gridstack 7.3.0 → 8.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (196) hide show
  1. package/README.md +8 -2
  2. package/dist/dd-base-impl.d.ts +20 -20
  3. package/dist/dd-base-impl.js +31 -35
  4. package/dist/dd-base-impl.js.map +1 -1
  5. package/dist/dd-draggable.d.ts +28 -28
  6. package/dist/dd-draggable.js +336 -344
  7. package/dist/dd-draggable.js.map +1 -1
  8. package/dist/dd-droppable.d.ts +26 -26
  9. package/dist/dd-droppable.js +146 -148
  10. package/dist/dd-droppable.js.map +1 -1
  11. package/dist/dd-element.d.ts +27 -27
  12. package/dist/dd-element.js +90 -94
  13. package/dist/dd-element.js.map +1 -1
  14. package/dist/dd-gridstack.d.ts +34 -34
  15. package/dist/dd-gridstack.js +127 -124
  16. package/dist/dd-gridstack.js.map +1 -1
  17. package/dist/dd-manager.d.ts +22 -22
  18. package/dist/dd-manager.js +9 -13
  19. package/dist/dd-manager.js.map +1 -1
  20. package/dist/dd-resizable-handle.d.ts +14 -14
  21. package/dist/dd-resizable-handle.js +102 -105
  22. package/dist/dd-resizable-handle.js.map +1 -1
  23. package/dist/dd-resizable.d.ts +28 -28
  24. package/dist/dd-resizable.js +290 -296
  25. package/dist/dd-resizable.js.map +1 -1
  26. package/dist/dd-touch.d.ts +33 -33
  27. package/dist/dd-touch.js +173 -182
  28. package/dist/dd-touch.js.map +1 -1
  29. package/dist/es5/dd-base-impl.d.ts +20 -20
  30. package/dist/es5/dd-base-impl.js +40 -40
  31. package/dist/es5/dd-base-impl.js.map +1 -1
  32. package/dist/es5/dd-draggable.d.ts +28 -28
  33. package/dist/es5/dd-draggable.js +366 -367
  34. package/dist/es5/dd-draggable.js.map +1 -1
  35. package/dist/es5/dd-droppable.d.ts +26 -26
  36. package/dist/es5/dd-droppable.js +181 -179
  37. package/dist/es5/dd-droppable.js.map +1 -1
  38. package/dist/es5/dd-element.d.ts +27 -27
  39. package/dist/es5/dd-element.js +95 -95
  40. package/dist/es5/dd-element.js.map +1 -1
  41. package/dist/es5/dd-gridstack.d.ts +34 -34
  42. package/dist/es5/dd-gridstack.js +144 -144
  43. package/dist/es5/dd-gridstack.js.map +1 -1
  44. package/dist/es5/dd-manager.d.ts +22 -22
  45. package/dist/es5/dd-manager.js +16 -16
  46. package/dist/es5/dd-manager.js.map +1 -1
  47. package/dist/es5/dd-resizable-handle.d.ts +14 -14
  48. package/dist/es5/dd-resizable-handle.js +105 -106
  49. package/dist/es5/dd-resizable-handle.js.map +1 -1
  50. package/dist/es5/dd-resizable.d.ts +28 -28
  51. package/dist/es5/dd-resizable.js +317 -318
  52. package/dist/es5/dd-resizable.js.map +1 -1
  53. package/dist/es5/dd-touch.d.ts +33 -33
  54. package/dist/es5/dd-touch.js +185 -185
  55. package/dist/es5/dd-touch.js.map +1 -1
  56. package/dist/es5/gridstack-all.js +1 -1
  57. package/dist/es5/gridstack-all.js.LICENSE.txt +1 -1
  58. package/dist/es5/gridstack-all.js.map +1 -1
  59. package/dist/es5/gridstack-engine.d.ts +102 -102
  60. package/dist/es5/gridstack-engine.js +1000 -995
  61. package/dist/es5/gridstack-engine.js.map +1 -1
  62. package/dist/es5/gridstack-poly.js +1 -1
  63. package/dist/es5/gridstack.d.ts +389 -376
  64. package/dist/es5/gridstack.js +2252 -2233
  65. package/dist/es5/gridstack.js.map +1 -1
  66. package/dist/es5/types.d.ts +279 -284
  67. package/dist/es5/types.js +47 -35
  68. package/dist/es5/types.js.map +1 -1
  69. package/dist/es5/utils.d.ts +95 -93
  70. package/dist/es5/utils.js +591 -569
  71. package/dist/es5/utils.js.map +1 -1
  72. package/dist/gridstack-all.js +1 -1
  73. package/dist/gridstack-all.js.LICENSE.txt +1 -1
  74. package/dist/gridstack-all.js.map +1 -1
  75. package/dist/gridstack-engine.d.ts +102 -102
  76. package/dist/gridstack-engine.js +950 -954
  77. package/dist/gridstack-engine.js.map +1 -1
  78. package/dist/gridstack-extra.css +0 -390
  79. package/dist/gridstack-extra.min.css +1 -1
  80. package/dist/gridstack.css +3 -97
  81. package/dist/gridstack.d.ts +389 -376
  82. package/dist/gridstack.js +2155 -2157
  83. package/dist/gridstack.js.map +1 -1
  84. package/dist/gridstack.min.css +1 -1
  85. package/dist/ng/README.md +154 -0
  86. package/dist/ng/gridstack-item.component.d.ts +29 -0
  87. package/dist/ng/gridstack-item.component.js +65 -0
  88. package/dist/ng/gridstack-item.component.js.map +1 -0
  89. package/dist/ng/gridstack.component.d.ts +118 -0
  90. package/dist/ng/gridstack.component.js +245 -0
  91. package/dist/ng/gridstack.component.js.map +1 -0
  92. package/dist/src/gridstack-extra.scss +0 -2
  93. package/dist/src/gridstack.scss +6 -9
  94. package/dist/types.d.ts +279 -284
  95. package/dist/types.js +44 -35
  96. package/dist/types.js.map +1 -1
  97. package/dist/utils.d.ts +95 -93
  98. package/dist/utils.js +539 -527
  99. package/dist/utils.js.map +1 -1
  100. package/{dist → dist_save}/angular/gridstack-item.component.ts +5 -3
  101. package/{dist → dist_save}/angular/gridstack.component.ts +32 -18
  102. package/dist_save/dd-base-impl.d.ts +20 -0
  103. package/dist_save/dd-base-impl.js +36 -0
  104. package/dist_save/dd-base-impl.js.map +1 -0
  105. package/dist_save/dd-draggable.d.ts +28 -0
  106. package/dist_save/dd-draggable.js +343 -0
  107. package/dist_save/dd-draggable.js.map +1 -0
  108. package/dist_save/dd-droppable.d.ts +26 -0
  109. package/dist_save/dd-droppable.js +149 -0
  110. package/dist_save/dd-droppable.js.map +1 -0
  111. package/dist_save/dd-element.d.ts +27 -0
  112. package/dist_save/dd-element.js +95 -0
  113. package/dist_save/dd-element.js.map +1 -0
  114. package/dist_save/dd-gridstack.d.ts +34 -0
  115. package/dist_save/dd-gridstack.js +125 -0
  116. package/dist_save/dd-gridstack.js.map +1 -0
  117. package/dist_save/dd-manager.d.ts +22 -0
  118. package/dist_save/dd-manager.js +14 -0
  119. package/dist_save/dd-manager.js.map +1 -0
  120. package/dist_save/dd-resizable-handle.d.ts +14 -0
  121. package/dist_save/dd-resizable-handle.js +106 -0
  122. package/dist_save/dd-resizable-handle.js.map +1 -0
  123. package/dist_save/dd-resizable.d.ts +28 -0
  124. package/dist_save/dd-resizable.js +294 -0
  125. package/dist_save/dd-resizable.js.map +1 -0
  126. package/dist_save/dd-touch.d.ts +33 -0
  127. package/dist_save/dd-touch.js +183 -0
  128. package/dist_save/dd-touch.js.map +1 -0
  129. package/dist_save/es5/dd-base-impl.d.ts +20 -0
  130. package/dist_save/es5/dd-base-impl.js +41 -0
  131. package/dist_save/es5/dd-base-impl.js.map +1 -0
  132. package/dist_save/es5/dd-draggable.d.ts +28 -0
  133. package/dist_save/es5/dd-draggable.js +366 -0
  134. package/dist_save/es5/dd-draggable.js.map +1 -0
  135. package/dist_save/es5/dd-droppable.d.ts +26 -0
  136. package/dist_save/es5/dd-droppable.js +180 -0
  137. package/dist_save/es5/dd-droppable.js.map +1 -0
  138. package/dist_save/es5/dd-element.d.ts +27 -0
  139. package/dist_save/es5/dd-element.js +96 -0
  140. package/dist_save/es5/dd-element.js.map +1 -0
  141. package/dist_save/es5/dd-gridstack.d.ts +34 -0
  142. package/dist_save/es5/dd-gridstack.js +145 -0
  143. package/dist_save/es5/dd-gridstack.js.map +1 -0
  144. package/dist_save/es5/dd-manager.d.ts +22 -0
  145. package/dist_save/es5/dd-manager.js +17 -0
  146. package/dist_save/es5/dd-manager.js.map +1 -0
  147. package/dist_save/es5/dd-resizable-handle.d.ts +14 -0
