graphics-debug 0.0.32 → 0.0.33
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-CZLSXU7Y.js → chunk-NJDYOUJ2.js} +2 -2
- package/dist/chunk-NJDYOUJ2.js.map +1 -0
- package/dist/cli/cli.js +1 -1
- package/dist/lib/drawGraphicsToCanvas.js +1 -1
- package/dist/lib/index.js +1 -1
- package/dist/lib/react.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-CZLSXU7Y.js.map +0 -1
|
@@ -143,7 +143,7 @@ function drawGraphicsToCanvas(graphics, target, options = {}) {
|
|
|
143
143
|
ctx.fill();
|
|
144
144
|
}
|
|
145
145
|
if (circle.stroke) {
|
|
146
|
-
ctx.strokeStyle = circle.stroke;
|
|
146
|
+
ctx.strokeStyle = circle.stroke ?? "transparent";
|
|
147
147
|
ctx.stroke();
|
|
148
148
|
}
|
|
149
149
|
});
|
|
@@ -201,4 +201,4 @@ export {
|
|
|
201
201
|
getBounds,
|
|
202
202
|
drawGraphicsToCanvas
|
|
203
203
|
};
|
|
204
|
-
//# sourceMappingURL=chunk-
|
|
204
|
+
//# sourceMappingURL=chunk-NJDYOUJ2.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../lib/drawGraphicsToCanvas.ts"],"sourcesContent":["import {\n compose,\n scale,\n translate,\n applyToPoint,\n type Matrix,\n} from \"transformation-matrix\"\nimport type {\n GraphicsObject,\n Viewbox,\n CenterViewbox,\n TransformOptions,\n} from \"./types\"\n\n/**\n * Computes a transformation matrix based on a provided viewbox\n * Handles both min/max style viewboxes and center/width/height style viewboxes\n */\nexport function computeTransformFromViewbox(\n viewbox: Viewbox | CenterViewbox,\n canvasWidth: number,\n canvasHeight: number,\n options: { padding?: number; yFlip?: boolean } = {},\n): Matrix {\n const padding = options.padding ?? 40\n const yFlip = options.yFlip ?? false\n\n // Convert CenterViewbox to Viewbox if needed\n let bounds: Viewbox\n if (\"center\" in viewbox) {\n const halfWidth = viewbox.width / 2\n const halfHeight = viewbox.height / 2\n bounds = {\n minX: viewbox.center.x - halfWidth,\n maxX: viewbox.center.x + halfWidth,\n minY: viewbox.center.y - halfHeight,\n maxY: viewbox.center.y + halfHeight,\n }\n } else {\n bounds = viewbox\n }\n\n const width = bounds.maxX - bounds.minX\n const height = bounds.maxY - bounds.minY\n\n const scale_factor = Math.min(\n (canvasWidth - 2 * padding) / width,\n (canvasHeight - 2 * padding) / height,\n )\n\n return compose(\n translate(canvasWidth / 2, canvasHeight / 2),\n scale(scale_factor, yFlip ? -scale_factor : scale_factor),\n translate(-(bounds.minX + width / 2), -(bounds.minY + height / 2)),\n )\n}\n\n/**\n * Computes bounds for a graphics object\n */\nexport function getBounds(graphics: GraphicsObject): Viewbox {\n const points = [\n ...(graphics.points || []),\n ...(graphics.lines || []).flatMap((line) => line.points),\n ...(graphics.rects || []).flatMap((rect) => {\n const halfWidth = rect.width / 2\n const halfHeight = rect.height / 2\n return [\n { x: rect.center.x - halfWidth, y: rect.center.y - halfHeight },\n { x: rect.center.x + halfWidth, y: rect.center.y - halfHeight },\n { x: rect.center.x - halfWidth, y: rect.center.y + halfHeight },\n { x: rect.center.x + halfWidth, y: rect.center.y + halfHeight },\n ]\n }),\n ...