greenlight-motion 0.3.3 → 0.3.4

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "greenlight-motion",
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- "version": "0.3.3",
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+ "version": "0.3.4",
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  "description": "GreenLight Motion Engine: AI agents make motion-design videos (3D, camera, effects, transitions, text animation, particles, motion blur) with the GreenLight Dash Video Editor's own engine, in the user's browser.",
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  "keywords": [
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  "video",
package/skill/SKILL.md CHANGED
@@ -18,7 +18,7 @@ You never write UI or animation code. If something is not in the format, it is n
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  ## Setup (once per machine)
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  ```
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- npx greenlight-motion@0.3.3 doctor
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+ npx greenlight-motion@0.3.4 doctor
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  ```
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  It checks Node 18+, Chrome or Edge, WebGPU and H.264 encoding, and prints a fix for anything missing. Do not install
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  keyframes rarely look as good. The format, the design rules and the catalogues: `skill/references/scene-script.md`.
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  ```
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- npx greenlight-motion@0.3.3 script <folder> --from scenes.json # or write <folder>/script.json, then: script <folder>
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+ npx greenlight-motion@0.3.4 script <folder> --from scenes.json # or write <folder>/script.json, then: script <folder>
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  ```
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  Then `check` and `stills` (below), fix the SCRIPT and run `script` again — it rewrites `project.json`. A scene's
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  ## Workflow
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- 1. `npx greenlight-motion@0.3.3 init <folder>` — starts from a working example (title, subtitle, accent line, four
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+ 1. `npx greenlight-motion@0.3.4 init <folder>` — starts from a working example (title, subtitle, accent line, four
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  options). `--from file.json` starts from a project you have (for example one exported from GreenLight Dash).
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  2. Edit `<folder>/project.json` — for changes to an EXISTING project prefer `apply` (below): it checks every edit and
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  applies all or nothing. Put pictures, video, sound and fonts in `<folder>/assets/` and refer to them as
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  `"asset:<file>"` (e.g. `"url": "asset:product.png"`).
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- 3. `npx greenlight-motion@0.3.3 check <folder>` — fix everything it lists (missing files, template mistakes, blank
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+ 3. `npx greenlight-motion@0.3.4 check <folder>` — fix everything it lists (missing files, template mistakes, blank
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  frames, page errors), and read its notes: text the engine wraps where you did not break it. `--json` for machine output.
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- 4. `npx greenlight-motion@0.3.3 stills <folder>` — renders frames and **a labelled contact sheet**. Open and look at
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+ 4. `npx greenlight-motion@0.3.4 stills <folder>` — renders frames and **a labelled contact sheet**. Open and look at
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  it before you go on: layout, readability, timing. Fix and repeat. `--at 0.5,1.2,3` for exact times.
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  5. Hand it over: tell the user to open `<folder>/index.html` (Chrome or Edge), or `pack` it into one file, or
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  `render` the MP4 yourself (`--fps 60 --motion-blur` for fast motion).
@@ -157,7 +157,7 @@ editor's own normalizer), so write only what you mean.
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  Full references (generated from the editor's own docs; ignore the `/api/` routes they mention):
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  `skill/references/` — video-design, scene-script, video-projects, video-text, video-text-kinetic, video-text-presets, video-shapes, video-keyframes,
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  video-camera, video-3d, video-effects, video-transitions, video-particles, video-paths, video-backgrounds, video-grid.
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- Machine-readable lists: `npx greenlight-motion@0.3.3 schema effects | transitions | easings | paths | expressions`.
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+ Machine-readable lists: `npx greenlight-motion@0.3.4 schema effects | transitions | easings | paths | expressions`.
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  ## Template
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  The library is 77 hand-picked sounds in categories (whooshes and swooshes, transitions, clicks, pop-ups and
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  notifications, data blips, typing and writing, foley, bubbles, impacts and bass drops, camera, gears, voice clips).
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- `npx greenlight-motion@0.3.3 schema sounds` lists every one with its `category`, `use` (what it is for), `duration`
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+ `npx greenlight-motion@0.3.4 schema sounds` lists every one with its `category`, `use` (what it is for), `duration`
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  and `sync`. Pick by `category` and `use`, then by name.
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  - **Where the files come from:** the GreenLight sound CDN. `build` downloads each sound a cue uses into
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  and writes a note for each mark. Every note carries the moment (seconds and frame), the mark in composition pixels
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  and the layers under it (item ids in project.json), so you change exactly that and nothing else.
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- - **They review on this computer:** run `npx greenlight-motion@0.3.3 review <folder>` and give them the URL it prints
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+ - **They review on this computer:** run `npx greenlight-motion@0.3.4 review <folder>` and give them the URL it prints
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  (it keeps running; `--open` opens their browser, only when they ask). Their notes land in `<folder>/review/`: read
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  `review/NOTES.md`, look at the `at-<t>s.png` pictures (the marks are numbered), make the changes (`apply`), `build`
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  again and tell them to reload the page.
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  The same project opens in GreenLight Dash (the desktop editor this engine comes from) for full editing: the page's
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  edit note offers **Open in GreenLight Dash** (it imports the folder as a new project on the open board; a page with
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- changes saves a `.glvideo`). `npx greenlight-motion@0.3.3 pack <folder> --glvideo` writes that file yourself: ONE
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+ changes saves a `.glvideo`). `npx greenlight-motion@0.3.4 pack <folder> --glvideo` writes that file yourself: ONE
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  `.glvideo` (the project + its files) that opens in GreenLight Dash on a double-click, or dropped on its board. Hand it
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  over when the user wants to keep editing in the app. A
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  GreenLight Dash project comes the other way through the app's **Export for agents** — a ready folder like the one
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- `init` makes, with the options the author ticked. `npx greenlight-motion@0.3.3 init <folder> --from <its project.json>`
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+ `init` makes, with the options the author ticked. `npx greenlight-motion@0.3.4 init <folder> --from <its project.json>`
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  starts from one too. Never tell the user they must install it: the page plays, changes options and renders on its own.
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  ## Files