  148. package/dist_save/es5/dd-resizable-handle.js +107 -0
  149. package/dist_save/es5/dd-resizable-handle.js.map +1 -0
  150. package/dist_save/es5/dd-resizable.d.ts +28 -0
  151. package/dist_save/es5/dd-resizable.js +316 -0
  152. package/dist_save/es5/dd-resizable.js.map +1 -0
  153. package/dist_save/es5/dd-touch.d.ts +33 -0
  154. package/dist_save/es5/dd-touch.js +186 -0
  155. package/dist_save/es5/dd-touch.js.map +1 -0
  156. package/dist_save/es5/gridstack-all.js +3 -0
  157. package/dist_save/es5/gridstack-all.js.LICENSE.txt +7 -0
  158. package/dist_save/es5/gridstack-all.js.map +1 -0
  159. package/dist_save/es5/gridstack-engine.d.ts +102 -0
  160. package/dist_save/es5/gridstack-engine.js +997 -0
  161. package/dist_save/es5/gridstack-engine.js.map +1 -0
  162. package/dist_save/es5/gridstack-poly.js +356 -0
  163. package/dist_save/es5/gridstack.d.ts +376 -0
  164. package/dist_save/es5/gridstack.js +2238 -0
  165. package/dist_save/es5/gridstack.js.map +1 -0
  166. package/dist_save/es5/types.d.ts +284 -0
  167. package/dist_save/es5/types.js +36 -0
  168. package/dist_save/es5/types.js.map +1 -0
  169. package/dist_save/es5/utils.d.ts +95 -0
  170. package/dist_save/es5/utils.js +590 -0
  171. package/dist_save/es5/utils.js.map +1 -0
  172. package/dist_save/gridstack-all.js +3 -0
  173. package/dist_save/gridstack-all.js.LICENSE.txt +7 -0
  174. package/dist_save/gridstack-all.js.map +1 -0
  175. package/dist_save/gridstack-engine.d.ts +102 -0
  176. package/dist_save/gridstack-engine.js +956 -0
  177. package/dist_save/gridstack-engine.js.map +1 -0
  178. package/dist_save/gridstack-extra.css +433 -0
  179. package/dist_save/gridstack-extra.min.css +1 -0
  180. package/dist_save/gridstack.css +226 -0
  181. package/dist_save/gridstack.d.ts +376 -0
  182. package/dist_save/gridstack.js +2162 -0
  183. package/dist_save/gridstack.js.map +1 -0
  184. package/dist_save/gridstack.min.css +1 -0
  185. package/dist_save/src/gridstack-extra.scss +27 -0
  186. package/dist_save/src/gridstack.scss +131 -0
  187. package/dist_save/types.d.ts +284 -0
  188. package/dist_save/types.js +36 -0
  189. package/dist_save/types.js.map +1 -0
  190. package/dist_save/utils.d.ts +95 -0
  191. package/dist_save/utils.js +548 -0
  192. package/dist_save/utils.js.map +1 -0
  193. package/doc/CHANGES.md +12 -0
  194. package/doc/README.md +15 -1
  195. package/package.json +25 -24
  196. /package/{dist → dist_save}/angular/README.md +0 -0
@@ -1 +1 @@
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* dd-resizable.ts 7.3.0\n * Copyright (c) 2021-2022 Alain Dumesny - see GridStack root license\n */\n\nimport { DDResizableHandle } from './dd-resizable-handle';\nimport { DDBaseImplement, HTMLElementExtendOpt } from './dd-base-impl';\nimport { Utils } from './utils';\nimport { DDUIData, Rect, Size } from './types';\nimport { DDManager } from './dd-manager';\n\n// import { GridItemHTMLElement } from './types'; let count = 0; // TEST\n\n// TODO: merge with DDDragOpt\nexport interface DDResizableOpt {\n autoHide?: boolean;\n handles?: string;\n maxHeight?: number;\n maxWidth?: number;\n minHeight?: number;\n minWidth?: number;\n start?: (event: Event, ui: DDUIData) => void;\n stop?: (event: Event) => void;\n resize?: (event: Event, ui: DDUIData) => void;\n}\n\nexport class DDResizable extends DDBaseImplement implements HTMLElementExtendOpt<DDResizableOpt> {\n\n // have to be public else complains for HTMLElementExtendOpt ?\n public el: HTMLElement;\n public option: DDResizableOpt;\n\n /** @internal */\n protected handlers: DDResizableHandle[];\n /** @internal */\n protected originalRect: Rect;\n /** @internal */\n protected temporalRect: Rect;\n /** @internal */\n protected scrollY: number;\n /** @internal */\n protected scrolled: number;\n /** @internal */\n protected scrollEl: HTMLElement;\n /** @internal */\n protected startEvent: MouseEvent;\n /** @internal value saved in the same order as _originStyleProp[] */\n protected elOriginStyleVal: string[];\n /** @internal */\n protected parentOriginStylePosition: string;\n /** @internal */\n protected static _originStyleProp = ['width', 'height', 'position', 'left', 'top', 'opacity', 'zIndex'];\n\n constructor(el: HTMLElement, opts: DDResizableOpt = {}) {\n super();\n this.el = el;\n this.option = opts;\n // create var event binding so we can easily remove and still look like TS methods (unlike anonymous functions)\n this._mouseOver = this._mouseOver.bind(this);\n this._mouseOut = this._mouseOut.bind(this);\n this.enable();\n this._setupAutoHide(this.option.autoHide);\n this._setupHandlers();\n }\n\n public on(event: 'resizestart' | 'resize' | 'resizestop', callback: (event: DragEvent) => void): void {\n super.on(event, callback);\n }\n\n public off(event: 'resizestart' | 'resize' | 'resizestop'): void {\n super.off(event);\n }\n\n public enable(): void {\n super.enable();\n this.el.classList.add('ui-resizable');\n this.el.classList.remove('ui-resizable-disabled');\n this._setupAutoHide(this.option.autoHide);\n }\n\n public disable(): void {\n super.disable();\n this.el.classList.add('ui-resizable-disabled');\n this.el.classList.remove('ui-resizable');\n this._setupAutoHide(false);\n }\n\n public destroy(): void {\n this._removeHandlers();\n this._setupAutoHide(false);\n this.el.classList.remove('ui-resizable');\n delete this.el;\n super.destroy();\n }\n\n public updateOption(opts: DDResizableOpt): DDResizable {\n let updateHandles = (opts.handles && opts.handles !== this.option.handles);\n let updateAutoHide = (opts.autoHide && opts.autoHide !== this.option.autoHide);\n Object.keys(opts).forEach(key => this.option[key] = opts[key]);\n if (updateHandles) {\n this._removeHandlers();\n this._setupHandlers();\n }\n if (updateAutoHide) {\n this._setupAutoHide(this.option.autoHide);\n }\n return this;\n }\n\n /** @internal turns auto hide on/off */\n protected _setupAutoHide(auto: boolean): DDResizable {\n if (auto) {\n this.el.classList.add('ui-resizable-autohide');\n // use mouseover and not mouseenter to get better performance and track for nested cases\n this.el.addEventListener('mouseover', this._mouseOver);\n this.el.addEventListener('mouseout', this._mouseOut);\n } else {\n this.el.classList.remove('ui-resizable-autohide');\n this.el.removeEventListener('mouseover', this._mouseOver);\n this.el.removeEventListener('mouseout', this._mouseOut);\n if (DDManager.overResizeElement === this) {\n delete DDManager.overResizeElement;\n }\n }\n return this;\n }\n\n /** @internal */\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n protected _mouseOver(e: Event): void {\n // console.log(`${count++} pre-enter ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n // already over a child, ignore. Ideally we just call e.stopPropagation() but see https://github.com/gridstack/gridstack.js/issues/2018\n if (DDManager.overResizeElement || DDManager.dragElement) return;\n DDManager.overResizeElement = this;\n // console.log(`${count++} enter ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n this.el.classList.remove('ui-resizable-autohide');\n }\n\n /** @internal */\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n protected _mouseOut(e: Event): void {\n // console.log(`${count++} pre-leave ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n if (DDManager.overResizeElement !