gs2-cdk 1.0.21 → 1.0.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (137) hide show
  1. package/enchant/index.d.ts +12 -0
  2. package/enchant/index.js +32 -0
  3. package/enchant/index.js.map +1 -0
  4. package/enchant/index.ts +36 -0
  5. package/enchant/model/BalanceParameterModel.d.ts +14 -0
  6. package/enchant/model/BalanceParameterModel.js +34 -0
  7. package/enchant/model/BalanceParameterModel.js.map +1 -0
  8. package/enchant/model/BalanceParameterModel.ts +64 -0
  9. package/enchant/model/BalanceParameterValue.d.ts +9 -0
  10. package/enchant/model/BalanceParameterValue.js +20 -0
  11. package/enchant/model/BalanceParameterValue.js.map +1 -0
  12. package/enchant/model/BalanceParameterValue.ts +44 -0
  13. package/enchant/model/BalanceParameterValueModel.d.ts +9 -0
  14. package/enchant/model/BalanceParameterValueModel.js +22 -0
  15. package/enchant/model/BalanceParameterValueModel.js.map +1 -0
  16. package/enchant/model/BalanceParameterValueModel.ts +43 -0
  17. package/enchant/model/CurrentMasterData.d.ts +15 -0
  18. package/enchant/model/CurrentMasterData.js +54 -0
  19. package/enchant/model/CurrentMasterData.js.map +1 -0
  20. package/enchant/model/CurrentMasterData.ts +78 -0
  21. package/enchant/model/Namespace.d.ts +23 -0
  22. package/enchant/model/Namespace.js +71 -0
  23. package/enchant/model/Namespace.js.map +1 -0
  24. package/enchant/model/Namespace.ts +119 -0
  25. package/enchant/model/RarityParameterCountModel.d.ts +9 -0
  26. package/enchant/model/RarityParameterCountModel.js +20 -0
  27. package/enchant/model/RarityParameterCountModel.js.map +1 -0
  28. package/enchant/model/RarityParameterCountModel.ts +44 -0
  29. package/enchant/model/RarityParameterModel.d.ts +14 -0
  30. package/enchant/model/RarityParameterModel.js +34 -0
  31. package/enchant/model/RarityParameterModel.js.map +1 -0
  32. package/enchant/model/RarityParameterModel.ts +65 -0
  33. package/enchant/model/RarityParameterValue.d.ts +10 -0
  34. package/enchant/model/RarityParameterValue.js +24 -0
  35. package/enchant/model/RarityParameterValue.js.map +1 -0
  36. package/enchant/model/RarityParameterValue.ts +50 -0
  37. package/enchant/model/RarityParameterValueModel.d.ts +12 -0
  38. package/enchant/model/RarityParameterValueModel.js +34 -0
  39. package/enchant/model/RarityParameterValueModel.js.map +1 -0
  40. package/enchant/model/RarityParameterValueModel.ts +61 -0
  41. package/enchant/model/enum/BalanceParameterModelInitialValueStrategy.d.ts +5 -0
  42. package/enchant/model/enum/BalanceParameterModelInitialValueStrategy.js +23 -0
  43. package/enchant/model/enum/BalanceParameterModelInitialValueStrategy.js.map +1 -0
  44. package/enchant/model/enum/BalanceParameterModelInitialValueStrategy.ts +23 -0
  45. package/enchant/model/index.d.ts +19 -0
  46. package/enchant/model/index.js +40 -0
  47. package/enchant/model/index.js.map +1 -0
  48. package/enchant/model/index.ts +54 -0
  49. package/enchant/model/options/BalanceParameterModelOptions.d.ts +3 -0
  50. package/enchant/model/options/BalanceParameterModelOptions.js +3 -0
  51. package/enchant/model/options/BalanceParameterModelOptions.js.map +1 -0
  52. package/enchant/model/options/BalanceParameterModelOptions.ts +22 -0
  53. package/enchant/model/options/BalanceParameterValueModelOptions.d.ts +3 -0
  54. package/enchant/model/options/BalanceParameterValueModelOptions.js +18 -0
  55. package/enchant/model/options/BalanceParameterValueModelOptions.js.map +1 -0
  56. package/enchant/model/options/BalanceParameterValueModelOptions.ts +20 -0
  57. package/enchant/model/options/BalanceParameterValueOptions.d.ts +2 -0
  58. package/enchant/model/options/BalanceParameterValueOptions.js +18 -0
  59. package/enchant/model/options/BalanceParameterValueOptions.js.map +1 -0
  60. package/enchant/model/options/BalanceParameterValueOptions.ts +19 -0
  61. package/enchant/model/options/NamespaceOptions.d.ts +5 -0