(graphics.circles || []).flatMap((circle) => [\n { x: circle.center.x - circle.radius, y: circle.center.y }, // left\n { x: circle.center.x + circle.radius, y: circle.center.y }, // right\n { x: circle.center.x, y: circle.center.y - circle.radius }, // top\n { x: circle.center.x, y: circle.center.y + circle.radius }, // bottom\n ]),\n ]\n\n if (points.length === 0) {\n return { minX: -1, maxX: 1, minY: -1, maxY: 1 }\n }\n\n return points.reduce(\n (bounds, point) => ({\n minX: Math.min(bounds.minX, point.x),\n maxX: Math.max(bounds.maxX, point.x),\n minY: Math.min(bounds.minY, point.y),\n maxY: Math.max(bounds.maxY, point.y),\n }),\n { minX: Infinity, maxX: -Infinity, minY: Infinity, maxY: -Infinity },\n )\n}\n\n/**\n * Draws a graphics object onto a canvas or context\n * @param graphics - The graphics object to draw\n * @param target - The canvas element or 2D context to draw on\n * @param options - Options for controlling the transform and rendering\n */\nexport function drawGraphicsToCanvas(\n graphics: GraphicsObject,\n target: HTMLCanvasElement | CanvasRenderingContext2D,\n options: TransformOptions = {},\n): void {\n // Get the context\n const ctx =\n target instanceof HTMLCanvasElement ? target.getContext(\"2d\") : target\n\n if (!ctx) {\n throw new Error(\"Could not get 2D context from canvas\")\n }\n\n // Get canvas dimensions\n const canvasWidth =\n target instanceof HTMLCanvasElement ? target.width : target.canvas.width\n\n const canvasHeight =\n target instanceof HTMLCanvasElement ? target.height : target.canvas.height\n\n // Get or compute the transform matrix\n let matrix: Matrix\n\n if (options.transform) {\n matrix = options.transform\n } else if (options.viewbox) {\n matrix = computeTransformFromViewbox(\n options.viewbox,\n canvasWidth,\n canvasHeight,\n {\n padding: options.padding,\n yFlip: options.yFlip,\n },\n )\n } else {\n // Auto-compute bounds and transform if not provided\n const bounds = getBounds(graphics)\n const yFlip = graphics.coordinateSystem === \"cartesian\"\n matrix = computeTransformFromViewbox(bounds, canvasWidth, canvasHeight, {\n padding: options.padding ?? 40,\n yFlip,\n })\n }\n\n // Clear the canvas\n ctx.clearRect(0, 0, canvasWidth, canvasHeight)\n\n // Save the current transform state\n ctx.save()\n\n // Draw the graphics elements\n // Draw rectangles\n if (graphics.rects && graphics.rects.length > 0) {\n graphics.rects.forEach((rect) => {\n const halfWidth = rect.width / 2\n const halfHeight = rect.height / 2\n\n const topLeft = applyToPoint(matrix, {\n x: rect.center.x - halfWidth,\n y: rect.center.y - halfHeight,\n })\n\n const bottomRight = applyToPoint(matrix, {\n x: rect.center.x + halfWidth,\n y: rect.center.y + halfHeight,\n })\n\n const width = Math.abs(bottomRight.x - topLeft.x)\n const height = Math.abs(bottomRight.y - topLeft.y)\n\n ctx.beginPath()\n ctx.rect(\n Math.min(topLeft.x, bottomRight.x),\n Math.min(topLeft.y, bottomRight.y),\n width,\n height,\n )\n\n if (rect.fill) {\n ctx.fillStyle = rect.fill\n ctx.fill()\n }\n\n if (rect.stroke) {\n ctx.strokeStyle = rect.stroke\n ctx.stroke()\n }\n })\n }\n\n // Draw circles\n if (graphics.circles && graphics.circles.length > 0) {\n graphics.circles.forEach((circle) => {\n const projected = applyToPoint(matrix, circle.center)\n const scaledRadius = circle.radius * Math.abs(matrix.a) // Use matrix scale factor\n\n ctx.beginPath()\n ctx.arc(projected.x, projected.y, scaledRadius, 