h1z1-server 0.45.3-0 → 0.45.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/data/2016/zoneData/Z1_nerfedPOIs.json +5 -5
- package/package.json +1 -1
- package/src/packets/ClientProtocol/ClientProtocol_1080/chat.ts +2 -2
- package/src/servers/ZoneServer2016/data/Recipes.ts +34 -32
- package/src/servers/ZoneServer2016/data/lootspawns.ts +41 -41
- package/src/servers/ZoneServer2016/managers/worldobjectmanager.ts +4 -4
- package/src/servers/ZoneServer2016/models/enums.ts +31 -1
- package/src/servers/ZoneServer2016/zoneserver.ts +3 -2
- package/config.yaml +0 -174
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@@ -4,7 +4,7 @@
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"POIname": "Pleasant Valley",
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"stringId": 9570,
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"range": 500,
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7
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-
"nerfValue":
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"nerfValue": 0,
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"bounds": [
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[
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[ 688.8599853515625, -1381.3299560546875 ],
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@@ -37,7 +37,7 @@
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"POIname": "Cranberry",
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"stringId": 9554,
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"range": 300,
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"nerfValue":
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"nerfValue": 0,
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"bounds": [
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[
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[ -1012.21, 1689.32 ],
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@@ -58,7 +58,7 @@
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"POIname": "Lone Pine Development",
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"stringId": 9564,
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"range": 300,
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"nerfValue":
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"nerfValue": 0,
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"bounds": [
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[
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[ -692.3400268554688, 2793.47998046875 ],
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@@ -79,7 +79,7 @@
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"POIname": "Ranchito Taquito",
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"stringId": 9572,
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"range": 400,
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"nerfValue":
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"nerfValue": 0,
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"bounds": [
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[
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[ 1783.84, 2037.79 ],
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@@ -100,7 +100,7 @@
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"POIname": "Zimms",
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"stringId": 0,
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"range": 100,
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"nerfValue":
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"nerfValue": 0,
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"position": [
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2147.94,
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47.50,
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package/package.json
CHANGED
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@@ -82,8 +82,8 @@ export const chatPackets: PacketStructures = [
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{ name: "unknownDword1", type: "uint32", defaultValue: 0 },
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{ name: "color", type: "bytes", length: 4 },
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{ name: "unknownDword2", type: "uint32", defaultValue: 0 },
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{ name: "unknownBoolean1", type: "boolean", defaultValue:
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{ name: "unknownBoolean2", type: "boolean", defaultValue:
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{ name: "unknownBoolean1", type: "boolean", defaultValue: true },
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{ name: "unknownBoolean2", type: "boolean", defaultValue: true }
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]
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}
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]
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@@ -553,7 +553,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId: Items.
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itemDefinitionId: Items.WEAPON_ROSE_GARDEN_SHOTGUN,
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requiredAmount: 1
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}
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]
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@@ -563,7 +563,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_PATRIOTIC_AR,