  62. package/enchant/model/options/NamespaceOptions.js +3 -0
  63. package/enchant/model/options/NamespaceOptions.js.map +1 -0
  64. package/enchant/model/options/NamespaceOptions.ts +23 -0
  65. package/enchant/model/options/RarityParameterCountModelOptions.d.ts +2 -0
  66. package/enchant/model/options/RarityParameterCountModelOptions.js +18 -0
  67. package/enchant/model/options/RarityParameterCountModelOptions.js.map +1 -0
  68. package/enchant/model/options/RarityParameterCountModelOptions.ts +19 -0
  69. package/enchant/model/options/RarityParameterModelOptions.d.ts +3 -0
  70. package/enchant/model/options/RarityParameterModelOptions.js +3 -0
  71. package/enchant/model/options/RarityParameterModelOptions.js.map +1 -0
  72. package/enchant/model/options/RarityParameterModelOptions.ts +22 -0
  73. package/enchant/model/options/RarityParameterValueModelOptions.d.ts +3 -0
  74. package/enchant/model/options/RarityParameterValueModelOptions.js +18 -0
  75. package/enchant/model/options/RarityParameterValueModelOptions.js.map +1 -0
  76. package/enchant/model/options/RarityParameterValueModelOptions.ts +20 -0
  77. package/enchant/model/options/RarityParameterValueOptions.d.ts +2 -0
  78. package/enchant/model/options/RarityParameterValueOptions.js +18 -0
  79. package/enchant/model/options/RarityParameterValueOptions.js.map +1 -0
  80. package/enchant/model/options/RarityParameterValueOptions.ts +19 -0
  81. package/enchant/ref/BalanceParameterModelRef.d.ts +6 -0
  82. package/enchant/ref/BalanceParameterModelRef.js +39 -0
  83. package/enchant/ref/BalanceParameterModelRef.js.map +1 -0
  84. package/enchant/ref/BalanceParameterModelRef.ts +53 -0
  85. package/enchant/ref/NamespaceRef.d.ts +17 -0
  86. package/enchant/ref/NamespaceRef.js +60 -0
  87. package/enchant/ref/NamespaceRef.js.map +1 -0
  88. package/enchant/ref/NamespaceRef.ts +135 -0
  89. package/enchant/ref/RarityParameterModelRef.d.ts +6 -0
  90. package/enchant/ref/RarityParameterModelRef.js +39 -0
  91. package/enchant/ref/RarityParameterModelRef.js.map +1 -0
  92. package/enchant/ref/RarityParameterModelRef.ts +53 -0
  93. package/enchant/ref/index.d.ts +4 -0
  94. package/enchant/ref/index.js +26 -0
  95. package/enchant/ref/index.js.map +1 -0
  96. package/enchant/ref/index.ts +24 -0
  97. package/enchant/stampSheet/AddRarityParameterStatusByUserId.d.ts +4 -0
  98. package/enchant/stampSheet/AddRarityParameterStatusByUserId.js +31 -0
  99. package/enchant/stampSheet/AddRarityParameterStatusByUserId.js.map +1 -0
  100. package/enchant/stampSheet/AddRarityParameterStatusByUserId.ts +41 -0
  101. package/enchant/stampSheet/ReDrawBalanceParameterStatusByUserId.d.ts +4 -0
  102. package/enchant/stampSheet/ReDrawBalanceParameterStatusByUserId.js +31 -0
  103. package/enchant/stampSheet/ReDrawBalanceParameterStatusByUserId.js.map +1 -0
  104. package/enchant/stampSheet/ReDrawBalanceParameterStatusByUserId.ts +41 -0
  105. package/enchant/stampSheet/ReDrawRarityParameterStatusByUserId.d.ts +4 -0
  106. package/enchant/stampSheet/ReDrawRarityParameterStatusByUserId.js +31 -0
  107. package/enchant/stampSheet/ReDrawRarityParameterStatusByUserId.js.map +1 -0
  108. package/enchant/stampSheet/ReDrawRarityParameterStatusByUserId.ts +41 -0
  109. package/enchant/stampSheet/VerifyRarityParameterStatusByUserId.d.ts +4 -0
  110. package/enchant/stampSheet/VerifyRarityParameterStatusByUserId.js +33 -0
  111. package/enchant/stampSheet/VerifyRarityParameterStatusByUserId.js.map +1 -0
  112. package/enchant/stampSheet/VerifyRarityParameterStatusByUserId.ts +45 -0
  113. package/enchant/stampSheet/index.d.ts +5 -0
  114. package/enchant/stampSheet/index.js +28 -0
  115. package/enchant/stampSheet/index.js.map +1 -0
  116. package/enchant/stampSheet/index.ts +26 -0
  117. package/idle/model/Namespace.js +1 -1
  118. package/idle/model/Namespace.js.map +1 -1
