goudengine 0.0.830 → 0.0.832

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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package/index.js CHANGED
@@ -77,8 +77,8 @@ function requireNative() {
77
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  try {
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  const binding = require('goudengine-android-arm64')
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  const bindingPackageVersion = require('goudengine-android-arm64/package.json').version
80
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
81
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -93,8 +93,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-android-arm-eabi')
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  const bindingPackageVersion = require('goudengine-android-arm-eabi/package.json').version
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- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -114,8 +114,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-win32-x64-gnu')
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  const bindingPackageVersion = require('goudengine-win32-x64-gnu/package.json').version
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- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -130,8 +130,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-win32-x64-msvc')
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  const bindingPackageVersion = require('goudengine-win32-x64-msvc/package.json').version
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- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -147,8 +147,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-win32-ia32-msvc')
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  const bindingPackageVersion = require('goudengine-win32-ia32-msvc/package.json').version
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- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -163,8 +163,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-win32-arm64-msvc')
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  const bindingPackageVersion = require('goudengine-win32-arm64-msvc/package.json').version
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- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -182,8 +182,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-darwin-universal')
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  const bindingPackageVersion = require('goudengine-darwin-universal/package.json').version
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- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -198,8 +198,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-darwin-x64')
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  const bindingPackageVersion = require('goudengine-darwin-x64/package.json').version
201
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
202
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
202
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
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  } catch (e) {
@@ -214,8 +214,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-darwin-arm64')
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  const bindingPackageVersion = require('goudengine-darwin-arm64/package.json').version
217
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
218
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
218
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
220
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  return binding
221
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  } catch (e) {
@@ -234,8 +234,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-freebsd-x64')
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  const bindingPackageVersion = require('goudengine-freebsd-x64/package.json').version
237
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
238
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
238
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
239
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  }
240
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  return binding
241
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  } catch (e) {
@@ -250,8 +250,8 @@ function requireNative() {
250
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  try {
251
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  const binding = require('goudengine-freebsd-arm64')
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  const bindingPackageVersion = require('goudengine-freebsd-arm64/package.json').version
253
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
254
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
253
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
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+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
257
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  } catch (e) {
@@ -271,8 +271,8 @@ function requireNative() {
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  try {
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  const binding = require('goudengine-linux-x64-musl')
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  const bindingPackageVersion = require('goudengine-linux-x64-musl/package.json').version
274
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
275
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
274
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
275
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
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  }
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  return binding
278
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  } catch (e) {
@@ -287,8 +287,8 @@ function requireNative() {
287
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  try {