== this) return;\n delete DDManager.overResizeElement;\n // console.log(`${count++} leave ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n this.el.classList.add('ui-resizable-autohide');\n }\n\n /** @internal */\n protected _setupHandlers(): DDResizable {\n let handlerDirection = this.option.handles || 'e,s,se';\n if (handlerDirection === 'all') {\n handlerDirection = 'n,e,s,w,se,sw,ne,nw';\n }\n this.handlers = handlerDirection.split(',')\n .map(dir => dir.trim())\n .map(dir => new DDResizableHandle(this.el, dir, {\n start: (event: MouseEvent) => {\n this._resizeStart(event);\n },\n stop: (event: MouseEvent) => {\n this._resizeStop(event);\n },\n move: (event: MouseEvent) => {\n this._resizing(event, dir);\n }\n }));\n return this;\n }\n\n /** @internal */\n protected _resizeStart(event: MouseEvent): DDResizable {\n this.originalRect = this.el.getBoundingClientRect();\n this.scrollEl = Utils.getScrollElement(this.el);\n this.scrollY = this.scrollEl.scrollTop;\n this.scrolled = 0;\n this.startEvent = event;\n this._setupHelper();\n this._applyChange();\n const ev = Utils.initEvent<MouseEvent>(event, { type: 'resizestart', target: this.el });\n if (this.option.start) {\n this.option.start(ev, this._ui());\n }\n this.el.classList.add('ui-resizable-resizing');\n this.triggerEvent('resizestart', ev);\n return this;\n }\n\n /** @internal */\n protected _resizing(event: MouseEvent, dir: string): DDResizable {\n this.scrolled = this.scrollEl.scrollTop - this.scrollY;\n this.temporalRect = this._getChange(event, dir);\n this._applyChange();\n const ev = Utils.initEvent<MouseEvent>(event, { type: 'resize', target: this.el });\n if (this.option.resize) {\n this.option.resize(ev, this._ui());\n }\n this.triggerEvent('resize', ev);\n return this;\n }\n\n /** @internal */\n protected _resizeStop(event: MouseEvent): DDResizable {\n const ev = Utils.initEvent<MouseEvent>(event, { type: 'resizestop', target: this.el });\n if (this.option.stop) {\n this.option.stop(ev); // Note: ui() not used by gridstack so don't pass\n }\n this.el.classList.remove('ui-resizable-resizing');\n this.triggerEvent('resizestop', ev);\n this._cleanHelper();\n delete this.startEvent;\n delete this.originalRect;\n delete this.temporalRect;\n delete this.scrollY;\n delete this.scrolled;\n return this;\n }\n\n /** @internal */\n protected _setupHelper(): DDResizable {\n this.elOriginStyleVal = DDResizable._originStyleProp.map(prop => this.el.style[prop]);\n this.parentOriginStylePosition = this.el.parentElement.style.position;\n if (window.getComputedStyle(this.el.parentElement).position.match(/static/)) {\n this.el.parentElement.style.position = 'relative';\n }\n this.el.style.position = 'absolute';\n this.el.style.opacity = '0.8';\n return this;\n }\n\n /** @internal */\n protected _cleanHelper(): DDResizable {\n DDResizable._originStyleProp.forEach((prop, i) => {\n this.el.style[prop] = this.elOriginStyleVal[i] || null;\n });\n this.el.parentElement.style.position = this.parentOriginStylePosition || null;\n return this;\n }\n\n /** @internal */\n protected _getChange(event: MouseEvent, dir: string): Rect {\n const oEvent = this.startEvent;\n const newRect = { // Note: originalRect is a complex object, not a simple Rect, so copy out.\n width: this.originalRect.width,\n height: this.originalRect.height + this.scrolled,\n left: this.originalRect.left,\n top: this.originalRect.top - this.scrolled\n };\n\n const offsetX = event.clientX - oEvent.clientX;\n const offsetY = event.clientY - oEvent.clientY;\n\n if (dir.indexOf('e') > -1) {\n newRect.width += offsetX;\n } else if (dir.indexOf('w') > -1) {\n newRect.width -= offsetX;\n newRect.left += offsetX;\n }\n if (dir.indexOf('s') > -1) {\n newRect.height += offsetY;\n } else if (dir.indexOf('n') > -1) {\n newRect.height -= offsetY;\n newRect.top += offsetY\n }\n const constrain = this._constrainSize(newRect.width, newRect.height);\n if (Math.round(newRect.width) !== Math.round(constrain.width)) { // round to ignore slight round-off errors\n if (dir.indexOf('w') > -1) {\n newRect.left += newRect.width - constrain.width;\n }\n newRect.width = constrain.width;\n }\n if (Math.round(newRect.height) !== Math.round(constrain.height)) {\n if (dir.indexOf('n') > -1) {\n newRect.top += newRect.height - constrain.height;\n }\n newRect.height = constrain.height;\n }\n return newRect;\n }\n\n /** @internal constrain the size to the set min/max values */\n protected _constrainSize(oWidth: number, oHeight: number): Size {\n const maxWidth = this.option.maxWidth || Number.MAX_SAFE_INTEGER;\n const minWidth = this.option.minWidth || oWidth;\n const maxHeight = this.option.maxHeight || Number.MAX_SAFE_INTEGER;\n const minHeight = this.option.minHeight || oHeight;\n const width = Math.min(maxWidth, Math.max(minWidth, oWidth));\n const height = Math.min(maxHeight, Math.max(minHeight, oHeight));\n return { width, height };\n }\n\n /** @internal */\n protected _applyChange(): DDResizable {\n let containmentRect = { left: 0, top: 0, width: 0, height: 0 };\n if (this.el.style.position === 'absolute') {\n const containmentEl = this.el.parentElement;\n const { left, top } = containmentEl.getBoundingClientRect();\n containmentRect = { left, top, width: 0, height: 0 };\n }\n if (!this.temporalRect) return this;\n Object.keys(this.temporalRect).forEach(key => {\n const value = this.temporalRect[key];\n this.el.style[key] = value - containmentRect[key] + 'px';\n });\n return this;\n }\n\n /** @internal */\n protected _removeHandlers(): DDResizable {\n this.handlers.forEach(handle => handle.destroy());\n delete this.handlers;\n return this;\n }\n\n /** @internal */\n protected _ui = (): DDUIData => {\n const containmentEl = this.el.parentElement;\n const containmentRect = containmentEl.getBoundingClientRect();\n const newRect = { // Note: originalRect is a complex object, not a simple Rect, so copy out.\n width: this.originalRect.width,\n height: this.originalRect.height + this.scrolled,\n left: this.originalRect.left,\n top: this.originalRect.top - this.scrolled\n };\n const rect = this.temporalRect || newRect;\n return {\n position: {\n left: rect.left - containmentRect.left,\n top: rect.top - containmentRect.top\n },\n size: {\n width: rect.width,\n height: rect.height\n }\n /* Gridstack ONLY needs position set above... keep around in case.\n element: [this.el], // The object representing the element to be resized\n helper: [], // TODO: not support yet - The object representing the helper that's being resized\n originalElement: [this.el],// we don't wrap here, so simplify as this.el //The object representing the original element before it is wrapped\n originalPosition: { // The position represented as { left, top } before the resizable is resized\n left: this.originalRect.left - containmentRect.left,\n top: this.originalRect.top - containmentRect.top\n },\n originalSize: { // The size represented as { width, height } before the resizable is resized\n width: this.originalRect.width,\n height: this.originalRect.height\n }\n */\n };\n }\n}\n"]}
