graphai 0.1.0 → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (100) hide show
  1. package/README.md +7 -5
  2. package/lib/experimental_agents/array_agents/index.d.ts +3 -0
  3. package/lib/experimental_agents/array_agents/index.js +9 -0
  4. package/lib/experimental_agents/array_agents/pop_agent.d.ts +2 -0
  5. package/lib/experimental_agents/array_agents/pop_agent.js +15 -0
  6. package/lib/experimental_agents/array_agents/push_agent.d.ts +2 -0
  7. package/lib/experimental_agents/array_agents/push_agent.js +14 -0
  8. package/lib/experimental_agents/array_agents/shift_agent.d.ts +2 -0
  9. package/lib/experimental_agents/{array_agents.js → array_agents/shift_agent.js} +2 -17
  10. package/lib/experimental_agents/data_agents/data_object_merge_template_agent.d.ts +2 -0
  11. package/lib/experimental_agents/data_agents/data_object_merge_template_agent.js +13 -0
  12. package/lib/experimental_agents/data_agents/data_sum_template_agent.d.ts +17 -0
  13. package/lib/experimental_agents/data_agents/data_sum_template_agent.js +30 -0
  14. package/lib/experimental_agents/data_agents/index.d.ts +3 -0
  15. package/lib/experimental_agents/data_agents/index.js +9 -0
  16. package/lib/experimental_agents/data_agents/total_agent.d.ts +46 -0
  17. package/lib/experimental_agents/data_agents/total_agent.js +51 -0
  18. package/lib/experimental_agents/embedding_agent.d.ts +6 -0
  19. package/lib/experimental_agents/embedding_agent.js +43 -0
  20. package/lib/experimental_agents/index.d.ts +8 -3
  21. package/lib/experimental_agents/index.js +8 -3
  22. package/lib/experimental_agents/map_agent.d.ts +4 -0
  23. package/lib/experimental_agents/map_agent.js +46 -0
  24. package/lib/experimental_agents/matrix_agent.d.ts +9 -0
  25. package/lib/experimental_agents/matrix_agent.js +50 -0
  26. package/lib/experimental_agents/nested_agent.d.ts +2 -2
  27. package/lib/experimental_agents/nested_agent.js +14 -8
  28. package/lib/experimental_agents/slashgpt_agent.d.ts +1 -1
  29. package/lib/experimental_agents/slashgpt_agent.js +2 -7
  30. package/lib/experimental_agents/sleeper_agents/index.d.ts +2 -0
  31. package/lib/experimental_agents/sleeper_agents/index.js +7 -0
  32. package/lib/experimental_agents/sleeper_agents/sleeper_agent.d.ts +5 -0
  33. package/lib/experimental_agents/sleeper_agents/sleeper_agent.js +16 -0
  34. package/lib/experimental_agents/sleeper_agents/sleeper_agent_debug.d.ts +6 -0
  35. package/lib/experimental_agents/{sleeper_agent.js → sleeper_agents/sleeper_agent_debug.js} +4 -13
  36. package/lib/experimental_agents/string_agents/index.d.ts +2 -0
  37. package/lib/experimental_agents/string_agents/index.js +7 -0
  38. package/lib/experimental_agents/string_agents/string_splitter_agent.d.ts +7 -0
  39. package/lib/experimental_agents/string_agents/string_splitter_agent.js +24 -0
  40. package/lib/experimental_agents/string_agents/string_template_agent.d.ts +4 -0
  41. package/lib/experimental_agents/{string_agent.js → string_agents/string_template_agent.js} +2 -5
  42. package/lib/experimental_agents/test_agents/bypass_agent.d.ts +2 -0
  43. package/lib/experimental_agents/test_agents/bypass_agent.js +10 -0
  44. package/lib/experimental_agents/test_agents/copy_message_agent.d.ts +2 -0
  45. package/lib/experimental_agents/test_agents/copy_message_agent.js +11 -0