0, 2 * Math.PI)\n\n if (circle.fill) {\n ctx.fillStyle = circle.fill\n ctx.fill()\n }\n\n if (circle.stroke) {\n ctx.strokeStyle = circle.stroke ?? \"transparent\"\n ctx.stroke()\n }\n })\n }\n\n // Draw lines\n if (graphics.lines && graphics.lines.length > 0) {\n graphics.lines.forEach((line) => {\n if (line.points.length === 0) return\n\n ctx.beginPath()\n\n const firstPoint = applyToPoint(matrix, line.points[0])\n ctx.moveTo(firstPoint.x, firstPoint.y)\n\n for (let i = 1; i < line.points.length; i++) {\n const projected = applyToPoint(matrix, line.points[i])\n ctx.lineTo(projected.x, projected.y)\n }\n\n ctx.strokeStyle = line.strokeColor || \"black\"\n if (line.strokeWidth) {\n ctx.lineWidth = line.strokeWidth * matrix.a\n } else {\n ctx.lineWidth = 2\n }\n ctx.lineCap = \"round\"\n\n if (line.strokeDash) {\n if (typeof line.strokeDash === \"string\") {\n ctx.setLineDash(\n line.strokeDash\n .split(\",\")\n .map(Number)\n .map((n) => n * Math.abs(matrix.a)),\n )\n } else {\n ctx.setLineDash(line.strokeDash.map((n) => n * Math.abs(matrix.a)))\n }\n } else {\n ctx.setLineDash([])\n }\n\n ctx.stroke()\n })\n }\n\n // Draw points\n if (graphics.points && graphics.points.length > 0) {\n graphics.points.forEach((point) => {\n const projected = applyToPoint(matrix, point)\n\n // Draw point as a small circle\n ctx.beginPath()\n ctx.arc(projected.x, projected.y, 3, 0, 2 * Math.PI)\n ctx.fillStyle = point.color || \"black\"\n ctx.fill()\n\n // Draw label if present and labels aren't disabled\n if (point.label && !options.disableLabels) {\n ctx.fillStyle = point.color || \"black\"\n ctx.font = \"12px sans-serif\"\n ctx.fillText(point.label, projected.x + 5, projected.y - 5)\n }\n })\n }\n\n // Restore the original transform\n ctx.restore()\n}\n"],"mappings":";AAAA;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAEK;AAYA,SAAS,4BACd,SACA,aACA,cACA,UAAiD,CAAC,GAC1C;AACR,QAAM,UAAU,QAAQ,WAAW;AACnC,QAAM,QAAQ,QAAQ,SAAS;AAG/B,MAAI;AACJ,MAAI,YAAY,SAAS;AACvB,UAAM,YAAY,QAAQ,QAAQ;AAClC,UAAM,aAAa,QAAQ,SAAS;AACpC,aAAS;AAAA,MACP,MAAM,QAAQ,OAAO,IAAI;AAAA,MACzB,MAAM,QAAQ,OAAO,IAAI;AAAA,MACzB,MAAM,QAAQ,OAAO,IAAI;AAAA,MACzB,MAAM,QAAQ,OAAO,IAAI;AAAA,IAC3B;AAAA,EACF,OAAO;AACL,aAAS;AAAA,EACX;AAEA,QAAM,QAAQ,OAAO,OAAO,OAAO;AACnC,QAAM,SAAS,OAAO,OAAO,OAAO;AAEpC,QAAM,eAAe,KAAK;AAAA,KACvB,cAAc,IAAI,WAAW;AAAA,KAC7B,eAAe,IAAI,WAAW;AAAA,EACjC;AAEA,SAAO;AAAA,IACL,UAAU,cAAc,GAAG,eAAe,CAAC;AAAA,IAC3C,MAAM,cAAc,QAAQ,CAAC,eAAe,YAAY;AAAA,IACxD,UAAU,EAAE,OAAO,OAAO,QAAQ,IAAI,EAAE,OAAO,OAAO,SAAS,EAAE;AAAA,EACnE;AACF;AAKO,SAAS,UAAU,UAAmC;AAC3D,QAAM,SAAS;AAAA,IACb,GAAI,SAAS,UAAU,CAAC;AAAA,IACxB,IAAI,SAAS,SAAS,CAAC,GAAG,QAAQ,CAAC,SAAS,KAAK,MAAM;AAAA,IACvD,IAAI,SAAS,SAAS,CAAC,GAAG,QAAQ,CAAC,SAAS;AAC1C,YAAM,YAAY,KAAK,QAAQ;AAC/B,YAAM,aAAa,KAAK,SAAS;AACjC,aAAO;AAAA,QACL,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,QAC9D,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,QAC9D,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,QAC9D,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,MAChE;AAAA,IACF,CAAC;AAAA,IACD,IAAI,SAAS,WAAW,CAAC,GAAG,QAAQ,CAAC,WAAW;AAAA,MAC9C,EAAE,GAAG,OAAO,OAAO,IAAI,OAAO,QAAQ,GAAG,OAAO,OAAO,EAAE;AAAA;AAAA,MACzD,EAAE,GAAG,OAAO,OAAO,IAAI,OAAO,QAAQ,GAAG,OAAO,OAAO,EAAE;AAAA;AAAA,MACzD,EAAE,GAAG,OAAO,OAAO,