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  const binding = require('goudengine-linux-x64-gnu')
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  const bindingPackageVersion = require('goudengine-linux-x64-gnu/package.json').version
290
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
291
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
290
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
291
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
292
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  }
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  return binding
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  } catch (e) {
@@ -305,8 +305,8 @@ function requireNative() {
305
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  try {
306
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  const binding = require('goudengine-linux-arm64-musl')
307
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  const bindingPackageVersion = require('goudengine-linux-arm64-musl/package.json').version
308
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
309
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
308
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
309
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
310
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  }
311
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  return binding
312
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  } catch (e) {
@@ -321,8 +321,8 @@ function requireNative() {
321
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  try {
322
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  const binding = require('goudengine-linux-arm64-gnu')
323
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  const bindingPackageVersion = require('goudengine-linux-arm64-gnu/package.json').version
324
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
325
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
324
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
325
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
326
326
  }
327
327
  return binding
328
328
  } catch (e) {
@@ -339,8 +339,8 @@ function requireNative() {
339
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  try {
340
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  const binding = require('goudengine-linux-arm-musleabihf')
341
341
  const bindingPackageVersion = require('goudengine-linux-arm-musleabihf/package.json').version
342
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
343
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
342
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
343
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
344
344
  }
345
345
  return binding
346
346
  } catch (e) {
@@ -355,8 +355,8 @@ function requireNative() {
355
355
  try {
356
356
  const binding = require('goudengine-linux-arm-gnueabihf')
357
357
  const bindingPackageVersion = require('goudengine-linux-arm-gnueabihf/package.json').version
358
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
359
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
358
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
359
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
360
360
  }
361
361
  return binding
362
362
  } catch (e) {
@@ -373,8 +373,8 @@ function requireNative() {
373
373
  try {
374
374
  const binding = require('goudengine-linux-loong64-musl')
375
375
  const bindingPackageVersion = require('goudengine-linux-loong64-musl/package.json').version
376
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
377
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
376
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
377
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
378
378
  }
379
379
  return binding
380
380
  } catch (e) {
@@ -389,8 +389,8 @@ function requireNative() {
389
389
  try {
390
390
  const binding = require('goudengine-linux-loong64-gnu')
391
391
  const bindingPackageVersion = require('goudengine-linux-loong64-gnu/package.json').version
392
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
393
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
392
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
393
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
394
394
  }
395
395
  return binding
396
396
  } catch (e) {
@@ -407,8 +407,8 @@ function requireNative() {
407
407
  try {
408
408
  const binding = require('goudengine-linux-riscv64-musl')
409
409
  const bindingPackageVersion = require('goudengine-linux-riscv64-musl/package.json').version
410
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
411
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
410
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
411
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
412
412
  }
413
413
  return binding
414
414
  } catch (e) {
@@ -423,8 +423,8 @@ function requireNative() {
423
423
  try {
424
424
  const binding = require('goudengine-linux-riscv64-gnu')
425
425
  const bindingPackageVersion = require('goudengine-linux-riscv64-gnu/package.json').version
426
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
427
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
426
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
427
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
428
428
  }
429
429
  return binding
430
430
  } catch (e) {
@@ -440,8 +440,8 @@ function requireNative() {
440
440
  try {
441
441
  const binding = require('goudengine-linux-ppc64-gnu')
442
442
  const bindingPackageVersion = require('goudengine-linux-ppc64-gnu/package.json').version
443
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
444
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
443
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
444