  46. package/lib/experimental_agents/test_agents/counting_agent.d.ts +2 -0
  47. package/lib/experimental_agents/test_agents/counting_agent.js +11 -0
  48. package/lib/experimental_agents/test_agents/echo_agent.d.ts +2 -0
  49. package/lib/experimental_agents/test_agents/echo_agent.js +7 -0
  50. package/lib/experimental_agents/test_agents/echo_fork_index_agent.d.ts +2 -0
  51. package/lib/experimental_agents/test_agents/echo_fork_index_agent.js +7 -0
  52. package/lib/experimental_agents/test_agents/index.d.ts +5 -0
  53. package/lib/experimental_agents/test_agents/index.js +13 -0
  54. package/lib/experimental_agents/test_agents/merge_node_id_agent.d.ts +2 -0
  55. package/lib/experimental_agents/test_agents/merge_node_id_agent.js +10 -0
  56. package/lib/experimental_agents/token_agent.d.ts +6 -0
  57. package/lib/experimental_agents/token_agent.js +33 -0
  58. package/lib/graphai.d.ts +23 -18
  59. package/lib/graphai.js +110 -115
  60. package/lib/index.d.ts +2 -0
  61. package/lib/log.d.ts +22 -6
  62. package/lib/log.js +45 -44
  63. package/lib/node.d.ts +31 -25
  64. package/lib/node.js +136 -97
  65. package/lib/task.d.ts +18 -0
  66. package/lib/task.js +63 -0
  67. package/lib/task_manager.d.ts +20 -0
  68. package/lib/task_manager.js +69 -0
  69. package/lib/transaction_log.d.ts +27 -0
  70. package/lib/transaction_log.js +56 -0
  71. package/lib/type.d.ts +45 -32
  72. package/lib/type.js +1 -0
  73. package/lib/utils/utils.d.ts +3 -1
  74. package/lib/utils/utils.js +17 -6
  75. package/lib/validator.d.ts +2 -0
  76. package/lib/validator.js +28 -0
  77. package/lib/validators/agent_validator.d.ts +1 -0
  78. package/lib/validators/agent_validator.js +12 -0
  79. package/lib/validators/common.d.ts +3 -0
  80. package/lib/validators/common.js +6 -0
  81. package/lib/validators/computed_node_validator.d.ts +2 -0
  82. package/lib/validators/computed_node_validator.js +13 -0
  83. package/lib/validators/graph_data_validator.d.ts +3 -0
  84. package/lib/validators/graph_data_validator.js +43 -0
  85. package/lib/validators/nodeValidator.d.ts +2 -0
  86. package/lib/validators/nodeValidator.js +13 -0
  87. package/lib/validators/relation_validator.d.ts +2 -0
  88. package/lib/validators/relation_validator.js +62 -0
  89. package/lib/validators/static_node_validator.d.ts +2 -0
  90. package/lib/validators/static_node_validator.js +13 -0
  91. package/package.json +3 -5
  92. package/lib/experimental_agents/array_agents.d.ts +0 -4
  93. package/lib/experimental_agents/data_agent.d.ts +0 -3
  94. package/lib/experimental_agents/data_agent.js +0 -25
  95. package/lib/experimental_agents/sleeper_agent.d.ts +0 -10
  96. package/lib/experimental_agents/string_agent.d.ts +0 -7
  97. package/lib/graphai_cli.d.ts +0 -2
  98. package/lib/graphai_cli.js +0 -37
  99. package/lib/utils.d.ts +0 -7
  100. package/lib/utils.js +0 -13
package/lib/node.js CHANGED
@@ -3,177 +3,216 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.StaticNode = exports.ComputedNode = exports.Node = void 0;
4
4
  const type_1 = require("./type");
5
5
  const utils_1 = require("./utils/utils");
6
- const log_1 = require("./log");
6
+ const transaction_log_1 = require("./transaction_log");
7
7
  class Node {
8
- constructor(nodeId, forkIndex, data, graph) {
9
- this.sources = {}; // data sources.
