guildwars2-ts 1.4.0 → 1.4.1

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package/dist/index.d.ts CHANGED
@@ -1,7 +1,7 @@
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  // Generated by dts-bundle-generator v9.5.1
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  import { RawAxiosRequestConfig } from 'axios';
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- import { z } from 'zod';
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+ import { z } from 'zod/v4';
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  export interface Endpoint {
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  path: `v2/${string}`;
@@ -72,8 +72,6 @@ declare class AccountApi extends ApiBase {
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  * Returns information about player accounts.
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  */
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  get(): Promise<{
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- last_modified?: string | undefined;
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- build_storage_slots?: number | undefined;
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  id: string;
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  age: number;
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  name: string;
@@ -87,26 +85,34 @@ declare class AccountApi extends ApiBase {
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  daily_ap: number;
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  monthly_ap: number;
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  wvw_rank: number;
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+ last_modified?: string | undefined;
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+ build_storage_slots?: number | undefined;
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  }>;
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  /**
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  * Returns an account's progress towards all their achievements.
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  */
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  getAchievements(): Promise<{
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+ id: number;
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+ current: number;
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+ done: boolean;
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  bits?: number[] | undefined;
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  max?: number | undefined;
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  repeated?: number | undefined;
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  unlocked?: boolean | undefined;
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- id: number;
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- current: number;
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- done: boolean;
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  }[]>;
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  /**
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  * Returns the items stored in a player's vault (not including material storage).
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  * If null, the slot is empty.
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  */
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  getBank(): Promise<(({
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+ id: number;
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+ count: number;
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+ charges?: number | undefined;
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+ skin?: number | undefined;
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  dyes?: number[] | undefined;
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  upgrades?: number[] | undefined;
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+ upgrade_slot_indices?: number[] | undefined;
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+ infusions?: number[] | undefined;
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  stats?: {
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  id: number;
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  attributes: {
@@ -122,12 +128,6 @@ declare class AccountApi extends ApiBase {
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  Vitality?: number | undefined;
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  };
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  } | undefined;
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- charges?: number | undefined;
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- skin?: number | undefined;
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- upgrade_slot_indices?: number[] | undefined;
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- infusions?: number[] | undefined;
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- id: number;
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- count: number;
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  } & ({
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  binding: "Character";
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  bound_to: string;
@@ -142,24 +142,24 @@ declare class AccountApi extends ApiBase {
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  * Returns the templates stored in a player's build storage.
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  */
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  getBuildStorage(): Promise<{
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+ name: string;
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+ profession: string;
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+ specializations: {
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+ id: number;
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+ traits: (number | null)[];
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+ }[];
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  skills?: {
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  heal: number | null;
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  utilities: (number | null)[];
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  elite: number | null;
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  } | undefined;
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- legends?: (string | null)[] | undefined;
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  aquatic_skills?: {
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  heal: number | null;
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  utilities: (number | null)[];
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  elite: number | null;
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  } | undefined;
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+ legends?: (string | null)[] | undefined;
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  aquatic_legends?: (string | null)[] | undefined;
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- name: string;
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- profession: string;
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- specializations: {
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- id: number;
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- traits: (number | null)[];
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- }[];
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  }[]>;
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  /**
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  * Returns information about time-gated recipes that have been crafted by the account since daily-reset.
@@ -181,9 +181,9 @@ declare class AccountApi extends ApiBase {
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  * Returns information about finishers that are unlocked for an account.
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  */
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  getFinishers(): Promise<{
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- quantity?: number | undefined;
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  id: number;
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  permanent: boolean;
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+ quantity?: number | undefined;
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  }[]>;
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  /**
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  * Returns information about gliders that are unlocked for an account.
@@ -213,13 +213,13 @@ declare class AccountApi extends ApiBase {
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  * If null, the slot is empty
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  */
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  getInventory(): Promise<({
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- upgrades?: number[] | undefined;
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+ id: number;
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+ count: number;
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  charges?: number | undefined;
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  skin?: number | undefined;
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+ upgrades?: number[] | undefined;
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  infusions?: number[] | undefined;
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  binding?: "Account" | undefined;
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- id: number;
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- count: number;
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  } | null)[]>;
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  /**
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  * Returns the unlocked Jade Bot skins of the account.
@@ -271,10 +271,10 @@ declare class AccountApi extends ApiBase {
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  * Returns the materials stored in a player's vault.
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  */
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  getMaterials(): Promise<{
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- binding?: "Account" | undefined;
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  id: number;
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  category: number;
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  count: number;
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+ binding?: "Account" | undefined;
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  }[]>;
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  /**
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  * Returns the unlocked miniatures of the account.
@@ -357,17 +357,13 @@ declare class AccountApi extends ApiBase {
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  * Returns the current set of Wizard's Vault rewards, along with details about which have already been purchased by the account, and in what quantity.
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  */
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  getWizardsVaultListings(): Promise<{
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- purchased?: number | undefined;
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- purchase_limit?: number | undefined;
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  id: number;
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  item_id: number;
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  item_count: number;
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- type: import("@zod/core").$InferEnumOutput<{
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- Featured: "Featured";
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- Normal: "Normal";
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- Legacy: "Legacy";
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- }>;
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+ type: "Featured" | "Normal" | "Legacy";
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  cost: number;
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+ purchased?: number | undefined;
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+ purchase_limit?: number | undefined;
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  }[]>;
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  /**
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  * Returns the current set of special Wizard's Vault achievements for the account.
@@ -408,560 +404,293 @@ declare class AccountApi extends ApiBase {
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  getWorldBosses(): Promise<string[]>;
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  }
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  declare const AchievementCategoriesDTO: z.ZodArray<z.ZodObject<{
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- /** Category id.. */
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  id: z.ZodNumber;
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- /** Category name.. */
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  name: z.ZodString;
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- /** Category description. */
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  description: z.ZodString;
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- /** A number describing where to sort this category among other the other
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- * categories in its group. Lowest numbers go first, highest numbers go last. */
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  order: z.ZodNumber;
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- /** A URL to an image for the icon of the category. */
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  icon: z.ZodString;
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- /** Achievement ids in this category.
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- * Can be resolved against /v2/achievements. */
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  achievements: z.ZodArray<z.ZodNumber>;
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- }, {}>>;
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+ }, z.core.$strip>>;
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  declare const AchievementGroupsDTO: z.ZodObject<{
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- /** The group's GUID. */
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  id: z.ZodString;
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- /** The group's name. */
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  name: z.ZodString;
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- /** The group's description. */
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  description: z.ZodString;
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- /**
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- * A number describing where to sort this group among other groups.
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- * Lowest numbers go first, highest numbers go last. */
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  order: z.ZodNumber;
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- /**
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- * An array containing a number of category IDs that this group contains.
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- * Can be resolved against /v2/achievements/categories. */
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  categories: z.ZodArray<z.ZodNumber>;
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- }, {}>;
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+ }, z.core.$strip>;
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  declare const BackstoryAnswersDTO: z.ZodArray<z.ZodObject<{
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- /** The id of the answer. */
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  id: z.ZodString;
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- /** The title (or name) of the answer. */
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  title: z.ZodString;
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- /** The description of the answer; as displayed in-game when presented as an answer choice
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- * to a question during the Biography portion of character creation. */
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  description: z.ZodString;
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- /** The Story Journal entry for the answer; as displayed in-game. */
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  journal: z.ZodString;
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- /** The id of the Biography question that this answers; Can be resolved against v2/backstory/questions. */
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  question: z.ZodNumber;
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- /** When present, an array of professions that this answer is available as a choice for. */
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  professions: z.ZodOptional<z.ZodArray<z.ZodString>>;
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- /** When present, an array of races that this answer is available as a choice for. */
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  races: z.ZodOptional<z.ZodArray<z.ZodString>>;
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- }, {}>>;
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+ }, z.core.$strip>>;
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  declare const BackstoryQuestionsDTO: z.ZodArray<z.ZodObject<{
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- /** The id of the question. */
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  id: z.ZodNumber;
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- /** The title (or name) of the question. */
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  title: z.ZodString;
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- /** The description of the question; as displayed in-game when presented as a Biography choice during character creation. */
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  description: z.ZodString;
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- /** The order in which this question is displayed in-game while answering your characters' Biography questions during character creation. */
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  order: z.ZodNumber;
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- /** The list of answers for this question; Can be resolved against v2/backstory/answers. */
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  answers: z.ZodArray<z.ZodString>;
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- /** When present, an array of races that this question is presented to. */
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  races: z.ZodOptional<z.ZodArray<z.ZodString>>;
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- /** When present, an array of professions that this question is presented to. */
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  professions: z.ZodOptional<z.ZodArray<z.ZodString>>;
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- }, {}>>;
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+ }, z.core.$strip>>;
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  declare const CommerceListingsDTO: z.ZodArray<z.ZodObject<{
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- /** The item id. Can be resolved against /v2/items. */
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  id: z.ZodNumber;
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- /** List of all buy listings, descending from the highest buy order. */
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  buys: z.ZodArray<z.ZodObject<{
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- /** The number of individual listings this object refers to. */
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  listings: z.ZodNumber;
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- /** The sell offer or buy order price in coins. */
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  unit_price: z.ZodNumber;
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- /** The amount of items being sold/bought in this listing. */
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  quantity: z.ZodNumber;
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- }, {}>>;
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- /** List of all sell listings, ascending from the lowest sell order. */
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+ }, z.core.$strip>>;
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  sells: z.ZodArray<z.ZodObject<{
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- /** The number of individual listings this object refers to. */
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  listings: z.ZodNumber;
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- /** The sell offer or buy order price in coins. */
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  unit_price: z.ZodNumber;
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- /** The amount of items being sold/bought in this listing. */
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  quantity: z.ZodNumber;
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- }, {}>>;
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- }, {}>>;
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+ }, z.core.$strip>>;
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+ }, z.core.$strip>>;
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  declare const CommercePricesDTO: z.ZodArray<z.ZodObject<{
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- /** The item id. Can be resolved against /v2/items. */
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  id: z.ZodNumber;
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- /** Whether free to play accounts can purchase or sell this item. */
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  whitelisted: z.ZodBoolean;
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- /** Buy information. */
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  buys: z.ZodObject<{
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- /** The highest buy order or lowest sell offer price in copper coins. */
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  quantity: z.ZodNumber;
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- /** The amount of items being sold/bought. */
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  unit_price: z.ZodNumber;
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- }, {}>;
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- /** Sell information. */
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+ }, z.core.$strip>;
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  sells: z.ZodObject<{
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- /** The highest buy order or lowest sell offer price in copper coins. */
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  quantity: z.ZodNumber;
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- /** The amount of items being sold/bought. */
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  unit_price: z.ZodNumber;
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- }, {}>;
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- }, {}>>;
462
+ }, z.core.$strip>;
463
+ }, z.core.$strip>>;
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  declare const ContinentsMapsDTO: z.ZodArray<z.ZodObject<{
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- /** The map name. */
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  name: z.ZodString;
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- /** The minimum level of the map. */
521
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  min_level: z.ZodNumber;
522
- /** The maximum level of the map. */
523
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  max_level: z.ZodNumber;
524
- /** The default floor of the map. */
525
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  default_floor: z.ZodNumber;
526
- /** The coordinates of the map label. */
527
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  label_coord: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
528
- /** The dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners. */
529
470
  map_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
530
- /**
531
- * The dimensions of the map within the continent coordinate system,
532
- * given as top-left (NW) and bottom-right (SE) corner coordinates.
533
- */
534
471
  continent_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
535
- /** A list of points of interest (landmarks, waypoints, vistas, etc). */
536
472
  points_of_interest: z.ZodRecord<z.ZodString, z.ZodObject<{
537
- /** The point of interest id. */
538
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  id: z.ZodNumber;
539
- /** The name of the point of interest. */
540
474
  name: z.ZodOptional<z.ZodString>;
541
- /** Type of the point of interest. */
542
475
  type: z.ZodString;
543
- /** The floor of this object. */
544
476
  floor: z.ZodNumber;
545
- /** The coordinates of this object. */
546
477
  coord: z.ZodArray<z.ZodNumber>;
547
- /** The point of interest chat link. */
548
478
  chat_link: z.ZodString;
549
- /** PoI icon. Only available for unlock types */
550
479
  icon: z.ZodOptional<z.ZodString>;
551
- }, {}>>;
552
- /** A list of renown hearts. */
480
+ }, z.core.$strip>>;
553
481
  tasks: z.ZodRecord<z.ZodString, z.ZodObject<{
554
- /** The renown heart id. */
555
482
  id: z.ZodNumber;
556
- /** The objective or name of the heart. */
557
483
  objective: z.ZodString;
558
- /** The level of the heart. */
559
484
  level: z.ZodNumber;
560
- /** The coordinates where it takes place. */
561
485
  coord: z.ZodArray<z.ZodNumber>;
562
- /** A list of coordinates marking the boundary of the heart. */
563
486
  bounds: z.ZodArray<z.ZodArray<z.ZodNumber>>;
564
- /** The renown heart chat link. */
565
487
  chat_link: z.ZodString;
566
- }, {}>>;
567
- /** A list of skill challenges. */
488
+ }, z.core.$strip>>;
568
489
  skill_challenges: z.ZodArray<z.ZodObject<{
569
- /**
570
- * The hero challenge id, formed of two numbers separated by a dash.
571
- * The first number represents the expansion (0 for Core Tyria, 1 for Heart of Thorns and 2 for Path of Fire),
572
- * and therefore could be used to change the hero challenge map marker icon.
573
- * If the first number and dash prefix is removed from the string,
574
- * the second number is no longer unique among other hero challenges.
575
- */
576
490
  id: z.ZodOptional<z.ZodString>;
577
- /** The coordinates of this hero challenge. */
578
491
  coord: z.ZodArray<z.ZodNumber>;
579
- }, {}>>;
580
- /** A list of areas within the map. */
492
+ }, z.core.$strip>>;
581
493
  sectors: z.ZodRecord<z.ZodString, z.ZodObject<{
582
- /** The area id. */
583
494
  id: z.ZodNumber;
584
- /** The name of the area. */
585
495
  name: z.ZodOptional<z.ZodString>;
586
- /** The level of the area. */
587
496
  level: z.ZodNumber;
588
- /** The coordinates of this area (this is usually the center position). */
589
497
  coord: z.ZodArray<z.ZodNumber>;
590
- /** A list of coordinates marking the boundary of the area. */
591
498
  bounds: z.ZodArray<z.ZodArray<z.ZodNumber>>;
592
- /** The area chat link. */
593
499
  chat_link: z.ZodString;
594
- }, {}>>;
595
- /** A list of adventures within the map. */
500
+ }, z.core.$strip>>;
596
501
  adventures: z.ZodArray<z.ZodObject<{
597
- /** The adventure guid (token length 8-4-4-4-12 with a dash between each group of digits). */
598
502
  id: z.ZodString;
599
- /** The coordinates of the start of the adventure. */
600
503
  coord: z.ZodArray<z.ZodNumber>;
601
- /** The name of the adventure. */
602
504
  name: z.ZodString;
603
- /** The description of the adventure. */
604
505
  description: z.ZodString;
605
- }, {}>>;
606
- /** A list of mastery insights within the map. */
506
+ }, z.core.$strip>>;
607
507
  mastery_points: z.ZodArray<z.ZodObject<{
608
- /** The mastery insight id. */
609
508
  id: z.ZodNumber;
610
- /** The region of the mastery insight, which determines its color. */
611
509
  region: z.ZodString;
612
- /** The coordinates of the mastery insight. */
613
510
  coord: z.ZodArray<z.ZodNumber>;
614
- }, {}>>;
615
- }, {}>>;
511
+ }, z.core.$strip>>;
512
+ }, z.core.$strip>>;
616
513
  declare const ContinentsRegionsDTO: z.ZodArray<z.ZodObject<{
617
- /** Id of the region. */
618
514
  id: z.ZodNumber;
619
- /** Name of the region. */
620
515
  name: z.ZodString;
621
- /** The coordinates of the region label. */
622
516
  label_coord: z.ZodArray<z.ZodNumber>;
623
- /** The dimensions of the continent, expressed as top-left (NW) and bottom-right (SE) corner coordinates. */
624
517
  continent_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
625
- /** A mapping from the map id to an object. */
626
518
  maps: z.ZodRecord<z.ZodString, z.ZodObject<{
627
- /** The map name. */
628
519
  name: z.ZodString;
629
- /** The minimum level of the map. */
630
520
  min_level: z.ZodNumber;
631
- /** The maximum level of the map. */
632
521
  max_level: z.ZodNumber;
633
- /** The default floor of the map. */
634
522
  default_floor: z.ZodNumber;
635
- /** The coordinates of the map label. */
636
523
  label_coord: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
637
- /** The dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners. */
638
524
  map_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
639
- /**
640
- * The dimensions of the map within the continent coordinate system,
641
- * given as top-left (NW) and bottom-right (SE) corner coordinates.
642
- */
643
525
  continent_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
644
- /** A list of points of interest (landmarks, waypoints, vistas, etc). */
645
526
  points_of_interest: z.ZodRecord<z.ZodString, z.ZodObject<{
646
- /** The point of interest id. */
647
527
  id: z.ZodNumber;
648
- /** The name of the point of interest. */
649
528
  name: z.ZodOptional<z.ZodString>;
650
- /** Type of the point of interest. */
651
529
  type: z.ZodString;
652
- /** The floor of this object. */
653
530
  floor: z.ZodNumber;
654
- /** The coordinates of this object. */
655
531
  coord: z.ZodArray<z.ZodNumber>;
656
- /** The point of interest chat link. */
657
532
  chat_link: z.ZodString;
658
- /** PoI icon. Only available for unlock types */
659
533
  icon: z.ZodOptional<z.ZodString>;
660
- }, {}>>;
661
- /** A list of renown hearts. */
534
+ }, z.core.$strip>>;
662
535
  tasks: z.ZodRecord<z.ZodString, z.ZodObject<{
663
- /** The renown heart id. */
664
536
  id: z.ZodNumber;
665
- /** The objective or name of the heart. */
666
537
  objective: z.ZodString;
667
- /** The level of the heart. */
668
538
  level: z.ZodNumber;
669
- /** The coordinates where it takes place. */
670
539
  coord: z.ZodArray<z.ZodNumber>;
671
- /** A list of coordinates marking the boundary of the heart. */
672
540
  bounds: z.ZodArray<z.ZodArray<z.ZodNumber>>;
673
- /** The renown heart chat link. */
674
541
  chat_link: z.ZodString;
675
- }, {}>>;
676
- /** A list of skill challenges. */
542
+ }, z.core.$strip>>;
677
543
  skill_challenges: z.ZodArray<z.ZodObject<{
678
- /**
679
- * The hero challenge id, formed of two numbers separated by a dash.
680
- * The first number represents the expansion (0 for Core Tyria, 1 for Heart of Thorns and 2 for Path of Fire),
681
- * and therefore could be used to change the hero challenge map marker icon.
682
- * If the first number and dash prefix is removed from the string,
683
- * the second number is no longer unique among other hero challenges.
684
- */
685
544
  id: z.ZodOptional<z.ZodString>;
686
- /** The coordinates of this hero challenge. */
687
545
  coord: z.ZodArray<z.ZodNumber>;
688
- }, {}>>;
689
- /** A list of areas within the map. */
546
+ }, z.core.$strip>>;
690
547
  sectors: z.ZodRecord<z.ZodString, z.ZodObject<{
691
- /** The area id. */
692
548
  id: z.ZodNumber;
693
- /** The name of the area. */
694
549
  name: z.ZodOptional<z.ZodString>;
695
- /** The level of the area. */
696
550
  level: z.ZodNumber;
697
- /** The coordinates of this area (this is usually the center position). */
698
551
  coord: z.ZodArray<z.ZodNumber>;
699
- /** A list of coordinates marking the boundary of the area. */
700
552
  bounds: z.ZodArray<z.ZodArray<z.ZodNumber>>;
701
- /** The area chat link. */
702
553
  chat_link: z.ZodString;
703
- }, {}>>;
704
- /** A list of adventures within the map. */
554
+ }, z.core.$strip>>;
705
555
  adventures: z.ZodArray<z.ZodObject<{
706
- /** The adventure guid (token length 8-4-4-4-12 with a dash between each group of digits). */
707
556
  id: z.ZodString;
708
- /** The coordinates of the start of the adventure. */
709
557
  coord: z.ZodArray<z.ZodNumber>;
710
- /** The name of the adventure. */
711
558
  name: z.ZodString;
712
- /** The description of the adventure. */
713
559
  description: z.ZodString;
714
- }, {}>>;
715
- /** A list of mastery insights within the map. */
560
+ }, z.core.$strip>>;
716
561
  mastery_points: z.ZodArray<z.ZodObject<{
717
- /** The mastery insight id. */
718
562
  id: z.ZodNumber;
719
- /** The region of the mastery insight, which determines its color. */
720
563
  region: z.ZodString;
721
- /** The coordinates of the mastery insight. */
722
564
  coord: z.ZodArray<z.ZodNumber>;
723
- }, {}>>;
724
- }, {}>>;
725
- }, {}>>;
565
+ }, z.core.$strip>>;
566
+ }, z.core.$strip>>;
567
+ }, z.core.$strip>>;
726
568
  declare const ContinentsFloorsDTO: z.ZodArray<z.ZodObject<{
727
- /** Floor id. */
728
569
  id: z.ZodNumber;
729
- /** Dimensions of the region texture. */
730
570
  texture_dims: z.ZodArray<z.ZodNumber>;
731
- /**
732
- * If present, represents a rectangle of textures.
733
- * Each tile coordinate outside this rectangle is not available on the server.
734
- */
735
571
  clamped_view: z.ZodOptional<z.ZodArray<z.ZodArray<z.ZodNumber>>>;
736
- /** Mapping from the region id to an object. */
737
572
  regions: z.ZodRecord<z.ZodString, z.ZodObject<{
738
- /** Id of the region. */
739
573
  id: z.ZodNumber;
740
- /** Name of the region. */
741
574
  name: z.ZodString;
742
- /** The coordinates of the region label. */
743
575
  label_coord: z.ZodArray<z.ZodNumber>;
744
- /** The dimensions of the continent, expressed as top-left (NW) and bottom-right (SE) corner coordinates. */
745
576
  continent_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
746
- /** A mapping from the map id to an object. */
747
577
  maps: z.ZodRecord<z.ZodString, z.ZodObject<{
748
- /** The map name. */
749
578
  name: z.ZodString;
750
- /** The minimum level of the map. */
751
579
  min_level: z.ZodNumber;
752
- /** The maximum level of the map. */
753
580
  max_level: z.ZodNumber;
754
- /** The default floor of the map. */
755
581
  default_floor: z.ZodNumber;
756
- /** The coordinates of the map label. */
757
582
  label_coord: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
758
- /** The dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners. */
759
583
  map_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
760
- /**
761
- * The dimensions of the map within the continent coordinate system,
762
- * given as top-left (NW) and bottom-right (SE) corner coordinates.
