heap-typed 1.51.0 → 1.51.2

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@@ -1,8 +1,6 @@
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  import type {
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  BinaryTreeDeleteResult,
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- BSTNKeyOrNode,
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  BTNCallback,
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- IterationType,
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  KeyOrNodeOrEntry,
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  RBTreeOptions,
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  RedBlackTreeNested,
@@ -73,23 +71,13 @@ export class RedBlackTree<
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  constructor(keysOrNodesOrEntries: Iterable<KeyOrNodeOrEntry<K, V, NODE>> = [], options?: RBTreeOptions<K>) {
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  super([], options);
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- this._root = this.SENTINEL;
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+ this._root = this.NIL;
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  if (keysOrNodesOrEntries) {
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  this.addMany(keysOrNodesOrEntries);
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  }
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  }
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- protected _SENTINEL: NODE = new RedBlackTreeNode<K, V>(NaN as K) as unknown as NODE;
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-
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- /**
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- * The function returns the value of the _SENTINEL property.
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- * @returns The method is returning the value of the `_SENTINEL` property.
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- */
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- get SENTINEL(): NODE {
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- return this._SENTINEL;
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- }
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-
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  protected override _root: NODE | undefined;
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  /**
@@ -184,60 +172,6 @@ export class RedBlackTree<
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  return keyOrNodeOrEntry instanceof RedBlackTreeNode;
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  }
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- /**
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- * Time Complexity: O(1)
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- * Space Complexity: O(1)
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- */
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-
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- /**
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- * Time Complexity: O(1)
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- * Space Complexity: O(1)
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- *
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- * The function checks if a given node is a real node in a Red-Black Tree.
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- * @param {NODE | undefined} node - The `node` parameter is of type `NODE | undefined`, which means
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- * it can either be of type `NODE` or `undefined`.
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- * @returns a boolean value.
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- */
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- override isRealNode(node: NODE | undefined): node is NODE {
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- if (node === this.SENTINEL || node === undefined) return false;
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- return node instanceof RedBlackTreeNode;
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- }
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-
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- /**
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- * Time Complexity: O(log n)
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- * Space Complexity: O(1)
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- */
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-
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- /**
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- * Time Complexity: O(log n)
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- * Space Complexity: O(1)
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- *
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- * The `getNode` function retrieves a node from a Red-Black Tree based on the provided identifier and
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- * callback function.
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- * @param {ReturnType<C> | undefined} identifier - The `identifier` parameter is the value or key
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- * that you want to search for in the binary search tree. It can be of any type that is compatible
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- * with the type of nodes in the tree.
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- * @param {C} callback - The `callback` parameter is a function that will be called for each node in
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- * the tree. It is used to determine whether a node matches the given identifier. The `callback`
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- * function should take a node as its parameter and return a value that can be compared to the
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- * `identifier` parameter.
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- * @param beginRoot - The `beginRoot` parameter is the starting point for the search in the binary
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- * search tree. It can be either a key or a node. If it is a key, it will be converted to a node
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- * using the `ensureNode` method. If it is not provided, the `root`
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- * @param iterationType - The `iterationType` parameter is used to specify the type of iteration to
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- * be performed when searching for nodes in the binary search tree. It is an optional parameter and
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- * its default value is taken from the `iterationType` property of the class.
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- * @returns The method is returning a value of type `NODE | null | undefined`.
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- */
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- override getNode<C extends BTNCallback<NODE>>(
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- identifier: ReturnType<C> | undefined,
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- callback: C = this._defaultOneParamCallback as C,
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- beginRoot: BSTNKeyOrNode<K, NODE> = this.root,
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- iterationType: IterationType = this.iterationType
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- ): NODE | null | undefined {
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- return this.getNodes(identifier, callback, true, beginRoot, iterationType)[0] ?? undefined;
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- }
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-
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  /**
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  * Time Complexity: O(1)
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  * Space Complexity: O(1)
@@ -252,7 +186,7 @@ export class RedBlackTree<
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  */
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  override clear() {
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  super.clear();
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- this._root = this.SENTINEL;
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+ this._root = this.NIL;
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  }
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  /**
@@ -308,13 +242,13 @@ export class RedBlackTree<
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  * deleted is not found.
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  * @param {C} callback - The `callback` parameter is a function that is used to retrieve a node from
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  * the binary tree based on its identifier. It is an optional parameter and if not provided, the
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- * `_defaultOneParamCallback` function is used as the default callback. The callback function should
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+ * `_DEFAULT_CALLBACK` function is used as the default callback. The callback function should
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  * return the identifier of the node to
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  * @returns an array of BinaryTreeDeleteResult<NODE> objects.
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  */
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  override delete<C extends BTNCallback<NODE>>(
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  identifier: ReturnType<C> | null | undefined,
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- callback: C = this._defaultOneParamCallback as C
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+ callback: C = this._DEFAULT_CALLBACK as C
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  ): BinaryTreeDeleteResult<NODE>[] {
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  if (identifier === null) return [];
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  const results: BinaryTreeDeleteResult<NODE>[] = [];
@@ -430,9 +364,9 @@ export class RedBlackTree<
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  while (this.isRealNode(current)) {
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  parent = current;
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  if (node.key < current.key) {
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- current = current.left ?? this.SENTINEL;
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+ current = current.left ?? this.NIL;
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  } else if (node.key > current.key) {
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- current = current.right ?? this.SENTINEL;
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+ current = current.right ?? this.NIL;
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  } else {
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  this._replaceNode(current, node);
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  return 'UPDATED';
@@ -449,8 +383,8 @@ export class RedBlackTree<
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  parent.right = node;
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  }
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- node.left = this.SENTINEL;
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- node.right = this.SENTINEL;
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+ node.left = this.NIL;
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+ node.right = this.NIL;
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  node.color = 'RED';
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  this._insertFixup(node);
@@ -242,7 +242,7 @@ export class TreeMultiMap<
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  * function. It can also be null or undefined if no node needs to be deleted.
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  * @param {C} callback - The `callback` parameter is a function that takes a node of type `NODE` as
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  * input and returns a value of type `ReturnType<C>`. It is used to determine if a node matches the
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- * identifier for deletion. If no callback is provided, the `_defaultOneParamCallback` function is
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+ * identifier for deletion. If no callback is provided, the `_DEFAULT_CALLBACK` function is
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  * used
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  * @param [ignoreCount=false] - A boolean value indicating whether to ignore the count of the target
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  * node when performing deletion. If set to true, the count of the target node will not be considered
@@ -252,7 +252,7 @@ export class TreeMultiMap<
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  */
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  override delete<C extends BTNCallback<NODE>>(
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  identifier: ReturnType<C> | null | undefined,
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- callback: C = this._defaultOneParamCallback as C,
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+ callback: C = this._DEFAULT_CALLBACK as C,
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  ignoreCount = false
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  ): BinaryTreeDeleteResult<NODE>[] {
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  if (identifier === null) return [];