8
+ constructor(nodeId, graph) {
10
9
  this.waitlist = new Set(); // List of nodes which need data from this node.
11
10
  this.state = type_1.NodeState.Waiting;
12
11
  this.result = undefined;
13
12
  this.nodeId = nodeId;
14
- this.forkIndex = forkIndex;
15
- this.anyInput = data.anyInput ?? false;
16
- this.inputs = (data.inputs ?? []).map((input) => {
17
- const source = (0, utils_1.parseNodeName)(input);
18
- this.sources[source.nodeId] = source;
19
- return source.nodeId;
20
- });
21
- this.pendings = new Set(this.inputs);
22
- this.fork = data.fork;
23
13
  this.graph = graph;
14
+ this.log = new transaction_log_1.TransactionLog(nodeId);
24
15
  }
25
16
  asString() {
26
17
  return `${this.nodeId}: ${this.state} ${[...this.waitlist]}`;
27
18
  }
28
- removePending(nodeId) {
29
- if (this.anyInput) {
30
- const [result] = this.graph.resultsOf([this.sources[nodeId]]);
31
- if (result) {
32
- this.pendings.clear();
19
+ // This method is called either as the result of computation (computed node) or
20
+ // injection (static node).
21
+ onSetResult() {
22
+ this.waitlist.forEach((waitingNodeId) => {
23
+ const waitingNode = this.graph.nodes[waitingNodeId];
24
+ if (waitingNode.isComputedNode) {
25
+ waitingNode.removePending(this.nodeId);
26
+ this.graph.pushQueueIfReadyAndRunning(waitingNode);
33
27
  }
34
- }
35
- else {
36
- this.pendings.delete(nodeId);
37
- }
38
- }
39
- setResult(result, state) {
40
- this.state = state;
41
- this.result = result;
42
- this.waitlist.forEach((nodeId) => {
43
- const node = this.graph.nodes[nodeId];
44
- // Todo: Avoid running before Run()
45
- node.removePending(this.nodeId);
46
28
  });
47
29
  }
48
30
  }
49
31
  exports.Node = Node;
50
32
  class ComputedNode extends Node {
51
- constructor(nodeId, forkIndex, data, graph) {
52
- super(nodeId, forkIndex, data, graph);
33
+ constructor(graphId, nodeId, data, graph) {
34
+ super(nodeId, graph);
53
35
  this.retryCount = 0;
36
+ this.sources = {}; // data sources.
54
37
  this.isStaticNode = false;
55
38
  this.isComputedNode = true;
39
+ this.graphId = graphId;
56
40
  this.params = data.params ?? {};
57
- this.agentId = data.agentId ?? graph.agentId;
41
+ this.nestedGraph = data.graph;
42
+ this.agentId = data.agentId;
58
43
  this.retryLimit = data.retry ?? 0;
59
44
  this.timeout = data.timeout;
45
+ this.isResult = data.isResult ?? false;
46
+ this.anyInput = data.anyInput ?? false;
47
+ this.sources = (data.inputs ?? []).reduce((tmp, input) => {
48
+ const source = (0, utils_1.parseNodeName)(input);
49
+ tmp[source.nodeId] = source;
50
+ return tmp;
51
+ }, {});
52
+ this.inputs = Object.keys(this.sources);
53
+ this.pendings = new Set(this.inputs);
54
+ this.log.initForComputedNode(this);
60
55
  }
61
- // for completed
62
- pushQueueIfReady() {
63
- if (this.pendings.size === 0) {
64
- // If input property is specified, we need to ensure that the property value exists.
65
- const count = this.inputs.reduce((count, nodeId) => {
56
+ isReadyNode() {
57
+ if (this.state === type_1.NodeState.Waiting && this.pendings.size === 0) {
58
+ // Count the number of data actually available.
59
+ // We care it only when this.anyInput is true.
60
+ // Notice that this logic enables dynamic data-flows.