  119. package/idle/model/Namespace.ts +2 -2
  120. package/loginReward/model/Namespace.js +1 -1
  121. package/loginReward/model/Namespace.js.map +1 -1
  122. package/loginReward/model/Namespace.ts +2 -2
  123. package/mission/model/MissionTaskModel.d.ts +1 -0
  124. package/mission/model/MissionTaskModel.js +9 -4
  125. package/mission/model/MissionTaskModel.js.map +1 -1
  126. package/mission/model/MissionTaskModel.ts +6 -0
  127. package/mission/model/enum/MissionTaskModelTargetResetType.d.ts +7 -0
  128. package/mission/model/enum/MissionTaskModelTargetResetType.js +25 -0
  129. package/mission/model/enum/MissionTaskModelTargetResetType.js.map +1 -0
  130. package/mission/model/enum/MissionTaskModelTargetResetType.ts +25 -0
  131. package/mission/model/index.d.ts +2 -1
  132. package/mission/model/index.js +3 -1
  133. package/mission/model/index.js.map +1 -1
  134. package/mission/model/index.ts +2 -0
  135. package/mission/model/options/MissionTaskModelOptions.d.ts +2 -0
  136. package/mission/model/options/MissionTaskModelOptions.ts +2 -0
  137. package/package.json +1 -1
@@ -0,0 +1,135 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {GetAttr, Join} from "../../core/func";
18
+ import BalanceParameterModelRef from "./BalanceParameterModelRef";
19
+ import RarityParameterModelRef from "./RarityParameterModelRef";
20
+ import ReDrawBalanceParameterStatusByUserId from "../stampSheet/ReDrawBalanceParameterStatusByUserId";
21
+ import ReDrawRarityParameterStatusByUserId from "../stampSheet/ReDrawRarityParameterStatusByUserId";
22
+ import AddRarityParameterStatusByUserId from "../stampSheet/AddRarityParameterStatusByUserId";
23
+ import VerifyRarityParameterStatusByUserId from "../stampSheet/VerifyRarityParameterStatusByUserId";
24
+
25
+ export default class NamespaceRef {
26
+ private readonly namespaceName: string;
27
+
28
+ public constructor(
29
+ namespaceName: string,
30
+ ) {
31
+ this.namespaceName = namespaceName;
32
+ }
33
+
34
+ public balanceParameterModel(
35
+ parameterName: string,
36
+ ): BalanceParameterModelRef {
37
+ return new BalanceParameterModelRef(
38
+ this.namespaceName,
39
+ parameterName,
40
+ );
41
+ }
42
+
43
+ public rarityParameterModel(
44
+ parameterName: string,
45
+ ): RarityParameterModelRef {
46
+ return new RarityParameterModelRef(
47
+ this.namespaceName,
48
+ parameterName,
49
+ );
50
+ }
51
+
52
+ public reDrawBalanceParameterStatus(
53
+ parameterName: string,
54
+ propertyId: string,
55
+ fixedParameterNames: string[]|null = null,
56
+ userId: string|null = "#{userId}",
57
+ ): ReDrawBalanceParameterStatusByUserId {
58
+ return new ReDrawBalanceParameterStatusByUserId(
59
+ this.namespaceName,
60
+ parameterName,
61
+ propertyId,
62
+ fixedParameterNames,
63
+ userId,
64
+ );
65
+ }
66
+
67
+ public reDrawRarityParameterStatus(
68
+ parameterName: string,
69
+ propertyId: string,
70
+ fixedParameterNames: string[]|null = null,
71
+ userId: string|null = "#{userId}",
72
+ ): ReDrawRarityParameterStatusByUserId {
73
+ return new ReDrawRarityParameterStatusByUserId(
74
+ this.namespaceName,
75
+ parameterName,
76
+ propertyId,
77
+ fixedParameterNames,
78
+ userId,
79
+ );
80
+ }
81
+
82
+ public addRarityParameterStatus(
83
+ parameterName: string,
84
+ propertyId: string,
85
+ count: number,
86
+ userId: string|null = "#{userId}",
87
+ ): AddRarityParameterStatusByUserId {
88
+ return new AddRarityParameterStatusByUserId(
89
+ this.namespaceName,
90
+ parameterName,
91
+ propertyId,
92
+ count,
93
+ userId,
94
+ );
95
+ }
96
+
97
+ public verifyRarityParameterStatus(
98
+ parameterName: string,
99
+ propertyId: string,
100
+ verifyType: string,
101
+ parameterValueName: string,
102
+ parameterCount: number,
103
+ userId: string|null = "#{userId}",
104
+ ): VerifyRarityParameterStatusByUserId {
105
+ return new VerifyRarityParameterStatusByUserId(
106
+ this.namespaceName,
107
+ parameterName,
