
|
-
portraitId: string;
|
|
646
|
-
dynPortraitId: string;
|
|
647
|
-
dynEntranceId: string;
|
|
648
|
-
buildingId: string;
|
|
649
|
-
battleSkin: {
|
|
650
|
-
overwritePrefab: boolean;
|
|
651
|
-
skinOrPrefabId: string;
|
|
652
|
-
};
|
|
653
|
-
isBuySkin: boolean;
|
|
654
|
-
tmplId: string;
|
|
655
|
-
voiceId: string;
|
|
656
|
-
voiceType: string;
|
|
657
|
-
displaySkin: {
|
|
658
|
-
skinName: string;
|
|
659
|
-
colorList: [string, string, string, string, string];
|
|
660
|
-
titleList: [string, string];
|
|
661
|
-
modelName: string;
|
|
662
|
-
drawerList: string[];
|
|
663
|
-
skinGroupId: string;
|
|
664
|
-
skinGroupName: string;
|
|
665
|
-
skinGroupSortIndex: number;
|
|
666
|
-
content: string;
|
|
667
|
-
dialog: string;
|
|
668
|
-
usage: string;
|
|
669
|
-
description: string;
|
|
670
|
-
obtainApproach: string;
|
|
671
|
-
sortId: number;
|
|
672
|
-
displayTagId: string;
|
|
673
|
-
getTime: number;
|
|
674
|
-
onYear: number;
|
|
675
|
-
onPeriod: number;
|
|
676
|
-
};
|
|
677
|
-
};
|
|
678
|
-
|
|
679
|
-
export type Stage = {
|
|
680
|
-
excel: {
|
|
681
|
-
stageType: string;
|
|
682
|
-
difficulty: string;
|
|
683
|
-
performanceStageFlag: string;
|
|
684
|
-
diffGroup: string;
|
|
685
|
-
unlockCondition: {
|
|
686
|
-
stageId: string;
|
|
687
|
-
completeState: number;
|
|
688
|
-
}[];
|
|
689
|
-
stageId: string;
|
|
690
|
-
levelId: string;
|
|
691
|
-
zoneId: string;
|
|
692
|
-
code: string;
|
|
693
|
-
name: string;
|
|
694
|
-
description: string;
|
|
695
|
-
hardStagedId: string;
|
|
696
|
-
dangerLevel: string;
|
|
697
|
-
dangerPoint: number;
|
|
698
|
-
loadingPicId: string;
|
|
699
|
-
canPractice: boolean;
|
|
700
|
-
canBattleReplay: boolean;
|
|
701
|
-
apCost: number;
|
|
702
|
-
apFailReturn: number;
|
|
703
|
-
etItemId: string;
|
|
704
|
-
etCost: number;
|
|
705
|
-
etFailReturn: number;
|
|
706
|
-
etButtonStyle: string;
|
|
707
|
-
apProtectTimes: number;
|
|
708
|
-
diamondOnceDrop: number;
|
|
709
|
-
practiceTicketCost: number;
|
|
710
|
-
dailyStageDifficulty: number;
|
|
711
|
-
expGain: number;
|
|
712
|
-
goldGain: number;
|
|
713
|
-
loseExpGain: number;
|
|
714
|
-
loseGoldGain: number;
|
|
715
|
-
passFavor: number;
|
|
716
|
-
completeFavor: number;
|
|
717
|
-
slProgress: number;
|
|
718
|
-
displayMainItem: string;
|
|
719
|
-
hilightMark: boolean;
|
|
720
|
-
bossMark: boolean;
|
|
721
|
-
isPredefined: boolean;
|
|
722
|
-
isHardPredefined: boolean;
|
|
723
|
-
isSkillSelectablePredefined: boolean;
|
|
724
|
-
isStoryOnly: boolean;
|
|
725
|
-
appearanceStyle: number;
|
|
726
|
-
stageDropInfo: {
|
|
727
|
-
firstPassRewards: null;
|
|
728
|
-
firstCompleteRewards: null;
|
|
729
|
-
passRewards: null;
|
|
730
|
-
completeRewards: null;
|
|
731
|
-
displayRewards: {
|
|
732
|
-
type: string;
|
|
733
|
-
id: string;
|
|
734
|
-
dropType: string;
|
|
735
|
-
}[];
|
|
736
|
-
displayDetailRewards: {
|
|
737
|
-
occPercent: number;
|
|
738
|
-
type: string;
|
|
739
|
-
id: string;
|
|
740
|
-
dropType: string;
|
|
741
|
-
}[];
|
|
742
|
-
};
|
|
743
|
-
startButtonOverrideId: string;
|
|
744
|
-
isStagePatch: boolean;
