heap-typed 2.1.0 → 2.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (281) hide show
  1. package/dist/cjs/index.cjs +1020 -0
  2. package/dist/cjs/index.cjs.map +1 -0
  3. package/dist/esm/index.mjs +1012 -0
  4. package/dist/esm/index.mjs.map +1 -0
  5. package/dist/types/data-structures/base/index.d.ts +2 -1
  6. package/dist/types/data-structures/binary-tree/avl-tree-counter.d.ts +182 -2
  7. package/dist/types/data-structures/binary-tree/avl-tree-multi-map.d.ts +135 -2
  8. package/dist/types/data-structures/binary-tree/avl-tree.d.ts +291 -2
  9. package/dist/types/data-structures/binary-tree/binary-indexed-tree.d.ts +174 -1
  10. package/dist/types/data-structures/binary-tree/binary-tree.d.ts +754 -29
  11. package/dist/types/data-structures/binary-tree/bst.d.ts +413 -12
  12. package/dist/types/data-structures/binary-tree/index.d.ts +3 -2
  13. package/dist/types/data-structures/binary-tree/red-black-tree.d.ts +208 -3
  14. package/dist/types/data-structures/binary-tree/segment-tree.d.ts +160 -1
  15. package/dist/types/data-structures/binary-tree/tree-counter.d.ts +190 -2
  16. package/dist/types/data-structures/binary-tree/tree-multi-map.d.ts +270 -2
  17. package/dist/types/data-structures/graph/abstract-graph.d.ts +340 -14
  18. package/dist/types/data-structures/graph/directed-graph.d.ts +207 -1
  19. package/dist/types/data-structures/graph/index.d.ts +2 -1
  20. package/dist/types/data-structures/graph/map-graph.d.ts +78 -1
  21. package/dist/types/data-structures/graph/undirected-graph.d.ts +188 -1
  22. package/dist/types/data-structures/hash/hash-map.d.ts +345 -19
  23. package/dist/types/data-structures/hash/index.d.ts +0 -1
  24. package/dist/types/data-structures/heap/heap.d.ts +503 -5
  25. package/dist/types/data-structures/heap/index.d.ts +2 -0
  26. package/dist/types/data-structures/heap/max-heap.d.ts +32 -1
  27. package/dist/types/data-structures/heap/min-heap.d.ts +33 -1
  28. package/dist/types/data-structures/index.d.ts +7 -7
  29. package/dist/types/data-structures/linked-list/doubly-linked-list.d.ts +769 -2
  30. package/dist/types/data-structures/linked-list/singly-linked-list.d.ts +451 -2
  31. package/dist/types/data-structures/linked-list/skip-linked-list.d.ts +27 -4
  32. package/dist/types/data-structures/matrix/index.d.ts +1 -1
  33. package/dist/types/data-structures/matrix/matrix.d.ts +168 -7
  34. package/dist/types/data-structures/matrix/navigator.d.ts +54 -13
  35. package/dist/types/data-structures/priority-queue/max-priority-queue.d.ts +27 -1
  36. package/dist/types/data-structures/priority-queue/min-priority-queue.d.ts +26 -1
  37. package/dist/types/data-structures/priority-queue/priority-queue.d.ts +15 -2
  38. package/dist/types/data-structures/queue/deque.d.ts +431 -4
  39. package/dist/types/data-structures/queue/queue.d.ts +308 -4
  40. package/dist/types/data-structures/stack/stack.d.ts +306 -2
  41. package/dist/types/data-structures/tree/tree.d.ts +62 -1
  42. package/dist/types/data-structures/trie/trie.d.ts +350 -4
  43. package/dist/types/index.d.ts +11 -2
  44. package/dist/{interfaces → types/interfaces}/binary-tree.d.ts +3 -3
  45. package/dist/types/types/data-structures/base/index.d.ts +1 -0
  46. package/dist/types/types/data-structures/binary-tree/avl-tree-counter.d.ts +2 -0
  47. package/dist/types/types/data-structures/binary-tree/avl-tree-multi-map.d.ts +2 -0
  48. package/dist/types/types/data-structures/binary-tree/avl-tree.d.ts +2 -0
  49. package/dist/types/types/data-structures/binary-tree/binary-indexed-tree.d.ts +1 -0
  50. package/dist/types/types/data-structures/binary-tree/binary-tree.d.ts +29 -0
  51. package/dist/types/types/data-structures/binary-tree/bst.d.ts +12 -0
  52. package/dist/{data-structures → types/types/data-structures}/binary-tree/index.d.ts +2 -3
  53. package/dist/types/types/data-structures/binary-tree/red-black-tree.d.ts +3 -0
  54. package/dist/types/types/data-structures/binary-tree/segment-tree.d.ts +1 -0
  55. package/dist/types/types/data-structures/binary-tree/tree-counter.d.ts +2 -0
  56. package/dist/types/types/data-structures/binary-tree/tree-multi-map.d.ts +2 -0
  57. package/dist/types/types/data-structures/graph/abstract-graph.d.ts +14 -0
  58. package/dist/types/types/data-structures/graph/directed-graph.d.ts +1 -0
  59. package/dist/{data-structures → types/types/data-structures}/graph/index.d.ts +1 -2
  60. package/dist/types/types/data-structures/graph/map-graph.d.ts +1 -0
  61. package/dist/types/types/data-structures/graph/undirected-graph.d.ts +1 -0
  62. package/dist/types/types/data-structures/hash/hash-map.d.ts +19 -0
  63. package/dist/types/types/data-structures/hash/index.d.ts +2 -0
  64. package/dist/types/types/data-structures/heap/heap.d.ts +5 -0
  65. package/dist/types/types/data-structures/heap/index.d.ts +1 -0
  66. package/dist/types/types/data-structures/heap/max-heap.d.ts +1 -0
  67. package/dist/types/types/data-structures/heap/min-heap.d.ts +1 -0
  68. package/dist/types/types/data-structures/linked-list/doubly-linked-list.d.ts +2 -0
  69. package/dist/types/types/data-structures/linked-list/singly-linked-list.d.ts +2 -0
  70. package/dist/types/types/data-structures/linked-list/skip-linked-list.d.ts +4 -0
  71. package/dist/types/types/data-structures/matrix/matrix.d.ts +7 -0
  72. package/dist/types/types/data-structures/matrix/navigator.d.ts +14 -0
  73. package/dist/types/types/data-structures/priority-queue/max-priority-queue.d.ts +1 -0
  74. package/dist/types/types/data-structures/priority-queue/min-priority-queue.d.ts +1 -0
  75. package/dist/types/types/data-structures/priority-queue/priority-queue.d.ts +2 -0
  76. package/dist/types/types/data-structures/queue/deque.d.ts +4 -0
  77. package/dist/types/types/data-structures/queue/queue.d.ts +4 -0
  78. package/dist/types/types/data-structures/stack/stack.d.ts +2 -0
  79. package/dist/types/types/data-structures/tree/tree.d.ts +1 -0
  80. package/dist/types/types/data-structures/trie/trie.d.ts +4 -0
  81. package/dist/types/types/index.d.ts +3 -0
  82. package/dist/types/types/utils/index.d.ts +2 -0
  83. package/dist/types/types/utils/utils.d.ts +22 -0
  84. package/dist/types/utils/index.d.ts +1 -1
  85. package/dist/types/utils/utils.d.ts +209 -22
  86. package/dist/umd/heap-typed.js +1023 -0
  87. package/dist/umd/heap-typed.js.map +1 -0
  88. package/dist/umd/heap-typed.min.js +22 -0
  89. package/dist/umd/heap-typed.min.js.map +1 -0
  90. package/package.json +25 -5
  91. package/src/data-structures/binary-tree/avl-tree-counter.ts +8 -11
  92. package/src/data-structures/binary-tree/avl-tree-multi-map.ts +6 -11
  93. package/src/data-structures/binary-tree/avl-tree.ts +6 -8
  94. package/src/data-structures/binary-tree/binary-tree.ts +13 -15
  95. package/src/data-structures/binary-tree/bst.ts +6 -11
  96. package/src/data-structures/binary-tree/red-black-tree.ts +6 -11
  97. package/src/data-structures/binary-tree/tree-counter.ts +8 -13
  98. package/src/data-structures/binary-tree/tree-multi-map.ts +6 -11
  99. package/src/data-structures/heap/heap.ts +5 -5
  100. package/src/data-structures/linked-list/singly-linked-list.ts +2 -2
  101. package/src/interfaces/binary-tree.ts +3 -3
  102. package/tsconfig.base.json +23 -0
  103. package/tsconfig.json +8 -34
  104. package/tsconfig.test.json +8 -0
  105. package/tsconfig.types.json +15 -0
  106. package/tsup.config.js +28 -0
  107. package/tsup.node.config.js +37 -0
  108. package/dist/common/index.js +0 -28
  109. package/dist/constants/index.js +0 -8
  110. package/dist/data-structures/base/index.d.ts +0 -2
  111. package/dist/data-structures/base/index.js +0 -18
  112. package/dist/data-structures/base/iterable-element-base.js +0 -243
  113. package/dist/data-structures/base/iterable-entry-base.js +0 -183
  114. package/dist/data-structures/base/linear-base.js +0 -415
  115. package/dist/data-structures/binary-tree/avl-tree-counter.d.ts +0 -182
  116. package/dist/data-structures/binary-tree/avl-tree-counter.js +0 -374
  117. package/dist/data-structures/binary-tree/avl-tree-multi-map.d.ts +0 -135
  118. package/dist/data-structures/binary-tree/avl-tree-multi-map.js +0 -250
  119. package/dist/data-structures/binary-tree/avl-tree.d.ts +0 -291
  120. package/dist/data-structures/binary-tree/avl-tree.js +0 -611
  121. package/dist/data-structures/binary-tree/binary-indexed-tree.d.ts +0 -174
  122. package/dist/data-structures/binary-tree/binary-indexed-tree.js +0 -294
  123. package/dist/data-structures/binary-tree/binary-tree.d.ts +0 -754
  124. package/dist/data-structures/binary-tree/binary-tree.js +0 -1925
  125. package/dist/data-structures/binary-tree/bst.d.ts +0 -413
  126. package/dist/data-structures/binary-tree/bst.js +0 -903
  127. package/dist/data-structures/binary-tree/index.js +0 -26
  128. package/dist/data-structures/binary-tree/red-black-tree.d.ts +0 -208
  129. package/dist/data-structures/binary-tree/red-black-tree.js +0 -546
  130. package/dist/data-structures/binary-tree/segment-tree.d.ts +0 -160
  131. package/dist/data-structures/binary-tree/segment-tree.js +0 -297
  132. package/dist/data-structures/binary-tree/tree-counter.d.ts +0 -190
  133. package/dist/data-structures/binary-tree/tree-counter.js +0 -413
  134. package/dist/data-structures/binary-tree/tree-multi-map.d.ts +0 -270
  135. package/dist/data-structures/binary-tree/tree-multi-map.js +0 -384
  136. package/dist/data-structures/graph/abstract-graph.d.ts +0 -340
  137. package/dist/data-structures/graph/abstract-graph.js +0 -896
  138. package/dist/data-structures/graph/directed-graph.d.ts +0 -207
  139. package/dist/data-structures/graph/directed-graph.js +0 -525
  140. package/dist/data-structures/graph/index.js +0 -20
  141. package/dist/data-structures/graph/map-graph.d.ts +0 -78
  142. package/dist/data-structures/graph/map-graph.js +0 -107
  143. package/dist/data-structures/graph/undirected-graph.d.ts +0 -188
  144. package/dist/data-structures/graph/undirected-graph.js +0 -424
  145. package/dist/data-structures/hash/hash-map.d.ts +0 -345
  146. package/dist/data-structures/hash/hash-map.js +0 -692
  147. package/dist/data-structures/hash/index.d.ts +0 -1
  148. package/dist/data-structures/hash/index.js +0 -17
  149. package/dist/data-structures/heap/heap.d.ts +0 -503
  150. package/dist/data-structures/heap/heap.js +0 -901
  151. package/dist/data-structures/heap/index.d.ts +0 -3
  152. package/dist/data-structures/heap/index.js +0 -19
  153. package/dist/data-structures/heap/max-heap.d.ts +0 -32
  154. package/dist/data-structures/heap/max-heap.js +0 -40
  155. package/dist/data-structures/heap/min-heap.d.ts +0 -33
  156. package/dist/data-structures/heap/min-heap.js +0 -31
  157. package/dist/data-structures/index.js +0 -28
  158. package/dist/data-structures/linked-list/doubly-linked-list.d.ts +0 -769
  159. package/dist/data-structures/linked-list/doubly-linked-list.js +0 -1111
  160. package/dist/data-structures/linked-list/index.js +0 -19
  161. package/dist/data-structures/linked-list/singly-linked-list.d.ts +0 -451
  162. package/dist/data-structures/linked-list/singly-linked-list.js +0 -850
  163. package/dist/data-structures/linked-list/skip-linked-list.d.ts +0 -27
  164. package/dist/data-structures/linked-list/skip-linked-list.js +0 -144
  165. package/dist/data-structures/matrix/index.js +0 -18
  166. package/dist/data-structures/matrix/matrix.d.ts +0 -168
  167. package/dist/data-structures/matrix/matrix.js +0 -448
  168. package/dist/data-structures/matrix/navigator.d.ts +0 -55
  169. package/dist/data-structures/matrix/navigator.js +0 -111
  170. package/dist/data-structures/priority-queue/index.js +0 -19
  171. package/dist/data-structures/priority-queue/max-priority-queue.d.ts +0 -27
  172. package/dist/data-structures/priority-queue/max-priority-queue.js +0 -34
  173. package/dist/data-structures/priority-queue/min-priority-queue.d.ts +0 -26
  174. package/dist/data-structures/priority-queue/min-priority-queue.js +0 -24
  175. package/dist/data-structures/priority-queue/priority-queue.d.ts +0 -15
