gridviz 2.1.7 → 2.1.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (57) hide show
  1. package/README.md +125 -124
  2. package/dist/gridviz.js +8021 -7991
  3. package/dist/gridviz.min.js +1 -1
  4. package/package.json +77 -77
  5. package/src/App.js +705 -705
  6. package/src/BackgroundLayer.js +182 -182
  7. package/src/BackgroundLayerWMS.js +131 -131
  8. package/src/Dataset.js +76 -76
  9. package/src/DatasetComponent.js +101 -101
  10. package/src/GeoCanvas.js +420 -420
  11. package/src/LabelLayer.js +190 -190
  12. package/src/Layer.js +103 -103
  13. package/src/Legend.js +86 -86
  14. package/src/LineLayer.js +150 -150
  15. package/src/Style.js +129 -129
  16. package/src/Tooltip.js +180 -172
  17. package/src/dataset/COGeo.js +24 -24
  18. package/src/dataset/CSVGrid.js +104 -104
  19. package/src/dataset/GeoTIFF.js +127 -127
  20. package/src/dataset/GridTile.js +41 -41
  21. package/src/dataset/LGrid.js +54 -54
  22. package/src/dataset/TiledGrid.js +264 -264
  23. package/src/index.js +71 -71
  24. package/src/legend/ColorCategoryLegend.js +124 -124
  25. package/src/legend/ColorDiscreteLegend.js +103 -103
  26. package/src/legend/ColorLegend.js +124 -124
  27. package/src/legend/SegmentOrientationLegend.js +87 -87
  28. package/src/legend/SegmentWidthLegend.js +97 -97
  29. package/src/legend/SizeLegend.js +141 -141
  30. package/src/style/CompositionStyle.js +300 -300
  31. package/src/style/ContourStyle.js +54 -54
  32. package/src/style/DotDensityStyle.js +156 -156
  33. package/src/style/IsoFenceStyle.js +262 -240
  34. package/src/style/JoyPlotStyle.js +135 -135
  35. package/src/style/LegoStyle.js +112 -112
  36. package/src/style/MosaicStyle.js +107 -107
  37. package/src/style/NinjaStarStyle.js +125 -125
  38. package/src/style/PillarStyle.js +230 -230
  39. package/src/style/SegmentStyle.js +142 -142
  40. package/src/style/ShapeColorSizeStyle.js +126 -126
  41. package/src/style/SideCatStyle.js +172 -172
  42. package/src/style/SideStyle.js +216 -216
  43. package/src/style/SquareColorCatWGLStyle.js +120 -120
  44. package/src/style/SquareColorWGLStyle.js +146 -146
  45. package/src/style/StrokeStyle.js +131 -131
  46. package/src/style/TanakaStyle.js +160 -160
  47. package/src/style/TextStyle.js +132 -132
  48. package/src/style/TimeSeriesStyle.js +250 -250
  49. package/src/utils/Utils.js +35 -35
  50. package/src/utils/WebGLRectangleColoring.js +106 -106
  51. package/src/utils/WebGLSquareColoring.js +118 -118
  52. package/src/utils/WebGLSquareColoringAdvanced.js +230 -230
  53. package/src/utils/WebGLSquareColoringCatAdvanced.js +133 -133
  54. package/src/utils/WebGLSquareColoringKS.js +153 -153
  55. package/src/utils/stretching.js +131 -131
  56. package/src/utils/webGLUtils.js +71 -71
  57. package/src/utils/zoomUtils.js +142 -142
@@ -1,230 +1,230 @@
1
- //@ts-check
2
- 'use strict'
3
-
4
- import { Style } from '../Style.js'
5
-
6
- /**
7
- * @author Julien Gaffuri
8
- */
9
- export class PillarStyle extends Style {
10
- //TODO make a webGL version ?
11
-
12
- /** @param {object} opts */
13
- constructor(opts) {
14
- super(opts)
15
- opts = opts || {}
16
-
17
- /** @type {string} */
18
- this.heightCol = opts.heightCol
19
-
20
- /** A function returning the height of the line representing a cell, in geo unit
21
- * @type {function(number,number,import("../Style").Stat|undefined,number):number} */
22
- this.height = opts.height
23
-
24
- /** @type {string} */
25
- this.colorCol = opts.colorCol
26
-
27
- /** A function returning the color of the line representing a cell.