108
+ propertyId,
109
+ verifyType,
110
+ parameterValueName,
111
+ parameterCount,
112
+ userId,
113
+ );
114
+ }
115
+
116
+ public grn(
117
+ ): string {
118
+ return new Join(
119
+ ":",
120
+ [
121
+ "grn",
122
+ "gs2",
123
+ GetAttr.region(
124
+ ).str(
125
+ ),
126
+ GetAttr.ownerId(
127
+ ).str(
128
+ ),
129
+ "enchant",
130
+ this.namespaceName,
131
+ ],
132
+ ).str(
133
+ );
134
+ }
135
+ }
@@ -0,0 +1,6 @@
1
+ export default class RarityParameterModelRef {
2
+ private readonly namespaceName;
3
+ private readonly parameterName;
4
+ constructor(namespaceName: string, parameterName: string);
5
+ grn(): string;
6
+ }
@@ -0,0 +1,39 @@
1
+ "use strict";
2
+ /*
3
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
4
+ * Reserved.
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License").
7
+ * You may not use this file except in compliance with the License.
8
+ * A copy of the License is located at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * or in the "license" file accompanying this file. This file is distributed
13
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
14
+ * express or implied. See the License for the specific language governing
15
+ * permissions and limitations under the License.
16
+ */
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ const func_1 = require("../../core/func");
19
+ class RarityParameterModelRef {
20
+ constructor(namespaceName, parameterName) {
21
+ this.namespaceName = namespaceName;
22
+ this.parameterName = parameterName;
23
+ }
24
+ grn() {
25
+ return new func_1.Join(":", [
26
+ "grn",
27
+ "gs2",
28
+ func_1.GetAttr.region().str(),
29
+ func_1.GetAttr.ownerId().str(),
30
+ "enchant",
31
+ this.namespaceName,
32
+ "model",
33
+ "rarity",
34
+ this.parameterName,
35
+ ]).str();
36
+ }
37
+ }
38
+ exports.default = RarityParameterModelRef;
39
+ //# sourceMappingURL=RarityParameterModelRef.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RarityParameterModelRef.js","sourceRoot":"","sources":["RarityParameterModelRef.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;GAcG;;AAEH,0CAA8C;AAE9C,MAAqB,uBAAuB;IAIxC,YACI,aAAqB,EACrB,aAAqB;QAErB,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACvC,CAAC;IAEM,GAAG;QAEN,OAAO,IAAI,WAAI,CACX,GAAG,EACH;YACI,KAAK;YACL,KAAK;YACL,cAAO,CAAC,MAAM,EACb,CAAC,GAAG,EACJ;YACD,cAAO,CAAC,OAAO,EACd,CAAC,GAAG,EACJ;YACD,SAAS;YACT,IAAI,CAAC,aAAa;YAClB,OAAO;YACP,QAAQ;YACR,IAAI,CAAC,aAAa;SACrB,CACJ,CAAC,GAAG,EACJ,CAAC;IACN,CAAC;CACJ;AAlCD,0CAkCC"}
@@ -0,0 +1,53 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {GetAttr, Join} from "../../core/func";
18
+
19
+ export default class RarityParameterModelRef {
20
+ private readonly namespaceName: string;
21
+ private readonly parameterName: string;
22
+
23
+ public constructor(
24
+ namespaceName: string,
25
+ parameterName: string,
26
+ ) {
27
+ this.namespaceName = namespaceName;
28
+ this.parameterName = parameterName;
29
+ }
30
+
31
+ public grn(
32
+ ): string {
33
+ return new Join(
34
+ ":",
35
+ [
36
+ "grn",
37
+ "gs2",
38
+ GetAttr.region(
39
+ ).str(
40
+ ),
41
+ GetAttr.ownerId(
42
+ ).str(
43
+ ),
44
+ "enchant",
45
+ this.namespaceName,
46
+ "model",
47
+ "rarity",
48
+ this.parameterName,
49
+ ],
50
+ ).str(
51
+ );
52
+ }
53
+ }
@@ -0,0 +1,4 @@
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+ import NamespaceRef from "./NamespaceRef";
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+ import BalanceParameterModelRef from "./BalanceParameterModelRef";
3
+ import RarityParameterModelRef from "./RarityParameterModelRef";
4
+ export { NamespaceRef, BalanceParameterModelRef, RarityParameterModelRef, };
@@ -0,0 +1,26 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.RarityParameterModelRef = exports.BalanceParameterModelRef = exports.NamespaceRef = void 0;
4
+ const tslib_1 = require("tslib");
5
+ /*
6
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
7
+ * Reserved.
