gs-bim-air 0.1.3-0.23 → 0.1.3-0.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/READMEBETA.md CHANGED
@@ -254,3 +254,11 @@ viewer.camera.projection = BimAir.Longan.ProjectionType.Perspective; //透视投
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  ```js
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  viewer.getComponents(componentId);
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  ```
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+
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+ ### 0.0.30.28
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+
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+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹
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+ - 增加添加视点的接口 [viewer.panelManager.viewPointPanel.addViewPoint](docs/classes/ViewPointPanel.md#addViewPoint)
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+ - 增加通过 Id 获取视点的接口 [viewer.panelManager.viewPointPanel.getViewPointById](docs/classes/ViewPointPanel.md#getViewPointById)
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+ - 增加通过 Id 删除视点的接口 [viewer.panelManager.viewPointPanel.deleteViewPointById](docs/classes/ViewPointPanel.md#deleteViewPointById)
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+ - 增加通过 Id 恢复视点的接口 [viewer.panelManager.viewPointPanel.restoreViewPointById](docs/classes/ViewPointPanel.md#restoreViewPointById)
package/READMEBETA2.md CHANGED
@@ -159,3 +159,15 @@ this.viewer.panelManager.collisionPanel
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  - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹
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  - 修复加载本地模型结构树上不会出现节点问题
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  - 修复 viewer.dispose 后再次加载模型会出现贴图丢失问题
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+
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+ ### 0.1.30.24
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+
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+ - 更新 public/js 里的内核文件,安装此版本需替换 js 文件夹
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+ - 在写入缓存时与模型写入冲突导致模型丢失的问题
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+ - 添加面板和命令显示隐藏的回调函数,如结构树面板设置:
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+
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+ ```js
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+ viewer.panelManager.structureTree.toggleCallback = (visible) => {
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+ console.log("visible", visible);
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+ };
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+ ```
@@ -50,8 +50,6 @@
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  <button onclick="addView1()">添加视点1</button>
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  <button onclick="addView2()">添加视点2</button>
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  <button onclick="deleteView()">删除视点</button>
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- <!-- <button onclick="isExistWall()">判断是否存在围栏</button>
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- <button onclick="isInside()">判断点是否在围栏内</button> -->
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  </div>
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  <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
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  </div>
@@ -52,8 +52,6 @@
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  <button onclick="stopAnimation()">结束动画</button>
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  <button onclick="restartAnimation()">重启动画</button>
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- <!-- <button onclick="isExistWall()">判断是否存在围栏</button>
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- <button onclick="isInside()">判断点是否在围栏内</button> -->
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  </div>
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  <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
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@@ -1,91 +1,121 @@
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  <!DOCTYPE html>
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  <html>
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- <head>
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- <meta charset="UTF-8" />
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- <title>电子围栏操作</title>
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- <link rel="stylesheet" href="https://static.graphicstone.com/bimAir/BimAir.css" />
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- <script src="https://static.graphicstone.com/vue.min.js"></script>
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- <script src="https://static.graphicstone.com/bimAir/BimAir.umd.min.js"></script>
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- </head>
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+ <head>
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+ <meta charset="UTF-8" />
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+ <title>创建扫略</title>
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+ <link
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+ rel="stylesheet"
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+ href="https://static.graphicstone.com/bimAir/BimAir.css"
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+ />
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+ <script src="https://static.graphicstone.com/vue.min.js"></script>
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+ <script src="https://static.graphicstone.com/bimAir/BimAir.umd.min.js"></script>
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+ </head>
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- <body>
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- <style>
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- body {
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- margin: 0;
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- padding: 0;
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- height: 100vh;
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- }
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+ <body>
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+ <style>
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+ body {
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+ margin: 0;
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+ padding: 0;
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+ height: 100vh;
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+ }
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- #app {
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- height: 100vh;
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- position: relative;
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- }
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- </style>
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- <div id="app">
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- <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
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- </div>
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+ #app {
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+ height: 100vh;
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+ position: relative;
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+ }
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+ </style>
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+ <div id="app">
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+ <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
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+ </div>
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- <script type="text/javascript">
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- new Vue({
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- el: "#app",
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- });
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- let options = {