28
- * @type {function(number,number,import("../Style").Stat|undefined):string} */
29
- this.color = opts.color || (() => '#c08c59') //bb
30
-
31
- /** @type {string} */
32
- this.widthCol = opts.widthCol
33
-
34
- /** A function returning the width of the line representing a cell, in geo unit
35
- * @type {function(number,number,import("../Style").Stat|undefined,number):number} */
36
- this.width = opts.width || ((v, r) => 0.5 * r)
37
-
38
- /** @type {boolean} */
39
- this.simple = opts.simple == true
40
-
41
- /** @type {number} */
42
- this.viewHeightFactor = opts.viewHeightFactor || 1.5
43
- //0,0 is the center
44
- /** @type {number} */
45
- this.viewSX = opts.viewSX == undefined ? 0 : opts.viewSX
46
- /** @type {number} */
47
- this.viewSY = opts.viewSY == undefined ? -0.5 : opts.viewSY
48
-
49
- //TODO replace with sun location ?
50
- /** @type {number} */
51
- this.shadowDirection =
52
- opts.shadowDirection == undefined ? (-40.3 * Math.PI) / 180.0 : opts.shadowDirection
53
- /** @type {number} */
54
- this.shadowFactor = opts.shadowFactor || 0.3
55
- /** @type {string} */
56
- this.shadowColor = opts.shadowColor || '#00000033'
57
-
58
- /** @type {string} */
59
- this.outlineCol = opts.outlineCol || '#FFFFFF'
60
- /** @type {number} */
61
- this.outlineWidthPix = opts.outlineWidthPix == undefined ? 0.5 : opts.outlineWidthPix
62
- }
63
-
64
- /**
65
- * Draw cells as segments.
66
- *
67
- * @param {Array.<import("../Dataset").Cell>} cells
68
- * @param {number} r
69
- * @param {import("../GeoCanvas").GeoCanvas} cg
70
- */
71
- draw(cells, r, cg) {
72
- //filter
73
- if (this.filter) cells = cells.filter(this.filter)
74
-
75
- //zoom factor
76
- const zf = cg.getZf()
77
-
78
- let statHeight
79
- if (this.heightCol) {
80
- //compute size variable statistics
81
- statHeight = Style.getStatistics(cells, (c) => c[this.heightCol], true)
82
- }
83
-
84
- let statColor
85
- if (this.colorCol) {
86
- //compute color variable statistics
87
- statColor = Style.getStatistics(cells, (c) => c[this.colorCol], true)
88
- }
89
-
90
- let statWidth
91
- if (this.widthCol) {
92
- //and compute size variable statistics
93
- statWidth = Style.getStatistics(cells, (c) => c[this.widthCol], true)
94
- }
95
-
96
- //get view center geo position
97
- const cvx = cg.getCenter().x + this.viewSX * cg.w * zf
98
- const cvy = cg.getCenter().y + this.viewSY * cg.h * zf
99
- //get view height
100
- const H = this.viewHeightFactor * (cg.w + cg.h) * 0.5 * zf
101
-
102
- //sort cells by y and x
103
- //const distToViewCenter = (c) => { const dx = cvx - c.x, dy = cvy - c.y; return Math.sqrt(dx * dx + dy * dy) }
104
- cells.sort((c1, c2) => 100000000 * (c2.y - c1.y) + c1.x - c2.x)
105
-
106
- cg.ctx.lineCap = this.simple ? 'butt' : 'round'
107
-
108
- //draw in geo coordinates
109
- cg.setCanvasTransform()
110
-
111
- //draw shadows
112
- cg.ctx.strokeStyle = this.shadowColor
113
- cg.ctx.fillStyle = this.shadowColor
114
- for (let c of cells) {
115
- //width
116
- /** @type {number|undefined} */
117
- const wG = this.width ? this.width(c[this.widthCol], r, statWidth, zf) : undefined
118
- if (!wG || wG < 0) continue
119
-
120
- //height
121
- /** @type {number|undefined} */
122
- const hG = this.height ? this.height(c[this.heightCol], r, statHeight, zf) : undefined
123
- if (!hG || hG < 0) continue
124
-
125
- //get offset
126
- //TODO use that
127
- const offset = this.offset(c, r, zf)
128
-
129
- //set width
130
- cg.ctx.lineWidth = wG
131
-
132
- //compute cell centre postition
