graphai 0.0.12 → 0.1.1

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Files changed (98) hide show
  1. package/README.md +14 -10
  2. package/lib/experimental_agents/array_agents/index.d.ts +3 -0
  3. package/lib/experimental_agents/array_agents/index.js +9 -0
  4. package/lib/experimental_agents/array_agents/pop_agent.d.ts +2 -0
  5. package/lib/experimental_agents/array_agents/pop_agent.js +15 -0
  6. package/lib/experimental_agents/array_agents/push_agent.d.ts +2 -0
  7. package/lib/experimental_agents/array_agents/push_agent.js +14 -0
  8. package/lib/experimental_agents/array_agents/shift_agent.d.ts +2 -0
  9. package/lib/experimental_agents/{array_agents.js → array_agents/shift_agent.js} +2 -17
  10. package/lib/experimental_agents/data_agents/data_object_merge_template_agent.d.ts +2 -0
  11. package/lib/experimental_agents/data_agents/data_object_merge_template_agent.js +13 -0
  12. package/lib/experimental_agents/data_agents/data_sum_template_agent.d.ts +17 -0
  13. package/lib/experimental_agents/data_agents/data_sum_template_agent.js +30 -0
  14. package/lib/experimental_agents/data_agents/index.d.ts +3 -0
  15. package/lib/experimental_agents/data_agents/index.js +9 -0
  16. package/lib/experimental_agents/data_agents/total_agent.d.ts +46 -0
  17. package/lib/experimental_agents/data_agents/total_agent.js +51 -0
  18. package/lib/experimental_agents/embedding_agent.d.ts +6 -0
  19. package/lib/experimental_agents/embedding_agent.js +43 -0
  20. package/lib/experimental_agents/index.d.ts +8 -3
  21. package/lib/experimental_agents/index.js +8 -3
  22. package/lib/experimental_agents/map_agent.d.ts +4 -0
  23. package/lib/experimental_agents/map_agent.js +46 -0
  24. package/lib/experimental_agents/matrix_agent.d.ts +9 -0
  25. package/lib/experimental_agents/matrix_agent.js +50 -0
  26. package/lib/experimental_agents/nested_agent.d.ts +2 -2
  27. package/lib/experimental_agents/nested_agent.js +14 -8
  28. package/lib/experimental_agents/slashgpt_agent.d.ts +1 -1
  29. package/lib/experimental_agents/slashgpt_agent.js +2 -7
  30. package/lib/experimental_agents/sleeper_agents/index.d.ts +2 -0
  31. package/lib/experimental_agents/sleeper_agents/index.js +7 -0
  32. package/lib/experimental_agents/sleeper_agents/sleeper_agent.d.ts +5 -0
  33. package/lib/experimental_agents/sleeper_agents/sleeper_agent.js +16 -0
  34. package/lib/experimental_agents/sleeper_agents/sleeper_agent_debug.d.ts +6 -0
  35. package/lib/experimental_agents/{sleeper_agent.js → sleeper_agents/sleeper_agent_debug.js} +4 -13
  36. package/lib/experimental_agents/string_agents/index.d.ts +2 -0
  37. package/lib/experimental_agents/string_agents/index.js +7 -0
  38. package/lib/experimental_agents/string_agents/string_splitter_agent.d.ts +7 -0
  39. package/lib/experimental_agents/string_agents/string_splitter_agent.js +24 -0
  40. package/lib/experimental_agents/string_agents/string_template_agent.d.ts +4 -0
  41. package/lib/experimental_agents/{string_agent.js → string_agents/string_template_agent.js} +2 -5
  42. package/lib/experimental_agents/test_agents/bypass_agent.d.ts +2 -0
  43. package/lib/experimental_agents/test_agents/bypass_agent.js +10 -0
  44. package/lib/experimental_agents/test_agents/copy_message_agent.d.ts +2 -0
  45. package/lib/experimental_agents/test_agents/copy_message_agent.js +11 -0
  46. package/lib/experimental_agents/test_agents/counting_agent.d.ts +2 -0
  47. package/lib/experimental_agents/test_agents/counting_agent.js +11 -0
  48. package/lib/experimental_agents/test_agents/echo_agent.d.ts +2 -0
  49. package/lib/experimental_agents/test_agents/echo_agent.js +7 -0
  50. package/lib/experimental_agents/test_agents/echo_fork_index_agent.d.ts +2 -0
  51. package/lib/experimental_agents/test_agents/echo_fork_index_agent.js +7 -0
  52. package/lib/experimental_agents/test_agents/index.d.ts +5 -0
  53. package/lib/experimental_agents/test_agents/index.js +13 -0
  54. package/lib/experimental_agents/test_agents/merge_node_id_agent.d.ts +2 -0
  55. package/lib/experimental_agents/test_agents/merge_node_id_agent.js +10 -0
  56. package/lib/experimental_agents/token_agent.d.ts +6 -0
  57. package/lib/experimental_agents/token_agent.js +33 -0
