guild-agents 0.3.1 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -1
- package/bin/guild.js +75 -1
- package/package.json +12 -5
- package/src/commands/doctor.js +70 -1
- package/src/commands/logs.js +63 -0
- package/src/commands/reset-learnings.js +44 -0
- package/src/commands/run.js +105 -0
- package/src/templates/agents/advisor.md +1 -0
- package/src/templates/agents/bugfix.md +1 -0
- package/src/templates/agents/code-reviewer.md +1 -0
- package/src/templates/agents/db-migration.md +1 -0
- package/src/templates/agents/developer.md +1 -0
- package/src/templates/agents/learnings-extractor.md +49 -0
- package/src/templates/agents/platform-expert.md +1 -0
- package/src/templates/agents/product-owner.md +1 -0
- package/src/templates/agents/qa.md +1 -0
- package/src/templates/agents/tech-lead.md +1 -0
- package/src/templates/skills/build-feature/SKILL.md +130 -26
- package/src/templates/skills/council/SKILL.md +51 -4
- package/src/templates/skills/create-pr/SKILL.md +32 -0
- package/src/templates/skills/dev-flow/SKILL.md +14 -0
- package/src/templates/skills/guild-specialize/SKILL.md +45 -3
- package/src/templates/skills/new-feature/SKILL.md +33 -0
- package/src/templates/skills/qa-cycle/SKILL.md +48 -5
- package/src/templates/skills/review/SKILL.md +22 -1
- package/src/templates/skills/session-end/SKILL.md +27 -0
- package/src/templates/skills/session-start/SKILL.md +32 -0
- package/src/templates/skills/status/SKILL.md +19 -0
- package/src/utils/dispatch-protocol.js +74 -0
- package/src/utils/dispatch.js +172 -0
- package/src/utils/executor.js +183 -0
- package/src/utils/learnings-io.js +76 -0
- package/src/utils/learnings.js +204 -0
- package/src/utils/orchestrator-io.js +356 -0
- package/src/utils/orchestrator.js +590 -0
- package/src/utils/providers/claude-code.js +43 -0
- package/src/utils/skill-loader.js +83 -0
- package/src/utils/trace.js +400 -0
- package/src/utils/version.js +90 -0
- package/src/utils/workflow-parser.js +225 -0
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name: session-start
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description: "Loads context and resumes work from SESSION.md"
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user-invocable: true
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workflow:
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version: 1
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steps:
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- id: load-context
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role: system
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intent: "Read CLAUDE.md, SESSION.md, and PROJECT.md to load project context."
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commands: [cat CLAUDE.md, cat SESSION.md, cat PROJECT.md]
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produces: [claude-md, session-md, project-md]
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- id: detect-resumable
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role: system
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intent: "Check for wip: checkpoint commits on feature and fix branches."
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commands: [git branch --list "feature/*" --list "fix/*", git log --oneline -1]
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requires: [session-md]
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produces: [resumable-branches, last-phase]
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- id: present-state
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role: system
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intent: "Display previous session summary: date, task, state, decisions, next steps, resumable pipelines."
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requires: [session-md, resumable-branches]
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produces: [state-display]
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gate: true
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- id: suggest-continuation
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role: system
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intent: "Suggest appropriate skill to continue based on current state."
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requires: [state-display]
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produces: [suggested-action]
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gate: true
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- id: update-session
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role: system
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intent: "Update SESSION.md with current date to record session start."
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requires: [session-md]
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produces: [session-updated]
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gate: true
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---
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# Session Start
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name: status
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description: "Shows current project and session state"
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user-invocable: true
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workflow:
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version: 1
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steps:
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- id: read-state
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role: system
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intent: "Read CLAUDE.md, PROJECT.md, and SESSION.md for project state."
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commands: [cat CLAUDE.md, cat PROJECT.md, cat SESSION.md]
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produces: [claude-md, project-md, session-md]
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- id: scan-resources
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role: system
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intent: "List available agents and skills from .claude/ directories."
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commands: [ls .claude/agents/, ls .claude/skills/]
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produces: [agent-list, skill-list]
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- id: present-status
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role: system
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intent: "Display project summary: name, stack, session state, agents, skills, and suggested next steps."