763
- */
764
584
  continent_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
765
- /** A list of points of interest (landmarks, waypoints, vistas, etc). */
766
585
  points_of_interest: z.ZodRecord<z.ZodString, z.ZodObject<{
767
- /** The point of interest id. */
768
586
  id: z.ZodNumber;
769
- /** The name of the point of interest. */
770
587
  name: z.ZodOptional<z.ZodString>;
771
- /** Type of the point of interest. */
772
588
  type: z.ZodString;
773
- /** The floor of this object. */
774
589
  floor: z.ZodNumber;
775
- /** The coordinates of this object. */
776
590
  coord: z.ZodArray<z.ZodNumber>;
777
- /** The point of interest chat link. */
778
591
  chat_link: z.ZodString;
779
- /** PoI icon. Only available for unlock types */
780
592
  icon: z.ZodOptional<z.ZodString>;
781
- }, {}>>;
782
- /** A list of renown hearts. */
593
+ }, z.core.$strip>>;
783
594
  tasks: z.ZodRecord<z.ZodString, z.ZodObject<{
784
- /** The renown heart id. */
785
595
  id: z.ZodNumber;
786
- /** The objective or name of the heart. */
787
596
  objective: z.ZodString;
788
- /** The level of the heart. */
789
597
  level: z.ZodNumber;
790
- /** The coordinates where it takes place. */
791
598
  coord: z.ZodArray<z.ZodNumber>;
792
- /** A list of coordinates marking the boundary of the heart. */
793
599
  bounds: z.ZodArray<z.ZodArray<z.ZodNumber>>;
794
- /** The renown heart chat link. */
795
600
  chat_link: z.ZodString;
796
- }, {}>>;
797
- /** A list of skill challenges. */
601
+ }, z.core.$strip>>;
798
602
  skill_challenges: z.ZodArray<z.ZodObject<{
799
- /**
800
- * The hero challenge id, formed of two numbers separated by a dash.
801
- * The first number represents the expansion (0 for Core Tyria, 1 for Heart of Thorns and 2 for Path of Fire),
802
- * and therefore could be used to change the hero challenge map marker icon.
803
- * If the first number and dash prefix is removed from the string,
804
- * the second number is no longer unique among other hero challenges.
805
- */
806
603
  id: z.ZodOptional<z.ZodString>;
807
- /** The coordinates of this hero challenge. */
808
604
  coord: z.ZodArray<z.ZodNumber>;
809
- }, {}>>;
810
- /** A list of areas within the map. */
605
+ }, z.core.$strip>>;
811
606
  sectors: z.ZodRecord<z.ZodString, z.ZodObject<{
812
- /** The area id. */
813
607
  id: z.ZodNumber;
814
- /** The name of the area. */
815
608
  name: z.ZodOptional<z.ZodString>;
816
- /** The level of the area. */
817
609
  level: z.ZodNumber;
818
- /** The coordinates of this area (this is usually the center position). */
819
610
  coord: z.ZodArray<z.ZodNumber>;
820
- /** A list of coordinates marking the boundary of the area. */
821
611
  bounds: z.ZodArray<z.ZodArray<z.ZodNumber>>;
822
- /** The area chat link. */
823
612
  chat_link: z.ZodString;
824
- }, {}>>;
825
- /** A list of adventures within the map. */
613
+ }, z.core.$strip>>;
826
614
  adventures: z.ZodArray<z.ZodObject<{
827
- /** The adventure guid (token length 8-4-4-4-12 with a dash between each group of digits). */
828
615
  id: z.ZodString;
829
- /** The coordinates of the start of the adventure. */
830
616
  coord: z.ZodArray<z.ZodNumber>;
831
- /** The name of the adventure. */
832
617
  name: z.ZodString;
833
- /** The description of the adventure. */
834
618
  description: z.ZodString;
835
- }, {}>>;
836
- /** A list of mastery insights within the map. */
619
+ }, z.core.$strip>>;
837
620
  mastery_points: z.ZodArray<z.ZodObject<{
838
- /** The mastery insight id. */
839
621
  id: z.ZodNumber;
840
- /** The region of the mastery insight, which determines its color. */
841
622
  region: z.ZodString;
842
- /** The coordinates of the mastery insight. */
843
623
  coord: z.ZodArray<z.ZodNumber>;
844
- }, {}>>;
845
- }, {}>>;
846
- }, {}>>;
847
- }, {}>>;
624
+ }, z.core.$strip>>;
625
+ }, z.core.$strip>>;
626
+ }, z.core.$strip>>;
627
+ }, z.core.$strip>>;
848
628
  declare const ContinentsDTO: z.ZodArray<z.ZodObject<{
849
- /** Continent id. */
850
629
  id: z.ZodNumber;
851
- /** Continent name. */
852
630
  name: z.ZodString;
853
- /** Width and height dimensions of the continent. */
854
631
  continents_dims: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
855
- /** Minimal zoom level for use with this map tile. */
856
632
  min_zoom: z.ZodNumber;
857
- /** Maximum zoom level for use with this map tile. */
858
633
  max_zoom: z.ZodNumber;
859
- /** List of floor ids available for this continent. */
860
634
  floors: z.ZodArray<z.ZodNumber>;
861
- }, {}>>;
635
+ }, z.core.$strip>>;
862
636
  declare const HomesteadDecorationsDTO: z.ZodArray<z.ZodObject<{
863
- /** The decoration id. */
864
637
  id: z.ZodNumber;
865
638
  name: z.ZodString;
866
- /** The homestead decoration description. */
867
639
  description: z.ZodString;
868
- /** The maximum amount of storable instances of this decoration. */
869
640
  max_count: z.ZodNumber;
870
- /** A URL pointing to an icon for the decoration. */
871
641
  icon: z.ZodString;
872
- /** An array of decoration category ids which this decoration belongs to.
873
- * Can be compared to the v2/homestead/decorations/categories endpoint */
874
642
  categories: z.ZodArray<z.ZodNumber>;
875
- }, {}>>;
643
+ }, z.core.$strip>>;
876
644
  declare const HomesteadDecorationsCategoriesDTO: z.ZodArray<z.ZodObject<{
877
- /** The category's ID. */
878
645
  id: z.ZodNumber;
879
- /** The category name. */
880
646
  name: z.ZodString;
881
- }, {}>>;
647
+ }, z.core.$strip>>;
882
648
  declare const HomesteadGlyphsDTO: z.ZodArray<z.ZodObject<{
883
- /** The homestead glyph id. */
884
649
  id: z.ZodString;
885
- /** The id of the glyph item.
886
- * Can be compared to the /v2/items endpoint. */
887
650
  item_id: z.ZodNumber;
888
- /** The slot it is attached to. */
889
651
  slot: z.ZodEnum<{
890
652
  harvesting: "harvesting";
891
653
  mining: "mining";
892
654
  logging: "logging";
893
655
  }>;
894
- }, {}>>;
656
+ }, z.core.$strip>>;
895
657
  declare const ColorsDTO: z.ZodArray<z.ZodObject<{
896
- /** The color id. */
897
658
  id: z.ZodNumber;
898
- /** The color name. */
899
659
  name: z.ZodString;
900
- /** The base RGB values. */
901
660
  base_rgb: z.ZodArray<z.ZodNumber>;
902
- /** Detailed information on its appearance when applied on cloth armor. */
903
661
  cloth: z.ZodObject<{
904
- /** Color brightness. */
905
662
  brightness: z.ZodNumber;
906
- /** Color contrast. */
907
663
  contrast: z.ZodNumber;
908
- /** Color hue. */
909
664
  hue: z.ZodNumber;
910
- /** Color saturation. */
911
665
  saturation: z.ZodNumber;
912
- /** Color lightness. */
913
666
  lightness: z.ZodNumber;
914
- /** Color RGB values. */
915
667
  rgb: z.ZodArray<z.ZodNumber>;
916
- }, {}>;
917
- /** Detailed information on its appearance when applied on leather armor. */
668
+ }, z.core.$strip>;
918
669
  leather: z.ZodObject<{
919
- /** Color brightness. */
920
670
  brightness: z.ZodNumber;
921
- /** Color contrast. */
922
671
  contrast: z.ZodNumber;
923
- /** Color hue. */
924
672
  hue: z.ZodNumber;
925
- /** Color saturation. */
926
673
  saturation: z.ZodNumber;
927
- /** Color lightness. */
928
674
  lightness: z.ZodNumber;
929
- /** Color RGB values. */
930
675
  rgb: z.ZodArray<z.ZodNumber>;
931
- }, {}>;
932
- /** Detailed information on its appearance when applied on metal armor. */
676
+ }, z.core.$strip>;
933
677
  metal: z.ZodObject<{
934
- /** Color brightness. */
935
678
  brightness: z.ZodNumber;
936
- /** Color contrast. */
937
679
  contrast: z.ZodNumber;
938
- /** Color hue. */
939
680
  hue: z.ZodNumber;
940
- /** Color saturation. */
941
681
  saturation: z.ZodNumber;
942
- /** Color lightness. */
943
682
  lightness: z.ZodNumber;
944
- /** Color RGB values. */
945
683
  rgb: z.ZodArray<z.ZodNumber>;
946
- }, {}>;
947
- /** Detailed information on its appearance when applied on fur armor. */
684
+ }, z.core.$strip>;
948
685
  fur: z.ZodOptional<z.ZodObject<{
949
- /** Color brightness. */
950
686
  brightness: z.ZodNumber;
951
- /** Color contrast. */
952
687
  contrast: z.ZodNumber;
953
- /** Color hue. */
954
688
  hue: z.ZodNumber;
955
- /** Color saturation. */
956
689
  saturation: z.ZodNumber;
957
- /** Color lightness. */
958
690
  lightness: z.ZodNumber;
959
- /** Color RGB values. */
960
691
  rgb: z.ZodArray<z.ZodNumber>;
961
- }, {}>>;
962
- /** ID of the dye item. */
692
+ }, z.core.$strip>>;
963
693
  item: z.ZodOptional<z.ZodNumber>;
964
- /** Color categories. */
965
694
  categories: z.ZodUnion<[
966
695
  z.ZodTuple<[
967
696
  z.ZodEnum<{
@@ -989,89 +718,56 @@ declare const ColorsDTO: z.ZodArray<z.ZodObject<{
989
718
  ], null>,
990
719
  z.ZodArray<z.ZodUndefined>
991
720
  ]>;
992
- }, {}>>;
721
+ }, z.core.$strip>>;
993
722
  declare const EmotesDTO: z.ZodArray<z.ZodObject<{
994
- /** Id of the emote. */
995
723
  id: z.ZodString;
996
- /** List of all available commands for the emote. */
997
724
  commands: z.ZodArray<z.ZodString>;
998
- /** List of ids of the items. Can be resolved against /v2/items. */
999
725
  unlock_items: z.ZodArray<z.ZodNumber>;
1000
- }, {}>>;
726
+ }, z.core.$strip>>;
1001
727
  declare const CurrenciesDTO: z.ZodArray<z.ZodObject<{
1002
- /** Currency id. */
1003
728
  id: z.ZodNumber;
1004
- /** Currency name. */
1005
729
  name: z.ZodString;
1006
- /** Currency description. */
1007
730
  description: z.ZodString;
1008
- /** Order of the currency in the list. */
1009
731
  order: z.ZodNumber;
1010
- /** Currency icon url. */
1011
732
  icon: z.ZodString;
1012
- }, {}>>;
733
+ }, z.core.$strip>>;
1013
734
  declare const DungeonsDTO: z.ZodArray<z.ZodObject<{
1014
- /** The name of the dungeon.*/
1015
735
  id: z.ZodString;
1016
- /** The paths in the dungeon. */
1017
736
  paths: z.ZodArray<z.ZodObject<{
1018
- /** The given name for the dungeon path. */
1019
737
  id: z.ZodString;
1020
- /** The type of the chosen path. */
1021
738
  type: z.ZodEnum<{
1022
739
  Story: "Story";
1023
740
  Explorable: "Explorable";
1024
741
  }>;
1025
- }, {}>>;
1026
- }, {}>>;
742
+ }, z.core.$strip>>;
743
+ }, z.core.$strip>>;
1027
744
  declare const FilesDTO: z.ZodArray<z.ZodObject<{
1028
- /** The file identifier. */
1029
745
  id: z.ZodString;
1030
- /** The URL to the image. */
1031
746
  icon: z.ZodString;
1032
- }, {}>>;
747
+ }, z.core.$strip>>;
1033
748
  declare const FinishersDTO: z.ZodArray<z.ZodObject<{
1034
- /** The id of the finisher. */
1035
749
  id: z.ZodNumber;
1036
- /** A description explaining how to acquire the finisher. */
1037
750
  unlock_details: z.ZodString;
1038
- /** An array of item ids used to unlock the finisher. Can be resolved against v2/items */
1039
751
  unlock_items: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1040
- /** The order in which the finisher appears in a list. */
1041
752
  order: z.ZodNumber;
1042
- /** The icon uri for the finisher. */
1043
753
  icon: z.ZodString;
1044
- /** The name of the finisher as it appears in-game. */
1045
754
  name: z.ZodString;
1046
- }, {}>>;
755
+ }, z.core.$strip>>;
1047
756
  declare const GlidersDTO: z.ZodArray<z.ZodObject<{
1048
- /** The id of the glider. */
1049
757
  id: z.ZodNumber;
1050
- /** An array of item ids used to unlock the glider. Can be resolved against /v2/items. */
1051
758
  unlock_items: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1052
- /** The order in which the glider appears in a list. The value is not unique. */
1053
759
  order: z.ZodNumber;
1054
- /** The icon URL for the glider. */
1055
760
  icon: z.ZodString;
1056
- /** The name of the glider as it appears in-game. */
1057
761
  name: z.ZodString;
1058
- /** The in-game glider description. */
1059
762
  description: z.ZodString;
1060
- /** List of dye ids. Can be resolved against /v2/colors. */
1061
763
  default_dyes: z.ZodArray<z.ZodNumber>;
1062
- }, {}>>;
764
+ }, z.core.$strip>>;
1063
765
  declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1064
- /** The item id. */
1065
766
  id: z.ZodNumber;
1066
- /** The chat link. */
1067
767
  chat_link: z.ZodString;
1068
- /** The item name. */
1069
768
  name: z.ZodString;
1070
- /** The full icon url. */
1071
769
  icon: z.ZodOptional<z.ZodString>;
1072
- /** The item description. */
1073
770
  description: z.ZodOptional<z.ZodString>;
1074
- /** The item type. */
1075
771
  type: z.ZodEnum<{
1076
772
  PowerCore: "PowerCore";
1077
773
  Consumable: "Consumable";
@@ -1092,7 +788,6 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1092
788
  UpgradeComponent: "UpgradeComponent";
1093
789
  Weapon: "Weapon";
1094
790
  }>;
1095
- /** The item rarity. */
1096
791
  rarity: z.ZodEnum<{
1097
792
  Rare: "Rare";
1098
793
  Junk: "Junk";
@@ -1103,14 +798,9 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1103
798
  Ascended: "Ascended";
1104
799
  Legendary: "Legendary";
1105
800
  }>;
1106
- /** The required level. */
1107
801
  level: z.ZodNumber;
1108
- /** The value in coins when selling to a vendor.
1109
- * Note: Can be non-zero even when the item has the NoSell flag. */
1110
802
  vendor_value: z.ZodNumber;
1111
- /** The default skin id. */
1112
803
  default_skin: z.ZodOptional<z.ZodNumber>;
1113
- /** Flags applying to the item. */
1114
804
  flags: z.ZodArray<z.ZodEnum<{
1115
805
  AccountBindOnUse: "AccountBindOnUse";
1116
806
  AccountBound: "AccountBound";
@@ -1130,8 +820,6 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1130
820
  Tonic: "Tonic";
1131
821
  Unique: "Unique";
1132
822
  }>>;
1133
- /** The game types in which the item is usable.
1134
- * At least one game type is specified. */
1135
823
  game_types: z.ZodArray<z.ZodEnum<{
1136
824
  Activity: "Activity";
1137
825
  Dungeon: "Dungeon";
@@ -1140,7 +828,6 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1140
828
  Wvw: "Wvw";
1141
829
  PvpLobby: "PvpLobby";
1142
830
  }>>;
1143
- /** Restrictions applied to the item. */
1144
831
  restrictions: z.ZodArray<z.ZodEnum<{
1145
832
  Asura: "Asura";
1146
833
  Charr: "Charr";
@@ -1157,30 +844,22 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1157
844
  Thief: "Thief";
1158
845
  Warrior: "Warrior";
1159
846
  }>>;
1160
- /** Lists what items this item can be upgraded into, and the method of upgrading. */
1161
847
  upgrades_into: z.ZodOptional<z.ZodArray<z.ZodObject<{
1162
- /** Describes the method of upgrading. */
1163
848
  upgrade: z.ZodEnum<{
1164
849
  Attunement: "Attunement";
1165
850
  Infusion: "Infusion";
1166
851
  }>;
1167
- /** The item ID that results from performing the upgrade. */
1168
852
  item_id: z.ZodNumber;
1169
- }, {}>>>;
1170
- /** Lists what items this item can be upgraded from, and the method of upgrading. */
853
+ }, z.core.$strip>>>;
1171
854
  upgrades_from: z.ZodOptional<z.ZodArray<z.ZodObject<{
1172
- /** Describes the method of upgrading. */
1173
855
  upgrade: z.ZodEnum<{
1174
856
  Attunement: "Attunement";
1175
857
  Infusion: "Infusion";
1176
858
  }>;
1177
- /** The item ID that results from performing the upgrade. */
1178
859
  item_id: z.ZodNumber;
1179
- }, {}>>>;
1180
- /** Additional item details, if applicable. */
860
+ }, z.core.$strip>>>;
1181
861
  details: z.ZodUnion<readonly [
1182
862
  z.ZodObject<{
1183
- /** The armor slot type. */
1184
863
  type: z.ZodEnum<{
1185
864
  HelmAquatic: "HelmAquatic";
1186
865
  Coat: "Coat";
@@ -1190,40 +869,24 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1190
869
  Leggings: "Leggings";
1191
870
  Shoulders: "Shoulders";
1192
871
  }>;
1193
- /** The weight class of the armor piece. */
1194
872
  weight_class: z.ZodEnum<{
1195
873
  Heavy: "Heavy";
1196
874
  Medium: "Medium";
1197
875
  Light: "Light";
1198
876
  Clothing: "Clothing";
1199
877
  }>;
1200
- /** The defense value of the armor piece. */
1201
878
  defense: z.ZodNumber;
1202
- /** Infusion slots of the armor piece. */
1203
879
  infusion_slots: z.ZodArray<z.ZodObject<{
1204
- /**
1205
- * Infusion slot type of infusion upgrades.
1206
- * The array contains a maximum of one value
1207
- */
1208
880
  flags: z.ZodArray<z.ZodEnum<{
1209
881
  Infusion: "Infusion";
1210
882
  Enrichment: "Enrichment";
1211
883
  }>>;
1212
- /**
1213
- * The infusion upgrade already in the armor piece.
1214
- */
1215
884
  item_id: z.ZodOptional<z.ZodNumber>;
1216
- }, {}>>;
1217
- /** The value used to calculate attributes. See /v2/itemstats. */
885
+ }, z.core.$strip>>;
1218
886
  attribute_adjustments: z.ZodNumber;
1219
- /** The infix upgrade. */
1220
887
  infix_upgrade: z.ZodOptional<z.ZodObject<{
1221
- /** The itemstat id. Can be resolved against /v2/itemstats.
1222
- * The usual whitelist restrictions apply, and not all itemstats may be visible. */
1223
888
  id: z.ZodNumber;
1224
- /** List of attribute bonuses. */
1225
889
  attributes: z.ZodArray<z.ZodObject<{
1226
- /** Attribute this bonus applies to. */
1227
890
  attribute: z.ZodEnum<{
1228
891
  AgonyResistance: "AgonyResistance";
1229
892
  BoonDuration: "BoonDuration";
@@ -1236,46 +899,26 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1236
899
  Toughness: "Toughness";
1237
900
  Vitality: "Vitality";
1238
901
  }>;
1239
- /** The modifier value. */
1240
902
  modifier: z.ZodNumber;
1241
- }, {}>>;
1242
- /** Object containing an additional effect.
1243
- * This is used for Boon Duration, Condition Duration,
1244
- * or additional attribute bonuses for ascended trinkets or back items. */
903
+ }, z.core.$strip>>;
1245
904
  buff: z.ZodOptional<z.ZodObject<{
1246
- /** The skill id of the effect. */
1247
905
  skill_id: z.ZodNumber;
1248
- /** The effect's description. */
1249
906
  description: z.ZodOptional<z.ZodString>;
1250
- }, {}>>;
1251
- }, {}>>;
1252
- }, {}>,
907
+ }, z.core.$strip>>;
908
+ }, z.core.$strip>>;
909
+ }, z.core.$strip>,
1253
910
  z.ZodObject<{
1254
- /** Infusion slots of the back item. */
1255
911
  infusion_slots: z.ZodArray<z.ZodObject<{
1256
- /**
1257
- * Infusion slot type of infusion upgrades.
1258
- * The array contains a maximum of one value
1259
- */
1260
912
  flags: z.ZodArray<z.ZodEnum<{
1261
913
  Infusion: "Infusion";
1262
914
  Enrichment: "Enrichment";
1263
915
  }>>;
1264
- /**
1265
- * The infusion upgrade already in the armor piece.
1266
- */
1267
916
  item_id: z.ZodOptional<z.ZodNumber>;
1268
- }, {}>>;
1269
- /** The value used to calculate attributes. See /v2/itemstats. */
917
+ }, z.core.$strip>>;
1270
918
  attribute_adjustments: z.ZodOptional<z.ZodNumber>;
1271
- /** The infix upgrade. */
1272
919
  infix_upgrade: z.ZodOptional<z.ZodObject<{
1273
- /** The itemstat id. Can be resolved against /v2/itemstats.
1274
- * The usual whitelist restrictions apply, and not all itemstats may be visible. */
1275
920
  id: z.ZodNumber;
1276
- /** List of attribute bonuses. */
1277
921
  attributes: z.ZodArray<z.ZodObject<{
1278
- /** Attribute this bonus applies to. */
1279
922
  attribute: z.ZodEnum<{
1280
923
  AgonyResistance: "AgonyResistance";
1281
924
  BoonDuration: "BoonDuration";
@@ -1288,34 +931,22 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1288
931
  Toughness: "Toughness";
1289
932
  Vitality: "Vitality";
1290
933
  }>;
1291
- /** The modifier value. */
1292
934
  modifier: z.ZodNumber;
1293
- }, {}>>;
1294
- /** Object containing an additional effect.
