gridviz 2.1.12 → 2.1.13

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Files changed (60) hide show
  1. package/README.md +125 -125
  2. package/dist/gridviz.js +8249 -7909
  3. package/dist/gridviz.min.js +1 -1
  4. package/package.json +77 -77
  5. package/src/App.js +758 -705
  6. package/src/BackgroundLayer.js +182 -182
  7. package/src/BackgroundLayerWMS.js +131 -131
  8. package/src/Dataset.js +76 -76
  9. package/src/DatasetComponent.js +113 -113
  10. package/src/GeoCanvas.js +420 -420
  11. package/src/LabelLayer.js +190 -190
  12. package/src/Layer.js +103 -103
  13. package/src/Legend.js +86 -86
  14. package/src/LineLayer.js +150 -150
  15. package/src/Style.js +129 -129
  16. package/src/Tooltip.js +180 -180
  17. package/src/button/Button.js +54 -0
  18. package/src/button/FullscreenButton.js +98 -0
  19. package/src/button/ZoomButtons.js +72 -0
  20. package/src/dataset/COGeo.js +24 -24
  21. package/src/dataset/CSVGrid.js +104 -104
  22. package/src/dataset/GeoTIFF.js +127 -127
  23. package/src/dataset/GridTile.js +41 -41
  24. package/src/dataset/LGrid.js +54 -54
  25. package/src/dataset/TiledGrid.js +264 -264
  26. package/src/index.js +71 -71
  27. package/src/legend/ColorCategoryLegend.js +124 -124
  28. package/src/legend/ColorDiscreteLegend.js +103 -103
  29. package/src/legend/ColorLegend.js +128 -124
  30. package/src/legend/SegmentOrientationLegend.js +87 -87
  31. package/src/legend/SegmentWidthLegend.js +101 -97
  32. package/src/legend/SizeLegend.js +141 -141
  33. package/src/style/CompositionStyle.js +300 -300
  34. package/src/style/ContourStyle.js +54 -54
  35. package/src/style/DotDensityStyle.js +156 -156
  36. package/src/style/IsoFenceStyle.js +262 -262
  37. package/src/style/JoyPlotStyle.js +135 -135
  38. package/src/style/LegoStyle.js +112 -112
  39. package/src/style/MosaicStyle.js +107 -107
  40. package/src/style/NinjaStarStyle.js +125 -125
  41. package/src/style/PillarStyle.js +230 -230
  42. package/src/style/SegmentStyle.js +142 -142
  43. package/src/style/ShapeColorSizeStyle.js +152 -152
  44. package/src/style/SideCatStyle.js +172 -172
  45. package/src/style/SideStyle.js +216 -216
  46. package/src/style/SquareColorCatWGLStyle.js +120 -120
  47. package/src/style/SquareColorWGLStyle.js +146 -146
  48. package/src/style/StrokeStyle.js +131 -131
  49. package/src/style/TanakaStyle.js +160 -160
  50. package/src/style/TextStyle.js +132 -132
  51. package/src/style/TimeSeriesStyle.js +259 -250
  52. package/src/utils/Utils.js +35 -35
  53. package/src/utils/WebGLRectangleColoring.js +106 -106
  54. package/src/utils/WebGLSquareColoring.js +118 -118
  55. package/src/utils/WebGLSquareColoringAdvanced.js +230 -230
  56. package/src/utils/WebGLSquareColoringCatAdvanced.js +133 -133
  57. package/src/utils/WebGLSquareColoringKS.js +153 -153
  58. package/src/utils/stretching.js +131 -131
  59. package/src/utils/webGLUtils.js +71 -71
  60. package/src/utils/zoomUtils.js +142 -142
@@ -1,135 +1,135 @@
1
- //@ts-check
2
- 'use strict'
3
-
4
- import { Style } from '../Style.js'
5
-
6
- /**
7
- *
8
- * @author Julien Gaffuri
9
- */
10
- export class JoyPlotStyle extends Style {
11
- /** @param {object} opts */
12
- constructor(opts) {
13
- super(opts)
14
- opts = opts || {}
15
-
16
- /** The cell column where to get the value to represent.
17
- * @type {string} */
18
- this.heightCol = opts.heightCol
19
-
20
- /** A function returning the height of a cell.