133
- const cx = c.x + r / 2
134
- const cy = c.y + r / 2
135
- const ls = hG * this.shadowFactor
136
-
137
- //draw segment
138
- cg.ctx.beginPath()
139
- cg.ctx.moveTo(cx, cy)
140
- cg.ctx.lineTo(cx + ls * Math.cos(this.shadowDirection), cy + ls * Math.sin(this.shadowDirection))
141
- cg.ctx.stroke()
142
-
143
- /*
144
- if (this.simple) {
145
- //draw base circle
146
- cg.ctx.beginPath();
147
- cg.ctx.arc(
148
- cx, cy,
149
- wG * 0.5,
150
- 0, 2 * Math.PI, false);
151
- //cg.ctx.stroke();
152
- cg.ctx.fill();
153
- }*/
154
- }
155
-
156
- //draw pillars
157
- for (let c of cells) {
158
- //color
159
- /** @type {string|undefined} */
160
- const col = this.color ? this.color(c[this.colorCol], r, statColor) : undefined
161
- if (!col) continue
162
-
163
- //width
164
- /** @type {number|undefined} */
165
- const wG = this.width ? this.width(c[this.widthCol], r, statWidth, zf) : undefined
166
- if (!wG || wG < 0) continue
167
-
168
- //height
169
- /** @type {number|undefined} */
170
- const hG = this.height ? this.height(c[this.heightCol], r, statHeight, zf) : undefined
171
- if (!hG || hG < 0) continue
172
-
173
- //get offset
174
- //TODO use that
175
- const offset = this.offset(c, r, zf)
176
-
177
- //compute cell centre postition
178
- const cx = c.x + r / 2
179
- const cy = c.y + r / 2
180
-
181
- //compute angle
182
- const dx = cx - cvx,
183
- dy = cy - cvy
184
- const a = Math.atan2(dy, dx)
185
- const D = Math.sqrt(dx * dx + dy * dy)
186
- const d = (D * hG) / (H - hG)
187
-
188
- if (this.simple) {
189
- //draw segment
190
- cg.ctx.strokeStyle = col
191
- cg.ctx.lineWidth = wG
192
- cg.ctx.beginPath()
193
- cg.ctx.moveTo(cx, cy)
194
- cg.ctx.lineTo(cx + d * Math.cos(a), cy + d * Math.sin(a))
195
- cg.ctx.stroke()
196
- } else {
197
- //draw background segment
198
- cg.ctx.strokeStyle = this.outlineCol
199
- cg.ctx.lineWidth = wG + 2 * this.outlineWidthPix * zf
200
- cg.ctx.beginPath()
201
- cg.ctx.moveTo(cx, cy)
202
- cg.ctx.lineTo(cx + d * Math.cos(a), cy + d * Math.sin(a))
203
- cg.ctx.stroke()
204
-
205
- //draw segment
206
- cg.ctx.strokeStyle = col
207
- cg.ctx.lineWidth = wG
208
- cg.ctx.beginPath()
209
- cg.ctx.moveTo(cx, cy)
210
- cg.ctx.lineTo(cx + d * Math.cos(a), cy + d * Math.sin(a))
211
- cg.ctx.stroke()
212
-
213
- //draw top circle
214
- cg.ctx.strokeStyle = this.outlineCol
215
- //cg.ctx.fillStyle = "#c08c59"
216
- cg.ctx.lineWidth = this.outlineWidthPix * zf
217
- cg.ctx.beginPath()
218
- cg.ctx.arc(cx + d * Math.cos(a), cy + d * Math.sin(a), wG * 0.5, 0, 2 * Math.PI, false)
219
- cg.ctx.stroke()
220
- //cg.ctx.fill();
221
- }
222
- }
223
-
224
- //in case...
225
- cg.ctx.lineCap = 'butt'
226
-
227
- //update legends
228
- this.updateLegends({ style: this, r: r, zf: zf, sColor: statColor })
229
- }
230
- }
1
+ //@ts-check
2
+ 'use strict'
3
+
4
+ import { Style } from '../Style.js'
5
+
6
+ /**
7
+ * @author Julien Gaffuri
8
+ */
9
+ export class PillarStyle extends Style {
10
+ //TODO make a webGL version ?
11
+
12
+ /** @param {object} opts */
13
+ constructor(opts) {
14
+ super(opts)
15
+ opts = opts || {}
16
+
17
+ /** @type {string} */
18
+ this.heightCol = opts.heightCol
19
+
20
+ /** A function returning the height of the line representing a cell, in geo unit
21
+ * @type {function(number,number,import("../Style").Stat|undefined,number):number} */
22
+ this.height = opts.height
23
+
24
+ /** @type {string} */
25
+ this.colorCol = opts.colorCol
26
+
27
+ /** A function returning the color of the line representing a cell.