  58. package/lib/graphai.d.ts +28 -111
  59. package/lib/graphai.js +140 -322
  60. package/lib/index.d.ts +2 -0
  61. package/lib/log.d.ts +22 -0
  62. package/lib/log.js +49 -0
  63. package/lib/node.d.ts +50 -0
  64. package/lib/node.js +218 -0
  65. package/lib/task.d.ts +18 -0
  66. package/lib/task.js +63 -0
  67. package/lib/task_manager.d.ts +20 -0
  68. package/lib/task_manager.js +69 -0
  69. package/lib/transaction_log.d.ts +27 -0
  70. package/lib/transaction_log.js +56 -0
  71. package/lib/type.d.ts +77 -0
  72. package/lib/type.js +14 -0
  73. package/lib/utils/utils.d.ts +4 -0
  74. package/lib/utils/utils.js +22 -1
  75. package/lib/validator.d.ts +2 -0
  76. package/lib/validator.js +28 -0
  77. package/lib/validators/agent_validator.d.ts +1 -0
  78. package/lib/validators/agent_validator.js +12 -0
  79. package/lib/validators/common.d.ts +3 -0
  80. package/lib/validators/common.js +6 -0
  81. package/lib/validators/computed_node_validator.d.ts +2 -0
  82. package/lib/validators/computed_node_validator.js +13 -0
  83. package/lib/validators/graph_data_validator.d.ts +3 -0
  84. package/lib/validators/graph_data_validator.js +43 -0
  85. package/lib/validators/nodeValidator.d.ts +2 -0
  86. package/lib/validators/nodeValidator.js +13 -0
  87. package/lib/validators/relation_validator.d.ts +2 -0
  88. package/lib/validators/relation_validator.js +62 -0
  89. package/lib/validators/static_node_validator.d.ts +2 -0
  90. package/lib/validators/static_node_validator.js +13 -0
  91. package/package.json +3 -5
  92. package/lib/experimental_agents/array_agents.d.ts +0 -4
  93. package/lib/experimental_agents/data_agent.d.ts +0 -3
  94. package/lib/experimental_agents/data_agent.js +0 -25
  95. package/lib/experimental_agents/sleeper_agent.d.ts +0 -10
  96. package/lib/experimental_agents/string_agent.d.ts +0 -7
  97. package/lib/graphai_cli.d.ts +0 -2
  98. package/lib/graphai_cli.js +0 -37
package/lib/node.d.ts ADDED
@@ -0,0 +1,50 @@
1
+ import type { GraphAI, GraphData } from "./graphai";
2
+ import { NodeDataParams, ResultData, DataSource, ComputedNodeData, StaticNodeData, NodeState } from "./type";
3
+ import { TransactionLog } from "./transaction_log";
4
+ export declare class Node {
5
+ readonly nodeId: string;
6
+ readonly waitlist: Set<string>;
7
+ state: NodeState;
8
+ result: ResultData | undefined;
9
+ protected graph: GraphAI;
10
+ protected log: TransactionLog;
11
+ constructor(nodeId: string, graph: GraphAI);
12
+ asString(): string;
13
+ protected onSetResult(): void;
14
+ }
15
+ export declare class ComputedNode extends Node {
16
+ readonly graphId: string;
17
+ readonly isResult: boolean;
18
+ readonly params: NodeDataParams;
19
+ readonly nestedGraph?: GraphData;
20
+ readonly retryLimit: number;
21
+ retryCount: number;
22
+ readonly agentId?: string;
23
+ readonly timeout?: number;
24
+ error?: Error;
25
+ transactionId: undefined | number;
26
+ sources: Record<string, DataSource>;
27
+ readonly anyInput: boolean;
28
+ inputs: Array<string>;
29
+ pendings: Set<string>;
30
+ readonly isStaticNode = false;
31
+ readonly isComputedNode = true;
32
+ constructor(graphId: string, nodeId: string, data: ComputedNodeData, graph: GraphAI);
33
+ isReadyNode(): boolean;
34
+ private retry;
35
+ removePending(nodeId: string): void;
36
+ private isCurrentTransaction;
37
+ private executeTimeout;
38
+ execute(): Promise<void>;
39
+ private prepareExecute;
40
+ private errorProcess;
41
+ }
42
+ export declare class StaticNode extends Node {
43
+ value?: ResultData;
44
+ readonly update?: string;
45
+ readonly isResult: boolean;
46
+ readonly isStaticNode = true;
47
+ readonly isComputedNode = false;
48
+ constructor(nodeId: string, data: StaticNodeData, graph: GraphAI);
49
+ injectValue(value: ResultData, injectFrom?: string): void;
50
+ }
package/lib/node.js ADDED
@@ -0,0 +1,218 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.StaticNode = exports.ComputedNode = exports.Node = void 0;
4
+ const type_1 = require("./type");
5
+ const utils_1 = require("./utils/utils");
6
+ const transaction_log_1 = require("./transaction_log");
7
+ class Node {
8
+ constructor(nodeId, graph) {
9
+ this.waitlist = new Set(); // List of nodes which need data from this node.
