gs-bim-air 0.1.3-0.24 → 0.1.3-0.26

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/READMEBETA.md +125 -0
  2. package/READMEBETA2.md +22 -0
  3. package/demo//346/250/241/345/236/213/346/223/215/344/275/234//350/256/276/347/275/256/347/233/270/346/234/272/347/212/266/346/200/201-/350/216/267/345/217/226/344/275/215/347/275/256/343/200/201/346/201/242/345/244/215/344/275/215/347/275/256.html +0 -2
  4. package/demo//346/250/241/345/236/213/346/225/210/346/236/234//345/260/204/347/272/277/346/243/200/346/265/213.html +92 -0
  5. package/demo//346/250/241/345/236/213/346/225/210/346/236/234//347/253/213/344/275/223/351/224/232/347/202/271.html +85 -0
  6. package/demo//346/250/241/345/236/213/346/225/210/346/236/234//351/200/232/350/247/206/345/210/206/346/236/220.html +72 -0
  7. package/demo//347/273/223/346/236/204/346/240/221/344/270/216/346/236/204/344/273/266//350/256/276/347/275/256/351/232/224/347/246/273/346/240/267/345/274/217.html +0 -5
  8. package/docs/README.md +3 -0
  9. package/docs/classes/AnchorEffect.md +89 -0
  10. package/docs/classes/AnchorEffectConfig.md +63 -0
  11. package/docs/classes/AnimationManager.md +124 -18
  12. package/docs/classes/LightModel.md +22 -0
  13. package/docs/classes/PathRoam.md +205 -0
  14. package/docs/classes/SegmentObject.md +2 -2
  15. package/docs/classes/TreeNodeObject.md +2 -2
  16. package/docs/classes/Viewer.md +187 -19
  17. package/docs/interfaces/Options.md +32 -0
  18. package/docs//347/256/200/344/273/213.md +9 -7
  19. package/lib/BimAir.common-report.html +2 -2
  20. package/lib/BimAir.common.js +1466 -1386
  21. package/lib/BimAir.css +294 -241
  22. package/lib/BimAir.umd-report.html +2 -2
  23. package/lib/BimAir.umd.js +1466 -1386
  24. package/lib/BimAir.umd.min-report.html +2 -2
  25. package/lib/BimAir.umd.min.js +1466 -1386
  26. package/lib/fonts/iconfont.6f9f8b97.woff2 +0 -0
  27. package/lib/fonts/{iconfont.864cead3.ttf → iconfont.b729ac50.ttf} +0 -0
  28. package/lib/fonts/iconfont.d1fcc80d.woff +0 -0
  29. package/lib/undefined.gzundefined +0 -0
  30. package/package.json +1 -1
  31. package/public/js/longan/longan.js +575 -540
  32. package/public/js/longan/longan.wasm +0 -0
  33. package/public/js/longanWithoutShareArrayBuffer/longan.js +1 -1
  34. package/public/js/longanWithoutShareArrayBuffer/longan.wasm +0 -0
  35. package/lib/fonts/iconfont.84ed7d57.woff +0 -0
  36. package/lib/fonts/iconfont.d27373d5.woff2 +0 -0
  37. package/public/js/sql-wasm.wasm +0 -0
package/READMEBETA.md CHANGED
@@ -262,3 +262,128 @@ viewer.getComponents(componentId);
262
262
  - 增加通过 Id 获取视点的接口 [viewer.panelManager.viewPointPanel.getViewPointById](docs/classes/ViewPointPanel.md#getViewPointById)
263
263
  - 增加通过 Id 删除视点的接口 [viewer.panelManager.viewPointPanel.deleteViewPointById](docs/classes/ViewPointPanel.md#deleteViewPointById)