61
+ const counter = this.inputs.reduce((count, nodeId) => {
66
62
  const source = this.sources[nodeId];
67
- if (source.propId) {
68
- const [result] = this.graph.resultsOf([source]);
69
- if (!result) {
70
- return count;
71
- }
72
- }
73
- return count + 1;
63
+ const [result] = this.graph.resultsOf([source], this.anyInput);
64
+ return result === undefined ? count : count + 1;
74
65
  }, 0);
75
- if ((this.anyInput && count > 0) || count == this.inputs.length) {
76
- this.graph.pushQueue(this);
66
+ if (!this.anyInput || counter > 0) {
67
+ return true;
77
68
  }
78
69
  }
70
+ return false;
79
71
  }
80
- // for computed
72
+ // This private method (only called while executing execute()) performs
73
+ // the "retry" if specified. The transaction log must be updated before
74
+ // callling this method.
81
75
  retry(state, error) {
76
+ this.state = state; // this.execute() will update to NodeState.Executing
77
+ this.log.onError(this, this.graph, error.message);
82
78
  if (this.retryCount < this.retryLimit) {
83
79
  this.retryCount++;
84
80
  this.execute();
85
81
  }
86
82
  else {
87
- this.state = state;
88
83
  this.result = undefined;
89
84
  this.error = error;
90
85
  this.transactionId = undefined; // This is necessary for timeout case
91
- this.graph.removeRunning(this);
86
+ this.graph.onExecutionComplete(this);
92
87
  }
93
88
  }
89
+ // This method is called when the data became available on one of nodes,
90
+ // which this node needs data from.
94
91
  removePending(nodeId) {
95
- super.removePending(nodeId);
96
- if (this.graph.isRunning) {
97
- this.pushQueueIfReady();
92
+ if (this.anyInput) {
93
+ const [result] = this.graph.resultsOf([this.sources[nodeId]], this.anyInput);
94
+ if (result) {
95
+ this.pendings.clear();
96
+ }
97
+ }
98
+ else {
99
+ this.pendings.delete(nodeId);
100
+ }
101
+ }
102
+ isCurrentTransaction(transactionId) {
103
+ return this.transactionId === transactionId;
104
+ }
105
+ // This private method (called only fro execute) checks if the callback from
106
+ // the timer came before the completion of agent function call, record it
107
+ // and attempt to retry (if specified).
108
+ executeTimeout(transactionId) {
109
+ if (this.state === type_1.NodeState.Executing && this.isCurrentTransaction(transactionId)) {
110
+ console.log(`-- ${this.nodeId}: timeout ${this.timeout}`);
111
+ this.retry(type_1.NodeState.TimedOut, Error("Timeout"));
98
112
  }
99
113
  }
114
+ // This method is called when this computed node became ready to run.
115
+ // It asynchronously calls the associated with agent function and set the result,
116
+ // then it removes itself from the "running node" list of the graph.
117
+ // Notice that setting the result of this node may make other nodes ready to run.
100
118
  async execute() {
101
- const results = this.graph
119
+ const previousResults = this.graph
102
120
  .resultsOf(this.inputs.map((input) => {
103
121
  return this.sources[input];
104
- }))
122
+ }), this.anyInput)
105
123
  .filter((result) => {
106
124
  // Remove undefined if anyInput flag is set.