  176. package/dist/data-structures/priority-queue/priority-queue.js +0 -20
  177. package/dist/data-structures/queue/deque.d.ts +0 -431
  178. package/dist/data-structures/queue/deque.js +0 -879
  179. package/dist/data-structures/queue/index.js +0 -18
  180. package/dist/data-structures/queue/queue.d.ts +0 -308
  181. package/dist/data-structures/queue/queue.js +0 -473
  182. package/dist/data-structures/stack/index.js +0 -17
  183. package/dist/data-structures/stack/stack.d.ts +0 -306
  184. package/dist/data-structures/stack/stack.js +0 -401
  185. package/dist/data-structures/tree/index.js +0 -17
  186. package/dist/data-structures/tree/tree.d.ts +0 -62
  187. package/dist/data-structures/tree/tree.js +0 -107
  188. package/dist/data-structures/trie/index.js +0 -17
  189. package/dist/data-structures/trie/trie.d.ts +0 -350
  190. package/dist/data-structures/trie/trie.js +0 -610
  191. package/dist/index.d.ts +0 -12
  192. package/dist/index.js +0 -28
  193. package/dist/interfaces/binary-tree.js +0 -2
  194. package/dist/interfaces/doubly-linked-list.js +0 -2
  195. package/dist/interfaces/graph.js +0 -2
  196. package/dist/interfaces/heap.js +0 -2
  197. package/dist/interfaces/index.js +0 -24
  198. package/dist/interfaces/navigator.js +0 -2
  199. package/dist/interfaces/priority-queue.js +0 -2
  200. package/dist/interfaces/segment-tree.js +0 -2
  201. package/dist/interfaces/singly-linked-list.js +0 -2
  202. package/dist/types/common.js +0 -2
  203. package/dist/types/data-structures/base/base.js +0 -2
  204. package/dist/types/data-structures/base/index.js +0 -17
  205. package/dist/types/data-structures/binary-tree/avl-tree-counter.js +0 -2
  206. package/dist/types/data-structures/binary-tree/avl-tree-multi-map.js +0 -2
  207. package/dist/types/data-structures/binary-tree/avl-tree.js +0 -2
  208. package/dist/types/data-structures/binary-tree/binary-indexed-tree.js +0 -2
  209. package/dist/types/data-structures/binary-tree/binary-tree.js +0 -2
  210. package/dist/types/data-structures/binary-tree/bst.js +0 -2
  211. package/dist/types/data-structures/binary-tree/index.js +0 -25
  212. package/dist/types/data-structures/binary-tree/red-black-tree.js +0 -2
  213. package/dist/types/data-structures/binary-tree/segment-tree.js +0 -2
  214. package/dist/types/data-structures/binary-tree/tree-counter.js +0 -2
  215. package/dist/types/data-structures/binary-tree/tree-multi-map.js +0 -2
  216. package/dist/types/data-structures/graph/abstract-graph.js +0 -2
  217. package/dist/types/data-structures/graph/directed-graph.js +0 -2
  218. package/dist/types/data-structures/graph/index.js +0 -19
  219. package/dist/types/data-structures/graph/map-graph.js +0 -2
  220. package/dist/types/data-structures/graph/undirected-graph.js +0 -2
  221. package/dist/types/data-structures/hash/hash-map.js +0 -2
  222. package/dist/types/data-structures/hash/index.js +0 -17
  223. package/dist/types/data-structures/heap/heap.js +0 -2
  224. package/dist/types/data-structures/heap/index.js +0 -17
  225. package/dist/types/data-structures/heap/max-heap.js +0 -2
  226. package/dist/types/data-structures/heap/min-heap.js +0 -2
  227. package/dist/types/data-structures/index.js +0 -28
  228. package/dist/types/data-structures/linked-list/doubly-linked-list.js +0 -2
  229. package/dist/types/data-structures/linked-list/index.js +0 -19
  230. package/dist/types/data-structures/linked-list/singly-linked-list.js +0 -2
  231. package/dist/types/data-structures/linked-list/skip-linked-list.js +0 -2
  232. package/dist/types/data-structures/matrix/index.js +0 -18
  233. package/dist/types/data-structures/matrix/matrix.js +0 -2
  234. package/dist/types/data-structures/matrix/navigator.js +0 -2
  235. package/dist/types/data-structures/priority-queue/index.js +0 -19
  236. package/dist/types/data-structures/priority-queue/max-priority-queue.js +0 -2
  237. package/dist/types/data-structures/priority-queue/min-priority-queue.js +0 -2
  238. package/dist/types/data-structures/priority-queue/priority-queue.js +0 -2
  239. package/dist/types/data-structures/queue/deque.js +0 -2
  240. package/dist/types/data-structures/queue/index.js +0 -18
  241. package/dist/types/data-structures/queue/queue.js +0 -2
  242. package/dist/types/data-structures/stack/index.js +0 -17
  243. package/dist/types/data-structures/stack/stack.js +0 -2
  244. package/dist/types/data-structures/tree/index.js +0 -17
  245. package/dist/types/data-structures/tree/tree.js +0 -2
  246. package/dist/types/data-structures/trie/index.js +0 -17
  247. package/dist/types/data-structures/trie/trie.js +0 -2
  248. package/dist/types/index.js +0 -19
  249. package/dist/types/utils/index.js +0 -18
  250. package/dist/types/utils/utils.js +0 -2
  251. package/dist/types/utils/validate-type.js +0 -2
  252. package/dist/utils/index.d.ts +0 -2
  253. package/dist/utils/index.js +0 -18
  254. package/dist/utils/number.js +0 -24
  255. package/dist/utils/utils.d.ts +0 -209
  256. package/dist/utils/utils.js +0 -353
  257. package/dist/{common → types/common}/index.d.ts +0 -0
  258. package/dist/{constants → types/constants}/index.d.ts +0 -0
  259. package/dist/{data-structures → types/data-structures}/base/iterable-element-base.d.ts +0 -0
  260. package/dist/{data-structures → types/data-structures}/base/iterable-entry-base.d.ts +0 -0
  261. package/dist/{data-structures → types/data-structures}/base/linear-base.d.ts +0 -0
  262. package/dist/{interfaces → types/interfaces}/doubly-linked-list.d.ts +0 -0
  263. package/dist/{interfaces → types/interfaces}/graph.d.ts +0 -0
  264. package/dist/{interfaces → types/interfaces}/heap.d.ts +0 -0
  265. package/dist/{interfaces → types/interfaces}/index.d.ts +0 -0
  266. package/dist/{interfaces → types/interfaces}/navigator.d.ts +0 -0
  267. package/dist/{interfaces → types/interfaces}/priority-queue.d.ts +0 -0
  268. package/dist/{interfaces → types/interfaces}/segment-tree.d.ts +0 -0
  269. package/dist/{interfaces → types/interfaces}/singly-linked-list.d.ts +0 -0
  270. package/dist/types/{common.d.ts → types/common.d.ts} +0 -0
  271. package/dist/types/{data-structures → types/data-structures}/base/base.d.ts +0 -0
  272. package/dist/{data-structures → types/types/data-structures}/index.d.ts +7 -7
  273. package/dist/{data-structures → types/types/data-structures}/linked-list/index.d.ts +0 -0
  274. package/dist/{data-structures → types/types/data-structures}/matrix/index.d.ts +1 -1
  275. /package/dist/{data-structures → types/types/data-structures}/priority-queue/index.d.ts +0 -0
  276. /package/dist/{data-structures → types/types/data-structures}/queue/index.d.ts +0 -0
  277. /package/dist/{data-structures → types/types/data-structures}/stack/index.d.ts +0 -0
  278. /package/dist/{data-structures → types/types/data-structures}/tree/index.d.ts +0 -0
  279. /package/dist/{data-structures → types/types/data-structures}/trie/index.d.ts +0 -0
  280. /package/dist/types/{utils → types/utils}/validate-type.d.ts +0 -0
  281. /package/dist/{utils → types/utils}/number.d.ts +0 -0
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1
+ 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type { ElementCallback, IterableElementBaseOptions, ReduceElementCallback } from '../../types';\n\n/**\n * Base class that makes a data structure iterable and provides common\n * element-wise utilities (e.g., map/filter/reduce/find).\n *\n * @template E The public element type yielded by the structure.\n * @template R The underlying \"raw\" element type used internally or by converters.\n *\n * @remarks\n * This class implements the JavaScript iteration protocol (via `Symbol.iterator`)\n * and offers array-like helpers with predictable time/space complexity.\n */\nexport abstract class IterableElementBase<E, R> implements Iterable<E> {\n /**\n * Create a new iterable base.\n *\n * @param options Optional behavior overrides. When provided, a `toElementFn`\n * is used to convert a raw element (`R`) into a public element (`E`).\n *\n * @remarks\n * Time O(1), Space O(1).\n */\n protected constructor(options?: IterableElementBaseOptions<E, R>) {\n if (options) {\n const { toElementFn } = options;\n if (typeof toElementFn === 'function') this._toElementFn = toElementFn;\n else if (toElementFn) throw new TypeError('toElementFn must be a function type');\n }\n }\n\n /**\n * The converter used to transform a raw element (`R`) into a public element (`E`).\n *\n * @remarks\n * Time O(1), Space O(1).\n */\n protected _toElementFn?: (rawElement: R) => E;\n\n /**\n * Exposes the current `toElementFn`, if configured.\n *\n * @returns The converter function or `undefined` when not set.\n * @remarks\n * Time O(1), Space O(1).\n */\n get toElementFn(): ((rawElement: R) => E) | undefined {\n return this._toElementFn;\n }\n\n /**\n * Returns an iterator over the structure's elements.\n *\n * @param args Optional iterator arguments forwarded to the internal iterator.\n * @returns An `IterableIterator<E>` that yields the elements in traversal order.\n *\n * @remarks\n * Producing the iterator is O(1); consuming the entire iterator is Time O(n) with O(1) extra space.\n */\n *[Symbol.iterator](...args: unknown[]): IterableIterator<E> {\n yield* this._getIterator(...args);\n }\n\n /**\n * Returns an iterator over the values (alias of the default iterator).\n *\n * @returns An `IterableIterator<E>` over all elements.\n * @remarks\n * Creating the iterator is O(1); full iteration is Time O(n), Space O(1).\n */\n *values(): IterableIterator<E> {\n for (const item of this) yield item;\n }\n\n /**\n * Tests whether all elements satisfy the predicate.\n *\n * @template TReturn\n * @param predicate Function invoked for each element with signature `(value, index, self)`.\n * @param thisArg Optional `this` binding for the predicate.\n * @returns `true` if every element passes; otherwise `false`.\n *\n * @remarks\n * Time O(n) in the worst case; may exit early when the first failure is found. Space O(1).\n */\n every(predicate: ElementCallback<E, R, boolean>, thisArg?: unknown): boolean {\n let index = 0;\n for (const item of this) {\n if (thisArg === undefined) {\n if (!predicate(item, index++, this)) return false;\n } else {\n const fn = predicate as (this: unknown, v: E, i: number, self: this) => boolean;\n if (!fn.call(thisArg, item, index++, this)) return false;\n }\n }\n return true;\n }\n\n /**\n * Tests whether at least one element satisfies the predicate.\n *\n * @param predicate Function invoked for each element with signature `(value, index, self)`.\n * @param thisArg Optional `this` binding for the predicate.\n * @returns `true` if any element passes; otherwise `false`.\n *\n * @remarks\n * Time O(n) in the worst case; may exit early on first success. Space O(1).\n */\n some(predicate: ElementCallback<E, R, boolean>, thisArg?: unknown): boolean {\n let index = 0;\n for (const item of this) {\n if (thisArg === undefined) {\n if (predicate(item, index++, this)) return true;\n } else {\n const fn = predicate as (this: unknown, v: E, i: number, self: this) => boolean;\n if (fn.call(thisArg, item, index++, this)) return true;\n }\n }\n return false;\n }\n\n /**\n * Invokes a callback for each element in iteration order.\n *\n * @param callbackfn Function invoked per element with signature `(value, index, self)`.\n * @param thisArg Optional `this` binding for the callback.\n * @returns `void`.\n *\n * @remarks\n * Time O(n), Space O(1).\n */\n forEach(callbackfn: ElementCallback<E, R, void>, thisArg?: unknown): void {\n let index = 0;\n for (const item of this) {\n if (thisArg === undefined) {\n callbackfn(item, index++, this);\n } else {\n const fn = callbackfn as (this: unknown, v: E, i: number, self: this) => void;\n fn.call(thisArg, item, index++, this);\n }\n }\n }\n\n /**\n * Finds the first element that satisfies the predicate and returns it.\n *\n * @overload\n * Finds the first element of type `S` (a subtype of `E`) that satisfies the predicate and returns it.\n * @template S\n * @param predicate Type-guard predicate: `(value, index, self) => value is S`.