264
264
  - 增加通过 Id 恢复视点的接口 [viewer.panelManager.viewPointPanel.restoreViewPointById](docs/classes/ViewPointPanel.md#restoreViewPointById)
265
+
266
+ ### 0.0.30.29
267
+
268
+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹
269
+ - 修复 noShareArrayBuffer 版本的 wasm 无法显示模型
270
+ - 修复接口恢复视点时事件被批注功能的事件覆盖的问题
271
+ - 添加路径漫游相关接口 [viewer.animationManager.pathRoam](docs/classes/PathRoam.md),基本用法如下:
272
+
273
+ ```js
274
+ // 获取当前Camera信息
275
+ let camera = viewer.animationManager.pathRoam.getRoamPoint();
276
+ console.log("camera", camera);
277
+
278
+ let points = [
279
+ [
280
+ 380416.0671187355,
281
+ 38786.28087566431,
282
+ 4155.782292435952,
283
+ ]
284
+ [ 380730.74617450393,
285
+ 38801.12997364584,
286
+ 4404.750407980944,
287
+ ]
288
+ ];
289
+ let targets = [
290
+ [
291
+ 379975.34973484656,
292
+ 39356.55973798728,
293
+ 2473.4870208851316,
294
+ ],
295
+ [
296
+ 380290.028790615,
297
+ 39371.4088359688,
298
+ 2722.455136430124,
299
+ ]
300
+ ];
301
+ // 创建动画
302
+ let animationId = viewer.animationManager.pathRoam.addRoamPathAnime(
303
+ 10,
304
+ points,
305
+ targets
306
+ );
307
+ // 播放动画
308
+ viewer.animationManager.pathRoam.run([animationId]);
309
+
310
+ setTimeout(() => {
311
+ // 暂停播放
312
+ viewer.animationManager.pathRoam.pauseAnime(animationId);
313
+ }, 3000);
314
+
315
+ setTimeout(() => {
316
+ // 继续播放
317
+ viewer.animationManager.pathRoam.run([animationId]);
318
+ }, 6000);
319
+ ```
320
+
321
+ ### ~~0.0.30.30~~
322
+
323
+ - 修复碰撞功能添加碰撞的弹框结构树消失问题
324
+
325
+ ### ~~0.0.30.31~~
326
+
327
+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹
328
+ - 修复 noShareArrayBuffer 的内核模型无法显示的问题
329
+
330
+ ### 0.0.30.32
331
+
332
+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹
333
+ - 修复点击结构树,控制台报错的问题
334
+ - 修复从工具条恢复视点后,批注不可选择的问题
335
+ - 修复颜色叠加不生效的问题
336
+ - 添加漫游工具栏按钮相关配置,如下:
337
+
338
+ ```js
339
+ let options = {
340
+ components: {
341
+ roamToolbar: {
342
+ pathRoam: {
343
+ // 隐藏路径漫游按钮
344
+ visible: false,
345
+ },
346
+ // 在漫游工具栏拓展按钮
347
+ buttons: [
348
+ {
349
+ title: "第一人称漫游",
350
+ clickFun: () => {},
351
+ active: false,
352
+ icon: "iconfont icon-shuxing",
353
+ },
354
+ ],
355
+ },
356
+ },
357
+ };
358
+ ```
359
+
360
+ ### ~~0.0.30.33~~
361
+
362
+ - 修复 noSharedArrayBuffer 情况下碰撞不起作用的问题,但效率有点慢
363
+ - 修复非标加载下,碰撞面板结构树和专业爆炸结构树多了根节点,
364
+ - 修复测量体积报错的问题
365
+ - 修复工具条碰撞问题
366
+ - 修复碰撞面板的结构树与模型结构树显示不一致问题
367
+ - 添加通过 RenderObject 的 Id 加载模型的接口
368
+
369
+ ```js
370
+ viewer.loadRenderObjects(["6ddabd40-4492-42f0-a16e-b9c0f9bb98b9"]);
371
+ ```
372
+
373
+ ### ~~0.0.30.34~~
374
+
375
+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹
376
+ - 修复 RVM 模型浏览内存溢出问题
377
+ - 修复了模型多线程异步加载在一些情况下导致出错的问题
378
+ - 提高模型渲染效率
379
+
380
+ ### 0.0.30.35
381
+
382
+ - 限制碰撞面板的结构树不能同时选父子关系的节点
383