21
- * @type {function(number,number,import("../Style").Stat|undefined,number):number} */
22
- this.height = opts.height || ((v) => Math.sqrt(v))
23
-
24
- /**
25
- * @type {function(number,{min:number, max:number},number,number):string} */
26
- this.lineColor = opts.lineColor || ((y, ys, r, zf) => '#BBB')
27
- /**
28
- * @type {function(number,{min:number, max:number},number,number):number} */
29
- this.lineWidth = opts.lineWidth || ((y, ys, r, zf) => zf)
30
- /**
31
- * @type {function(number,{min:number, max:number},number,number):string} */
32
- this.fillColor = opts.fillColor || ((y, ys, r, zf) => '#c08c5968')
33
- }
34
-
35
- /**
36
- * Draw cells as squares depending on their value.
37
- *
38
- * @param {Array.<import("../Dataset").Cell>} cells
39
- * @param {number} r
40
- * @param {import("../GeoCanvas").GeoCanvas} cg
41
- * */
42
- draw(cells, r, cg) {
43
- //filter
44
- if (this.filter) cells = cells.filter(this.filter)
45
-
46
- cg.ctx.lineJoin = 'round'
47
-
48
- //zoom factor
49
- const zf = cg.getZf()
50
-
51
- //compute statistics
52
- const stat = Style.getStatistics(cells, (c) => c[this.heightCol], true)
53
-
54
- //index cells by y and x
55
- /** @type {object} */
56
- const ind = {}
57
- for (const cell of cells) {
58
- let row = ind[cell.y]
59
- if (!row) {
60
- row = {}
61
- ind[cell.y] = row
62
- }
63
- row[cell.x] = this.height(cell[this.heightCol], r, stat, zf)
64
- }
65
-
66
- //compute extent
67
- const e = cg.extGeo
68
- if (!e) return
69
- const xMin = Math.floor(e.xMin / r) * r
70
- const xMax = Math.floor(e.xMax / r) * r
71
- const yMin = Math.floor(e.yMin / r) * r
72
- const yMax = Math.floor(e.yMax / r) * r
73
-
74
- /** @type {{min:number, max:number}} */
75
- const ys = { min: yMin, max: yMax }
76
-
77
- //draw in geo coordinates
78
- cg.setCanvasTransform()
79
-
80
- //draw lines, row by row, stating from the top
81
- for (let y = yMax; y >= yMin; y -= r) {
82
- //get row
83
- const row = ind[y]
84
-
85
- //no row
86
- if (!row) continue
87
-
88
- //place first point
89
- cg.ctx.beginPath()
90
- cg.ctx.moveTo(xMin - r / 2, y)
91
-
92
- //store the previous height
93
- /** @type {number|undefined} */
94
- let hG_
95
-
96
- //go through the line cells
97
- for (let x = xMin; x <= xMax; x += r) {
98
- //get column value
99
- /** @type {number} */
100
- let hG = row[x]
101
- if (!hG) hG = 0
102
-
103
- if (hG || hG_) {
104
- //draw line only when at least one of both values is non-null
105
- //TODO test bezierCurveTo
106
- cg.ctx.lineTo(x + r / 2, y + hG)
107
- } else {
108
- //else move the point
109
- cg.ctx.moveTo(x + r / 2, y)
110
- }
111
- //store the previous value
112
- hG_ = hG
113
- }
114
-
115
- //last point
116
- if (hG_) cg.ctx.lineTo(xMax + r / 2, y)
117
-
118
- //draw fill
119
- const fc = this.fillColor(y, ys, r, zf)
120
- if (fc && fc != 'none') {
121
- cg.ctx.fillStyle = fc
122
- cg.ctx.fill()
123
- }
124
-
125
- //draw line
126
- const lc = this.lineColor(y, ys, r, zf)
127
- const lw = this.lineWidth(y, ys, r, zf)
128
- if (lc && lc != 'none' && lw > 0) {
129
- cg.ctx.strokeStyle = lc
130
- cg.ctx.lineWidth = lw
131
- cg.ctx.stroke()
132
- }
133
- }
134
- }
135
- }
1
+ //@ts-check
2
+ 'use strict'
3
+
4
+ import { Style } from '../Style.js'
5
+
6
+ /**
7
+ *
8
+ * @author Julien Gaffuri
9
+ */
10
+ export class JoyPlotStyle extends Style {
11
+ /** @param {object} opts */
12
+ constructor(opts) {
13
+ super(opts)
14
+ opts = opts || {}
15
+
16
+ /** The cell column where to get the value to represent.