8
+ *
9
+ * Licensed under the Apache License, Version 2.0 (the "License").
10
+ * You may not use this file except in compliance with the License.
11
+ * A copy of the License is located at
12
+ *
13
+ * http://www.apache.org/licenses/LICENSE-2.0
14
+ *
15
+ * or in the "license" file accompanying this file. This file is distributed
16
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
17
+ * express or implied. See the License for the specific language governing
18
+ * permissions and limitations under the License.
19
+ */
20
+ const NamespaceRef_1 = tslib_1.__importDefault(require("./NamespaceRef"));
21
+ exports.NamespaceRef = NamespaceRef_1.default;
22
+ const BalanceParameterModelRef_1 = tslib_1.__importDefault(require("./BalanceParameterModelRef"));
23
+ exports.BalanceParameterModelRef = BalanceParameterModelRef_1.default;
24
+ const RarityParameterModelRef_1 = tslib_1.__importDefault(require("./RarityParameterModelRef"));
25
+ exports.RarityParameterModelRef = RarityParameterModelRef_1.default;
26
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["index.ts"],"names":[],"mappings":";;;;AAAA;;;;;;;;;;;;;;GAcG;AACH,0EAA0C;AAKtC,uBALG,sBAAY,CAKH;AAJhB,kGAAkE;AAK9D,mCALG,kCAAwB,CAKH;AAJ5B,gGAAgE;AAK5D,kCALG,iCAAuB,CAKH"}
@@ -0,0 +1,24 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+ import NamespaceRef from "./NamespaceRef";
17
+ import BalanceParameterModelRef from "./BalanceParameterModelRef";
18
+ import RarityParameterModelRef from "./RarityParameterModelRef";
19
+
20
+ export {
21
+ NamespaceRef,
22
+ BalanceParameterModelRef,
23
+ RarityParameterModelRef,
24
+ }
@@ -0,0 +1,4 @@
1
+ import { AcquireAction } from "../../core/model";
2
+ export default class AddRarityParameterStatusByUserId extends AcquireAction {
3
+ constructor(namespaceName: string, parameterName: string, propertyId: string, count?: number | null, userId?: string | null);
4
+ }
@@ -0,0 +1,31 @@
1
+ "use strict";
2
+ /*
3
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
4
+ * Reserved.
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License").
7
+ * You may not use this file except in compliance with the License.
8
+ * A copy of the License is located at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * or in the "license" file accompanying this file. This file is distributed
13
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
14
+ * express or implied. See the License for the specific language governing
15
+ * permissions and limitations under the License.