+ - 修复体积测量点击控制台报错问题
384
+ - 修复剖切问题
385
+
386
+ ### 0.0.30.36
387
+
388
+ - 修复路径漫游接口添加多个动画报错
389
+ - 修复路径漫游接口`viewer.animationManager.pathRoam.run([animationId], true);`第二个参数传 true 会报错
package/READMEBETA2.md CHANGED
@@ -171,3 +171,25 @@ viewer.panelManager.structureTree.toggleCallback = (visible) => {
171
171
  console.log("visible", visible);
172
172
  };
173
173
  ```
174
+
175
+ ### 0.1.30.25
176
+
177
+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹。
178
+ - 修复碰撞功能添加碰撞的弹框结构树消失问题
179
+ - 解决模型碰撞卡死问题
180
+ - 解决加载模型时剖切出错的问题
181
+ - 修复颜色设置报错问题
182
+ - 新增固定帧绘制算法,提升模型浏览的流畅性。
183
+ - 修改底层逻辑将线程等待改成线程杀死,加快模型加载速度。
184
+ - 将法线计算移动到子线程中去。
185
+ - 后台与前端同时适配模型的几何合并功能。
186
+
187
+ ### 0.1.30.26
188
+
189
+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹。
190
+ - 修复碰撞过程中模型卡死问题
191
+ - 修复 rvm 模型打开结构树页面崩溃,模型结构树改为懒加载,修复结构树增删改,修复结构树展开,模型结构树功能代码全改动
192
+ - 体积测量负数改 0
193
+ - 修复项目里碰撞大坝模型与单模型碰撞数量不一致问题
194
+ - 修复项目模型情况下添加碰撞记录无法保存问题
195
+ - 添加显示线框、曝光度、鼠标滚动方向、右键菜单、鼠标习惯、背景的设置
@@ -47,8 +47,6 @@
47
47
  <div class="button-group">
48
48
  <button onclick="funGetView()">获取相机位置</button>
49
49
  <button onclick="funRtnView()">恢复相机位置</button>
50
-
51
-
52
50
  </div>
53
51
  <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
54
52
 
@@ -0,0 +1,92 @@
1
+ <!DOCTYPE html>
2
+ <html>
3
+ <head>
4
+ <meta charset="UTF-8" />
5
+ <title>射线检测</title>
6
+ <link
7
+ rel="stylesheet"
8
+ href="https://static.graphicstone.com/bimAir/BimAir.css"
9
+ />
10
+ <script src="https://static.graphicstone.com/vue.min.js"></script>
11
+ <script src="https://static.graphicstone.com/bimAir/BimAir.umd.min.js"></script>
12
+ </head>
13
+
14
+ <body>
15
+ <style>
16
+ body {
17
+ margin: 0;
18
+ padding: 0;
19
+ height: 100vh;
20
+ }
21
+
22
+ #app {
23
+ height: 100vh;
24
+ position: relative;
25
+ }
26
+ </style>
27
+ <div id="app">
28
+ <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
29
+ </div>
30
+
31
+ <script type="text/javascript">
32
+ new Vue({
33
+ el: "#app",
34
+ });
35
+ let options = {
36
+ // viewerType: "model",
37
+ elementId: "viewer",
38
+
39
+ modelService: "https://static.graphicstone.com/modelApi",
40
+ fileService: "https://static.graphicstone.com/fileApi",
41
+ background: "linear-gradient(#e3fcfc, #f6ffff)",
42
+ };
43
+ BimAir.Loader({ url: "https://static.graphicstone.com/bimAir" }).then(
44
+ () => {
45
+ let viewer = new BimAir.Viewer(options);
46
+ viewer.loadModels("626b4d1ebfe39e58ae7b66a2").then((lightModels) => {
47
+ viewer.camera.position = [6.01, 23.81, 1.57];
48
+ viewer.camera.target = [14.54, 15.77, -0.7];
49
+ viewer.camera.up = [0.13, -0.13, 0.98];
50
+ viewer.camera.setField(217.112, 217.112);
51
+ viewer.updateDisplay();
52
+
53
+ setTimeout(() => {
54
+ let rays = [
55
+ {
56
+ pos: new Float32Array([14.03, 16.93, 0.5]),
57
+ dir: new Float32Array([0, 1, 0]),