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requiredAmount: 1
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}
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]
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@@ -573,7 +573,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_NINJA_AR,
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requiredAmount: 1
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}
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]
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_MERCENARY_AR,
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requiredAmount: 1
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}
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]
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_COMBAT_SHOTGUN,
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requiredAmount: 1
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}
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]
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_INFERNAL_SHOTGUN,
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requiredAmount: 1
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}
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]
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_SHALLOW_M1911A1,
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requiredAmount: 1
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}
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_SHALLOW_SNIPER,
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requiredAmount: 1
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}
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]
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_PREDATOR_SNIPER,
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requiredAmount: 1
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}
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]
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_PREDATOR_SHOTGUN,
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requiredAmount: 1
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}
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]
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@@ -653,7 +653,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_PREDATOR_AR,
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requiredAmount: 1
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}
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]
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@@ -663,7 +663,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_ANODIZED_AR,
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requiredAmount: 1
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}
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@@ -673,7 +673,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_LIGHTNING_AR,
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requiredAmount: 1
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}
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]
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@@ -683,7 +683,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId: Items.WEAPON_IREZUMI_AR,
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requiredAmount: 1
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}
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_NEKO_CHAN_SHOTGUN,
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requiredAmount: 1
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}
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_KUROMU_M9,
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requiredAmount: 1
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}
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]
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@@ -713,7 +713,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_HEAVY_ASSAULT_MAGNUM,
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requiredAmount: 1
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}
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_NEKO_CHAN_R380,
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requiredAmount: 1
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}
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]
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@@ -733,7 +733,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_KUROMU_MAGNUM,
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requiredAmount: 1
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}
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@@ -743,7 +743,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_RAINBOW_SWIRL_SNIPER,
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requiredAmount: 1
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}
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@@ -753,7 +753,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_RAINBOW_SWIRL_AK47,
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requiredAmount: 1
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}
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@@ -763,7 +763,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_RAINBOW_SWIRL_AR,
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requiredAmount: 1
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}