1295
- * This is used for Boon Duration, Condition Duration,
1296
- * or additional attribute bonuses for ascended trinkets or back items. */
935
+ }, z.core.$strip>>;
1297
936
  buff: z.ZodOptional<z.ZodObject<{
1298
- /** The skill id of the effect. */
1299
937
  skill_id: z.ZodNumber;
1300
- /** The effect's description. */
1301
938
  description: z.ZodOptional<z.ZodString>;
1302
- }, {}>>;
1303
- }, {}>>;
1304
- /** The id of the item suffix. */
939
+ }, z.core.$strip>>;
940
+ }, z.core.$strip>>;
1305
941
  suffix_item_id: z.ZodOptional<z.ZodNumber>;
1306
- /** The secondary id of the item suffix. */
1307
942
  secondary_suffix_item_id: z.ZodString;
1308
- /** Selectable stat ids. Can be resolved by /v2/itemstats */
1309
943
  stat_choices: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1310
- }, {}>,
944
+ }, z.core.$strip>,
1311
945
  z.ZodObject<{
1312
- /** The number of bag slots. */
1313
946
  size: z.ZodNumber;
1314
- /** Whether the bag is invisible or safe. */
1315
947
  no_sell_or_sort: z.ZodBoolean;
1316
- }, {}>,
948
+ }, z.core.$strip>,
1317
949
  z.ZodObject<{
1318
- /** Consumable type. */
1319
950
  type: z.ZodEnum<{
1320
951
  Currency: "Currency";
1321
952
  Unlock: "Unlock";
@@ -1333,11 +964,8 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1333
964
  Utility: "Utility";
1334
965
  TeleportToFriend: "TeleportToFriend";
1335
966
  }>;
1336
- /** Effect description for consumables applying an effect. */
1337
967
  description: z.ZodOptional<z.ZodString>;
1338
- /** Effect duration, in milliseconds. */
1339
968
  duration_ms: z.ZodOptional<z.ZodNumber>;
1340
- /** Unlock type for unlock consumables */
1341
969
  unlock_type: z.ZodOptional<z.ZodEnum<{
1342
970
  RandomUnlock: "RandomUnlock";
1343
971
  BagSlot: "BagSlot";
@@ -1353,34 +981,24 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1353
981
  Outfit: "Outfit";
1354
982
  SharedSlot: "SharedSlot";
1355
983
  }>>;
1356
- /** The dye id for dye unlocks. */
1357
984
  color_id: z.ZodOptional<z.ZodNumber>;
1358
- /** The recipe id for recipe unlocks. */
1359
985
  recipe_id: z.ZodOptional<z.ZodNumber>;
1360
- /** Additional recipe ids for recipe unlocks */
1361
986
  extra_recipe_ids: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1362
- /** The guild upgrade id for the item. Can be resolved by /v2/guild/upgrades. */
1363
987
  guild_upgrade_id: z.ZodOptional<z.ZodNumber>;
1364
- /** The number of stacks of the effect applied by this item. */
1365
988
  apply_count: z.ZodOptional<z.ZodNumber>;
1366
- /** The effect type name of the consumable. */
1367
989
  name: z.ZodOptional<z.ZodString>;
1368
- /** The icon of the effect. */
1369
990
  icon: z.ZodOptional<z.ZodString>;
1370
- /** A list of skin ids which this item unlocks. Can be resolved by /v2/skins. */
1371
991
  skins: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1372
- }, {}>,
992
+ }, z.core.$strip>,
1373
993
  z.ZodObject<{
1374
- /** Container type. */
1375
994
  type: z.ZodEnum<{
1376
995
  Immediate: "Immediate";
1377
996
  Default: "Default";
1378
997
  GiftBox: "GiftBox";
1379
998
  OpenUI: "OpenUI";
1380
999
  }>;
1381
- }, {}>,
1000
+ }, z.core.$strip>,
1382
1001
  z.ZodObject<{
1383
- /** Gathering utility type. */
1384
1002
  type: z.ZodEnum<{
1385
1003
  Foraging: "Foraging";
1386
1004
  Logging: "Logging";
@@ -1388,62 +1006,41 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1388
1006
  Bait: "Bait";
1389
1007
  Lure: "Lure";
1390
1008
  }>;
1391
- }, {}>,
1009
+ }, z.core.$strip>,
1392
1010
  z.ZodObject<{
1393
- /** Gizmo type. */
1394
1011
  type: z.ZodEnum<{
1395
1012
  Default: "Default";
1396
1013
  ContainerKey: "ContainerKey";
1397
1014
  RentableContractNpc: "RentableContractNpc";
1398
1015
  UnlimitedConsumable: "UnlimitedConsumable";
1399
1016
  }>;
1400
- /** The id of the guild decoration, which can be deposited. Can be resolved by /v2/guild/upgrades. */
1401
1017
  guild_upgrade_id: z.ZodOptional<z.ZodNumber>;
1402
- /** Vendor ids of the gizmo. */
1403
1018
  vendor_ids: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1404
- }, {}>,
1019
+ }, z.core.$strip>,
1405
1020
  z.ZodObject<{
1406
- /** The miniature this item unlocks. Can be resolved by /v2/minis. */
1407
1021
  minipet_id: z.ZodNumber;
1408
- }, {}>,
1022
+ }, z.core.$strip>,
1409
1023
  z.ZodObject<{
1410
- /** The tool type. Always the same value. */
1411
1024
  type: z.ZodLiteral<"Salvage">;
1412
- /** Number of charges. */
1413
1025
  charges: z.ZodNumber;
1414
- }, {}>,
1026
+ }, z.core.$strip>,
1415
1027
  z.ZodObject<{
1416
- /** The trinket type. */
1417
1028
  type: z.ZodEnum<{
1418
1029
  Amulet: "Amulet";
1419
1030
  Accessory: "Accessory";
1420
1031
  Ring: "Ring";
1421
1032
  }>;
1422
- /** Infusion slots of the trinket. */
1423
1033
  infusion_slots: z.ZodArray<z.ZodObject<{
1424
- /**
1425
- * Infusion slot type of infusion upgrades.
1426
- * The array contains a maximum of one value
1427
- */
1428
1034
  flags: z.ZodArray<z.ZodEnum<{
1429
1035
  Infusion: "Infusion";
1430
1036
  Enrichment: "Enrichment";
1431
1037
  }>>;
1432
- /**
1433
- * The infusion upgrade already in the armor piece.
1434
- */
1435
1038
  item_id: z.ZodOptional<z.ZodNumber>;
1436
- }, {}>>;
1437
- /** The value used to calculate attributes. See /v2/itemstats */
1039
+ }, z.core.$strip>>;
1438
1040
  attribute_adjustments: z.ZodNumber;
1439
- /** The infix upgrade. */
1440
1041
  infix_upgrade: z.ZodOptional<z.ZodObject<{
1441
- /** The itemstat id. Can be resolved against /v2/itemstats.
1442
- * The usual whitelist restrictions apply, and not all itemstats may be visible. */
1443
1042
  id: z.ZodNumber;
1444
- /** List of attribute bonuses. */
1445
1043
  attributes: z.ZodArray<z.ZodObject<{
1446
- /** Attribute this bonus applies to. */
1447
1044
  attribute: z.ZodEnum<{
1448
1045
  AgonyResistance: "AgonyResistance";
1449
1046
  BoonDuration: "BoonDuration";
@@ -1456,36 +1053,25 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1456
1053
  Toughness: "Toughness";
1457
1054
  Vitality: "Vitality";
1458
1055
  }>;
1459
- /** The modifier value. */
1460
1056
  modifier: z.ZodNumber;
1461
- }, {}>>;
1462
- /** Object containing an additional effect.
1463
- * This is used for Boon Duration, Condition Duration,
1464
- * or additional attribute bonuses for ascended trinkets or back items. */
1057
+ }, z.core.$strip>>;
1465
1058
  buff: z.ZodOptional<z.ZodObject<{
1466
- /** The skill id of the effect. */
1467
1059
  skill_id: z.ZodNumber;
1468
- /** The effect's description. */
1469
1060
  description: z.ZodOptional<z.ZodString>;
1470
- }, {}>>;
1471
- }, {}>>;
1472
- /** The id of the item suffix. */
1061
+ }, z.core.$strip>>;
1062
+ }, z.core.$strip>>;
1473
1063
  suffix_item_id: z.ZodOptional<z.ZodNumber>;
1474
- /** The secondary id of the item suffix. */
1475
1064
  secondary_suffix_item_id: z.ZodString;
1476
- /** Selectable stat ids. Can be resolved by /v2/itemstats */
1477
1065
  stat_choices: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1478
- }, {}>,
1066
+ }, z.core.$strip>,
1479
1067
  z.ZodUndefined,
1480
1068
  z.ZodObject<{
1481
- /** The upgrade component type. */
1482
1069
  type: z.ZodEnum<{
1483
1070
  Default: "Default";
1484
1071
  Gem: "Gem";
1485
1072
  Rune: "Rune";
1486
1073
  Sigil: "Sigil";
1487
1074
  }>;
1488
- /** The items that can be upgraded with the upgrade component. */
1489
1075
  flags: z.ZodArray<z.ZodEnum<{
1490
1076
  Axe: "Axe";
1491
1077
  Trinket: "Trinket";
@@ -1511,21 +1097,14 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1511
1097
  MediumArmor: "MediumArmor";
1512
1098
  LightArmor: "LightArmor";
1513
1099
  }>>;
1514
- /** Applicable infusion slot for infusion upgrades. */
1515
1100
  infusion_upgrade_flags: z.ZodArray<z.ZodEnum<{
1516
1101
  Infusion: "Infusion";
1517
1102
  Enrichment: "Enrichment";
1518
1103
  }>>;
1519
- /** The suffix appended to the item name when the component is applied. */
1520
1104
  suffix: z.ZodOptional<z.ZodString>;
1521
- /** The infix upgrade object. */
1522
1105
  infix_upgrade: z.ZodObject<{
1523
- /** The itemstat id. Can be resolved against /v2/itemstats.
1524
- * The usual whitelist restrictions apply, and not all itemstats may be visible. */
1525
1106
  id: z.ZodNumber;
1526
- /** List of attribute bonuses. */
1527
1107
  attributes: z.ZodArray<z.ZodObject<{
1528
- /** Attribute this bonus applies to. */
1529
1108
  attribute: z.ZodEnum<{
1530
1109
  AgonyResistance: "AgonyResistance";
1531
1110
  BoonDuration: "BoonDuration";
@@ -1538,24 +1117,16 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1538
1117
  Toughness: "Toughness";
1539
1118
  Vitality: "Vitality";
1540
1119
  }>;
1541
- /** The modifier value. */
1542
1120
  modifier: z.ZodNumber;
1543
- }, {}>>;
1544
- /** Object containing an additional effect.
1545
- * This is used for Boon Duration, Condition Duration,
1546
- * or additional attribute bonuses for ascended trinkets or back items. */
1121
+ }, z.core.$strip>>;
1547
1122
  buff: z.ZodOptional<z.ZodObject<{
1548
- /** The skill id of the effect. */
1549
1123
  skill_id: z.ZodNumber;
1550
- /** The effect's description. */
1551
1124
  description: z.ZodOptional<z.ZodString>;
1552
- }, {}>>;
1553
- }, {}>;
1554
- /** The bonuses from runes. */
1125
+ }, z.core.$strip>>;
1126
+ }, z.core.$strip>;
1555
1127
  bonuses: z.ZodOptional<z.ZodArray<z.ZodString>>;
1556
- }, {}>,
1128
+ }, z.core.$strip>,
1557
1129
  z.ZodObject<{
1558
- /** The weapon type. */
1559
1130
  type: z.ZodEnum<{
1560
1131
  Axe: "Axe";
1561
1132
  Dagger: "Dagger";
@@ -1581,7 +1152,6 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1581
1152
  Toy: "Toy";
1582
1153
  ToyTwoHanded: "ToyTwoHanded";
1583
1154
  }>;
1584
- /** The damage type. */
1585
1155
  damage_type: z.ZodEnum<{
1586
1156
  Fire: "Fire";
1587
1157
  Ice: "Ice";
@@ -1589,37 +1159,20 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1589
1159
  Physical: "Physical";
1590
1160
  Choking: "Choking";
1591
1161
  }>;
1592
- /** Minimum weapon power. */
1593
1162
  min_power: z.ZodNumber;
1594
- /** Maximum weapon power; */
1595
1163
  max_power: z.ZodNumber;
1596
- /** The defense value of the weapon. */
1597
1164
  defense: z.ZodNumber;
1598
- /** Infusion slots of the trinket. */
1599
1165
  infusion_slots: z.ZodArray<z.ZodObject<{
1600
- /**
1601
- * Infusion slot type of infusion upgrades.
1602
- * The array contains a maximum of one value
1603
- */
1604
1166
  flags: z.ZodArray<z.ZodEnum<{
1605
1167
  Infusion: "Infusion";
1606
1168
  Enrichment: "Enrichment";
1607
1169
  }>>;
1608
- /**
1609
- * The infusion upgrade already in the armor piece.
1610
- */
1611
1170
  item_id: z.ZodOptional<z.ZodNumber>;
1612
- }, {}>>;
1613
- /** The value used to calculate attributes. See /v2/itemstats. */
1171
+ }, z.core.$strip>>;
1614
1172
  attribute_adjustments: z.ZodNumber;
1615
- /** The infix upgrade. */
1616
1173
  infix_upgrade: z.ZodOptional<z.ZodObject<{
1617
- /** The itemstat id. Can be resolved against /v2/itemstats.
1618
- * The usual whitelist restrictions apply, and not all itemstats may be visible. */
1619
1174
  id: z.ZodNumber;
1620
- /** List of attribute bonuses. */
1621
1175
  attributes: z.ZodArray<z.ZodObject<{
1622
- /** Attribute this bonus applies to. */
1623
1176
  attribute: z.ZodEnum<{
1624
1177
  AgonyResistance: "AgonyResistance";
1625
1178
  BoonDuration: "BoonDuration";
@@ -1632,36 +1185,23 @@ declare const ItemsDTO: z.ZodArray<z.ZodObject<{
1632
1185
  Toughness: "Toughness";
1633
1186
  Vitality: "Vitality";
1634
1187
  }>;
1635
- /** The modifier value. */
1636
1188
  modifier: z.ZodNumber;
1637
- }, {}>>;
1638
- /** Object containing an additional effect.
1639
- * This is used for Boon Duration, Condition Duration,
1640
- * or additional attribute bonuses for ascended trinkets or back items. */
1189
+ }, z.core.$strip>>;
1641
1190
  buff: z.ZodOptional<z.ZodObject<{
1642
- /** The skill id of the effect. */
1643
1191
  skill_id: z.ZodNumber;
1644
- /** The effect's description. */
1645
1192
  description: z.ZodOptional<z.ZodString>;
1646
- }, {}>>;
1647
- }, {}>>;
1648
- /** The id of the item suffix. */
1193
+ }, z.core.$strip>>;
1194
+ }, z.core.$strip>>;
1649
1195
  suffix_item_id: z.ZodOptional<z.ZodNumber>;
1650
- /** The secondary id of the item suffix. */
1651
1196
  secondary_suffix_item_id: z.ZodString;
1652
- /** Selectable stat ids. Can be resolved by /v2/itemstats */
1653
1197
  stat_choices: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1654
- }, {}>
1198
+ }, z.core.$strip>
1655
1199
  ]>;
1656
- }, {}>>;
1200
+ }, z.core.$strip>>;
1657
1201
  declare const ItemStatsDTO: z.ZodArray<z.ZodObject<{
1658
- /** The itemstat id. */
1659
1202
  id: z.ZodNumber;
1660
- /** The name of the set of stats. */
1661
1203
  name: z.ZodString;
1662
- /** The list of bonus attributes. */
1663
1204
  attributes: z.ZodArray<z.ZodObject<{
1664
- /** The name of the attribute. */
1665
1205
  attribute: z.ZodEnum<{
1666
1206
  AgonyResistance: "AgonyResistance";
1667
1207
  BoonDuration: "BoonDuration";
@@ -1674,26 +1214,18 @@ declare const ItemStatsDTO: z.ZodArray<z.ZodObject<{
1674
1214
  Toughness: "Toughness";
1675
1215
  Vitality: "Vitality";
1676
1216
  }>;
1677
- /** The multiplier number for that attribute. */
1678
1217
  multiplier: z.ZodNumber;
1679
- /** The value number for that attribute. */
1680
1218
  value: z.ZodNumber;
1681
- }, {}>>;
1682
- }, {}>>;
1219
+ }, z.core.$strip>>;
1220
+ }, z.core.$strip>>;
1683
1221
  declare const JadebotsDTO: z.ZodArray<z.ZodObject<{
1684
- /** The id of the jade bot skin. */
1685
1222
  id: z.ZodNumber;
1686
- /** The name of the jade bot skin. */
1687
1223
  name: z.ZodString;
1688
- /** A description of how to unlock the skin. */
1689
1224
  description: z.ZodString;
1690
- /** The item which unlocks the skin. Can be resolved against /v2/items */
1691
1225
  unlock_item: z.ZodNumber;
1692
- }, {}>>;
1226
+ }, z.core.$strip>>;
1693
1227
  declare const LegendaryArmoryDTO: z.ZodArray<z.ZodObject<{
1694
- /** The item id of the legendary armory item. */
1695
1228
  id: z.ZodNumber;
1696
- /** The maximum quantity of the legendary armory item that can be stored on the account. */
1697
1229
  max_count: z.ZodUnion<readonly [
1698
1230
  z.ZodLiteral<1>,
1699
1231
  z.ZodLiteral<2>,
@@ -1701,47 +1233,29 @@ declare const LegendaryArmoryDTO: z.ZodArray<z.ZodObject<{
1701
1233
  z.ZodLiteral<7>,
1702
1234
  z.ZodLiteral<8>
1703
1235
  ]>;
1704
- }, {}>>;
1236
+ }, z.core.$strip>>;
1705
1237
  declare const LegendsDTO: z.ZodArray<z.ZodObject<{
1706
- /** Id of the legend. */
1707
1238
  id: z.ZodString;
1708
- /** The legend code for a build template link. Available on schema version 2019-12-19T00:00:00.000Z or later. */
1709
1239
  code: z.ZodOptional<z.ZodNumber>;
1710
- /** The id of the profession (swap Legend) skill. Can be resolved against /v2/skills. */
1711
1240
  swap: z.ZodNumber;
1712
- /** The id of the heal skill. Can be resolved against /v2/skills. */
1713
1241
  heal: z.ZodNumber;
1714
- /** The id of the elite skill. Can be resolved against /v2/skills. */
1715
1242
  elite: z.ZodNumber;
1716
- /** The ids of the utility skills. Can be resolved against /v2/skills. */
1717
1243
  utilities: z.ZodArray<z.ZodNumber>;
1718
- }, {}>>;
1244
+ }, z.core.$strip>>;
1719
1245
  declare const MailCarriersDTO: z.ZodArray<z.ZodObject<{
1720
- /** The id of the mail carrier. */
1721
1246
  id: z.ZodNumber;
1722
- /** An array of item ids used to unlock the mailcarrier. Can be resolved against /v2/items. */
1723
1247
  unlock_items: z.ZodArray<z.ZodNumber>;
1724
- /** The order in which the mailcarrier appears in a list. */
1725
1248
  order: z.ZodNumber;
1726
- /** The icon uri for the mail carrier. */
1727
1249
  icon: z.ZodString;
1728
- /** The name of the mailcarrier as it appears in-game. */
1729
1250
  name: z.ZodString;
1730
- /** Additional flags on the item, such as "Default" */
1731
1251
  flags: z.ZodArray<z.ZodString>;
1732
- }, {}>>;
1252
+ }, z.core.$strip>>;
1733
1253
  declare const MapsDTO: z.ZodArray<z.ZodObject<{
1734
- /** The map id. */
1735
1254
  id: z.ZodNumber;
1736
- /** The map name. */
1737
1255
  name: z.ZodString;
1738
- /** The minimal level for this map. */
1739
1256
  min_level: z.ZodNumber;
1740
- /** The maximum level for this map. */
1741
1257
  max_level: z.ZodNumber;
1742
- /** The default floor for this map. */
1743
1258
  default_floor: z.ZodNumber;
1744
- /** The map type. */
1745
1259
  type: z.ZodEnum<{
1746
1260
  Pvp: "Pvp";
1747
1261
  BlueHome: "BlueHome";
@@ -1755,84 +1269,49 @@ declare const MapsDTO: z.ZodArray<z.ZodObject<{
1755
1269
  Tutorial: "Tutorial";
1756
1270
  Unknown: "Unknown";
1757
1271
  }>;
1758
- /** A list of available floors for this map. */
1759
1272
  floors: z.ZodArray<z.ZodNumber>;
1760
- /** The id of the region this map belongs to. */
1761
1273
  region_id: z.ZodOptional<z.ZodNumber>;
1762
- /** The name of the region this map belongs to. */
1763
1274
  region_name: z.ZodOptional<z.ZodString>;
1764
- /** The id of the continent this map belongs to. */
1765
1275
  continent_id: z.ZodOptional<z.ZodNumber>;
1766
- /** The name of the continent this map belongs to. */
1767
1276
  continent_name: z.ZodOptional<z.ZodString>;
1768
- /** The dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners. */
1769
1277
  map_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
1770
- /** The dimensions of the map within the continent coordinate system, given as the coordinates of the upper-left (NW) and lower-right (SE) corners. */
1771
1278
  continent_rect: z.ZodArray<z.ZodArray<z.ZodNumber>>;
1772
- }, {}>>;
1279
+ }, z.core.$strip>>;
1773
1280
  declare const MaterialsDTO: z.ZodArray<z.ZodObject<{
1774
- /** The category id. */
1775
1281
  id: z.ZodNumber;
1776
- /** The category name. */
1777
1282
  name: z.ZodString;
1778
- /** The ids of the items in this category. Can be resolved against /v2/items. */
1779
1283
  items: z.ZodArray<z.ZodNumber>;
1780
- /** The order in which the category appears in the material storage. */
1781
1284
  order: z.ZodNumber;
1782
- }, {}>>;
1285
+ }, z.core.$strip>>;
1783
1286
  declare const MasteriesDTO: z.ZodArray<z.ZodObject<{
1784
- /** The id of the mastery. */
1785
1287
  id: z.ZodNumber;
1786
- /** The name of the selected mastery. */
1787
1288
  name: z.ZodString;
1788
- /** The written out requirements to unlock the mastery track. */
1789
1289
  requirement: z.ZodString;
1790
- /** The order in which the mastery track appears in a list. */
1791
1290
  order: z.ZodNumber;
1792
- /** The background uri for the mastery track. */
1793
1291
  background: z.ZodString;
1794
- /** The in-game region in which the mastery track belongs. */
1795
1292
  region: z.ZodString;
1796
- /** An array containing the information of each mastery level. */
1797
1293
  levels: z.ZodArray<z.ZodObject<{
1798
- /** The name for the given mastery. */
1799
1294
  name: z.ZodString;
1800
- /** The in game description for the given mastery. */
1801
1295
  description: z.ZodString;
1802
- /** The in game instructions for the given mastery. */
1803
1296
  instruction: z.ZodString;
1804
- /** The icon uri for the mastery. */
1805
1297
  icon: z.ZodString;
1806
- /** The amount of mastery points required to unlock the mastery. */
1807
1298
  point_cost: z.ZodNumber;
1808
- /** The total amount of experience needed to train the given mastery level. This total is non-cumulative between levels. */
1809
1299
  exp_cost: z.ZodNumber;
1810
- }, {}>>;
1811
- }, {}>>;
1300
+ }, z.core.$strip>>;
1301
+ }, z.core.$strip>>;
1812
1302
  declare const MinisDTO: z.ZodArray<z.ZodObject<{
1813
- /** The mini id. */
1814
1303
  id: z.ZodNumber;
1815
- /** The mini name. */
1816
1304
  name: z.ZodString;
1817
- /** A description of how to unlock the mini (only present on a few entries). */
1818
1305
  unlock: z.ZodOptional<z.ZodString>;
1819
- /** The mini icon. */
1820
1306
  icon: z.ZodString;
1821
- /** The sort order that is used for displaying the mini in-game. */
1822
1307
  order: z.ZodNumber;
1823
- /** The item which unlocks the mini. Can be resolved against /v2/items. */
1824
1308
  item_id: z.ZodNumber;
1825
- }, {}>>;
1309
+ }, z.core.$strip>>;
1826
1310
  declare const NoveltiesDTO: z.ZodArray<z.ZodObject<{
1827
- /** The id of the novelty. */
1828
1311
  id: z.ZodNumber;
1829
- /** The name of the novelty as it appears in-game. */
1830
1312
  name: z.ZodString;
1831
- /** The in-game novelty description. */
1832
1313
  description: z.ZodString;
1833
- /** The icon url for the novelty. */
1834
1314
  icon: z.ZodString;
1835
- /** The slot which the novelty appears in the UI for. */
1836
1315
  slot: z.ZodEnum<{
1837
1316
  Tonic: "Tonic";
1838
1317
  Chair: "Chair";
@@ -1840,78 +1319,51 @@ declare const NoveltiesDTO: z.ZodArray<z.ZodObject<{
1840
1319
  HeldItem: "HeldItem";
1841
1320
  Miscellaneous: "Miscellaneous";
1842
1321
  }>;
1843
- /** An array of item ids used to unlock the novelty. Can be resolved against /v2/items. */
1844
1322
  unlock_item: z.ZodArray<z.ZodNumber>;
1845
- }, {}>>;
1323
+ }, z.core.$strip>>;
1846
1324
  declare const OutfitsDTO: z.ZodArray<z.ZodObject<{
1847
- /** The id of the outfit. */
1848
1325
  id: z.ZodNumber;
1849
- /** The name of the outfit (this is also the outfit displayed over a character in-game.) */
1850
1326
  name: z.ZodString;
1851
- /** The icon for the selected outfit. */
1852
1327
  icon: z.ZodString;
1853
- /** An array of item id which unlock this outfit; Can be resolved against v2/items. */
1854
1328
  unlock_items: z.ZodArray<z.ZodNumber>;
1855
- }, {}>>;
1329
+ }, z.core.$strip>>;
1856
1330
  declare const PetsDTO: z.ZodArray<z.ZodObject<{
1857
- /** The id of the pet. */
1858
1331
  id: z.ZodNumber;
1859
- /** The name of the pet. */
1860
1332
  name: z.ZodString;
1861
- /** The description of the pet. */
1862
1333
  description: z.ZodString;
1863
- /** The icon uri for the pet. */
1864
1334
  icon: z.ZodString;
1865
- /** List of skill ids. Can be resolved against /v2/skills. */
1866
1335
  skills: z.ZodArray<z.ZodObject<{
1867
- /** The id of the skill. */
1868
1336
  id: z.ZodNumber;
1869
- }, {}>>;
1870
- }, {}>>;
1337
+ }, z.core.$strip>>;
1338
+ }, z.core.$strip>>;
1871
1339
  declare const ProfessionsDTO: z.ZodArray<z.ZodObject<{
1872
- /** The profession id. */
1873
1340
  id: z.ZodString;
1874
- /** The name of the profession. */
1875
1341
  name: z.ZodString;
1876
- /** The profession code for a build template link. */
1877
1342
  code: z.ZodOptional<z.ZodNumber>;
1878
- /** The icon for the profession. */
1879
1343
  icon: z.ZodString;
1880
- /** The large icon for the profession. */
1881
1344
  icon_big: z.ZodString;
1882
- /** The specialization ids. Can be resolved against /v2/specializations. */
1883
1345
  specializations: z.ZodArray<z.ZodNumber>;
1884
- /** List of training details. */
1885
1346
  training: z.ZodArray<z.ZodObject<{
1886
- /** The id of the skill or specialization. Can be resolved against /v2/skills and /v2/specializations. */
1887
1347
  id: z.ZodNumber;
1888
- /** The category for the training object. */
1889
1348
  category: z.ZodEnum<{
1890
1349
  Skills: "Skills";
1891
1350
  Specializations: "Specializations";
1892
1351
  EliteSpecializations: "EliteSpecializations";
1893
1352
  }>;
1894
- /** The name of the skill or specialization indicated by the category and id. */
1895
1353
  name: z.ZodString;
1896
- /** List of skills and traits training details tracks objects. */
1897
1354
  track: z.ZodArray<z.ZodIntersection<z.ZodObject<{
1898
- /** The cost to train this skill or trait. */
1899
1355
  cost: z.ZodNumber;
1900
- }, {}>, z.ZodDiscriminatedUnion<[
1356
+ }, z.core.$strip>, z.ZodDiscriminatedUnion<[
1901
1357
  z.ZodObject<{
1902
- /** Whether this is a skill or trait. */
1903
1358
  type: z.ZodLiteral<"Trait">;
1904
- /** The trait id. Can be resolved against /v2/traits. */
1905
1359
  trait_id: z.ZodNumber;
1906
- }, {}>,
1360
+ }, z.core.$strip>,
1907
1361
  z.ZodObject<{
1908
- /** Whether this is a skill or trait. */
1909
1362
  type: z.ZodLiteral<"Skill">;
1910
- /** The skill id. Can be resolved against /v2/skills. */
1911
1363
  skill_id: z.ZodNumber;
1912
- }, {}>
1364
+ }, z.core.$strip>
1913
1365
  ]>>>;
1914
- }, {}>>;
1366
+ }, z.core.$strip>>;
1915
1367
  weapons: z.ZodRecord<z.ZodEnum<{
1916
1368
  Axe: "Axe";
1917
1369
  Dagger: "Dagger";
@@ -1932,100 +1384,81 @@ declare const ProfessionsDTO: z.ZodArray<z.ZodObject<{
1932
1384
  Longbow: "Longbow";
1933
1385
  Shortbow: "Shortbow";
1934
1386
  Spear: "Spear";
1935
- }>, z.ZodObject<{
1936
- /** Weapon slot flag. */
1387
+ }>, z.ZodOptional<z.ZodObject<{
1937
1388
  flag: z.ZodOptional<z.ZodArray<z.ZodEnum<{
1938
1389
  Mainhand: "Mainhand";
1939
1390
  Offhand: "Offhand";
1940
1391
  TwoHand: "TwoHand";
1941
1392
  Aquatic: "Aquatic";
1942
1393
  }>>>;
1943
- /** The specializations id of the required specialization to use this weapon.