58
+ },
59
+ {
60
+ pos: new Float32Array([14.03, 16.93, 0.5]),
61
+ dir: new Float32Array([1, 0, 0]),
62
+ },
63
+ {
64
+ pos: new Float32Array([14.03, 16.93, 0.5]),
65
+ dir: new Float32Array([0, -1, 0]),
66
+ },
67
+ {
68
+ pos: new Float32Array([14.03, 16.93, 0.5]),
69
+ dir: new Float32Array([-1, 0, 0]),
70
+ },
71
+ ];
72
+
73
+ for (let i = 0; i < rays.length; i++) {
74
+ let resultPos = viewer.computeRayTest(rays[i].pos, rays[i].dir);
75
+ if (resultPos) {
76
+ viewer.temporaryObjectManager.addLine(
77
+ "线" + i,
78
+ "test" + i,
79
+ rays[i].pos,
80
+ resultPos
81
+ );
82
+
83
+ viewer.updateDisplay();
84
+ }
85
+ }
86
+ }, 2000);
87
+ });
88
+ }
89
+ );
90
+ </script>
91
+ </body>
92
+ </html>
@@ -0,0 +1,85 @@
1
+ <!DOCTYPE html>
2
+ <html>
3
+ <head>
4
+ <meta charset="UTF-8" />
5
+ <title>立体锚点</title>
6
+ <link
7
+ rel="stylesheet"
8
+ href="https://static.graphicstone.com/bimAir/BimAir.css"
9
+ />
10
+ <script src="https://static.graphicstone.com/vue.min.js"></script>
11
+ <script src="https://static.graphicstone.com/bimAir/BimAir.umd.min.js"></script>
12
+ </head>
13
+
14
+ <body>
15
+ <style>
16
+ body {
17
+ margin: 0;
18
+ padding: 0;
19
+ height: 100vh;
20
+ }
21
+
22
+ #app {
23
+ height: 100vh;
24
+ position: relative;
25
+ }
26
+ </style>
27
+ <div id="app">
28
+ <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
29
+ </div>
30
+
31
+ <script type="text/javascript">
32
+ new Vue({
33
+ el: "#app",
34
+ });
35
+ let options = {
36
+ // viewerType: "model",
37
+ elementId: "viewer",
38
+
39
+ modelService: "https://static.graphicstone.com/modelApi",
40
+ fileService: "https://static.graphicstone.com/fileApi",
41
+ background: "linear-gradient(#e3fcfc, #f6ffff)",
42
+ };
43
+ BimAir.Loader({ url: "https://static.graphicstone.com/bimAir" }).then(
44
+ () => {
45
+ let viewer = new BimAir.Viewer(options);
46
+ viewer.loadModels("626b4d1ebfe39e58ae7b66a2").then((lightModels) => {
47
+ let pos = [
48
+ 11.398058060132435, -1.746637999828935, 23.098180061450208,
49
+ ];
50
+ let target = [
51
+ -14.942065238952637, 19.718231201171875, 4.503608703613281,
52
+ ];
53
+ let up = [
54
+ -0.3721429580358232, 0.30326357350764344, 0.877234759780825,
55
+ ];
56
+ let width = 217.1120044528568;
57
+ viewer.setSceneCamera(pos, target, up, width, width);
58
+
59
+ let position = [-14.93, 19.539, 4.802];
60
+ let size = 1;
61
+ let speedOfTime = 3;
62
+ let anchorEffectConfig = new BimAir.Animation.AnchorEffectConfig(
63
+ viewer,
64
+ "anchorName1",
65
+ position,
66
+ size,
67
+ speedOfTime
68
+ );
69
+ let anchorEffect = new BimAir.Animation.AnchorEffect(
70
+ anchorEffectConfig
71
+ );
72
+ // 创建锚点.
73
+ anchorEffect.createAnchor().then(() => {
74
+ console.log("anchor created");
75
+ // setTimeout(() => {
76
+ // // 10秒后删除锚点及其动画.