107
125
  return !this.anyInput || result !== undefined;
108
126
  });
109
127
  const transactionId = Date.now();
110
- const log = (0, log_1.executeLog)(this.nodeId, this.retryCount, transactionId, this.agentId, this.params, results);
111
- this.graph.appendLog(log);
112
- this.state = type_1.NodeState.Executing;
113
- this.transactionId = transactionId;
128
+ this.prepareExecute(transactionId, previousResults);
114
129
  if (this.timeout && this.timeout > 0) {
115
130
  setTimeout(() => {
116
- if (this.state === type_1.NodeState.Executing && this.transactionId === transactionId) {
117
- console.log(`-- ${this.nodeId}: timeout ${this.timeout}`);
118
- (0, log_1.timeoutLog)(log);
119
- this.retry(type_1.NodeState.TimedOut, Error("Timeout"));
120
- }
131
+ this.executeTimeout(transactionId);
121
132
  }, this.timeout);
122
133
  }
123
134
  try {
124
135
  const callback = this.graph.getCallback(this.agentId);
125
136
  const localLog = [];
126
- const result = await callback({
127
- nodeId: this.nodeId,
128
- retry: this.retryCount,
137
+ const context = {
129
138
  params: this.params,
130
- inputs: results,
131
- forkIndex: this.forkIndex,
132
- verbose: this.graph.verbose,
133
- agents: this.graph.callbackDictonary,
139
+ inputs: previousResults,
140
+ debugInfo: {
141
+ nodeId: this.nodeId,
142
+ retry: this.retryCount,
143
+ verbose: this.graph.verbose,
144
+ },
134
145
  log: localLog,
135
- });
136
- if (this.transactionId !== transactionId) {
146
+ };
147
+ // NOTE: We use the existence of graph object in the agent-specific params to determine
148
+ // if this is a nested agent or not.
149
+ if (this.nestedGraph) {
150
+ this.graph.taskManager.prepareForNesting();
151
+ context.taskManager = this.graph.taskManager;
152
+ context.graphData = this.nestedGraph;
153
+ context.agents = this.graph.callbackDictonary;
154
+ }
155
+ const result = await callback(context);
156
+ if (this.nestedGraph) {
157
+ this.graph.taskManager.restoreAfterNesting();
158
+ }
159
+ if (!this.isCurrentTransaction(transactionId)) {
160
+ // This condition happens when the agent function returns
161
+ // after the timeout (either retried or not).
137
162
  console.log(`-- ${this.nodeId}: transactionId mismatch`);
138
163
  return;
139
164
  }
140
- (0, log_1.callbackLog)(log, result, localLog);
141
- log.state = type_1.NodeState.Completed;
142
- this.setResult(result, type_1.NodeState.Completed);
143
- this.graph.removeRunning(this);
165
+ this.state = type_1.NodeState.Completed;
166
+ this.result = result;
167
+ this.log.onComplete(this, this.graph, localLog);
168
+ this.onSetResult();
169
+ this.graph.onExecutionComplete(this);
144
170
  }
145
171
  catch (error) {
146
- if (this.transactionId !== transactionId) {
147
- console.log(`-- ${this.nodeId}: transactionId mismatch(error)`);
148
- return;
149
- }
150
- const isError = error instanceof Error;
151
- (0, log_1.errorLog)(log, isError ? error.message : "Unknown");
152
- if (isError) {
153
- this.retry(type_1.NodeState.Failed, error);
154
- }
155
- else {
156
- console.error(`-- ${this.nodeId}: Unexpecrted error was caught`);
157
- this.retry(type_1.NodeState.Failed, Error("Unknown"));
158
- }
172
+ this.errorProcess(error, transactionId);
173
+ }
174
+ }
175
+ // This private method (called only by execute()) prepares the ComputedNode object
176
+ // for execution, and create a new transaction to record it.
177
+ prepareExecute(transactionId, inputs) {
178
+ this.state = type_1.NodeState.Executing;
179
+ this.log.beforeExecute(this, this.graph, transactionId, inputs);
180
+ this.transactionId = transactionId;
181
+ }
182
+ // This private method (called only by execute) processes an error received from
183
+ // the agent function. It records the error in the transaction log and handles
184
+ // the retry if specified.