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requires: [project-md, session-md, agent-list, skill-list]
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produces: [status-display]
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gate: true
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---
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# Status
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/**
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* dispatch-protocol.js — Constants and type definitions for the Guild dispatch protocol.
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*
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* Defines the vocabulary shared by dispatch utilities, workflow parser,
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* model routing, and trace modules. Zero dependencies.
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*/
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/**
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* Valid model tier values. Each tier maps to a class of model capability.
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* @type {readonly ['reasoning', 'execution', 'routine']}
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*/
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export const MODEL_TIERS = ['reasoning', 'execution', 'routine'];
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/**
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* Valid failure strategy base values for workflow steps.
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* - abort: halt the workflow on failure (default)
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* - continue: skip this step and proceed
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* Additionally, `goto:<step-id>` is valid for redirecting to another step.
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* @type {readonly ['abort', 'continue']}
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*/
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export const FAILURE_STRATEGIES = ['abort', 'continue'];
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/**
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* Default failure strategy when none is specified.
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* @type {string}
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*/
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export const DEFAULT_FAILURE_STRATEGY = 'abort';
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/**
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* Default tier assignment for each Guild agent role.
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* Used as fallback when neither the workflow step nor the agent frontmatter
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* specifies a tier.
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* @type {Record<string, string>}
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*/
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export const DEFAULT_AGENT_TIERS = {
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'advisor': 'reasoning',
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'product-owner': 'reasoning',
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'tech-lead': 'reasoning',
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'code-reviewer': 'reasoning',
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'developer': 'execution',
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'bugfix': 'execution',
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'db-migration': 'execution',
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'qa': 'execution',
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'platform-expert': 'execution',
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'learnings-extractor': 'routine',
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};
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/**
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* Built-in model profiles mapping tiers to concrete model IDs.
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* @type {Record<string, Record<string, string>>}
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*/
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export const DEFAULT_MODEL_PROFILES = {
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max: {
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reasoning: 'claude-opus-4-6',
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execution: 'claude-sonnet-4-6',
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routine: 'claude-haiku-4-5',
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},
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pro: {
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reasoning: 'claude-sonnet-4-6',
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execution: 'claude-sonnet-4-6',
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routine: 'claude-haiku-4-5',
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},
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};
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/**
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* Fallback chain for tier resolution. When a tier's model is unavailable,
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* fall back to the next tier. `null` means no further fallback.
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* @type {Record<string, string|null>}
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*/
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export const FALLBACK_CHAIN = {
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reasoning: 'execution',
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execution: 'routine',
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routine: null,
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};
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/**
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* dispatch.js — Validation and resolution utilities for the Guild dispatch protocol.
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*
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* Provides functions to validate workflow step configurations, resolve agent
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* metadata from frontmatter, determine effective model tiers, and resolve
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* tiers to concrete model IDs.
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*/
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import { existsSync, readFileSync } from 'fs';
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import { join } from 'path';
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import { parseFrontmatter } from './files.js';
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import { parseSkill } from './workflow-parser.js';
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import {
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MODEL_TIERS,
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FAILURE_STRATEGIES,
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DEFAULT_AGENT_TIERS,
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DEFAULT_MODEL_PROFILES,
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FALLBACK_CHAIN,
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} from './dispatch-protocol.js';
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/**
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* Validates a workflow step configuration object.
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* @param {object} config - Step config with role, intent, model-tier, etc.
