gs2-cdk 1.0.18 → 1.0.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (161) hide show
  1. package/package.json +1 -1
  2. package/script/model/Namespace.d.ts +1 -0
  3. package/script/model/Namespace.js +5 -0
  4. package/script/model/Namespace.js.map +1 -1
  5. package/script/model/Namespace.ts +7 -0
  6. package/stateMachine/index.d.ts +12 -0
  7. package/stateMachine/index.js +32 -0
  8. package/stateMachine/index.js.map +1 -0
  9. package/stateMachine/index.ts +36 -0
  10. package/stateMachine/integration/ArrayType.d.ts +8 -0
  11. package/stateMachine/integration/ArrayType.js +18 -0
  12. package/stateMachine/integration/ArrayType.js.map +1 -0
  13. package/stateMachine/integration/ArrayType.ts +36 -0
  14. package/stateMachine/integration/BoolType.d.ts +8 -0
  15. package/stateMachine/integration/BoolType.js +18 -0
  16. package/stateMachine/integration/BoolType.js.map +1 -0
  17. package/stateMachine/integration/BoolType.ts +36 -0
  18. package/stateMachine/integration/ErrorEvent.d.ts +4 -0
  19. package/stateMachine/integration/ErrorEvent.js +27 -0
  20. package/stateMachine/integration/ErrorEvent.js.map +1 -0
  21. package/stateMachine/integration/ErrorEvent.ts +24 -0
  22. package/stateMachine/integration/ErrorTask.d.ts +12 -0
  23. package/stateMachine/integration/ErrorTask.js +27 -0
  24. package/stateMachine/integration/ErrorTask.js.map +1 -0
  25. package/stateMachine/integration/ErrorTask.ts +49 -0
  26. package/stateMachine/integration/Event.d.ts +10 -0
  27. package/stateMachine/integration/Event.js +15 -0
  28. package/stateMachine/integration/Event.js.map +1 -0
  29. package/stateMachine/integration/Event.ts +35 -0
  30. package/stateMachine/integration/FloatType.d.ts +8 -0
  31. package/stateMachine/integration/FloatType.js +18 -0
  32. package/stateMachine/integration/FloatType.js.map +1 -0
  33. package/stateMachine/integration/FloatType.ts +36 -0
  34. package/stateMachine/integration/IGslElement.d.ts +3 -0
  35. package/stateMachine/integration/IGslElement.js +3 -0
  36. package/stateMachine/integration/IGslElement.js.map +1 -0
  37. package/stateMachine/integration/IGslElement.ts +18 -0
  38. package/stateMachine/integration/IMermaidElement.d.ts +3 -0
  39. package/stateMachine/integration/IMermaidElement.js +3 -0
  40. package/stateMachine/integration/IMermaidElement.js.map +1 -0
  41. package/stateMachine/integration/IMermaidElement.ts +18 -0
  42. package/stateMachine/integration/ITask.d.ts +8 -0
  43. package/stateMachine/integration/ITask.js +3 -0
  44. package/stateMachine/integration/ITask.js.map +1 -0
  45. package/stateMachine/integration/ITask.ts +24 -0
  46. package/stateMachine/integration/IVariable.d.ts +6 -0
  47. package/stateMachine/integration/IVariable.js +3 -0
  48. package/stateMachine/integration/IVariable.js.map +1 -0
  49. package/stateMachine/integration/IVariable.ts +22 -0
  50. package/stateMachine/integration/InParam.d.ts +6 -0
  51. package/stateMachine/integration/InParam.js +10 -0
  52. package/stateMachine/integration/InParam.js.map +1 -0
  53. package/stateMachine/integration/InParam.ts +26 -0
  54. package/stateMachine/integration/IntType.d.ts +8 -0
  55. package/stateMachine/integration/IntType.js +18 -0
  56. package/stateMachine/integration/IntType.js.map +1 -0
  57. package/stateMachine/integration/IntType.ts +36 -0
  58. package/stateMachine/integration/MapType.d.ts +8 -0
  59. package/stateMachine/integration/MapType.js +18 -0
  60. package/stateMachine/integration/MapType.js.map +1 -0
  61. package/stateMachine/integration/MapType.ts +36 -0
  62. package/stateMachine/integration/OutParam.d.ts +6 -0
  63. package/stateMachine/integration/OutParam.js +10 -0
  64. package/stateMachine/integration/OutParam.js.map +1 -0
  65. package/stateMachine/integration/OutParam.ts +26 -0
  66. package/stateMachine/integration/PassTask.d.ts +11 -0