77
+ // anchorEffect.clear(viewer);
78
+ // }, 10000);
79
+ });
80
+ });
81
+ }
82
+ );
83
+ </script>
84
+ </body>
85
+ </html>
@@ -0,0 +1,72 @@
1
+ <!DOCTYPE html>
2
+ <html>
3
+ <head>
4
+ <meta charset="UTF-8" />
5
+ <title>通视分析</title>
6
+ <link
7
+ rel="stylesheet"
8
+ href="https://static.graphicstone.com/bimAir/BimAir.css"
9
+ />
10
+ <script src="https://static.graphicstone.com/vue.min.js"></script>
11
+ <script src="https://static.graphicstone.com/bimAir/BimAir.umd.min.js"></script>
12
+ </head>
13
+
14
+ <body>
15
+ <style>
16
+ body {
17
+ margin: 0;
18
+ padding: 0;
19
+ height: 100vh;
20
+ }
21
+
22
+ #app {
23
+ height: 100vh;
24
+ position: relative;
25
+ }
26
+ </style>
27
+ <div id="app">
28
+ <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
29
+ </div>
30
+
31
+ <script type="text/javascript">
32
+ new Vue({
33
+ el: "#app",
34
+ });
35
+ let options = {
36
+ // viewerType: "model",
37
+ elementId: "viewer",
38
+
39
+ modelService: "https://static.graphicstone.com/modelApi",
40
+ fileService: "https://static.graphicstone.com/fileApi",
41
+ background: "linear-gradient(#e3fcfc, #f6ffff)",
42
+ };
43
+ BimAir.Loader({ url: "https://static.graphicstone.com/bimAir" }).then(
44
+ () => {
45
+ let viewer = new BimAir.Viewer(options);
46
+ viewer.loadModels("626b4d1ebfe39e58ae7b66a2").then((lightModels) => {
47
+ setTimeout(() => {
48
+ let viewPos = new Float32Array([24.65, -8.09, 15]);
49
+ let targetPos = new Float32Array([
50
+ -7.06, 18.7, 2.41, 17.03, 23.73, -0.72, -20.01, 9.76, 3.99,
51
+ ]);
52
+ let visibleColor = new Float32Array([50, 211, 166]);
53
+ let invisibleColor = new Float32Array([235, 0, 29]);
54
+
55
+ let sightlineAnalysisConfig = new SightlineAnalysisConfig(
56
+ viewer,
57
+ viewPos,
58
+ targetPos,
59
+ visibleColor,
60
+ invisibleColor
61
+ );
62
+ let sightlineAnalysisEffect = new SightlineAnalysisEffect(
63
+ sightlineAnalysisConfig
64
+ );
65
+ }, 2000);
66
+
67
+ });
68
+ }
69
+ );
70
+ </script>
71
+ </body>
72
+ </html>
@@ -73,7 +73,6 @@
73
73
  field: 554.132,
74
74
  };
75
75
 
76
-
77
76
  let id = "632273cbbc278049a0898a0e";
78
77
  let model1 = "632273cfbc278049a0898a12";
79
78
 
@@ -92,10 +91,8 @@
92
91
  this.viewer.camera.setField(aboutCamera.field, aboutCamera.field);
93
92
  this.viewer.updateDisplay();
94
93
  });
95
-
96
94
  })
97
95
 
98
-
99
96
  function setIsolationStyle() {
100
97
  this.viewer.isolationManager.material.setColor(120, 250, 0, 0,5);
101
98
  }
@@ -107,8 +104,6 @@
107
104
  this.viewer.updateDisplay();
108
105
  }
109
106
 
110
-
111
-
112
107
  </script>
113
108
 
114
109
  </body>
package/docs/README.md CHANGED
@@ -11,6 +11,8 @@ gs-bim-air
11
11
  ### Classes
12
12
 
13
13
  - [AditObjects](classes/AditObjects.md)
14
+ - [AnchorEffect](classes/AnchorEffect.md)
15
+ - [AnchorEffectConfig](classes/AnchorEffectConfig.md)
14
16
  - [AnimationManager](classes/AnimationManager.md)
15
17
  - [BoreholeObjects](classes/BoreholeObjects.md)
16
18
  - [Camera](classes/Camera.md)
@@ -34,6 +36,7 @@ gs-bim-air
34
36
  - [PanelManager](classes/PanelManager.md)
35
37
  - [PathEffect](classes/PathEffect.md)
36
38
  - [PathEffectConfig](classes/PathEffectConfig.md)