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
445
445
  }
446
446
  return binding
447
447
  } catch (e) {
@@ -456,8 +456,8 @@ function requireNative() {
456
456
  try {
457
457
  const binding = require('goudengine-linux-s390x-gnu')
458
458
  const bindingPackageVersion = require('goudengine-linux-s390x-gnu/package.json').version
459
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
460
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
459
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
460
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
461
461
  }
462
462
  return binding
463
463
  } catch (e) {
@@ -476,8 +476,8 @@ function requireNative() {
476
476
  try {
477
477
  const binding = require('goudengine-openharmony-arm64')
478
478
  const bindingPackageVersion = require('goudengine-openharmony-arm64/package.json').version
479
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
480
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
479
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
480
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
481
481
  }
482
482
  return binding
483
483
  } catch (e) {
@@ -492,8 +492,8 @@ function requireNative() {
492
492
  try {
493
493
  const binding = require('goudengine-openharmony-x64')
494
494
  const bindingPackageVersion = require('goudengine-openharmony-x64/package.json').version
495
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
496
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
495
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
496
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
497
497
  }
498
498
  return binding
499
499
  } catch (e) {
@@ -508,8 +508,8 @@ function requireNative() {
508
508
  try {
509
509
  const binding = require('goudengine-openharmony-arm')
510
510
  const bindingPackageVersion = require('goudengine-openharmony-arm/package.json').version
511
- if (bindingPackageVersion !== '0.0.830' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
512
- throw new Error(`Native binding package version mismatch, expected 0.0.830 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
511
+ if (bindingPackageVersion !== '0.0.832' && process.env.NAPI_RS_ENFORCE_VERSION_CHECK && process.env.NAPI_RS_ENFORCE_VERSION_CHECK !== '0') {
512
+ throw new Error(`Native binding package version mismatch, expected 0.0.832 but got ${bindingPackageVersion}. You can reinstall dependencies to fix this issue.`)
513
513
  }
514
514
  return binding
515
515
  } catch (e) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "goudengine",
3
- "version": "0.0.830",
3
+ "version": "0.0.832",
4
4
  "description": "GoudEngine - build 2D and 3D games with TypeScript for Node.js and web",
5
5
  "main": "dist/index.js",
6
6
  "types": "dist/index.d.ts",
@@ -776,6 +776,92 @@ export interface InitOutput {
776
776
  readonly wasmgame_total_time: (a: number) => number;
777
777
  readonly wasmgame_window_height: (a: number) => number;
778
778
  readonly wasmgame_window_width: (a: number) => number;
779
+ readonly __wbg_get_wasmcontact_normal_x: (a: number) => number;
780
+ readonly __wbg_get_wasmcontact_normal_y: (a: number) => number;
781
+ readonly __wbg_get_wasmcontact_penetration: (a: number) => number;
782
+ readonly __wbg_get_wasmcontact_point_x: (a: number) => number;
783
+ readonly __wbg_get_wasmcontact_point_y: (a: number) => number;
784
+ readonly __wbg_get_wasmnetworkcapabilities_max_channels: (a: number) => number;
785
+ readonly __wbg_get_wasmnetworkcapabilities_max_connections: (a: number) => number;
786
+ readonly __wbg_get_wasmnetworkcapabilities_max_message_size: (a: number) => number;
787
+ readonly __wbg_get_wasmnetworkcapabilities_supports_hosting: (a: number) => number;
788
+ readonly __wbg_get_wasmnetworkconnectresult_handle: (a: number) => number;
789
+ readonly __wbg_get_wasmnetworkconnectresult_peer_id: (a: number) => bigint;
790
+ readonly __wbg_get_wasmnetworkstats_bytes_received: (a: number) => bigint;
791
+ readonly __wbg_get_wasmnetworkstats_jitter_ms: (a: number) => number;
792
+ readonly __wbg_get_wasmnetworkstats_packet_loss_percent: (a: number) => number;
793
+ readonly __wbg_get_wasmnetworkstats_packets_lost: (a: number) => bigint;
794
+ readonly __wbg_get_wasmnetworkstats_packets_received: (a: number) => bigint;
795
+ readonly __wbg_get_wasmnetworkstats_packets_sent: (a: number) => bigint;
796
+ readonly __wbg_get_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number) => number;
797
+ readonly __wbg_get_wasmnetworkstats_rtt_ms: (a: number) => number;
798
+ readonly __wbg_get_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number) => number;
799
+ readonly __wbg_set_wasmcontact_normal_x: (a: number, b: number) => void;
800
+ readonly __wbg_set_wasmcontact_normal_y: (a: number, b: number) => void;
801
+ readonly __wbg_set_wasmcontact_penetration: (a: number, b: number) => void;
802
+ readonly __wbg_set_wasmcontact_point_x: (a: number, b: number) => void;
803
+ readonly __wbg_set_wasmcontact_point_y: (a: number, b: number) => void;
804
+ readonly __wbg_set_wasmnetworkcapabilities_max_channels: (a: number, b: number) => void;
805
+ readonly __wbg_set_wasmnetworkcapabilities_max_connections: (a: number, b: number) => void;
806
+ readonly __wbg_set_wasmnetworkcapabilities_max_message_size: (a: number, b: number) => void;
807
+ readonly __wbg_set_wasmnetworkcapabilities_supports_hosting: (a: number, b: number) => void;
808
+ readonly __wbg_set_wasmnetworkconnectresult_handle: (a: number, b: number) => void;
809
+ readonly __wbg_set_wasmnetworkconnectresult_peer_id: (a: number, b: bigint) => void;
810
+ readonly __wbg_set_wasmnetworkstats_bytes_received: (a: number, b: bigint) => void;
811
+ readonly __wbg_set_wasmnetworkstats_jitter_ms: (a: number, b: number) => void;
812
+ readonly __wbg_set_wasmnetworkstats_packet_loss_percent: (a: number, b: number) => void;