17
+ * @type {string} */
18
+ this.heightCol = opts.heightCol
19
+
20
+ /** A function returning the height of a cell.
21
+ * @type {function(number,number,import("../Style").Stat|undefined,number):number} */
22
+ this.height = opts.height || ((v) => Math.sqrt(v))
23
+
24
+ /**
25
+ * @type {function(number,{min:number, max:number},number,number):string} */
26
+ this.lineColor = opts.lineColor || ((y, ys, r, zf) => '#BBB')
27
+ /**
28
+ * @type {function(number,{min:number, max:number},number,number):number} */
29
+ this.lineWidth = opts.lineWidth || ((y, ys, r, zf) => zf)
30
+ /**
31
+ * @type {function(number,{min:number, max:number},number,number):string} */
32
+ this.fillColor = opts.fillColor || ((y, ys, r, zf) => '#c08c5968')
33
+ }
34
+
35
+ /**
36
+ * Draw cells as squares depending on their value.
37
+ *
38
+ * @param {Array.<import("../Dataset").Cell>} cells
39
+ * @param {number} r
40
+ * @param {import("../GeoCanvas").GeoCanvas} cg
41
+ * */
42
+ draw(cells, r, cg) {
43
+ //filter
44
+ if (this.filter) cells = cells.filter(this.filter)
45
+
46
+ cg.ctx.lineJoin = 'round'
47
+
48
+ //zoom factor
49
+ const zf = cg.getZf()
50
+
51
+ //compute statistics
52
+ const stat = Style.getStatistics(cells, (c) => c[this.heightCol], true)
53
+
54
+ //index cells by y and x
55
+ /** @type {object} */
56
+ const ind = {}
57
+ for (const cell of cells) {
58
+ let row = ind[cell.y]
59
+ if (!row) {
60
+ row = {}
61
+ ind[cell.y] = row
62
+ }
63
+ row[cell.x] = this.height(cell[this.heightCol], r, stat, zf)
64
+ }
65
+
66
+ //compute extent
67
+ const e = cg.extGeo
68
+ if (!e) return
69
+ const xMin = Math.floor(e.xMin / r) * r
70
+ const xMax = Math.floor(e.xMax / r) * r
71
+ const yMin = Math.floor(e.yMin / r) * r
72
+ const yMax = Math.floor(e.yMax / r) * r
73
+
74
+ /** @type {{min:number, max:number}} */
75
+ const ys = { min: yMin, max: yMax }
76
+
77
+ //draw in geo coordinates
78
+ cg.setCanvasTransform()
79
+
80
+ //draw lines, row by row, stating from the top
81
+ for (let y = yMax; y >= yMin; y -= r) {
82
+ //get row
83
+ const row = ind[y]
84
+
85
+ //no row
86
+ if (!row) continue
87
+
88
+ //place first point
89
+ cg.ctx.beginPath()
90
+ cg.ctx.moveTo(xMin - r / 2, y)
91
+
92
+ //store the previous height
93
+ /** @type {number|undefined} */
94
+ let hG_
95
+
96
+ //go through the line cells
97
+ for (let x = xMin; x <= xMax; x += r) {
98
+ //get column value
99
+ /** @type {number} */
100
+ let hG = row[x]
101
+ if (!hG) hG = 0
102
+
103
+ if (hG || hG_) {
104
+ //draw line only when at least one of both values is non-null
105
+ //TODO test bezierCurveTo
106
+ cg.ctx.lineTo(x + r / 2, y + hG)
107
+ } else {
108
+ //else move the point
109
+ cg.ctx.moveTo(x + r / 2, y)
110
+ }
111
+ //store the previous value
112
+ hG_ = hG
113
+ }
114
+
115
+ //last point
116
+ if (hG_) cg.ctx.lineTo(xMax + r / 2, y)
117
+
118
+ //draw fill
119
+ const fc = this.fillColor(y, ys, r, zf)
120
+ if (fc && fc != 'none') {
121
+ cg.ctx.fillStyle = fc
122
+ cg.ctx.fill()
123
+ }
124
+
125
+ //draw line
126
+ const lc = this.lineColor(y, ys, r, zf)
127
+ const lw = this.lineWidth(y, ys, r, zf)
128
+ if (lc && lc != 'none' && lw > 0) {
129
+ cg.ctx.strokeStyle = lc