1944
- * Can be resolved against /v2/specializations. Only present if a specialization is required. */
1945
1394
  specialization: z.ZodOptional<z.ZodNumber>;
1946
- /** The list of weapon skills objects. */
1947
1395
  skills: z.ZodArray<z.ZodObject<{
1948
- /** The skill id. Can be resolved against /v2/skills. */
1949
1396
  id: z.ZodNumber;
1950
- /** The skill bar slot that this weapon skill can be used in. */
1951
- slot: z.ZodUnion<readonly [
1952
- z.ZodEnum<{
1953
- Utility: "Utility";
1954
- Profession_1: "Profession_1";
1955
- Heal: "Heal";
1956
- Elite: "Elite";
1957
- }>,
1958
- z.ZodCustom<`Weapon_${number}`, `Weapon_${number}`>
1959
- ]>;
1960
- /** The name of the offhand weapon this skill requires to be equipped. This field is usually only present for Thief skills. */
1397
+ slot: z.ZodTemplateLiteral<`Weapon_${number}`>;
1961
1398
  offhand: z.ZodOptional<z.ZodString>;
1962
- /** The Elementalist attunement that this skill requires. This field is usually only present for Elementalist skills. */
1963
1399
  attunement: z.ZodOptional<z.ZodString>;
1964
- /** The name of the class the skill was stolen from. This only applies to thief stolen skills. */
1965
1400
  source: z.ZodOptional<z.ZodString>;
1966
- }, {}>>;
1967
- }, {}>>;
1968
- /** Profession flags. */
1401
+ }, z.core.$strip>>;
1402
+ }, z.core.$strip>>>;
1969
1403
  flags: z.ZodArray<z.ZodEnum<{
1970
1404
  NoRacialSkills: "NoRacialSkills";
1971
1405
  NoWeaponSwap: "NoWeaponSwap";
1972
1406
  }>>;
1973
- /** The first number is a skill palette ID obtained from a build template link, the second number is a skill ID.
1974
- * Can be resolved against /v2/skills. */
1407
+ skills: z.ZodArray<z.ZodObject<{
1408
+ id: z.ZodNumber;
1409
+ slot: z.ZodUnion<readonly [
1410
+ z.ZodEnum<{
1411
+ Utility: "Utility";
1412
+ Heal: "Heal";
1413
+ Elite: "Elite";
1414
+ }>,
1415
+ z.ZodTemplateLiteral<`Weapon_${number}`>,
1416
+ z.ZodTemplateLiteral<`Profession_${number}`>,
1417
+ z.ZodTemplateLiteral<`Downed_${number}`>
1418
+ ]>;
1419
+ type: z.ZodEnum<{
1420
+ Utility: "Utility";
1421
+ Heal: "Heal";
1422
+ Elite: "Elite";
1423
+ Profession: "Profession";
1424
+ }>;
1425
+ source: z.ZodOptional<z.ZodString>;
1426
+ }, z.core.$strip>>;
1975
1427
  skills_by_palette: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
1976
- }, {}>>;
1428
+ }, z.core.$strip>>;
1977
1429
  declare const QuaggansDTO: z.ZodArray<z.ZodObject<{
1978
- /** The quaggan identifier. */
1979
1430
  id: z.ZodString;
1980
- /** The URL to the quaggan image. */
1981
1431
  url: z.ZodString;
1982
- }, {}>>;
1432
+ }, z.core.$strip>>;
1983
1433
  declare const QuestsDTO: z.ZodArray<z.ZodObject<{
1984
- /** The id of the quest. */
1985
1434
  id: z.ZodNumber;
1986
- /** The name of the quest. */
1987
1435
  name: z.ZodString;
1988
- /** The minimum level required for a character to begin this quest. */
1989
1436
  level: z.ZodNumber;
1990
- /** The id for the story. Can be resolved against /v2/stories. */
1991
1437
  story: z.ZodNumber;
1992
- /** An array of goal objects providing details about the goals for this quest. */
1993
1438
  goals: z.ZodArray<z.ZodObject<{
1994
- /** The text displayed for the quest step if it is active. */
1995
1439
  active: z.ZodString;
1996
- /** The text displayed for the quest step if it is complete. */
1997
1440
  complete: z.ZodString;
1998
- }, {}>>;
1999
- }, {}>>;
1441
+ }, z.core.$strip>>;
1442
+ }, z.core.$strip>>;
2000
1443
  declare const RacesDTO: z.ZodArray<z.ZodObject<{
2001
- /** The id/name of the race. */
2002
1444
  id: z.ZodString;
2003
- /** An array of skill ids. Can be resolved against v2/skills. */
2004
1445
  skills: z.ZodArray<z.ZodNumber>;
2005
- }, {}>>;
1446
+ }, z.core.$strip>>;
2006
1447
  declare const RaidsDTO: z.ZodArray<z.ZodObject<{
2007
- /** The name of the dungeon. */
2008
1448
  id: z.ZodString;
2009
- /** An array of object containing the following: */
2010
1449
  wings: z.ZodArray<z.ZodObject<{
2011
- /** The given name for the dungeon path. */
2012
1450
  id: z.ZodString;
2013
- /** List of events within the raid or dungeon. */
2014
1451
  events: z.ZodArray<z.ZodObject<{
2015
- /** The event/encounter name. */
2016
1452
  id: z.ZodString;
2017
- /** The type of events. */
2018
1453
  type: z.ZodEnum<{
2019
1454
  Checkpoint: "Checkpoint";
2020
1455
  Boss: "Boss";
2021
1456
  }>;
2022
- }, {}>>;
2023
- }, {}>>;
2024
- }, {}>>;
1457
+ }, z.core.$strip>>;
1458
+ }, z.core.$strip>>;
1459
+ }, z.core.$strip>>;
2025
1460
  declare const RecipesDTO: z.ZodArray<z.ZodObject<{
2026
- /** The recipe id. */
2027
1461
  id: z.ZodNumber;
2028
- /** The recipe type. */
2029
1462
  type: z.ZodUnion<readonly [
2030
1463
  z.ZodEnum<{
2031
1464
  Axe: "Axe";
@@ -2098,13 +1531,9 @@ declare const RecipesDTO: z.ZodArray<z.ZodObject<{
2098
1531
  Potion: "Potion";
2099
1532
  }>
2100
1533
  ]>;
2101
- /** The item id of the produced item. Can be resolved against /v2/items. */
2102
1534
  output_item_id: z.ZodNumber;
2103
- /** The amount of items produced. */
2104
1535
  output_item_count: z.ZodNumber;
2105
- /** The time in milliseconds it takes to craft the item. */
2106
1536
  time_to_craft_ms: z.ZodNumber;
2107
- /** The crafting disciplines that can use the recipe. */
2108
1537
  disciplines: z.ZodArray<z.ZodEnum<{
2109
1538
  Armorsmith: "Armorsmith";
2110
1539
  Artificer: "Artificer";
@@ -2116,114 +1545,74 @@ declare const RecipesDTO: z.ZodArray<z.ZodObject<{
2116
1545
  Tailor: "Tailor";
2117
1546
  Weaponsmith: "Weaponsmith";
2118
1547
  }>>;
2119
- /** The required rating to craft the recipe. */
2120
1548
  min_rating: z.ZodNumber;
2121
- /** Flags applying to the recipe. */
2122
1549
  flags: z.ZodArray<z.ZodEnum<{
2123
1550
  AutoLearned: "AutoLearned";
2124
1551
  LearnedFromItem: "LearnedFromItem";
2125
1552
  }>>;
2126
- /** List of recipe ingredients */
2127
1553
  ingredients: z.ZodArray<z.ZodObject<{
2128
- /** Type of ingredient. */
2129
1554
  type: z.ZodEnum<{
2130
1555
  Item: "Item";
2131
1556
  Currency: "Currency";
2132
1557
  }>;
2133
- /** The ingredient's id. Can be resolved against /v2/items or /v2/currencies, depending on type */
2134
1558
  id: z.ZodNumber;
2135
- /** The quantity of this ingredient. */
2136
1559
  count: z.ZodNumber;
2137
- }, {}>>;
2138
- /** List of recipe ingredients that come from the guild such as decorations or schematics. */
1560
+ }, z.core.$strip>>;
2139
1561
  guild_ingredients: z.ZodOptional<z.ZodArray<z.ZodObject<{
2140
- /** The id of the used guild upgrade. Can be resolved against /v2/guild/upgrades. */
2141
1562
  upgrade_id: z.ZodNumber;
2142
- /** The quantity of this guild ingredient. */
2143
1563
  count: z.ZodNumber;
2144
- }, {}>>>;
2145
- /** The id of the produced guild upgrade. Can be resolved against /v2/guild/upgrades. */
1564
+ }, z.core.$strip>>>;
2146
1565
  output_upgrade_id: z.ZodOptional<z.ZodNumber>;
2147
- /** The chat code for the recipe. */
2148
1566
  chat_link: z.ZodString;
2149
- }, {}>>;
1567
+ }, z.core.$strip>>;
2150
1568
  declare const SkiffsDTO: z.ZodArray<z.ZodObject<{
2151
- /** The id of the skiff skin. */
2152
1569
  id: z.ZodNumber;
2153
- /** The name of the skiff skin. */
2154
1570
  name: z.ZodString;
2155
- /** The full icon URL. */
2156
1571
  icon: z.ZodString;
2157
- /** An object containing information on the available dye slots and defaults. */
2158
1572
  dye_slots: z.ZodArray<z.ZodObject<{
2159
- /** The id of the default color. Can be resolved against v2/colors. */
2160
1573
  color_id: z.ZodNumber;
2161
- /** The type of material. */
2162
1574
  material: z.ZodEnum<{
2163
1575
  cloth: "cloth";
2164
1576
  leather: "leather";
2165
1577
  metal: "metal";
2166
1578
  }>;
2167
- }, {}>>;
2168
- }, {}>>;
1579
+ }, z.core.$strip>>;
1580
+ }, z.core.$strip>>;
2169
1581
  declare const SkinsDTO: z.ZodArray<z.ZodObject<{
2170
- /** The skin id. */
2171
1582
  id: z.ZodNumber;
2172
- /** The name of the skin. */
2173
1583
  name: z.ZodString;
2174
- /** The skin type, either Armor, Weapon, Back or Gathering. */
2175
1584
  type: z.ZodString;
2176
- /**
2177
- * Additional skin flags. Options:
2178
- * ShowInWardrobe – When displayed in the account wardrobe (set for all skins listed in the API).
2179
- * NoCost – When applying the skin is free.
2180
- * HideIfLocked – When the skin is hidden until it is unlocked.
2181
- * OverrideRarity - When the skin overrides item rarity when applied
2182
- */
2183
1585
  flags: z.ZodArray<z.ZodEnum<{
2184
1586
  ShowInWardrobe: "ShowInWardrobe";
2185
1587
  NoCost: "NoCost";
2186
1588
  HideIfLocked: "HideIfLocked";
2187
1589
  OverrideRarity: "OverrideRarity";
2188
1590
  }>>;
2189
- /** Race restrictions that apply to the skin, e.g. Human will be a listed restriction, if the skin can only be applied to human characters. */
2190
1591
  restrictions: z.ZodArray<z.ZodString>;
2191
- /** The full icon URL. */
2192
1592
  icon: z.ZodString;
2193
- /** The rarity of the skin */
2194
1593
  rarity: z.ZodString;
2195
- /** Optional skin description. */
2196
1594
  description: z.ZodOptional<z.ZodString>;
2197
- /** Additional skin details if applicable, depending on the skin type */
2198
1595
  details: z.ZodOptional<z.ZodUnion<readonly [
2199
1596
  z.ZodObject<{
2200
- /** The armor type (slot). */
2201
1597
  type: z.ZodString;
2202
- /** The armor weight. */
2203
1598
  weight_class: z.ZodEnum<{
2204
1599
  Heavy: "Heavy";
2205
1600
  Medium: "Medium";
2206
1601
  Light: "Light";
2207
1602
  Clothing: "Clothing";
2208
1603
  }>;
2209
- /** An object containing information on default slots and skin overrides.
2210
- * If the array item is null, this means dye cannot be applied to that
2211
- * slot, except if otherwise overriden by non-null values in the overrides array. */
2212
1604
  dye_slots: z.ZodObject<{
2213
1605
  default: z.ZodArray<z.ZodUnion<readonly [
2214
1606
  z.ZodNull,
2215
1607
  z.ZodObject<{
2216
- /** The id of the default color. Can be resolved against /v2/colors.*/
2217
1608
  color_id: z.ZodNumber;
2218
- /** The type of material. */
2219
1609
  material: z.ZodEnum<{
2220
1610
  cloth: "cloth";
2221
1611
  leather: "leather";
2222
1612
  metal: "metal";
2223
1613
  }>;
2224
- }, {}>
1614
+ }, z.core.$strip>
2225
1615
  ]>>;
2226
- /** Object of race/gender overrides. */
2227
1616
  overrides: z.ZodRecord<z.ZodEnum<{
2228
1617
  AsuraMale: "AsuraMale";
2229
1618
  AsuraFemale: "AsuraFemale";
@@ -2236,29 +1625,24 @@ declare const SkinsDTO: z.ZodArray<z.ZodObject<{
2236
1625
  SylvariMale: "SylvariMale";
2237
1626
  SylvariFemale: "SylvariFemale";
2238
1627
  }>, z.ZodObject<{
2239
- /** The id of the default color. Can be resolved against /v2/colors. */
2240
1628
  color_id: z.ZodNumber;
2241
- /** The type of material. */
2242
1629
  material: z.ZodEnum<{
2243
1630
  cloth: "cloth";
2244
1631
  leather: "leather";
2245
1632
  metal: "metal";
2246
1633
  }>;
2247
- }, {}>>;
2248
- }, {}>;
2249
- }, {}>,
1634
+ }, z.core.$strip>>;
1635
+ }, z.core.$strip>;
1636
+ }, z.core.$strip>,
2250
1637
  z.ZodObject<{
2251
- /** The tool type. */
2252
1638
  type: z.ZodEnum<{
2253
1639
  Foraging: "Foraging";
2254
1640
  Logging: "Logging";
2255
1641
  Mining: "Mining";
2256
1642
  }>;
2257
- }, {}>,
1643
+ }, z.core.$strip>,
2258
1644
  z.ZodObject<{
2259
- /** The weapon type. */
2260
1645
  type: z.ZodString;
2261
- /** The damage type. */
2262
1646
  damage_type: z.ZodEnum<{
2263
1647
  Fire: "Fire";
2264
1648
  Ice: "Ice";
@@ -2266,87 +1650,59 @@ declare const SkinsDTO: z.ZodArray<z.ZodObject<{
2266
1650
  Physical: "Physical";
2267
1651
  Choking: "Choking";
2268
1652
  }>;
2269
- }, {}>
1653
+ }, z.core.$strip>
2270
1654
  ]>>;
2271
- }, {}>>;
1655
+ }, z.core.$strip>>;
2272
1656
  declare const SpecializationsDTO: z.ZodArray<z.ZodObject<{
2273
- /** The specialization's ID. */
2274
1657
  id: z.ZodNumber;
2275
- /** The name of the specialization. */
2276
1658
  name: z.ZodString;
2277
- /** The profession that this specialization belongs to. */
2278
1659
  profession: z.ZodString;
2279
- /** True if this specialization is an Elite specialization, false otherwise. */
2280
1660
  elite: z.ZodBoolean;
2281
- /** A URL to an icon of the specialization. */
2282
1661
  icon: z.ZodString;
2283
- /** A URL to the background image of the specialization. */
2284
1662
  background: z.ZodString;
2285
- /** Contains a list of IDs specifying the minor traits in the specialization. */
2286
1663
  minor_traits: z.ZodArray<z.ZodNumber>;
2287
- /** Contains a list of IDs specifying the major traits in the specialization. */
2288
1664
  major_traits: z.ZodArray<z.ZodNumber>;
2289
- }, {}>>;
1665
+ }, z.core.$strip>>;
2290
1666
  declare const TitlesDTO: z.ZodArray<z.ZodObject<{
2291
- /** The id of the title. */
2292
1667
  id: z.ZodNumber;
2293
- /** The name of the title (this is also the title displayed over a character in-game.) */
2294
1668
  name: z.ZodString;
2295
- /** The id of the achievement that grants this title. Can be resolved against /v2/achievements. */
2296
1669
  achievements: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
2297
- /** The amount of AP required to have said title. */
2298
1670
  ap_required: z.ZodOptional<z.ZodNumber>;
2299
- }, {}>>;
1671
+ }, z.core.$strip>>;
2300
1672
  declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2301
- /** The trait id. */
2302
1673
  id: z.ZodNumber;
2303
- /** The trait name. */
2304
1674
  name: z.ZodString;
2305
- /** The trait's icon URL. */
2306
1675
  icon: z.ZodString;
2307
- /** The trait description. */
2308
1676
  description: z.ZodOptional<z.ZodString>;
2309
- /** The trait order. */
2310
1677
  order: z.ZodOptional<z.ZodNumber>;
2311
- /** The id of the specialization this trait belongs to. */
2312
1678
  specialization: z.ZodNumber;
2313
- /** The trait's tier (Adept, Master, Grandmaster) as a value from 1-3.
2314
- * Elite specializations also contain a tier 0 minor trait, describing which weapon the elite specialization gains access to. */
2315
1679
  tier: z.ZodNumber;
2316
- /** Either Major or Minor depending on the trait's slot.