813
+ readonly __wbg_set_wasmnetworkstats_packets_lost: (a: number, b: bigint) => void;
814
+ readonly __wbg_set_wasmnetworkstats_packets_received: (a: number, b: bigint) => void;
815
+ readonly __wbg_set_wasmnetworkstats_packets_sent: (a: number, b: bigint) => void;
816
+ readonly __wbg_set_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number, b: number) => void;
817
+ readonly __wbg_set_wasmnetworkstats_rtt_ms: (a: number, b: number) => void;
818
+ readonly __wbg_set_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number, b: number) => void;
819
+ readonly __wbg_wasmcontact_free: (a: number, b: number) => void;
820
+ readonly __wbg_wasmnetworkcapabilities_free: (a: number, b: number) => void;
821
+ readonly __wbg_wasmnetworkconnectresult_free: (a: number, b: number) => void;
822
+ readonly __wbg_wasmnetworkpacket_free: (a: number, b: number) => void;
823
+ readonly __wbg_wasmnetworkstats_free: (a: number, b: number) => void;
824
+ readonly wasmgame_aabb_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
825
+ readonly wasmgame_audio_activate: (a: number) => number;
826
+ readonly wasmgame_audio_play: (a: number, b: number, c: number) => number;
827
+ readonly wasmgame_audio_play_spatial: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
828
+ readonly wasmgame_audio_play_spatial_3d: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => number;
829
+ readonly wasmgame_circle_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
830
+ readonly wasmgame_clear_network_overlay_handle: (a: number) => number;
831
+ readonly wasmgame_clear_network_simulation: (a: number, b: number) => number;
832
+ readonly wasmgame_collision_aabb_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
833
+ readonly wasmgame_collision_circle_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => number;
834
+ readonly wasmgame_collision_circle_circle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
835
+ readonly wasmgame_destroy_font: (a: number, b: number) => number;
836
+ readonly wasmgame_destroy_texture: (a: number, b: number) => void;
837
+ readonly wasmgame_distance: (a: number, b: number, c: number, d: number, e: number) => number;
838
+ readonly wasmgame_distance_squared: (a: number, b: number, c: number, d: number, e: number) => number;
839
+ readonly wasmgame_draw_quad: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
840
+ readonly wasmgame_draw_sprite: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => void;
841
+ readonly wasmgame_draw_sprite_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
842
+ readonly wasmgame_draw_text: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
843
+ readonly wasmgame_get_network_capabilities: (a: number) => number;
844
+ readonly wasmgame_get_network_stats: (a: number, b: number) => number;
845
+ readonly wasmgame_get_render_stats: (a: number) => number;
846
+ readonly wasmgame_network_connect: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
847
+ readonly wasmgame_network_connect_with_peer: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
848
+ readonly wasmgame_network_disconnect: (a: number, b: number) => number;
849
+ readonly wasmgame_network_host: (a: number, b: number, c: number) => number;
850
+ readonly wasmgame_network_peer_count: (a: number, b: number) => number;
851
+ readonly wasmgame_network_poll: (a: number, b: number) => number;
852
+ readonly wasmgame_network_receive: (a: number, b: number) => [number, number];
853
+ readonly wasmgame_network_receive_packet: (a: number, b: number) => number;
854
+ readonly wasmgame_network_send: (a: number, b: number, c: bigint, d: number, e: number, f: number) => number;
855
+ readonly wasmgame_point_in_circle: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
856
+ readonly wasmgame_point_in_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
857
+ readonly wasmgame_register_font_from_bytes: (a: number, b: number, c: number) => [number, number, number];
858
+ readonly wasmgame_register_texture_from_bytes: (a: number, b: number, c: number) => [number, number, number];
859
+ readonly wasmgame_set_network_simulation: (a: number, b: number, c: number, d: number, e: number) => number;
860
+ readonly wasmnetworkpacket_data: (a: number) => [number, number];
861
+ readonly wasmnetworkpacket_peer_id: (a: number) => bigint;
862
+ readonly __wbg_set_wasmnetworkstats_bytes_sent: (a: number, b: bigint) => void;
863
+ readonly wasmgame_set_network_overlay_handle: (a: number, b: number) => number;
864
+ readonly __wbg_get_wasmnetworkstats_bytes_sent: (a: number) => bigint;
779
865
  readonly wasmgame_add_name: (a: number, b: bigint, c: number, d: number) => void;
780
866
  readonly wasmgame_add_scroll_delta: (a: number, b: number, c: number) => void;
781
867
  readonly wasmgame_add_sprite: (a: number, b: bigint, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => void;
@@ -895,101 +981,15 @@ export interface InitOutput {
895
981
  readonly __wbg_get_wasmtransform2d_rotation: (a: number) => number;
896
982
  readonly __wbg_get_wasmtransform2d_scale_x: (a: number) => number;
897
983
  readonly __wbg_get_wasmtransform2d_scale_y: (a: number) => number;
898
- readonly __wbg_get_wasmcontact_normal_x: (a: number) => number;
899
- readonly __wbg_get_wasmcontact_normal_y: (a: number) => number;
900
- readonly __wbg_get_wasmcontact_penetration: (a: number) => number;
901
- readonly __wbg_get_wasmcontact_point_x: (a: number) => number;
902
- readonly __wbg_get_wasmcontact_point_y: (a: number) => number;
903
- readonly __wbg_get_wasmnetworkcapabilities_max_channels: (a: number) => number;
904
- readonly __wbg_get_wasmnetworkcapabilities_max_connections: (a: number) => number;
905
- readonly __wbg_get_wasmnetworkcapabilities_max_message_size: (a: number) => number;
906