\n * @param thisArg Optional `this` binding for the predicate.\n * @returns The matched element typed as `S`, or `undefined` if not found.\n *\n * @overload\n * @param predicate Boolean predicate: `(value, index, self) => boolean`.\n * @param thisArg Optional `this` binding for the predicate.\n * @returns The first matching element as `E`, or `undefined` if not found.\n *\n * @remarks\n * Time O(n) in the worst case; may exit early on the first match. Space O(1).\n */\n find<S extends E>(predicate: ElementCallback<E, R, S>, thisArg?: unknown): S | undefined;\n find(predicate: ElementCallback<E, R, unknown>, thisArg?: unknown): E | undefined;\n\n // Implementation signature\n find(predicate: ElementCallback<E, R, boolean>, thisArg?: unknown): E | undefined {\n let index = 0;\n for (const item of this) {\n if (thisArg === undefined) {\n if (predicate(item, index++, this)) return item;\n } else {\n const fn = predicate as (this: unknown, v: E, i: number, self: this) => boolean;\n if (fn.call(thisArg, item, index++, this)) return item;\n }\n }\n return;\n }\n\n /**\n * Checks whether a strictly-equal element exists in the structure.\n *\n * @param element The element to test with `===` equality.\n * @returns `true` if an equal element is found; otherwise `false`.\n *\n * @remarks\n * Time O(n) in the worst case. Space O(1).\n */\n has(element: E): boolean {\n for (const ele of this) if (ele === element) return true;\n return false;\n }\n\n reduce(callbackfn: ReduceElementCallback<E, R>): E;\n reduce(callbackfn: ReduceElementCallback<E, R>, initialValue: E): E;\n reduce<U>(callbackfn: ReduceElementCallback<E, R, U>, initialValue: U): U;\n\n /**\n * Reduces all elements to a single accumulated value.\n *\n * @overload\n * @param callbackfn Reducer of signature `(acc, value, index, self) => nextAcc`. The first element is used as the initial accumulator.\n * @returns The final accumulated value typed as `E`.\n *\n * @overload\n * @param callbackfn Reducer of signature `(acc, value, index, self) => nextAcc`.\n * @param initialValue The initial accumulator value of type `E`.\n * @returns The final accumulated value typed as `E`.\n *\n * @overload\n * @template U The accumulator type when it differs from `E`.\n * @param callbackfn Reducer of signature `(acc: U, value, index, self) => U`.\n * @param initialValue The initial accumulator value of type `U`.\n * @returns The final accumulated value typed as `U`.\n *\n * @remarks\n * Time O(n), Space O(1). Throws if called on an empty structure without `initialValue`.\n */\n reduce<U>(callbackfn: ReduceElementCallback<E, R, U>, initialValue?: U): U {\n let index = 0;\n const iter = this[Symbol.iterator]();\n let acc: U;\n\n if (arguments.length >= 2) {\n acc = initialValue as U;\n } else {\n const first = iter.next();\n if (first.done) throw new TypeError('Reduce of empty structure with no initial value');\n acc = first.value as unknown as U;\n index = 1;\n }\n\n for (const value of iter as unknown as Iterable<E>) {\n acc = callbackfn(acc, value, index++, this);\n }\n return acc;\n }\n\n /**\n * Materializes the elements into a new array.\n *\n * @returns A shallow array copy of the iteration order.\n * @remarks\n * Time O(n), Space O(n).\n */\n toArray(): E[] {\n return [...this];\n }\n\n /**\n * Returns a representation of the structure suitable for quick visualization.\n * Defaults to an array of elements; subclasses may override to provide richer visuals.\n *\n * @returns A visual representation (array by default).\n * @remarks\n * Time O(n), Space O(n).\n */\n toVisual(): E[] {\n return [...this];\n }\n\n /**\n * Prints `toVisual()` to the console. Intended for quick debugging.\n *\n * @returns `void`.\n * @remarks\n * Time O(n) due to materialization, Space O(n) for the intermediate representation.\n */\n print(): void {\n console.log(this.toVisual());\n }\n\n /**\n * Indicates whether the structure currently contains no elements.\n *\n * @returns `true` if empty; otherwise `false`.\n * @remarks\n * Expected Time O(1), Space O(1) for most implementations.\n */\n abstract isEmpty(): boolean;\n\n /**\n * Removes all elements from the structure.\n *\n * @returns `void`.\n * @remarks\n * Expected Time O(1) or O(n) depending on the implementation; Space O(1).\n */\n abstract clear(): void;\n\n /**\n * Creates a structural copy with the same element values and configuration.\n *\n * @returns A clone of the current instance (same concrete type).\n * @remarks\n * Expected Time O(n) to copy elements; Space O(n).\n */\n abstract clone(): this;\n\n /**\n * Maps each element to a new element and returns a new iterable structure.\n *\n * @template EM The mapped element type.\n * @template RM The mapped raw element type used internally by the target structure.\n * @param callback Function with signature `(value, index, self) => mapped`.\n * @param options Optional options for the returned structure, including its `toElementFn`.\n * @param thisArg Optional `this` binding for the callback.\n * @returns A new `IterableElementBase<EM, RM>` containing mapped elements.\n *\n * @remarks\n * Time O(n), Space O(n).\n */\n abstract map<EM, RM>(\n callback: ElementCallback<E, R, EM>,\n options?: IterableElementBaseOptions<EM, RM>,\n thisArg?: unknown\n ): IterableElementBase<EM, RM>;\n\n /**\n * Maps each element to the same element type and returns the same concrete structure type.\n *\n * @param callback Function with signature `(value, index, self) => mappedValue`.\n * @param thisArg Optional `this` binding for the callback.\n * @returns A new instance of the same concrete type with mapped elements.\n *\n * @remarks\n * Time O(n), Space O(n).\n */\n abstract mapSame(callback: ElementCallback<E, R, E>, thisArg?: unknown): this;\n\n /**\n * Filters elements using the provided predicate and returns the same concrete structure type.\n *\n * @param predicate Function with signature `(value, index, self) => boolean`.\n * @param thisArg Optional `this` binding for the predicate.\n * @returns A new instance of the same concrete type containing only elements that pass the predicate.\n *\n * @remarks\n * Time O(n), Space O(k) where `k` is the number of kept elements.\n */\n abstract filter(predicate: ElementCallback<E, R, boolean>, thisArg?: unknown): this;\n\n /**\n * Internal iterator factory used by the default iterator.\n *\n * @param args Optional iterator arguments.\n * @returns An iterator over elements.\n *\n * @remarks\n * Implementations should yield in O(1) per element with O(1) extra space when possible.\n */\n protected abstract _getIterator(...args: unknown[]): IterableIterator<E>;\n}\n","/**\n * data-structure-typed\n *\n * @author Pablo Zeng\n * @copyright Copyright (c) 2022 Pablo Zeng <zrwusa@gmail.com>\n * @license MIT License\n */\n\nimport type { Comparator, DFSOrderPattern, ElementCallback, HeapOptions } from '../../types';\nimport { IterableElementBase } from '../base';\n\n/**\n * Binary heap with pluggable comparator; supports fast insertion and removal of the top element.\n * @remarks Time O(1), Space O(1)\n * @template E\n * @template R\n * 1. Complete Binary Tree: Heaps are typically complete binary trees, meaning every level is fully filled except possibly for the last level, which has nodes as far left as possible.\n * 2. Heap Properties: Each node in a heap follows a specific order property, which varies depending on the type of heap:\n * Max Heap: The value of each parent node is greater than or equal to the value of its children.\n * Min Heap: The value of each parent node is less than or equal to the value of its children.\n * 3. Root Node Access: In a heap, the largest element (in a max heap) or the smallest element (in a min heap) is always at the root of the tree.\n * 4. Efficient Insertion and Deletion: Due to its structure, a heap allows for insertion and deletion operations in logarithmic time (O(log n)).\n * 5. Managing Dynamic Data Sets: Heaps effectively manage dynamic data sets, especially when frequent access to the largest or smallest elements is required.\n * 6. Non-linear Search: While a heap allows rapid access to its largest or smallest element, it is less efficient for other operations, such as searching for a specific element, as it is not designed for these tasks.\n * 7. Efficient Sorting Algorithms: For example, heap sort. Heap sort uses the properties of a heap to sort elements.\n * 8. Graph Algorithms: Such as Dijkstra's shortest path algorithm and Prime's minimum-spanning tree algorithm, which use heaps to improve performance.\n * @example\n * // Use Heap to sort an array\n * function heapSort(arr: number[]): number[] {\n * const heap = new Heap<number>(arr, { comparator: (a, b) => a - b });\n * const sorted: number[] = [];\n * while (!heap.isEmpty()) {\n * sorted.push(heap.poll()!); // Poll minimum element\n * }\n * return sorted;\n * }\n *\n * const array = [5, 3, 8, 4, 1, 2];\n * console.log(heapSort(array)); // [1, 2, 3, 4, 5, 8]\n * @example\n * // Use Heap to solve top k problems\n * function topKElements(arr: number[], k: number): number[] {\n * const heap = new Heap<number>([], { comparator: (a, b) => b - a }); // Max heap\n * arr.forEach(num => {\n * heap.add(num);\n * if (heap.size > k) heap.poll(); // Keep the heap size at K\n * });\n * return heap.toArray();\n * }\n *\n * const numbers = [10, 30, 20, 5, 15, 25];\n * console.log(topKElements(numbers, 3)); // [15, 10, 5]\n * @example\n * // Use Heap to merge sorted sequences\n * function mergeSortedSequences(sequences: number[][]): number[] {\n * const heap = new Heap<{ value: number; seqIndex: number; itemIndex: number }>([], {\n * comparator: (a, b) => a.value - b.value // Min heap\n * });\n *\n * // Initialize heap\n * sequences.forEach((seq, seqIndex) => {\n * if (seq.length) {\n * heap.add({ value: seq[0], seqIndex, itemIndex: 0 });\n * }\n * });\n *\n * const merged: number[] = [];\n * while (!heap.isEmpty()) {\n * const { value, seqIndex, itemIndex } = heap.poll()!;\n * merged.push(value);\n *\n * if (itemIndex + 1 < sequences[seqIndex].length) {\n * heap.add({\n * value: sequences[seqIndex][itemIndex + 1],\n * seqIndex,\n * itemIndex: itemIndex + 1\n * });\n * }\n * }\n *\n * return merged;\n * }\n *\n * const sequences = [\n * [1, 4, 7],\n * [2, 5, 8],\n * [3, 6, 9]\n * ];\n * console.log(mergeSortedSequences(sequences)); // [1, 2, 3, 4, 5, 6, 7, 8, 9]\n * @example\n * // Use Heap to dynamically maintain the median\n * class MedianFinder {\n * private low: MaxHeap<number>; // Max heap, stores the smaller half\n * private high: MinHeap<number>; // Min heap, stores the larger half\n *\n * constructor() {\n * this.low = new MaxHeap<number>([]);\n * this.high = new MinHeap<number>([]);\n * }\n *\n * addNum(num: number): void {\n * if (this.low.isEmpty() || num <= this.low.peek()!) this.low.add(num);\n * else this.high.add(num);\n *\n * // Balance heaps\n * if (this.low.size > this.high.size + 1) this.high.add(this.low.poll()!);\n * else if (this.high.size > this.low.size) this.low.add(this.high.poll()!);\n * }\n *\n * findMedian(): number {\n * if (this.low.size === this.high.size) return (this.low.peek()! + this.high.peek()!) / 2;\n * return this.low.peek()!;\n * }\n * }\n *\n * const medianFinder = new MedianFinder();\n * medianFinder.addNum(10);\n * console.log(medianFinder.findMedian()); // 10\n * medianFinder.addNum(20);\n * console.log(medianFinder.findMedian()); // 15\n * medianFinder.addNum(30);\n * console.log(medianFinder.findMedian()); // 20\n * medianFinder.addNum(40);\n * console.log(medianFinder.findMedian()); // 25\n * medianFinder.addNum(50);\n * console.log(medianFinder.findMedian()); // 30\n * @example\n * // Use Heap for load balancing\n * function loadBalance(requests: number[], servers: number): number[] {\n * const serverHeap = new Heap<{ id: number; load: number }>([], { comparator: (a, b) => a.load - b.load }); // min heap\n * const serverLoads = new Array(servers).fill(0);\n *\n * for (let i = 0; i < servers; i++) {\n * serverHeap.add({ id: i, load: 0 });\n * }\n *\n * requests.forEach(req => {\n * const server = serverHeap.poll()!;\n * serverLoads[server.id] += req;\n * server.load += req;\n * serverHeap.add(server); // The server after updating the load is re-entered into the heap\n * });\n *\n * return serverLoads;\n * }\n *\n * const requests = [5, 2, 8, 3, 7];\n * console.log(loadBalance(requests, 3)); // [12, 8, 5]\n * @example\n * // Use Heap to schedule tasks\n * type Task = [string, number];\n *\n * function scheduleTasks(tasks: Task[], machines: number): Map<number, Task[]> {\n * const machineHeap = new Heap<{ id: number; load: number }>([], { comparator: (a, b) => a.load - b.load }); // Min heap\n * const allocation = new Map<number, Task[]>();\n *\n * // Initialize the load on each machine\n * for (let i = 0; i < machines; i++) {\n * machineHeap.add({ id: i, load: 0 });\n * allocation.set(i, []);\n * }\n *\n * // Assign tasks\n * tasks.forEach(([task, load]) => {\n * const machine = machineHeap.poll()!;\n * allocation.get(machine.id)!.push([task, load]);\n * machine.load += load;\n * machineHeap.add(machine); // The machine after updating the load is re-entered into the heap\n * });\n *\n * return allocation;\n * }\n *\n * const tasks: Task[] = [\n * ['Task1', 3],\n * ['Task2', 1],\n * ['Task3', 2],\n * ['Task4', 5],\n * ['Task5', 4]\n * ];\n * const expectedMap = new Map<number, Task[]>();\n * expectedMap.set(0, [\n * ['Task1', 3],\n * ['Task4', 5]\n * ]);\n * expectedMap.set(1, [\n * ['Task2', 1],\n * ['Task3', 2],\n * ['Task5', 4]\n * ]);\n * console.log(scheduleTasks(tasks, 2)); // expectedMap\n */\nexport class Heap<E = any, R = any> extends IterableElementBase<E, R> {\n protected _equals: (a: E, b: E) => boolean = Object.is;\n\n /**\n * Create a Heap and optionally bulk-insert elements.