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* @returns {string[]} Array of error messages (empty means valid)
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*/
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export function validateStepConfig(config) {
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const errors = [];
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if (!config.role) {
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errors.push('Missing required field: role');
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}
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if (!config.intent) {
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errors.push('Missing required field: intent');
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}
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if (config['model-tier'] && !MODEL_TIERS.includes(config['model-tier'])) {
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errors.push(`Invalid model-tier: "${config['model-tier']}". Must be one of: ${MODEL_TIERS.join(', ')}`);
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}
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if (config['on-failure']) {
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const isGoto = config['on-failure'].startsWith('goto:');
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if (!FAILURE_STRATEGIES.includes(config['on-failure']) && !isGoto) {
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errors.push(`Invalid on-failure: "${config['on-failure']}". Must be one of: ${FAILURE_STRATEGIES.join(', ')}, or goto:<step-id>`);
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}
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}
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if (config['max-retries'] !== undefined) {
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const val = config['max-retries'];
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if (!Number.isInteger(val) || val < 1) {
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errors.push(`Invalid max-retries: ${val}. Must be a positive integer`);
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}
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}
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return errors;
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}
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/**
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* Reads agent metadata from the agent's markdown frontmatter.
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* @param {string} role - Agent role name (e.g., 'tech-lead')
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* @param {string} [projectRoot=process.cwd()] - Project root directory
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* @returns {{ name: string, role: string, defaultTier: string|undefined, [key: string]: unknown } | null}
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*/
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export function resolveAgentMetadata(role, projectRoot = process.cwd()) {
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const agentPath = join(projectRoot, '.claude', 'agents', `${role}.md`);
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if (!existsSync(agentPath)) {
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return null;
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}
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const content = readFileSync(agentPath, 'utf8');
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const frontmatter = parseFrontmatter(content);
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return {
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...frontmatter,
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role,
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defaultTier: frontmatter['default-tier'] || undefined,
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};
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}
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/**
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* Resolves the effective model tier for a workflow step using the precedence chain:
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* 1. stepConfig['model-tier'] (explicit in workflow step)
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* 2. agentMetadata.defaultTier (from agent frontmatter)
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* 3. DEFAULT_AGENT_TIERS[role] (hardcoded defaults)
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* 4. 'execution' (ultimate fallback)
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*
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* @param {object} stepConfig - Workflow step with role and optional model-tier
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* @param {object|null} [agentMetadata=null] - Agent metadata from resolveAgentMetadata
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* @returns {string} One of MODEL_TIERS values
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*/
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export function resolveEffectiveTier(stepConfig, agentMetadata = null) {
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if (stepConfig['model-tier'] && MODEL_TIERS.includes(stepConfig['model-tier'])) {
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return stepConfig['model-tier'];
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}
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if (agentMetadata?.defaultTier && MODEL_TIERS.includes(agentMetadata.defaultTier)) {
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return agentMetadata.defaultTier;
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}
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const defaultTier = DEFAULT_AGENT_TIERS[stepConfig.role];
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if (defaultTier) {
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return defaultTier;
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}
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return 'execution';
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}
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/**
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* Resolves a model tier to a concrete model ID using a profile.
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* Applies the fallback chain if the tier is not found in the profile.
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*
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* @param {string} tier - One of MODEL_TIERS
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* @param {string|Record<string, string>} profile - Profile name ('max', 'pro') or custom mapping
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* @returns {string} Concrete model ID (e.g., 'claude-opus-4-6')
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* @throws {Error} If no model can be resolved after exhausting the fallback chain
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*/
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export function resolveModel(tier, profile) {
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const profileMap = typeof profile === 'string'
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? DEFAULT_MODEL_PROFILES[profile]
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: profile;
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if (!profileMap) {
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throw new Error(`Unknown profile: "${profile}". Available: ${Object.keys(DEFAULT_MODEL_PROFILES).join(', ')}`);
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}
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let currentTier = tier;
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const visited = new Set();
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while (currentTier) {
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if (visited.has(currentTier)) {
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break;
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}
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visited.add(currentTier);
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if (profileMap[currentTier]) {
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return profileMap[currentTier];
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}
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currentTier = FALLBACK_CHAIN[currentTier];
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}
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throw new Error(`Cannot resolve model for tier "${tier}": no model available in profile after fallback chain`);
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}
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/**
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* Extracts dispatch configuration from skill markdown content.
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* Precedence: workflow steps (frontmatter) > null (legacy prose).
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*
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* Dependency direction: dispatch.js imports from workflow-parser.js.
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* Do not reverse this — workflow-parser.js must not import from dispatch.js.