28
+ * @type {function(number,number,import("../Style").Stat|undefined):string} */
29
+ this.color = opts.color || (() => '#c08c59') //bb
30
+
31
+ /** @type {string} */
32
+ this.widthCol = opts.widthCol
33
+
34
+ /** A function returning the width of the line representing a cell, in geo unit
35
+ * @type {function(number,number,import("../Style").Stat|undefined,number):number} */
36
+ this.width = opts.width || ((v, r) => 0.5 * r)
37
+
38
+ /** @type {boolean} */
39
+ this.simple = opts.simple == true
40
+
41
+ /** @type {number} */
42
+ this.viewHeightFactor = opts.viewHeightFactor || 1.5
43
+ //0,0 is the center
44
+ /** @type {number} */
45
+ this.viewSX = opts.viewSX == undefined ? 0 : opts.viewSX
46
+ /** @type {number} */
47
+ this.viewSY = opts.viewSY == undefined ? -0.5 : opts.viewSY
48
+
49
+ //TODO replace with sun location ?
50
+ /** @type {number} */
51
+ this.shadowDirection =
52
+ opts.shadowDirection == undefined ? (-40.3 * Math.PI) / 180.0 : opts.shadowDirection
53
+ /** @type {number} */
54
+ this.shadowFactor = opts.shadowFactor || 0.3
55
+ /** @type {string} */
56
+ this.shadowColor = opts.shadowColor || '#00000033'
57
+
58
+ /** @type {string} */
59
+ this.outlineCol = opts.outlineCol || '#FFFFFF'
60
+ /** @type {number} */
61
+ this.outlineWidthPix = opts.outlineWidthPix == undefined ? 0.5 : opts.outlineWidthPix
62
+ }
63
+
64
+ /**
65
+ * Draw cells as segments.
66
+ *
67
+ * @param {Array.<import("../Dataset").Cell>} cells
68
+ * @param {number} r
69
+ * @param {import("../GeoCanvas").GeoCanvas} cg
70
+ */
71
+ draw(cells, r, cg) {
72
+ //filter
73
+ if (this.filter) cells = cells.filter(this.filter)
74
+
75
+ //zoom factor
76
+ const zf = cg.getZf()
77
+
78
+ let statHeight
79
+ if (this.heightCol) {
80
+ //compute size variable statistics
81
+ statHeight = Style.getStatistics(cells, (c) => c[this.heightCol], true)
82
+ }
83
+
84
+ let statColor
85
+ if (this.colorCol) {
86
+ //compute color variable statistics
87
+ statColor = Style.getStatistics(cells, (c) => c[this.colorCol], true)
88
+ }
89
+
90
+ let statWidth
91
+ if (this.widthCol) {
92
+ //and compute size variable statistics
93
+ statWidth = Style.getStatistics(cells, (c) => c[this.widthCol], true)
94
+ }
95
+
96
+ //get view center geo position
97
+ const cvx = cg.getCenter().x + this.viewSX * cg.w * zf
98
+ const cvy = cg.getCenter().y + this.viewSY * cg.h * zf
99
+ //get view height
100
+ const H = this.viewHeightFactor * (cg.w + cg.h) * 0.5 * zf
101
+
102
+ //sort cells by y and x
103
+ //const distToViewCenter = (c) => { const dx = cvx - c.x, dy = cvy - c.y; return Math.sqrt(dx * dx + dy * dy) }
104
+ cells.sort((c1, c2) => 100000000 * (c2.y - c1.y) + c1.x - c2.x)
105
+
106
+ cg.ctx.lineCap = this.simple ? 'butt' : 'round'
107
+
108
+ //draw in geo coordinates
109
+ cg.setCanvasTransform()
110
+
111
+ //draw shadows
112
+ cg.ctx.strokeStyle = this.shadowColor
113
+ cg.ctx.fillStyle = this.shadowColor
114
+ for (let c of cells) {
115
+ //width
116
+ /** @type {number|undefined} */
117
+ const wG = this.width ? this.width(c[this.widthCol], r, statWidth, zf) : undefined
118
+ if (!wG || wG < 0) continue
119