\n * @remarks Time O(N), Space O(N)\n * @param [elements] - Iterable of elements (or raw values if toElementFn is set).\n * @param [options] - Options such as comparator and toElementFn.\n * @returns New Heap instance.\n */\n\n constructor(elements: Iterable<E | R> = [], options?: HeapOptions<E, R>) {\n super(options);\n\n if (options) {\n const { comparator } = options;\n if (comparator) this._comparator = comparator;\n }\n\n this.addMany(elements as Iterable<E | R>);\n }\n\n protected _elements: E[] = [];\n\n /**\n * Get the backing array of the heap.\n * @remarks Time O(1), Space O(1)\n * @returns Internal elements array.\n */\n\n get elements(): E[] {\n return this._elements;\n }\n\n /**\n * Get the number of elements.\n * @remarks Time O(1), Space O(1)\n * @returns Heap size.\n */\n\n get size(): number {\n return this.elements.length;\n }\n\n /**\n * Get the last leaf element.\n * @remarks Time O(1), Space O(1)\n * @returns Last element or undefined.\n */\n\n get leaf(): E | undefined {\n return this.elements[this.size - 1] ?? undefined;\n }\n\n /**\n * Create a heap of the same class from an iterable.\n * @remarks Time O(N), Space O(N)\n * @template T\n * @template R\n * @template S\n * @param [elements] - Iterable of elements or raw records.\n * @param [options] - Heap options including comparator.\n * @returns A new heap instance of this class.\n */\n\n static from<T, R = any, S extends Heap<T, R> = Heap<T, R>>(\n this: new (elements?: Iterable<T | R>, options?: HeapOptions<T, R>) => S,\n elements?: Iterable<T | R>,\n options?: HeapOptions<T, R>\n ): S {\n return new this(elements, options);\n }\n\n /**\n * Build a Heap from an iterable in linear time given a comparator.\n * @remarks Time O(N), Space O(N)\n * @template EE\n * @template RR\n * @param elements - Iterable of elements.\n * @param options - Heap options including comparator.\n * @returns A new Heap built from elements.\n */\n\n static heapify<EE = any, RR = any>(elements: Iterable<EE>, options: HeapOptions<EE, RR>): Heap<EE, RR> {\n return new Heap<EE, RR>(elements, options);\n }\n\n /**\n * Insert an element.\n * @remarks Time O(1) amortized, Space O(1)\n * @param element - Element to insert.\n * @returns True.\n */\n\n add(element: E): boolean {\n this._elements.push(element);\n return this._bubbleUp(this.elements.length - 1);\n }\n\n /**\n * Insert many elements from an iterable.\n * @remarks Time O(N log N), Space O(1)\n * @param elements - Iterable of elements or raw values.\n * @returns Array of per-element success flags.\n */\n\n addMany(elements: Iterable<E | R>): boolean[] {\n const flags: boolean[] = [];\n for (const el of elements) {\n if (this.toElementFn) {\n const ok = this.add(this.toElementFn(el as R));\n flags.push(ok);\n } else {\n const ok = this.add(el as E);\n flags.push(ok);\n }\n }\n return flags;\n }\n\n /**\n * Remove and return the top element.\n * @remarks Time O(log N), Space O(1)\n * @returns Top element or undefined.\n */\n\n poll(): E | undefined {\n if (this.elements.length === 0) return;\n const value = this.elements[0];\n const last = this.elements.pop()!;\n if (this.elements.length) {\n this.elements[0] = last;\n this._sinkDown(0, this.elements.length >> 1);\n }\n return value;\n }\n\n /**\n * Get the current top element without removing it.\n * @remarks Time O(1), Space O(1)\n * @returns Top element or undefined.\n */\n\n peek(): E | undefined {\n return this.elements[0];\n }\n\n /**\n * Check whether the heap is empty.\n * @remarks Time O(1), Space O(1)\n * @returns True if size is 0.\n */\n\n isEmpty(): boolean {\n return this.size === 0;\n }\n\n /**\n * Remove all elements.\n * @remarks Time O(1), Space O(1)\n * @returns void\n */\n\n clear(): void {\n this._elements = [];\n }\n\n /**\n * Replace the backing array and rebuild the heap.\n * @remarks Time O(N), Space O(N)\n * @param elements - Iterable used to refill the heap.\n * @returns Array of per-node results from fixing steps.\n */\n\n refill(elements: Iterable<E>): boolean[] {\n this._elements = Array.from(elements);\n return this.fix();\n }\n\n /**\n * Check if an equal element exists in the heap.\n * @remarks Time O(N), Space O(1)\n * @param element - Element to search for.\n * @returns True if found.\n */\n\n override has(element: E): boolean {\n for (const el of this.elements) if (this._equals(el, element)) return true;\n return false;\n }\n\n /**\n * Delete one occurrence of an element.\n * @remarks Time O(N), Space O(1)\n * @param element - Element to delete.\n * @returns True if an element was removed.\n */\n\n delete(element: E): boolean {\n let index = -1;\n for (let i = 0; i < this.elements.length; i++) {\n if (this._equals(this.elements[i], element)) {\n index = i;\n break;\n }\n }\n if (index < 0) return false;\n if (index === 0) {\n this.poll();\n } else if (index === this.elements.length - 1) {\n this.elements.pop();\n } else {\n this.elements.splice(index, 1, this.elements.pop()!);\n this._bubbleUp(index);\n this._sinkDown(index, this.elements.length >> 1);\n }\n return true;\n }\n\n /**\n * Delete the first element that matches a predicate.\n * @remarks Time O(N), Space O(1)\n * @param predicate - Function (element, index, heap) → boolean.\n * @returns True if an element was removed.\n */\n\n deleteBy(predicate: (element: E, index: number, heap: this) => boolean): boolean {\n let idx = -1;\n for (let i = 0; i < this.elements.length; i++) {\n if (predicate(this.elements[i], i, this)) {\n idx = i;\n break;\n }\n }\n if (idx < 0) return false;\n if (idx === 0) {\n this.poll();\n } else if (idx === this.elements.length - 1) {\n this.elements.pop();\n } else {\n this.elements.splice(idx, 1, this.elements.pop()!);\n this._bubbleUp(idx);\n this._sinkDown(idx, this.elements.length >> 1);\n }\n return true;\n }\n\n /**\n * Set the equality comparator used by has/delete operations.\n * @remarks Time O(1), Space O(1)\n * @param equals - Equality predicate (a, b) → boolean.\n * @returns This heap.\n */\n\n setEquality(equals: (a: E, b: E) => boolean): this {\n this._equals = equals;\n return this;\n }\n\n /**\n * Traverse the binary heap as a complete binary tree and collect elements.\n * @remarks Time O(N), Space O(H)\n * @param [order] - Traversal order: 'PRE' | 'IN' | 'POST'.\n * @returns Array of visited elements.\n */\n\n dfs(order: DFSOrderPattern = 'PRE'): E[] {\n const result: E[] = [];\n const _dfs = (index: number) => {\n const left = 2 * index + 1,\n right = left + 1;\n if (index < this.size) {\n if (order === 'IN') {\n _dfs(left);\n result.push(this.elements[index]);\n _dfs(right);\n } else if (order === 'PRE') {\n result.push(this.elements[index]);\n _dfs(left);\n _dfs(right);\n } else if (order === 'POST') {\n _dfs(left);\n _dfs(right);\n result.push(this.elements[index]);\n }\n }\n };\n _dfs(0);\n return result;\n }\n\n /**\n * Restore heap order bottom-up (heapify in-place).\n * @remarks Time O(N), Space O(1)\n * @returns Array of per-node results from fixing steps.\n */\n\n fix(): boolean[] {\n const results: boolean[] = [];\n for (let i = Math.floor(this.size / 2) - 1; i >= 0; i--) {\n results.push(this._sinkDown(i, this.elements.length >> 1));\n }\n return results;\n }\n\n /**\n * Return all elements in ascending order by repeatedly polling.\n * @remarks Time O(N log N), Space O(N)\n * @returns Sorted array of elements.\n */\n\n sort(): E[] {\n const visited: E[] = [];\n const cloned = this._createInstance();\n for (const x of this.elements) cloned.add(x);\n while (!cloned.isEmpty()) {\n const top = cloned.poll();\n if (top !== undefined) visited.push(top);\n }\n return visited;\n }\n\n /**\n * Deep clone this heap.\n * @remarks Time O(N), Space O(N)\n * @returns A new heap with the same elements.\n */\n\n clone(): this {\n const next = this._createInstance();\n for (const x of this.elements) next.add(x);\n return next;\n }\n\n /**\n * Filter elements into a new heap of the same class.\n * @remarks Time O(N log N), Space O(N)\n * @param callback - Predicate (element, index, heap) → boolean to keep element.\n * @param [thisArg] - Value for `this` inside the callback.\n * @returns A new heap with the kept elements.\n */\n\n filter(callback: ElementCallback<E, R, boolean>, thisArg?: unknown): this {\n const out = this._createInstance();\n let i = 0;\n for (const x of this) {\n if (thisArg === undefined ? callback(x, i++, this) : callback.call(thisArg, x, i++, this)) {\n out.add(x);\n } else {\n i++;\n }\n }\n return out;\n }\n\n /**\n * Map elements into a new heap of possibly different element type.\n * @remarks Time O(N log N), Space O(N)\n * @template EM\n * @template RM\n * @param callback - Mapping function (element, index, heap) → newElement.\n * @param options - Options for the output heap, including comparator for EM.\n * @param [thisArg] - Value for `this` inside the callback.\n * @returns A new heap with mapped elements.\n */\n\n map<EM, RM>(\n callback: ElementCallback<E, R, EM>,\n options: HeapOptions<EM, RM> & { comparator: Comparator<EM> },\n thisArg?: unknown\n ): Heap<EM, RM> {\n const { comparator, toElementFn, ...rest } = options ?? {};\n if (!comparator) throw new TypeError('Heap.map requires options.comparator for EM');\n const out = this._createLike<EM, RM>([], { ...rest, comparator, toElementFn });\n let i = 0;\n for (const x of this) {\n const v = thisArg === undefined ? callback(x, i++, this) : callback.call(thisArg, x, i++, this);\n out.add(v);\n }\n return out;\n }\n\n /**\n * Map elements into a new heap of the same element type.\n * @remarks Time O(N log N), Space O(N)\n * @param callback - Mapping function (element, index, heap) → element.\n * @param [thisArg] - Value for `this` inside the callback.\n * @returns A new heap with mapped elements.\n */\n\n mapSame(callback: ElementCallback<E, R, E>, thisArg?: unknown): this {\n const out = this._createInstance();\n let i = 0;\n for (const x of this) {\n const v = thisArg === undefined ? callback(x, i++, this) : callback.call(thisArg, x, i++, this);\n out.add(v);\n }\n return out;\n }\n\n protected _DEFAULT_COMPARATOR = (a: E, b: E): number => {\n if (typeof a === 'object' || typeof b === 'object') {\n throw TypeError('When comparing object types, define a custom comparator in options.');\n }\n if ((a as unknown as number) > (b as unknown as number)) return 1;\n if ((a as unknown as number) < (b as unknown as number)) return -1;\n return 0;\n };\n\n protected _comparator: Comparator<E> = this._DEFAULT_COMPARATOR; /**\n * Get the comparator used to order elements.