2317
- * Minor traits are the ones given immediately when choosing a specialization. */
2318
1680
  slot: z.ZodEnum<{
2319
1681
  Major: "Major";
2320
1682
  Minor: "Minor";
2321
1683
  }>;
2322
- /** A list of tooltip facts associated with the trait itself. */
2323
1684
  facts: z.ZodOptional<z.ZodArray<z.ZodIntersection<z.ZodObject<{
2324
- /** An arbitrary localized string describing the fact.*/
2325
1685
  text: z.ZodOptional<z.ZodString>;
2326
- /** A URL to the icon shown with the fact. Not included with all facts.*/
2327
1686
  icon: z.ZodOptional<z.ZodString>;
2328
- }, {}>, z.ZodDiscriminatedUnion<[
1687
+ }, z.core.$strip>, z.ZodDiscriminatedUnion<[
2329
1688
  z.ZodObject<{
2330
1689
  type: z.ZodLiteral<"AttributeAdjust">;
2331
1690
  value: z.ZodNumber;
2332
1691
  target: z.ZodString;
2333
- }, {}>,
1692
+ }, z.core.$strip>,
2334
1693
  z.ZodObject<{
2335
1694
  type: z.ZodLiteral<"Buff">;
2336
1695
  status: z.ZodString;
2337
1696
  description: z.ZodOptional<z.ZodString>;
2338
1697
  apply_count: z.ZodOptional<z.ZodNumber>;
2339
1698
  duration: z.ZodOptional<z.ZodNumber>;
2340
- }, {}>,
1699
+ }, z.core.$strip>,
2341
1700
  z.ZodObject<{
2342
1701
  type: z.ZodLiteral<"BuffConversion">;
2343
- /** The attribute that is used to calculate the attribute gain. */
2344
1702
  source: z.ZodString;
2345
- /** How much of the source attribute is added to target. */
2346
1703
  percent: z.ZodNumber;
2347
- /** The attribute that gets added to. */
2348
1704
  target: z.ZodString;
2349
- }, {}>,
1705
+ }, z.core.$strip>,
2350
1706
  z.ZodObject<{
2351
1707
  type: z.ZodLiteral<"ComboField">;
2352
1708
  field_type: z.ZodEnum<{
@@ -2361,7 +1717,7 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2361
1717
  Ethereal: "Ethereal";
2362
1718
  Water: "Water";
2363
1719
  }>;
2364
- }, {}>,
1720
+ }, z.core.$strip>,
2365
1721
  z.ZodObject<{
2366
1722
  type: z.ZodLiteral<"ComboFinisher">;
2367
1723
  finisher_type: z.ZodEnum<{
@@ -2371,27 +1727,27 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2371
1727
  Whirl: "Whirl";
2372
1728
  }>;
2373
1729
  percent: z.ZodNumber;
2374
- }, {}>,
1730
+ }, z.core.$strip>,
2375
1731
  z.ZodObject<{
2376
1732
  type: z.ZodLiteral<"Damage">;
2377
1733
  hit_count: z.ZodNumber;
2378
1734
  dmg_multiplier: z.ZodNumber;
2379
- }, {}>,
1735
+ }, z.core.$strip>,
2380
1736
  z.ZodObject<{
2381
1737
  type: z.ZodLiteral<"Distance">;
2382
1738
  distance: z.ZodNumber;
2383
- }, {}>,
1739
+ }, z.core.$strip>,
2384
1740
  z.ZodObject<{
2385
1741
  type: z.ZodLiteral<"NoData">;
2386
- }, {}>,
1742
+ }, z.core.$strip>,
2387
1743
  z.ZodObject<{
2388
1744
  type: z.ZodLiteral<"Number">;
2389
1745
  value: z.ZodNumber;
2390
- }, {}>,
1746
+ }, z.core.$strip>,
2391
1747
  z.ZodObject<{
2392
1748
  type: z.ZodLiteral<"Percent">;
2393
1749
  percent: z.ZodNumber;
2394
- }, {}>,
1750
+ }, z.core.$strip>,
2395
1751
  z.ZodObject<{
2396
1752
  type: z.ZodLiteral<"PrefixedBuff">;
2397
1753
  status: z.ZodOptional<z.ZodString>;
@@ -2403,66 +1759,59 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2403
1759
  icon: z.ZodString;
2404
1760
  status: z.ZodOptional<z.ZodString>;
2405
1761
  description: z.ZodOptional<z.ZodString>;
2406
- }, {}>;
2407
- }, {}>,
1762
+ }, z.core.$strip>;
1763
+ }, z.core.$strip>,
2408
1764
  z.ZodObject<{
2409
1765
  type: z.ZodLiteral<"Radius">;
2410
1766
  distance: z.ZodNumber;
2411
- }, {}>,
1767
+ }, z.core.$strip>,
2412
1768
  z.ZodObject<{
2413
1769
  type: z.ZodLiteral<"Range">;
2414
1770
  value: z.ZodNumber;
2415
- }, {}>,
1771
+ }, z.core.$strip>,
2416
1772
  z.ZodObject<{
2417
1773
  type: z.ZodLiteral<"Recharge">;
2418
1774
  value: z.ZodNumber;
2419
- }, {}>,
1775
+ }, z.core.$strip>,
2420
1776
  z.ZodObject<{
2421
1777
  type: z.ZodLiteral<"StunBreak">;
2422
1778
  value: z.ZodLiteral<true>;
2423
- }, {}>,
1779
+ }, z.core.$strip>,
2424
1780
  z.ZodObject<{
2425
1781
  type: z.ZodLiteral<"Time">;
2426
1782
  duration: z.ZodNumber;
2427
- }, {}>,
1783
+ }, z.core.$strip>,
2428
1784
  z.ZodObject<{
2429
1785
  type: z.ZodLiteral<"Unblockable">;
2430
1786
  value: z.ZodLiteral<true>;
2431
- }, {}>,
1787
+ }, z.core.$strip>,
2432
1788
  z.ZodObject<{
2433
1789
  type: z.ZodUndefined;
2434
- /** Cost per cast. Life Force ONLY. */
2435
1790
  percent: z.ZodOptional<z.ZodNumber>;
2436
- }, {}>
1791
+ }, z.core.$strip>
2437
1792
  ]>>>>;
2438
- /** A list of additions or changes to tooltip facts where there is interplay between traits. */
2439
1793
  traited_facts: z.ZodOptional<z.ZodArray<z.ZodIntersection<z.ZodIntersection<z.ZodObject<{
2440
- /** An arbitrary localized string describing the fact.*/
2441
1794
  text: z.ZodOptional<z.ZodString>;
2442
- /** A URL to the icon shown with the fact. Not included with all facts.*/
2443
1795
  icon: z.ZodOptional<z.ZodString>;
2444
- }, {}>, z.ZodDiscriminatedUnion<[
1796
+ }, z.core.$strip>, z.ZodDiscriminatedUnion<[
2445
1797
  z.ZodObject<{
2446
1798
  type: z.ZodLiteral<"AttributeAdjust">;
2447
1799
  value: z.ZodNumber;
2448
1800
  target: z.ZodString;
2449
- }, {}>,
1801
+ }, z.core.$strip>,
2450
1802
  z.ZodObject<{
2451
1803
  type: z.ZodLiteral<"Buff">;
2452
1804
  status: z.ZodString;
2453
1805
  description: z.ZodOptional<z.ZodString>;
2454
1806
  apply_count: z.ZodOptional<z.ZodNumber>;
2455
1807
  duration: z.ZodOptional<z.ZodNumber>;
2456
- }, {}>,
1808
+ }, z.core.$strip>,
2457
1809
  z.ZodObject<{
2458
1810
  type: z.ZodLiteral<"BuffConversion">;
2459
- /** The attribute that is used to calculate the attribute gain. */
2460
1811
  source: z.ZodString;
2461
- /** How much of the source attribute is added to target. */
2462
1812
  percent: z.ZodNumber;
2463
- /** The attribute that gets added to. */
2464
1813
  target: z.ZodString;
2465
- }, {}>,
1814
+ }, z.core.$strip>,
2466
1815
  z.ZodObject<{
2467
1816
  type: z.ZodLiteral<"ComboField">;
2468
1817
  field_type: z.ZodEnum<{
@@ -2477,7 +1826,7 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2477
1826
  Ethereal: "Ethereal";
2478
1827
  Water: "Water";
2479
1828
  }>;
2480
- }, {}>,
1829
+ }, z.core.$strip>,
2481
1830
  z.ZodObject<{
2482
1831
  type: z.ZodLiteral<"ComboFinisher">;
2483
1832
  finisher_type: z.ZodEnum<{
@@ -2487,27 +1836,27 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2487
1836
  Whirl: "Whirl";
2488
1837
  }>;
2489
1838
  percent: z.ZodNumber;
2490
- }, {}>,
1839
+ }, z.core.$strip>,
2491
1840
  z.ZodObject<{
2492
1841
  type: z.ZodLiteral<"Damage">;
2493
1842
  hit_count: z.ZodNumber;
2494
1843
  dmg_multiplier: z.ZodNumber;
2495
- }, {}>,
1844
+ }, z.core.$strip>,
2496
1845
  z.ZodObject<{
2497
1846
  type: z.ZodLiteral<"Distance">;
2498
1847
  distance: z.ZodNumber;
2499
- }, {}>,
1848
+ }, z.core.$strip>,
2500
1849
  z.ZodObject<{
2501
1850
  type: z.ZodLiteral<"NoData">;
2502
- }, {}>,
1851
+ }, z.core.$strip>,
2503
1852
  z.ZodObject<{
2504
1853
  type: z.ZodLiteral<"Number">;
2505
1854
  value: z.ZodNumber;
2506
- }, {}>,
1855
+ }, z.core.$strip>,
2507
1856
  z.ZodObject<{
2508
1857
  type: z.ZodLiteral<"Percent">;
2509
1858
  percent: z.ZodNumber;
2510
- }, {}>,
1859
+ }, z.core.$strip>,
2511
1860
  z.ZodObject<{
2512
1861
  type: z.ZodLiteral<"PrefixedBuff">;
2513
1862
  status: z.ZodOptional<z.ZodString>;
@@ -2519,82 +1868,67 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2519
1868
  icon: z.ZodString;
2520
1869
  status: z.ZodOptional<z.ZodString>;
2521
1870
  description: z.ZodOptional<z.ZodString>;
2522
- }, {}>;
2523
- }, {}>,
1871
+ }, z.core.$strip>;
1872
+ }, z.core.$strip>,
2524
1873
  z.ZodObject<{
2525
1874
  type: z.ZodLiteral<"Radius">;
2526
1875
  distance: z.ZodNumber;
2527
- }, {}>,
1876
+ }, z.core.$strip>,
2528
1877
  z.ZodObject<{
2529
1878
  type: z.ZodLiteral<"Range">;
2530
1879
  value: z.ZodNumber;
2531
- }, {}>,
1880
+ }, z.core.$strip>,
2532
1881
  z.ZodObject<{
2533
1882
  type: z.ZodLiteral<"Recharge">;
2534
1883
  value: z.ZodNumber;
2535
- }, {}>,
1884
+ }, z.core.$strip>,
2536
1885
  z.ZodObject<{
2537
1886
  type: z.ZodLiteral<"StunBreak">;
2538
1887
  value: z.ZodLiteral<true>;
2539
- }, {}>,
1888
+ }, z.core.$strip>,
2540
1889
  z.ZodObject<{
2541
1890
  type: z.ZodLiteral<"Time">;
2542
1891
  duration: z.ZodNumber;
2543
- }, {}>,
1892
+ }, z.core.$strip>,
2544
1893
  z.ZodObject<{
2545
1894
  type: z.ZodLiteral<"Unblockable">;
2546
1895
  value: z.ZodLiteral<true>;
2547
- }, {}>,
1896
+ }, z.core.$strip>,
2548
1897
  z.ZodObject<{
2549
1898
  type: z.ZodUndefined;
2550
- /** Cost per cast. Life Force ONLY. */
2551
1899
  percent: z.ZodOptional<z.ZodNumber>;
2552
- }, {}>
1900
+ }, z.core.$strip>
2553
1901
  ]>>, z.ZodObject<{
2554
- /** Specifies which trait has to be selected in order for this fact to take effect. */
2555
1902
  requires_trait: z.ZodNumber;
2556
- /** This specifies the array index of the facts object it will override, if the trait specified in requires_trait is selected.
2557
- * If this field is omitted, then the fact contained within this object is to be appended to the existing facts array. */
2558
1903
  overrides: z.ZodOptional<z.ZodNumber>;
2559
- }, {}>>>>;
2560
- /** A list of skills which may be triggered by the trait. */
1904
+ }, z.core.$strip>>>>;
2561
1905
  skills: z.ZodOptional<z.ZodArray<z.ZodObject<{
2562
- /** The ID of the skill. */
2563
1906
  id: z.ZodNumber;
2564
- /** The name of the skill. */
2565
1907
  name: z.ZodString;
2566
- /** The description of the skill. */
2567
1908
  description: z.ZodString;
2568
- /** The URL for the icon of the skill. */
2569
1909
  icon: z.ZodString;
2570
- /** A list of tooltip facts associated with the skill. */
2571
1910
  facts: z.ZodOptional<z.ZodArray<z.ZodIntersection<z.ZodObject<{
2572
- /** An arbitrary localized string describing the fact.*/
2573
1911
  text: z.ZodOptional<z.ZodString>;
2574
- /** A URL to the icon shown with the fact. Not included with all facts.*/
2575
1912
  icon: z.ZodOptional<z.ZodString>;
2576
- }, {}>, z.ZodDiscriminatedUnion<[
1913
+ }, z.core.$strip>, z.ZodDiscriminatedUnion<[
2577
1914
  z.ZodObject<{
2578
1915
  type: z.ZodLiteral<"AttributeAdjust">;
2579
1916
  value: z.ZodNumber;
2580
1917
  target: z.ZodString;
2581
- }, {}>,
1918
+ }, z.core.$strip>,
2582
1919
  z.ZodObject<{
2583
1920
  type: z.ZodLiteral<"Buff">;
2584
1921
  status: z.ZodString;
2585
1922
  description: z.ZodOptional<z.ZodString>;
2586
1923
  apply_count: z.ZodOptional<z.ZodNumber>;
2587
1924
  duration: z.ZodOptional<z.ZodNumber>;
2588
- }, {}>,
1925
+ }, z.core.$strip>,
2589
1926
  z.ZodObject<{
2590
1927
  type: z.ZodLiteral<"BuffConversion">;
2591
- /** The attribute that is used to calculate the attribute gain. */
2592
1928
  source: z.ZodString;
2593
- /** How much of the source attribute is added to target. */
2594
1929
  percent: z.ZodNumber;
2595
- /** The attribute that gets added to. */
2596
1930
  target: z.ZodString;
2597
- }, {}>,
1931
+ }, z.core.$strip>,
2598
1932
  z.ZodObject<{
2599
1933
  type: z.ZodLiteral<"ComboField">;
2600
1934
  field_type: z.ZodEnum<{
@@ -2609,7 +1943,7 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2609
1943
  Ethereal: "Ethereal";
2610
1944
  Water: "Water";
2611
1945
  }>;
2612
- }, {}>,
1946
+ }, z.core.$strip>,
2613
1947
  z.ZodObject<{
2614
1948
  type: z.ZodLiteral<"ComboFinisher">;
2615
1949
  finisher_type: z.ZodEnum<{
@@ -2619,27 +1953,27 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2619
1953
  Whirl: "Whirl";
2620
1954
  }>;
2621
1955
  percent: z.ZodNumber;
2622
- }, {}>,
1956
+ }, z.core.$strip>,
2623
1957
  z.ZodObject<{
2624
1958
  type: z.ZodLiteral<"Damage">;
2625
1959
  hit_count: z.ZodNumber;
2626
1960
  dmg_multiplier: z.ZodNumber;
2627
- }, {}>,
1961
+ }, z.core.$strip>,
2628
1962
  z.ZodObject<{
2629
1963
  type: z.ZodLiteral<"Distance">;
2630
1964
  distance: z.ZodNumber;
2631
- }, {}>,
1965
+ }, z.core.$strip>,
2632
1966
  z.ZodObject<{
2633
1967
  type: z.ZodLiteral<"NoData">;
2634
- }, {}>,
1968
+ }, z.core.$strip>,
2635
1969
  z.ZodObject<{
2636
1970
  type: z.ZodLiteral<"Number">;
2637
1971
  value: z.ZodNumber;
2638
- }, {}>,
1972
+ }, z.core.$strip>,
2639
1973
  z.ZodObject<{
2640
1974
  type: z.ZodLiteral<"Percent">;
2641
1975
  percent: z.ZodNumber;
2642
- }, {}>,
1976
+ }, z.core.$strip>,
2643
1977
  z.ZodObject<{
2644
1978
  type: z.ZodLiteral<"PrefixedBuff">;
2645
1979
  status: z.ZodOptional<z.ZodString>;
@@ -2651,66 +1985,59 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2651
1985
  icon: z.ZodString;
2652
1986
  status: z.ZodOptional<z.ZodString>;
2653
1987
  description: z.ZodOptional<z.ZodString>;
2654
- }, {}>;
2655
- }, {}>,
1988
+ }, z.core.$strip>;
1989
+ }, z.core.$strip>,
2656
1990
  z.ZodObject<{
2657
1991
  type: z.ZodLiteral<"Radius">;
2658
1992
  distance: z.ZodNumber;
2659
- }, {}>,
1993
+ }, z.core.$strip>,
2660
1994
  z.ZodObject<{
2661
1995
  type: z.ZodLiteral<"Range">;
2662
1996
  value: z.ZodNumber;
2663
- }, {}>,
1997
+ }, z.core.$strip>,
2664
1998
  z.ZodObject<{
2665
1999
  type: z.ZodLiteral<"Recharge">;
2666
2000
  value: z.ZodNumber;
2667
- }, {}>,
2001
+ }, z.core.$strip>,
2668
2002
  z.ZodObject<{
2669
2003
  type: z.ZodLiteral<"StunBreak">;
2670
2004
  value: z.ZodLiteral<true>;
2671
- }, {}>,
2005
+ }, z.core.$strip>,
2672
2006
  z.ZodObject<{
2673
2007
  type: z.ZodLiteral<"Time">;
2674
2008
  duration: z.ZodNumber;
2675
- }, {}>,
2009
+ }, z.core.$strip>,
2676
2010
  z.ZodObject<{
2677
2011
  type: z.ZodLiteral<"Unblockable">;
2678
2012
  value: z.ZodLiteral<true>;
2679
- }, {}>,
2013
+ }, z.core.$strip>,
2680
2014
  z.ZodObject<{
2681
2015
  type: z.ZodUndefined;
2682
- /** Cost per cast. Life Force ONLY. */
2683
2016
  percent: z.ZodOptional<z.ZodNumber>;
2684
- }, {}>
2017
+ }, z.core.$strip>
2685
2018
  ]>>>>;
2686
- /** A list of additions or changes to tooltip facts where there is interplay between traits. */
2687
2019
  traited_facts: z.ZodOptional<z.ZodArray<z.ZodIntersection<z.ZodIntersection<z.ZodObject<{
2688
- /** An arbitrary localized string describing the fact.*/
2689
2020
  text: z.ZodOptional<z.ZodString>;
2690
- /** A URL to the icon shown with the fact. Not included with all facts.*/
2691
2021
  icon: z.ZodOptional<z.ZodString>;
2692
- }, {}>, z.ZodDiscriminatedUnion<[
2022
+ }, z.core.$strip>, z.ZodDiscriminatedUnion<[
2693
2023
  z.ZodObject<{
2694
2024
  type: z.ZodLiteral<"AttributeAdjust">;
2695
2025
  value: z.ZodNumber;
2696
2026
  target: z.ZodString;
2697
- }, {}>,
2027
+ }, z.core.$strip>,
2698
2028
  z.ZodObject<{
2699
2029
  type: z.ZodLiteral<"Buff">;
2700
2030
  status: z.ZodString;
2701
2031
  description: z.ZodOptional<z.ZodString>;
2702
2032
  apply_count: z.ZodOptional<z.ZodNumber>;
2703
2033
  duration: z.ZodOptional<z.ZodNumber>;
2704
- }, {}>,
2034
+ }, z.core.$strip>,
2705
2035
  z.ZodObject<{
2706
2036
  type: z.ZodLiteral<"BuffConversion">;
2707
- /** The attribute that is used to calculate the attribute gain. */
2708
2037
  source: z.ZodString;
2709
- /** How much of the source attribute is added to target. */
2710
2038
  percent: z.ZodNumber;
2711
- /** The attribute that gets added to. */
2712
2039
  target: z.ZodString;
2713
- }, {}>,
2040
+ }, z.core.$strip>,
2714
2041
  z.ZodObject<{
2715
2042
  type: z.ZodLiteral<"ComboField">;
2716
2043
  field_type: z.ZodEnum<{
@@ -2725,7 +2052,7 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2725
2052
  Ethereal: "Ethereal";
2726
2053
  Water: "Water";
2727
2054
  }>;
2728
- }, {}>,
2055
+ }, z.core.$strip>,
2729
2056
  z.ZodObject<{
2730
2057
  type: z.ZodLiteral<"ComboFinisher">;
2731
2058
  finisher_type: z.ZodEnum<{
@@ -2735,27 +2062,27 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2735
2062
  Whirl: "Whirl";
2736
2063
  }>;
2737
2064
  percent: z.ZodNumber;
2738
- }, {}>,
2065
+ }, z.core.$strip>,
2739
2066
  z.ZodObject<{
2740
2067
  type: z.ZodLiteral<"Damage">;
2741
2068
  hit_count: z.ZodNumber;
2742
2069
  dmg_multiplier: z.ZodNumber;
2743
- }, {}>,
2070
+ }, z.core.$strip>,
2744
2071
  z.ZodObject<{
2745
2072
  type: z.ZodLiteral<"Distance">;
2746
2073
  distance: z.ZodNumber;
2747
- }, {}>,
2074
+ }, z.core.$strip>,
2748
2075
  z.ZodObject<{
2749
2076
  type: z.ZodLiteral<"NoData">;
2750
- }, {}>,
2077
+ }, z.core.$strip>,
2751
2078
  z.ZodObject<{
2752
2079
  type: z.ZodLiteral<"Number">;
2753
2080
  value: z.ZodNumber;
2754
- }, {}>,
2081
+ }, z.core.$strip>,
2755
2082
  z.ZodObject<{
2756
2083
  type: z.ZodLiteral<"Percent">;
2757
2084
  percent: z.ZodNumber;
2758
- }, {}>,
2085
+ }, z.core.$strip>,
2759
2086
  z.ZodObject<{
2760
2087
  type: z.ZodLiteral<"PrefixedBuff">;
2761
2088
  status: z.ZodOptional<z.ZodString>;
@@ -2767,54 +2094,45 @@ declare const TraitsDTO: z.ZodArray<z.ZodObject<{
2767
2094
  icon: z.ZodString;
2768
2095
  status: z.ZodOptional<z.ZodString>;
2769
2096
  description: z.ZodOptional<z.ZodString>;
2770
- }, {}>;
2771
- }, {}>,
2097
+ }, z.core.$strip>;
2098
+ }, z.core.$strip>,
2772
2099
  z.ZodObject<{
2773
2100
  type: z.ZodLiteral<"Radius">;
2774
2101
  distance: z.ZodNumber;
2775
- }, {}>,
2102
+ }, z.core.$strip>,
2776
2103
  z.ZodObject<{
2777
2104
  type: z.ZodLiteral<"Range">;
2778
2105
  value: z.ZodNumber;
2779
- }, {}>,
2106
+ }, z.core.$strip>,
2780
2107
  z.ZodObject<{
2781
2108
  type: z.ZodLiteral<"Recharge">;
2782
2109
  value: z.ZodNumber;
2783
- }, {}>,
2110
+ }, z.core.$strip>,
2784
2111
  z.ZodObject<{
2785
2112
  type: z.ZodLiteral<"StunBreak">;
2786
2113
  value: z.ZodLiteral<true>;
2787
- }, {}>,
2114
+ }, z.core.$strip>,
2788
2115
  z.ZodObject<{
2789
2116
  type: z.ZodLiteral<"Time">;
2790
2117
  duration: z.ZodNumber;
2791
- }, {}>,
2118
+ }, z.core.$strip>,
2792
2119
  z.ZodObject<{
2793
2120
  type: z.ZodLiteral<"Unblockable">;
2794
2121
  value: z.ZodLiteral<true>;
2795
- }, {}>,
2122
+ }, z.core.$strip>,
2796
2123
  z.ZodObject<{
2797
2124
  type: z.ZodUndefined;
2798
- /** Cost per cast. Life Force ONLY. */
2799
2125
  percent: z.ZodOptional<z.ZodNumber>;
2800
- }, {}>
2126
+ }, z.core.$strip>
2801
2127
  ]>>, z.ZodObject<{
2802
- /** Specifies which trait has to be selected in order for this fact to take effect. */
2803
2128
  requires_trait: z.ZodNumber;
2804
- /** This specifies the array index of the facts object it will override, if the trait specified in requires_trait is selected.
2805
- * If this field is omitted, then the fact contained within this object is to be appended to the existing facts array. */
2806
2129
  overrides: z.ZodOptional<z.ZodNumber>;
2807
- }, {}>>>>;
2808
- }, {}>>>;
2809
- }, {}>>;
2130
+ }, z.core.$strip>>>>;
2131
+ }, z.core.$strip>>>;
2132
+ }, z.core.$strip>>;
2810
2133
  declare const WorldsDTO: z.ZodArray<z.ZodObject<{
2811
- /** The world id.
