greenlight-motion 0.1.2 → 0.1.3

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package/README.md CHANGED
@@ -17,16 +17,16 @@ The agent writes the video as data: a `project.json` and its files. The engine t
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  ## Quick start
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  ```bash
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- npx greenlight-motion@0.1.2 doctor # Node 18+, Chrome or Edge, WebGPU, H.264: what's missing and how to fix it
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- npx greenlight-motion@0.1.2 init my-video # a working starter: index.html, project.json, assets/
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+ npx greenlight-motion@0.1.3 doctor # Node 18+, Chrome or Edge, WebGPU, H.264: what's missing and how to fix it
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+ npx greenlight-motion@0.1.3 init my-video # a working starter: index.html, project.json, assets/
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  # edit my-video/project.json, put pictures / video / sound in my-video/assets/
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  # or: write my-video/script.json (a scene script, skill/references/scene-script.md), then
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- npx greenlight-motion@0.1.2 script my-video # script.json → project.json with the Video Editor's own presets
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- npx greenlight-motion@0.1.2 check my-video # what to fix: missing files, template mistakes, blank frames, broken plugins
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- npx greenlight-motion@0.1.2 stills my-video # frames + a labelled contact sheet, to look at
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- npx greenlight-motion@0.1.2 render my-video --fps 60 --motion-blur
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- npx greenlight-motion@0.1.2 pack my-video # everything in ONE html file
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- npx greenlight-motion@0.1.2 pack my-video --glvideo # ONE .glvideo: double-clicked, it opens in GreenLight Dash
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+ npx greenlight-motion@0.1.3 script my-video # script.json → project.json with the Video Editor's own presets
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+ npx greenlight-motion@0.1.3 check my-video # what to fix: missing files, template mistakes, blank frames, broken plugins
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+ npx greenlight-motion@0.1.3 stills my-video # frames + a labelled contact sheet, to look at
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+ npx greenlight-motion@0.1.3 render my-video --fps 60 --motion-blur
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+ npx greenlight-motion@0.1.3 pack my-video # everything in ONE html file
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+ npx greenlight-motion@0.1.3 pack my-video --glvideo # ONE .glvideo: double-clicked, it opens in GreenLight Dash
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  ```
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  Also: `trace` (every animated layer's values frame by frame, plus the layer's moments), `set key=value`
@@ -72,7 +72,7 @@ The engine is one classic script, so it runs from a double-clicked file, a CDN o
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  ```html
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  <div id="app"></div>
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- <script src="https://cdn.jsdelivr.net/npm/greenlight-motion@0.1.2/dist/greenlight-motion.js"></script>
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+ <script src="https://cdn.jsdelivr.net/npm/greenlight-motion@0.1.3/dist/greenlight-motion.js"></script>
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  <script>
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  GreenLightMotion.mountStudio(document.getElementById('app'), {
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  project: { /* project.json */ },
@@ -109,8 +109,8 @@ artifact's `downloads` capability.
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  ## GreenLight Dash
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  A project made here opens in the desktop editor for full editing: the page's **Open in GreenLight
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- Dash** imports it as a new project. The editor's **Export for agents** works the other way and gives
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- an agent a ready folder. MotionFast templates and effect packages with their own image or video files
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+ Dash** imports it as a new project. The editor's **Export for agents** works the other way: one
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+ `.glvideo` file to open in a Claude chat, or a ready folder with this page for an agent. MotionFast templates and effect packages with their own image or video files
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  play in GreenLight Dash only. The page shows such layers but leaves them out.
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  ## License