185
+ errorProcess(error, transactionId) {
186
+ console.error(this.agentId + ": error");
187
+ console.error(error);
188
+ if (!this.isCurrentTransaction(transactionId)) {
189
+ console.log(`-- ${this.nodeId}: transactionId mismatch(error)`);
190
+ return;
191
+ }
192
+ if (error instanceof Error) {
193
+ this.retry(type_1.NodeState.Failed, error);
194
+ }
195
+ else {
196
+ console.error(`-- ${this.nodeId}: Unexpecrted error was caught`);
197
+ this.retry(type_1.NodeState.Failed, Error("Unknown"));
159
198
  }
160
199
  }
161
200
  }
162
201
  exports.ComputedNode = ComputedNode;
163
202
  class StaticNode extends Node {
164
- constructor(nodeId, forkIndex, data, graph) {
165
- super(nodeId, forkIndex, data, graph);
203
+ constructor(nodeId, data, graph) {
204
+ super(nodeId, graph);
166
205
  this.isStaticNode = true;
167
206
  this.isComputedNode = false;
168
207
  this.value = data.value;
169
208
  this.update = data.update;
209
+ this.isResult = data.isResult ?? false;
170
210
  }
171
- // for static
172
- injectValue(value) {
173
- const log = (0, log_1.injectValueLog)(this.nodeId, value);
174
- this.graph.appendLog(log);
175
- this.setResult(value, type_1.NodeState.Injected);
176
- //console.error("- injectValue called on non-source node.", this.nodeId);
211
+ injectValue(value, injectFrom) {
212
+ this.state = type_1.NodeState.Injected;
213
+ this.result = value;
214
+ this.log.onInjected(this, this.graph, injectFrom);
215
+ this.onSetResult();
177
216
  }
178
217
  }
179
218
  exports.StaticNode = StaticNode;
package/lib/task.d.ts ADDED
@@ -0,0 +1,18 @@
1
+ import { ComputedNode } from "./node";
2
+ export declare class TaskManager {
3
+ private concurrency;
4
+ private taskQueue;
5
+ private runningNodes;
6
+ constructor(concurrency: number);
7
+ private dequeueTaskIfPossible;
8
+ addTask(node: ComputedNode, callback: (node: ComputedNode) => void): void;
9
+ onComplete(node: ComputedNode): void;
10
+ prepareForNesting(): void;
11
+ getStatus(verbose?: boolean): {
12
+ runningNodes?: string[] | undefined;
13
+ queuedNodes?: string[] | undefined;
14
+ concurrency: number;
15
+ queue: number;
16
+ running: number;
17
+ };
18
+ }
package/lib/task.js ADDED
@@ -0,0 +1,63 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TaskManager = void 0;
4
+ const utils_1 = require("./utils/utils");
5
+ // TaskManage object controls the concurrency of ComputedNode execution.
6
+ //
7
+ // NOTE: A TaskManager instance will be shared between parent graph and its children
8
+ // when nested agents are involved.
9
+ class TaskManager {
10
+ constructor(concurrency) {
11
+ this.taskQueue = [];
12
+ this.runningNodes = new Set();
13
+ this.concurrency = concurrency;
14
+ }
15
+ // This internal method dequeus a task from the task queue
16
+ // and call the associated callback method, if the number of
17
+ // running task is lower than the spcified limit.
18
+ dequeueTaskIfPossible() {
19
+ if (this.runningNodes.size < this.concurrency) {
20
+ const task = this.taskQueue.shift();
21
+ if (task) {
22
+ this.runningNodes.add(task.node);
23
+ task.callback(task.node);
24
+ }
25
+ }
26
+ }
27
+ // Node will call this method to put itself in the execution queue.
28
+ // We call the associated callback function when it is dequeued.
29
+ addTask(node, callback) {
30
+ this.taskQueue.push({ node, callback });
31
+ this.dequeueTaskIfPossible();
32
+ }
33
+ // Node MUST call this method once the execution of agent function is completed
34
+ // either successfully or not.
35
+ onComplete(node) {
36
+ (0, utils_1.assert)(this.runningNodes.has(node), `TaskManager.onComplete node(${node.nodeId}) is not in list`);
37
+ this.runningNodes.delete(node);
38
+ this.dequeueTaskIfPossible();
39
+ }
40
+ // Node will call this method before it hands the task manager from the graph
41
+ // to a nested agent. We need to make it sure that there is enough room to run
42
+ // computed nodes inside the nested graph to avoid a deadlock.