10
+ this.state = type_1.NodeState.Waiting;
11
+ this.result = undefined;
12
+ this.nodeId = nodeId;
13
+ this.graph = graph;
14
+ this.log = new transaction_log_1.TransactionLog(nodeId);
15
+ }
16
+ asString() {
17
+ return `${this.nodeId}: ${this.state} ${[...this.waitlist]}`;
18
+ }
19
+ // This method is called either as the result of computation (computed node) or
20
+ // injection (static node).
21
+ onSetResult() {
22
+ this.waitlist.forEach((waitingNodeId) => {
23
+ const waitingNode = this.graph.nodes[waitingNodeId];
24
+ if (waitingNode.isComputedNode) {
25
+ waitingNode.removePending(this.nodeId);
26
+ this.graph.pushQueueIfReadyAndRunning(waitingNode);
27
+ }
28
+ });
29
+ }
30
+ }
31
+ exports.Node = Node;
32
+ class ComputedNode extends Node {
33
+ constructor(graphId, nodeId, data, graph) {
34
+ super(nodeId, graph);
35
+ this.retryCount = 0;
36
+ this.sources = {}; // data sources.
37
+ this.isStaticNode = false;
38
+ this.isComputedNode = true;
39
+ this.graphId = graphId;
40
+ this.params = data.params ?? {};
41
+ this.nestedGraph = data.graph;
42
+ this.agentId = data.agentId;
43
+ this.retryLimit = data.retry ?? 0;
44
+ this.timeout = data.timeout;
45
+ this.isResult = data.isResult ?? false;
46
+ this.anyInput = data.anyInput ?? false;
47
+ this.sources = (data.inputs ?? []).reduce((tmp, input) => {
48
+ const source = (0, utils_1.parseNodeName)(input);
49
+ tmp[source.nodeId] = source;
50
+ return tmp;
51
+ }, {});
52
+ this.inputs = Object.keys(this.sources);
53
+ this.pendings = new Set(this.inputs);
54
+ this.log.initForComputedNode(this);
55
+ }
56
+ isReadyNode() {
57
+ if (this.state === type_1.NodeState.Waiting && this.pendings.size === 0) {
58
+ // Count the number of data actually available.
59
+ // We care it only when this.anyInput is true.
60
+ // Notice that this logic enables dynamic data-flows.
61
+ const counter = this.inputs.reduce((count, nodeId) => {
62
+ const source = this.sources[nodeId];
63
+ const [result] = this.graph.resultsOf([source], this.anyInput);
64
+ return result === undefined ? count : count + 1;
65
+ }, 0);
66
+ if (!this.anyInput || counter > 0) {
67
+ return true;
68
+ }
69
+ }
70
+ return false;
71
+ }
72
+ // This private method (only called while executing execute()) performs
73
+ // the "retry" if specified. The transaction log must be updated before
74
+ // callling this method.
