hackmud-script-manager 0.20.2-b7b7724 → 0.20.2

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Files changed (3) hide show
  1. package/README.md +8 -1
  2. package/bin/hsm.js +1 -1
  3. package/package.json +1 -1
package/README.md CHANGED
@@ -1,7 +1,14 @@
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  # Hackmud Script Manager
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  Command made for [hackmud-environment](https://github.com/samualtnorman/hackmud-environment), which is a scripting environment for hackmud with minification, autocompletes / intellisense, and TypeScript support.
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- Install with `npm install -g hackmud-script-manager` to make the `hsm` command available everywhere.
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+ ## Install
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+ 1. [Install Node.js](https://nodejs.org/en/download)
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+ 2. Run `npm install -g hackmud-script-manager`
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+
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+ ## Usage
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+ 1. Run `#dir` in game, then `cd` to that folder
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+ 2. Name your source script file to `<name>.src.js`
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+ 3. Run `hsm golf <name>.src.js` and it will create a minified script file called `<name>.js`
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  ## Features
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  - Minification
package/bin/hsm.js CHANGED
@@ -12,7 +12,7 @@ import { pull } from "../pull.js"
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  import { syncMacros } from "../syncMacros.js"
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  import "@samual/lib/readDirectoryWithStats"
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  import "@samual/lib/copyFilePersistent"
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- const version = "0.20.2-b7b7724",
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+ const version = "0.20.2",
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  options = new Map(),
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  commands = [],
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  userColours = new Cache(user => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "hackmud-script-manager",
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- "version": "0.20.2-b7b7724",
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+ "version": "0.20.2",
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  "description": "Script manager for game hackmud, with minification, TypeScript support, and player script type definition generation.",
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  "keywords": [
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  "api",