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@@ -773,7 +773,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_RAINBOW_SWIRL_SHOTGUN,
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requiredAmount: 1
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}
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@@ -783,7 +783,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_GRAFFITI_SNIPER,
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requiredAmount: 1
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}
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@@ -793,7 +793,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_TIGER_BLOOD_SHOTGUN,
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requiredAmount: 1
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}
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@@ -803,7 +803,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_DESERT_WARFARE_AK,
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requiredAmount: 1
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}
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]
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@@ -813,7 +813,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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+
itemDefinitionId: Items.WEAPON_GRIMMMZ_AR,
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requiredAmount: 1
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}
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]
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@@ -823,11 +823,13 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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itemDefinitionId:
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itemDefinitionId: Items.WEAPON_TOXIC_COMBATKNIFE,
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requiredAmount: 1
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}
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]
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},
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+
// Not addded "Modified Toxic AK-47"
|
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+
/*
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76: {
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filterId: FilterIds.FURNACE,
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rewardId: Items.METAL_BAR,
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@@ -837,13 +839,13 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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requiredAmount: 1
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}
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]
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-
}
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+
},*/
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77: {
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filterId: FilterIds.FURNACE,
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rewardId: Items.METAL_BAR,
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components: [
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{
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-
itemDefinitionId:
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+
itemDefinitionId: Items.WEAPON_TOXIC_AK47,
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requiredAmount: 1
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}
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]
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@@ -853,7 +855,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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-
itemDefinitionId:
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+
itemDefinitionId: Items.WEAPON_TOXIC_SHOTGUN,
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requiredAmount: 1
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}
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]
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@@ -863,7 +865,7 @@ export const smeltingData: { [recipeId: number]: smeltRecipe } = {
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rewardId: Items.METAL_BAR,
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components: [
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{
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-
itemDefinitionId:
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+
itemDefinitionId: Items.WEAPON_SHOWDOWN_AR,
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requiredAmount: 1
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}
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]
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@@ -121,7 +121,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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weight: 100,
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spawnCount: {
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min: 1,
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max:
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+
max: 4
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}
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}
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]