75
+ retry(state, error) {
76
+ this.state = state; // this.execute() will update to NodeState.Executing
77
+ this.log.onError(this, this.graph, error.message);
78
+ if (this.retryCount < this.retryLimit) {
79
+ this.retryCount++;
80
+ this.execute();
81
+ }
82
+ else {
83
+ this.result = undefined;
84
+ this.error = error;
85
+ this.transactionId = undefined; // This is necessary for timeout case
86
+ this.graph.onExecutionComplete(this);
87
+ }
88
+ }
89
+ // This method is called when the data became available on one of nodes,
90
+ // which this node needs data from.
91
+ removePending(nodeId) {
92
+ if (this.anyInput) {
93
+ const [result] = this.graph.resultsOf([this.sources[nodeId]], this.anyInput);
94
+ if (result) {
95
+ this.pendings.clear();
96
+ }
97
+ }
98
+ else {
99
+ this.pendings.delete(nodeId);
100
+ }
101
+ }
102
+ isCurrentTransaction(transactionId) {
103
+ return this.transactionId === transactionId;
104
+ }
105
+ // This private method (called only fro execute) checks if the callback from
106
+ // the timer came before the completion of agent function call, record it
107
+ // and attempt to retry (if specified).
108
+ executeTimeout(transactionId) {
109
+ if (this.state === type_1.NodeState.Executing && this.isCurrentTransaction(transactionId)) {
110
+ console.log(`-- ${this.nodeId}: timeout ${this.timeout}`);
111
+ this.retry(type_1.NodeState.TimedOut, Error("Timeout"));
112
+ }
113
+ }
114
+ // This method is called when this computed node became ready to run.
115
+ // It asynchronously calls the associated with agent function and set the result,
116
+ // then it removes itself from the "running node" list of the graph.
117
+ // Notice that setting the result of this node may make other nodes ready to run.
118
+ async execute() {
119
+ const previousResults = this.graph
120
+ .resultsOf(this.inputs.map((input) => {
121
+ return this.sources[input];
122
+ }), this.anyInput)
123
+ .filter((result) => {
124
+ // Remove undefined if anyInput flag is set.
125
+ return !this.anyInput || result !== undefined;
126
+ });
127
+ const transactionId = Date.now();
128
+ this.prepareExecute(transactionId, previousResults);
129
+ if (this.timeout && this.timeout > 0) {
130
+ setTimeout(() => {
131
+ this.executeTimeout(transactionId);
132
+ }, this.timeout);
133
+ }
134
+ try {
135
+ const callback = this.graph.getCallback(this.agentId);
136
+ const localLog = [];
137
+ const context = {
138
+ params: this.params,
139
+ inputs: previousResults,
140
+ debugInfo: {
141
+ nodeId: this.nodeId,
142
+ retry: this.retryCount,
143
+ verbose: this.graph.verbose,
144
+ },
145
+ log: localLog,
146
+ };
147
+ // NOTE: We use the existence of graph object in the agent-specific params to determine
148
+ // if this is a nested agent or not.
149
+ if (this.nestedGraph) {
150
+ this.graph.taskManager.prepareForNesting();
151
+ context.taskManager = this.graph.taskManager;
152
+ context.graphData = this.nestedGraph;
153
+ context.agents = this.graph.callbackDictonary;
154
+ }
155
+ const result = await callback(context);
156
+ if (this.nestedGraph) {
157
+ this.graph.taskManager.restoreAfterNesting();
158
+ }
159
+ if (!this.isCurrentTransaction(transactionId)) {
160
+ // This condition happens when the agent function returns
161
+ // after the timeout (either retried or not).
162
+ console.log(`-- ${this.nodeId}: transactionId mismatch`);
163
+ return;
164
+ }
165
+ this.state = type_1.NodeState.Completed;
166
+ this.result = result;
167
+ this.log.onComplete(this, this.graph, localLog);
168
+ this.onSetResult();
169
+ this.graph.onExecutionComplete(this);
170
+ }
171
+ catch (error) {
172
+ this.errorProcess(error, transactionId);
173
+ }
174
+ }
175
+ // This private method (called only by execute()) prepares the ComputedNode object
176
+ // for execution, and create a new transaction to record it.
177
+ prepareExecute(transactionId, inputs) {
178
+ this.state = type_1.NodeState.Executing;
179
+ this.log.beforeExecute(this, this.graph, transactionId, inputs);
180
+ this.transactionId = transactionId;
181
+ }
182
+ // This private method (called only by execute) processes an error received from
183
+ // the agent function. It records the error in the transaction log and handles
184
+ // the retry if specified.