2812
- * The first digit of the id indicates the world's region. 1 is North America, 2 is Europe.
2813
- * The second digit of the id currently correlates with the world's assigned language: 1 means French, 2 means German, and 3 means Spanish. */
2814
2134
  id: z.ZodNumber;
2815
- /** The world name. */
2816
2135
  name: z.ZodString;
2817
- /** The world population level. */
2818
2136
  population: z.ZodEnum<{
2819
2137
  Medium: "Medium";
2820
2138
  Low: "Low";
@@ -2822,49 +2140,31 @@ declare const WorldsDTO: z.ZodArray<z.ZodObject<{
2822
2140
  VeryHigh: "VeryHigh";
2823
2141
  Full: "Full";
2824
2142
  }>;
2825
- }, {}>>;
2143
+ }, z.core.$strip>>;
2826
2144
  declare const MountsSkinsDTO: z.ZodArray<z.ZodObject<{
2827
- /** The id of the mount skin. */
2828
2145
  id: z.ZodNumber;
2829
- /** The name of the mount as it appears in-game. */
2830
2146
  name: z.ZodString;
2831
- /** The full icon URL. */
2832
2147
  icon: z.ZodString;
2833
- /** The mount type id for the given mount skin. Can be resolved against /v2/mounts/types */
2834
2148
  mount: z.ZodString;
2835
- /** Each object contains a key-value pair for the dye. */
2836
2149
  dye_slots: z.ZodArray<z.ZodObject<{
2837
- /** Color id. Can be resolved against /v2/colors. */
2838
2150
  color_id: z.ZodNumber;
2839
- /** Material description. */
2840
2151
  material: z.ZodString;
2841
- }, {}>>;
2842
- }, {}>>;
2152
+ }, z.core.$strip>>;
2153
+ }, z.core.$strip>>;
2843
2154
  declare const MountsTypesDTO: z.ZodArray<z.ZodObject<{
2844
- /** The id of the mount. */
2845
2155
  id: z.ZodString;
2846
- /** The name of the mount type as it appears in-game. */
2847
2156
  name: z.ZodString;
2848
- /** The mount skin a mount has when first obtained. Can be resolved against /v2/mounts/skins. */
2849
2157
  default_skin: z.ZodNumber;
2850
- /** An array of mount skin ids. Can be resolved against /v2/mounts/skins. */
2851
2158
  skins: z.ZodArray<z.ZodNumber>;
2852
- /** Each object contains a key-value pair for the skill id and weapon slot. Can be resolved against /v2/skills. */
2853
2159
  skills: z.ZodArray<z.ZodObject<{
2854
- /** The skill id. */
2855
2160
  id: z.ZodNumber;
2856
- /** The skill slot. */
2857
2161
  slot: z.ZodString;
2858
- }, {}>>;
2859
- }, {}>>;
2162
+ }, z.core.$strip>>;
2163
+ }, z.core.$strip>>;
2860
2164
  declare const PvPAmuletsDTO: z.ZodArray<z.ZodObject<{
2861
- /** The id of the amulet. */
2862
2165
  id: z.ZodNumber;
2863
- /** The name of the amulet. */
2864
2166
  name: z.ZodString;
2865
- /** The icon uri for the amulet. */
2866
2167
  icon: z.ZodString;
2867
- /** The list of stats provided by this PvP amulet. */
2868
2168
  attributes: z.ZodObject<{
2869
2169
  AgonyResistance: z.ZodOptional<z.ZodNumber>;
2870
2170
  BoonDuration: z.ZodOptional<z.ZodNumber>;
@@ -2876,382 +2176,224 @@ declare const PvPAmuletsDTO: z.ZodArray<z.ZodObject<{
2876
2176
  Precision: z.ZodOptional<z.ZodNumber>;
2877
2177
  Toughness: z.ZodOptional<z.ZodNumber>;
2878
2178
  Vitality: z.ZodOptional<z.ZodNumber>;
2879
- }, {}>;
2880
- }, {}>>;
2179
+ }, z.core.$strip>;
2180
+ }, z.core.$strip>>;
2881
2181
  declare const PvPGamesDTO: z.ZodArray<z.ZodObject<{
2882
- /** The game's UUID. */
2883
2182
  id: z.ZodString;
2884
- /** The map the match was played on, cross-referenced from /v2/maps. */
2885
2183
  map_id: z.ZodNumber;
2886
- /** A timestamp of when the match started. */
2887
2184
  started: z.ZodString;
2888
- /** A timestamp of when the match ended. */
2889
2185
  ended: z.ZodString;
2890
- /** The result of the match. */
2891
2186
  result: z.ZodString;
2892
- /** The team the player was on during the match. */
2893
2187
  team: z.ZodString;
2894
- /** The profession the player was playing during the match. */
2895
2188
  profession: z.ZodString;
2896
- /** The ending scores for each team. */
2897
2189
  scores: z.ZodObject<{
2898
- /** Red team. */
2899
2190
  red: z.ZodNumber;
2900
- /** Blue team. */
2901
2191
  blue: z.ZodNumber;
2902
- }, {}>;
2903
- /** The type of game mode played. */
2192
+ }, z.core.$strip>;
2904
2193
  rating_type: z.ZodEnum<{
2905
2194
  Ranked: "Ranked";
2906
2195
  Unranked: "Unranked";
2907
2196
  None: "None";
2908
2197
  }>;
2909
- /** Change in rating as a result of the observed game. Note that number can be negative in the case of a loss. */
2910
2198
  rating_change: z.ZodOptional<z.ZodNumber>;
2911
- /** Season id. Can be resolved against /v2/pvp/season. */
2912
2199
  season: z.ZodOptional<z.ZodString>;
2913
- }, {}>>;
2200
+ }, z.core.$strip>>;
2914
2201
  declare const PvPHeroesDTO: z.ZodArray<z.ZodObject<{
2915
- /** The id of the pvp heroes. */
2916
2202
  id: z.ZodString;
2917
- /** The name of the pvp heroes. */
2918
2203
  name: z.ZodString;
2919
- /** The flavor type describing the hero. */
2920
2204
  type: z.ZodString;
2921
- /** An object reflecting the champions stats under offense, defense, or speed. */
2922
2205
  stats: z.ZodObject<{
2923
- /** Offense. */
2924
2206
  offense: z.ZodNumber;
2925
- /** Defense. */
2926
2207
  defense: z.ZodNumber;
2927
- /** Speed. */
2928
2208
  speed: z.ZodNumber;
2929
- }, {}>;
2930
- /** The overlay art url for that champion. */
2209
+ }, z.core.$strip>;
2931
2210
  overlay: z.ZodString;
2932
- /** The underlay art url for that champion. */
2933
2211
  underlay: z.ZodString;
2934
- /** The pvp hero skin. */
2935
2212
  skins: z.ZodArray<z.ZodObject<{
2936
- /** The skin id. */
2937
2213
  id: z.ZodNumber;
2938
- /** The name of the skin. */
2939
2214
  name: z.ZodString;
2940
- /** The icon url for the skin. */
2941
2215
  icon: z.ZodString;
2942
- /** States if the skin is the default champion skin. */
2943
2216
  default: z.ZodBoolean;
2944
- /** Item ids which unlock the skin. Can be resolved against /v2/items. */
2945
2217
  unlock_items: z.ZodArray<z.ZodNumber>;
2946
- }, {}>>;
2947
- }, {}>>;
2218
+ }, z.core.$strip>>;
2219
+ }, z.core.$strip>>;
2948
2220
  declare const PvPRanksDTO: z.ZodArray<z.ZodObject<{
2949
- /** The id of the pvp rank. */
2950
2221
  id: z.ZodNumber;
2951
- /** The id of the unlocked finisher, can be resolved against /v2/finishers */
2952
2222
  finisher_id: z.ZodNumber;
2953
- /** The given name for the PvP rank. */
2954
2223
  name: z.ZodString;
2955
- /** The icon uri for the Pvp rank. */
2956
2224
  icon: z.ZodString;
2957
- /** The minimum PvP level required to be at this rank. */
2958
2225
  min_rank: z.ZodNumber;
2959
- /** The maximum PvP level required to be at this rank. */
2960
2226
  max_rank: z.ZodNumber;
2961
- /** The rank levels. */
2962
2227
  levels: z.ZodArray<z.ZodObject<{
2963
- /** The minimum PvP level required to be at this rank. */
2964
2228
  min_rank: z.ZodNumber;
2965
- /** The maximum PvP level required to be at this rank. */
2966
2229
  max_rank: z.ZodNumber;
2967
- /** The amount of PvP experience needed to go from the given minimum rank to maximum rank. */
2968
2230
  points: z.ZodNumber;
2969
- }, {}>>;
2970
- }, {}>>;
2231
+ }, z.core.$strip>>;
2232
+ }, z.core.$strip>>;
2971
2233
  declare const PvPSeasonDTO: z.ZodArray<z.ZodObject<{
2972
- /** The season's UUID. */
2973
2234
  id: z.ZodString;
2974
- /** The season's name. */
2975
2235
  name: z.ZodString;
2976
- /** ISO timestamp for season start. */
2977
2236
  start: z.ZodString;
2978
- /** ISO timestamp for season end. */
2979
2237
  end: z.ZodString;
2980
- /** Whether the season is currently active. */
2981
2238
  active: z.ZodBoolean;
2982
- /** A list of divisions. */
2983
2239
  divisions: z.ZodArray<z.ZodObject<{
2984
- /** The division's name. */
2985
2240
  name: z.ZodString;
2986
- /** Flags applying to the division. */
2987
2241
  flags: z.ZodArray<z.ZodEnum<{
2988
2242
  CanLosePoints: "CanLosePoints";
2989
2243
  CanLoseTiers: "CanLoseTiers";
2990
2244
  Repeatable: "Repeatable";
2991
2245
  }>>;
2992
- /** Path to the large icon. */
2993
2246
  large_icon: z.ZodString;
2994
- /** Path to the small icon. */
2995
2247
  small_icon: z.ZodString;
2996
- /** Path to the pip icon. */
2997
2248
  pip_icon: z.ZodString;
2998
- /** A list of tiers. */
2999
2249
  tiers: z.ZodArray<z.ZodObject<{
3000
- /** The number of pipes contained in each tier. */
3001
2250
  points: z.ZodNumber;
3002
- }, {}>>;
3003
- }, {}>>;
3004
- /** Contains details about the season's ranks */
2251
+ }, z.core.$strip>>;
2252
+ }, z.core.$strip>>;
3005
2253
  ranks: z.ZodOptional<z.ZodArray<z.ZodObject<{
3006
- /** The rank's name. */
3007
2254
  name: z.ZodString;
3008
- /** The rank's description. */
3009
2255
  description: z.ZodString;
3010
- /** The full icon URL. */
3011
2256
  icon: z.ZodString;
3012
- /** The full URL for the rank's overlay icon. */
3013
2257
  overlay: z.ZodString;
3014
- /** The full URL for a small variant of the rank's overlay icon. */
3015
2258
  overlay_small: z.ZodString;
3016
- /** The tiers of the rank. */
3017
2259
  tiers: z.ZodArray<z.ZodObject<{
3018
- /** The minimum PvP rating required for the tier. */
3019
2260
  rating: z.ZodNumber;
3020
- }, {}>>;
3021
- }, {}>>>;
3022
- /** Contains details on the current leaderboards. */
2261
+ }, z.core.$strip>>;
2262
+ }, z.core.$strip>>>;
3023
2263
  leaderboards: z.ZodObject<{
3024
- /** The leaderboard ladder. */
3025
2264
  ladder: z.ZodOptional<z.ZodObject<{
3026
- /** The ladder settings. */
3027
2265
  settings: z.ZodObject<{
3028
- /** Setting name. NOTE: Broken, always empty. */
3029
2266
  name: z.ZodString;
3030
- /** Duration setting. NOTE: Broken, always null. Supposed to be a number. */
3031
2267
  duration: z.ZodNull;
3032
- /** Indicates the primary scoring component. */
3033
2268
  scoring: z.ZodString;
3034
- /** The ladder tiers. */
3035
2269
  tiers: z.ZodArray<z.ZodObject<{
3036
- /** Two numbers, a maximum, followed by minimum. */
3037
2270
  range: z.ZodArray<z.ZodNumber>;
3038
- }, {}>>;
3039
- }, {}>;
3040
- /** Array used as reference to select player/guild scoring method. */
2271
+ }, z.core.$strip>>;
2272
+ }, z.core.$strip>;
3041
2273
  scorings: z.ZodArray<z.ZodObject<{
3042
- /** The id for this scoring method, used as a reference in other endpoints. */
3043
2274
  id: z.ZodString;
3044
- /** Which variable type the content is saved as. */
3045
2275
  type: z.ZodString;
3046
- /** Description of the scoring method (if any). */
3047
2276
  description: z.ZodString;
3048
- /** Should represent the scoring method, such as "wins", "losses", and "skill rating". */
3049
2277
  name: z.ZodString;
3050
- /** Will describe how the scoring is ordered. */
3051
2278
  ordering: z.ZodString;
3052
- }, {}>>;
3053
- }, {}>>;
3054
- }, {}>;
3055
- }, {}>>;
2279
+ }, z.core.$strip>>;
2280
+ }, z.core.$strip>>;
2281
+ }, z.core.$strip>;
2282
+ }, z.core.$strip>>;
3056
2283
  declare const PvPSeasonLeaderboardsDTO: z.ZodArray<z.ZodObject<{
3057
- /** Account name. */
3058
2284
  name: z.ZodString;
3059
- /** Rank for the given player/guild. */
3060
2285
  rank: z.ZodNumber;
3061
- /** Guild id. NOTE: Almost never present. */
3062
2286
  id: z.ZodOptional<z.ZodString>;
3063
- /** (only for guild leaderboard) Name of the team. */
3064
2287
  team: z.ZodOptional<z.ZodString>;
3065
- /** (only for guild leaderboard) Internal team id. */
3066
2288
  team_id: z.ZodOptional<z.ZodNumber>;
3067
- /** Date at which the rank is reached. */
3068
2289
  date: z.ZodString;
3069
- /** Array of objects containing the id and values for scorings. */
3070
2290
  scores: z.ZodArray<z.ZodObject<{
3071
- /** Id for the scoring parameter. Can be compared to the values obtained from /v2/pvp/seasons/:id in the scorings array. */
3072
2291
  id: z.ZodString;
3073
- /** Value for the given id. */
3074
2292
  value: z.ZodNumber;
3075
- }, {}>>;
3076
- }, {}>>;
2293
+ }, z.core.$strip>>;
2294
+ }, z.core.$strip>>;
3077
2295
  declare const PvPSeasonLeaderboardRegionsDTO: z.ZodArray<z.ZodString>;
3078
2296
  declare const StoriesDTO: z.ZodArray<z.ZodObject<{
3079
- /** The id of the story. */
3080
2297
  id: z.ZodNumber;
3081
- /**
3082
- * The id for the story season.
3083
- * Can be resolved against /v2/stories/seasons.
3084
- */
3085
2298
  season: z.ZodString;
3086
- /** The name of the story. */
3087
2299
  name: z.ZodString;
3088
- /** The description of the story. */
3089
2300
  description: z.ZodString;
3090
- /** The (in-game, not real-world) date of the story. */
3091
2301
  timeline: z.ZodString;
3092
- /** The minimum level required for a character to begin this story. */
3093
2302
  level: z.ZodNumber;
3094
- /** The order in which this story is displayed in the Story Journal. */
3095
2303
  order: z.ZodNumber;
3096
- /** An array of chapter objects providing details about the chapters for this story. */
3097
2304
  chapters: z.ZodArray<z.ZodObject<{
3098
- /** The name of the chapter. */
3099
2305
  name: z.ZodString;
3100
- }, {}>>;
3101
- /** When present, provides a list of races that are eligible to participate in this story. */
2306
+ }, z.core.$strip>>;
3102
2307
  races: z.ZodOptional<z.ZodArray<z.ZodString>>;
3103
- /** When present, provides a list of additional requirements for a character to participate in this story. */
3104
2308
  flags: z.ZodOptional<z.ZodArray<z.ZodString>>;
3105
- }, {}>>;
2309
+ }, z.core.$strip>>;
3106
2310
  declare const StoriesSeasonsDTO: z.ZodArray<z.ZodObject<{
3107
- /** The id of the season. */
3108
2311
  id: z.ZodString;
3109
- /** The name of the season. */
3110
2312
  name: z.ZodString;
3111
- /** The order in which this season is displayed in the Story Journal. */
3112
2313
  order: z.ZodNumber;
3113
- /** An array of story ids for the stories that belong to this season. */
3114
2314
  stories: z.ZodArray<z.ZodNumber>;
3115
- }, {}>>;
2315
+ }, z.core.$strip>>;
3116
2316
  declare const WizardsVaultListingsDTO: z.ZodArray<z.ZodObject<{
3117
- /** The listing id. */
3118
2317
  id: z.ZodNumber;
3119
- /** The id of the item */
3120
2318
  item_id: z.ZodNumber;
3121
- /** The quantity of the item the user receives */
3122
2319
  item_count: z.ZodNumber;
3123
- /** Appears to be the position in the wizards vault UI. */
3124
2320
  type: z.ZodEnum<{
3125
2321
  Featured: "Featured";
3126
2322
  Normal: "Normal";
3127
2323
  Legacy: "Legacy";
3128
2324
  }>;
3129
- /** The quantity of Astral Acclaim to purchase . */
3130
2325
  cost: z.ZodNumber;
3131
- }, {}>>;
2326
+ }, z.core.$strip>>;
3132
2327
  declare const WizardsVaultObjectivesDTO: z.ZodArray<z.ZodObject<{
3133
- /** The ID of the objective. */
3134
2328
  id: z.ZodNumber;
3135
- /** The title of the objective. */
3136
2329
  title: z.ZodString;
3137
- /** The reward track containing the objective. */
3138
2330
  track: z.ZodEnum<{
3139
2331
  PvP: "PvP";
3140
2332
  WvW: "WvW";
3141
2333
  PvE: "PvE";
3142
2334
  }>;
3143
- /** The amount of astral acclaim awarded. */
3144
2335
  acclaim: z.ZodNumber;
3145
- }, {}>>;
2336
+ }, z.core.$strip>>;
3146
2337
  declare const WvWAbilitiesDTO: z.ZodArray<z.ZodObject<{
3147
- /** The id of the abilities.*/
3148
2338
  id: z.ZodNumber;
3149
- /** The given name for the WvW ability.*/
3150
2339
  name: z.ZodString;
3151
- /** The given description for the WvW ability.*/
3152
2340
  description: z.ZodString;
3153
- /** The uri for the ability's icon.*/
3154
2341
  icon: z.ZodString;
3155
- /** The WvW ranks.*/
3156
2342
  ranks: z.ZodArray<z.ZodObject<{
3157
- /** The cost in WvW experience points to purchase the ability.*/
3158
2343
  cost: z.ZodNumber;
3159
- /** The effect given to players for obtaining the given ability rank.*/
3160
2344
  effect: z.ZodString;
3161
- }, {}>>;
3162
- }, {}>>;
2345
+ }, z.core.$strip>>;
2346
+ }, z.core.$strip>>;
3163
2347
  declare const WvWMatchesDTO: z.ZodArray<z.ZodObject<{
3164
- /** The WvW match id. */
3165
2348
  id: z.ZodString;
3166
- /** The starting time of the matchup. (ISO-8601 Standard) */
3167
2349
  start_time: z.ZodString;
3168
- /** The ending time of the matchup. (ISO-8601 Standard) */
3169
2350
  end_time: z.ZodString;
3170
- /** An object containing the score of the three servers. */
3171
2351
  scores: z.ZodObject<{
3172
- /** Score of the red team. */
3173
2352
  red: z.ZodNumber;
3174
- /** Score of the blue team. */
3175
2353
  blue: z.ZodNumber;
3176
- /** Score of the green team. */
3177
2354
  green: z.ZodNumber;
3178
- }, {}>;
3179
- /** An object containing the IDs of the three primary matchup worlds. */
2355
+ }, z.core.$strip>;
3180
2356
  worlds: z.ZodObject<{
3181
- /** Score of the red team. */
3182
2357
  red: z.ZodNumber;
3183
- /** Score of the blue team. */
3184
2358
  blue: z.ZodNumber;
3185
- /** Score of the green team. */
3186
2359
  green: z.ZodNumber;
3187
- }, {}>;
3188
- /** n object containing an array of objects with the world IDs of the three servers. */
2360
+ }, z.core.$strip>;
3189
2361
  all_worlds: z.ZodRecord<z.ZodString, z.ZodArray<z.ZodNumber>>;
3190
- /** An object containing the total deaths of the three servers. */
3191
2362
  deaths: z.ZodObject<{
3192
- /** Score of the red team. */
3193
2363
  red: z.ZodNumber;
3194
- /** Score of the blue team. */
3195
2364
  blue: z.ZodNumber;
3196
- /** Score of the green team. */
3197
2365
  green: z.ZodNumber;
3198
- }, {}>;
3199
- /** An object containing the total kills of the three servers. */
2366
+ }, z.core.$strip>;
3200
2367
  kills: z.ZodObject<{
3201
- /** Score of the red team. */
3202
2368
  red: z.ZodNumber;
3203
- /** Score of the blue team. */
3204
2369
  blue: z.ZodNumber;
3205
- /** Score of the green team. */
3206
2370
  green: z.ZodNumber;
3207
- }, {}>;
3208
- /** An object containing the victory points of the three server. */
2371
+ }, z.core.$strip>;
3209
2372
  victory_points: z.ZodObject<{
3210
- /** Score of the red team. */
3211
2373
  red: z.ZodNumber;
3212
- /** Score of the blue team. */
3213
2374
  blue: z.ZodNumber;
3214
- /** Score of the green team. */
3215
2375
  green: z.ZodNumber;
3216
- }, {}>;
3217
- /** A list of objects containing detailed information about each of the four maps. */
2376
+ }, z.core.$strip>;
3218
2377
  maps: z.ZodArray<z.ZodObject<{
3219
- /** The map id. */
3220
2378
  id: z.ZodNumber;
3221
- /** The identifier for the map. Can be either RedHome, GreenHome or BlueHome for the borderlands or Center for Eternal Battlegrounds. */
3222
2379
  type: z.ZodString;
3223
- /** An object containing the score of the three servers for only the specified map. */
3224
2380
  scores: z.ZodObject<{
3225
- /** Score of the red team. */
3226
2381
  red: z.ZodNumber;
3227
- /** Score of the blue team. */
3228
2382
  blue: z.ZodNumber;
3229
- /** Score of the green team. */
3230
2383
  green: z.ZodNumber;
3231
- }, {}>;
3232
- /** An object containing the total kills of the three servers for only the specified map. */
2384
+ }, z.core.$strip>;
3233
2385
  kills: z.ZodObject<{
3234
- /** Score of the red team. */
3235
2386
  red: z.ZodNumber;
3236
- /** Score of the blue team. */
3237
2387
  blue: z.ZodNumber;
3238
- /** Score of the green team. */
3239
2388
  green: z.ZodNumber;
3240
- }, {}>;
3241
- /** An object containing the total deaths of the three servers for only the specified map. */
2389
+ }, z.core.$strip>;
3242
2390
  deaths: z.ZodObject<{
3243
- /** Score of the red team. */
3244
2391
  red: z.ZodNumber;
3245
- /** Score of the blue team. */
3246
2392
  blue: z.ZodNumber;
3247
- /** Score of the green team. */
3248
2393
  green: z.ZodNumber;
3249
- }, {}>;
3250
- /** A list of objective objects for this map. Each object contains the following properties: */
2394
+ }, z.core.$strip>;
3251
2395
  objectives: z.ZodArray<z.ZodObject<{
3252
- /** The objective id. */
3253
2396
  id: z.ZodString;
3254
- /** The objective type. */
3255
2397
  type: z.ZodEnum<{
3256
2398
  Spawn: "Spawn";
3257
2399
  Camp: "Camp";
@@ -3261,85 +2403,56 @@ declare const WvWMatchesDTO: z.ZodArray<z.ZodObject<{
3261
2403
  Castle: "Castle";
3262
2404
  Mercenary: "Mercenary";
3263
2405
  }>;
3264
- /** The current owner of the objective. */
3265
2406
  owner: z.ZodEnum<{
3266
2407
  Red: "Red";
3267
2408
  Green: "Green";
3268
2409
  Blue: "Blue";
3269
2410
  Neutral: "Neutral";
3270
2411
  }>;
3271
- /** The time at which this objective was last captured by a server. (ISO-8601 Standard) */
3272
2412
  last_flipped: z.ZodString;
3273
- /** The guild id of the guild currently claiming the objective, or null if not claimed. (Not present for unclaimable objectives.) */
3274
2413
  claimed_by: z.ZodOptional<z.ZodUnion<readonly [
3275
2414
  z.ZodString,
3276
2415
  z.ZodNull
3277
2416
  ]>>;
3278
- /** The time the objective was claimed by the claimed_by guild (ISO-8601 Standard), or null if not claimed. (Not present for unclaimable objectives.) */
3279
2417
  claimed_at: z.ZodOptional<z.ZodUnion<readonly [
3280
2418
  z.ZodString,
3281
2419
  z.ZodNull
3282
2420
  ]>>;
3283
- /** The amount of points per tick the given objective yields. */
3284
2421
  points_tick: z.ZodNumber;
3285
- /** The amount of points awarded for capturing the objective. */
3286
2422
  points_capture: z.ZodNumber;
3287
- /** An array of ids. Can be resolved against /v2/guild/upgrades, showing which guild upgrades are currently slotted. */
3288
2423
  guild_upgrades: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
3289
- /** The total amount of yak shipments delivered to the objective. Not limited to the shipments within the current tier only. */
3290
2424
  yaks_delivered: z.ZodOptional<z.ZodNumber>;
3291
- }, {}>>;
3292
- /**
3293
- * A list of all bonuses being granted by this map.