\n * @remarks Time O(1), Space O(1)\n * @returns Comparator function.\n */\n /**\n * Get the comparator used to order elements.\n * @remarks Time O(1), Space O(1)\n * @returns Comparator function.\n */\n\n get comparator() {\n return this._comparator;\n }\n\n protected *_getIterator(): IterableIterator<E> {\n for (const element of this.elements) yield element;\n }\n\n protected _bubbleUp(index: number): boolean {\n const element = this.elements[index];\n while (index > 0) {\n const parent = (index - 1) >> 1;\n const parentItem = this.elements[parent];\n if (this.comparator(parentItem, element) <= 0) break;\n this.elements[index] = parentItem;\n index = parent;\n }\n this.elements[index] = element;\n return true;\n }\n\n protected _sinkDown(index: number, halfLength: number): boolean {\n const element = this.elements[index];\n while (index < halfLength) {\n let left = (index << 1) | 1;\n const right = left + 1;\n let minItem = this.elements[left];\n if (right < this.elements.length && this.comparator(minItem, this.elements[right]) > 0) {\n left = right;\n minItem = this.elements[right];\n }\n if (this.comparator(minItem, element) >= 0) break;\n this.elements[index] = minItem;\n index = left;\n }\n this.elements[index] = element;\n return true;\n }\n\n /**\n * (Protected) Create an empty instance of the same concrete class.\n * @remarks Time O(1), Space O(1)\n * @param [options] - Options to override comparator or toElementFn.\n * @returns A like-kind empty heap instance.\n */\n\n protected _createInstance(options?: HeapOptions<E, R>): this {\n const Ctor: any = this.constructor;\n const next: any = new Ctor([], { comparator: this.comparator, toElementFn: this.toElementFn, ...(options ?? {}) });\n return next as this;\n }\n\n /**\n * (Protected) Create a like-kind instance seeded by elements.\n * @remarks Time O(N log N), Space O(N)\n * @template EM\n * @template RM\n * @param [elements] - Iterable of elements or raw values to seed.\n * @param [options] - Options forwarded to the constructor.\n * @returns A like-kind heap instance.\n */\n\n protected _createLike<EM, RM>(\n elements: Iterable<EM> | Iterable<RM> = [],\n options?: HeapOptions<EM, RM>\n ): Heap<EM, RM> {\n const Ctor: any = this.constructor;\n return new Ctor(elements, options) as Heap<EM, RM>;\n }\n\n /**\n * (Protected) Spawn an empty like-kind heap instance.\n * @remarks Time O(1), Space O(1)\n * @template EM\n * @template RM\n * @param [options] - Options forwarded to the constructor.\n * @returns An empty like-kind heap instance.\n */\n\n protected _spawnLike<EM, RM>(options?: HeapOptions<EM, RM>): Heap<EM, RM> {\n return this._createLike<EM, RM>([], options);\n }\n}\n\n/**\n * Node container used by FibonacciHeap.\n * @remarks Time O(1), Space O(1)\n * @template E\n */\nexport class FibonacciHeapNode<E> {\n element: E;\n degree: number;\n left?: FibonacciHeapNode<E>;\n right?: FibonacciHeapNode<E>;\n child?: FibonacciHeapNode<E>;\n parent?: FibonacciHeapNode<E>;\n marked: boolean;\n\n constructor(element: E, degree = 0) {\n this.element = element;\n this.degree = degree;\n this.marked = false;\n }\n}\n\n/**\n * Fibonacci heap (min-heap) optimized for fast merges and amortized operations.\n * @remarks Time O(1), Space O(1)\n * @template E\n * @example examples will be generated by unit test\n */\nexport class FibonacciHeap<E> {\n /**\n * Create a FibonacciHeap.\n * @remarks Time O(1), Space O(1)\n * @param [comparator] - Comparator to order elements (min-heap by default).\n * @returns New FibonacciHeap instance.\n */\n\n constructor(comparator?: Comparator<E>) {\n this.clear();\n this._comparator = comparator || this._defaultComparator;\n if (typeof this.comparator !== 'function') throw new Error('FibonacciHeap: comparator must be a function.');\n }\n\n protected _root?: FibonacciHeapNode<E>;\n\n /**\n * Get the circular root list head.\n * @remarks Time O(1), Space O(1)\n * @returns Root node or undefined.\n */\n\n get root(): FibonacciHeapNode<E> | undefined {\n return this._root;\n }\n\n protected _size = 0;\n get size(): number {\n return this._size;\n }\n\n protected _min?: FibonacciHeapNode<E>;\n\n /**\n * Get the current minimum node.\n * @remarks Time O(1), Space O(1)\n * @returns Min node or undefined.\n */\n\n get min(): FibonacciHeapNode<E> | undefined {\n return this._min;\n }\n\n protected _comparator: Comparator<E>;\n get comparator(): Comparator<E> {\n return this._comparator;\n }\n\n clear(): void {\n this._root = undefined;\n this._min = undefined;\n this._size = 0;\n }\n\n add(element: E): boolean {\n this.push(element);\n return true;\n }\n\n /**\n * Push an element into the root list.\n * @remarks Time O(1) amortized, Space O(1)\n * @param element - Element to insert.\n * @returns This heap.\n */\n\n push(element: E): this {\n const node = this.createNode(element);\n node.left = node;\n node.right = node;\n this.mergeWithRoot(node);\n if (!this.min || this.comparator(node.element, this.min.element) <= 0) this._min = node;\n this._size++;\n return this;\n }\n\n peek(): E | undefined {\n return this.min ? this.min.element : undefined;\n }\n\n /**\n * Collect nodes from a circular doubly linked list starting at head.\n * @remarks Time O(K), Space O(K)\n * @param [head] - Start node of the circular list.\n * @returns Array of nodes from the list.\n */\n\n consumeLinkedList(head?: FibonacciHeapNode<E>): FibonacciHeapNode<E>[] {\n const elements: FibonacciHeapNode<E>[] = [];\n if (!head) return elements;\n let node: FibonacciHeapNode<E> | undefined = head;\n let started = false;\n while (true) {\n if (node === head && started) break;\n else if (node === head) started = true;\n elements.push(node!);\n node = node!.right;\n }\n return elements;\n }\n\n /**\n * Insert a node into a parent's child list (circular).\n * @remarks Time O(1), Space O(1)\n * @param parent - Parent node.\n * @param node - Child node to insert.\n * @returns void\n */\n\n mergeWithChild(parent: FibonacciHeapNode<E>, node: FibonacciHeapNode<E>): void {\n if (!parent.child) parent.child = node;\n else {\n node.right = parent.child.right;\n node.left = parent.child;\n parent.child.right!.left = node;\n parent.child.right = node;\n }\n }\n\n poll(): E | undefined {\n return this.pop();\n }\n\n /**\n * Remove and return the minimum element, consolidating the root list.\n * @remarks Time O(log N) amortized, Space O(1)\n * @returns Minimum element or undefined.\n */\n\n pop(): E | undefined {\n if (this._size === 0) return undefined;\n const z = this.min!;\n if (z.child) {\n const elements = this.consumeLinkedList(z.child);\n for (const node of elements) {\n this.mergeWithRoot(node);\n node.parent = undefined;\n }\n }\n this.removeFromRoot(z);\n if (z === z.right) {\n this._min = undefined;\n this._root = undefined;\n } else {\n this._min = z.right;\n this._consolidate();\n }\n this._size--;\n return z.element;\n }\n\n /**\n * Meld another heap into this heap.\n * @remarks Time O(1), Space O(1)\n * @param heapToMerge - Another FibonacciHeap to meld into this one.\n * @returns void\n */\n\n merge(heapToMerge: FibonacciHeap<E>): void {\n if (heapToMerge.size === 0) return;\n if (this.root && heapToMerge.root) {\n const thisRoot = this.root,\n otherRoot = heapToMerge.root;\n const thisRootRight = thisRoot.right!,\n otherRootLeft = otherRoot.left!;\n thisRoot.right = otherRoot;\n otherRoot.left = thisRoot;\n thisRootRight.left = otherRootLeft;\n otherRootLeft.right = thisRootRight;\n } else if (!this.root && heapToMerge.root) {\n this._root = heapToMerge.root;\n }\n if (!this.min || (heapToMerge.min && this.comparator(heapToMerge.min.element, this.min.element) < 0)) {\n this._min = heapToMerge.min;\n }\n this._size += heapToMerge.size;\n heapToMerge.clear();\n }\n\n createNode(element: E): FibonacciHeapNode<E> {\n return new FibonacciHeapNode<E>(element);\n }\n\n isEmpty(): boolean {\n return this._size === 0;\n }\n\n protected _defaultComparator(a: E, b: E): number {\n if (a < b) return -1;\n if (a > b) return 1;\n return 0;\n }\n\n protected mergeWithRoot(node: FibonacciHeapNode<E>): void {\n if (!this.root) this._root = node;\n else {\n node.right = this.root.right;\n node.left = this.root;\n this.root.right!.left = node;\n this.root.right = node;\n }\n }\n\n protected removeFromRoot(node: FibonacciHeapNode<E>): void {\n if (this.root === node) this._root = node.right;\n if (node.left) node.left.right = node.right;\n if (node.right) node.right.left = node.left;\n }\n\n protected _link(y: FibonacciHeapNode<E>, x: FibonacciHeapNode<E>): void {\n this.removeFromRoot(y);\n y.left = y;\n y.right = y;\n this.mergeWithChild(x, y);\n x.degree++;\n y.parent = x;\n }\n\n protected _consolidate(): void {\n const A: (FibonacciHeapNode<E> | undefined)[] = new Array(this._size);\n const elements = this.consumeLinkedList(this.root);\n let x: FibonacciHeapNode<E> | undefined,\n y: FibonacciHeapNode<E> | undefined,\n d: number,\n t: FibonacciHeapNode<E> | undefined;\n\n for (const node of elements) {\n x = node;\n d = x.degree;\n while (A[d]) {\n y = A[d] as FibonacciHeapNode<E>;\n if (this.comparator(x.element, y.element) > 0) {\n t = x;\n x = y;\n y = t;\n }\n this._link(y, x);\n A[d] = undefined;\n d++;\n }\n A[d] = x;\n }\n\n for (let i = 0; i < A.length; i++) {\n if (A[i] && (!this.min || this.comparator(A[i]!.element, this.min.element) <= 0)) this._min = A[i]!;\n }\n }\n}\n","/**\n * data-structure-typed\n * @author Kirk Qi\n * @copyright Copyright (c) 2022 Kirk Qi <qilinaus@gmail.com>\n * @license MIT License\n */\nimport type { HeapOptions } from '../../types';\nimport { Heap } from './heap';\n\n/**\n * @template E\n * @template R\n * Max-oriented binary heap.\n * Notes and typical use-cases are documented in {@link Heap}.\n *\n * 1. Complete Binary Tree: Heaps are typically complete binary trees, meaning every level is fully filled except possibly for the last level, which has nodes as far left as possible.\n * 2. Heap Properties: The value of each parent node is greater than or equal to the value of its children.\n * 3. Root Node Access: In a heap, the largest element (in a max heap) or the smallest element (in a min heap) is always at the root of the tree.\n * 4. Efficient Insertion and Deletion: Due to its structure, a heap allows for insertion and deletion operations in logarithmic time (O(log n)).\n * 5. Managing Dynamic Data Sets: Heaps effectively manage dynamic data sets, especially when frequent access to the largest or smallest elements is required.\n * 6. Non-linear Search: While a heap allows rapid access to its largest or smallest element, it is less efficient for other operations, such as searching for a specific element, as it is not designed for these tasks.\n * 7. Efficient Sorting Algorithms: For example, heap sort. Heap sort uses the properties of a heap to sort elements.\n * 8. Graph Algorithms: Such as Dijkstra's shortest path algorithm and Prim's minimum-spanning tree algorithm, which use heaps to improve performance.\n * @example\n */\nexport class MaxHeap<E = any, R = any> extends Heap<E, R> {\n /**\n * Create a max-heap. For objects, supply a custom comparator.\n * @param elements Optional initial elements.\n * @param options Optional configuration.\n */\n constructor(elements: Iterable<E> | Iterable<R> = [], options?: HeapOptions<E, R>) {\n super(elements, {\n comparator: (a: E, b: E): number => {\n if (typeof a === 'object' || typeof b === 'object') {\n throw TypeError(\n `When comparing object types, a custom comparator must be defined in the constructor's options parameter.`\n );\n }\n if (a < b) return 1;\n if (a > b) return -1;\n return 0;\n },\n ...options\n });\n }\n}\n","/**\n * @remarks Time O(n log n), Space O(n).\n * data-structure-typed\n * @author Kirk Qi\n * @copyright Copyright (c) 2022 Kirk Qi <qilinaus@gmail.com>\n * @license MIT License\n */\nimport type { HeapOptions } from '../../types';\nimport { Heap } from './heap';\n\n/**\n * @template E\n * @template R\n * Min-oriented binary heap.