|
|
745
|
-
mainStageId: string;
|
|
746
|
-
};
|
|
747
|
-
levels: StageData;
|
|
748
|
-
};
|
|
749
|
-
|
|
750
|
-
export type StageData = {
|
|
751
|
-
options: {
|
|
752
|
-
characterLimit: number;
|
|
753
|
-
maxLifePoint: number;
|
|
754
|
-
initialCost: number;
|
|
755
|
-
maxCost: number;
|
|
756
|
-
costIncreaseTime: number;
|
|
757
|
-
moveMultiplier: number;
|
|
758
|
-
steeringEnabled: boolean;
|
|
759
|
-
isTrainingLevel: boolean;
|
|
760
|
-
isHardTrainingLevel: boolean;
|
|
761
|
-
functionDisableMask: number;
|
|
762
|
-
};
|
|
763
|
-
levelId: string;
|
|
764
|
-
mapId: string;
|
|
765
|
-
bgmEvent: string;
|
|
766
|
-
environmentSe: string;
|
|
767
|
-
mapData: {
|
|
768
|
-
map: number[][];
|
|
769
|
-
tiles: {
|
|
770
|
-
tileKey: string;
|
|
771
|
-
heightType: number;
|
|
772
|
-
buildableType: number;
|
|
773
|
-
passableMask: number;
|
|
774
|
-
playerSideMask: number;
|
|
775
|
-
blackboard: Blackboard;
|
|
776
|
-
effects: StageEffect[];
|
|
777
|
-
}[];
|
|
778
|
-
blockEdges: null;
|
|
779
|
-
tags: string[];
|
|
780
|
-
effects: StageEffect[];
|
|
781
|
-
layerRects: string[];
|
|
782
|
-
width: number;
|
|
783
|
-
height: number;
|
|
784
|
-
};
|
|
785
|
-
tilesDisallowToLocate: any[];
|
|
786
|
-
runes: {
|
|
787
|
-
difficultyMask: number;
|
|
788
|
-
key: string;
|
|
789
|
-
professionMask: number;
|
|
790
|
-
buildableMask: number;
|
|
791
|
-
blackboard: Blackboard[];
|
|
792
|
-
}[];
|
|
793
|
-
globalBuffs: {
|
|
794
|
-
prefabKey: string;
|
|
795
|
-
blackboard: Blackboard[];
|
|
796
|
-
overrideCameraEffect: null;
|
|
797
|
-
passProfessionMaskFlag: boolean;
|
|
798
|
-
professionMask: number;
|
|
799
|
-
}[];
|
|
800
|
-
routes: {
|
|
801
|
-
motionMode: number;
|
|
802
|
-
startPosition: {
|
|
803
|
-
row: number;
|
|
804
|
-
col: number;
|
|
805
|
-
};
|
|
806
|
-
endPosition: {
|
|
807
|
-
row: number;
|
|
808
|
-
col: number;
|
|
809
|
-
};
|
|
810
|
-
spawnRandomRange: {
|
|
811
|
-
x: number;
|
|
812
|
-
y: number;
|
|
813
|
-
};
|
|
814
|
-
spawnOffset: {
|
|
815
|
-
x: number;
|
|
816
|
-
y: number;
|
|
817
|
-
};
|
|
818
|
-
checkpoints: {
|
|
819
|
-
type: number;
|
|
820
|
-
time: number;
|
|
821
|
-
position: {
|
|
822
|
-
row: number;
|
|
823
|
-
col: number;
|
|
824
|
-
};
|
|
825
|
-
reachOffset: {
|
|
826
|
-
x: number;
|
|
827
|
-
y: number;
|
|
828
|
-
};
|
|
829
|
-
randomizeReachOffset: boolean;
|
|
830
|
-
reachDistance: number;
|
|
831
|
-
}[];
|
|
832
|
-
allowDiagonalMove: boolean;
|
|
833
|
-
visitEveryTileCenter: boolean;
|
|
834
|
-
visitEveryNodeCenter: boolean;
|
|
835
|
-
visitEveryCheckPoint: boolean;
|
|
836
|
-
}[];
|
|
837
|
-
extraRoutes: any[];
|
|
838
|
-
enemies: any[];
|
|
839
|
-
enemyDbRefs: {
|
|
840
|
-
useDb: boolean;
|
|
841
|
-
id: string;
|
|
842
|
-
level: number;
|
|
843
|
-
overwrittenData: {
|
|
844
|
-
name: {
|
|
845
|
-
m_defined: boolean;
|
|
846
|
-
m_value: number;
|
|
847
|
-
};
|
|
848
|
-
description: {
|
|
849
|
-
m_defined: boolean;
|
|
850
|
-
m_value: number;
|
|
851
|
-
};
|
|
852
|
-
prefabKey: {
|
|
853
|
-
m_defined: boolean;
|
|
854
|
-
m_value: number;
|