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@@ -134,7 +134,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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weight: 100,
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spawnCount: {
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min: 1,
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max:
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+
max: 4
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}
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}
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]
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@@ -163,7 +163,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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weight: 100,
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spawnCount: {
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min: 1,
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max:
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max: 4
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}
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}
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]
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@@ -382,7 +382,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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weight: 100,
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spawnCount: {
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min: 1,
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max:
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+
max: 6
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}
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}
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]
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@@ -391,7 +391,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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// #region 308 RIFLE
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"ItemSpawner_Weapon_M24.adr": {
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-
spawnChance:
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+
spawnChance: 50,
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items: [
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{
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item: Items.WEAPON_308,
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@@ -411,7 +411,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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weight: 100,
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spawnCount: {
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min: 1,
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-
max:
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+
max: 4
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}
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}
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]
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@@ -550,7 +550,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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items: [
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{
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item: Items.WEAPON_308,
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-
weight:
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+
weight: 6,
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spawnCount: {
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min: 1,
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max: 1
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@@ -558,7 +558,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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},
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{
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item: Items.WEAPON_SHOTGUN,
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-
weight:
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+
weight: 6,
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spawnCount: {
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min: 1,
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max: 1
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@@ -566,7 +566,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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},
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{
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item: Items.WEAPON_1911,
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-
weight:
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+
weight: 7,
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spawnCount: {
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min: 1,
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max: 1
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|
@@ -574,7 +574,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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},
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{
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item: Items.WEAPON_M9,
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|
-
weight:
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+
weight: 7,
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|
spawnCount: {
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min: 1,