43
+ prepareForNesting() {
44
+ if (this.runningNodes.size === this.concurrency) {
45
+ this.concurrency++;
46
+ console.warn("WARNING: increasing concurrenty to", this.concurrency);
47
+ }
48
+ }
49
+ getStatus(verbose = false) {
50
+ return {
51
+ concurrency: this.concurrency,
52
+ queue: this.taskQueue.length,
53
+ running: this.runningNodes.size,
54
+ ...(verbose
55
+ ? {
56
+ runningNodes: Array.from(this.runningNodes).map((node) => node.nodeId),
57
+ queuedNodes: this.taskQueue.map((task) => task.node.nodeId),
58
+ }
59
+ : {}),
60
+ };
61
+ }
62
+ }
63
+ exports.TaskManager = TaskManager;
@@ -0,0 +1,20 @@
1
+ import { ComputedNode } from "./node";
2
+ export declare class TaskManager {
3
+ private concurrency;
4
+ private taskQueue;
5
+ private runningNodes;
6
+ constructor(concurrency: number);
7
+ private dequeueTaskIfPossible;
8
+ addTask(node: ComputedNode, graphId: string, callback: (node: ComputedNode) => void): void;
9
+ isRunning(graphId: string): boolean;
10
+ onComplete(node: ComputedNode): void;
11
+ prepareForNesting(): void;
12
+ restoreAfterNesting(): void;
13
+ getStatus(verbose?: boolean): {
14
+ runningNodes?: string[] | undefined;
15
+ queuedNodes?: string[] | undefined;
16
+ concurrency: number;
17
+ queue: number;
18
+ running: number;
19
+ };
20
+ }
@@ -0,0 +1,69 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TaskManager = void 0;
4
+ const utils_1 = require("./utils/utils");
5
+ // TaskManage object controls the concurrency of ComputedNode execution.
6
+ //
7
+ // NOTE: A TaskManager instance will be shared between parent graph and its children
8
+ // when nested agents are involved.
9
+ class TaskManager {
10
+ constructor(concurrency) {
11
+ this.taskQueue = [];
12
+ this.runningNodes = new Set();
13
+ this.concurrency = concurrency;
14
+ }
15
+ // This internal method dequeus a task from the task queue
16
+ // and call the associated callback method, if the number of
17
+ // running task is lower than the spcified limit.
18
+ dequeueTaskIfPossible() {
19
+ if (this.runningNodes.size < this.concurrency) {
20
+ const task = this.taskQueue.shift();
21
+ if (task) {
22
+ this.runningNodes.add(task.node);
23
+ task.callback(task.node);
24
+ }
25
+ }
26
+ }
27
+ // Node will call this method to put itself in the execution queue.
28
+ // We call the associated callback function when it is dequeued.
29
+ addTask(node, graphId, callback) {
30
+ this.taskQueue.push({ node, graphId, callback });
31
+ this.dequeueTaskIfPossible();
32
+ }
33
+ isRunning(graphId) {
34
+ const count = [...this.runningNodes].filter((node) => {
35
+ return node.graphId == graphId;
36
+ }).length;
37
+ return count > 0 || Array.from(this.taskQueue).filter((data) => data.graphId === graphId).length > 0;
38
+ }
39
+ // Node MUST call this method once the execution of agent function is completed
40
+ // either successfully or not.
41
+ onComplete(node) {
42
+ (0, utils_1.assert)(this.runningNodes.has(node), `TaskManager.onComplete node(${node.nodeId}) is not in list`);
43
+ this.runningNodes.delete(node);
44
+ this.dequeueTaskIfPossible();
45
+ }
46
+ // Node will call this method before it hands the task manager from the graph
47
+ // to a nested agent. We need to make it sure that there is enough room to run
48
+ // computed nodes inside the nested graph to avoid a deadlock.