185
+ errorProcess(error, transactionId) {
186
+ console.error(this.agentId + ": error");
187
+ console.error(error);
188
+ if (!this.isCurrentTransaction(transactionId)) {
189
+ console.log(`-- ${this.nodeId}: transactionId mismatch(error)`);
190
+ return;
191
+ }
192
+ if (error instanceof Error) {
193
+ this.retry(type_1.NodeState.Failed, error);
194
+ }
195
+ else {
196
+ console.error(`-- ${this.nodeId}: Unexpecrted error was caught`);
197
+ this.retry(type_1.NodeState.Failed, Error("Unknown"));
198
+ }
199
+ }
200
+ }
201
+ exports.ComputedNode = ComputedNode;
202
+ class StaticNode extends Node {
203
+ constructor(nodeId, data, graph) {
204
+ super(nodeId, graph);
205
+ this.isStaticNode = true;
206
+ this.isComputedNode = false;
207
+ this.value = data.value;
208
+ this.update = data.update;
209
+ this.isResult = data.isResult ?? false;
210
+ }
211
+ injectValue(value, injectFrom) {
212
+ this.state = type_1.NodeState.Injected;
213
+ this.result = value;
214
+ this.log.onInjected(this, this.graph, injectFrom);
215
+ this.onSetResult();
216
+ }
217
+ }
218
+ exports.StaticNode = StaticNode;
package/lib/task.d.ts ADDED
@@ -0,0 +1,18 @@
1
+ import { ComputedNode } from "./node";
2
+ export declare class TaskManager {
3
+ private concurrency;
4
+ private taskQueue;
5
+ private runningNodes;
6
+ constructor(concurrency: number);
7
+ private dequeueTaskIfPossible;
8
+ addTask(node: ComputedNode, callback: (node: ComputedNode) => void): void;
9
+ onComplete(node: ComputedNode): void;
10
+ prepareForNesting(): void;
11
+ getStatus(verbose?: boolean): {
12
+ runningNodes?: string[] | undefined;
13
+ queuedNodes?: string[] | undefined;
14
+ concurrency: number;
15
+ queue: number;
16
+ running: number;
17
+ };
18
+ }
package/lib/task.js ADDED
@@ -0,0 +1,63 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TaskManager = void 0;
4
+ const utils_1 = require("./utils/utils");
5
+ // TaskManage object controls the concurrency of ComputedNode execution.
6
+ //
7
+ // NOTE: A TaskManager instance will be shared between parent graph and its children
8
+ // when nested agents are involved.
9
+ class TaskManager {
10
+ constructor(concurrency) {
11
+ this.taskQueue = [];
12
+ this.runningNodes = new Set();
13
+ this.concurrency = concurrency;
14
+ }
15
+ // This internal method dequeus a task from the task queue
16
+ // and call the associated callback method, if the number of
17
+ // running task is lower than the spcified limit.
18
+ dequeueTaskIfPossible() {
19
+ if (this.runningNodes.size < this.concurrency) {
20
+ const task = this.taskQueue.shift();
21
+ if (task) {
22
+ this.runningNodes.add(task.node);
23
+ task.callback(task.node);
24
+ }
25
+ }
26
+ }
27
+ // Node will call this method to put itself in the execution queue.
28
+ // We call the associated callback function when it is dequeued.
29
+ addTask(node, callback) {
30
+ this.taskQueue.push({ node, callback });
31
+ this.dequeueTaskIfPossible();
32
+ }
33
+ // Node MUST call this method once the execution of agent function is completed
34
+ // either successfully or not.
35
+ onComplete(node) {
36
+ (0, utils_1.assert)(this.runningNodes.has(node), `TaskManager.onComplete node(${node.nodeId}) is not in list`);
37
+ this.runningNodes.delete(node);
38
+ this.dequeueTaskIfPossible();
39
+ }
40
+ // Node will call this method before it hands the task manager from the graph
41
+ // to a nested agent. We need to make it sure that there is enough room to run
42
+ // computed nodes inside the nested graph to avoid a deadlock.