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export function extractDispatchConfigs(skillMarkdown) {
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const skill = parseSkill(skillMarkdown);
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source: 'workflow',
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steps: skill.workflow.steps,
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};
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/**
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* executor.js — Execution loop for Guild workflow plans.
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*
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* Drives a plan to completion by iterating through steps, dispatching
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* agent steps to a provider function and system steps to local commands.
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* Sequential execution only (v1.1); parallel groups deferred to v1.2.
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*/
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import { execFile } from 'child_process';
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import {
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advanceStep,
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getNextSteps,
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isPlanComplete,
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} from './orchestrator.js';
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import { buildStepContext, recordStepTrace } from './orchestrator-io.js';
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const SYSTEM_STEP_TIMEOUT = 120_000; // 2 minutes
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/**
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* Promisified execFile wrapper that always resolves (never rejects).
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*
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* @param {object} opts - execFile options
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* @returns {Promise<{ stdout: string, stderr: string, exitCode: number }>}
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*/
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function execFileAsync(cmd, args, opts) {
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return new Promise((resolve) => {
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execFile(cmd, args, opts, (error, stdout, stderr) => {
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resolve({
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stdout: stdout || '',
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stderr: stderr || (error && error.message) || '',
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exitCode: error ? (typeof error.code === 'number' ? error.code : 1) : 0,
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});
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});
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});
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}
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/**
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* Executes a system step by running its commands or handling delegation.
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*
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* @param {object} step - System step definition
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* @param {object} [options={}] - Options
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* @param {string} [options.projectRoot=process.cwd()] - Working directory for commands
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* @returns {Promise<{ status: string, output: string }>}
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*/
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async function executeSystemStep(step, options = {}) {
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const { projectRoot = process.cwd() } = options;
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if (step.commands && step.commands.length > 0) {
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const outputs = [];
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for (const cmd of step.commands) {
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// v1.1: simple split — commands with quoted args or shell features
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// are not supported. Use simple commands like "npm test".
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const [bin, ...args] = cmd.split(' ');
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const result = await execFileAsync(bin, args, {
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cwd: projectRoot,
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timeout: SYSTEM_STEP_TIMEOUT,
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});
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if (result.exitCode !== 0) {
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return {
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status: 'failed',
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output: result.stderr || result.stdout || `Command failed: ${cmd}`,
|
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};
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}
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outputs.push(result.stdout);
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}
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return { status: 'passed', output: outputs.join('\n') };
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}
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if (step.delegatesTo) {
|
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return { status: 'passed', output: `Delegation to "${step.delegatesTo}" skipped (v1.1)` };
|
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+
}
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+
|
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+
return { status: 'passed', output: 'System step completed' };
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+
}
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+
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+
/**
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|
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* Finds a step definition by ID across all groups in a plan.
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+
*
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+
* @param {object} plan - Execution plan
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+
* @param {string} stepId - Step ID to find
|
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+
* @returns {object|null}
|
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|
+
*/
|
|
86
|
+
function findStepInPlan(plan, stepId) {
|
|
87
|
+
for (const group of plan.groups) {
|
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88
|
+
for (const step of group.steps) {
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|
+
if (step.id === stepId) return step;
|
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90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
return null;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* Executes a workflow plan to completion.
|
|
97
|
+
*
|
|
98
|
+
* Drives the orchestrator state machine by repeatedly calling getNextSteps,
|
|
99
|
+
* dispatching each step (agent via provider, system via local commands),
|
|
100
|
+
* and advancing the plan with the result.