- readonly __wbg_get_wasmnetworkcapabilities_supports_hosting: (a: number) => number;
907
- readonly __wbg_get_wasmnetworkconnectresult_handle: (a: number) => number;
908
- readonly __wbg_get_wasmnetworkconnectresult_peer_id: (a: number) => bigint;
909
- readonly __wbg_get_wasmnetworkstats_bytes_received: (a: number) => bigint;
910
- readonly __wbg_get_wasmnetworkstats_jitter_ms: (a: number) => number;
911
- readonly __wbg_get_wasmnetworkstats_packet_loss_percent: (a: number) => number;
912
- readonly __wbg_get_wasmnetworkstats_packets_lost: (a: number) => bigint;
913
- readonly __wbg_get_wasmnetworkstats_packets_received: (a: number) => bigint;
914
- readonly __wbg_get_wasmnetworkstats_packets_sent: (a: number) => bigint;
915
- readonly __wbg_get_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number) => number;
916
- readonly __wbg_get_wasmnetworkstats_rtt_ms: (a: number) => number;
917
- readonly __wbg_get_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number) => number;
918
- readonly __wbg_set_wasmcontact_normal_x: (a: number, b: number) => void;
919
- readonly __wbg_set_wasmcontact_normal_y: (a: number, b: number) => void;
920
- readonly __wbg_set_wasmcontact_penetration: (a: number, b: number) => void;
921
- readonly __wbg_set_wasmcontact_point_x: (a: number, b: number) => void;
922
- readonly __wbg_set_wasmcontact_point_y: (a: number, b: number) => void;
923
- readonly __wbg_set_wasmnetworkcapabilities_max_channels: (a: number, b: number) => void;
924
- readonly __wbg_set_wasmnetworkcapabilities_max_connections: (a: number, b: number) => void;
925
- readonly __wbg_set_wasmnetworkcapabilities_max_message_size: (a: number, b: number) => void;
926
- readonly __wbg_set_wasmnetworkcapabilities_supports_hosting: (a: number, b: number) => void;
927
- readonly __wbg_set_wasmnetworkconnectresult_handle: (a: number, b: number) => void;
928
- readonly __wbg_set_wasmnetworkconnectresult_peer_id: (a: number, b: bigint) => void;
929
- readonly __wbg_set_wasmnetworkstats_bytes_received: (a: number, b: bigint) => void;
930
- readonly __wbg_set_wasmnetworkstats_jitter_ms: (a: number, b: number) => void;
931
- readonly __wbg_set_wasmnetworkstats_packet_loss_percent: (a: number, b: number) => void;
932
- readonly __wbg_set_wasmnetworkstats_packets_lost: (a: number, b: bigint) => void;
933
- readonly __wbg_set_wasmnetworkstats_packets_received: (a: number, b: bigint) => void;
934
- readonly __wbg_set_wasmnetworkstats_packets_sent: (a: number, b: bigint) => void;
935
- readonly __wbg_set_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number, b: number) => void;
936
- readonly __wbg_set_wasmnetworkstats_rtt_ms: (a: number, b: number) => void;
937
- readonly __wbg_set_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number, b: number) => void;
938
- readonly __wbg_wasmcontact_free: (a: number, b: number) => void;
939
- readonly __wbg_wasmnetworkcapabilities_free: (a: number, b: number) => void;
940
- readonly __wbg_wasmnetworkconnectresult_free: (a: number, b: number) => void;
941
- readonly __wbg_wasmnetworkpacket_free: (a: number, b: number) => void;
942
- readonly __wbg_wasmnetworkstats_free: (a: number, b: number) => void;
943
- readonly wasmgame_aabb_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
944
- readonly wasmgame_audio_activate: (a: number) => number;
945
- readonly wasmgame_audio_play: (a: number, b: number, c: number) => number;
946
- readonly wasmgame_audio_play_spatial: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
947
- readonly wasmgame_audio_play_spatial_3d: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => number;
948
- readonly wasmgame_circle_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
949
- readonly wasmgame_clear_network_overlay_handle: (a: number) => number;
950
- readonly wasmgame_clear_network_simulation: (a: number, b: number) => number;
951
- readonly wasmgame_collision_aabb_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
952
- readonly wasmgame_collision_circle_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => number;
953
- readonly wasmgame_collision_circle_circle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
954
- readonly wasmgame_destroy_font: (a: number, b: number) => number;
955
- readonly wasmgame_destroy_texture: (a: number, b: number) => void;
956
- readonly wasmgame_distance: (a: number, b: number, c: number, d: number, e: number) => number;
957
- readonly wasmgame_distance_squared: (a: number, b: number, c: number, d: number, e: number) => number;
958
- readonly wasmgame_draw_quad: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
959
- readonly wasmgame_draw_sprite: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => void;
960
- readonly wasmgame_draw_sprite_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
961
- readonly wasmgame_draw_text: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
962
- readonly wasmgame_get_network_capabilities: (a: number) => number;
963
- readonly wasmgame_get_network_stats: (a: number, b: number) => number;
964
- readonly wasmgame_get_render_stats: (a: number) => number;
965
- readonly wasmgame_network_connect: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
966
- readonly wasmgame_network_connect_with_peer: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
967
- readonly wasmgame_network_disconnect: (a: number, b: number) => number;
968
- readonly wasmgame_network_host: (a: number, b: number, c: number) => number;
969
- readonly wasmgame_network_peer_count: (a: number, b: number) => number;
970
- readonly wasmgame_network_poll: (a: number, b: number) => number;
971
- readonly wasmgame_network_receive: (a: number, b: number) => [number, number];
972
- readonly wasmgame_network_receive_packet: (a: number, b: number) => number;
973
- readonly wasmgame_network_send: (a: number, b: number, c: bigint, d: number, e: number, f: number) => number;