43
+ prepareForNesting() {
44
+ if (this.runningNodes.size === this.concurrency) {
45
+ this.concurrency++;
46
+ console.warn("WARNING: increasing concurrenty to", this.concurrency);
47
+ }
48
+ }
49
+ getStatus(verbose = false) {
50
+ return {
51
+ concurrency: this.concurrency,
52
+ queue: this.taskQueue.length,
53
+ running: this.runningNodes.size,
54
+ ...(verbose
55
+ ? {
56
+ runningNodes: Array.from(this.runningNodes).map((node) => node.nodeId),
57
+ queuedNodes: this.taskQueue.map((task) => task.node.nodeId),
58
+ }
59
+ : {}),
60
+ };
61
+ }
62
+ }
63
+ exports.TaskManager = TaskManager;
@@ -0,0 +1,20 @@
1
+ import { ComputedNode } from "./node";
2
+ export declare class TaskManager {
3
+ private concurrency;
4
+ private taskQueue;
5
+ private runningNodes;
6
+ constructor(concurrency: number);
7
+ private dequeueTaskIfPossible;
8
+ addTask(node: ComputedNode, graphId: string, callback: (node: ComputedNode) => void): void;
9
+ isRunning(graphId: string): boolean;
10
+ onComplete(node: ComputedNode): void;
11
+ prepareForNesting(): void;
12
+ restoreAfterNesting(): void;
13
+ getStatus(verbose?: boolean): {
14
+ runningNodes?: string[] | undefined;
15
+ queuedNodes?: string[] | undefined;
16
+ concurrency: number;
17
+ queue: number;
18
+ running: number;
19
+ };
20
+ }
@@ -0,0 +1,69 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TaskManager = void 0;
4
+ const utils_1 = require("./utils/utils");
5
+ // TaskManage object controls the concurrency of ComputedNode execution.
6
+ //
7
+ // NOTE: A TaskManager instance will be shared between parent graph and its children
8
+ // when nested agents are involved.
9
+ class TaskManager {
10
+ constructor(concurrency) {
11
+ this.taskQueue = [];
12
+ this.runningNodes = new Set();
13
+ this.concurrency = concurrency;
14
+ }
15
+ // This internal method dequeus a task from the task queue
16
+ // and call the associated callback method, if the number of
17
+ // running task is lower than the spcified limit.
18
+ dequeueTaskIfPossible() {
19
+ if (this.runningNodes.size < this.concurrency) {
20
+ const task = this.taskQueue.shift();
21
+ if (task) {
22
+ this.runningNodes.add(task.node);
23
+ task.callback(task.node);
24
+ }
25
+ }
26
+ }
27
+ // Node will call this method to put itself in the execution queue.
28
+ // We call the associated callback function when it is dequeued.
29
+ addTask(node, graphId, callback) {
30
+ this.taskQueue.push({ node, graphId, callback });
31
+ this.dequeueTaskIfPossible();
32
+ }
33
+ isRunning(graphId) {
34
+ const count = [...this.runningNodes].filter((node) => {
35
+ return node.graphId == graphId;
36
+ }).length;
37
+ return count > 0 || Array.from(this.taskQueue).filter((data) => data.graphId === graphId).length > 0;
38
+ }
39
+ // Node MUST call this method once the execution of agent function is completed
40
+ // either successfully or not.
41
+ onComplete(node) {
42
+ (0, utils_1.assert)(this.runningNodes.has(node), `TaskManager.onComplete node(${node.nodeId}) is not in list`);
43
+ this.runningNodes.delete(node);
44
+ this.dequeueTaskIfPossible();
45
+ }
46
+ // Node will call this method before it hands the task manager from the graph
47
+ // to a nested agent. We need to make it sure that there is enough room to run
48
+ // computed nodes inside the nested graph to avoid a deadlock.