16
+ */
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ const model_1 = require("../../core/model");
19
+ class AddRarityParameterStatusByUserId extends model_1.AcquireAction {
20
+ constructor(namespaceName, parameterName, propertyId, count = null, userId = "#{userId}") {
21
+ let properties = {};
22
+ properties["namespaceName"] = namespaceName;
23
+ properties["parameterName"] = parameterName;
24
+ properties["propertyId"] = propertyId;
25
+ properties["count"] = count;
26
+ properties["userId"] = userId;
27
+ super("Gs2Enchant:AddRarityParameterStatusByUserId", properties);
28
+ }
29
+ }
30
+ exports.default = AddRarityParameterStatusByUserId;
31
+ //# sourceMappingURL=AddRarityParameterStatusByUserId.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"AddRarityParameterStatusByUserId.js","sourceRoot":"","sources":["AddRarityParameterStatusByUserId.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;GAcG;;AAEH,4CAA8D;AAE9D,MAAqB,gCAAiC,SAAQ,qBAAa;IAEvE,YACI,aAAqB,EACrB,aAAqB,EACrB,UAAkB,EAClB,QAAqB,IAAI,EACzB,SAAsB,WAAW;QAEjC,IAAI,UAAU,GAA0B,EAAE,CAAC;QAE3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,YAAY,CAAC,GAAG,UAAU,CAAA;QACrC,UAAU,CAAC,OAAO,CAAC,GAAG,KAAK,CAAA;QAC3B,UAAU,CAAC,QAAQ,CAAC,GAAG,MAAM,CAAA;QAE7B,KAAK,CACD,6CAA6C,EAC7C,UAAU,CACb,CAAC;IACN,CAAC;CACJ;AAtBD,mDAsBC"}
@@ -0,0 +1,41 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {AcquireAction, ConsumeAction} from "../../core/model";
18
+
19
+ export default class AddRarityParameterStatusByUserId extends AcquireAction {
20
+
21
+ public constructor(
22
+ namespaceName: string,
23
+ parameterName: string,
24
+ propertyId: string,
25
+ count: number|null = null,
26
+ userId: string|null = "#{userId}",
27
+ ) {
28
+ let properties: {[name: string]: any} = {};
29
+
30
+ properties["namespaceName"] = namespaceName
31
+ properties["parameterName"] = parameterName
32
+ properties["propertyId"] = propertyId
33
+ properties["count"] = count
34
+ properties["userId"] = userId
35
+
36
+ super(
37
+ "Gs2Enchant:AddRarityParameterStatusByUserId",
38
+ properties,
39
+ );
40
+ }
41
+ }
@@ -0,0 +1,4 @@
1
+ import { AcquireAction } from "../../core/model";
2
+ export default class ReDrawBalanceParameterStatusByUserId extends AcquireAction {
3
+ constructor(namespaceName: string, parameterName: string, propertyId: string, fixedParameterNames?: string[] | null, userId?: string | null);
4
+ }
@@ -0,0 +1,31 @@
1
+ "use strict";
2
+ /*
3
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
4
+ * Reserved.
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License").
7
+ * You may not use this file except in compliance with the License.
8
+ * A copy of the License is located at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * or in the "license" file accompanying this file. This file is distributed
13
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
14
+ * express or implied. See the License for the specific language governing
15
+ * permissions and limitations under the License.
16
+ */
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ const model_1 = require("../../core/model");
19
+ class ReDrawBalanceParameterStatusByUserId extends model_1.AcquireAction {
20
+ constructor(namespaceName, parameterName, propertyId, fixedParameterNames = null, userId = "#{userId}") {
21
+ let properties = {};
22
+ properties["namespaceName"] = namespaceName;
23
+ properties["parameterName"] = parameterName;
24
+ properties["propertyId"] = propertyId;
25
+ properties["fixedParameterNames"] = fixedParameterNames;
26
+ properties["userId"] = userId;
27
+ super("Gs2Enchant:ReDrawBalanceParameterStatusByUserId", properties);
28
+ }
29
+ }
30
+ exports.default = ReDrawBalanceParameterStatusByUserId;
31
+ //# sourceMappingURL=ReDrawBalanceParameterStatusByUserId.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ReDrawBalanceParameterStatusByUserId.js","sourceRoot":"","sources":["ReDrawBalanceParameterStatusByUserId.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;GAcG;;AAEH,4CAA8D;AAE9D,MAAqB,oCAAqC,SAAQ,qBAAa;IAE3E,YACI,aAAqB,EACrB,aAAqB,EACrB,UAAkB,EAClB,sBAAqC,IAAI,EACzC,SAAsB,WAAW;QAEjC,IAAI,UAAU,GAA0B,EAAE,CAAC;QAE3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,YAAY,CAAC,GAAG,UAAU,CAAA;QACrC,UAAU,CAAC,qBAAqB,CAAC,GAAG,mBAAmB,CAAA;QACvD,UAAU,CAAC,QAAQ,CAAC,GAAG,MAAM,CAAA;QAE7B,KAAK,CACD,iDAAiD,EACjD,UAAU,CACb,CAAC;IACN,CAAC;CACJ;AAtBD,uDAsBC"}
@@ -0,0 +1,41 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {AcquireAction, ConsumeAction} from "../../core/model";
18
+
19
+ export default class ReDrawBalanceParameterStatusByUserId extends AcquireAction {
20
+
21
+ public constructor(
22
+ namespaceName: string,
23
+ parameterName: string,
24
+ propertyId: string,
25
+ fixedParameterNames: string[]|null = null,
26
+ userId: string|null = "#{userId}",
27
+ ) {
28
+ let properties: {[name: string]: any} = {};
29
+
30
+ properties["namespaceName"] = namespaceName
31
+ properties["parameterName"] = parameterName
32
+ properties["propertyId"] = propertyId
33
+ properties["fixedParameterNames"] = fixedParameterNames
34
+ properties["userId"] = userId
35
+
36
+ super(
37
+ "Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
38
+ properties,
39
+ );
40
+ }
41
+ }
@@ -0,0 +1,4 @@
1
+ import { AcquireAction } from "../../core/model";
2
+ export default class ReDrawRarityParameterStatusByUserId extends AcquireAction {
3
+ constructor(namespaceName: string, parameterName: string, propertyId: string, fixedParameterNames?: string[] | null, userId?: string | null);
4
+ }
@@ -0,0 +1,31 @@
1
+ "use strict";
2
+ /*
3
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
4
+ * Reserved.