GAAG,GAAG,OAAO,OAAO,IAAI,OAAO,OAAO;AAAA;AAAA,MACzD,EAAE,GAAG,OAAO,OAAO,GAAG,GAAG,OAAO,OAAO,IAAI,OAAO,OAAO;AAAA;AAAA,IAC3D,CAAC;AAAA,EACH;AAEA,MAAI,OAAO,WAAW,GAAG;AACvB,WAAO,EAAE,MAAM,IAAI,MAAM,GAAG,MAAM,IAAI,MAAM,EAAE;AAAA,EAChD;AAEA,SAAO,OAAO;AAAA,IACZ,CAAC,QAAQ,WAAW;AAAA,MAClB,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,MACnC,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,MACnC,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,MACnC,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,IACrC;AAAA,IACA,EAAE,MAAM,UAAU,MAAM,WAAW,MAAM,UAAU,MAAM,UAAU;AAAA,EACrE;AACF;AAQO,SAAS,qBACd,UACA,QACA,UAA4B,CAAC,GACvB;AAEN,QAAM,MACJ,kBAAkB,oBAAoB,OAAO,WAAW,IAAI,IAAI;AAElE,MAAI,CAAC,KAAK;AACR,UAAM,IAAI,MAAM,sCAAsC;AAAA,EACxD;AAGA,QAAM,cACJ,kBAAkB,oBAAoB,OAAO,QAAQ,OAAO,OAAO;AAErE,QAAM,eACJ,kBAAkB,oBAAoB,OAAO,SAAS,OAAO,OAAO;AAGtE,MAAI;AAEJ,MAAI,QAAQ,WAAW;AACrB,aAAS,QAAQ;AAAA,EACnB,WAAW,QAAQ,SAAS;AAC1B,aAAS;AAAA,MACP,QAAQ;AAAA,MACR;AAAA,MACA;AAAA,MACA;AAAA,QACE,SAAS,QAAQ;AAAA,QACjB,OAAO,QAAQ;AAAA,MACjB;AAAA,IACF;AAAA,EACF,OAAO;AAEL,UAAM,SAAS,UAAU,QAAQ;AACjC,UAAM,QAAQ,SAAS,qBAAqB;AAC5C,aAAS,4BAA4B,QAAQ,aAAa,cAAc;AAAA,MACtE,SAAS,QAAQ,WAAW;AAAA,MAC5B;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,UAAU,GAAG,GAAG,aAAa,YAAY;AAG7C,MAAI,KAAK;AAIT,MAAI,SAAS,SAAS,SAAS,MAAM,SAAS,GAAG;AAC/C,aAAS,MAAM,QAAQ,CAAC,SAAS;AAC/B,YAAM,YAAY,KAAK,QAAQ;AAC/B,YAAM,aAAa,KAAK,SAAS;AAEjC,YAAM,UAAU,aAAa,QAAQ;AAAA,QACnC,GAAG,KAAK,OAAO,IAAI;AAAA,QACnB,GAAG,KAAK,OAAO,IAAI;AAAA,MACrB,CAAC;AAED,YAAM,cAAc,aAAa,QAAQ;AAAA,QACvC,GAAG,KAAK,OAAO,IAAI;AAAA,QACnB,GAAG,KAAK,OAAO,IAAI;AAAA,MACrB,CAAC;AAED,YAAM,QAAQ,KAAK,IAAI,YAAY,IAAI,QAAQ,CAAC;AAChD,YAAM,SAAS,KAAK,IAAI,YAAY,IAAI,QAAQ,CAAC;AAEjD,UAAI,UAAU;AACd,UAAI;AAAA,QACF,KAAK,IAAI,QAAQ,GAAG,YAAY,CAAC;AAAA,QACjC,KAAK,IAAI,QAAQ,GAAG,YAAY,CAAC;AAAA,QACjC;AAAA,QACA;AAAA,MACF;AAEA,UAAI,KAAK,MAAM;AACb,YAAI,YAAY,KAAK;AACrB,YAAI,KAAK;AAAA,MACX;AAEA,UAAI,KAAK,QAAQ;AACf,YAAI,cAAc,KAAK;AACvB,YAAI,OAAO;AAAA,MACb;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,SAAS,WAAW,SAAS,QAAQ,SAAS,GAAG;AACnD,aAAS,QAAQ,QAAQ,CAAC,WAAW;AACnC,YAAM,YAAY,aAAa,QAAQ,OAAO,MAAM;AACpD,YAAM,eAAe,OAAO,SAAS,KAAK,IAAI,OAAO,CAAC;AAEtD,UAAI,UAAU;AACd,UAAI,IAAI,UAAU,GAAG,UAAU,GAAG,cAAc,GAAG,IAAI,KAAK,EAAE;AAE9D,UAAI,OAAO,MAAM;AACf,YAAI,YAAY,OAAO;AACvB,YAAI,KAAK;AAAA,MACX;AAEA,UAAI,OAAO,QAAQ;AACjB,YAAI,cAAc,OAAO,UAAU;AACnC,YAAI,OAAO;AAAA,MACb;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,SAAS,SAAS,SAAS,MAAM,SAAS,GAAG;AAC/C,aAAS,MAAM,QAAQ,CAAC,SAAS;AAC/B,UAAI,KAAK,OAAO,WAAW,EAAG;AAE9B,UAAI,UAAU;AAEd,YAAM,aAAa,aAAa,QAAQ,KAAK,OAAO,CAAC,CAAC;AACtD,UAAI,OAAO,WAAW,GAAG,WAAW,CAAC;AAErC,eAAS,IAAI,GAAG,IAAI,KAAK,OAAO,QAAQ,KAAK;AAC3C,cAAM,YAAY,aAAa,QAAQ,KAAK,OAAO,CAAC,CAAC;AACrD,YAAI,OAAO,UAAU,GAAG,UAAU,CAAC;AAAA,MACrC;AAEA,UAAI,cAAc,KAAK,eAAe;AACtC,UAAI,KAAK,aAAa;AACpB,YAAI,YAAY,KAAK,cAAc,OAAO;AAAA,MAC5C,OAAO;AACL,YAAI,YAAY;AAAA,MAClB;AACA,UAAI,UAAU;AAEd,UAAI,KAAK,YAAY;AACnB,YAAI,OAAO,KAAK,eAAe,UAAU;AACvC,cAAI;AAAA,YACF,KAAK,WACF,MAAM,GAAG,EACT,IAAI,MAAM,EACV,IAAI,CAAC,MAAM,IAAI,KAAK,IAAI,OAAO,CAAC,CAAC;AAAA,UACtC;AAAA,QACF,OAAO;AACL,cAAI,YAAY,KAAK,WAAW,IAAI,CAAC,MAAM,IAAI,KAAK,IAAI,OAAO,CAAC,CAAC,CAAC;AAAA,QACpE;AAAA,MACF,OAAO;AACL,YAAI,YAAY,CAAC,CAAC;AAAA,MACpB;AAEA,UAAI,OAAO;AAAA,IACb,CAAC;AAAA,EACH;AAGA,MAAI,SAAS,UAAU,SAAS,OAAO,SAAS,GAAG;AACjD,aAAS,OAAO,QAAQ,CAAC,UAAU;AACjC,YAAM,YAAY,aAAa,QAAQ,KAAK;AAG5C,UAAI,UAAU;AACd,UAAI,IAAI,UAAU,GAAG,UAAU,GAAG,GAAG,GAAG,IAAI,KAAK,EAAE;AACnD,UAAI,YAAY,MAAM,SAAS;AAC/B,UAAI,KAAK;AAGT,UAAI,MAAM,SAAS,CAAC,QAAQ,eAAe;AACzC,YAAI,YAAY,MAAM,SAAS;AAC/B,YAAI,OAAO;AACX,YAAI,SAAS,MAAM,OAAO,UAAU,IAAI,GAAG,UAAU,IAAI,CAAC;AAAA,MAC5D;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,QAAQ;AACd;","names":[]}