49
+ prepareForNesting() {
50
+ this.concurrency++;
51
+ }
52
+ restoreAfterNesting() {
53
+ this.concurrency--;
54
+ }
55
+ getStatus(verbose = false) {
56
+ return {
57
+ concurrency: this.concurrency,
58
+ queue: this.taskQueue.length,
59
+ running: this.runningNodes.size,
60
+ ...(verbose
61
+ ? {
62
+ runningNodes: Array.from(this.runningNodes).map((node) => node.nodeId),
63
+ queuedNodes: this.taskQueue.map((task) => task.node.nodeId),
64
+ }
65
+ : {}),
66
+ };
67
+ }
68
+ }
69
+ exports.TaskManager = TaskManager;
@@ -0,0 +1,27 @@
1
+ import { ResultData, NodeDataParams, NodeState } from "./type";
2
+ import type { GraphAI } from "./graphai";
3
+ import type { ComputedNode, StaticNode } from "./node";
4
+ export declare class TransactionLog {
5
+ nodeId: string;
6
+ state: NodeState;
7
+ startTime?: number;
8
+ endTime?: number;
9
+ retryCount?: number;
10
+ agentId?: string;
11
+ params?: NodeDataParams;
12
+ inputs?: string[];
13
+ inputsData?: Array<ResultData>;
14
+ injectFrom?: string;
15
+ errorMessage?: string;
16
+ result?: ResultData;
17
+ mapIndex?: number;
18
+ isLoop?: boolean;
19
+ repeatCount?: number;
20
+ log?: TransactionLog[];
21
+ constructor(nodeId: string);
22
+ initForComputedNode(node: ComputedNode): void;
23
+ onInjected(node: StaticNode, graph: GraphAI, injectFrom?: string): void;
24
+ onComplete(node: ComputedNode, graph: GraphAI, localLog: TransactionLog[]): void;
25
+ beforeExecute(node: ComputedNode, graph: GraphAI, transactionId: number, inputs: ResultData[]): void;
26
+ onError(node: ComputedNode, graph: GraphAI, errorMessage: string): void;
27
+ }
@@ -0,0 +1,56 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TransactionLog = void 0;
4
+ const type_1 = require("./type");
5
+ class TransactionLog {
6
+ constructor(nodeId) {
7
+ this.nodeId = nodeId;
8
+ this.state = type_1.NodeState.Waiting;
9
+ }
10
+ initForComputedNode(node) {
11
+ this.agentId = node.agentId;
12
+ this.params = node.params;
13
+ }
14
+ onInjected(node, graph, injectFrom) {
15
+ const isUpdating = "endTime" in this;
16
+ this.result = node.result;
17
+ this.state = node.state;
18
+ this.endTime = Date.now();
19
+ this.injectFrom = injectFrom;
20
+ graph.setLoopLog(this);
21
+ // console.log(this)
22
+ if (isUpdating) {
23
+ graph.updateLog(this);
24
+ }
25
+ else {
26
+ graph.appendLog(this);
27
+ }
28
+ }
29
+ onComplete(node, graph, localLog) {
30
+ this.result = node.result;
31
+ this.state = node.state;
32
+ this.endTime = Date.now();
33
+ graph.setLoopLog(this);
34
+ if (localLog.length > 0) {
35
+ this.log = localLog;
36
+ }
37
+ graph.updateLog(this);
38
+ }
39
+ beforeExecute(node, graph, transactionId, inputs) {
40
+ this.state = node.state;
41
+ this.retryCount = node.retryCount > 0 ? node.retryCount : undefined;
42
+ this.startTime = transactionId;
43
+ this.inputs = node.inputs;
44
+ this.inputsData = inputs.length > 0 ? inputs : undefined;
45
+ graph.setLoopLog(this);
46
+ graph.appendLog(this);
47
+ }
48
+ onError(node, graph, errorMessage) {
49
+ this.state = node.state;
50
+ this.errorMessage = errorMessage;
51
+ this.endTime = Date.now();
52
+ graph.setLoopLog(this);
53
+ graph.updateLog(this);
54
+ }
55
+ }
56
+ exports.TransactionLog = TransactionLog;
package/lib/type.d.ts ADDED
@@ -0,0 +1,77 @@
1
+ import type { TransactionLog } from "./transaction_log";
2
+ import type { TaskManager } from "./task_manager";
3
+ export declare enum NodeState {
4
+ Waiting = "waiting",
5
+ Queued = "queued",
6
+ Executing = "executing",
7
+ Failed = "failed",
8
+ TimedOut = "timed-out",
9
+ Completed = "completed",
10
+ Injected = "injected",
11
+ Dispatched = "dispatched"
12
+ }
13
+ export type DefaultResultData = Record<string, any>;
14
+ export type DefaultInputData = Record<string, any>;
15
+ export type ResultData<ResultType = DefaultResultData> = ResultType | undefined;
16
+ export type ResultDataDictonary<ResultType = DefaultResultData> = Record<string, ResultData<ResultType>>;