|
|
101
|
+
*
|
|
102
|
+
* @param {import('./orchestrator.js').ExecutionPlan} plan - Initial execution plan
|
|
103
|
+
* @param {Object.<string, import('./orchestrator-io.js').StepDispatchInfo>} dispatchInfoMap - Dispatch info per step
|
|
104
|
+
* @param {object} [options={}] - Options
|
|
105
|
+
* @param {Function} options.provider - Agent step provider: (step, dispatch, context) => { status, output, outcome?, error?, tokens? }
|
|
106
|
+
* @param {object} [options.trace] - Trace context for recording step executions
|
|
107
|
+
* @param {string} [options.projectRoot] - Working directory for system commands
|
|
108
|
+
* @param {string} [options.skillBody=''] - Skill body text for context building
|
|
109
|
+
* @param {Function} [options.onStepStart] - Callback before each step: (step, dispatch) => void
|
|
110
|
+
* @param {Function} [options.onStepEnd] - Callback after each step: (step, result) => void
|
|
111
|
+
* @returns {Promise<import('./orchestrator.js').ExecutionPlan>} Final plan state
|
|
112
|
+
*/
|
|
113
|
+
export async function execute(plan, dispatchInfoMap, options = {}) {
|
|
114
|
+
const {
|
|
115
|
+
provider,
|
|
116
|
+
trace,
|
|
117
|
+
projectRoot,
|
|
118
|
+
skillBody = '',
|
|
119
|
+
onStepStart,
|
|
120
|
+
onStepEnd,
|
|
121
|
+
} = options;
|
|
122
|
+
|
|
123
|
+
let currentPlan = plan;
|
|
124
|
+
let emptyIterations = 0;
|
|
125
|
+
const MAX_EMPTY_ITERATIONS = 100;
|
|
126
|
+
|
|
127
|
+
while (!isPlanComplete(currentPlan)) {
|
|
128
|
+
const { steps, skipped } = getNextSteps(currentPlan);
|
|
129
|
+
|
|
130
|
+
// Advance skipped steps first
|
|
131
|
+
for (const stepId of skipped) {
|
|
132
|
+
currentPlan = advanceStep(currentPlan, stepId, { status: 'skipped' });
|
|
133
|
+
|
|
134
|
+
if (trace) {
|
|
135
|
+
const step = findStepInPlan(currentPlan, stepId);
|
|
136
|
+
const dispatch = dispatchInfoMap[stepId] || {};
|
|
137
|
+
if (step) {
|
|
138
|
+
recordStepTrace(trace, step, currentPlan.stepStates[stepId], dispatch);
|
|
139
|
+
}
|
|
140
|
+
}
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
// If no executable steps remain, check completion again
|
|
144
|
+
if (steps.length === 0) {
|
|
145
|
+
if (isPlanComplete(currentPlan)) break;
|
|
146
|
+
if (++emptyIterations > MAX_EMPTY_ITERATIONS) {
|
|
147
|
+
currentPlan = { ...currentPlan, status: 'aborted' };
|
|
148
|
+
break;
|
|
149
|
+
}
|
|
150
|
+
continue;
|
|
151
|
+
}
|
|
152
|
+
emptyIterations = 0;
|
|
153
|
+
|
|
154
|
+
// v1.1: sequential execution — one step at a time
|
|
155
|
+
const step = steps[0];
|
|
156
|
+
const dispatch = dispatchInfoMap[step.id] || {};
|
|
157
|
+
|
|
158
|
+
onStepStart?.(step, dispatch);
|
|
159
|
+
|
|
160
|
+
let result;
|
|
161
|
+
if (step.role === 'system') {
|
|
162
|
+
result = await executeSystemStep(step, { projectRoot });
|
|
163
|
+
} else {
|
|
164
|
+
const context = buildStepContext(step, currentPlan, { skillBody });
|
|
165
|
+
result = await provider(step, dispatch, context);
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
currentPlan = advanceStep(currentPlan, step.id, result);
|
|
169
|
+
|
|
170
|
+
if (trace) {
|
|
171
|
+
recordStepTrace(trace, step, currentPlan.stepStates[step.id], dispatch);
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
onStepEnd?.(step, result);
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
// Mark plan as completed if all steps reached terminal state and plan is still running
|
|
178
|
+
if (currentPlan.status === 'running' && isPlanComplete(currentPlan)) {
|
|
179
|
+
currentPlan = { ...currentPlan, status: 'completed' };
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
return currentPlan;
|
|
183
|
+
}
|
|
@@ -0,0 +1,76 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* learnings-io.js — File I/O operations for compound learnings.
|
|
3
|
+
*
|
|
4
|
+
* Read, write, init, exists, and delete operations for .claude/guild/learnings.md.