  67. package/stateMachine/integration/PassTask.js +24 -0
  68. package/stateMachine/integration/PassTask.js.map +1 -0
  69. package/stateMachine/integration/PassTask.ts +45 -0
  70. package/stateMachine/integration/Result.d.ts +7 -0
  71. package/stateMachine/integration/Result.js +11 -0
  72. package/stateMachine/integration/Result.js.map +1 -0
  73. package/stateMachine/integration/Result.ts +28 -0
  74. package/stateMachine/integration/Script.d.ts +5 -0
  75. package/stateMachine/integration/Script.js +25 -0
  76. package/stateMachine/integration/Script.js.map +1 -0
  77. package/stateMachine/integration/Script.ts +24 -0
  78. package/stateMachine/integration/StateMachine.d.ts +17 -0
  79. package/stateMachine/integration/StateMachine.js +83 -0
  80. package/stateMachine/integration/StateMachine.js.map +1 -0
  81. package/stateMachine/integration/StateMachine.ts +116 -0
  82. package/stateMachine/integration/StateMachineDefinition.d.ts +40 -0
  83. package/stateMachine/integration/StateMachineDefinition.js +107 -0
  84. package/stateMachine/integration/StateMachineDefinition.js.map +1 -0
  85. package/stateMachine/integration/StateMachineDefinition.ts +146 -0
  86. package/stateMachine/integration/StringType.d.ts +8 -0
  87. package/stateMachine/integration/StringType.js +18 -0
  88. package/stateMachine/integration/StringType.js.map +1 -0
  89. package/stateMachine/integration/StringType.ts +36 -0
  90. package/stateMachine/integration/SubStateMachineTask.d.ts +17 -0
  91. package/stateMachine/integration/SubStateMachineTask.js +42 -0
  92. package/stateMachine/integration/SubStateMachineTask.js.map +1 -0
  93. package/stateMachine/integration/SubStateMachineTask.ts +71 -0
  94. package/stateMachine/integration/Task.d.ts +19 -0
  95. package/stateMachine/integration/Task.js +63 -0
  96. package/stateMachine/integration/Task.js.map +1 -0
  97. package/stateMachine/integration/Task.ts +98 -0
  98. package/stateMachine/integration/WaitTask.d.ts +15 -0
  99. package/stateMachine/integration/WaitTask.js +49 -0
  100. package/stateMachine/integration/WaitTask.js.map +1 -0
  101. package/stateMachine/integration/WaitTask.ts +75 -0
  102. package/stateMachine/integration/indent.d.ts +1 -0
  103. package/stateMachine/integration/indent.js +22 -0
  104. package/stateMachine/integration/indent.js.map +1 -0
  105. package/stateMachine/integration/indent.ts +18 -0
  106. package/stateMachine/model/Namespace.d.ts +25 -0
  107. package/stateMachine/model/Namespace.js +89 -0
  108. package/stateMachine/model/Namespace.js.map +1 -0
  109. package/stateMachine/model/Namespace.ts +140 -0
  110. package/stateMachine/model/StackEntry.d.ts +9 -0
  111. package/stateMachine/model/StackEntry.js +20 -0
  112. package/stateMachine/model/StackEntry.js.map +1 -0
  113. package/stateMachine/model/StackEntry.ts +44 -0
  114. package/stateMachine/model/StateMachineMaster.d.ts +18 -0
  115. package/stateMachine/model/StateMachineMaster.js +60 -0
  116. package/stateMachine/model/StateMachineMaster.js.map +1 -0
  117. package/stateMachine/model/StateMachineMaster.ts +97 -0
  118. package/stateMachine/model/Variable.d.ts +9 -0
  119. package/stateMachine/model/Variable.js +20 -0
  120. package/stateMachine/model/Variable.js.map +1 -0
  121. package/stateMachine/model/Variable.ts +44 -0
  122. package/stateMachine/model/index.d.ts +9 -0
  123. package/stateMachine/model/index.js +28 -0
  124. package/stateMachine/model/index.js.map +1 -0
  125. package/stateMachine/model/index.ts +34 -0
  126. package/stateMachine/model/options/NamespaceOptions.d.ts +10 -0
  127. package/stateMachine/model/options/NamespaceOptions.js +3 -0
  128. package/stateMachine/model/options/NamespaceOptions.js.map +1 -0
  129. package/stateMachine/model/options/NamespaceOptions.ts +27 -0