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License").
7
+ * You may not use this file except in compliance with the License.
8
+ * A copy of the License is located at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * or in the "license" file accompanying this file. This file is distributed
13
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
14
+ * express or implied. See the License for the specific language governing
15
+ * permissions and limitations under the License.
16
+ */
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ const model_1 = require("../../core/model");
19
+ class ReDrawRarityParameterStatusByUserId extends model_1.AcquireAction {
20
+ constructor(namespaceName, parameterName, propertyId, fixedParameterNames = null, userId = "#{userId}") {
21
+ let properties = {};
22
+ properties["namespaceName"] = namespaceName;
23
+ properties["parameterName"] = parameterName;
24
+ properties["propertyId"] = propertyId;
25
+ properties["fixedParameterNames"] = fixedParameterNames;
26
+ properties["userId"] = userId;
27
+ super("Gs2Enchant:ReDrawRarityParameterStatusByUserId", properties);
28
+ }
29
+ }
30
+ exports.default = ReDrawRarityParameterStatusByUserId;
31
+ //# sourceMappingURL=ReDrawRarityParameterStatusByUserId.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ReDrawRarityParameterStatusByUserId.js","sourceRoot":"","sources":["ReDrawRarityParameterStatusByUserId.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;GAcG;;AAEH,4CAA8D;AAE9D,MAAqB,mCAAoC,SAAQ,qBAAa;IAE1E,YACI,aAAqB,EACrB,aAAqB,EACrB,UAAkB,EAClB,sBAAqC,IAAI,EACzC,SAAsB,WAAW;QAEjC,IAAI,UAAU,GAA0B,EAAE,CAAC;QAE3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,YAAY,CAAC,GAAG,UAAU,CAAA;QACrC,UAAU,CAAC,qBAAqB,CAAC,GAAG,mBAAmB,CAAA;QACvD,UAAU,CAAC,QAAQ,CAAC,GAAG,MAAM,CAAA;QAE7B,KAAK,CACD,gDAAgD,EAChD,UAAU,CACb,CAAC;IACN,CAAC;CACJ;AAtBD,sDAsBC"}
@@ -0,0 +1,41 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {AcquireAction, ConsumeAction} from "../../core/model";
18
+
19
+ export default class ReDrawRarityParameterStatusByUserId extends AcquireAction {
20
+
21
+ public constructor(
22
+ namespaceName: string,
23
+ parameterName: string,
24
+ propertyId: string,
25
+ fixedParameterNames: string[]|null = null,
26
+ userId: string|null = "#{userId}",
27
+ ) {
28
+ let properties: {[name: string]: any} = {};
29
+
30
+ properties["namespaceName"] = namespaceName
31
+ properties["parameterName"] = parameterName
32
+ properties["propertyId"] = propertyId
33
+ properties["fixedParameterNames"] = fixedParameterNames
34
+ properties["userId"] = userId
35
+
36
+ super(
37
+ "Gs2Enchant:ReDrawRarityParameterStatusByUserId",
38
+ properties,
39
+ );
40
+ }
41
+ }
@@ -0,0 +1,4 @@
1
+ import { ConsumeAction } from "../../core/model";
2
+ export default class VerifyRarityParameterStatusByUserId extends ConsumeAction {
3
+ constructor(namespaceName: string, parameterName: string, propertyId: string, verifyType: string, parameterValueName?: string | null, parameterCount?: number | null, userId?: string | null);
4
+ }
@@ -0,0 +1,33 @@
1
+ "use strict";
2
+ /*
3
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
4
+ * Reserved.