3294
- * If no player team owns a bonus from the map, this list is empty.
3295
- */
2425
+ }, z.core.$strip>>;
3296
2426
  bonuses: z.ZodArray<z.ZodObject<{
3297
- /** A shorthand name for the bonus. */
3298
2427
  type: z.ZodLiteral<"Bloodlust">;
3299
- /** The color representing which world group owns the bloodlust. */
3300
2428
  owner: z.ZodString;
3301
- }, {}>>;
3302
- }, {}>>;
3303
- /** A list of skirmishes. */
2429
+ }, z.core.$strip>>;
2430
+ }, z.core.$strip>>;
3304
2431
  skirmishes: z.ZodArray<z.ZodObject<{
3305
- /** The skirmish id . */
3306
2432
  id: z.ZodNumber;
3307
- /** Object containing total scores for each team color. */
3308
2433
  scores: z.ZodObject<{
3309
- /** Score of the red team. */
3310
2434
  red: z.ZodNumber;
3311
- /** Score of the blue team. */
3312
2435
  blue: z.ZodNumber;
3313
- /** Score of the green team. */
3314
2436
  green: z.ZodNumber;
3315
- }, {}>;
3316
- /** Contains the map specific scores for the specific skirmish. */
2437
+ }, z.core.$strip>;
3317
2438
  map_scores: z.ZodArray<z.ZodObject<{
3318
- /** Which map is being looked at. */
3319
2439
  type: z.ZodEnum<{
3320
2440
  BlueHome: "BlueHome";
3321
2441
  Center: "Center";
3322
2442
  GreenHome: "GreenHome";
3323
2443
  RedHome: "RedHome";
3324
2444
  }>;
3325
- /** Object containing total scores for each team color on the selected map. */
3326
2445
  scores: z.ZodObject<{
3327
- /** Score of the red team. */
3328
2446
  red: z.ZodNumber;
3329
- /** Score of the blue team. */
3330
2447
  blue: z.ZodNumber;
3331
- /** Score of the green team. */
3332
2448
  green: z.ZodNumber;
3333
- }, {}>;
3334
- }, {}>>;
3335
- }, {}>>;
3336
- }, {}>>;
2449
+ }, z.core.$strip>;
2450
+ }, z.core.$strip>>;
2451
+ }, z.core.$strip>>;
2452
+ }, z.core.$strip>>;
3337
2453
  declare const WvWObjectivesDTO: z.ZodArray<z.ZodObject<{
3338
- /** The objective id. */
3339
2454
  id: z.ZodString;
3340
- /** The name of the objective. */
3341
2455
  name: z.ZodString;
3342
- /** The type of the objective. */
3343
2456
  type: z.ZodEnum<{
3344
2457
  Generic: "Generic";
3345
2458
  Spawn: "Spawn";
@@ -3351,11 +2464,8 @@ declare const WvWObjectivesDTO: z.ZodArray<z.ZodObject<{
3351
2464
  Mercenary: "Mercenary";
3352
2465
  Resource: "Resource";
3353
2466
  }>;
3354
- /** The map sector the objective can be found in. Refer to /v2/continents. */
3355
2467
  sector_id: z.ZodNumber;
3356
- /** The ID of the map that this objective can be found on. */
3357
2468
  map_id: z.ZodNumber;
3358
- /** The map that this objective can be found on. */
3359
2469
  map_type: z.ZodEnum<{
3360
2470
  BlueHome: "BlueHome";
3361
2471
  Center: "Center";
@@ -3363,45 +2473,29 @@ declare const WvWObjectivesDTO: z.ZodArray<z.ZodObject<{
3363
2473
  RedHome: "RedHome";
3364
2474
  EdgeOfTheMist: "EdgeOfTheMist";
3365
2475
  }>;
3366
- /** An array of three numbers representing the X, Y and Z coordinates of the objectives marker on the map. */
3367
2476
  coord: z.ZodArray<z.ZodNumber>;
3368
- /** An array of two numbers representing the X and Y coordinates of the sector centroid. */
3369
2477
  label_coord: z.ZodArray<z.ZodNumber>;
3370
- /** The icon link. */
3371
2478
  marker: z.ZodString;
3372
- /** The chat code for the observed objective. */
3373
2479
  chat_link: z.ZodString;
3374
- /** The upgrade id. Can be resolved against /v2/wvw/upgrades. */
3375
2480
  upgrade_id: z.ZodOptional<z.ZodNumber>;
3376
- }, {}>>;
2481
+ }, z.core.$strip>>;
3377
2482
  declare const WvWRanksDTO: z.ZodArray<z.ZodObject<{
3378
- /** The id of the rank. */
3379
2483
  id: z.ZodNumber;
3380
- /** The given title for the WvW rank. */
3381
2484
  title: z.ZodString;
3382
- /** The minimum WvW level required to be at this rank. */
3383
2485
  min_rank: z.ZodNumber;
3384
- }, {}>>;
2486
+ }, z.core.$strip>>;
3385
2487
  declare const WvWUpgradesDTO: z.ZodArray<z.ZodObject<{
3386
- /** The upgrade id. */
3387
2488
  id: z.ZodNumber;
3388
- /** The upgrade tiers. */
3389
2489
  tiers: z.ZodArray<z.ZodObject<{
3390
- /** The name of the upgrade tier. */
3391
2490
  name: z.ZodString;
3392
- /** The number of required yaks. */
3393
2491
  yaks_required: z.ZodNumber;
3394
- /** The upgrades in each tier. */
3395
2492
  upgrades: z.ZodArray<z.ZodObject<{
3396
- /** The name of the upgrade tier. */
3397
2493
  name: z.ZodString;
3398
- /** The given description for this upgrade. */
3399
2494
  description: z.ZodString;
3400
- /** The url/image link for the upgrade's icon. */
3401
2495
  icon: z.ZodString;
3402
- }, {}>>;
3403
- }, {}>>;
3404
- }, {}>>;
2496
+ }, z.core.$strip>>;
2497
+ }, z.core.$strip>>;
2498
+ }, z.core.$strip>>;
3405
2499
  export type ApiPermissions = "account" | "builds" | "characters" | "guilds" | "inventories" | "pvp" | "tradingpost" | "unlocks" | "wallet";
3406
2500
  export type EndpointUrls = "/v2/account" | "/v2/achievements" | "/v2/backstory" | "/v2/build" | "/v2/characters" | "/v2/colors" | "/v2/commerce" | "/v2/continents" | "/v2/createsubtoken" | "/v2/currencies" | "/v2/dailycrafting" | "/v2/dungeons" | "/v2/emblem" | "/v2/emotes" | "/v2/files" | "/v2/finishers" | "/v2/gliders" | "/v2/guild" | "/v2/home/cats" | "/v2/home/nodes" | "/v2/items" | "/v2/itemstats" | "/v2/legendaryarmory" | "/v2/legends" | "/v2/mailcarriers" | "/v2/mapchests" | "/v2/maps" | "/v2/masteries" | "/v2/materials" | "/v2/minis" | "/v2/mounts" | "/v2/novelties" | "/v2/outfits" | "/v2/pets" | "/v2/professions" | "/v2/pvp" | "/v2/quaggans" | "/v2/quests" | "/v2/races" | "/v2/raids" | "/v2/recipes" | "/v2/skills" | "/v2/skins" | "/v2/specializations" | "/v2/stories" | "/v2/titles" | "/v2/tokeninfo" | "/v2/traits" | "/v2/worldbosses" | "/v2/worlds" | "/v2/wvw";
3407
2501
  declare const stringArrayType: z.ZodArray<z.ZodString>;
@@ -3451,12 +2545,6 @@ declare class CharactersApi extends ApiBase {
3451
2545
  tab: number;
3452
2546
  is_active: boolean;
3453
2547
  build: {
3454
- legends?: (string | null)[] | undefined;
3455
- pets?: {
3456
- terrestrial: number[];
3457
- aquatic: number[];
3458
- } | undefined;
3459
- aquatic_legends?: (string | null)[] | undefined;
3460
2548
  name: string;
3461
2549
  profession: string;
3462
2550
  specializations: {
@@ -3464,15 +2552,21 @@ declare class CharactersApi extends ApiBase {
3464
2552
  traits: (number | null)[];
3465
2553
  }[];
3466
2554
  skills: {
3467
- utitilies?: (number | null)[] | undefined;
3468
2555
  heal: number | null;
3469
2556
  elite: number | null;
2557
+ utitilies?: (number | null)[] | undefined;
3470
2558
  };
3471
2559
  aquatic_skills: {
3472
- utitilies?: (number | null)[] | undefined;
3473
2560
  heal: number | null;
3474
2561
  elite: number | null;
2562
+ utitilies?: (number | null)[] | undefined;
3475
2563
  };
2564
+ legends?: (string | null)[] | undefined;
2565
+ aquatic_legends?: (string | null)[] | undefined;
2566
+ pets?: {
2567
+ terrestrial: number[];
2568
+ aquatic: number[];
2569
+ } | undefined;
3476
2570
  };
3477
2571
  }[]>;
3478
2572
  /**
@@ -3481,35 +2575,16 @@ declare class CharactersApi extends ApiBase {
3481
2575
  * @param id - Character name
3482
2576
  */
3483
2577
  getCore(id: string): Promise<{
3484
- title?: number | undefined;
3485
2578
  name: string;
3486
- race: import("@zod/core").$InferEnumOutput<{
3487
- Asura: "Asura";
3488
- Charr: "Charr";
3489
- Human: "Human";
3490
- Norn: "Norn";
3491
- Sylvari: "Sylvari";
3492
- }>;
3493
- gender: import("@zod/core").$InferEnumOutput<{
3494
- Male: "Male";
3495
- Female: "Female";
3496
- }>;
3497
- profession: import("@zod/core").$InferEnumOutput<{
3498
- Elementalist: "Elementalist";
3499
- Engineer: "Engineer";
3500
- Guardian: "Guardian";
3501
- Mesmer: "Mesmer";
3502
- Necromancer: "Necromancer";
3503
- Ranger: "Ranger";
3504
- Revenant: "Revenant";
3505
- Thief: "Thief";
3506
- Warrior: "Warrior";
3507
- }>;
2579
+ race: "Asura" | "Charr" | "Human" | "Norn" | "Sylvari";
2580
+ gender: "Male" | "Female";
2581
+ profession: "Elementalist" | "Engineer" | "Guardian" | "Mesmer" | "Necromancer" | "Ranger" | "Revenant" | "Thief" | "Warrior";
3508
2582
  level: number;
3509
2583
  guild: string | null;
3510
2584
  age: number;
3511
2585
  created: string;
3512
2586
  deaths: number;
2587
+ title?: number | undefined;
3513
2588
  }>;
3514
2589
  /**
3515
2590
  * Returns information about the crafting disciplines available to a character attached to a specific account.
@@ -3518,17 +2593,7 @@ declare class CharactersApi extends ApiBase {
3518
2593
  */
3519
2594
  getCrafting(id: string): Promise<{
3520
2595
  crafting: {
3521
- discipline: import("@zod/core").$InferEnumOutput<{
3522
- Armorsmith: "Armorsmith";
3523
- Artificer: "Artificer";
3524
- Chef: "Chef";
3525
- Huntsman: "Huntsman";
3526
- Jeweler: "Jeweler";
3527
- Leatherworker: "Leatherworker";
3528
- Scribe: "Scribe";
3529
- Tailor: "Tailor";
3530
- Weaponsmith: "Weaponsmith";
3531
- }>;
2596
+ discipline: "Armorsmith" | "Artificer" | "Chef" | "Huntsman" | "Jeweler" | "Leatherworker" | "Scribe" | "Tailor" | "Weaponsmith";
3532
2597
  rating: number;
3533
2598
  active: boolean;
3534
2599
  }[];
@@ -3540,62 +2605,28 @@ declare class CharactersApi extends ApiBase {
3540
2605
  */
3541
2606
  getEquipment(id: string): Promise<{
3542
2607
  equipment: ({
3543
- dyes?: (number | null)[] | undefined;
2608
+ id: number;
2609
+ slot?: "HelmAquatic" | "Backpack" | "Coat" | "Boots" | "Gloves" | "Helm" | "Leggings" | "Shoulders" | "Accessory1" | "Accessory2" | "Ring1" | "Ring2" | "Amulet" | "Relic" | "WeaponAquaticA" | "WeaponAquaticB" | "WeaponA1" | "WeaponA2" | "WeaponB1" | "WeaponB2" | "Sickle" | "Axe" | "Pick" | "PowerCore" | "FishingLure" | "FishingBait" | "FishingRod" | "SensoryArray" | undefined;
2610
+ infusions?: number[] | undefined;
3544
2611
  upgrades?: number[] | undefined;
2612
+ skin?: number | undefined;
3545
2613
  stats?: {
3546
2614
  id: number;
3547
2615
  attributes: {
3548
- BoonDuration?: number | undefined;
3549
- ConditionDamage?: number | undefined;
3550
- ConditionDuration?: number | undefined;
3551
- Healing?: number | undefined;
3552
2616
  Power?: number | undefined;
3553
2617
  Precision?: number | undefined;
3554
2618
  Toughness?: number | undefined;
3555
2619
  Vitality?: number | undefined;
2620
+ ConditionDamage?: number | undefined;
2621
+ ConditionDuration?: number | undefined;
2622
+ Healing?: number | undefined;
2623
+ BoonDuration?: number | undefined;
3556
2624
  };
3557
2625
  } | undefined;
3558
- charges?: number | undefined;
3559
- skin?: number | undefined;
3560
- infusions?: number[] | undefined;
3561
- slot?: import("@zod/core").$InferEnumOutput<{
3562
- HelmAquatic: "HelmAquatic";
3563
- Backpack: "Backpack";
3564
- Coat: "Coat";
3565
- Boots: "Boots";
3566
- Gloves: "Gloves";
3567
- Helm: "Helm";
3568
- Leggings: "Leggings";
3569
- Shoulders: "Shoulders";
3570
- Accessory1: "Accessory1";
3571
- Accessory2: "Accessory2";
3572
- Ring1: "Ring1";
3573
- Ring2: "Ring2";
3574
- Amulet: "Amulet";
3575
- Relic: "Relic";
3576
- WeaponAquaticA: "WeaponAquaticA";
3577
- WeaponAquaticB: "WeaponAquaticB";
3578
- WeaponA1: "WeaponA1";
3579
- WeaponA2: "WeaponA2";
3580
- WeaponB1: "WeaponB1";
3581
- WeaponB2: "WeaponB2";
3582
- Sickle: "Sickle";
3583
- Axe: "Axe";
3584
- Pick: "Pick";
3585
- PowerCore: "PowerCore";
3586
- FishingLure: "FishingLure";
3587
- FishingBait: "FishingBait";
3588
- FishingRod: "FishingRod";
3589
- SensoryArray: "SensoryArray";
3590
- }> | undefined;
3591
- location?: import("@zod/core").$InferEnumOutput<{
3592
- Equipped: "Equipped";
3593
- Armory: "Armory";
3594
- EquippedFromLegendaryArmory: "EquippedFromLegendaryArmory";
3595
- LegendaryArmory: "LegendaryArmory";
3596
- }> | undefined;
2626
+ location?: "Equipped" | "Armory" | "EquippedFromLegendaryArmory" | "LegendaryArmory" | undefined;
3597
2627
  tabs?: number[] | undefined;
3598
- id: number;
2628
+ charges?: number | undefined;
2629
+ dyes?: (number | null)[] | undefined;
3599
2630
  } & ({
3600
2631
  binding: "Character";
3601
2632
  bound_to: string;
@@ -3618,62 +2649,28 @@ declare class CharactersApi extends ApiBase {
3618
2649
  name: string;
3619
2650
  is_active: boolean;
3620
2651
  equipment: ({
3621
- dyes?: (number | null)[] | undefined;
2652
+ id: number;
2653
+ slot?: "HelmAquatic" | "Backpack" | "Coat" | "Boots" | "Gloves" | "Helm" | "Leggings" | "Shoulders" | "Accessory1" | "Accessory2" | "Ring1" | "Ring2" | "Amulet" | "Relic" | "WeaponAquaticA" | "WeaponAquaticB" | "WeaponA1" | "WeaponA2" | "WeaponB1" | "WeaponB2" | "Sickle" | "Axe" | "Pick" | "PowerCore" | "FishingLure" | "FishingBait" | "FishingRod" | "SensoryArray" | undefined;
2654
+ infusions?: number[] | undefined;
3622
2655
  upgrades?: number[] | undefined;
2656
+ skin?: number | undefined;
3623
2657
  stats?: {
3624
2658
  id: number;
3625
2659
  attributes: {
3626
- BoonDuration?: number | undefined;
3627
- ConditionDamage?: number | undefined;
3628
- ConditionDuration?: number | undefined;
3629
- Healing?: number | undefined;
3630
2660
  Power?: number | undefined;
3631
2661
  Precision?: number | undefined;
3632
2662
  Toughness?: number | undefined;
3633
2663
  Vitality?: number | undefined;
2664
+ ConditionDamage?: number | undefined;
2665
+ ConditionDuration?: number | undefined;
2666
+ Healing?: number | undefined;
2667
+ BoonDuration?: number | undefined;
3634
2668
  };
3635
2669
  } | undefined;
3636
- charges?: number | undefined;
3637
- skin?: number | undefined;
3638
- infusions?: number[] | undefined;
3639
- slot?: import("@zod/core").$InferEnumOutput<{
3640
- HelmAquatic: "HelmAquatic";
3641
- Backpack: "Backpack";
3642
- Coat: "Coat";
3643
- Boots: "Boots";
3644
- Gloves: "Gloves";
3645
- Helm: "Helm";
3646
- Leggings: "Leggings";
3647
- Shoulders: "Shoulders";
3648
- Accessory1: "Accessory1";
3649
- Accessory2: "Accessory2";
3650
- Ring1: "Ring1";
3651
- Ring2: "Ring2";
3652
- Amulet: "Amulet";
3653
- Relic: "Relic";
3654
- WeaponAquaticA: "WeaponAquaticA";
3655
- WeaponAquaticB: "WeaponAquaticB";
3656
- WeaponA1: "WeaponA1";
3657
- WeaponA2: "WeaponA2";
3658
- WeaponB1: "WeaponB1";
3659
- WeaponB2: "WeaponB2";
3660
- Sickle: "Sickle";
3661
- Axe: "Axe";
3662
- Pick: "Pick";
3663
- PowerCore: "PowerCore";
3664
- FishingLure: "FishingLure";
3665
- FishingBait: "FishingBait";
3666
- FishingRod: "FishingRod";
3667
- SensoryArray: "SensoryArray";
3668
- }> | undefined;
3669
- location?: import("@zod/core").$InferEnumOutput<{
3670
- Equipped: "Equipped";
3671
- Armory: "Armory";
3672
- EquippedFromLegendaryArmory: "EquippedFromLegendaryArmory";
3673
- LegendaryArmory: "LegendaryArmory";
3674
- }> | undefined;
2670
+ location?: "Equipped" | "Armory" | "EquippedFromLegendaryArmory" | "LegendaryArmory" | undefined;
3675
2671
  tabs?: number[] | undefined;
3676
- id: number;
2672
+ charges?: number | undefined;
2673
+ dyes?: (number | null)[] | undefined;
3677
2674
  } & ({
3678
2675
  binding: "Character";
3679
2676
  bound_to: string;
@@ -3700,62 +2697,28 @@ declare class CharactersApi extends ApiBase {
3700
2697
  name: string;
3701
2698
  is_active: boolean;
3702
2699
  equipment: ({
3703
- dyes?: (number | null)[] | undefined;
2700
+ id: number;
2701
+ slot?: "HelmAquatic" | "Backpack" | "Coat" | "Boots" | "Gloves" | "Helm" | "Leggings" | "Shoulders" | "Accessory1" | "Accessory2" | "Ring1" | "Ring2" | "Amulet" | "Relic" | "WeaponAquaticA" | "WeaponAquaticB" | "WeaponA1" | "WeaponA2" | "WeaponB1" | "WeaponB2" | "Sickle" | "Axe" | "Pick" | "PowerCore" | "FishingLure" | "FishingBait" | "FishingRod" | "SensoryArray" | undefined;
2702
+ infusions?: number[] | undefined;
3704
2703
  upgrades?: number[] | undefined;
2704
+ skin?: number | undefined;
3705
2705
  stats?: {
3706
2706
  id: number;
3707
2707
  attributes: {
3708
- BoonDuration?: number | undefined;
3709
- ConditionDamage?: number | undefined;
3710
- ConditionDuration?: number | undefined;
3711
- Healing?: number | undefined;
3712
2708
  Power?: number | undefined;
3713
2709
  Precision?: number | undefined;
3714
2710
  Toughness?: number | undefined;
3715
2711
  Vitality?: number | undefined;
2712
+ ConditionDamage?: number | undefined;
2713
+ ConditionDuration?: number | undefined;
2714
+ Healing?: number | undefined;
2715
+ BoonDuration?: number | undefined;
3716
2716
  };
3717
2717
  } | undefined;
3718
- charges?: number | undefined;
3719
- skin?: number | undefined;
3720
- infusions?: number[] | undefined;
3721
- slot?: import("@zod/core").$InferEnumOutput<{
3722
- HelmAquatic: "HelmAquatic";
3723
- Backpack: "Backpack";
3724
- Coat: "Coat";
3725
- Boots: "Boots";
3726
- Gloves: "Gloves";
3727
- Helm: "Helm";
3728
- Leggings: "Leggings";
3729
- Shoulders: "Shoulders";
3730
- Accessory1: "Accessory1";
3731
- Accessory2: "Accessory2";
3732
- Ring1: "Ring1";
3733
- Ring2: "Ring2";
3734
- Amulet: "Amulet";
3735
- Relic: "Relic";
3736
- WeaponAquaticA: "WeaponAquaticA";
3737
- WeaponAquaticB: "WeaponAquaticB";
3738
- WeaponA1: "WeaponA1";
3739
- WeaponA2: "WeaponA2";
3740
- WeaponB1: "WeaponB1";
3741
- WeaponB2: "WeaponB2";
3742
- Sickle: "Sickle";
3743
- Axe: "Axe";
3744
- Pick: "Pick";
3745
- PowerCore: "PowerCore";
3746
- FishingLure: "FishingLure";
3747
- FishingBait: "FishingBait";
3748
- FishingRod: "FishingRod";
3749
- SensoryArray: "SensoryArray";
3750
- }> | undefined;
3751
- location?: import("@zod/core").$InferEnumOutput<{
3752
- Equipped: "Equipped";
3753
- Armory: "Armory";
3754
- EquippedFromLegendaryArmory: "EquippedFromLegendaryArmory";
3755
- LegendaryArmory: "LegendaryArmory";
3756
- }> | undefined;
2718
+ location?: "Equipped" | "Armory" | "EquippedFromLegendaryArmory" | "LegendaryArmory" | undefined;
3757
2719
  tabs?: number[] | undefined;
3758
- id: number;
2720
+ charges?: number | undefined;
2721
+ dyes?: (number | null)[] | undefined;
3759
2722
  } & ({
3760
2723
  binding: "Character";
3761
2724
  bound_to: string;
@@ -3790,27 +2753,27 @@ declare class CharactersApi extends ApiBase {
3790
2753
  id: number;
3791
2754
  size: number;
3792
2755
  inventory: (({
3793
- dyes?: (number | null)[] | undefined;
2756
+ id: number;
2757
+ count: number;
2758