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max: 1
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|
@@ -697,7 +697,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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weight: 15,
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|
spawnCount: {
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min: 1,
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|
-
max:
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+
max: 4
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|
}
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|
},
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|
{
|
|
@@ -705,7 +705,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
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705
705
|
weight: 15,
|
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706
706
|
spawnCount: {
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|
min: 1,
|
|
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|
-
max:
|
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|
+
max: 4
|
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|
}
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|
},
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711
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|
{
|
|
@@ -713,7 +713,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
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713
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|
weight: 15,
|
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|
spawnCount: {
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|
min: 1,
|
|
716
|
-
max:
|
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|
+
max: 4
|
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|
}
|
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718
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|
},
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|
719
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|
{
|
|
@@ -721,7 +721,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
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721
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weight: 11,
|
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|
spawnCount: {
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min: 1,
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724
|
-
max:
|
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|
+
max: 4
|
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|
}
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|
},
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727
727
|
{
|
|
@@ -729,7 +729,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
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729
729
|
weight: 3,
|
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730
|
spawnCount: {
|
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|
min: 1,
|
|
732
|
-
max:
|
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|
+
max: 5
|
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|
}
|
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734
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|
},
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735
735
|
{
|
|
@@ -737,7 +737,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
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737
737
|
weight: 3,
|
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738
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|
spawnCount: {
|
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739
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|
min: 1,
|
|
740
|
-
max:
|
|
740
|
+
max: 5
|
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741
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|
}
|
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742
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|
},
|
|
743
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|
{
|
|
@@ -745,7 +745,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
745
745
|
weight: 3,
|
|
746
746
|
spawnCount: {
|
|
747
747
|
min: 1,
|
|
748
|
-
max:
|
|
748
|
+
max: 4
|
|
749
749
|
}
|
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750
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|
},
|
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751
751
|
{
|
|
@@ -753,7 +753,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
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753
753
|
weight: 3,
|
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754
754
|
spawnCount: {
|
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|
min: 1,
|
|
756
|
-
max:
|
|
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|
+
max: 4
|
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757
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|
}
|
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758
758
|
},
|
|
759
759
|
{
|
|
@@ -825,7 +825,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
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825
825
|
weight: 120,
|
|
826
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|
spawnCount: {
|
|
827
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|
min: 1,
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|
828
|
-
max:
|
|
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|
+
max: 4
|
|
829
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|