\n * Notes and typical use-cases are documented in {@link Heap}.\n *\n * 1. Complete Binary Tree: Heaps are typically complete binary trees, meaning every level is fully filled except possibly for the last level, which has nodes as far left as possible.\n * 2. MinHeap Properties: The value of each parent node is less than or equal to the value of its children.\n * 3. Root Node Access: In a heap, the largest element (in a max heap) or the smallest element (in a min heap) is always at the root of the tree.\n * 4. Efficient Insertion and Deletion: Due to its structure, a heap allows for insertion and deletion operations in logarithmic time (O(log n)).\n * 5. Managing Dynamic Data Sets: Heaps effectively manage dynamic data sets, especially when frequent access to the largest or smallest elements is required.\n * 6. Non-linear Search: While a heap allows rapid access to its largest or smallest element, it is less efficient for other operations, such as searching for a specific element, as it is not designed for these tasks.\n * 7. Efficient Sorting Algorithms: For example, heap sort. MinHeap sort uses the properties of a heap to sort elements.\n * 8. Graph Algorithms: Such as Dijkstra's shortest path algorithm and Prim's minimum spanning tree algorithm, which use heaps to improve performance.\n * @example\n */\nexport class MinHeap<E = any, R = any> extends Heap<E, R> {\n /**\n * Create a min-heap.\n * @param elements Optional initial elements.\n * @param options Optional configuration.\n */\n constructor(elements: Iterable<E> | Iterable<R> = [], options?: HeapOptions<E, R>) {\n super(elements, options);\n }\n}\n","/**\n * data-structure-typed\n *\n * @author Pablo Zeng\n * @copyright Copyright (c) 2022 Pablo Zeng <zrwusa@gmail.com>\n * @license MIT License\n */\nimport type { Comparable, ComparablePrimitive, Trampoline, TrampolineThunk } from '../types';\n\n/**\n * The function generates a random UUID (Universally Unique Identifier) in TypeScript.\n * @returns A randomly generated UUID (Universally Unique Identifier) in the format\n * 'xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx' where each 'x' is replaced with a random hexadecimal\n * character.\n */\nexport const uuidV4 = function () {\n return 'xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx'.replace(/[x]/g, function (c) {\n const r = (Math.random() * 16) | 0,\n v = c == 'x' ? r : (r & 0x3) | 0x8;\n return v.toString(16);\n });\n};\n\n/**\n * The `arrayRemove` function removes elements from an array based on a specified predicate function\n * and returns the removed elements.\n * @param {T[]} array - An array of elements that you want to filter based on the provided predicate\n * function.\n * @param predicate - The `predicate` parameter is a function that takes three arguments:\n * @returns The `arrayRemove` function returns an array containing the elements that satisfy the given\n * `predicate` function.\n */\nexport const arrayRemove = function <T>(array: T[], predicate: (item: T, index: number, array: T[]) => boolean): T[] {\n let i = -1,\n len = array ? array.length : 0;\n const result = [];\n\n while (++i < len) {\n const value = array[i];\n if (predicate(value, i, array)) {\n result.push(value);\n Array.prototype.splice.call(array, i--, 1);\n len--;\n }\n }\n\n return result;\n};\n\n/**\n * The function `getMSB` returns the most significant bit of a given number.\n * @param {number} value - The `value` parameter is a number for which we want to find the position of\n * the Most Significant Bit (MSB). The function `getMSB` takes this number as input and calculates the\n * position of the MSB in its binary representation.\n * @returns The function `getMSB` returns the most significant bit (MSB) of the input `value`. If the\n * input value is less than or equal to 0, it returns 0. Otherwise, it calculates the position of the\n * MSB using the `Math.clz32` function and bitwise left shifts 1 to that position.\n */\nexport const getMSB = (value: number): number => {\n if (value <= 0) {\n return 0;\n }\n return 1 << (31 - Math.clz32(value));\n};\n\n/**\n * The `rangeCheck` function in TypeScript is used to validate if an index is within a specified range\n * and throws a `RangeError` with a custom message if it is out of bounds.\n * @param {number} index - The `index` parameter represents the value that you want to check if it\n * falls within a specified range.\n * @param {number} min - The `min` parameter represents the minimum value that the `index` should be\n * compared against in the `rangeCheck` function.\n * @param {number} max - The `max` parameter in the `rangeCheck` function represents the maximum value\n * that the `index` parameter is allowed to have. If the `index` is greater than this `max` value, a\n * `RangeError` will be thrown.\n * @param [message=Index out of bounds.] - The `message` parameter is a string that represents the\n * error message to be thrown if the index is out of bounds. By default, if no message is provided when\n * calling the `rangeCheck` function, the message \"Index out of bounds.\" will be used.\n */\nexport const rangeCheck = (index: number, min: number, max: number, message = 'Index out of bounds.'): void => {\n if (index < min || index > max) throw new RangeError(message);\n};\n\n/**\n * The function `throwRangeError` throws a RangeError with a custom message if called.\n * @param [message=The value is off-limits.] - The `message` parameter is a string that represents the\n * error message to be displayed when a `RangeError` is thrown. If no message is provided, the default\n * message is 'The value is off-limits.'.\n */\nexport const throwRangeError = (message = 'The value is off-limits.'): void => {\n throw new RangeError(message);\n};\n\n/**\n * The function `isWeakKey` checks if the input is an object or a function in TypeScript.\n * @param {unknown} input - The `input` parameter in the `isWeakKey` function is of type `unknown`,\n * which means it can be any type. The function checks if the `input` is an object (excluding `null`)\n * or a function, and returns a boolean indicating whether the `input` is a weak\n * @returns The function `isWeakKey` returns a boolean value indicating whether the input is an object\n * or a function.\n */\nexport const isWeakKey = (input: unknown): input is object => {\n const inputType = typeof input;\n return (inputType === 'object' && input !== null) || inputType === 'function';\n};\n\n/**\n * The function `calcMinUnitsRequired` calculates the minimum number of units required to accommodate a\n * given total quantity based on a specified unit size.\n * @param {number} totalQuantity - The `totalQuantity` parameter represents the total quantity of items\n * that need to be processed or handled.\n * @param {number} unitSize - The `unitSize` parameter represents the size of each unit or package. It\n * is used in the `calcMinUnitsRequired` function to calculate the minimum number of units required to\n * accommodate a total quantity of items.\n */\nexport const calcMinUnitsRequired = (totalQuantity: number, unitSize: number) =>\n Math.floor((totalQuantity + unitSize - 1) / unitSize);\n\n/**\n * The `roundFixed` function in TypeScript rounds a number to a specified number of decimal places.\n * @param {number} num - The `num` parameter is a number that you want to round to a certain number of\n * decimal places.\n * @param {number} [digit=10] - The `digit` parameter in the `roundFixed` function specifies the number\n * of decimal places to round the number to. By default, it is set to 10 if not provided explicitly.\n * @returns The function `roundFixed` returns a number that is rounded to the specified number of\n * decimal places (default is 10 decimal places).\n */\nexport const roundFixed = (num: number, digit: number = 10) => {\n const multiplier = Math.pow(10, digit);\n return Math.round(num * multiplier) / multiplier;\n};\n\n/**\n * The function `isPrimitiveComparable` checks if a value is a primitive type that can be compared.\n * @param {unknown} value - The `value` parameter in the `isPrimitiveComparable` function is of type\n * `unknown`, which means it can be any type. The function checks if the `value` is a primitive type\n * that can be compared, such as number, bigint, string, or boolean.\n * @returns The function `isPrimitiveComparable` returns a boolean value indicating whether the input\n * `value` is a primitive value that can be compared using standard comparison operators (<, >, <=,\n * >=).\n */\nfunction isPrimitiveComparable(value: unknown): value is ComparablePrimitive {\n const valueType = typeof value;\n if (valueType === 'number') return true;\n // if (valueType === 'number') return !Number.isNaN(value);\n return valueType === 'bigint' || valueType === 'string' || valueType === 'boolean';\n}\n\n/**\n * The function `tryObjectToPrimitive` attempts to convert an object to a comparable primitive value by\n * first checking the `valueOf` method and then the `toString` method.\n * @param {object} obj - The `obj` parameter in the `tryObjectToPrimitive` function is an object that\n * you want to convert to a primitive value. The function attempts to convert the object to a primitive\n * value by first checking if the object has a `valueOf` method. If the `valueOf` method exists, it\n * @returns The function `tryObjectToPrimitive` returns a value of type `ComparablePrimitive` if a\n * primitive comparable value is found within the object, or a string value if the object has a custom\n * `toString` method that does not return `'[object Object]'`. If neither condition is met, the\n * function returns `null`.\n */\nfunction tryObjectToPrimitive(obj: object): ComparablePrimitive | null {\n if (typeof obj.valueOf === 'function') {\n const valueOfResult = obj.valueOf();\n if (valueOfResult !== obj) {\n if (isPrimitiveComparable(valueOfResult)) return valueOfResult;\n if (typeof valueOfResult === 'object' && valueOfResult !== null) return tryObjectToPrimitive(valueOfResult);\n }\n }\n if (typeof obj.toString === 'function') {\n const stringResult = obj.toString();\n if (stringResult !== '[object Object]') return stringResult;\n }\n return null;\n}\n\n/**\n * The function `isComparable` in TypeScript checks if a value is comparable, handling primitive values\n * and objects with optional force comparison.\n * @param {unknown} value - The `value` parameter in the `isComparable` function represents the value\n * that you want to check if it is comparable. It can be of any type (`unknown`), and the function will\n * determine if it is comparable based on certain conditions.\n * @param [isForceObjectComparable=false] - The `isForceObjectComparable` parameter in the\n * `isComparable` function is a boolean flag that determines whether to treat non-primitive values as\n * comparable objects. When set to `true`, it forces the function to consider non-primitive values as\n * comparable objects, regardless of their type.\n * @returns The function `isComparable` returns a boolean value indicating whether the `value` is\n * considered comparable or not.\n */\nexport function isComparable(value: unknown, isForceObjectComparable = false): value is Comparable {\n if (value === null || value === undefined) return false;\n if (isPrimitiveComparable(value)) return true;\n\n if (typeof value !== 'object') return false;\n if (value instanceof Date) return true;\n // if (value instanceof Date) return !Number.isNaN(value.getTime());\n if (isForceObjectComparable) return true;\n const comparableValue = tryObjectToPrimitive(value);\n if (comparableValue === null || comparableValue === undefined) return false;\n return isPrimitiveComparable(comparableValue);\n}\n\n/**\n * Creates a trampoline thunk object.\n *\n * A \"thunk\" is a deferred computation — instead of performing a recursive call immediately,\n * it wraps the next step of the computation in a function. This allows recursive processes\n * to be executed iteratively, preventing stack overflows.