49
+ prepareForNesting() {
50
+ this.concurrency++;
51
+ }
52
+ restoreAfterNesting() {
53
+ this.concurrency--;
54
+ }
55
+ getStatus(verbose = false) {
56
+ return {
57
+ concurrency: this.concurrency,
58
+ queue: this.taskQueue.length,
59
+ running: this.runningNodes.size,
60
+ ...(verbose
61
+ ? {
62
+ runningNodes: Array.from(this.runningNodes).map((node) => node.nodeId),
63
+ queuedNodes: this.taskQueue.map((task) => task.node.nodeId),
64
+ }
65
+ : {}),
66
+ };
67
+ }
68
+ }
69
+ exports.TaskManager = TaskManager;
@@ -0,0 +1,27 @@
1
+ import { ResultData, NodeDataParams, NodeState } from "./type";
2
+ import type { GraphAI } from "./graphai";
3
+ import type { ComputedNode, StaticNode } from "./node";
4
+ export declare class TransactionLog {
5
+ nodeId: string;
6
+ state: NodeState;
7
+ startTime?: number;
8
+ endTime?: number;
9
+ retryCount?: number;
10
+ agentId?: string;
11
+ params?: NodeDataParams;
12
+ inputs?: string[];
13
+ inputsData?: Array<ResultData>;
14
+ injectFrom?: string;
15
+ errorMessage?: string;
16
+ result?: ResultData;
17
+ mapIndex?: number;
18
+ isLoop?: boolean;
19
+ repeatCount?: number;
20
+ log?: TransactionLog[];
21
+ constructor(nodeId: string);
22
+ initForComputedNode(node: ComputedNode): void;
23
+ onInjected(node: StaticNode, graph: GraphAI, injectFrom?: string): void;
24
+ onComplete(node: ComputedNode, graph: GraphAI, localLog: TransactionLog[]): void;
25
+ beforeExecute(node: ComputedNode, graph: GraphAI, transactionId: number, inputs: ResultData[]): void;
26
+ onError(node: ComputedNode, graph: GraphAI, errorMessage: string): void;
27
+ }
@@ -0,0 +1,56 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TransactionLog = void 0;
4
+ const type_1 = require("./type");
5
+ class TransactionLog {
6
+ constructor(nodeId) {
7
+ this.nodeId = nodeId;
8
+ this.state = type_1.NodeState.Waiting;
9
+ }
10
+ initForComputedNode(node) {
11
+ this.agentId = node.agentId;
12
+ this.params = node.params;
13
+ }
14
+ onInjected(node, graph, injectFrom) {
15
+ const isUpdating = "endTime" in this;
16
+ this.result = node.result;
17
+ this.state = node.state;
18
+ this.endTime = Date.now();
19
+ this.injectFrom = injectFrom;
20
+ graph.setLoopLog(this);
21
+ // console.log(this)
22
+ if (isUpdating) {
23
+ graph.updateLog(this);
24
+ }
25
+ else {
26
+ graph.appendLog(this);
27
+ }
28
+ }
29
+ onComplete(node, graph, localLog) {
30
+ this.result = node.result;
31
+ this.state = node.state;
32
+ this.endTime = Date.now();
33
+ graph.setLoopLog(this);
34
+ if (localLog.length > 0) {
35
+ this.log = localLog;
36
+ }
37
+ graph.updateLog(this);
38
+ }
39
+ beforeExecute(node, graph, transactionId, inputs) {
40
+ this.state = node.state;
41
+ this.retryCount = node.retryCount > 0 ? node.retryCount : undefined;
42
+ this.startTime = transactionId;
43
+ this.inputs = node.inputs;
44
+ this.inputsData = inputs.length > 0 ? inputs : undefined;
45
+ graph.setLoopLog(this);
46
+ graph.appendLog(this);
47
+ }
48
+ onError(node, graph, errorMessage) {
49
+ this.state = node.state;
50
+ this.errorMessage = errorMessage;
51
+ this.endTime = Date.now();
52
+ graph.setLoopLog(this);
53
+ graph.updateLog(this);
54
+ }
55
+ }
56
+ exports.TransactionLog = TransactionLog;