|
855
|
-
};
|
|
856
|
-
attributes: EnemyAttributes;
|
|
857
|
-
lifePointReduce: {
|
|
858
|
-
m_defined: boolean;
|
|
859
|
-
m_value: number;
|
|
860
|
-
};
|
|
861
|
-
rangeRadius: {
|
|
862
|
-
m_defined: boolean;
|
|
863
|
-
m_value: number;
|
|
864
|
-
};
|
|
865
|
-
talentBlackboard: Blackboard[];
|
|
866
|
-
skills: EnemySkills[];
|
|
867
|
-
spData: EnemySpData;
|
|
868
|
-
};
|
|
869
|
-
}[];
|
|
870
|
-
waves: {
|
|
871
|
-
preDelay: number;
|
|
872
|
-
postDelay: number;
|
|
873
|
-
maxTimeWaitingForNextWave: number;
|
|
874
|
-
fragments: {
|
|
875
|
-
preDelay: number;
|
|
876
|
-
actions: {
|
|
877
|
-
actionType: number;
|
|
878
|
-
managedByScheduler: boolean;
|
|
879
|
-
key: string;
|
|
880
|
-
count: number;
|
|
881
|
-
preDelay: number;
|
|
882
|
-
interval: number;
|
|
883
|
-
routeIndex: number;
|
|
884
|
-
blockFragment: boolean;
|
|
885
|
-
autoPreviewRoute: boolean;
|
|
886
|
-
isUnharmfulAndAlwaysCountAsKilled: boolean;
|
|
887
|
-
hiddenGroup: string
|
|
888
|
-
randomSpawnGroupKey: string;
|
|
889
|
-
weight: number;
|
|
890
|
-
dontBlockWave: boolean;
|
|
891
|
-
}[];
|
|
892
|
-
name: string;
|
|
893
|
-
}[];
|
|
894
|
-
}[];
|
|
895
|
-
branches: {
|
|
896
|
-
frosts: {
|
|
897
|
-
phases: {
|
|
898
|
-
preDelay: number;
|
|
899
|
-
actions: {
|
|
900
|
-
actionType: number;
|
|
901
|
-
managedByScheduler: boolean;
|
|
902
|
-
key: string;
|
|
903
|
-
count: number;
|
|
904
|
-
preDelay: number;
|
|
905
|
-
interval: number;
|
|
906
|
-
routeIndex: number;
|
|
907
|
-
blockFragment: boolean;
|
|
908
|
-
autoPreviewRoute: boolean;
|
|
909
|
-
isUnharmfulAndAlwaysCountAsKilled: boolean;
|
|
910
|
-
hiddenGroup: string;
|
|
911
|
-
randomSpawnGroupKey: string;
|
|
912
|
-
weight: number;
|
|
913
|
-
weightValue: number;
|
|
914
|
-
}[];
|
|
915
|
-
}[];
|
|
916
|
-
};
|
|
917
|
-
};
|
|
918
|
-
predefines: StageDefines;
|
|
919
|
-
hardPredefines: StageDefines;
|
|
920
|
-
excludeCharIdList: null;
|
|
921
|
-
randomSeed: number;
|
|
922
|
-
operaConfig: string;
|
|
923
|
-
};
|
|
924
|
-
|
|
925
|
-
export type StageEffect = {
|
|
926
|
-
key: string;
|
|
927
|
-
offset: {
|
|
928
|
-
x: number;
|
|
929
|
-
y: number;
|
|
930
|
-
z: number;
|
|
931
|
-
},
|
|
932
|
-
direction: number;
|
|
933
|
-
};
|
|
934
|
-
|
|
935
|
-
export type StageDefines = {
|
|
936
|
-
characterInsts: any[];
|
|
937
|
-
tokenInsts: {
|
|
938
|
-
position: {
|
|
939
|
-
row: number;
|
|
940
|
-
col: number;
|
|
941
|
-
};
|
|
942
|
-
direction: number;
|
|
943
|
-
hidden: boolean;
|
|
944
|
-
alias: string;
|
|
945
|
-
uniEquipIds: {
|
|
946
|
-
key: string;
|
|
947
|
-
level: number;
|
|
948
|
-
}[];
|
|
949
|
-
inst: {
|
|
950
|
-
characterKey: string;
|
|
951
|
-
level: number;
|
|
952
|
-
phase: number;
|
|
953
|
-
favorPoint: number;
|
|
954
|
-
potentialRank: number;
|
|
955
|
-
}
|
|
956
|
-
;
|
|
957
|
-
skillIndex: number;
|
|
958
|
-
mainSkillLvl: number;
|
|
959
|
-
skinId: string;
|
|
960
|
-
tmplId: string;
|
|
961
|
-
overrideSkillBlackboard: Blackboard[];
|
|
962
|
-
}[];
|
|
963
|
-
characterCards: any[];
|
|
964
|
-
tokenCards: any[];
|
|
965
|
-
};
|