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- // viewerType: "model",
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- elementId: "viewer",
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+ <script type="text/javascript">
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+ new Vue({
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+ el: "#app",
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+ });
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+ let options = {
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+ // viewerType: "model",
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+ elementId: "viewer",
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- modelService: "https://static.graphicstone.com/modelApi",
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- fileService: "https://static.graphicstone.com/fileApi",
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- background: "linear-gradient(#e3fcfc, #f6ffff)",
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- };
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- BimAir.Loader({ url: "https://static.graphicstone.com/bimAir" }).then(() => {
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- let viewer = new BimAir.Viewer(options);
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- viewer.loadModels(["626b4d1ebfe39e58ae7b66a2"]).then(lightModels => {
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- let points = [-2, 3, 0, -2, 0, 0, -2, 0, 0, 2, 0, 0, 2, 0, 0, 2, 3, 0];
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- let circle_points = BimAir.Longan.GeometryOperators.createRingPoints(
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- new Float32Array([0, 3, 0]),
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- new Float32Array([1, 0, 0]),
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- new Float32Array([0, 1, 0]),
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- new Float32Array([0, Math.PI / 4, Math.PI / 2, (Math.PI * 3) / 4, Math.PI]),
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- 2
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- );
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- for (let i = 0; i < circle_points.length; i++) {
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- points.push(circle_points[i]);
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- }
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+ modelService: "https://static.graphicstone.com/modelApi",
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+ fileService: "https://static.graphicstone.com/fileApi",
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+ background: "linear-gradient(#e3fcfc, #f6ffff)",
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+ };
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+ BimAir.Loader({ url: "https://static.graphicstone.com/bimAir" }).then(
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+ () => {
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+ let viewer = new BimAir.Viewer(options);
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+ viewer
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+ .loadModels(["626b4d1ebfe39e58ae7b66a2"])
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+ .then((lightModels) => {
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+ let points = [
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+ -2, 3, 0, -2, 0, 0, -2, 0, 0, 2, 0, 0, 2, 0, 0, 2, 3, 0,
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+ ];
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+ let circle_points =
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+ BimAir.Longan.GeometryOperators.createRingPoints(
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+ new Float32Array([0, 3, 0]),
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+ new Float32Array([1, 0, 0]),
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+ new Float32Array([0, 1, 0]),
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+ new Float32Array([
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+ 0,
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+ Math.PI / 4,
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+ Math.PI / 2,
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+ (Math.PI * 3) / 4,
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+ Math.PI,
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+ ]),
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+ 2
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+ );
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+ for (let i = 0; i < circle_points.length; i++) {
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+ points.push(circle_points[i]);
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+ }
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- let indexes = [points.length / 3];
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- for (let i = 0; i < points.length / 3; i++) {
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- indexes.push(i);
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- }
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- // 重复点显示转折
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- let inner_points = [1.8, 3, 0, 1.8, 0.2, 0, 1.8, 0.2, 0, -1.8, 0.2, 0, -1.8, 0.2, 0, -1.8, 3, 0];
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- circle_points = BimAir.Longan.GeometryOperators.createRingPoints(
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- new Float32Array([0, 3, 0]),
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- new Float32Array([1, 0, 0]),
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- new Float32Array([0, 1, 0]),
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- new Float32Array([Math.PI, (Math.PI * 3) / 4, Math.PI / 2, Math.PI / 4, 0]),
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- 1.8
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- );
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- for (let i = 0; i < circle_points.length; i++) {
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- inner_points.push(circle_points[i]);
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- }
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+ let indexes = [points.length / 3];
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+ for (let i = 0; i < points.length / 3; i++) {
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+ indexes.push(i);
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+ }
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+ // 重复点显示转折
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+ let inner_points = [
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+ 1.8, 3, 0, 1.8, 0.2, 0, 1.8, 0.2, 0, -1.8, 0.2, 0, -1.8, 0.2, 0,
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+ -1.8, 3, 0,
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+ ];
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+ circle_points = BimAir.Longan.GeometryOperators.createRingPoints(
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+ new Float32Array([0, 3, 0]),
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+ new Float32Array([1, 0, 0]),
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+ new Float32Array([0, 1, 0]),
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+ new Float32Array([
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+ Math.PI,
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+ (Math.PI * 3) / 4,
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+ Math.PI / 2,
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+ Math.PI / 4,
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+ 0,
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+ ]),
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+ 1.8
91
+ );
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+ for (let i = 0; i < circle_points.length; i++) {
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+ inner_points.push(circle_points[i]);
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+ }
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95
 