1
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* dd-resizable.ts 8.0.0\n * Copyright (c) 2021-2022 Alain Dumesny - see GridStack root license\n */\n\nimport { DDResizableHandle } from './dd-resizable-handle';\nimport { DDBaseImplement, HTMLElementExtendOpt } from './dd-base-impl';\nimport { Utils } from './utils';\nimport { DDUIData, Rect, Size } from './types';\nimport { DDManager } from './dd-manager';\n\n// import { GridItemHTMLElement } from './types'; let count = 0; // TEST\n\n// TODO: merge with DDDragOpt\nexport interface DDResizableOpt {\n autoHide?: boolean;\n handles?: string;\n maxHeight?: number;\n maxWidth?: number;\n minHeight?: number;\n minWidth?: number;\n start?: (event: Event, ui: DDUIData) => void;\n stop?: (event: Event) => void;\n resize?: (event: Event, ui: DDUIData) => void;\n}\n\nexport class DDResizable extends DDBaseImplement implements HTMLElementExtendOpt<DDResizableOpt> {\n\n // have to be public else complains for HTMLElementExtendOpt ?\n public el: HTMLElement;\n public option: DDResizableOpt;\n\n /** @internal */\n protected handlers: DDResizableHandle[];\n /** @internal */\n protected originalRect: Rect;\n /** @internal */\n protected temporalRect: Rect;\n /** @internal */\n protected scrollY: number;\n /** @internal */\n protected scrolled: number;\n /** @internal */\n protected scrollEl: HTMLElement;\n /** @internal */\n protected startEvent: MouseEvent;\n /** @internal value saved in the same order as _originStyleProp[] */\n protected elOriginStyleVal: string[];\n /** @internal */\n protected parentOriginStylePosition: string;\n /** @internal */\n protected static _originStyleProp = ['width', 'height', 'position', 'left', 'top', 'opacity', 'zIndex'];\n\n constructor(el: HTMLElement, opts: DDResizableOpt = {}) {\n super();\n this.el = el;\n this.option = opts;\n // create var event binding so we can easily remove and still look like TS methods (unlike anonymous functions)\n this._mouseOver = this._mouseOver.bind(this);\n this._mouseOut = this._mouseOut.bind(this);\n this.enable();\n this._setupAutoHide(this.option.autoHide);\n this._setupHandlers();\n }\n\n public on(event: 'resizestart' | 'resize' | 'resizestop', callback: (event: DragEvent) => void): void {\n super.on(event, callback);\n }\n\n public off(event: 'resizestart' | 'resize' | 'resizestop'): void {\n super.off(event);\n }\n\n public enable(): void {\n super.enable();\n this.el.classList.remove('ui-resizable-disabled');\n this._setupAutoHide(this.option.autoHide);\n }\n\n public disable(): void {\n super.disable();\n this.el.classList.add('ui-resizable-disabled');\n this._setupAutoHide(false);\n }\n\n public destroy(): void {\n this._removeHandlers();\n this._setupAutoHide(false);\n delete this.el;\n super.destroy();\n }\n\n public updateOption(opts: DDResizableOpt): DDResizable {\n let updateHandles = (opts.handles && opts.handles !== this.option.handles);\n let updateAutoHide = (opts.autoHide && opts.autoHide !== this.option.autoHide);\n Object.keys(opts).forEach(key => this.option[key] = opts[key]);\n if (updateHandles) {\n this._removeHandlers();\n this._setupHandlers();\n }\n if (updateAutoHide) {\n this._setupAutoHide(this.option.autoHide);\n }\n return this;\n }\n\n /** @internal turns auto hide on/off */\n protected _setupAutoHide(auto: boolean): DDResizable {\n if (auto) {\n this.el.classList.add('ui-resizable-autohide');\n // use mouseover and not mouseenter to get better performance and track for nested cases\n this.el.addEventListener('mouseover', this._mouseOver);\n this.el.addEventListener('mouseout', this._mouseOut);\n } else {\n this.el.classList.remove('ui-resizable-autohide');\n this.el.removeEventListener('mouseover', this._mouseOver);\n this.el.removeEventListener('mouseout', this._mouseOut);\n if (DDManager.overResizeElement === this) {\n delete DDManager.overResizeElement;\n }\n }\n return this;\n }\n\n /** @internal */\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n protected _mouseOver(e: Event): void {\n // console.log(`${count++} pre-enter ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n // already over a child, ignore. Ideally we just call e.stopPropagation() but see https://github.com/gridstack/gridstack.js/issues/2018\n if (DDManager.overResizeElement || DDManager.dragElement) return;\n DDManager.overResizeElement = this;\n // console.log(`${count++} enter ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n this.el.classList.remove('ui-resizable-autohide');\n }\n\n /** @internal */\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n protected _mouseOut(e: Event): void {\n // console.log(`${count++} pre-leave ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n if (DDManager.overResizeElement !== this) return;\n delete DDManager.overResizeElement;\n // console.log(`${count++} leave ${(this.el as GridItemHTMLElement).gridstackNode._id}`)\n this.el.classList.add('ui-resizable-autohide');\n }\n\n /** @internal */\n protected _setupHandlers(): DDResizable {\n let handlerDirection = this.option.handles || 'e,s,se';\n if (handlerDirection === 'all') {\n handlerDirection = 'n,e,s,w,se,sw,ne,nw';\n }\n this.handlers = handlerDirection.split(',')\n .map(dir => dir.trim())\n .map(dir => new DDResizableHandle(this.el, dir, {\n start: (event: MouseEvent) => {\n this._resizeStart(event);\n },\n stop: (event: MouseEvent) => {\n this._resizeStop(event);\n },\n move: (event: MouseEvent) => {\n this._resizing(event, dir);\n }\n }));\n return this;\n }\n\n /** @internal */\n protected _resizeStart(event: MouseEvent): DDResizable {\n this.originalRect = this.el.getBoundingClientRect();\n this.scrollEl = Utils.getScrollElement(this.el);\n this.scrollY = this.scrollEl.scrollTop;\n this.scrolled = 0;\n this.startEvent = event;\n this._setupHelper();\n this._applyChange();\n const ev = Utils.initEvent<MouseEvent>(event, { type: 'resizestart', target: this.el });\n if (this.option.start) {\n this.option.start(ev, this._ui());\n }\n this.el.classList.add('ui-resizable-resizing');\n this.triggerEvent('resizestart', ev);\n return this;\n }\n\n /** @internal */\n protected _resizing(event: MouseEvent, dir: string): DDResizable {\n this.scrolled = this.scrollEl.scrollTop - this.scrollY;\n this.temporalRect = this._getChange(event, dir);\n this._applyChange();\n const ev = Utils.initEvent<MouseEvent>(event, { type: 'resize', target: this.el });\n if (this.option.resize) {\n this.option.resize(ev, this._ui());\n }\n this.triggerEvent('resize', ev);\n return this;\n }\n\n /** @internal */\n protected _resizeStop(event: MouseEvent): DDResizable {\n const ev = Utils.initEvent<MouseEvent>(event, { type: 'resizestop', target: this.el });\n if (this.option.stop) {\n this.option.stop(ev); // Note: ui() not used by gridstack so don't pass\n }\n this.el.classList.remove('ui-resizable-resizing');\n this.triggerEvent('resizestop', ev);\n this._cleanHelper();\n delete this.startEvent;\n delete this.originalRect;\n delete this.temporalRect;\n delete this.scrollY;\n delete this.scrolled;\n return this;\n }\n\n /** @internal */\n protected _setupHelper(): DDResizable {\n this.elOriginStyleVal = DDResizable._originStyleProp.map(prop => this.el.style[prop]);\n this.parentOriginStylePosition = this.el.parentElement.style.position;\n if (window.getComputedStyle(this.el.parentElement).position.match(/static/)) {\n this.el.parentElement.style.position = 'relative';\n }\n this.el.style.position = 'absolute';\n this.el.style.opacity = '0.8';\n return this;\n }\n\n /** @internal */\n protected _cleanHelper(): DDResizable {\n DDResizable._originStyleProp.forEach((prop, i) => {\n this.el.style[prop] = this.elOriginStyleVal[i] || null;\n });\n this.el.parentElement.style.position = this.parentOriginStylePosition || null;\n return this;\n }\n\n /** @internal */\n protected _getChange(event: MouseEvent, dir: string): Rect {\n const oEvent = this.startEvent;\n const newRect = { // Note: originalRect is a complex object, not a simple Rect, so copy out.