  130. package/stateMachine/model/options/StackEntryOptions.d.ts +2 -0
  131. package/stateMachine/model/options/StackEntryOptions.js +18 -0
  132. package/stateMachine/model/options/StackEntryOptions.js.map +1 -0
  133. package/stateMachine/model/options/StackEntryOptions.ts +19 -0
  134. package/stateMachine/model/options/StateMachineMasterOptions.d.ts +2 -0
  135. package/stateMachine/model/options/StateMachineMasterOptions.js +18 -0
  136. package/stateMachine/model/options/StateMachineMasterOptions.js.map +1 -0
  137. package/stateMachine/model/options/StateMachineMasterOptions.ts +19 -0
  138. package/stateMachine/model/options/VariableOptions.d.ts +2 -0
  139. package/stateMachine/model/options/VariableOptions.js +18 -0
  140. package/stateMachine/model/options/VariableOptions.js.map +1 -0
  141. package/stateMachine/model/options/VariableOptions.ts +19 -0
  142. package/stateMachine/ref/NamespaceRef.d.ts +7 -0
  143. package/stateMachine/ref/NamespaceRef.js +40 -0
  144. package/stateMachine/ref/NamespaceRef.js.map +1 -0
  145. package/stateMachine/ref/NamespaceRef.ts +61 -0
  146. package/stateMachine/ref/StateMachineMasterRef.d.ts +6 -0
  147. package/stateMachine/ref/StateMachineMasterRef.js +40 -0
  148. package/stateMachine/ref/StateMachineMasterRef.js.map +1 -0
  149. package/stateMachine/ref/StateMachineMasterRef.ts +54 -0
  150. package/stateMachine/ref/index.d.ts +3 -0
  151. package/stateMachine/ref/index.js +24 -0
  152. package/stateMachine/ref/index.js.map +1 -0
  153. package/stateMachine/ref/index.ts +22 -0
  154. package/stateMachine/stampSheet/StartStateMachineByUserId.d.ts +4 -0
  155. package/stateMachine/stampSheet/StartStateMachineByUserId.js +30 -0
  156. package/stateMachine/stampSheet/StartStateMachineByUserId.js.map +1 -0
  157. package/stateMachine/stampSheet/StartStateMachineByUserId.ts +39 -0
  158. package/stateMachine/stampSheet/index.d.ts +2 -0
  159. package/stateMachine/stampSheet/index.js +22 -0
  160. package/stateMachine/stampSheet/index.js.map +1 -0
  161. package/stateMachine/stampSheet/index.ts +20 -0
@@ -0,0 +1,61 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {GetAttr, Join} from "../../core/func";
18
+ import StartStateMachineByUserId from "../stampSheet/StartStateMachineByUserId";
19
+
20
+ export default class NamespaceRef {
21
+ private readonly namespaceName: string;
22
+
23
+ public constructor(
24
+ namespaceName: string,
25
+ ) {
26
+ this.namespaceName = namespaceName;
27
+ }
28
+
29
+ public startStateMachine(
30
+ args: string,
31
+ ttl: number|null = null,
32
+ userId: string|null = "#{userId}",
33
+ ): StartStateMachineByUserId {
34
+ return new StartStateMachineByUserId(
35
+ this.namespaceName,
36
+ args,
37
+ ttl,
38
+ userId,
39
+ );
40
+ }
41
+
42
+ public grn(
43
+ ): string {
44
+ return new Join(
45
+ ":",
46
+ [
47
+ "grn",
48
+ "gs2",
49
+ GetAttr.region(
50
+ ).str(
51
+ ),
52
+ GetAttr.ownerId(
53
+ ).str(
54
+ ),
55
+ "stateMachine",
56
+ this.namespaceName,
57
+ ],
58
+ ).str(
59
+ );
60
+ }
61
+ }
@@ -0,0 +1,6 @@
1
+ export default class StateMachineMasterRef {
2
+ private readonly namespaceName;
3
+ private readonly version;
4
+ constructor(namespaceName: string, version: number);
5
+ grn(): string;
6
+ }
@@ -0,0 +1,40 @@
1
+ "use strict";
2
+ /*
3
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
4
+ * Reserved.
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License").
7
+ * You may not use this file except in compliance with the License.
8
+ * A copy of the License is located at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * or in the "license" file accompanying this file. This file is distributed
13
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
14
+ * express or implied. See the License for the specific language governing
15
+ * permissions and limitations under the License.