}
|
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830
830
|
},
|
|
831
831
|
{
|
|
@@ -833,7 +833,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
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833
833
|
weight: 120,
|
|
834
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|
spawnCount: {
|
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835
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|
min: 1,
|
|
836
|
-
max:
|
|
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|
+
max: 4
|
|
837
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|
}
|
|
838
838
|
},
|
|
839
839
|
{
|
|
@@ -841,7 +841,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
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841
841
|
weight: 120,
|
|
842
842
|
spawnCount: {
|
|
843
843
|
min: 1,
|
|
844
|
-
max:
|
|
844
|
+
max: 4
|
|
845
845
|
}
|
|
846
846
|
},
|
|
847
847
|
{
|
|
@@ -849,7 +849,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
849
849
|
weight: 80,
|
|
850
850
|
spawnCount: {
|
|
851
851
|
min: 1,
|
|
852
|
-
max:
|
|
852
|
+
max: 4
|
|
853
853
|
}
|
|
854
854
|
},
|
|
855
855
|
{
|
|
@@ -857,7 +857,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
857
857
|
weight: 50,
|
|
858
858
|
spawnCount: {
|
|
859
859
|
min: 1,
|
|
860
|
-
max:
|
|
860
|
+
max: 5
|
|
861
861
|
}
|
|
862
862
|
},
|
|
863
863
|
{
|
|
@@ -865,7 +865,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
865
865
|
weight: 50,
|
|
866
866
|
spawnCount: {
|
|
867
867
|
min: 1,
|
|
868
|
-
max:
|
|
868
|
+
max: 5
|
|
869
869
|
}
|
|
870
870
|
},
|
|
871
871
|
{
|
|
@@ -873,7 +873,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
873
873
|
weight: 50,
|
|
874
874
|
spawnCount: {
|
|
875
875
|
min: 1,
|
|
876
|
-
max:
|
|
876
|
+
max: 4
|
|
877
877
|
}
|
|
878
878
|
},
|
|
879
879
|
{
|
|
@@ -881,7 +881,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
881
881
|
weight: 50,
|
|
882
882
|
spawnCount: {
|
|
883
883
|
min: 1,
|
|
884
|
-
max:
|
|
884
|
+
max: 4
|
|
885
885
|
}
|
|
886
886
|
},
|
|
887
887
|
{
|
|
@@ -918,7 +918,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
918
918
|
},
|
|
919
919
|
{
|
|
920
920
|
item: Items.WEAPON_308,
|
|
921
|
-
weight:
|
|
921
|
+
weight: 13,
|
|
922
922
|
spawnCount: {
|
|
923
923
|
min: 1,
|
|
924
924
|
max: 1
|
|
@@ -1649,7 +1649,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1649
1649
|
weight: 100,
|
|
1650
1650
|
spawnCount: {
|
|
1651
1651
|
min: 1,
|
|
1652
|
-
max:
|
|
1652
|
+
max: 5
|
|
1653
1653
|
}
|
|
1654
1654
|
},
|
|
1655
1655
|
{
|
|
@@ -1657,7 +1657,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1657
1657
|
weight: 100,
|
|
1658
1658
|
spawnCount: {
|
|
1659
1659
|
min: 1,
|
|
1660
|
-
max:
|
|
1660
|
+
max: 5
|
|
1661
1661
|
}
|
|
1662
1662
|
},
|
|
1663
1663
|
{
|
|
@@ -1665,7 +1665,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1665
1665
|
weight: 100,
|
|
1666
1666
|
spawnCount: {
|
|
1667
1667
|
min: 1,
|
|
1668
|
-
max:
|
|
1668
|
+
max: 5
|
|
1669
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|
}
|
|
1670
1670
|
},
|
|
1671
1671
|
{
|
|
@@ -1673,7 +1673,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1673
1673
|
weight: 100,
|
|
1674
1674
|
spawnCount: {
|
|
1675
1675
|
min: 1,
|
|
1676
|
-
max:
|
|
1676
|
+
max: 5
|
|
1677
1677
|
}
|
|
1678
1678
|
},
|
|
1679
1679
|
{
|
|
@@ -1681,7 +1681,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1681
1681
|
weight: 100,
|
|
1682
1682
|
spawnCount: {
|
|
1683
1683
|
min: 1,
|
|
1684
|
-
max:
|
|
1684
|
+
max: 5
|
|
1685
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|
}
|
|
1686
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|
},
|
|
1687
1687
|
{
|
|
@@ -1689,7 +1689,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1689
1689
|
weight: 100,
|
|
1690
1690
|
spawnCount: {
|
|
1691
1691
|
min: 1,
|
|
1692
|
-
max:
|
|
1692
|
+
max: 5
|
|
1693
1693
|
}
|
|
1694
1694
|
},
|
|
1695
1695
|
{
|
|
@@ -1697,7 +1697,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1697
1697
|
weight: 100,
|
|
1698
1698
|
spawnCount: {
|
|
1699
1699
|
min: 1,
|
|
1700
|
-
max:
|
|
1700
|
+
max: 4
|
|
1701
1701
|
}
|
|
1702
1702
|
},
|
|
1703
1703
|
{
|
|
@@ -1705,7 +1705,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1705
1705
|
weight: 100,
|
|
1706
1706
|
spawnCount: {
|
|
1707
1707
|
min: 1,
|
|
1708
|
-
max:
|
|
1708
|
+
max: 4
|
|
1709
1709
|
}
|
|
1710
1710
|
},
|
|
1711
1711
|
{
|
|
@@ -1807,7 +1807,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1807
1807
|
weight: 100,
|
|
1808
1808
|
spawnCount: {
|
|
1809
1809
|
min: 1,
|
|
1810
|
-
max:
|
|
1810
|
+
max: 4
|
|
1811
1811
|
}
|
|
1812
1812
|
},
|
|
1813
1813
|
{
|
|
@@ -1815,7 +1815,7 @@ export const lootTables: { [lootSpawner: string]: LootSpawner } = {
|
|
|
1815
1815
|
weight: 100,
|
|
1816
1816
|
spawnCount: {
|
|
1817
1817
|
min: 1,
|
|
1818
|
-
max:
|
|
1818
|
+
max: 4
|
|
1819
1819
|
}
|
|
1820
1820
|
},
|
|
1821
1821
|
{
|
|
@@ -3244,7 +3244,7 @@ export const containerLootSpawners: {
|
|
|
3244
3244
|
},
|
|
3245
3245
|
{
|
|
3246
3246
|
item: Items.FERTILIZER,
|
|
3247
|
-
weight:
|
|
3247
|
+
weight: 13,
|
|
3248
3248
|
spawnCount: {
|
|
3249
3249
|
min: 1,
|
|
3250
3250
|
max: 1
|
|
@@ -3298,7 +3298,7 @@ export const containerLootSpawners: {
|
|
|
3298
3298
|
},
|
|
3299
3299
|
{
|
|
3300
3300
|
item: Items.FERTILIZER,
|
|
3301
|
-
weight:
|
|
3301
|
+
weight: 13,
|
|