\n width: this.originalRect.width,\n height: this.originalRect.height + this.scrolled,\n left: this.originalRect.left,\n top: this.originalRect.top - this.scrolled\n };\n\n const offsetX = event.clientX - oEvent.clientX;\n const offsetY = event.clientY - oEvent.clientY;\n\n if (dir.indexOf('e') > -1) {\n newRect.width += offsetX;\n } else if (dir.indexOf('w') > -1) {\n newRect.width -= offsetX;\n newRect.left += offsetX;\n }\n if (dir.indexOf('s') > -1) {\n newRect.height += offsetY;\n } else if (dir.indexOf('n') > -1) {\n newRect.height -= offsetY;\n newRect.top += offsetY\n }\n const constrain = this._constrainSize(newRect.width, newRect.height);\n if (Math.round(newRect.width) !== Math.round(constrain.width)) { // round to ignore slight round-off errors\n if (dir.indexOf('w') > -1) {\n newRect.left += newRect.width - constrain.width;\n }\n newRect.width = constrain.width;\n }\n if (Math.round(newRect.height) !== Math.round(constrain.height)) {\n if (dir.indexOf('n') > -1) {\n newRect.top += newRect.height - constrain.height;\n }\n newRect.height = constrain.height;\n }\n return newRect;\n }\n\n /** @internal constrain the size to the set min/max values */\n protected _constrainSize(oWidth: number, oHeight: number): Size {\n const maxWidth = this.option.maxWidth || Number.MAX_SAFE_INTEGER;\n const minWidth = this.option.minWidth || oWidth;\n const maxHeight = this.option.maxHeight || Number.MAX_SAFE_INTEGER;\n const minHeight = this.option.minHeight || oHeight;\n const width = Math.min(maxWidth, Math.max(minWidth, oWidth));\n const height = Math.min(maxHeight, Math.max(minHeight, oHeight));\n return { width, height };\n }\n\n /** @internal */\n protected _applyChange(): DDResizable {\n let containmentRect = { left: 0, top: 0, width: 0, height: 0 };\n if (this.el.style.position === 'absolute') {\n const containmentEl = this.el.parentElement;\n const { left, top } = containmentEl.getBoundingClientRect();\n containmentRect = { left, top, width: 0, height: 0 };\n }\n if (!this.temporalRect) return this;\n Object.keys(this.temporalRect).forEach(key => {\n const value = this.temporalRect[key];\n this.el.style[key] = value - containmentRect[key] + 'px';\n });\n return this;\n }\n\n /** @internal */\n protected _removeHandlers(): DDResizable {\n this.handlers.forEach(handle => handle.destroy());\n delete this.handlers;\n return this;\n }\n\n /** @internal */\n protected _ui = (): DDUIData => {\n const containmentEl = this.el.parentElement;\n const containmentRect = containmentEl.getBoundingClientRect();\n const newRect = { // Note: originalRect is a complex object, not a simple Rect, so copy out.\n width: this.originalRect.width,\n height: this.originalRect.height + this.scrolled,\n left: this.originalRect.left,\n top: this.originalRect.top - this.scrolled\n };\n const rect = this.temporalRect || newRect;\n return {\n position: {\n left: rect.left - containmentRect.left,\n top: rect.top - containmentRect.top\n },\n size: {\n width: rect.width,\n height: rect.height\n }\n /* Gridstack ONLY needs position set above... keep around in case.\n element: [this.el], // The object representing the element to be resized\n helper: [], // TODO: not support yet - The object representing the helper that's being resized\n originalElement: [this.el],// we don't wrap here, so simplify as this.el //The object representing the original element before it is wrapped\n originalPosition: { // The position represented as { left, top } before the resizable is resized\n left: this.originalRect.left - containmentRect.left,\n top: this.originalRect.top - containmentRect.top\n },\n originalSize: { // The size represented as { width, height } before the resizable is resized\n width: this.originalRect.width,\n height: this.originalRect.height\n }\n */\n };\n }\n}\n"]}
@@ -1,33 +1,33 @@
1
- /**
2
- * touch.ts 7.3.0
3
- * Copyright (c) 2021 Alain Dumesny - see GridStack root license
4
- */
5
- /**
6
- * Detect touch support - Windows Surface devices and other touch devices
7
- * should we use this instead ? (what we had for always showing resize handles)
8
- * /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)
9
- */
10
- export declare const isTouch: boolean;
11
- /**
12
- * Handle the touchstart events
13
- * @param {Object} e The widget element's touchstart event
14
- */
15
- export declare function touchstart(e: TouchEvent): void;
16
- /**
17
- * Handle the touchmove events
18
- * @param {Object} e The document's touchmove event
19
- */
20
- export declare function touchmove(e: TouchEvent): void;
21
- /**
22
- * Handle the touchend events
23
- * @param {Object} e The document's touchend event
24
- */
25
- export declare function touchend(e: TouchEvent): void;
26
- /**
27
- * Note we don't get touchenter/touchleave (which are deprecated)
28
- * see https://stackoverflow.com/questions/27908339/js-touch-equivalent-for-mouseenter
29
- * so instead of PointerEvent to still get enter/leave and send the matching mouse event.
30
- */
31
- export declare function pointerdown(e: PointerEvent): void;
32
- export declare function pointerenter(e: PointerEvent): void;
33
- export declare function pointerleave(e: PointerEvent): void;
1
+ /**
2
+ * touch.ts 8.0.0
3
+ * Copyright (c) 2021 Alain Dumesny - see GridStack root license
4
+ */
5
+ /**
6
+ * Detect touch support - Windows Surface devices and other touch devices
7
+ * should we use this instead ? (what we had for always showing resize handles)
8
+ * /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)
9
+ */
10
+ export declare const isTouch: boolean;
11
+ /**
12
+ * Handle the touchstart events
13
+ * @param {Object} e The widget element's touchstart event
14
+ */
15
+ export declare function touchstart(e: TouchEvent): void;
16
+ /**
17
+ * Handle the touchmove events
18
+ * @param {Object} e The document's touchmove event
19
+ */
20
+ export declare function touchmove(e: TouchEvent): void;
21
+ /**
22
+ * Handle the touchend events
23
+ * @param {Object} e The document's touchend event
24
+ */
25
+ export declare function touchend(e: TouchEvent): void;
26
+ /**
27
+ * Note we don't get touchenter/touchleave (which are deprecated)
28
+ * see https://stackoverflow.com/questions/27908339/js-touch-equivalent-for-mouseenter
29
+ * so instead of PointerEvent to still get enter/leave and send the matching mouse event.