17
+ export type DefaultParamsType = Record<string, any>;
18
+ export type NodeDataParams<ParamsType = DefaultParamsType> = ParamsType;
19
+ export type DataSource = {
20
+ nodeId: string;
21
+ propId?: string;
22
+ };
23
+ export type StaticNodeData = {
24
+ value: ResultData;
25
+ update?: string;
26
+ isResult?: boolean;
27
+ };
28
+ export type ComputedNodeData = {
29
+ agentId: string;
30
+ inputs?: Array<string>;
31
+ anyInput?: boolean;
32
+ params?: NodeDataParams;
33
+ retry?: number;
34
+ timeout?: number;
35
+ graph?: GraphData;
36
+ isResult?: boolean;
37
+ };
38
+ export type NodeData = StaticNodeData | ComputedNodeData;
39
+ export type LoopData = {
40
+ count?: number;
41
+ while?: string;
42
+ };
43
+ export type GraphData = {
44
+ nodes: Record<string, NodeData>;
45
+ concurrency?: number;
46
+ loop?: LoopData;
47
+ verbose?: boolean;
48
+ };
49
+ export type AgentFunctionContext<ParamsType, InputDataType> = {
50
+ params: NodeDataParams<ParamsType>;
51
+ inputs: Array<InputDataType>;
52
+ debugInfo: {
53
+ verbose: boolean;
54
+ nodeId: string;
55
+ retry: number;
56
+ };
57
+ graphData?: GraphData;
58
+ agents?: AgentFunctionDictonary;
59
+ log?: TransactionLog[];
60
+ taskManager?: TaskManager;
61
+ };
62
+ export type AgentFunction<ParamsType = DefaultParamsType, ResultType = DefaultResultData, InputDataType = DefaultInputData> = (context: AgentFunctionContext<ParamsType, InputDataType>) => Promise<ResultData<ResultType>>;
63
+ export type AgentFunctionDictonary = Record<string, AgentFunction<any, any, any>>;
64
+ export type AgentFunctionInfo = {
65
+ name: string;
66
+ agent: AgentFunction<any, any, any>;
67
+ mock: AgentFunction<any, any, any>;
68
+ samples: {
69
+ inputs: any;
70
+ params: DefaultParamsType;
71
+ result: any;
72
+ }[];
73
+ description: string;
74
+ author: string;
75
+ repository: string;
76
+ license: string;
77
+ };
package/lib/type.js ADDED
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.NodeState = void 0;
4
+ var NodeState;
5
+ (function (NodeState) {
6
+ NodeState["Waiting"] = "waiting";
7
+ NodeState["Queued"] = "queued";
8
+ NodeState["Executing"] = "executing";
9
+ NodeState["Failed"] = "failed";
10
+ NodeState["TimedOut"] = "timed-out";
11
+ NodeState["Completed"] = "completed";
12
+ NodeState["Injected"] = "injected";
13
+ NodeState["Dispatched"] = "dispatched";
14
+ })(NodeState || (exports.NodeState = NodeState = {}));
@@ -1 +1,5 @@
1
+ import { DataSource } from "../type";
1
2
  export declare const sleep: (milliseconds: number) => Promise<unknown>;
3
+ export declare const parseNodeName: (inputNodeId: string) => DataSource;
4
+ export declare function assert(condition: boolean, message: string, isWarn?: boolean): asserts condition;
5
+ export declare const isObject: (x: unknown) => boolean;
@@ -1,7 +1,28 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.sleep = void 0;
3
+ exports.isObject = exports.assert = exports.parseNodeName = exports.sleep = void 0;
4
4
  const sleep = async (milliseconds) => {
5
5
  return await new Promise((resolve) => setTimeout(resolve, milliseconds));
6
6
  };
7
7
  exports.sleep = sleep;
8
+ const parseNodeName = (inputNodeId) => {
9
+ const parts = inputNodeId.split(".");
10
+ if (parts.length == 1) {
11
+ return { nodeId: parts[0] };
12
+ }
13
+ return { nodeId: parts[0], propId: parts[1] };
14
+ };
15
+ exports.parseNodeName = parseNodeName;
16
+ function assert(condition, message, isWarn = false) {
17
+ if (!condition) {
18
+ if (!isWarn) {
19
+ throw new Error(message);
20
+ }
21
+ console.warn("warn: " + message);
22
+ }
23
+ }
24
+ exports.assert = assert;
25
+ const isObject = (x) => {
26
+ return x !== null && typeof x === "object";
27
+ };
28
+ exports.isObject = isObject;
@@ -0,0 +1,2 @@
1
+ import { GraphData } from "./type";
2
+ export declare const validateGraphData: (data: GraphData, agentIds: string[]) => boolean;