72
- indexes.push(-inner_points.length / 3);
73
- for (let i = 0; i < inner_points.length / 3; i++) {
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- indexes.push(i + points.length / 3);
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- }
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+ indexes.push(-inner_points.length / 3);
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+ for (let i = 0; i < inner_points.length / 3; i++) {
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+ indexes.push(i + points.length / 3);
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+ }
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100
 
77
- console.log("indexes", indexes);
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+ console.log("indexes", indexes);
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102
 
79
- points = points.concat(inner_points);
103
+ points = points.concat(inner_points);
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104
 
81
- console.log("points", points);
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- // 重复点显示转折
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- let path = [1, 1, 0, 1, 1, 10, 1, 1, 10, 2, 1, 20];
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+ console.log("points", points);
106
+ // 重复点显示转折
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+ let path = [1, 1, 0, 1, 1, 10, 1, 1, 10, 2, 1, 20];
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108
 
85
- viewer.utilitySegment.sweepByShell(points, indexes, path, "normal=(0,0,1)");
86
- viewer.updateDisplay();
87
- });
88
- });
89
- </script>
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- </body>
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+ viewer.utilitySegment.sweepByShell(
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+ points,
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+ indexes,
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+ path,
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+ "normal=(0,0,1)"
114
+ );
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+ viewer.updateDisplay();
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+ });
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+ }
118
+ );
119
+ </script>
120
+ </body>
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  </html>
@@ -53,8 +53,6 @@
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53
  <button onclick="cancelColor()">取消颜色</button>
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54
  <button onclick="cancelIsolation()">取消隔离</button>
55
55
 
56
- <!-- <button onclick="isExistWall()">判断是否存在围栏</button>
57
- <button onclick="isInside()">判断点是否在围栏内</button> -->
58
56
  </div>
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57
  <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
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58
 
@@ -51,10 +51,6 @@
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51
  <button onclick="setAllColor()">设置模型颜色</button>
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52
  <button onclick="setComponentsColor()">设置构件颜色</button>
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53
  <button onclick="cancelAllColor()">取消颜色</button>
54
-
55
-
56
- <!-- <button onclick="isExistWall()">判断是否存在围栏</button>
57
- <button onclick="isInside()">判断点是否在围栏内</button> -->
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54
  </div>
59
55
  <viewer-wrapper elementId="viewer" style="height: 100%; width: 100%" />
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56
 
@@ -24,6 +24,7 @@
24
24
  ### Accessors
25
25
 
26
26
  - [isRunning](AnimationManager.md#isrunning)
27
+ - [pathRoam](AnimationManager.md#pathroam)
27
28
  - [process](AnimationManager.md#process)
28
29
 
29
30
  ### Methods
@@ -113,6 +114,16 @@ Longan.AnimationManager.isRunning
113
114
 
114
115
  ___
115
116
 
117
+ ### pathRoam
118
+
119
+ • `get` **pathRoam**(): `any`
120
+
121
+ #### Returns
122
+
123
+ `any`
124
+
125
+ ___
126
+
116
127
  ### process
117
128
 
118
129
  • `get` **process**(): `Process`
@@ -308,6 +319,8 @@ ___
308
319
 
309
320
  ▸ **segmentObjectRoamPath**(`degreed`, `segmentObject`, `points`, `roamTime`, `datumPoint`, `finishEvent?`): `string`
310
321
 
322
+ 物体朝向对准路径前进方向的动画(主要用于汽车等物体的运动).
323
+
311
324
  #### Parameters
312
325
 
313
326
  | Name | Type | Description |
@@ -19,6 +19,7 @@
19
19
  - [collisionPanel](PanelManager.md#collisionpanel)
20
20
  - [drawingPanel](PanelManager.md#drawingpanel)
21
21
  - [propertyPanel](PanelManager.md#propertypanel)
22
+ - [setting](PanelManager.md#setting)
22
23
  - [snapshoot](PanelManager.md#snapshoot)
23
24
  - [structureTree](PanelManager.md#structuretree)
24
25
  - [viewPlanPanel](PanelManager.md#viewplanpanel)
@@ -73,6 +74,16 @@ ___
73
74
 
74
75
  ___
75
76
 
77
+ ### setting
78
+
79
+ • `get` **setting**(): `default`
80
+
81
+ #### Returns
82
+
83
+ `default`
84
+
85
+ ___
86
+
76
87
  ### snapshoot
77
88
 
78
89
  • `get` **snapshoot**(): `default`
@@ -25,6 +25,7 @@
25
25
  - [bindComponent](ViewPointPanel.md#bindcomponent)
26
26
  - [componentData](ViewPointPanel.md#componentdata)
27
27
  - [disabled](ViewPointPanel.md#disabled)
28
+ - [toggleCallback](ViewPointPanel.md#togglecallback)
28
29
  - [viewer](ViewPointPanel.md#viewer)
29
30
  - [visible](ViewPointPanel.md#visible)
30
31
 