130
+ cg.ctx.lineWidth = lw
131
+ cg.ctx.stroke()
132
+ }
133
+ }
134
+ }
135
+ }
@@ -1,112 +1,112 @@
1
- //@ts-check
2
- 'use strict'
3
-
4
- import { TanakaStyle } from './TanakaStyle.js'
5
- import { StrokeStyle } from './StrokeStyle.js'
6
- import { SquareColorCatWGLStyle } from './SquareColorCatWGLStyle.js'
7
- import { Style } from '../Style.js'
8
-
9
- /**
10
- * @author Julien Gaffuri
11
- */
12
- export class LegoStyle {
13
- /**
14
- * @param {string} col
15
- * @param {object} opts
16
- * @returns {Array.<Style>}
17
- */
18
- static get(col, opts) {
19
- opts = opts || {}
20
-
21
- //the colors
22
- //http://www.jennyscrayoncollection.com/2021/06/all-current-lego-colors.html
23
- //https://leonawicz.github.io/legocolors/reference/figures/README-plot-1.png
24
- opts.colors = opts.colors || [
25
- '#00852b', //darker green
26
- '#afd246', //light green
27
- '#fac80a', //dark yellow
28
- '#bb805a', //brown
29
- '#d67923', //mostard
30
- '#cb4e29', //redish
31
- '#b40000', //red
32
- '#720012', //dark red
33
- //"purple",
34
- //"#eee" //whithe
35
- ]
36
-
37
- opts.colDark = opts.colDark || '#333'
38
- opts.colBright = opts.colBright || '#aaa'
39
- opts.widthFactor = opts.widthFactor || 0.12
40
-
41
- //reuse tanaka as basis
42
- const ts = TanakaStyle.get(col, opts)
43
- //style to show limits between pieces
44
- const sst = new StrokeStyle({
45
- strokeColor: () => '#666',
46
- strokeWidth: (v, r, s, z) => 0.2 * z,
47
- filter: opts.filter,
48
- })
49
-
50
- return [
51
- ts[0],
52
- sst,
53
- ts[1],
54
- new LegoTopStyle({ colDark: opts.colDark, colBright: opts.colBright, filter: opts.filter }),
55
- ]
56
- }
57
-
58
- /**
59
- * @param {function(string):string} col
60
- * @param {object} opts
61
- * @returns {Array.<Style>}
62
- */
63
- static getCat(col, opts) {
64
- opts = opts || {}
65
-
66
- opts.colDark = opts.colDark || '#333'
67
- opts.colBright = opts.colBright || '#aaa'
68
-
69
- //
70
- const s = new SquareColorCatWGLStyle({ colorCol: col, color: opts.color })
71
- //style to show limits between pieces
72
- const sst = new StrokeStyle({ strokeColor: () => '#666', strokeWidth: (v, r, s, z) => 0.2 * z })
73
-
74
- return [s, sst, new LegoTopStyle({ colDark: opts.colDark, colBright: opts.colBright })]
75
- }
76
- }
77
-
78
- /**
79
- * A style to draw top circle of lego bricks.
80
- */
81
- class LegoTopStyle extends Style {
82
- /** @param {object|undefined} opts */
83
- constructor(opts) {
84
- super(opts)
85
- opts = opts || {}
86
- this.colDark = opts.colDark || '#333'
87
- this.colBright = opts.colBright || '#aaa'
88
- }
89
-
90
- draw(cells, r, cg) {
91
- //filter
92
- if (this.filter) cells = cells.filter(this.filter)
93
-
94
- cg.ctx.lineWidth = 0.6 * cg.getZf()
95
-
96
- //dark part
97
- cg.ctx.strokeStyle = this.colDark
98
- for (let c of cells) {
99
- cg.ctx.beginPath()
100
- cg.ctx.arc(c.x + r * 0.5, c.y + r * 0.5, r * 0.55 * 0.5, Math.PI / 4, -Math.PI * (3 / 4), true)
101
- cg.ctx.stroke()
102
- }
103
-
104
- //bright part
105
- cg.ctx.strokeStyle = this.colBright
106
- for (let c of cells) {
107
- cg.ctx.beginPath()
108
- cg.ctx.arc(c.x + r * 0.5, c.y + r * 0.5, r * 0.55 * 0.5, Math.PI / 4, -Math.PI * (3 / 4), false)