3302
3302
|
spawnCount: {
|
|
3303
3303
|
min: 1,
|
|
3304
3304
|
max: 1
|
|
@@ -3731,7 +3731,7 @@ export const containerLootSpawners: {
|
|
|
3731
3731
|
items: [
|
|
3732
3732
|
{
|
|
3733
3733
|
item: Items.FERTILIZER,
|
|
3734
|
-
weight:
|
|
3734
|
+
weight: 24,
|
|
3735
3735
|
spawnCount: {
|
|
3736
3736
|
min: 1,
|
|
3737
3737
|
max: 1
|
|
@@ -3793,7 +3793,7 @@ export const containerLootSpawners: {
|
|
|
3793
3793
|
},
|
|
3794
3794
|
{
|
|
3795
3795
|
item: Items.FERTILIZER,
|
|
3796
|
-
weight:
|
|
3796
|
+
weight: 4,
|
|
3797
3797
|
spawnCount: {
|
|
3798
3798
|
min: 1,
|
|
3799
3799
|
max: 1
|
|
@@ -155,13 +155,13 @@ export class WorldObjectManager {
|
|
|
155
155
|
|
|
156
156
|
const playerCount = _.size(server._characters);
|
|
157
157
|
|
|
158
|
-
if (playerCount >=
|
|
158
|
+
if (playerCount >= 75) {
|
|
159
159
|
this.lootRespawnTimer = 600_000; // 10 min
|
|
160
|
-
} else if (playerCount >= 75) {
|
|
161
|
-
this.lootRespawnTimer = 900_000; // 15 min
|
|
162
160
|
} else if (playerCount >= 50) {
|
|
163
|
-
this.lootRespawnTimer =
|
|
161
|
+
this.lootRespawnTimer = 900_000; // 15 min
|
|
164
162
|
} else if (playerCount >= 25) {
|
|
163
|
+
this.lootRespawnTimer = 1_200_000; // 20 min
|
|
164
|
+
} else if (playerCount >= 1) {
|
|
165
165
|
this.lootRespawnTimer = 1_500_000; // 25 min
|
|
166
166
|
} else {
|
|
167
167
|
this.lootRespawnTimer = 1_500_000; // 25 min
|
|
@@ -816,7 +816,37 @@ export enum Items {
|
|
|
816
816
|
WEAPON_PATRIOTIC_SNIPER = 2908,
|
|
817
817
|
WEAPON_H1EMU_SNIPER = 5008,
|
|
818
818
|
WEAPON_H1EMU_AR = 5024,
|
|
819
|
-
|
|
819
|
+
WEAPON_ROSE_GARDEN_SHOTGUN = 5036,
|
|
820
|
+
WEAPON_PATRIOTIC_AR = 2593,
|
|
821
|
+
WEAPON_NINJA_AR = 3586,
|
|
822
|
+
WEAPON_MERCENARY_AR = 2592,
|
|
823
|
+
WEAPON_COMBAT_SHOTGUN = 2586,
|
|
824
|
+
WEAPON_INFERNAL_SHOTGUN = 3720,
|
|
825
|
+
WEAPON_SHALLOW_M1911A1 = 3550,
|
|
826
|
+
WEAPON_SHALLOW_SNIPER = 3584,
|
|
827
|
+
WEAPON_PREDATOR_SNIPER = 3172,
|
|
828
|
+
WEAPON_PREDATOR_SHOTGUN = 3165,
|
|
829
|
+
WEAPON_PREDATOR_AR = 3179,
|
|
830
|
+
WEAPON_ANODIZED_AR = 2789,
|
|
831
|
+
WEAPON_LIGHTNING_AR = 2834,
|
|
832
|
+
WEAPON_IREZUMI_AR = 3475,
|
|
833
|
+
WEAPON_NEKO_CHAN_SHOTGUN = 3477,
|
|
834
|
+
WEAPON_KUROMU_M9 = 3381,
|
|
835
|
+
WEAPON_HEAVY_ASSAULT_MAGNUM = 3495,
|
|
836
|
+
WEAPON_NEKO_CHAN_R380 = 3489,
|
|
837
|
+
WEAPON_KUROMU_MAGNUM = 3481,
|
|
838
|
+
WEAPON_RAINBOW_SWIRL_SNIPER = 2909,
|
|
839
|
+
WEAPON_RAINBOW_SWIRL_AK47 = 3055,
|
|
840
|
+
WEAPON_RAINBOW_SWIRL_AR = 3056,
|
|
841
|
+
WEAPON_RAINBOW_SWIRL_SHOTGUN = 3057,
|
|
842
|
+
WEAPON_GRAFFITI_SNIPER = 2906,
|
|
843
|
+
WEAPON_TIGER_BLOOD_SHOTGUN = 3123,
|
|
844
|
+
WEAPON_DESERT_WARFARE_AK = 3401,
|
|
845
|
+
WEAPON_GRIMMMZ_AR = 3585,
|
|
846
|
+
WEAPON_TOXIC_AK47 = 2480,
|
|
847
|
+
WEAPON_TOXIC_SHOTGUN = 2446,
|
|
848
|
+
WEAPON_SHOWDOWN_AR = 2781,
|
|
849
|
+
|
|
820
850
|
//#endregion
|
|
821
851
|
|
|
822
852
|
//#region AMMO
|
|
@@ -2746,9 +2746,10 @@ export class ZoneServer2016 extends EventEmitter {
|
|
|
2746
2746
|
if (damage) {
|
|
2747
2747
|
character.damage(server, {
|
|
2748
2748
|
entity: "Character.CharacterEffect",
|
|
2749
|
-
damage:
|
|
2749
|
+
damage: damage
|
|
2750
2750
|
});
|
|
2751
2751
|
}
|
|
2752
|
+
|
|
2752
2753
|
server.sendDataToAllWithSpawnedEntity(
|
|
2753
2754
|
server._characters,
|
|
2754
2755
|
character.characterId,
|
|
@@ -2820,7 +2821,7 @@ export class ZoneServer2016 extends EventEmitter {
|
|
|
2820
2821
|
this.applyCharacterEffect(
|
|
2821
2822
|
character,
|
|
2822
2823
|
Effects.PFX_Fire_Person_loop,
|
|
2823
|
-
|
|
2824
|
+
1500,
|
|
2824
2825
|
10000
|
|
2825
2826
|
);
|
|
2826
2827
|
}
|
package/config.yaml
DELETED
|
@@ -1,174 +0,0 @@
|
|
|
1
|
-
server:
|
|
2
|
-
welcomeMessage: "Welcome to H1emu! :D"
|
|
3
|
-
adminMessage: "You are an Admin!"
|
|
4
|
-
proximityItemsDistance: 2
|
|
5
|
-
interactionDistance: 3
|
|
6
|
-
charactersRenderDistance: 350
|
|
7
|
-
tickRate: 2000
|
|
8
|
-
worldRoutineRate: 10000
|
|
9
|
-
enableLoginServerKickRequests: true
|
|
10
|
-
rebootTime: 48 # hours (0 to disable)
|
|
11
|
-
rebootWarnTime: 600 # seconds
|
|
12
|
-
isPvE: false
|
|
13
|
-
isHeadshotOnly: false
|
|
14
|
-
isFirstPersonOnly: false
|
|
15
|
-
isNoBuildInPois: true
|
|
16
|
-
baseConstructionDamage: 34000
|
|
17
|
-
|
|
18
|
-
# Rcon
|
|
19
|
-
|
|
20
|
-
rcon:
|
|
21
|
-
password: ""
|
|
22
|
-
port: 0
|
|
23
|
-
|
|
24
|
-
# VoiceChat
|
|
25
|
-
|
|
26
|
-
voicechat:
|
|
27
|
-
useVoiceChatV2: false
|
|
28
|
-
joinVoiceChatOnConnect: false
|
|
29
|
-
serverAccessToken: ""
|
|
30
|
-
|
|
31
|
-
# Fairplay / anticheat config
|
|
32
|
-
|
|
33
|
-
fairplay:
|
|
34
|
-
useFairplay: true
|
|
35
|
-
maxPing: 250
|
|
36
|
-
|
|
37
|
-
# Removing an entry below will allow clients with a certain rejectionFlag to join
|
|
38
|
-
# ex. Removing "5 # UNVERIFIED" will allow users with an unverified h1emu status to join
|
|
39
|
-
|
|
40
|
-
# by default, globally banned, hwid banned, vpn detected, and unverified clients will have their
|
|
41
|
-
# connections rejected
|
|
42
|
-
acceptedRejectionTypes:
|
|
43
|
-
# LOCAL_BAN, SERVER_LOCKED, and SERVER_REBOOT are always accepted
|
|
44
|
-
- 2 # GLOBAL_BAN
|
|
45
|
-
- 3 # VPN
|
|
46
|
-
- 4 # HWID
|
|
47
|
-
- 5 # UNVERIFIED
|
|
48
|
-
|
|
49
|
-
useAssetValidation: true
|
|
50
|
-
# how long the client has to send it's hashes before it's kicked (3 min default)
|
|