@@ -36,6 +37,7 @@
36
37
  - [getCurrentViewPoint](ViewPointPanel.md#getcurrentviewpoint)
37
38
  - [getImage](ViewPointPanel.md#getimage)
38
39
  - [getImageUrl](ViewPointPanel.md#getimageurl)
40
+ - [getViewPointById](ViewPointPanel.md#getviewpointbyid)
39
41
  - [getViewPoints](ViewPointPanel.md#getviewpoints)
40
42
  - [hide](ViewPointPanel.md#hide)
41
43
  - [restoreViewPoint](ViewPointPanel.md#restoreviewpoint)
@@ -160,6 +162,26 @@ Panel.disabled
160
162
 
161
163
  ___
162
164
 
165
+ ### toggleCallback
166
+
167
+ • `set` **toggleCallback**(`toggleCallback`): `void`
168
+
169
+ #### Parameters
170
+
171
+ | Name | Type |
172
+ | :------ | :------ |
173
+ | `toggleCallback` | `any` |
174
+
175
+ #### Returns
176
+
177
+ `void`
178
+
179
+ #### Inherited from
180
+
181
+ Panel.toggleCallback
182
+
183
+ ___
184
+
163
185
  ### viewer
164
186
 
165
187
  • `get` **viewer**(): [`Viewer`](Viewer.md)
@@ -304,6 +326,24 @@ ___
304
326
 
305
327
  ___
306
328
 
329
+ ### getViewPointById
330
+
331
+ ▸ **getViewPointById**(`id`): `Promise`<`ViewPoint`\>
332
+
333
+ 通过Id获取视点
334
+
335
+ #### Parameters
336
+
337
+ | Name | Type |
338
+ | :------ | :------ |
339
+ | `id` | `any` |
340
+
341
+ #### Returns
342
+
343
+ `Promise`<`ViewPoint`\>
344
+
345
+ ___
346
+
307
347
  ### getViewPoints
308
348
 
309
349
  ▸ **getViewPoints**(): `Promise`<`ViewPoint`[]\>
@@ -154,6 +154,7 @@
154
154
  - [ensureMemorySize](Viewer.md#ensurememorysize)
155
155
  - [exeSceneCameraChanged](Viewer.md#exescenecamerachanged)
156
156
  - [exeSceneCameraChanging](Viewer.md#exescenecamerachanging)
157
+ - [filterLoadingList](Viewer.md#filterloadinglist)
157
158
  - [findInstanceObject](Viewer.md#findinstanceobject)
158
159
  - [findInstanceObjects](Viewer.md#findinstanceobjects)
159
160
  - [findViewerByKey](Viewer.md#findviewerbykey)
@@ -2293,6 +2294,28 @@ LonganViewer.exeSceneCameraChanging
2293
2294
 
2294
2295
  ___
2295
2296
 
2297
+ ### filterLoadingList
2298
+
2299
+ ▸ **filterLoadingList**(`keys`): `number`[]
2300
+
2301
+ 遍历keys,先将loadinglist的key过滤掉.
2302
+
2303
+ #### Parameters
2304
+
2305
+ | Name | Type |
2306
+ | :------ | :------ |
2307
+ | `keys` | `number`[] |
2308
+
2309
+ #### Returns
2310
+
2311
+ `number`[]
2312
+
2313
+ #### Inherited from
2314
+
2315
+ LonganViewer.filterLoadingList
2316
+
2317
+ ___
2318
+
2296
2319
  ### findInstanceObject
2297
2320
 
2298
2321
  ▸ **findInstanceObject**(`ro`): `RenderInstanceObject`
@@ -16,6 +16,7 @@
16
16
  - [leftToolbar](ToolbarVisible.md#lefttoolbar)
17
17
  - [measure](ToolbarVisible.md#measure)
18
18
  - [modelCompare](ToolbarVisible.md#modelcompare)
19
+ - [pathRoam](ToolbarVisible.md#pathroam)
19
20
  - [proExplosion](ToolbarVisible.md#proexplosion)
20
21
  - [property](ToolbarVisible.md#property)
21
22
  - [resetPerspective](ToolbarVisible.md#resetperspective)
@@ -90,6 +91,12 @@ ___
90
91
 
91
92
  ___
92
93
 
94
+ ### pathRoam
95
+
96
+ • `Optional` **pathRoam**: `boolean`
97
+
98
+ ___
99
+
93
100
  ### proExplosion
94
101
 
95
102
  • `Optional` **proExplosion**: `boolean`