|
package/dist/cli/cli.js
CHANGED
package/dist/lib/index.js
CHANGED
package/dist/lib/react.js
CHANGED
package/package.json
CHANGED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../lib/drawGraphicsToCanvas.ts"],"sourcesContent":["import {\n compose,\n scale,\n translate,\n applyToPoint,\n type Matrix,\n} from \"transformation-matrix\"\nimport type {\n GraphicsObject,\n Viewbox,\n CenterViewbox,\n TransformOptions,\n} from \"./types\"\n\n/**\n * Computes a transformation matrix based on a provided viewbox\n * Handles both min/max style viewboxes and center/width/height style viewboxes\n */\nexport function computeTransformFromViewbox(\n viewbox: Viewbox | CenterViewbox,\n canvasWidth: number,\n canvasHeight: number,\n options: { padding?: number; yFlip?: boolean } = {},\n): Matrix {\n const padding = options.padding ?? 40\n const yFlip = options.yFlip ?? false\n\n // Convert CenterViewbox to Viewbox if needed\n let bounds: Viewbox\n if (\"center\" in viewbox) {\n const halfWidth = viewbox.width / 2\n const halfHeight = viewbox.height / 2\n bounds = {\n minX: viewbox.center.x - halfWidth,\n maxX: viewbox.center.x + halfWidth,\n minY: viewbox.center.y - halfHeight,\n maxY: viewbox.center.y + halfHeight,\n }\n } else {\n bounds = viewbox\n }\n\n const width = bounds.maxX - bounds.minX\n const height = bounds.maxY - bounds.minY\n\n const scale_factor = Math.min(\n (canvasWidth - 2 * padding) / width,\n (canvasHeight - 2 * padding) / height,\n )\n\n return compose(\n translate(canvasWidth / 2, canvasHeight / 2),\n scale(scale_factor, yFlip ? -scale_factor : scale_factor),\n translate(-(bounds.minX + width / 2), -(bounds.minY + height / 2)),\n )\n}\n\n/**\n * Computes bounds for a graphics object\n */\nexport function getBounds(graphics: GraphicsObject): Viewbox {\n const points = [\n ...(graphics.points || []),\n ...(graphics.lines || []).flatMap((line) => line.points),\n ...(graphics.rects || []).flatMap((rect) => {\n const halfWidth = rect.width / 2\n const halfHeight = rect.height / 2\n return [\n { x: rect.center.x - halfWidth, y: rect.center.y - halfHeight },\n { x: rect.center.x + halfWidth, y: rect.center.y - halfHeight },\n { x: rect.center.x - halfWidth, y: rect.center.y + halfHeight },\n { x: rect.center.x + halfWidth, y: rect.center.y + halfHeight },\n ]\n }),\n ...(graphics.circles || []).flatMap((circle) => [\n { x: circle.center.x - circle.radius, y: circle.center.y }, // left\n { x: circle.center.x + circle.radius, y: circle.center.y }, // right\n { x: circle.center.x, y: circle.center.y - circle.radius }, // top\n { x: circle.center.x, y: circle.center.y + circle.radius }, // bottom\n ]),\n ]\n\n if (points.length === 0) {\n return { minX: -1, maxX: 1, minY: -1, maxY: 1 }\n }\n\n return points.reduce(\n (bounds, point) => ({\n minX: Math.min(bounds.minX, point.x),\n maxX: Math.max(bounds.maxX, point.x),\n minY: Math.min(bounds.minY, point.y),\n maxY: Math.max(bounds.maxY, point.y),\n }),\n { minX: Infinity, maxX: -Infinity, minY: Infinity, maxY: -Infinity },\n )\n}\n\n/**\n * Draws a graphics object onto a canvas or context\n * @param graphics - The graphics object to draw\n * @param target - The canvas element or 2D context to draw on\n * @param options - Options for controlling the transform and rendering\n */\nexport function drawGraphicsToCanvas(\n graphics: GraphicsObject,\n target: HTMLCanvasElement | CanvasRenderingContext2D,\n options: TransformOptions = {},\n): void {\n // Get the context\n const ctx =\n target instanceof HTMLCanvasElement ? target.getContext(\"2d\") : target\n\n if (!ctx) {\n throw new Error(\"Could not get 2D context from canvas\")\n }\n\n // Get canvas dimensions\n const canvasWidth =\n target instanceof HTMLCanvasElement ? target.width : target.canvas.width\n\n const canvasHeight =\n target instanceof HTMLCanvasElement ? target.height : target.canvas.height\n\n // Get or compute the transform matrix\n let matrix: Matrix\n\n if (options.transform) {\n matrix = options.transform\n } else if (options.viewbox) {\n matrix = computeTransformFromViewbox(\n options.viewbox,\n canvasWidth,\n canvasHeight,\n {\n padding: options.padding,\n yFlip: options.yFlip,\n },\n )\n } else {\n // Auto-compute bounds and transform if not provided\n const bounds = getBounds(graphics)\n const yFlip = graphics.coordinateSystem === \"cartesian\"\n matrix = computeTransformFromViewbox(bounds, canvasWidth, canvasHeight, {\n padding: options.padding ?? 40,\n yFlip,\n })\n }\n\n // Clear the canvas\n ctx.clearRect(0, 0, canvasWidth, canvasHeight)\n\n // Save the current transform state\n ctx.save()\n\n // Draw the graphics elements\n // Draw rectangles\n if (graphics.rects && graphics.rects.length > 0) {\n graphics.rects.forEach((rect) => {\n const halfWidth = rect.width / 2\n const halfHeight = rect.height / 2\n\n const topLeft = applyToPoint(matrix, {\n x: rect.center.x - halfWidth,\n y: rect.center.y - halfHeight,\n })\n\n const bottomRight = applyToPoint(matrix, {\n x: rect.center.x + halfWidth,\n y: rect.center.y + halfHeight,\n })\n\n const width = Math.abs(bottomRight.x - topLeft.x)\n const height = Math.abs(bottomRight.y - topLeft.y)\n\n ctx.beginPath()\n ctx.rect(\n Math.min(topLeft.x, bottomRight.x),\n Math.min(topLeft.y, bottomRight.y),\n width,\n height,\n )\n\n if (rect.fill) {\n ctx.fillStyle = rect.fill\n ctx.fill()\n }\n\n if (rect.stroke) {\n ctx.strokeStyle = rect.stroke\n ctx.stroke()\n }\n })\n }\n\n // Draw circles\n if (graphics.circles && graphics.circles.length > 0) {\n graphics.circles.forEach((circle) => {\n const projected = applyToPoint(matrix, circle.center)\n const scaledRadius = circle.radius * Math.abs(matrix.a) // Use matrix scale factor\n\n ctx.beginPath()\n ctx.arc(projected.x, projected.y, scaledRadius, 0, 2 * Math.PI)\n\n if (circle.fill) {\n ctx.fillStyle = circle.fill\n ctx.fill()\n }\n\n if (circle.stroke) {\n ctx.strokeStyle = circle.stroke\n ctx.stroke()\n }\n })\n }\n\n // Draw lines\n if (graphics.lines && graphics.lines.length > 0) {\n graphics.lines.forEach((line) => {\n if (line.points.length === 0) return\n\n ctx.beginPath()\n\n const