heic-d-code 0.0.1 → 0.0.2

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package/Heic-D-Code.d.ts CHANGED
@@ -1,10 +1,10 @@
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  // An ImageData-like object because ImageData isn't transferrable
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- export type DecodeOutput = {
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- data: Uint8ClampedArray;
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- width: number;
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- height: number;
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- };
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+ export type DecodeOutput = [
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+ ImageDataArray,
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+ number,
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+ number,
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+ ];
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  export type Module = {
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  decode(inData: Uint8Array): DecodeOutput;
package/Heic-D-Code.wasm CHANGED
Binary file
package/README.md CHANGED
@@ -1,9 +1,13 @@
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  # Heic-D-Code
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+
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  - A wasm build of libheif whose only purpose is to decode `.heif` image or the first image of a `.heic` for use in a browser. Its size is half of other libraries like `heic2any` or `heic-to`.
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  - Used in [SnapFridge](https://github.com/msqr1/SnapFridge)
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- - Version: libde265 1.0.16, libheif 1.19.8
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+ - Version: libde265 1.0.16, libheif 1.20.1, emscripten 4.0.12
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  # Building instruction (from scratch)
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+
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+ Try to use Ninja
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+
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  ```bash
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  git clone --depth 1 https://github.com/msqr1/Heic-D-Code &&
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  cd Heic-D-Code &&
@@ -16,6 +20,7 @@ cmake --build . --config Release -j$(nproc)
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  ```
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  # Usage
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+
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  ```mjs
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  import initDecoder from "./Heic-D-Code.js";
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@@ -26,12 +31,11 @@ const context = canvas.getContext("2d");
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  try {
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  const heic = await fetch("example.heic");
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  const inData = await heic.bytes();
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- const { data, width, height } = decoder.decode(inData);
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+ const decodeOutput = decoder.decode(inData);
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  canvas.width = width;
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  canvas.height = height;
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- ctx.putImageData(new ImageData(data, width, height), 0, 0);
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- }
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- catch(e) {
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+ ctx.putImageData(new ImageData(...decodeOutput), 0, 0);
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+ } catch (e) {
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  console.log(e);
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  }
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- ```
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+ ```
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "heic-d-code",
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- "version": "0.0.1",
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+ "version": "0.0.2",
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  "description": "A wasm build of libheif whose only purpose is to decode `.heif` image or the first image of a `.heic` for use in a browser.",
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  "keywords": [
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  "libheif",