109
- cg.ctx.stroke()
110
- }
111
- }
112
- }
1
+ //@ts-check
2
+ 'use strict'
3
+
4
+ import { TanakaStyle } from './TanakaStyle.js'
5
+ import { StrokeStyle } from './StrokeStyle.js'
6
+ import { SquareColorCatWGLStyle } from './SquareColorCatWGLStyle.js'
7
+ import { Style } from '../Style.js'
8
+
9
+ /**
10
+ * @author Julien Gaffuri
11
+ */
12
+ export class LegoStyle {
13
+ /**
14
+ * @param {string} col
15
+ * @param {object} opts
16
+ * @returns {Array.<Style>}
17
+ */
18
+ static get(col, opts) {
19
+ opts = opts || {}
20
+
21
+ //the colors
22
+ //http://www.jennyscrayoncollection.com/2021/06/all-current-lego-colors.html
23
+ //https://leonawicz.github.io/legocolors/reference/figures/README-plot-1.png
24
+ opts.colors = opts.colors || [
25
+ '#00852b', //darker green
26
+ '#afd246', //light green
27
+ '#fac80a', //dark yellow
28
+ '#bb805a', //brown
29
+ '#d67923', //mostard
30
+ '#cb4e29', //redish
31
+ '#b40000', //red
32
+ '#720012', //dark red
33
+ //"purple",
34
+ //"#eee" //whithe
35
+ ]
36
+
37
+ opts.colDark = opts.colDark || '#333'
38
+ opts.colBright = opts.colBright || '#aaa'
39
+ opts.widthFactor = opts.widthFactor || 0.12
40
+
41
+ //reuse tanaka as basis
42
+ const ts = TanakaStyle.get(col, opts)
43
+ //style to show limits between pieces
44
+ const sst = new StrokeStyle({
45
+ strokeColor: () => '#666',
46
+ strokeWidth: (v, r, s, z) => 0.2 * z,
47
+ filter: opts.filter,
48
+ })
49
+
50
+ return [
51
+ ts[0],
52
+ sst,
53
+ ts[1],
54
+ new LegoTopStyle({ colDark: opts.colDark, colBright: opts.colBright, filter: opts.filter }),
55
+ ]
56
+ }
57
+
58
+ /**
59
+ * @param {function(string):string} col
60
+ * @param {object} opts
61
+ * @returns {Array.<Style>}
62
+ */
63
+ static getCat(col, opts) {
64
+ opts = opts || {}
65
+
66
+ opts.colDark = opts.colDark || '#333'
67
+ opts.colBright = opts.colBright || '#aaa'
68
+
69
+ //
70
+ const s = new SquareColorCatWGLStyle({ colorCol: col, color: opts.color })
71
+ //style to show limits between pieces
72
+ const sst = new StrokeStyle({ strokeColor: () => '#666', strokeWidth: (v, r, s, z) => 0.2 * z })
73
+
74
+ return [s, sst, new LegoTopStyle({ colDark: opts.colDark, colBright: opts.colBright })]
75
+ }
76
+ }
77
+
78
+ /**
79
+ * A style to draw top circle of lego bricks.
80
+ */
81
+ class LegoTopStyle extends Style {
82
+ /** @param {object|undefined} opts */
83
+ constructor(opts) {
84
+ super(opts)
85
+ opts = opts || {}
86
+ this.colDark = opts.colDark || '#333'
87
+ this.colBright = opts.colBright || '#aaa'
88
+ }
89
+
90
+ draw(cells, r, cg) {
91
+ //filter
92
+ if (this.filter) cells = cells.filter(this.filter)
93
+
94
+ cg.ctx.lineWidth = 0.6 * cg.getZf()
95
+
96
+ //dark part
97
+ cg.ctx.strokeStyle = this.colDark
98
+ for (let c of cells) {
99
+ cg.ctx.beginPath()
100
+ cg.ctx.arc(c.x + r * 0.5, c.y + r * 0.5, r * 0.55 * 0.5, Math.PI / 4, -Math.PI * (3 / 4), true)
101
+ cg.ctx.stroke()
102
+ }
103
+
104
+ //bright part
105
+ cg.ctx.strokeStyle = this.colBright
106
+ for (let c of cells) {
107
+ cg.ctx.beginPath()
108
+ cg.ctx.arc(c.x + r * 0.5, c.y + r * 0.5, r * 0.55 * 0.5, Math.PI / 4, -Math.PI * (3 / 4), false)
109
+ cg.ctx.stroke()
110
+ }
111
+ }
112
+ }