974
- readonly wasmgame_point_in_circle: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
975
- readonly wasmgame_point_in_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
976
- readonly wasmgame_register_font_from_bytes: (a: number, b: number, c: number) => [number, number, number];
977
- readonly wasmgame_register_texture_from_bytes: (a: number, b: number, c: number) => [number, number, number];
978
- readonly wasmgame_set_network_simulation: (a: number, b: number, c: number, d: number, e: number) => number;
979
- readonly wasmnetworkpacket_data: (a: number) => [number, number];
980
- readonly wasmnetworkpacket_peer_id: (a: number) => bigint;
981
- readonly __wbg_set_wasmnetworkstats_bytes_sent: (a: number, b: bigint) => void;
982
- readonly wasmgame_set_network_overlay_handle: (a: number, b: number) => number;
983
- readonly __wbg_get_wasmnetworkstats_bytes_sent: (a: number) => bigint;
984
984
  readonly wasm_bindgen__closure__destroy__h789bc42e2f1b9970: (a: number, b: number) => void;
985
985
  readonly wasm_bindgen__closure__destroy__h8ef9cafea49c0c6c: (a: number, b: number) => void;
986
- readonly wasm_bindgen__closure__destroy__h2593b2a5c0a19df2: (a: number, b: number) => void;
986
+ readonly wasm_bindgen__closure__destroy__h3d4ebedf85e251c1: (a: number, b: number) => void;
987
987
  readonly wasm_bindgen__closure__destroy__h19c7764ad1550135: (a: number, b: number) => void;
988
988
  readonly wasm_bindgen__convert__closures_____invoke__he47406ccb328564e: (a: number, b: number, c: any) => [number, number];
989
989
  readonly wasm_bindgen__convert__closures_____invoke__h0f058dd9c7531832: (a: number, b: number, c: any, d: any) => void;
990
990
  readonly wasm_bindgen__convert__closures_____invoke__h7379c539a866d2ef: (a: number, b: number, c: any) => void;
991
- readonly wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264: (a: number, b: number, c: any) => void;
992
- readonly wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264_3: (a: number, b: number, c: any) => void;
991
+ readonly wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf: (a: number, b: number, c: any) => void;
992
+ readonly wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf_3: (a: number, b: number, c: any) => void;
993
993
  readonly wasm_bindgen__convert__closures_____invoke__h20ce9aa610e9cd25: (a: number, b: number, c: any) => void;
994
994
  readonly __wbindgen_malloc: (a: number, b: number) => number;
995
995
  readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
@@ -3261,13 +3261,13 @@ function __wbg_get_imports() {
3261
3261
  return ret;
3262
3262
  },
3263
3263
  __wbindgen_cast_0000000000000003: function(arg0, arg1) {
3264
- // Cast intrinsic for `Closure(Closure { dtor_idx: 27, function: Function { arguments: [NamedExternref("CloseEvent")], shim_idx: 28, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
3265
- const ret = makeMutClosure(arg0, arg1, wasm.wasm_bindgen__closure__destroy__h2593b2a5c0a19df2, wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264);
3264
+ // Cast intrinsic for `Closure(Closure { dtor_idx: 46, function: Function { arguments: [NamedExternref("CloseEvent")], shim_idx: 47, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
3265
+ const ret = makeMutClosure(arg0, arg1, wasm.wasm_bindgen__closure__destroy__h3d4ebedf85e251c1, wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf);
3266
3266
  return ret;
3267
3267
  },
3268
3268
  __wbindgen_cast_0000000000000004: function(arg0, arg1) {
3269
- // Cast intrinsic for `Closure(Closure { dtor_idx: 27, function: Function { arguments: [NamedExternref("MessageEvent")], shim_idx: 28, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
3270
- const ret = makeMutClosure(arg0, arg1, wasm.wasm_bindgen__closure__destroy__h2593b2a5c0a19df2, wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264_3);
3269
+ // Cast intrinsic for `Closure(Closure { dtor_idx: 46, function: Function { arguments: [NamedExternref("MessageEvent")], shim_idx: 47, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
3270
+ const ret = makeMutClosure(arg0, arg1, wasm.wasm_bindgen__closure__destroy__h3d4ebedf85e251c1, wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf_3);
3271
3271
  return ret;
3272
3272
  },
3273
3273
  __wbindgen_cast_0000000000000005: function(arg0, arg1) {
@@ -3311,12 +3311,12 @@ function wasm_bindgen__convert__closures_____invoke__h7379c539a866d2ef(arg0, arg
3311
3311
  wasm.wasm_bindgen__convert__closures_____invoke__h7379c539a866d2ef(arg0, arg1, arg2);
3312
3312
  }
3313
3313
 
3314
- function wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264(arg0, arg1, arg2) {
3315
- wasm.wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264(arg0, arg1, arg2);
3314
+ function wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf(arg0, arg1, arg2) {
3315
+ wasm.wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf(arg0, arg1, arg2);
3316
3316
  }
3317
3317
 
3318
- function wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264_3(arg0, arg1, arg2) {
3319
- wasm.wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264_3(arg0, arg1, arg2);
3318
+ function wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf_3(arg0, arg1, arg2) {
3319
+ wasm.wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf_3(arg0, arg1, arg2);
3320
3320
  }
3321
3321
 
3322
3322
  function wasm_bindgen__convert__closures_____invoke__h20ce9aa610e9cd25(arg0, arg1, arg2) {
Binary file
@@ -19,6 +19,92 @@ export const wasmgame_title: (a: number) => [number, number];
19
19
  export const wasmgame_total_time: (a: number) => number;
20
20
  export const wasmgame_window_height: (a: number) => number;
21
21
  export const wasmgame_window_width: (a: number) => number;
22
+ export const __wbg_get_wasmcontact_normal_x: (a: number) => number;
23
