handler-playable-sdk 0.4.3 → 0.4.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.css CHANGED
@@ -2865,19 +2865,26 @@
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  justify-content: space-between;
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  background: var(--ui-bg-3);
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  border-bottom: 1px solid var(--ui-border);
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- padding-right: 16px;
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+ padding: 0;
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+ position: relative;
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+ z-index: 10;
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  }
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  .bottom-dock-tabs {
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  display: flex;
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  padding: 8px 16px;
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  gap: 16px;
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+ position: relative;
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+ z-index: 10;
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  }
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  .bottom-dock-actions {
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  display: flex;
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  gap: 8px;
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  align-items: center;
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+ padding-right: 16px;
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+ position: relative;
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+ z-index: 10;
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  }
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  .bottom-dock-tab {
@@ -2967,14 +2974,19 @@
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  .bottom-dock-resize-handle {
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  position: absolute;
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- bottom: 0;
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+ top: 0;
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  left: 0;
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  right: 0;
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- height: 4px;
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+ height: 40px;
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+ /* Cover entire header height */
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  cursor: ns-resize;
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  background: transparent;
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- transition: background 0.2s;
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- z-index: 10;
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+ z-index: 5;
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+ /* Below tabs and buttons but above content */
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+ }
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+
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+ .bottom-dock-resize-handle:hover {
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+ background: rgba(var(--ui-terracotta-rgb, 236, 112, 99), 0.1);
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  }
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  .bottom-dock-resize-handle:hover,
package/dist/index.js CHANGED
@@ -1 +1 @@
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- import{E as F,F as G,G as H,H as I,I as J,J as K,K as L,L as M,M as N,N as O,O as P,P as Q,Q as R,R as S,S as T,T as U,U as V,a}from"./chunk-J2AONN5C.js";import"./chunk-I5OOVR5U.js";import{a as q,b as r,c as s,d as t,e as u,f as v,g as w,h as x,i as y,j as z,k as A,l as B,m as C,n as D,o as E}from"./chunk-LV4HGC5G.js";import{a as b,b as c,c as d,d as e,e as f,f as g,g as h,h as i,i as j,j as k,k as l,l as m,m as n,n as o,o as p}from"./chunk-ZLL42OOV.js";import"./chunk-E6WJCS24.js";import"./chunk-JXBG6UFL.js";export{Q as COLORS,B as ConfigWatcher,K as DebugPanel,A as DefaultReloadStrategy,U as Handler,T as PlayableLoadingScreen,L as PreviewShell,R as STROKE_WIDTH,S as THEME,d as applyConfigOverride,e as applyConfigOverrides,n as applyConfigsToDisk,x as applyDefaults,a as baseLottie,P as bootstrap,f as clearConfigOverrides,g as clearConfigOverridesForObject,j as configOverrideManager,M as createPreviewShell,k as deepClone,V as default,H as defaultPreset,G as deviceGroups,F as devicePresets,C as diffConfigs,l as exportConfigsAsJSON,i as getConfigOverrides,m as getConfigStateSummary,b as getOverrideMode,I as getPresetById,J as getPresetsByCategory,s as loadAllObjectConfigs,q as loadComponentSchemas,t as loadEngineConfig,u as loadGamePromptConfig,y as loadObjectCentricConfig,r as loadObjectConfig,v as loadSceneConfig,D as rehydrateObject,h as removeConfigOverride,o as resetToApplied,p as resetToOriginal,O as setBootstrapDependencies,c as setOverrideMode,E as setupHotReload,N as setupLiveEditBridge,z as toLegacyFormat,w as validateObjectConfig};
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+ import{E as F,F as G,G as H,H as I,I as J,J as K,K as L,L as M,M as N,N as O,O as P,P as Q,Q as R,R as S,S as T,T as U,U as V,a}from"./chunk-QZR34X4O.js";import"./chunk-I5OOVR5U.js";import{a as q,b as r,c as s,d as t,e as u,f as v,g as w,h as x,i as y,j as z,k as A,l as B,m as C,n as D,o as E}from"./chunk-LV4HGC5G.js";import{a as b,b as c,c as d,d as e,e as f,f as g,g as h,h as i,i as j,j as k,k as l,l as m,m as n,n as o,o as p}from"./chunk-ZLL42OOV.js";import"./chunk-E6WJCS24.js";import"./chunk-JXBG6UFL.js";export{Q as COLORS,B as ConfigWatcher,K as DebugPanel,A as DefaultReloadStrategy,U as Handler,T as PlayableLoadingScreen,L as PreviewShell,R as STROKE_WIDTH,S as THEME,d as applyConfigOverride,e as applyConfigOverrides,n as applyConfigsToDisk,x as applyDefaults,a as baseLottie,P as bootstrap,f as clearConfigOverrides,g as clearConfigOverridesForObject,j as configOverrideManager,M as createPreviewShell,k as deepClone,V as default,H as defaultPreset,G as deviceGroups,F as devicePresets,C as diffConfigs,l as exportConfigsAsJSON,i as getConfigOverrides,m as getConfigStateSummary,b as getOverrideMode,I as getPresetById,J as getPresetsByCategory,s as loadAllObjectConfigs,q as loadComponentSchemas,t as loadEngineConfig,u as loadGamePromptConfig,y as loadObjectCentricConfig,r as loadObjectConfig,v as loadSceneConfig,D as rehydrateObject,h as removeConfigOverride,o as resetToApplied,p as resetToOriginal,O as setBootstrapDependencies,c as setOverrideMode,E as setupHotReload,N as setupLiveEditBridge,z as toLegacyFormat,w as validateObjectConfig};