gtac-types 0.0.1 → 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/index.d.ts +2 -0
- package/src/runtime/shared/enums/colour.ts +25 -0
- package/src/runtime/shared/enums/icon.ts +81 -0
- package/src/runtime/shared/enums/interior.ts +31 -0
- package/src/runtime/shared/enums/mission.ts +197 -0
- package/src/runtime/shared/enums/ped-skin.ts +377 -0
- package/src/runtime/shared/enums/pickup-model.ts +117 -0
- package/src/runtime/shared/enums/pickup-type.ts +11 -0
- package/src/runtime/shared/enums/vehicle-model.ts +217 -0
- package/src/runtime/shared/enums/weapon.ts +75 -0
- package/src/runtime/shared/enums/weather.ts +13 -0
- package/src/types/shared/enums.d.ts +1174 -0
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/** GTA Vice City weapon identifiers. @see docs/vc/weapons.md */
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enum Weapon {
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/** Fist / Unarmed */
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4
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UNARMED = 0,
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5
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/** Brass Knuckles */
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6
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BRASSKNUCKLE = 1,
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7
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/** Screwdriver */
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8
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SCREWDRIVER = 2,
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9
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/** Golf Club */
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10
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GOLFCLUB = 3,
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11
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/** Nitestick */
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12
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NIGHTCLUB = 4,
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13
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/** Knife */
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14
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KNIFE = 5,
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15
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/** Baseball Bat */
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16
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BASEBALLBAT = 6,
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17
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/** Hammer */
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18
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HAMMER = 7,
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19
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/** Meat Cleaver */
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20
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CLEAVER = 8,
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21
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/** Machete */
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22
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MACHETE = 9,
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23
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/** Katana */
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24
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KATANA = 10,
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25
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/** Chainsaw */
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CHAINSAW = 11,
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/** Grenade */
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GRENADE = 12,
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/** Remote Grenade (Detonator) */
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DETONATEGRENADE = 13,
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/** Teargas */
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TEARGAS = 14,
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/** Molotov Cocktail */
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MOLOTOV = 15,
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/** Rocket (Unfirable) */
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ROCKET = 16,
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/** Colt .45 */
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COLT45 = 17,
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/** Python */
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PYTHON = 18,
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41
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/** Shotgun */
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SHOTGUN = 19,
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/** Spaz Shotgun */
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SPAS12SHOTGUN = 20,
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45
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/** Stubby Shotgun */
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46
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STUBBYSHOTGUN = 21,
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47
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/** Tec-9 */
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TEC9 = 22,
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/** Uzi */
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UZI = 23,
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/** Silenced Ingram */
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SILENCEDINGRAM = 24,
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/** MP5 */
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MP5 = 25,
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/** M4 */
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M4 = 26,
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/** Ruger */
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RUGER = 27,
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/** Sniper Rifle */
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SNIPERRIFLE = 28,
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/** Laser Sniper */
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LASERSCOPE = 29,
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/** Rocket Launcher (RPG) */
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ROCKETLAUNCHER = 30,
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/** Flame Thrower */
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FLAMETHROWER = 31,
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/** M60 */
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M60 = 32,
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/** Minigun */
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MINIGUN = 33,
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/** Camera */
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CAMERA = 34,
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/** Detonator (unused weapon slot 36) */
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DETONATOR = 36,
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}
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