|
|
5
|
+
* Separated from the pure functions in learnings.js following the trace.js pattern.
|
|
6
|
+
*
|
|
7
|
+
* NOTE: File locking for concurrent access is intentionally omitted.
|
|
8
|
+
* Concurrent workflow execution is a v2 concern — current Guild workflows
|
|
9
|
+
* are single-session and sequential.
|
|
10
|
+
*/
|
|
11
|
+
|
|
12
|
+
import { readFileSync, writeFileSync, existsSync, unlinkSync, mkdirSync } from 'fs';
|
|
13
|
+
import { dirname } from 'path';
|
|
14
|
+
import { GUILD_LEARNINGS_PATH, renderEmptyLearnings } from './learnings.js';
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* Reads the learnings file from disk.
|
|
18
|
+
* Returns the raw content as a string, or null if the file does not exist.
|
|
19
|
+
* @param {string} [filePath] - Override path (default: GUILD_LEARNINGS_PATH)
|
|
20
|
+
* @returns {string | null}
|
|
21
|
+
*/
|
|
22
|
+
export function readLearnings(filePath) {
|
|
23
|
+
const target = filePath || GUILD_LEARNINGS_PATH;
|
|
24
|
+
if (!existsSync(target)) return null;
|
|
25
|
+
return readFileSync(target, 'utf8');
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
/**
|
|
29
|
+
* Writes content to the learnings file.
|
|
30
|
+
* Creates parent directories if needed.
|
|
31
|
+
* @param {string} content - Markdown content to write
|
|
32
|
+
* @param {string} [filePath] - Override path (default: GUILD_LEARNINGS_PATH)
|
|
33
|
+
*/
|
|
34
|
+
export function writeLearnings(content, filePath) {
|
|
35
|
+
const target = filePath || GUILD_LEARNINGS_PATH;
|
|
36
|
+
mkdirSync(dirname(target), { recursive: true });
|
|
37
|
+
writeFileSync(target, content, 'utf8');
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* Checks whether the learnings file exists on disk.
|
|
42
|
+
* @param {string} [filePath] - Override path (default: GUILD_LEARNINGS_PATH)
|
|
43
|
+
* @returns {boolean}
|
|
44
|
+
*/
|
|
45
|
+
export function learningsExist(filePath) {
|
|
46
|
+
const target = filePath || GUILD_LEARNINGS_PATH;
|
|
47
|
+
return existsSync(target);
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
/**
|
|
51
|
+
* Initializes the learnings file with empty scaffold content.
|
|
52
|
+
* No-ops if the file already exists.
|
|
53
|
+
* @param {string} [projectName='Project'] - Project name for the header
|
|
54
|
+
* @param {string} [filePath] - Override path (default: GUILD_LEARNINGS_PATH)
|
|
55
|
+
* @returns {{ created: boolean }}
|
|
56
|
+
*/
|
|
57
|
+
export function initLearnings(projectName = 'Project', filePath) {
|
|
58
|
+
const target = filePath || GUILD_LEARNINGS_PATH;
|
|
59
|
+
if (existsSync(target)) return { created: false };
|
|
60
|
+
mkdirSync(dirname(target), { recursive: true });
|
|
61
|
+
writeFileSync(target, renderEmptyLearnings(projectName), 'utf8');
|
|
62
|
+
return { created: true };
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
/**
|
|
66
|
+
* Deletes the learnings file from disk.
|
|
67
|
+
* Returns { deleted: false } if the file does not exist (no throw).
|
|
68
|
+
* @param {string} [filePath] - Override path (default: GUILD_LEARNINGS_PATH)
|
|
69
|
+
* @returns {{ deleted: boolean }}
|
|
70
|
+
*/
|
|
71
|
+
export function deleteLearnings(filePath) {
|
|
72
|
+
const target = filePath || GUILD_LEARNINGS_PATH;
|
|
73
|
+
if (!existsSync(target)) return { deleted: false };
|
|
74
|
+
unlinkSync(target);
|
|
75
|
+
return { deleted: true };
|
|
76
|
+
}
|