+
120
+ //height
121
+ /** @type {number|undefined} */
122
+ const hG = this.height ? this.height(c[this.heightCol], r, statHeight, zf) : undefined
123
+ if (!hG || hG < 0) continue
124
+
125
+ //get offset
126
+ //TODO use that
127
+ const offset = this.offset(c, r, zf)
128
+
129
+ //set width
130
+ cg.ctx.lineWidth = wG
131
+
132
+ //compute cell centre postition
133
+ const cx = c.x + r / 2
134
+ const cy = c.y + r / 2
135
+ const ls = hG * this.shadowFactor
136
+
137
+ //draw segment
138
+ cg.ctx.beginPath()
139
+ cg.ctx.moveTo(cx, cy)
140
+ cg.ctx.lineTo(cx + ls * Math.cos(this.shadowDirection), cy + ls * Math.sin(this.shadowDirection))
141
+ cg.ctx.stroke()
142
+
143
+ /*
144
+ if (this.simple) {
145
+ //draw base circle
146
+ cg.ctx.beginPath();
147
+ cg.ctx.arc(
148
+ cx, cy,
149
+ wG * 0.5,
150
+ 0, 2 * Math.PI, false);
151
+ //cg.ctx.stroke();
152
+ cg.ctx.fill();
153
+ }*/
154
+ }
155
+
156
+ //draw pillars
157
+ for (let c of cells) {
158
+ //color
159
+ /** @type {string|undefined} */
160
+ const col = this.color ? this.color(c[this.colorCol], r, statColor) : undefined
161
+ if (!col) continue
162
+
163
+ //width
164
+ /** @type {number|undefined} */
165
+ const wG = this.width ? this.width(c[this.widthCol], r, statWidth, zf) : undefined
166
+ if (!wG || wG < 0) continue
167
+
168
+ //height
169
+ /** @type {number|undefined} */
170
+ const hG = this.height ? this.height(c[this.heightCol], r, statHeight, zf) : undefined
171
+ if (!hG || hG < 0) continue
172
+
173
+ //get offset
174
+ //TODO use that
175
+ const offset = this.offset(c, r, zf)
176
+
177
+ //compute cell centre postition
178
+ const cx = c.x + r / 2
179
+ const cy = c.y + r / 2
180
+
181
+ //compute angle
182
+ const dx = cx - cvx,
183
+ dy = cy - cvy
184
+ const a = Math.atan2(dy, dx)
185
+ const D = Math.sqrt(dx * dx + dy * dy)
186
+ const d = (D * hG) / (H - hG)
187
+
188
+ if (this.simple) {
189
+ //draw segment
190
+ cg.ctx.strokeStyle = col
191
+ cg.ctx.lineWidth = wG
192
+ cg.ctx.beginPath()
193
+ cg.ctx.moveTo(cx, cy)
194
+ cg.ctx.lineTo(cx + d * Math.cos(a), cy + d * Math.sin(a))
195
+ cg.ctx.stroke()
196
+ } else {
197
+ //draw background segment
198
+ cg.ctx.strokeStyle = this.outlineCol
199
+ cg.ctx.lineWidth = wG + 2 * this.outlineWidthPix * zf
200
+ cg.ctx.beginPath()
201
+ cg.ctx.moveTo(cx, cy)
202
+ cg.ctx.lineTo(cx + d * Math.cos(a), cy + d * Math.sin(a))
203
+ cg.ctx.stroke()
204
+
205
+ //draw segment
206
+ cg.ctx.strokeStyle = col
207
+ cg.ctx.lineWidth = wG
208
+ cg.ctx.beginPath()
209
+ cg.ctx.moveTo(cx, cy)
210
+ cg.ctx.lineTo(cx + d * Math.cos(a), cy + d * Math.sin(a))
211
+ cg.ctx.stroke()
212
+
213
+ //draw top circle
214
+ cg.ctx.strokeStyle = this.outlineCol
215
+ //cg.ctx.fillStyle = "#c08c59"
216
+ cg.ctx.lineWidth = this.outlineWidthPix * zf
217
+ cg.ctx.beginPath()
218
+ cg.ctx.arc(cx + d * Math.cos(a), cy + d * Math.sin(a), wG * 0.5, 0, 2 * Math.PI, false)
219
+ cg.ctx.stroke()
220
+ //cg.ctx.fill();
221
+ }
222
+ }
223
+
224
+ //in case...
225
+ cg.ctx.lineCap = 'butt'
226
+
227
+ //update legends
228
+ this.updateLegends({ style: this, r: r, zf: zf, sColor: statColor })
229
+ }
230
+ }