+ export const __wbg_get_wasmcontact_normal_y: (a: number) => number;
24
+ export const __wbg_get_wasmcontact_penetration: (a: number) => number;
25
+ export const __wbg_get_wasmcontact_point_x: (a: number) => number;
26
+ export const __wbg_get_wasmcontact_point_y: (a: number) => number;
27
+ export const __wbg_get_wasmnetworkcapabilities_max_channels: (a: number) => number;
28
+ export const __wbg_get_wasmnetworkcapabilities_max_connections: (a: number) => number;
29
+ export const __wbg_get_wasmnetworkcapabilities_max_message_size: (a: number) => number;
30
+ export const __wbg_get_wasmnetworkcapabilities_supports_hosting: (a: number) => number;
31
+ export const __wbg_get_wasmnetworkconnectresult_handle: (a: number) => number;
32
+ export const __wbg_get_wasmnetworkconnectresult_peer_id: (a: number) => bigint;
33
+ export const __wbg_get_wasmnetworkstats_bytes_received: (a: number) => bigint;
34
+ export const __wbg_get_wasmnetworkstats_jitter_ms: (a: number) => number;
35
+ export const __wbg_get_wasmnetworkstats_packet_loss_percent: (a: number) => number;
36
+ export const __wbg_get_wasmnetworkstats_packets_lost: (a: number) => bigint;
37
+ export const __wbg_get_wasmnetworkstats_packets_received: (a: number) => bigint;
38
+ export const __wbg_get_wasmnetworkstats_packets_sent: (a: number) => bigint;
39
+ export const __wbg_get_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number) => number;
40
+ export const __wbg_get_wasmnetworkstats_rtt_ms: (a: number) => number;
41
+ export const __wbg_get_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number) => number;
42
+ export const __wbg_set_wasmcontact_normal_x: (a: number, b: number) => void;
43
+ export const __wbg_set_wasmcontact_normal_y: (a: number, b: number) => void;
44
+ export const __wbg_set_wasmcontact_penetration: (a: number, b: number) => void;
45
+ export const __wbg_set_wasmcontact_point_x: (a: number, b: number) => void;
46
+ export const __wbg_set_wasmcontact_point_y: (a: number, b: number) => void;
47
+ export const __wbg_set_wasmnetworkcapabilities_max_channels: (a: number, b: number) => void;
48
+ export const __wbg_set_wasmnetworkcapabilities_max_connections: (a: number, b: number) => void;
49
+ export const __wbg_set_wasmnetworkcapabilities_max_message_size: (a: number, b: number) => void;
50
+ export const __wbg_set_wasmnetworkcapabilities_supports_hosting: (a: number, b: number) => void;
51
+ export const __wbg_set_wasmnetworkconnectresult_handle: (a: number, b: number) => void;
52
+ export const __wbg_set_wasmnetworkconnectresult_peer_id: (a: number, b: bigint) => void;
53
+ export const __wbg_set_wasmnetworkstats_bytes_received: (a: number, b: bigint) => void;
54
+ export const __wbg_set_wasmnetworkstats_jitter_ms: (a: number, b: number) => void;
55
+ export const __wbg_set_wasmnetworkstats_packet_loss_percent: (a: number, b: number) => void;
56
+ export const __wbg_set_wasmnetworkstats_packets_lost: (a: number, b: bigint) => void;
57
+ export const __wbg_set_wasmnetworkstats_packets_received: (a: number, b: bigint) => void;
58
+ export const __wbg_set_wasmnetworkstats_packets_sent: (a: number, b: bigint) => void;
59
+ export const __wbg_set_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number, b: number) => void;
60
+ export const __wbg_set_wasmnetworkstats_rtt_ms: (a: number, b: number) => void;
61
+ export const __wbg_set_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number, b: number) => void;
62
+ export const __wbg_wasmcontact_free: (a: number, b: number) => void;
63
+ export const __wbg_wasmnetworkcapabilities_free: (a: number, b: number) => void;
64
+ export const __wbg_wasmnetworkconnectresult_free: (a: number, b: number) => void;
65
+ export const __wbg_wasmnetworkpacket_free: (a: number, b: number) => void;
66
+ export const __wbg_wasmnetworkstats_free: (a: number, b: number) => void;
67
+ export const wasmgame_aabb_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
68
+ export const wasmgame_audio_activate: (a: number) => number;
69
+ export const wasmgame_audio_play: (a: number, b: number, c: number) => number;
70
+ export const wasmgame_audio_play_spatial: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
71
+ export const wasmgame_audio_play_spatial_3d: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => number;
72
+ export const wasmgame_circle_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
73
+ export const wasmgame_clear_network_overlay_handle: (a: number) => number;
74
+ export const wasmgame_clear_network_simulation: (a: number, b: number) => number;
75
+ export const wasmgame_collision_aabb_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
76
+ export const wasmgame_collision_circle_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => number;
77
+ export const wasmgame_collision_circle_circle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
78
+ export const wasmgame_destroy_font: (a: number, b: number) => number;
79
+ export const wasmgame_destroy_texture: (a: number, b: number) => void;
80
+ export const wasmgame_distance: (a: number, b: number, c: number, d: number, e: number) => number;
81
+ export const wasmgame_distance_squared: (a: number, b: number, c: number, d: number, e: number) => number;
82
+ export const wasmgame_draw_quad: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
83
+ export const wasmgame_draw_sprite: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => void;
84
+ export const wasmgame_draw_sprite_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
85
+ export const wasmgame_draw_text: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
86
+ export const wasmgame_get_network_capabilities: (a: number) => number;
87
+ export const wasmgame_get_network_stats: (a: number, b: number) => number;
88
+ export const wasmgame_get_render_stats: (a: number) => number;
89