39
+ - [PathRoam](classes/PathRoam.md)
37
40
  - [PropertyManager](classes/PropertyManager.md)
38
41
  - [SegmentObject](classes/SegmentObject.md)
39
42
  - [SelectionManager](classes/SelectionManager.md)
@@ -0,0 +1,89 @@
1
+ [gs-bim-air](../README.md) / AnchorEffect
2
+
3
+ # Class: AnchorEffect
4
+
5
+ ## Table of contents
6
+
7
+ ### Constructors
8
+
9
+ - [constructor](AnchorEffect.md#constructor)
10
+
11
+ ### Properties
12
+
13
+ - [anchorEffectConfig](AnchorEffect.md#anchoreffectconfig)
14
+ - [animationId](AnchorEffect.md#animationid)
15
+ - [lightModel](AnchorEffect.md#lightmodel)
16
+ - [shell](AnchorEffect.md#shell)
17
+
18
+ ### Methods
19
+
20
+ - [clear](AnchorEffect.md#clear)
21
+ - [createAnchor](AnchorEffect.md#createanchor)
22
+
23
+ ## Constructors
24
+
25
+ ### constructor
26
+
27
+ • **new AnchorEffect**(`anchorEffectConfig`)
28
+
29
+ 立体锚点创建类
30
+
31
+ #### Parameters
32
+
33
+ | Name | Type |
34
+ | :------ | :------ |
35
+ | `anchorEffectConfig` | [`AnchorEffectConfig`](AnchorEffectConfig.md) |
36
+
37
+ ## Properties
38
+
39
+ ### anchorEffectConfig
40
+
41
+ • **anchorEffectConfig**: [`AnchorEffectConfig`](AnchorEffectConfig.md)
42
+
43
+ ___
44
+
45
+ ### animationId
46
+
47
+ • **animationId**: `string` = `null`
48
+
49
+ ___
50
+
51
+ ### lightModel
52
+
53
+ • **lightModel**: `LightModel`
54
+
55
+ ___
56
+
57
+ ### shell
58
+
59
+ • **shell**: `Shell`
60
+
61
+ ## Methods
62
+
63
+ ### clear
64
+
65
+ ▸ **clear**(`viewer`): `void`
66
+
67
+ 删除锚点动画与锚点几何.
68
+
69
+ #### Parameters
70
+
71
+ | Name | Type |
72
+ | :------ | :------ |
73
+ | `viewer` | [`Viewer`](Viewer.md) |
74
+
75
+ #### Returns
76
+
77
+ `void`
78
+
79
+ ___
80
+
81
+ ### createAnchor
82
+
83
+ ▸ **createAnchor**(): `Promise`<`void`\>
84
+
85
+ 创建立体锚点
86
+
87
+ #### Returns
88
+
89
+ `Promise`<`void`\>
@@ -0,0 +1,63 @@
1
+ [gs-bim-air](../README.md) / AnchorEffectConfig
2
+
3
+ # Class: AnchorEffectConfig
4
+
5
+ ## Table of contents
6
+
7
+ ### Constructors
8
+
9
+ - [constructor](AnchorEffectConfig.md#constructor)
10
+
11
+ ### Properties
12
+
13
+ - [name](AnchorEffectConfig.md#name)
14
+ - [position](AnchorEffectConfig.md#position)
15
+ - [size](AnchorEffectConfig.md#size)
16
+ - [speedOfTime](AnchorEffectConfig.md#speedoftime)
17
+ - [viewer](AnchorEffectConfig.md#viewer)
18
+
19
+ ## Constructors
20
+
21
+ ### constructor
22
+
23
+ • **new AnchorEffectConfig**(`viewer`, `name`, `position`, `size`, `speedOfTime`)
24
+
25
+ #### Parameters
26
+
27
+ | Name | Type | Description |
28
+ | :------ | :------ | :------ |
29
+ | `viewer` | [`Viewer`](Viewer.md) | 需要创建哪个视图下 |
30
+ | `name` | `string` | 名字 |
31
+ | `position` | `number`[] | 锚点锥体锥点位置 |
32
+ | `size` | `number` | 锚点椎体底边长 |
33
+ | `speedOfTime` | `number` | 动画速度(每?秒一个循环) |
34
+
35
+ ## Properties
36
+
37
+ ### name
38
+
39
+ • **name**: `string`
40
+
41
+ ___
42
+
43
+ ### position
44
+
45
+ • **position**: `number`[]
46
+
47
+ ___
48
+
49
+ ### size
50
+
51
+ • **size**: `number`
52
+
53
+ ___
54
+
55
+ ### speedOfTime
56
+
57
+ • **speedOfTime**: `number`
58
+
59
+ ___
60
+
61
+ ### viewer
62
+
63
+ • **viewer**: [`Viewer`](Viewer.md)