30
+ */
31
+ export declare function pointerdown(e: PointerEvent): void;
32
+ export declare function pointerenter(e: PointerEvent): void;
33
+ export declare function pointerleave(e: PointerEvent): void;
package/dist/dd-touch.js CHANGED
@@ -1,183 +1,174 @@
1
- "use strict";
2
- /**
3
- * touch.ts 7.3.0
4
- * Copyright (c) 2021 Alain Dumesny - see GridStack root license
5
- */
6
- Object.defineProperty(exports, "__esModule", { value: true });
7
- exports.pointerleave = exports.pointerenter = exports.pointerdown = exports.touchend = exports.touchmove = exports.touchstart = exports.isTouch = void 0;
8
- const dd_manager_1 = require("./dd-manager");
9
- /**
10
- * Detect touch support - Windows Surface devices and other touch devices
11
- * should we use this instead ? (what we had for always showing resize handles)
12
- * /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)
13
- */
14
- exports.isTouch = typeof window !== 'undefined' && typeof document !== 'undefined' &&
15
- ('ontouchstart' in document
16
- || 'ontouchstart' in window
17
- // || !!window.TouchEvent // true on Windows 10 Chrome desktop so don't use this
18
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
19
- || (window.DocumentTouch && document instanceof window.DocumentTouch)
20
- || navigator.maxTouchPoints > 0
21
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
22
- || navigator.msMaxTouchPoints > 0);
23
- // interface TouchCoord {x: number, y: number};
24
- class DDTouch {
25
- }
26
- /**
27
- * Get the x,y position of a touch event
28
- */
29
- // function getTouchCoords(e: TouchEvent): TouchCoord {
30
- // return {
31
- // x: e.changedTouches[0].pageX,
32
- // y: e.changedTouches[0].pageY
33
- // };
34
- // }
35
- /**
36
- * Simulate a mouse event based on a corresponding touch event
37
- * @param {Object} e A touch event
38
- * @param {String} simulatedType The corresponding mouse event
39
- */
40
- function simulateMouseEvent(e, simulatedType) {
41
- // Ignore multi-touch events
42
- if (e.touches.length > 1)
43
- return;
44
- // Prevent "Ignored attempt to cancel a touchmove event with cancelable=false" errors
45
- if (e.cancelable)
46
- e.preventDefault();
47
- const touch = e.changedTouches[0], simulatedEvent = document.createEvent('MouseEvents');
48
- // Initialize the simulated mouse event using the touch event's coordinates
49
- simulatedEvent.initMouseEvent(simulatedType, // type
50
- true, // bubbles
51
- true, // cancelable
52
- window, // view
53
- 1, // detail
54
- touch.screenX, // screenX
55
- touch.screenY, // screenY
56
- touch.clientX, // clientX
57
- touch.clientY, // clientY
58
- false, // ctrlKey
59
- false, // altKey
60
- false, // shiftKey
61
- false, // metaKey
62
- 0, // button
63
- null // relatedTarget
64
- );
65
- // Dispatch the simulated event to the target element
66
- e.target.dispatchEvent(simulatedEvent);
67
- }
68
- /**
69
- * Simulate a mouse event based on a corresponding Pointer event
70
- * @param {Object} e A pointer event
71
- * @param {String} simulatedType The corresponding mouse event
72
- */
73
- function simulatePointerMouseEvent(e, simulatedType) {
74
- // Prevent "Ignored attempt to cancel a touchmove event with cancelable=false" errors
75
- if (e.cancelable)
76
- e.preventDefault();
77
- const simulatedEvent = document.createEvent('MouseEvents');
78
- // Initialize the simulated mouse event using the touch event's coordinates
79
- simulatedEvent.initMouseEvent(simulatedType, // type
80
- true, // bubbles
81
- true, // cancelable
82
- window, // view
83
- 1, // detail
84
- e.screenX, // screenX
85
- e.screenY, // screenY
86
- e.clientX, // clientX
87
- e.clientY, // clientY
88
- false, // ctrlKey
89
- false, // altKey
90
- false, // shiftKey
91
- false, // metaKey
92
- 0, // button
93
- null // relatedTarget
94
- );
95
- // Dispatch the simulated event to the target element
96
- e.target.dispatchEvent(simulatedEvent);
97
- }
98
- /**
99
- * Handle the touchstart events
100
- * @param {Object} e The widget element's touchstart event
101
- */
102
- function touchstart(e) {
103
- // Ignore the event if another widget is already being handled
104
- if (DDTouch.touchHandled)
105
- return;
106
- DDTouch.touchHandled = true;
107
- // Simulate the mouse events
108
- // simulateMouseEvent(e, 'mouseover');
109
- // simulateMouseEvent(e, 'mousemove');
110
- simulateMouseEvent(e, 'mousedown');
111
- }
112
- exports.touchstart = touchstart;
113
- /**
114
- * Handle the touchmove events
115
- * @param {Object} e The document's touchmove event
116
- */
117
- function touchmove(e) {
118
- // Ignore event if not handled by us
119
- if (!DDTouch.touchHandled)
120
- return;
121
- simulateMouseEvent(e, 'mousemove');
122
- }
123
- exports.touchmove = touchmove;
124
- /**
125
- * Handle the touchend events
126
- * @param {Object} e The document's touchend event
127
- */
128
- function touchend(e) {
129
- // Ignore event if not handled
130
- if (!DDTouch.touchHandled)
131
- return;
132
- // cancel delayed leave event when we release on ourself which happens BEFORE we get this!
133
- if (DDTouch.pointerLeaveTimeout) {
134
- window.clearTimeout(DDTouch.pointerLeaveTimeout);
135
- delete DDTouch.pointerLeaveTimeout;
136
- }
137
- const wasDragging = !!dd_manager_1.DDManager.dragElement;
138
- // Simulate the mouseup event
139
- simulateMouseEvent(e, 'mouseup');
140
- // simulateMouseEvent(event, 'mouseout');
141
- // If the touch interaction did not move, it should trigger a click
142
- if (!wasDragging) {
143
- simulateMouseEvent(e, 'click');
144
- }
145
- // Unset the flag to allow other widgets to inherit the touch event
146
- DDTouch.touchHandled = false;
147
- }
148
- exports.touchend = touchend;
149
- /**
150
- * Note we don't get touchenter/touchleave (which are deprecated)
151
- * see https://stackoverflow.com/questions/27908339/js-touch-equivalent-for-mouseenter
152
- * so instead of PointerEvent to still get enter/leave and send the matching mouse event.
153
- */
154
- function pointerdown(e) {
155
- // console.log("pointer down")
156
- e.target.releasePointerCapture(e.pointerId); // <- Important!
157
- }
158
- exports.pointerdown = pointerdown;
159
- function pointerenter(e) {
160
- // ignore the initial one we get on pointerdown on ourself
161
- if (!dd_manager_1.DDManager.dragElement) {
162
- // console.log('pointerenter ignored');
163
- return;
164
- }
165
- // console.log('pointerenter');
166
- simulatePointerMouseEvent(e, 'mouseenter');
167
- }
168
- exports.pointerenter = pointerenter;
169
- function pointerleave(e) {
170
- // ignore the leave on ourself we get before releasing the mouse over ourself
171
- // by delaying sending the event and having the up event cancel us
172
- if (!dd_manager_1.DDManager.dragElement) {
173
- // console.log('pointerleave ignored');
174
- return;
175
- }
176
- DDTouch.pointerLeaveTimeout = window.setTimeout(() => {
177
- delete DDTouch.pointerLeaveTimeout;
178
- // console.log('pointerleave delayed');
179
- simulatePointerMouseEvent(e, 'mouseleave');
180
- }, 10);
181
- }
182
- exports.pointerleave = pointerleave;
1
+ /**
2
+ * touch.ts 8.0.0
3
+ * Copyright (c) 2021 Alain Dumesny - see GridStack root license
4
+ */
5
+ import { DDManager } from './dd-manager';
6
+ /**
7
+ * Detect touch support - Windows Surface devices and other touch devices
8
+ * should we use this instead ? (what we had for always showing resize handles)
9
+ * /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)
10
+ */
11
+ export const isTouch = typeof window !== 'undefined' && typeof document !== 'undefined' &&
12
+ ('ontouchstart' in document
13
+ || 'ontouchstart' in window
14
+ // || !!window.TouchEvent // true on Windows 10 Chrome desktop so don't use this
15
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
16
+ || (window.DocumentTouch && document instanceof window.DocumentTouch)
17
+ || navigator.maxTouchPoints > 0
18
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
19
+ || navigator.msMaxTouchPoints > 0);
20
+ // interface TouchCoord {x: number, y: number};
21
+ class DDTouch {
22
+ }
23
+ /**
24
+ * Get the x,y position of a touch event
25
+ */
26
+ // function getTouchCoords(e: TouchEvent): TouchCoord {
27
+ // return {
28
+ // x: e.changedTouches[0].pageX,
29
+ // y: e.changedTouches[0].pageY
30
+ // };
31
+ // }
32
+ /**
33
+ * Simulate a mouse event based on a corresponding touch event
34
+ * @param {Object} e A touch event
35
+ * @param {String} simulatedType The corresponding mouse event
36
+ */
37
+ function simulateMouseEvent(e, simulatedType) {
38
+ // Ignore multi-touch events
39
+ if (e.touches.length > 1)
40
+ return;
41
+ // Prevent "Ignored attempt to cancel a touchmove event with cancelable=false" errors
42
+ if (e.cancelable)
43
+ e.preventDefault();
44
+ const touch = e.changedTouches[0], simulatedEvent = document.createEvent('MouseEvents');
45
+ // Initialize the simulated mouse event using the touch event's coordinates
46
+ simulatedEvent.initMouseEvent(simulatedType, // type
47
+ true, // bubbles
48
+ true, // cancelable
49
+ window, // view
50
+ 1, // detail
51
+ touch.screenX, // screenX
52
+ touch.screenY, // screenY
53
+ touch.clientX, // clientX
54
+ touch.clientY, // clientY
55
+ false, // ctrlKey
56
+ false, // altKey
57
+ false, // shiftKey
58
+ false, // metaKey
59
+ 0, // button
60
+ null // relatedTarget
61
+ );
62
+ // Dispatch the simulated event to the target element
63
+ e.target.dispatchEvent(simulatedEvent);
64
+ }
65
+ /**
66
+ * Simulate a mouse event based on a corresponding Pointer event
67
+ * @param {Object} e A pointer event
68
+ * @param {String} simulatedType The corresponding mouse event
69
+ */
70
+ function simulatePointerMouseEvent(e, simulatedType) {
71
+ // Prevent "Ignored attempt to cancel a touchmove event with cancelable=false" errors
72
+ if (e.cancelable)
73
+ e.preventDefault();
74
+ const simulatedEvent = document.createEvent('MouseEvents');
75
+ // Initialize the simulated mouse event using the touch event's coordinates
76
+ simulatedEvent.initMouseEvent(simulatedType, // type
77
+ true, // bubbles
78
+ true, // cancelable
79
+ window, // view
80
+ 1, // detail
81
+ e.screenX, // screenX
82
+ e.screenY, // screenY
83
+ e.clientX, // clientX
84
+ e.clientY, // clientY
85
+ false, // ctrlKey
86
+ false, // altKey
87
+ false, // shiftKey
88
+ false, // metaKey
89
+ 0, // button
90
+ null // relatedTarget
91
+ );
92
+ // Dispatch the simulated event to the target element
93
+ e.target.dispatchEvent(simulatedEvent);
94
+ }
95
+ /**
96
+ * Handle the touchstart events
97
+ * @param {Object} e The widget element's touchstart event
98
+ */
99
+ export function touchstart(e) {
100
+ // Ignore the event if another widget is already being handled
101
+ if (DDTouch.touchHandled)
102
+ return;
103
+ DDTouch.touchHandled = true;
104
+ // Simulate the mouse events
105
+ // simulateMouseEvent(e, 'mouseover');
106
+ // simulateMouseEvent(e, 'mousemove');
107
+ simulateMouseEvent(e, 'mousedown');
108
+ }
109
+ /**
110
+ * Handle the touchmove events
111
+ * @param {Object} e The document's touchmove event
112
+ */
113
+ export function touchmove(e) {
114
+ // Ignore event if not handled by us
115
+ if (!DDTouch.touchHandled)
116
+ return;
117
+ simulateMouseEvent(e, 'mousemove');
118
+ }
119
+ /**
120
+ * Handle the touchend events
121
+ * @param {Object} e The document's touchend event
122
+ */
123
+ export function touchend(e) {
124
+ // Ignore event if not handled
125
+ if (!DDTouch.touchHandled)
126
+ return;
127
+ // cancel delayed leave event when we release on ourself which happens BEFORE we get this!