51
|
-
hashSubmissionTimeout: 180000
|
|
52
|
-
|
|
53
|
-
# clients with these packs are allowed to join, but they are optional (must be in numerical order)
|
|
54
|
-
allowedPacks:
|
|
55
|
-
#- file_name: ""
|
|
56
|
-
# crc32_hash: ""
|
|
57
|
-
|
|
58
|
-
# clients without these packs will be kicked (must be in numerical order)
|
|
59
|
-
requiredPacks:
|
|
60
|
-
#- file_name: ""
|
|
61
|
-
# crc32_hash: ""
|
|
62
|
-
|
|
63
|
-
weather:
|
|
64
|
-
defaultTemplate: "h1emubaseweather"
|
|
65
|
-
dynamicEnabled: true
|
|
66
|
-
|
|
67
|
-
# Anything to do with loot, vehicle, and npc spawning / despawning
|
|
68
|
-
worldobjects:
|
|
69
|
-
# Respawn timers
|
|
70
|
-
|
|
71
|
-
hasCustomLootRespawnTime: false
|
|
72
|
-
lootRespawnTimer: 1200000 # 30 minutes
|
|
73
|
-
vehicleRespawnTimer: 600000 # 10 minutes
|
|
74
|
-
npcRespawnTimer: 600000 # 10 minutes
|
|
75
|
-
|
|
76
|
-
# Despawn timers
|
|
77
|
-
|
|
78
|
-
# Player dropped items on the ground
|
|
79
|
-
itemDespawnTimer: 600000 # 10 minutes
|
|
80
|
-
# Spawned objects on the ground
|
|
81
|
-
lootDespawnTimer: 2400000 # 40 minutes
|
|
82
|
-
deadNpcDespawnTimer: 600000 # 10 minutes
|
|
83
|
-
lootbagDespawnTimer: 1800000 # 30 minutes
|
|
84
|
-
|
|
85
|
-
# Misc
|
|
86
|
-
minAirdropSurvivors: 10
|
|
87
|
-
vehicleSpawnCap: 120
|
|
88
|
-
# How far any other vehicle has to be for another to spawn
|
|
89
|
-
vehicleSpawnRadius: 50
|
|
90
|
-
# How far another spawned npc has to be for another to spawn
|
|
91
|
-
npcSpawnRadius: 3
|
|
92
|
-
chanceNpc: 100 # To be reworked: 100 max
|
|
93
|
-
chanceScreamer: 5 # To be reworked: 1000 max
|
|
94
|
-
|
|
95
|
-
chanceWornLetter: 1 # 100 max
|
|
96
|
-
|
|
97
|
-
waterSourceRefillAmount: 2
|
|
98
|
-
waterSourceReplenishTimer: 300000 # 5 minutes
|
|
99
|
-
|
|
100
|
-
crowbarHitRewardChance: 20 # 100 max
|
|
101
|
-
crowbarHitDamage: 10 # Default 25
|
|
102
|
-
|
|
103
|
-
# Trees, blackberry bushes, and sticks
|
|
104
|
-
speedtree:
|
|
105
|
-
minBlackberryHarvest: 1
|
|
106
|
-
maxBlackberryHarvest: 2
|
|
107
|
-
# from blackberry bushes only
|
|
108
|
-
branchHarvestChance: 0.1 # maximum of 1 for 100% chance
|
|
109
|
-
|
|
110
|
-
minStickHarvest: 1
|
|
111
|
-
maxStickHarvest: 2
|
|
112
|
-
|
|
113
|
-
treeRespawnTimeMS: 1800000 # 30 minutes
|
|
114
|
-
minWoodLogHarvest: 2
|
|
115
|
-
maxWoodLogHarvest: 6
|
|
116
|
-
minTreeHits: 12 # minimum hits it takes to chop a tree
|
|
117
|
-
maxTreeHits: 20 # maximum hits it takes to chop a tree
|
|
118
|
-
|
|
119
|
-
construction:
|
|
120
|
-
# allowPOIPlacement: false - deprecated in favor of isNoBuildInPOIs ^
|
|
121
|
-
allowStackedPlacement: false
|
|
122
|
-
allowOutOfBoundsPlacement: false
|
|
123
|
-
placementRange: 30
|
|
124
|
-
spawnPointBlockedPlacementRange: 25
|
|
125
|
-
vehicleSpawnPointBlockedPlacementRange: 30
|
|
126
|
-
playerFoundationBlockedPlacementRange: 70
|
|
127
|
-
playerShackBlockedPlacementRange: 20
|
|
128
|
-
|
|
129
|
-
decay:
|
|
130
|
-
decayTickInterval: 1200000 # 20 minutes per decay tick
|
|
131
|
-
constructionDamageTicks: 3 # damage structures every hour
|
|
132
|
-
|
|
133
|
-
# with default values it'll take 10 days for a base to fully decay
|
|
134
|
-
ticksToFullDecay: 240 # how many decay ticks * constructionDamageTicks it takes to fully decay any construction entity.
|
|
135
|
-
|
|
136
|
-
# unused for now but is planned
|
|
137
|
-
worldFreeplaceDecayMultiplier: 2 # used to multiply decay damage for freeplace constuction with no parent
|
|
138
|
-
|
|
139
|
-
##### DEPRECATED - NO LONGER DOES ANYTHING #####
|
|
140
|
-
baseConstructionDamage: 125000 # construction damage per required ticks
|
|
141
|
-
repairBoxHealValue: 1000000 # heals base to full condition
|
|
142
|
-
##### #####
|
|
143
|
-
|
|
144
|
-
vehicleDamageTicks: 3 # damage vehicles every hour
|
|
145
|
-
vacantFoundationTicks: 3 # destroy empty foundations after 1 hour
|
|
146
|
-
griefFoundationTimer: 72 # destroy grief foundations after 3 days (72 hours)
|
|
147
|
-
griefCheckSlotAmount: 4 # must have a minimum of 4 wall slots to avoid anti-grief
|
|
148
|
-
baseVehicleDamage: 2000 # 2% damage per 3 ticks (1 hour)
|
|
149
|
-
maxVehiclesPerArea: 2 # the max amount of vehicles that can be in an area before they start taking more damage
|
|
150
|
-
vehicleDamageRange: 25 # how large of a range to detect maxVehiclesPerArea
|
|
151
|
-
dailyRepairMaterials:
|
|
152
|
-
- itemDefinitionId: 16 # wood log
|
|
153
|
-
requiredCount: 1
|
|
154
|
-
- itemDefinitionId: 109 # wood plank
|
|
155
|
-
requiredCount: 10
|
|
156
|
-
- itemDefinitionId: 135 # nail
|
|
157
|
-
requiredCount: 4
|
|
158
|
-
- itemDefinitionId: 141 # metal bracket
|
|
159
|
-
requiredCount: 4
|
|
160
|
-
- itemDefinitionId: 46 # metal sheet
|
|
161
|
-
requiredCount: 1
|
|
162
|
-
- itemDefinitionId: 114 # metal shard
|
|
163
|
-
requiredCount: 8
|
|
164
|
-
- itemDefinitionId: 111 # wood stick
|
|
165
|
-
requiredCount: 2
|
|
166
|
-
|
|
167
|
-
smelting:
|
|
168
|
-
burnTime: 120000 # consume fuel every 120 seconds
|
|
169
|
-
smeltTime: 7000 # smelt 1 item every 7 seconds
|
|
170
|
-
gametime:
|
|
171
|
-
timeFrozen: false # Froze ingameTime
|
|
172
|
-
nightTimeMultiplier: 2 # This way night time pass 2 times faster than daytime
|
|
173
|
-
timeMultiplier: 36 # 1 hour IRL = 36 hours ingame, so 20 min for a full day
|
|
174
|
-
baseTime: 6 # server ingameTime start at 6 AM, 18 = 6PM
|