16
+ *
17
+ * deny overwrite
18
+ */
19
+ Object.defineProperty(exports, "__esModule", { value: true });
20
+ const func_1 = require("../../core/func");
21
+ class StateMachineMasterRef {
22
+ constructor(namespaceName, version) {
23
+ this.namespaceName = namespaceName;
24
+ this.version = version;
25
+ }
26
+ grn() {
27
+ return new func_1.Join(":", [
28
+ "grn",
29
+ "gs2",
30
+ func_1.GetAttr.region().str(),
31
+ func_1.GetAttr.ownerId().str(),
32
+ "stateMachine",
33
+ this.namespaceName,
34
+ "master",
35
+ "stateMachine",
36
+ ]).str();
37
+ }
38
+ }
39
+ exports.default = StateMachineMasterRef;
40
+ //# sourceMappingURL=StateMachineMasterRef.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"StateMachineMasterRef.js","sourceRoot":"","sources":["StateMachineMasterRef.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;;;GAgBG;;AAEH,0CAA8C;AAE9C,MAAqB,qBAAqB;IAItC,YACI,aAAqB,EACrB,OAAe;QAEf,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IAC3B,CAAC;IAEM,GAAG;QAEN,OAAO,IAAI,WAAI,CACX,GAAG,EACH;YACI,KAAK;YACL,KAAK;YACL,cAAO,CAAC,MAAM,EACb,CAAC,GAAG,EACJ;YACD,cAAO,CAAC,OAAO,EACd,CAAC,GAAG,EACJ;YACD,cAAc;YACd,IAAI,CAAC,aAAa;YAClB,QAAQ;YACR,cAAc;SACjB,CACJ,CAAC,GAAG,EACJ,CAAC;IACN,CAAC;CACJ;AAjCD,wCAiCC"}
@@ -0,0 +1,54 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ *
16
+ * deny overwrite
17
+ */
18
+
19
+ import {GetAttr, Join} from "../../core/func";
20
+
21
+ export default class StateMachineMasterRef {
22
+ private readonly namespaceName: string;
23
+ private readonly version: number;
24
+
25
+ public constructor(
26
+ namespaceName: string,
27
+ version: number,
28
+ ) {
29
+ this.namespaceName = namespaceName;
30
+ this.version = version;
31
+ }
32
+
33
+ public grn(
34
+ ): string {
35
+ return new Join(
36
+ ":",
37
+ [
38
+ "grn",
39
+ "gs2",
40
+ GetAttr.region(
41
+ ).str(
42
+ ),
43
+ GetAttr.ownerId(
44
+ ).str(
45
+ ),
46
+ "stateMachine",
47
+ this.namespaceName,
48
+ "master",
49
+ "stateMachine",
50
+ ],
51
+ ).str(
52
+ );
53
+ }
54
+ }
@@ -0,0 +1,3 @@
1
+ import NamespaceRef from "./NamespaceRef";
2
+ import StateMachineMasterRef from "./StateMachineMasterRef";
3
+ export { NamespaceRef, StateMachineMasterRef, };
@@ -0,0 +1,24 @@
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+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.StateMachineMasterRef = exports.NamespaceRef = void 0;
4
+ const tslib_1 = require("tslib");
5
+ /*
6
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
7
+ * Reserved.
8
+ *
9
+ * Licensed under the Apache License, Version 2.0 (the "License").
10
+ * You may not use this file except in compliance with the License.
11
+ * A copy of the License is located at
12
+ *
13
+ * http://www.apache.org/licenses/LICENSE-2.0
14
+ *
15
+ * or in the "license" file accompanying this file. This file is distributed
16
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
17
+ * express or implied. See the License for the specific language governing
18
+ * permissions and limitations under the License.
19
+ */
20
+ const NamespaceRef_1 = tslib_1.__importDefault(require("./NamespaceRef"));
21
+ exports.NamespaceRef = NamespaceRef_1.default;
22
+ const StateMachineMasterRef_1 = tslib_1.__importDefault(require("./StateMachineMasterRef"));
23
+ exports.StateMachineMasterRef = StateMachineMasterRef_1.default;
24
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["index.ts"],"names":[],"mappings":";;;;AAAA;;;;;;;;;;;;;;GAcG;AACH,0EAA0C;AAItC,uBAJG,sBAAY,CAIH;AAHhB,4FAA4D;AAIxD,gCAJG,+BAAqB,CAIH"}
@@ -0,0 +1,22 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
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+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+ import NamespaceRef from "./NamespaceRef";
17
+ import StateMachineMasterRef from "./StateMachineMasterRef";
18
+
19
+ export {
20
+ NamespaceRef,
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+ StateMachineMasterRef,
22
+ }
@@ -0,0 +1,4 @@
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+ import { AcquireAction } from "../../core/model";
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+ export default class StartStateMachineByUserId extends AcquireAction {
3
+ constructor(namespaceName: string, args?: string | null, ttl?: number | null, userId?: string | null);
4
+ }
@@ -0,0 +1,30 @@
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+ "use strict";
2
+ /*
3
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
4
+ * Reserved.