firstPoint = applyToPoint(matrix, line.points[0])\n ctx.moveTo(firstPoint.x, firstPoint.y)\n\n for (let i = 1; i < line.points.length; i++) {\n const projected = applyToPoint(matrix, line.points[i])\n ctx.lineTo(projected.x, projected.y)\n }\n\n ctx.strokeStyle = line.strokeColor || \"black\"\n if (line.strokeWidth) {\n ctx.lineWidth = line.strokeWidth * matrix.a\n } else {\n ctx.lineWidth = 2\n }\n ctx.lineCap = \"round\"\n\n if (line.strokeDash) {\n if (typeof line.strokeDash === \"string\") {\n ctx.setLineDash(\n line.strokeDash\n .split(\",\")\n .map(Number)\n .map((n) => n * Math.abs(matrix.a)),\n )\n } else {\n ctx.setLineDash(line.strokeDash.map((n) => n * Math.abs(matrix.a)))\n }\n } else {\n ctx.setLineDash([])\n }\n\n ctx.stroke()\n })\n }\n\n // Draw points\n if (graphics.points && graphics.points.length > 0) {\n graphics.points.forEach((point) => {\n const projected = applyToPoint(matrix, point)\n\n // Draw point as a small circle\n ctx.beginPath()\n ctx.arc(projected.x, projected.y, 3, 0, 2 * Math.PI)\n ctx.fillStyle = point.color || \"black\"\n ctx.fill()\n\n // Draw label if present and labels aren't disabled\n if (point.label && !options.disableLabels) {\n ctx.fillStyle = point.color || \"black\"\n ctx.font = \"12px sans-serif\"\n ctx.fillText(point.label, projected.x + 5, projected.y - 5)\n }\n })\n }\n\n // Restore the original transform\n ctx.restore()\n}\n"],"mappings":";AAAA;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAEK;AAYA,SAAS,4BACd,SACA,aACA,cACA,UAAiD,CAAC,GAC1C;AACR,QAAM,UAAU,QAAQ,WAAW;AACnC,QAAM,QAAQ,QAAQ,SAAS;AAG/B,MAAI;AACJ,MAAI,YAAY,SAAS;AACvB,UAAM,YAAY,QAAQ,QAAQ;AAClC,UAAM,aAAa,QAAQ,SAAS;AACpC,aAAS;AAAA,MACP,MAAM,QAAQ,OAAO,IAAI;AAAA,MACzB,MAAM,QAAQ,OAAO,IAAI;AAAA,MACzB,MAAM,QAAQ,OAAO,IAAI;AAAA,MACzB,MAAM,QAAQ,OAAO,IAAI;AAAA,IAC3B;AAAA,EACF,OAAO;AACL,aAAS;AAAA,EACX;AAEA,QAAM,QAAQ,OAAO,OAAO,OAAO;AACnC,QAAM,SAAS,OAAO,OAAO,OAAO;AAEpC,QAAM,eAAe,KAAK;AAAA,KACvB,cAAc,IAAI,WAAW;AAAA,KAC7B,eAAe,IAAI,WAAW;AAAA,EACjC;AAEA,SAAO;AAAA,IACL,UAAU,cAAc,GAAG,eAAe,CAAC;AAAA,IAC3C,MAAM,cAAc,QAAQ,CAAC,eAAe,YAAY;AAAA,IACxD,UAAU,EAAE,OAAO,OAAO,QAAQ,IAAI,EAAE,OAAO,OAAO,SAAS,EAAE;AAAA,EACnE;AACF;AAKO,SAAS,UAAU,UAAmC;AAC3D,QAAM,SAAS;AAAA,IACb,GAAI,SAAS,UAAU,CAAC;AAAA,IACxB,IAAI,SAAS,SAAS,CAAC,GAAG,QAAQ,CAAC,SAAS,KAAK,MAAM;AAAA,IACvD,IAAI,SAAS,SAAS,CAAC,GAAG,QAAQ,CAAC,SAAS;AAC1C,YAAM,YAAY,KAAK,QAAQ;AAC/B,YAAM,aAAa,KAAK,SAAS;AACjC,aAAO;AAAA,QACL,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,QAC9D,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,QAC9D,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,QAC9D,EAAE,GAAG,KAAK,OAAO,IAAI,WAAW,GAAG,KAAK,OAAO,IAAI,WAAW;AAAA,MAChE;AAAA,IACF,CAAC;AAAA,IACD,IAAI,SAAS,WAAW,CAAC,GAAG,QAAQ,CAAC,WAAW;AAAA,MAC9C,EAAE,GAAG,OAAO,OAAO,IAAI,OAAO,QAAQ,GAAG,OAAO,OAAO,EAAE;AAAA;AAAA,MACzD,EAAE,GAAG,OAAO,OAAO,IAAI,OAAO,QAAQ,GAAG,OAAO,OAAO,EAAE;AAAA;AAAA,MACzD,EAAE,GAAG,OAAO,OAAO,GAAG,GAAG,OAAO,OAAO,IAAI,OAAO,OAAO;AAAA;AAAA,MACzD,EAAE,GAAG,OAAO,OAAO,GAAG,GAAG,OAAO,OAAO,IAAI,OAAO,OAAO;AAAA;AAAA,IAC3D,CAAC;AAAA,EACH;AAEA,MAAI,OAAO,WAAW,GAAG;AACvB,WAAO,EAAE,MAAM,IAAI,MAAM,GAAG,MAAM,IAAI,MAAM,EAAE;AAAA,EAChD;AAEA,SAAO,OAAO;AAAA,IACZ,CAAC,QAAQ,WAAW;AAAA,MAClB,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,MACnC,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