\n *\n * @template T - The type of the final computation result.\n * @param computation - A function that, when executed, returns the next trampoline step.\n * @returns A TrampolineThunk object containing the deferred computation.\n */\nexport const makeTrampolineThunk = <T>(computation: () => Trampoline<T>): TrampolineThunk<T> => ({\n isThunk: true, // Marker indicating this is a thunk\n fn: computation // The deferred computation function\n});\n\n/**\n * Type guard to check whether a given value is a TrampolineThunk.\n *\n * This function is used to distinguish between a final computation result (value)\n * and a deferred computation (thunk).\n *\n * @template T - The type of the value being checked.\n * @param value - The value to test.\n * @returns True if the value is a valid TrampolineThunk, false otherwise.\n */\nexport const isTrampolineThunk = <T>(value: Trampoline<T>): value is TrampolineThunk<T> =>\n typeof value === 'object' && // Must be an object\n value !== null && // Must not be null\n 'isThunk' in value && // Must have the 'isThunk' property\n value.isThunk; // The flag must be true\n\n/**\n * Executes a trampoline computation until a final (non-thunk) result is obtained.\n *\n * The trampoline function repeatedly invokes the deferred computations (thunks)\n * in an iterative loop. This avoids deep recursive calls and prevents stack overflow,\n * which is particularly useful for implementing recursion in a stack-safe manner.\n *\n * @template T - The type of the final result.\n * @param initial - The initial Trampoline value or thunk to start execution from.\n * @returns The final result of the computation (a non-thunk value).\n */\nexport function trampoline<T>(initial: Trampoline<T>): T {\n let current = initial; // Start with the initial trampoline value\n while (isTrampolineThunk(current)) {\n // Keep unwrapping while we have thunks\n current = current.fn(); // Execute the deferred function to get the next step\n }\n return current; // Once no thunks remain, return the final result\n}\n\n/**\n * Wraps a recursive function inside a trampoline executor.\n *\n * This function transforms a potentially recursive function (that returns a Trampoline<Result>)\n * into a *stack-safe* function that executes iteratively using the `trampoline` runner.\n *\n * In other words, it allows you to write functions that look recursive,\n * but actually run in constant stack space.\n *\n * @template Args - The tuple type representing the argument list of the original function.\n * @template Result - The final return type after all trampoline steps are resolved.\n *\n * @param fn - A function that performs a single step of computation\n * and returns a Trampoline (either a final value or a deferred thunk).\n *\n * @returns A new function with the same arguments, but which automatically\n * runs the trampoline process and returns the *final result* instead\n * of a Trampoline.\n *\n * @example\n * // Example: Computing factorial in a stack-safe way\n * const factorial = makeTrampoline(function fact(n: number, acc: number = 1): Trampoline<number> {\n * return n === 0\n * ? acc\n * : makeTrampolineThunk(() => fact(n - 1, acc * n));\n * });\n *\n * console.log(factorial(100000)); // Works without stack overflow\n */\nexport function makeTrampoline<Args extends any[], Result>(\n fn: (...args: Args) => Trampoline<Result> // A function that returns a trampoline step\n): (...args: Args) => Result {\n // Return a wrapped function that automatically runs the trampoline execution loop\n return (...args: Args) => trampoline(fn(...args));\n}\n\n/**\n * Executes an asynchronous trampoline computation until a final (non-thunk) result is obtained.\n *\n * This function repeatedly invokes asynchronous deferred computations (thunks)\n * in an iterative loop. Each thunk may return either a Trampoline<T> or a Promise<Trampoline<T>>.\n *\n * It ensures that asynchronous recursive functions can run without growing the call stack,\n * making it suitable for stack-safe async recursion.\n *\n * @template T - The type of the final result.\n * @param initial - The initial Trampoline or Promise of Trampoline to start execution from.\n * @returns A Promise that resolves to the final result (a non-thunk value).\n */\nexport async function asyncTrampoline<T>(initial: Trampoline<T> | Promise<Trampoline<T>>): Promise<T> {\n let current = await initial; // Wait for the initial step to resolve if it's a Promise\n\n // Keep executing thunks until we reach a non-thunk (final) value\n while (isTrampolineThunk(current)) {\n current = await current.fn(); // Execute the thunk function (may be async)\n }\n\n // Once the final value is reached, return it\n return current;\n}\n\n/**\n * Wraps an asynchronous recursive function inside an async trampoline executor.\n *\n * This helper transforms a recursive async function that returns a Trampoline<Result>\n * (or Promise<Trampoline<Result>>) into a *stack-safe* async function that executes\n * iteratively via the `asyncTrampoline` runner.\n *\n * @template Args - The tuple type representing the argument list of the original function.\n * @template Result - The final return type after all async trampoline steps are resolved.\n *\n * @param fn - An async or sync function that performs a single step of computation\n * and returns a Trampoline (either a final value or a deferred thunk).\n *\n * @returns An async function with the same arguments, but which automatically\n * runs the trampoline process and resolves to the *final result*.\n *\n * @example\n * // Example: Async factorial using trampoline\n * const asyncFactorial = makeAsyncTrampoline(async function fact(\n * n: number,\n * acc: number = 1\n * ): Promise<Trampoline<number>> {\n * return n === 0\n * ? acc\n * : makeTrampolineThunk(() => fact(n - 1, acc * n));\n * });\n *\n * asyncFactorial(100000).then(console.log); // Works without stack overflow\n */\nexport function makeAsyncTrampoline<Args extends any[], Result>(\n fn: (...args: Args) => Trampoline<Result> | Promise<Trampoline<Result>>\n): (...args: Args) => Promise<Result> {\n // Return a wrapped async function that runs through the async trampoline loop\n return async (...args: Args): Promise<Result> => {\n return asyncTrampoline(fn(...args));\n };\n}\n","import { isComparable } from '../utils';\n\nexport enum DFSOperation {\n VISIT = 0,\n PROCESS = 1\n}\n\nexport class Range<K> {\n constructor(\n public low: K,\n public high: K,\n public includeLow: boolean = true,\n public includeHigh: boolean = true\n ) {\n if (!(isComparable(low) && isComparable(high))) throw new RangeError('low or high is not comparable');\n if (low > high) throw new RangeError('low must be less than or equal to high');\n }\n\n // Determine whether a key is within the range\n isInRange(key: K, comparator: (a: K, b: K) => number): boolean {\n const lowCheck = this.includeLow ? comparator(key, this.low) >= 0 : comparator(key, this.low) > 0;\n const highCheck = this.includeHigh ? comparator(key, this.high) <= 0 : comparator(key, this.high) < 0;\n return lowCheck && highCheck;\n }\n}\n"]}
@@ -1 +1,2 @@
1
- export * from './base';
1
+ export * from './iterable-entry-base';
2
+ export * from './iterable-element-base';
@@ -1,2 +1,182 @@
1
- import { AVLTreeOptions } from './avl-tree';
2
- export type AVLTreeCounterOptions<K, V, R> = AVLTreeOptions<K, V, R> & {};
1
+ /**
2
+ * data-structure-typed
3
+ *
4
+ * @author Pablo Zeng
5
+ * @copyright Copyright (c) 2022 Pablo Zeng <zrwusa@gmail.com>
6
+ * @license MIT License
7
+ */
8
+ import type { AVLTreeCounterOptions, BinaryTreeDeleteResult, BinaryTreeOptions, BSTNOptKeyOrNode, EntryCallback, IterationType } from '../../types';
9
+ import { IBinaryTree } from '../../interfaces';
10
+ import { AVLTree, AVLTreeNode } from './avl-tree';
11
+ /**
12
+ * AVL node with an extra 'count' field; keeps parent/child links.
13
+ * @remarks Time O(1), Space O(1)
14
+ * @template K
15
+ * @template V
16
+ */
17
+ export declare class AVLTreeCounterNode<K = any, V = any> extends AVLTreeNode<K, V> {
18
+ parent?: AVLTreeCounterNode<K, V>;
19
+ /**
20
+ * Create an AVL counter node.
21
+ * @remarks Time O(1), Space O(1)
22
+ * @param key - Key of the node.
23
+ * @param [value] - Associated value (ignored in map mode).
24
+ * @param [count] - Initial count for this node (default 1).
25
+ * @returns New AVLTreeCounterNode instance.
26
+ */
27
+ constructor(key: K, value?: V, count?: number);
28
+ _left?: AVLTreeCounterNode<K, V> | null | undefined;
29
+ /**
30
+ * Get the left child pointer.
31
+ * @remarks Time O(1), Space O(1)
32
+ * @returns Left child node, or null/undefined.
33
+ */
34
+ get left(): AVLTreeCounterNode<K, V> | null | undefined;
35
+ /**
36
+ * Set the left child and update its parent pointer.
37
+ * @remarks Time O(1), Space O(1)
38
+ * @param v - New left child node, or null/undefined.
39
+ * @returns void
40
+ */
41
+ set left(v: AVLTreeCounterNode<K, V> | null | undefined);
42
+ _right?: AVLTreeCounterNode<K, V> | null | undefined;
43
+ /**
44
+ * Get the right child pointer.
45
+ * @remarks Time O(1), Space O(1)
46
+ * @returns Right child node, or null/undefined.
47
+ */
48
+ get right(): AVLTreeCounterNode<K, V> | null | undefined;
49
+ /**
50
+ * Set the right child and update its parent pointer.
51
+ * @remarks Time O(1), Space O(1)
52
+ * @param v - New right child node, or null/undefined.
53
+ * @returns void
54
+ */
55
+ set right(v: AVLTreeCounterNode<K, V> | null | undefined);
56
+ }
57
+ /**
58
+ * AVL tree that tracks an aggregate 'count' across nodes; supports balanced insert/delete and map-like mode.
59
+ * @remarks Time O(1), Space O(1)
60
+ * @template K
61
+ * @template V
62
+ * @template R
63
+ */
64
+ export declare class AVLTreeCounter<K = any, V = any, R = any> extends AVLTree<K, V, R> implements IBinaryTree<K, V, R> {
65
+ /**
66
+ * Create a AVLTreeCounter instance
67
+ * @remarks Time O(n), Space O(n)
68
+ * @param keysNodesEntriesOrRaws
69
+ * @param options
70
+ * @returns New AVLTreeCounterNode instance.
71
+ */
72
+ constructor(keysNodesEntriesOrRaws?: Iterable<K | AVLTreeCounterNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | R>, options?: AVLTreeCounterOptions<K, V, R>);
73
+ protected _count: number;
74
+ get count(): number;
75
+ /**
76
+ * Compute the total count by traversing the tree (sums node.count).
77
+ * @remarks Time O(N), Space O(H)
78
+ * @returns Total count recomputed from nodes.
79
+ */
80
+ getComputedCount(): number;
81
+ createNode(key: K, value?: V, count?: number): AVLTreeCounterNode<K, V>;
82
+ /**
83
+ * Type guard: check whether the input is an AVLTreeCounterNode.
84
+ * @remarks Time O(1), Space O(1)
85
+ * @returns True if the value is an AVLTreeCounterNode.
86
+ */
87
+ isNode(keyNodeOrEntry: K | AVLTreeCounterNode<K, V> | [K | null | undefined, V | undefined] | null | undefined): keyNodeOrEntry is AVLTreeCounterNode<K, V>;
88
+ /**
89
+ * Insert or increment a node and update aggregate count.
90
+ * @remarks Time O(log N), Space O(1)
91
+ * @param keyNodeOrEntry - Key, node, or [key, value] entry to insert.
92
+ * @param [value] - Value when a bare key is provided (ignored in map mode).
93
+ * @param [count] - How much to increase the node's count (default 1).
94
+ * @returns True if inserted/updated; false if ignored.
95
+ */
96
+ add(keyNodeOrEntry: K | AVLTreeCounterNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, value?: V, count?: number): boolean;
97
+ /**
98
+ * Delete a node (or decrement its count) and rebalance if needed.
99
+ * @remarks Time O(log N), Space O(1)
100
+ * @param keyNodeOrEntry - Key, node, or [key, value] entry identifying the node.
101
+ * @param [ignoreCount] - If true, remove the node regardless of its count.
102
+ * @returns Array of deletion results including deleted node and a rebalance hint when present.
103
+ */
104
+ delete(keyNodeOrEntry: K | AVLTreeCounterNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, ignoreCount?: boolean): BinaryTreeDeleteResult<AVLTreeCounterNode<K, V>>[];
105
+ /**
106
+ * Remove all nodes and reset aggregate counters.