128
+ if (DDTouch.pointerLeaveTimeout) {
129
+ window.clearTimeout(DDTouch.pointerLeaveTimeout);
130
+ delete DDTouch.pointerLeaveTimeout;
131
+ }
132
+ const wasDragging = !!DDManager.dragElement;
133
+ // Simulate the mouseup event
134
+ simulateMouseEvent(e, 'mouseup');
135
+ // simulateMouseEvent(event, 'mouseout');
136
+ // If the touch interaction did not move, it should trigger a click
137
+ if (!wasDragging) {
138
+ simulateMouseEvent(e, 'click');
139
+ }
140
+ // Unset the flag to allow other widgets to inherit the touch event
141
+ DDTouch.touchHandled = false;
142
+ }
143
+ /**
144
+ * Note we don't get touchenter/touchleave (which are deprecated)
145
+ * see https://stackoverflow.com/questions/27908339/js-touch-equivalent-for-mouseenter
146
+ * so instead of PointerEvent to still get enter/leave and send the matching mouse event.
147
+ */
148
+ export function pointerdown(e) {
149
+ // console.log("pointer down")
150
+ e.target.releasePointerCapture(e.pointerId); // <- Important!
151
+ }
152
+ export function pointerenter(e) {
153
+ // ignore the initial one we get on pointerdown on ourself
154
+ if (!DDManager.dragElement) {
155
+ // console.log('pointerenter ignored');
156
+ return;
157
+ }
158
+ // console.log('pointerenter');
159
+ simulatePointerMouseEvent(e, 'mouseenter');
160
+ }
161
+ export function pointerleave(e) {
162
+ // ignore the leave on ourself we get before releasing the mouse over ourself
163
+ // by delaying sending the event and having the up event cancel us
164
+ if (!DDManager.dragElement) {
165
+ // console.log('pointerleave ignored');
166
+ return;
167
+ }
168
+ DDTouch.pointerLeaveTimeout = window.setTimeout(() => {
169
+ delete DDTouch.pointerLeaveTimeout;
170
+ // console.log('pointerleave delayed');
171
+ simulatePointerMouseEvent(e, 'mouseleave');
172
+ }, 10);
173
+ }
183
174
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(what we had for always showing resize handles)\n * /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)\n */\nexport const isTouch: boolean = typeof window !== 'undefined' && typeof document !== 'undefined' &&\n( 'ontouchstart' in document\n || 'ontouchstart' in window\n // || !!window.TouchEvent // true on Windows 10 Chrome desktop so don't use this\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n || ((window as any).DocumentTouch && document instanceof (window as any).DocumentTouch)\n || navigator.maxTouchPoints > 0\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n || (navigator as any).msMaxTouchPoints > 0\n);\n\n// interface TouchCoord {x: number, y: number};\n\nclass DDTouch {\n public static touchHandled: boolean;\n public static pointerLeaveTimeout: number;\n}\n\n/**\n* Get the x,y position of a touch event\n*/\n// function getTouchCoords(e: TouchEvent): TouchCoord {\n// return {\n// x: e.changedTouches[0].pageX,\n// y: e.changedTouches[0].pageY\n// };\n// }\n\n/**\n * Simulate a mouse event based on a corresponding touch event\n * @param {Object} e A touch event\n * @param {String} simulatedType The corresponding mouse event\n */\nfunction simulateMouseEvent(e: TouchEvent, simulatedType: string) {\n\n // Ignore multi-touch events\n if (e.touches.length > 1) return;\n\n // Prevent \"Ignored attempt to cancel a touchmove event with cancelable=false\" errors\n if (e.cancelable) e.preventDefault();\n\n const touch = e.changedTouches[0], simulatedEvent = document.createEvent('MouseEvents');\n\n // Initialize the simulated mouse event using the touch event's coordinates\n simulatedEvent.initMouseEvent(\n simulatedType, // type\n true, // bubbles\n true, // cancelable\n window, // view\n 1, // detail\n touch.screenX, // screenX\n touch.screenY, // screenY\n touch.clientX, // clientX\n touch.clientY, // clientY\n false, // ctrlKey\n false, // altKey\n false, // shiftKey\n false, // metaKey\n 0, // button\n null // relatedTarget\n );\n\n // Dispatch the simulated event to the target element\n e.target.dispatchEvent(simulatedEvent);\n}\n\n/**\n * Simulate a mouse event based on a corresponding Pointer event\n * @param {Object} e A pointer event\n * @param {String} simulatedType The corresponding mouse event\n */\nfunction simulatePointerMouseEvent(e: PointerEvent, simulatedType: string) {\n\n // Prevent \"Ignored attempt to cancel a touchmove event with cancelable=false\" errors\n if (e.cancelable) e.preventDefault();\n\n const simulatedEvent = document.createEvent('MouseEvents');\n\n // Initialize the simulated mouse event using the touch event's coordinates\n simulatedEvent.initMouseEvent(\n simulatedType, // type\n true, // bubbles\n true, // cancelable\n window, // view\n 1, // detail\n e.screenX, // screenX\n e.screenY, // screenY\n e.clientX, // clientX\n e.clientY, // clientY\n false, // ctrlKey\n false, // altKey\n false, // shiftKey\n false, // metaKey\n 0, // button\n null // relatedTarget\n );\n\n // Dispatch the simulated event to the target element\n e.target.dispatchEvent(simulatedEvent);\n}\n\n\n/**\n * Handle the touchstart events\n * @param {Object} e The widget element's touchstart event\n */\nexport function touchstart(e: TouchEvent): void {\n // Ignore the event if another widget is already being handled\n if (DDTouch.touchHandled) return;\n DDTouch.touchHandled = true;\n\n // Simulate the mouse events\n // simulateMouseEvent(e, 'mouseover');\n // simulateMouseEvent(e, 'mousemove');\n simulateMouseEvent(e, 'mousedown');\n}\n\n/**\n * Handle the touchmove events\n * @param {Object} e The document's touchmove event\n */\nexport function touchmove(e: TouchEvent): void {\n // Ignore event if not handled by us\n if (!DDTouch.touchHandled) return;\n\n simulateMouseEvent(e, 'mousemove');\n}\n\n/**\n * Handle the touchend events\n * @param {Object} e The document's touchend event\n */\nexport function touchend(e: TouchEvent): void {\n\n // Ignore event if not handled\n if (!DDTouch.touchHandled) return;\n\n // cancel delayed leave event when we release on ourself which happens BEFORE we get this!\n if (DDTouch.pointerLeaveTimeout) {\n window.clearTimeout(DDTouch.pointerLeaveTimeout);\n delete DDTouch.pointerLeaveTimeout;\n }\n\n const wasDragging = !!DDManager.dragElement;\n\n // Simulate the mouseup event\n simulateMouseEvent(e, 'mouseup');\n // simulateMouseEvent(event, 'mouseout');\n\n // If the touch interaction did not move, it should trigger a click\n if (!wasDragging) {\n simulateMouseEvent(e, 'click');\n }\n\n // Unset the flag to allow other widgets to inherit the touch event\n DDTouch.touchHandled = false;\n}\n\n/**\n * Note we don't get touchenter/touchleave (which are deprecated)\n * see https://stackoverflow.com/questions/27908339/js-touch-equivalent-for-mouseenter\n * so instead of PointerEvent to still get enter/leave and send the matching mouse event.\n */\nexport function pointerdown(e: PointerEvent): void {\n // console.log(\"pointer down\")\n (e.target as HTMLElement).releasePointerCapture(e.pointerId) // <- Important!\n}\n\nexport function pointerenter(e: PointerEvent): void {\n // ignore the initial one we get on pointerdown on ourself\n if (!DDManager.dragElement) {\n // console.log('pointerenter ignored');\n return;\n }\n // console.log('pointerenter');\n simulatePointerMouseEvent(e, 'mouseenter');\n}\n\nexport function pointerleave(e: PointerEvent): void {\n // ignore the leave on ourself we get before releasing the mouse over ourself\n // by delaying sending the event and having the up event cancel us\n if (!DDManager.dragElement) {\n // console.log('pointerleave ignored');\n return;\n }\n DDTouch.pointerLeaveTimeout = window.setTimeout(() => {\n delete DDTouch.pointerLeaveTimeout;\n // console.log('pointerleave delayed');\n simulatePointerMouseEvent(e, 'mouseleave');\n }, 10);\n}\n\n"]}