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License").
7
+ * You may not use this file except in compliance with the License.
8
+ * A copy of the License is located at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * or in the "license" file accompanying this file. This file is distributed
13
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
14
+ * express or implied. See the License for the specific language governing
15
+ * permissions and limitations under the License.
16
+ */
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ const model_1 = require("../../core/model");
19
+ class StartStateMachineByUserId extends model_1.AcquireAction {
20
+ constructor(namespaceName, args = null, ttl = null, userId = "#{userId}") {
21
+ let properties = {};
22
+ properties["namespaceName"] = namespaceName;
23
+ properties["args"] = args;
24
+ properties["ttl"] = ttl;
25
+ properties["userId"] = userId;
26
+ super("Gs2StateMachine:StartStateMachineByUserId", properties);
27
+ }
28
+ }
29
+ exports.default = StartStateMachineByUserId;
30
+ //# sourceMappingURL=StartStateMachineByUserId.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"StartStateMachineByUserId.js","sourceRoot":"","sources":["StartStateMachineByUserId.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;GAcG;;AAEH,4CAA8D;AAE9D,MAAqB,yBAA0B,SAAQ,qBAAa;IAEhE,YACI,aAAqB,EACrB,OAAoB,IAAI,EACxB,MAAmB,IAAI,EACvB,SAAsB,WAAW;QAEjC,IAAI,UAAU,GAA0B,EAAE,CAAC;QAE3C,UAAU,CAAC,eAAe,CAAC,GAAG,aAAa,CAAA;QAC3C,UAAU,CAAC,MAAM,CAAC,GAAG,IAAI,CAAA;QACzB,UAAU,CAAC,KAAK,CAAC,GAAG,GAAG,CAAA;QACvB,UAAU,CAAC,QAAQ,CAAC,GAAG,MAAM,CAAA;QAE7B,KAAK,CACD,2CAA2C,EAC3C,UAAU,CACb,CAAC;IACN,CAAC;CACJ;AApBD,4CAoBC"}
@@ -0,0 +1,39 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License").
6
+ * You may not use this file except in compliance with the License.
7
+ * A copy of the License is located at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
16
+
17
+ import {AcquireAction, ConsumeAction} from "../../core/model";
18
+
19
+ export default class StartStateMachineByUserId extends AcquireAction {
20
+
21
+ public constructor(
22
+ namespaceName: string,
23
+ args: string|null = null,
24
+ ttl: number|null = null,
25
+ userId: string|null = "#{userId}",
26
+ ) {
27
+ let properties: {[name: string]: any} = {};
28
+
29
+ properties["namespaceName"] = namespaceName
30
+ properties["args"] = args
31
+ properties["ttl"] = ttl
32
+ properties["userId"] = userId
33
+
34
+ super(
35
+ "Gs2StateMachine:StartStateMachineByUserId",
36
+ properties,
37
+ );
38
+ }
39
+ }
@@ -0,0 +1,2 @@
1
+ import StartStateMachineByUserId from "./StartStateMachineByUserId";
2
+ export { StartStateMachineByUserId, };
@@ -0,0 +1,22 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.StartStateMachineByUserId = void 0;
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+ const tslib_1 = require("tslib");
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+ /*
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+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
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+ * Reserved.
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License").
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+ * You may not use this file except in compliance with the License.
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+ * A copy of the License is located at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * or in the "license" file accompanying this file. This file is distributed
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+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
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+ * express or implied. See the License for the specific language governing
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+ * permissions and limitations under the License.
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+ */
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+ const StartStateMachineByUserId_1 = tslib_1.__importDefault(require("./StartStateMachineByUserId"));
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+ exports.StartStateMachineByUserId = StartStateMachineByUserId_1.default;
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+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["index.ts"],"names":[],"mappings":";;;;AAAA;;;;;;;;;;;;;;GAcG;AACH,oGAAoE;AAGhE,oCAHG,mCAAyB,CAGH"}
@@ -0,0 +1,20 @@
1
+ /*
2
+ * Copyright 2016- Game Server Services, Inc. or its affiliates. All Rights
3
+ * Reserved.
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License").
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+ * You may not use this file except in compliance with the License.
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+ * A copy of the License is located at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * or in the "license" file accompanying this file. This file is distributed
12
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13
+ * express or implied. See the License for the specific language governing
14
+ * permissions and limitations under the License.
15
+ */
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+ import StartStateMachineByUserId from "./StartStateMachineByUserId";
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+
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+ export {
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+ StartStateMachineByUserId,
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+ }