107
+ * @remarks Time O(N), Space O(1)
108
+ * @returns void
109
+ */
110
+ clear(): void;
111
+ /**
112
+ * Rebuild the tree into a perfectly balanced form using in-order nodes.
113
+ * @remarks Time O(N), Space O(N)
114
+ * @param [iterationType] - Traversal style to use when constructing the balanced tree.
115
+ * @returns True if rebalancing succeeded (tree not empty).
116
+ */
117
+ perfectlyBalance(iterationType?: IterationType): boolean;
118
+ /**
119
+ * Deep copy this tree, preserving map mode and aggregate counts.
120
+ * @remarks Time O(N), Space O(N)
121
+ * @returns A deep copy of this tree.
122
+ */
123
+ clone(): this;
124
+ /**
125
+ * Create a new AVLTreeCounter by mapping each [key, value] entry.
126
+ * @remarks Time O(N log N), Space O(N)
127
+ * @template MK
128
+ * @template MV
129
+ * @template MR
130
+ * @param callback - Function mapping (key, value, index, tree) → [newKey, newValue].
131
+ * @param [options] - Options for the output tree.
132
+ * @param [thisArg] - Value for `this` inside the callback.
133
+ * @returns A new AVLTreeCounter with mapped entries.
134
+ */
135
+ map<MK = K, MV = V, MR = any>(callback: EntryCallback<K, V | undefined, [MK, MV]>, options?: Partial<BinaryTreeOptions<MK, MV, MR>>, thisArg?: unknown): AVLTreeCounter<MK, MV, MR>;
136
+ /**
137
+ * (Protected) Create an empty instance of the same concrete class.
138
+ * @remarks Time O(1), Space O(1)
139
+ * @template TK
140
+ * @template TV
141
+ * @template TR
142
+ * @param [options] - Optional constructor options for the like-kind instance.
143
+ * @returns An empty like-kind instance.
144
+ */
145
+ protected _createInstance<TK = K, TV = V, TR = R>(options?: Partial<AVLTreeCounterOptions<TK, TV, TR>>): this;
146
+ /**
147
+ * (Protected) Create a like-kind instance and seed it from an iterable.
148
+ * @remarks Time O(N log N), Space O(N)
149
+ * @template TK
150
+ * @template TV
151
+ * @template TR
152
+ * @param iter - Iterable used to seed the new tree.
153
+ * @param [options] - Options merged with the current snapshot.
154
+ * @returns A like-kind AVLTreeCounter built from the iterable.
155
+ */
156
+ protected _createLike<TK = K, TV = V, TR = R>(iter?: Iterable<TK | AVLTreeCounterNode<TK, TV> | [TK | null | undefined, TV | undefined] | null | undefined | TR>, options?: Partial<AVLTreeCounterOptions<TK, TV, TR>>): AVLTreeCounter<TK, TV, TR>;
157
+ /**
158
+ * (Protected) Normalize input into a node plus its effective value and count.
159
+ * @remarks Time O(1), Space O(1)
160
+ * @param keyNodeOrEntry - Key, node, or [key, value] entry.
161
+ * @param [value] - Value used when a bare key is provided.
162
+ * @param [count] - Count increment to apply (default 1).
163
+ * @returns Tuple [node, value] where node may be undefined.
164
+ */
165
+ protected _keyValueNodeOrEntryToNodeAndValue(keyNodeOrEntry: K | AVLTreeCounterNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, value?: V, count?: number): [AVLTreeCounterNode<K, V> | undefined, V | undefined];
166
+ /**
167
+ * (Protected) Swap keys/values/counters between the source and destination nodes.
168
+ * @remarks Time O(1), Space O(1)
169
+ * @param srcNode - Source node (or key) whose properties will be moved.
170
+ * @param destNode - Destination node (or key) to receive properties.
171
+ * @returns Destination node after swap, or undefined.
172
+ */
173
+ protected _swapProperties(srcNode: BSTNOptKeyOrNode<K, AVLTreeCounterNode<K, V>>, destNode: BSTNOptKeyOrNode<K, AVLTreeCounterNode<K, V>>): AVLTreeCounterNode<K, V> | undefined;
174
+ /**
175
+ * (Protected) Replace one node by another and adjust counters accordingly.
176
+ * @remarks Time O(1), Space O(1)
177
+ * @param oldNode - Node being replaced.
178
+ * @param newNode - Replacement node.
179
+ * @returns The new node after replacement.
180
+ */
181
+ protected _replaceNode(oldNode: AVLTreeCounterNode<K, V>, newNode: AVLTreeCounterNode<K, V>): AVLTreeCounterNode<K, V>;
182
+ }
@@ -1,2 +1,135 @@
1
- import type { AVLTreeOptions } from './avl-tree';
2
- export type AVLTreeMultiMapOptions<K, V, R> = AVLTreeOptions<K, V, R> & {};
1
+ /**
2
+ * data-structure-typed
3
+ *
4
+ * @author Pablo Zeng
5
+ * @copyright Copyright (c) 2022 Pablo Zeng <zrwusa@gmail.com>
6
+ * @license MIT License
7
+ */
8
+ import type { AVLTreeMultiMapOptions, AVLTreeOptions, ElemOf, EntryCallback, IterationType } from '../../types';
9
+ import { AVLTree, AVLTreeNode } from './avl-tree';
10
+ import { IBinaryTree } from '../../interfaces';
11
+ /**
12
+ * Node used by AVLTreeMultiMap; stores the key with a bucket of values (array).
13
+ * @remarks Time O(1), Space O(1)
14
+ * @template K
15
+ * @template V
16
+ */
17
+ export declare class AVLTreeMultiMapNode<K = any, V = any> extends AVLTreeNode<K, V[]> {
18
+ parent?: AVLTreeMultiMapNode<K, V>;
19
+ /**
20
+ * Create an AVLTreeMultiMap node with a value bucket.
21
+ * @remarks Time O(1), Space O(1)
22
+ * @param key - Key of the node.
23
+ * @param value - Initial array of values.
24
+ * @returns New AVLTreeMultiMapNode instance.
25
+ */
26
+ constructor(key: K, value: V[]);
27
+ _left?: AVLTreeMultiMapNode<K, V> | null | undefined;
28
+ /**
29
+ * Get the left child pointer.
30
+ * @remarks Time O(1), Space O(1)
31
+ * @returns Left child node, or null/undefined.
32
+ */
33
+ get left(): AVLTreeMultiMapNode<K, V> | null | undefined;
34
+ /**
35
+ * Set the left child and update its parent pointer.
36
+ * @remarks Time O(1), Space O(1)
37
+ * @param v - New left child node, or null/undefined.
38
+ * @returns void
39
+ */
40
+ set left(v: AVLTreeMultiMapNode<K, V> | null | undefined);
41
+ _right?: AVLTreeMultiMapNode<K, V> | null | undefined;
42
+ /**
43
+ * Get the right child pointer.
44
+ * @remarks Time O(1), Space O(1)
45
+ * @returns Right child node, or null/undefined.
46
+ */
47
+ get right(): AVLTreeMultiMapNode<K, V> | null | undefined;
48
+ /**
49
+ * Set the right child and update its parent pointer.
50
+ * @remarks Time O(1), Space O(1)
51
+ * @param v - New right child node, or null/undefined.
52
+ * @returns void
53
+ */
54
+ set right(v: AVLTreeMultiMapNode<K, V> | null | undefined);
55
+ }
56
+ /**
57
+ * AVL-tree–based multimap (key → array of values). Preserves O(log N) updates and supports map-like mode.
58
+ * @remarks Time O(1), Space O(1)
59
+ * @template K
60
+ * @template V
61
+ * @template R
62
+ */
63
+ export declare class AVLTreeMultiMap<K = any, V = any, R = any> extends AVLTree<K, V[], R> implements IBinaryTree<K, V[], R> {
64
+ /**
65
+ * Create an AVLTreeMultiMap and optionally bulk-insert items.
66
+ * @remarks Time O(N log N), Space O(N)
67
+ * @param [keysNodesEntriesOrRaws] - Iterable of keys/nodes/entries/raw items to insert.
68
+ * @param [options] - Options for AVLTreeMultiMap (comparator, reverse, map mode).
69
+ * @returns New AVLTreeMultiMap instance.
70
+ */
71
+ constructor(keysNodesEntriesOrRaws?: Iterable<K | AVLTreeMultiMapNode<K, V> | [K | null | undefined, V[] | undefined] | null | undefined | R>, options?: AVLTreeMultiMapOptions<K, V[], R>);
72
+ createNode(key: K, value?: V[]): AVLTreeMultiMapNode<K, V>;
73
+ add(keyNodeOrEntry: K | AVLTreeMultiMapNode<K, V> | [K | null | undefined, V[] | undefined] | null | undefined): boolean;
74
+ add(key: K, value: V): boolean;
75
+ /**
76
+ * Delete a single value from the bucket at a given key. Removes the key if the bucket becomes empty.
77
+ * @remarks Time O(log N), Space O(1)
78
+ * @param keyNodeOrEntry - Key, node, or [key, values] entry to locate the bucket.
79
+ * @param value - Value to remove from the bucket.
80
+ * @returns True if the value was removed; false if not found.
81
+ */
82
+ deleteValue(keyNodeOrEntry: K | AVLTreeMultiMapNode<K, V> | [K | null | undefined, V[] | undefined] | null | undefined, value: V): boolean;
83
+ /**
84
+ * Rebuild the tree into a perfectly balanced form using in-order nodes.
85
+ * @remarks Time O(N), Space O(N)
86
+ * @param [iterationType] - Traversal style to use when constructing the balanced tree.
87
+ * @returns True if rebalancing succeeded (tree not empty).
88
+ */
89
+ perfectlyBalance(iterationType?: IterationType): boolean;
90
+ /**
91
+ * Create a new tree by mapping each [key, values] bucket.
92
+ * @remarks Time O(N log N), Space O(N)
93
+ * @template MK
94
+ * @template MVArr
95
+ * @template MR
96
+ * @param callback - Function mapping (key, values, index, tree) → [newKey, newValue].
97
+ * @param [options] - Options for the output tree.
98
+ * @param [thisArg] - Value for `this` inside the callback.
99
+ * @returns A new AVLTreeMultiMap when mapping to array values; see overloads.
100
+ */
101
+ map<MK = K, MVArr extends unknown[] = V[], MR = any>(callback: EntryCallback<K, V[] | undefined, [MK, MVArr]>, options?: Partial<AVLTreeOptions<MK, MVArr, MR>>, thisArg?: unknown): AVLTreeMultiMap<MK, ElemOf<MVArr>, MR>;
102
+ /**
103
+ * Create a new tree by mapping each [key, values] bucket.
104
+ * @remarks Time O(N log N), Space O(N)
105
+ * @template MK
106
+ * @template MV
107
+ * @template MR
108
+ * @param callback - Function mapping (key, values, index, tree) → [newKey, newValue].
109
+ * @param [options] - Options for the output tree.
110
+ * @param [thisArg] - Value for `this` inside the callback.
111
+ * @returns A new AVLTree when mapping to non-array values; see overloads.
112
+ */
113
+ map<MK = K, MV = V[], MR = any>(callback: EntryCallback<K, V[] | undefined, [MK, MV]>, options?: Partial<AVLTreeOptions<MK, MV, MR>>, thisArg?: unknown): AVLTree<MK, MV, MR>;
114
+ /**
115
+ * (Protected) Create an empty instance of the same concrete class.
116
+ * @remarks Time O(1), Space O(1)
117
+ * @template TK
118
+ * @template TV
119
+ * @template TR
120
+ * @param [options] - Optional constructor options for the like-kind instance.
121
+ * @returns An empty like-kind instance.
122
+ */
123
+ protected _createInstance<TK = K, TV = V, TR = R>(options?: Partial<AVLTreeOptions<TK, TV, TR>>): this;
124
+ /**
125
+ * (Protected) Create a like-kind instance and seed it from an iterable.
126
+ * @remarks Time O(N log N), Space O(N)
127
+ * @template TK
128
+ * @template TV
129
+ * @template TR
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+ * @param iter - Iterable used to seed the new tree.
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+ * @param [options] - Options merged with the current snapshot.
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+ * @returns A like-kind AVLTree built from the iterable.
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+ */
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+ protected _createLike<TK = K, TV = V, TR = R>(iter?: Iterable<TK | AVLTreeNode<TK, TV> | [TK | null | undefined, TV | undefined] | null | undefined | TR>, options?: Partial<AVLTreeOptions<TK, TV, TR>>): AVLTree<TK, TV, TR>;
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+ }