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License").
7
+ * You may not use this file except in compliance with the License.
8
+ * A copy of the License is located at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * or in the "license" file accompanying this file. This file is distributed
13
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
14
+ * express or implied. See the License for the specific language governing
15
+ * permissions and limitations under the License.
16
+ */
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ const model_1 = require("../../core/model");
19
+ class VerifyRarityParameterStatusByUserId extends model_1.ConsumeAction {
20
+ constructor(namespaceName, parameterName, propertyId, verifyType, parameterValueName = null, parameterCount = null, userId = "#{userId}") {
21
+ let properties = {};
22
+ properties["namespaceName"] = namespaceName;
23
+ properties["parameterName"] = parameterName;
24
+ properties["propertyId"] = propertyId;
25
+ properties["verifyType"] = verifyType;
26
+ properties["parameterValueName"] = parameterValueName;
27
+ properties["parameterCount"] = parameterCount;
28
+ properties["userId"] = userId;
29
+ super("Gs2Enchant:VerifyRarityParameterStatusByUserId", properties);
30
+ }
31
+ }
32
+ exports.default = VerifyRarityParameterStatusByUserId;
33
+ //# sourceMappingURL=VerifyRarityParameterStatusByUserId.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"VerifyRarityParameterStatusByUserId.js","sourceRoot":"","sources":["VerifyRarityParameterStatusByUserId.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;GAcG;;AAEH,4CAA8D;AAE9D,MAAqB,mCAAoC,SAAQ,qBAAa;IAE1E,YACI,aAAqB,EACrB,aAAqB,EACrB,UAAkB,EAClB,UAAkB,EAClB,qBAAkC,IAAI,EACtC,iBAA8B,IAAI,EAClC,SAAsB,WAAW;QAEjC,IAAI,UAAU,GAA0B,EAAE,CAAC;QAE3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,YAAY,CAAC,GAAG,UAAU,CAAA;QACrC,UAAU,CAAC,YAAY,CAAC,GAAG,UAAU,CAAA;QACrC,UAAU,CAAC,oBAAoB,CAAC,GAAG,kBAAkB,CAAA;QACrD,UAAU,CAAC,gBAAgB,CAAC,GAAG,cAAc,CAAA;QAC7C,UAAU,CAAC,QAAQ,CAAC,GAAG,MAAM,CAAA;QAE7B,KAAK,CACD,gDAAgD,EAChD,UAAU,CACb,CAAC;IACN,CAAC;CACJ;AA1BD,sDA0BC"}
@@ -0,0 +1,45 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {AcquireAction, ConsumeAction} from "../../core/model";
18
+
19
+ export default class VerifyRarityParameterStatusByUserId extends ConsumeAction {
20
+
21
+ public constructor(
22
+ namespaceName: string,
23
+ parameterName: string,
24
+ propertyId: string,
25
+ verifyType: string,
26
+ parameterValueName: string|null = null,
27
+ parameterCount: number|null = null,
28
+ userId: string|null = "#{userId}",
29
+ ) {
30
+ let properties: {[name: string]: any} = {};
31
+
32
+ properties["namespaceName"] = namespaceName
33
+ properties["parameterName"] = parameterName
34
+ properties["propertyId"] = propertyId
35
+ properties["verifyType"] = verifyType
36
+ properties["parameterValueName"] = parameterValueName
37
+ properties["parameterCount"] = parameterCount
38
+ properties["userId"] = userId
39
+
40
+ super(
41
+ "Gs2Enchant:VerifyRarityParameterStatusByUserId",
42
+ properties,
43
+ );
44
+ }
45
+ }
@@ -0,0 +1,5 @@
1
+ import ReDrawBalanceParameterStatusByUserId from "./ReDrawBalanceParameterStatusByUserId";
2
+ import ReDrawRarityParameterStatusByUserId from "./ReDrawRarityParameterStatusByUserId";
3
+ import AddRarityParameterStatusByUserId from "./AddRarityParameterStatusByUserId";
4
+ import VerifyRarityParameterStatusByUserId from "./VerifyRarityParameterStatusByUserId";
5
+ export { ReDrawBalanceParameterStatusByUserId, ReDrawRarityParameterStatusByUserId, AddRarityParameterStatusByUserId, VerifyRarityParameterStatusByUserId, };