1
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(what we had for always showing resize handles)\n * /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)\n */\nexport const isTouch: boolean = typeof window !== 'undefined' && typeof document !== 'undefined' &&\n( 'ontouchstart' in document\n || 'ontouchstart' in window\n // || !!window.TouchEvent // true on Windows 10 Chrome desktop so don't use this\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n || ((window as any).DocumentTouch && document instanceof (window as any).DocumentTouch)\n || navigator.maxTouchPoints > 0\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n || (navigator as any).msMaxTouchPoints > 0\n);\n\n// interface TouchCoord {x: number, y: number};\n\nclass DDTouch {\n public static touchHandled: boolean;\n public static pointerLeaveTimeout: number;\n}\n\n/**\n* Get the x,y position of a touch event\n*/\n// function getTouchCoords(e: TouchEvent): TouchCoord {\n// return {\n// x: e.changedTouches[0].pageX,\n// y: e.changedTouches[0].pageY\n// };\n// }\n\n/**\n * Simulate a mouse event based on a corresponding touch event\n * @param {Object} e A touch event\n * @param {String} simulatedType The corresponding mouse event\n */\nfunction simulateMouseEvent(e: TouchEvent, simulatedType: string) {\n\n // Ignore multi-touch events\n if (e.touches.length > 1) return;\n\n // Prevent \"Ignored attempt to cancel a touchmove event with cancelable=false\" errors\n if (e.cancelable) e.preventDefault();\n\n const touch = e.changedTouches[0], simulatedEvent = document.createEvent('MouseEvents');\n\n // Initialize the simulated mouse event using the touch event's coordinates\n simulatedEvent.initMouseEvent(\n simulatedType, // type\n true, // bubbles\n true, // cancelable\n window, // view\n 1, // detail\n touch.screenX, // screenX\n touch.screenY, // screenY\n touch.clientX, // clientX\n touch.clientY, // clientY\n false, // ctrlKey\n false, // altKey\n false, // shiftKey\n false, // metaKey\n 0, // button\n null // relatedTarget\n );\n\n // Dispatch the simulated event to the target element\n e.target.dispatchEvent(simulatedEvent);\n}\n\n/**\n * Simulate a mouse event based on a corresponding Pointer event\n * @param {Object} e A pointer event\n * @param {String} simulatedType The corresponding mouse event\n */\nfunction simulatePointerMouseEvent(e: PointerEvent, simulatedType: string) {\n\n // Prevent \"Ignored attempt to cancel a touchmove event with cancelable=false\" errors\n if (e.cancelable) e.preventDefault();\n\n const simulatedEvent = document.createEvent('MouseEvents');\n\n // Initialize the simulated mouse event using the touch event's coordinates\n simulatedEvent.initMouseEvent(\n simulatedType, // type\n true, // bubbles\n true, // cancelable\n window, // view\n 1, // detail\n e.screenX, // screenX\n e.screenY, // screenY\n e.clientX, // clientX\n e.clientY, // clientY\n false, // ctrlKey\n false, // altKey\n false, // shiftKey\n false, // metaKey\n 0, // button\n null // relatedTarget\n );\n\n // Dispatch the simulated event to the target element\n e.target.dispatchEvent(simulatedEvent);\n}\n\n\n/**\n * Handle the touchstart events\n * @param {Object} e The widget element's touchstart event\n */\nexport function touchstart(e: TouchEvent): void {\n // Ignore the event if another widget is already being handled\n if (DDTouch.touchHandled) return;\n DDTouch.touchHandled = true;\n\n // Simulate the mouse events\n // simulateMouseEvent(e, 'mouseover');\n // simulateMouseEvent(e, 'mousemove');\n simulateMouseEvent(e, 'mousedown');\n}\n\n/**\n * Handle the touchmove events\n * @param {Object} e The document's touchmove event\n */\nexport function touchmove(e: TouchEvent): void {\n // Ignore event if not handled by us\n if (!DDTouch.touchHandled) return;\n\n simulateMouseEvent(e, 'mousemove');\n}\n\n/**\n * Handle the touchend events\n * @param {Object} e The document's touchend event\n */\nexport function touchend(e: TouchEvent): void {\n\n // Ignore event if not handled\n if (!DDTouch.touchHandled) return;\n\n // cancel delayed leave event when we release on ourself which happens BEFORE we get this!\n if (DDTouch.pointerLeaveTimeout) {\n window.clearTimeout(DDTouch.pointerLeaveTimeout);\n delete DDTouch.pointerLeaveTimeout;\n }\n\n const wasDragging = !!DDManager.dragElement;\n\n // Simulate the mouseup event\n simulateMouseEvent(e, 'mouseup');\n // simulateMouseEvent(event, 'mouseout');\n\n // If the touch interaction did not move, it should trigger a click\n if (!wasDragging) {\n simulateMouseEvent(e, 'click');\n }\n\n // Unset the flag to allow other widgets to inherit the touch event\n DDTouch.touchHandled = false;\n}\n\n/**\n * Note we don't get touchenter/touchleave (which are deprecated)\n * see https://stackoverflow.com/questions/27908339/js-touch-equivalent-for-mouseenter\n * so instead of PointerEvent to still get enter/leave and send the matching mouse event.\n */\nexport function pointerdown(e: PointerEvent): void {\n // console.log(\"pointer down\")\n (e.target as HTMLElement).releasePointerCapture(e.pointerId) // <- Important!\n}\n\nexport function pointerenter(e: PointerEvent): void {\n // ignore the initial one we get on pointerdown on ourself\n if (!DDManager.dragElement) {\n // console.log('pointerenter ignored');\n return;\n }\n // console.log('pointerenter');\n simulatePointerMouseEvent(e, 'mouseenter');\n}\n\nexport function pointerleave(e: PointerEvent): void {\n // ignore the leave on ourself we get before releasing the mouse over ourself\n // by delaying sending the event and having the up event cancel us\n if (!DDManager.dragElement) {\n // console.log('pointerleave ignored');\n return;\n }\n DDTouch.pointerLeaveTimeout = window.setTimeout(() => {\n delete DDTouch.pointerLeaveTimeout;\n // console.log('pointerleave delayed');\n simulatePointerMouseEvent(e, 'mouseleave');\n }, 10);\n}\n\n"]}