,MACnC,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,MACnC,MAAM,KAAK,IAAI,OAAO,MAAM,MAAM,CAAC;AAAA,IACrC;AAAA,IACA,EAAE,MAAM,UAAU,MAAM,WAAW,MAAM,UAAU,MAAM,UAAU;AAAA,EACrE;AACF;AAQO,SAAS,qBACd,UACA,QACA,UAA4B,CAAC,GACvB;AAEN,QAAM,MACJ,kBAAkB,oBAAoB,OAAO,WAAW,IAAI,IAAI;AAElE,MAAI,CAAC,KAAK;AACR,UAAM,IAAI,MAAM,sCAAsC;AAAA,EACxD;AAGA,QAAM,cACJ,kBAAkB,oBAAoB,OAAO,QAAQ,OAAO,OAAO;AAErE,QAAM,eACJ,kBAAkB,oBAAoB,OAAO,SAAS,OAAO,OAAO;AAGtE,MAAI;AAEJ,MAAI,QAAQ,WAAW;AACrB,aAAS,QAAQ;AAAA,EACnB,WAAW,QAAQ,SAAS;AAC1B,aAAS;AAAA,MACP,QAAQ;AAAA,MACR;AAAA,MACA;AAAA,MACA;AAAA,QACE,SAAS,QAAQ;AAAA,QACjB,OAAO,QAAQ;AAAA,MACjB;AAAA,IACF;AAAA,EACF,OAAO;AAEL,UAAM,SAAS,UAAU,QAAQ;AACjC,UAAM,QAAQ,SAAS,qBAAqB;AAC5C,aAAS,4BAA4B,QAAQ,aAAa,cAAc;AAAA,MACtE,SAAS,QAAQ,WAAW;AAAA,MAC5B;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,UAAU,GAAG,GAAG,aAAa,YAAY;AAG7C,MAAI,KAAK;AAIT,MAAI,SAAS,SAAS,SAAS,MAAM,SAAS,GAAG;AAC/C,aAAS,MAAM,QAAQ,CAAC,SAAS;AAC/B,YAAM,YAAY,KAAK,QAAQ;AAC/B,YAAM,aAAa,KAAK,SAAS;AAEjC,YAAM,UAAU,aAAa,QAAQ;AAAA,QACnC,GAAG,KAAK,OAAO,IAAI;AAAA,QACnB,GAAG,KAAK,OAAO,IAAI;AAAA,MACrB,CAAC;AAED,YAAM,cAAc,aAAa,QAAQ;AAAA,QACvC,GAAG,KAAK,OAAO,IAAI;AAAA,QACnB,GAAG,KAAK,OAAO,IAAI;AAAA,MACrB,CAAC;AAED,YAAM,QAAQ,KAAK,IAAI,YAAY,IAAI,QAAQ,CAAC;AAChD,YAAM,SAAS,KAAK,IAAI,YAAY,IAAI,QAAQ,CAAC;AAEjD,UAAI,UAAU;AACd,UAAI;AAAA,QACF,KAAK,IAAI,QAAQ,GAAG,YAAY,CAAC;AAAA,QACjC,KAAK,IAAI,QAAQ,GAAG,YAAY,CAAC;AAAA,QACjC;AAAA,QACA;AAAA,MACF;AAEA,UAAI,KAAK,MAAM;AACb,YAAI,YAAY,KAAK;AACrB,YAAI,KAAK;AAAA,MACX;AAEA,UAAI,KAAK,QAAQ;AACf,YAAI,cAAc,KAAK;AACvB,YAAI,OAAO;AAAA,MACb;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,SAAS,WAAW,SAAS,QAAQ,SAAS,GAAG;AACnD,aAAS,QAAQ,QAAQ,CAAC,WAAW;AACnC,YAAM,YAAY,aAAa,QAAQ,OAAO,MAAM;AACpD,YAAM,eAAe,OAAO,SAAS,KAAK,IAAI,OAAO,CAAC;AAEtD,UAAI,UAAU;AACd,UAAI,IAAI,UAAU,GAAG,UAAU,GAAG,cAAc,GAAG,IAAI,KAAK,EAAE;AAE9D,UAAI,OAAO,MAAM;AACf,YAAI,YAAY,OAAO;AACvB,YAAI,KAAK;AAAA,MACX;AAEA,UAAI,OAAO,QAAQ;AACjB,YAAI,cAAc,OAAO;AACzB,YAAI,OAAO;AAAA,MACb;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,SAAS,SAAS,SAAS,MAAM,SAAS,GAAG;AAC/C,aAAS,MAAM,QAAQ,CAAC,SAAS;AAC/B,UAAI,KAAK,OAAO,WAAW,EAAG;AAE9B,UAAI,UAAU;AAEd,YAAM,aAAa,aAAa,QAAQ,KAAK,OAAO,CAAC,CAAC;AACtD,UAAI,OAAO,WAAW,GAAG,WAAW,CAAC;AAErC,eAAS,IAAI,GAAG,IAAI,KAAK,OAAO,QAAQ,KAAK;AAC3C,cAAM,YAAY,aAAa,QAAQ,KAAK,OAAO,CAAC,CAAC;AACrD,YAAI,OAAO,UAAU,GAAG,UAAU,CAAC;AAAA,MACrC;AAEA,UAAI,cAAc,KAAK,eAAe;AACtC,UAAI,KAAK,aAAa;AACpB,YAAI,YAAY,KAAK,cAAc,OAAO;AAAA,MAC5C,OAAO;AACL,YAAI,YAAY;AAAA,MAClB;AACA,UAAI,UAAU;AAEd,UAAI,KAAK,YAAY;AACnB,YAAI,OAAO,KAAK,eAAe,UAAU;AACvC,cAAI;AAAA,YACF,KAAK,WACF,MAAM,GAAG,EACT,IAAI,MAAM,EACV,IAAI,CAAC,MAAM,IAAI,KAAK,IAAI,OAAO,CAAC,CAAC;AAAA,UACtC;AAAA,QACF,OAAO;AACL,cAAI,YAAY,KAAK,WAAW,IAAI,CAAC,MAAM,IAAI,KAAK,IAAI,OAAO,CAAC,CAAC,CAAC;AAAA,QACpE;AAAA,MACF,OAAO;AACL,YAAI,YAAY,CAAC,CAAC;AAAA,MACpB;AAEA,UAAI,OAAO;AAAA,IACb,CAAC;AAAA,EACH;AAGA,MAAI,SAAS,UAAU,SAAS,OAAO,SAAS,GAAG;AACjD,aAAS,OAAO,QAAQ,CAAC,UAAU;AACjC,YAAM,YAAY,aAAa,QAAQ,KAAK;AAG5C,UAAI,UAAU;AACd,UAAI,IAAI,UAAU,GAAG,UAAU,GAAG,GAAG,GAAG,IAAI,KAAK,EAAE;AACnD,UAAI,YAAY,MAAM,SAAS;AAC/B,UAAI,KAAK;AAGT,UAAI,MAAM,SAAS,CAAC,QAAQ,eAAe;AACzC,YAAI,YAAY,MAAM,SAAS;AAC/B,YAAI,OAAO;AACX,YAAI,SAAS,MAAM,OAAO,UAAU,IAAI,GAAG,UAAU,IAAI,CAAC;AAAA,MAC5D;AAAA,IACF,CAAC;AAAA,EACH;AAGA,MAAI,QAAQ;AACd;","names":[]}
|