+ charges?: number | undefined;
2759
+ infusions?: number[] | undefined;
3794
2760
  upgrades?: number[] | undefined;
2761
+ upgrade_slot_indices?: number[] | undefined;
2762
+ skin?: number | undefined;
3795
2763
  stats?: {
3796
2764
  id: number;
3797
2765
  attributes: {
3798
- BoonDuration?: number | undefined;
3799
- ConditionDamage?: number | undefined;
3800
- ConditionDuration?: number | undefined;
3801
- Healing?: number | undefined;
3802
2766
  Power?: number | undefined;
3803
2767
  Precision?: number | undefined;
3804
2768
  Toughness?: number | undefined;
3805
2769
  Vitality?: number | undefined;
2770
+ ConditionDamage?: number | undefined;
2771
+ ConditionDuration?: number | undefined;
2772
+ Healing?: number | undefined;
2773
+ BoonDuration?: number | undefined;
3806
2774
  };
3807
2775
  } | undefined;
3808
- charges?: number | undefined;
3809
- skin?: number | undefined;
3810
- upgrade_slot_indices?: number[] | undefined;
3811
- infusions?: number[] | undefined;
3812
- id: number;
3813
- count: number;
2776
+ dyes?: (number | null)[] | undefined;
3814
2777
  } & ({
3815
2778
  binding: "Character";
3816
2779
  bound_to: string;
@@ -3845,25 +2808,17 @@ declare class CharactersApi extends ApiBase {
3845
2808
  getSAB(id: string): Promise<{
3846
2809
  zones: {
3847
2810
  id: number;
3848
- mode: import("@zod/core").$InferEnumOutput<{
3849
- infantile: "infantile";
3850
- normal: "normal";
3851
- tribulation: "tribulation";
3852
- }>;
2811
+ mode: "infantile" | "normal" | "tribulation";
3853
2812
  world: number;
3854
2813
  zone: number;
3855
2814
  }[];
3856
2815
  unlocks: {
3857
- name?: string | undefined;
3858
2816
  id: number;
2817
+ name?: string | undefined;
3859
2818
  }[];
3860
2819
  songs: {
3861
2820
  id: number;
3862
- name: import("@zod/core").$InferEnumOutput<{
3863
- secret_song: "secret_song";
3864
- gatekeeper_lullaby: "gatekeeper_lullaby";
3865
- shatter_serenade: "shatter_serenade";
3866
- }>;
2821
+ name: "secret_song" | "gatekeeper_lullaby" | "shatter_serenade";
3867
2822
  }[];
3868
2823
  }>;
3869
2824
  /**
@@ -3874,22 +2829,22 @@ declare class CharactersApi extends ApiBase {
3874
2829
  getSkills(id: string): Promise<{
3875
2830
  skills: {
3876
2831
  pve: {
3877
- legends?: (string | null)[] | undefined;
3878
2832
  heal: number | null;
3879
2833
  utilities: (number | null)[];
3880
2834
  elite: number | null;
2835
+ legends?: (string | null)[] | undefined;
3881
2836
  };
3882
2837
  pvp: {
3883
- legends?: (string | null)[] | undefined;
3884
2838
  heal: number | null;
3885
2839
  utilities: (number | null)[];
3886
2840
  elite: number | null;
2841
+ legends?: (string | null)[] | undefined;
3887
2842
  };
3888
2843
  wvw: {
3889
- legends?: (string | null)[] | undefined;
3890
2844
  heal: number | null;
3891
2845
  utilities: (number | null)[];
3892
2846
  elite: number | null;
2847
+ legends?: (string | null)[] | undefined;
3893
2848
  };
3894
2849
  };
3895
2850
  }>;
@@ -3970,12 +2925,12 @@ declare class CommerceApi extends ApiBase {
3970
2925
  * @param type - Buy or sell transactions
3971
2926
  */
3972
2927
  getTransactions(status: "current" | "history", type: "buys" | "sells"): Promise<{
3973
- purchased?: string | undefined;
3974
2928
  id: number;
3975
2929
  item_id: number;
3976
2930
  price: number;
3977
2931
  quantity: number;
3978
2932
  created: string;
2933
+ purchased?: string | undefined;
3979
2934
  }[]>;
3980
2935
  }
3981
2936
  declare class EmblemApi extends ApiBase {
@@ -3999,13 +2954,6 @@ declare class GuildApi extends ApiBase {
3999
2954
  * @param id - The guild id
4000
2955
  */
4001
2956
  get(id: string): Promise<{
4002
- level?: number | undefined;
4003
- motd?: string | undefined;
4004
- influence?: number | undefined;
4005
- aetherium?: string | undefined;
4006
- favor?: number | undefined;
4007
- member_count?: number | undefined;
4008
- member_capacity?: number | undefined;
4009
2957
  id: string;
4010
2958
  name: string;
4011
2959
  tag: string;
@@ -4018,13 +2966,15 @@ declare class GuildApi extends ApiBase {
4018
2966
  id: number;
4019
2967
  colors: number[];
4020
2968
  };
4021
- flags: import("@zod/core").$InferEnumOutput<{
4022
- FlipBackgroundHorizontal: "FlipBackgroundHorizontal";
4023
- FlipBackgroundVertical: "FlipBackgroundVertical";
4024
- FlipForegroundHorizontal: "FlipForegroundHorizontal";
4025
- FlipForegroundVertical: "FlipForegroundVertical";
4026
- }>[];
2969
+ flags: ("FlipBackgroundHorizontal" | "FlipBackgroundVertical" | "FlipForegroundHorizontal" | "FlipForegroundVertical")[];
4027
2970
  };
2971
+ level?: number | undefined;
2972
+ motd?: string | undefined;
2973
+ influence?: number | undefined;
2974
+ aetherium?: string | undefined;
2975
+ favor?: number | undefined;
2976
+ member_count?: number | undefined;
2977
+ member_capacity?: number | undefined;
4028
2978
  }>;
4029
2979
  /**
4030
2980
  * Returns information about certain events in a guild's log.
@@ -4048,18 +2998,14 @@ declare class GuildApi extends ApiBase {
4048
2998
  user: string;
4049
2999
  kicked_by: string;
4050
3000
  } | {
4051
- changed_by?: string | undefined;
4052
3001
  type: "rank_change";
4053
3002
  user: string;
4054
3003
  old_rank: string;
4055
3004
  new_rank: string;
3005
+ changed_by?: string | undefined;
4056
3006
  } | {
4057
3007
  type: "stash";
4058
- operation: import("@zod/core").$InferEnumOutput<{
4059
- deposit: "deposit";
4060
- withdraw: "withdraw";
4061
- move: "move";
4062
- }>;
3008
+ operation: "deposit" | "withdraw" | "move";
4063
3009
  item_id: number;
4064
3010
  count: number;
4065
3011
  coins: number;
@@ -4068,16 +3014,11 @@ declare class GuildApi extends ApiBase {
4068
3014
  user: string;
4069
3015
  motd: string;
4070
3016
  } | {
4071
- count?: number | undefined;
4072
- recipe_id?: number | undefined;
4073
3017
  type: "upgrade";
4074
- action: import("@zod/core").$InferEnumOutput<{
4075
- queued: "queued";
4076
- cancelled: "cancelled";
4077
- completed: "completed";
4078
- sped_up: "sped_up";
4079
- }>;
3018
+ action: "queued" | "cancelled" | "completed" | "sped_up";
4080
3019
  upgrade_id: number;
3020
+ count?: number | undefined;
3021
+ recipe_id?: number | undefined;
4081
3022
  }))[]>;
4082
3023
  /**
4083
3024
  * Returns information about the members of a specified guild.
@@ -4135,19 +3076,10 @@ declare class GuildApi extends ApiBase {
4135
3076
  * @param id - Unique guild id
4136
3077
  */
4137
3078
  getTeams(id: string): Promise<{
4138
- seasons?: {
4139
- id: string;
4140
- wins: number;
4141
- losses: number;
4142
- rating: number;
4143
- }[] | undefined;
4144
3079
  id: number;
4145
3080
  members: {
4146
3081
  name: string;
4147
- role: import("@zod/core").$InferEnumOutput<{
4148
- Member: "Member";
4149
- Captain: "Captain";
4150
- }>;
3082
+ role: "Member" | "Captain";
4151
3083
  }[];
4152
3084
  name: string;
4153
3085
  aggregate: {
@@ -4174,7 +3106,6 @@ declare class GuildApi extends ApiBase {
4174
3106
  } | undefined;
4175
3107
  };
4176
3108
  games: {
4177
- season?: string | undefined;
4178
3109
  id: string;
4179
3110
  map_id: string;
4180
3111
  started: string;
@@ -4184,13 +3115,16 @@ declare class GuildApi extends ApiBase {
4184
3115
  red: number;
4185
3116
  blue: number;
4186
3117
  };
4187
- rating_type: import("@zod/core").$InferEnumOutput<{
4188
- Ranked: "Ranked";
4189
- Unranked: "Unranked";
4190
- None: "None";
4191
- }>;
3118
+ rating_type: "Ranked" | "Unranked" | "None";
4192
3119
  rating_change: number;
3120
+ season?: string | undefined;
4193
3121
  }[];
3122
+ seasons?: {
3123
+ id: string;
3124
+ wins: number;
3125
+ losses: number;
3126
+ rating: number;
3127
+ }[] | undefined;
4194
3128
  }[]>;
4195
3129
  /**
4196
3130
  * Returns information about the items in a guild's treasury.
@@ -4244,15 +3178,15 @@ declare class GuildApi extends ApiBase {
4244
3178
  experience: number;
4245
3179
  prerequisites: number[];
4246
3180
  costs: ({
4247
- item_id?: number | undefined;
4248
3181
  type: "Item";
4249
3182
  name: string;
4250
3183
  count: number;
4251
- } | {
4252
3184
  item_id?: number | undefined;
3185
+ } | {
4253
3186
  type: "Collectible";
4254
3187
  name: string;
4255
3188
  count: number;
3189
+ item_id?: number | undefined;
4256
3190
  } | {
4257
3191
  type: "Currency";
4258
3192
  name: string;
@@ -4282,9 +3216,9 @@ declare class GuildApi extends ApiBase {
4282
3216
  } | {
4283
3217
  type: "Unlock";
4284
3218
  } | {
3219
+ type: "BankBag";
4285
3220
  bag_max_items?: number | undefined;
4286
3221
  bag_max_coins?: number | undefined;
4287
- type: "BankBag";
4288
3222
  }))[]>;
4289
3223
  }
4290
3224
  declare class HomeApi extends ApiBase {
@@ -4295,8 +3229,8 @@ declare class HomeApi extends ApiBase {
4295
3229
  * @param ids - List of cat ids, or "all"
4296
3230
  */
4297
3231
  getCats(ids?: number[] | "all"): Promise<{
4298
- hint?: string | undefined;
4299
3232
  id: number;
3233
+ hint?: string | undefined;
4300
3234
  }[]>;
4301
3235
  /**
4302
3236
  * Returns a list of all currently available home instance nodes.
@@ -4788,49 +3722,35 @@ declare class SkillsApi extends ApiBase {
4788
3722
  * @param ids - List of skill ids
4789
3723
  */
4790
3724
  get(ids: number[]): Promise<{
4791
- categories?: string[] | undefined;
4792
- cost?: number | undefined;
4793
- attunement?: import("@zod/core").$InferEnumOutput<{
4794
- Fire: "Fire";
4795
- Air: "Air";
4796
- Water: "Water";
4797
- Earth: "Earth";
4798
- }> | undefined;
3725
+ id: number;
3726
+ name: string;
3727
+ description: string;
3728
+ icon: string;
3729
+ chat_link: string;
3730
+ type: "Weapon" | "Utility" | "Heal" | "Elite" | "Profession" | "Bundle" | "Monster" | "Pet" | "Toolbelt" | "Transform";
3731
+ weapon_type: string;
3732
+ professions: string[];
3733
+ slot: "Utility" | `Weapon_${number}` | "Elite" | `Profession_${number}` | `Downed_${number}` | "Pet";
3734
+ flags: ("NoUnderwater" | "GroundTargeted")[];
4799
3735
  facts?: ({
4800
- icon?: string | undefined;
4801
3736
  text: string;
3737
+ icon?: string | undefined;
4802
3738
  } & ({
4803
3739
  type: "AttributeAdjust";
4804
3740
  value: number;
4805
3741
  target: string;
4806
3742
  } | {
3743
+ type: "Buff";
3744
+ status: string;
4807
3745
  description?: string | undefined;
4808
3746
  apply_count?: number | undefined;
4809
3747
  duration?: number | undefined;
4810
- type: "Buff";
4811
- status: string;
4812
3748
  } | {
4813
3749
  type: "ComboField";
4814
- field_type: import("@zod/core").$InferEnumOutput<{
4815
- Light: "Light";
4816
- Fire: "Fire";
4817
- Ice: "Ice";
4818
- Lightning: "Lightning";
4819
- Air: "Air";
4820
- Dark: "Dark";
4821
- Poison: "Poison";
4822
- Smoke: "Smoke";
4823
- Ethereal: "Ethereal";
4824
- Water: "Water";
4825
- }>;
3750
+ field_type: "Light" | "Fire" | "Ice" | "Lightning" | "Air" | "Dark" | "Poison" | "Smoke" | "Ethereal" | "Water";
4826
3751
  } | {
4827
3752
  type: "ComboFinisher";
4828
- finisher_type: import("@zod/core").$InferEnumOutput<{
4829
- Blast: "Blast";
4830
- Leap: "Leap";
4831
- Projectile: "Projectile";
4832
- Whirl: "Whirl";
4833
- }>;
3753
+ finisher_type: "Blast" | "Leap" | "Projectile" | "Whirl";
4834
3754
  percent: number;
4835
3755
  } | {
4836
3756
  type: "Damage";
@@ -4857,17 +3777,17 @@ declare class SkillsApi extends ApiBase {
4857
3777
  type: "Percent";
4858
3778
  percent: number;
4859
3779
  } | {
4860
- description?: string | undefined;
4861
- status?: string | undefined;
4862
3780
  type: "PrefixedBuff";
4863
3781
  apply_count: number;
4864
3782
  duration: number;
4865
3783
  prefix: {
4866
- description?: string | undefined;
4867
- status?: string | undefined;
4868
3784
  text: string;
4869
3785
  icon: string;
3786
+ status?: string | undefined;
3787
+ description?: string | undefined;
4870
3788
  };
3789
+ status?: string | undefined;
3790
+ description?: string | undefined;
4871
3791
  } | {
4872
3792
  type: "Radius";
4873
3793
  distance: number;
@@ -4888,40 +3808,24 @@ declare class SkillsApi extends ApiBase {
4888
3808
  value: true;
4889
3809
  }))[] | undefined;
4890
3810
  traited_facts?: (({
4891
- icon?: string | undefined;
4892
3811
  text: string;
3812
+ icon?: string | undefined;
4893
3813
  } & ({
4894
3814
  type: "AttributeAdjust";
4895
3815
  value: number;
4896
3816
  target: string;
4897
3817
  } | {
3818
+ type: "Buff";
3819
+ status: string;
4898
3820
  description?: string | undefined;
4899
3821
  apply_count?: number | undefined;
4900
3822
  duration?: number | undefined;
4901
- type: "Buff";
4902
- status: string;
4903
3823
  } | {
4904
3824
  type: "ComboField";
4905
- field_type: import("@zod/core").$InferEnumOutput<{
4906
- Light: "Light";
4907
- Fire: "Fire";
4908
- Ice: "Ice";
4909
- Lightning: "Lightning";
4910
- Air: "Air";
4911
- Dark: "Dark";
4912
- Poison: "Poison";
4913
- Smoke: "Smoke";
4914
- Ethereal: "Ethereal";
4915
- Water: "Water";
4916
- }>;
3825
+ field_type: "Light" | "Fire" | "Ice" | "Lightning" | "Air" | "Dark" | "Poison" | "Smoke" | "Ethereal" | "Water";
4917
3826
  } | {
4918
3827
  type: "ComboFinisher";
4919
- finisher_type: import("@zod/core").$InferEnumOutput<{
4920
- Blast: "Blast";
4921
- Leap: "Leap";
4922
- Projectile: "Projectile";
4923
- Whirl: "Whirl";
4924
- }>;
3828
+ finisher_type: "Blast" | "Leap" | "Projectile" | "Whirl";
4925
3829
  percent: number;
4926
3830
  } | {
4927
3831
  type: "Damage";
@@ -4948,17 +3852,17 @@ declare class SkillsApi extends ApiBase {
4948
3852
  type: "Percent";
4949
3853
  percent: number;
4950
3854
  } | {
4951
- description?: string | undefined;
4952
- status?: string | undefined;
4953
3855
  type: "PrefixedBuff";
4954
3856
  apply_count: number;
4955
3857
  duration: number;
4956
3858
  prefix: {
4957
- description?: string | undefined;
4958
- status?: string | undefined;
4959
3859
  text: string;
4960
3860
  icon: string;
3861
+ status?: string | undefined;
3862
+ description?: string | undefined;
4961
3863
  };
3864
+ status?: string | undefined;
3865
+ description?: string | undefined;
4962
3866
  } | {
4963
3867
  type: "Radius";
4964
3868
  distance: number;
@@ -4978,9 +3882,12 @@ declare class SkillsApi extends ApiBase {
4978
3882
  type: "Unblockable";
4979
3883
  value: true;
4980
3884
  })) & {
4981
- overrides?: number | undefined;
4982
3885
  requires_trait: number;
3886
+ overrides?: number | undefined;
4983
3887
  })[] | undefined;
3888
+ categories?: string[] | undefined;
3889
+ attunement?: "Fire" | "Air" | "Water" | "Earth" | undefined;
3890
+ cost?: number | undefined;
4984
3891
  dual_wield?: string | undefined;
4985
3892
  flip_skill?: number | undefined;
4986
3893
  initiative?: number | undefined;
@@ -4989,30 +3896,6 @@ declare class SkillsApi extends ApiBase {
4989
3896
  transform_skills?: unknown[] | undefined;
4990
3897
  bundle_skills?: unknown[] | undefined;
4991
3898
  toolbelt_skill?: number | undefined;
4992
- id: number;
4993
- name: string;
4994
- description: string;
4995
- icon: string;
4996
- chat_link: string;
4997
- type: import("@zod/core").$InferEnumOutput<{
4998
- Weapon: "Weapon";
4999
- Utility: "Utility";
5000
- Heal: "Heal";
5001
- Elite: "Elite";
5002
- Bundle: "Bundle";
5003
- Monster: "Monster";
5004
- Pet: "Pet";
5005
- Profession: "Profession";
5006
- Toolbelt: "Toolbelt";
5007
- Transform: "Transform";
5008
- }>;
5009
- weapon_type: string;
5010
- professions: string[];
5011
- slot: "Utility" | "Elite" | `Weapon_${number}` | "Pet" | `Downed_${number}` | `Profession_${number}`;
5012
- flags: import("@zod/core").$InferEnumOutput<{
5013
- NoUnderwater: "NoUnderwater";
5014
- GroundTargeted: "GroundTargeted";
5015
- }>[];
5016
3899
  }[]>;
5017
3900
  }
5018
3901
  declare class SkinsApi extends ApiBase {
@@ -5091,24 +3974,13 @@ declare class TokenInfoApi extends ApiBase {
5091
3974
  * Returns information about the supplied API key.
5092
3975
  */
5093
3976
  get(): Promise<{
3977
+ id: string;
3978
+ name: string;
3979
+ permissions: ("account" | "progression" | "wallet" | "characters" | "pvp" | "guilds" | "builds" | "inventories" | "tradingpost" | "unlocks")[];
5094
3980
  type?: string | undefined;
5095
3981
  expires_at?: string | undefined;
5096
3982
  issued_at?: string | undefined;
5097
3983
  urls?: string[] | undefined;
5098
- id: string;
5099
- name: string;
5100
- permissions: import("@zod/core").$InferEnumOutput<{
5101
- account: "account";
5102
- progression: "progression";
5103
- wallet: "wallet";
5104
- characters: "characters";
5105
- pvp: "pvp";
5106
- guilds: "guilds";
5107
- builds: "builds";
5108
- inventories: "inventories";
5109
- tradingpost: "tradingpost";
5110
- unlocks: "unlocks";
5111
- }>[];
5112
3984
  }>;
5113
3985
  }
5114
3986
  declare class TraitsApi extends ApiBase {
@@ -5211,13 +4083,13 @@ declare class PvPApi extends ApiBase {
5211
4083
  */
5212
4084
  getStandings(): Promise<{
5213
4085
  current: {
5214
- rating?: number | undefined;
5215
- decay?: number | undefined;
5216
4086
  total_points: number;
5217
4087
  division: number;
5218
4088
  tier: number;
5219
4089
  points: number;
5220
4090
  repeats: number;
4091
+ rating?: number | undefined;
4092
+ decay?: number | undefined;
5221
4093
  };
5222
4094
  best: {
5223
4095
  total_points: number;
@@ -5325,11 +4197,7 @@ declare class WorldVsWorldApi extends ApiBase {
5325
4197
  blue: number;
5326
4198
  green: number;
5327
4199
  };
5328
- all_worlds: Record<z.core.$InferEnumOutput<{
5329
- red: "red";
5330
- blue: "blue";
5331
- green: "green";
5332
- }>, number[]>;
4200
+ all_worlds: Record<"red" | "blue" | "green", number[]>;
5333
4201
  start_time: string;
5334
4202
  end_time: string;
5335
4203
  } | {
@@ -5356,12 +4224,7 @@ declare class WorldVsWorldApi extends ApiBase {
5356
4224
  green: number;
5357
4225
  };
5358
4226
  map_scores: {
5359
- type: z.core.$InferEnumOutput<{
5360
- BlueHome: "BlueHome";
5361
- Center: "Center";
5362
- GreenHome: "GreenHome";
5363
- RedHome: "RedHome";
5364
- }>;
4227
+ type: "BlueHome" | "Center" | "GreenHome" | "RedHome";
5365
4228
  scores: {
5366
4229
  red: number;
5367
4230
  blue: number;