+ export const wasmgame_network_connect: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
90
+ export const wasmgame_network_connect_with_peer: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
91
+ export const wasmgame_network_disconnect: (a: number, b: number) => number;
92
+ export const wasmgame_network_host: (a: number, b: number, c: number) => number;
93
+ export const wasmgame_network_peer_count: (a: number, b: number) => number;
94
+ export const wasmgame_network_poll: (a: number, b: number) => number;
95
+ export const wasmgame_network_receive: (a: number, b: number) => [number, number];
96
+ export const wasmgame_network_receive_packet: (a: number, b: number) => number;
97
+ export const wasmgame_network_send: (a: number, b: number, c: bigint, d: number, e: number, f: number) => number;
98
+ export const wasmgame_point_in_circle: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
99
+ export const wasmgame_point_in_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
100
+ export const wasmgame_register_font_from_bytes: (a: number, b: number, c: number) => [number, number, number];
101
+ export const wasmgame_register_texture_from_bytes: (a: number, b: number, c: number) => [number, number, number];
102
+ export const wasmgame_set_network_simulation: (a: number, b: number, c: number, d: number, e: number) => number;
103
+ export const wasmnetworkpacket_data: (a: number) => [number, number];
104
+ export const wasmnetworkpacket_peer_id: (a: number) => bigint;
105
+ export const __wbg_set_wasmnetworkstats_bytes_sent: (a: number, b: bigint) => void;
106
+ export const wasmgame_set_network_overlay_handle: (a: number, b: number) => number;
107
+ export const __wbg_get_wasmnetworkstats_bytes_sent: (a: number) => bigint;
22
108
  export const wasmgame_add_name: (a: number, b: bigint, c: number, d: number) => void;
23
109
  export const wasmgame_add_scroll_delta: (a: number, b: number, c: number) => void;
24
110
  export const wasmgame_add_sprite: (a: number, b: bigint, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => void;
@@ -138,101 +224,15 @@ export const __wbg_get_wasmtransform2d_position_y: (a: number) => number;
138
224
  export const __wbg_get_wasmtransform2d_rotation: (a: number) => number;
139
225
  export const __wbg_get_wasmtransform2d_scale_x: (a: number) => number;
140
226
  export const __wbg_get_wasmtransform2d_scale_y: (a: number) => number;
141
- export const __wbg_get_wasmcontact_normal_x: (a: number) => number;
142
- export const __wbg_get_wasmcontact_normal_y: (a: number) => number;
143
- export const __wbg_get_wasmcontact_penetration: (a: number) => number;
144
- export const __wbg_get_wasmcontact_point_x: (a: number) => number;
145
- export const __wbg_get_wasmcontact_point_y: (a: number) => number;
146
- export const __wbg_get_wasmnetworkcapabilities_max_channels: (a: number) => number;
147
- export const __wbg_get_wasmnetworkcapabilities_max_connections: (a: number) => number;
148
- export const __wbg_get_wasmnetworkcapabilities_max_message_size: (a: number) => number;
149
- export const __wbg_get_wasmnetworkcapabilities_supports_hosting: (a: number) => number;
150
- export const __wbg_get_wasmnetworkconnectresult_handle: (a: number) => number;
151
- export const __wbg_get_wasmnetworkconnectresult_peer_id: (a: number) => bigint;
152
- export const __wbg_get_wasmnetworkstats_bytes_received: (a: number) => bigint;
153
- export const __wbg_get_wasmnetworkstats_jitter_ms: (a: number) => number;
154
- export const __wbg_get_wasmnetworkstats_packet_loss_percent: (a: number) => number;
155
- export const __wbg_get_wasmnetworkstats_packets_lost: (a: number) => bigint;
156
- export const __wbg_get_wasmnetworkstats_packets_received: (a: number) => bigint;
157
- export const __wbg_get_wasmnetworkstats_packets_sent: (a: number) => bigint;
158
- export const __wbg_get_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number) => number;
159
- export const __wbg_get_wasmnetworkstats_rtt_ms: (a: number) => number;
160
- export const __wbg_get_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number) => number;
161
- export const __wbg_set_wasmcontact_normal_x: (a: number, b: number) => void;
162
- export const __wbg_set_wasmcontact_normal_y: (a: number, b: number) => void;
163
- export const __wbg_set_wasmcontact_penetration: (a: number, b: number) => void;
164
- export const __wbg_set_wasmcontact_point_x: (a: number, b: number) => void;
165
- export const __wbg_set_wasmcontact_point_y: (a: number, b: number) => void;
166
- export const __wbg_set_wasmnetworkcapabilities_max_channels: (a: number, b: number) => void;
167
- export const __wbg_set_wasmnetworkcapabilities_max_connections: (a: number, b: number) => void;
168
- export const __wbg_set_wasmnetworkcapabilities_max_message_size: (a: number, b: number) => void;
169
- export const __wbg_set_wasmnetworkcapabilities_supports_hosting: (a: number, b: number) => void;
170
- export const __wbg_set_wasmnetworkconnectresult_handle: (a: number, b: number) => void;
171
- export const __wbg_set_wasmnetworkconnectresult_peer_id: (a: number, b: bigint) => void;
172
- export const __wbg_set_wasmnetworkstats_bytes_received: (a: number, b: bigint) => void;
173
- export const __wbg_set_wasmnetworkstats_jitter_ms: (a: number, b: number) => void;
174
- export const __wbg_set_wasmnetworkstats_packet_loss_percent: (a: number, b: number) => void;
175
- export const __wbg_set_wasmnetworkstats_packets_lost: (a: number, b: bigint) => void;
176
- export const __wbg_set_wasmnetworkstats_packets_received: (a: number, b: bigint) => void;
177
- export const __wbg_set_wasmnetworkstats_packets_sent: (a: number, b: bigint) => void;
178
- export const __wbg_set_wasmnetworkstats_receive_bandwidth_bytes_per_sec: (a: number, b: number) => void;
179
- export const __wbg_set_wasmnetworkstats_rtt_ms: (a: number, b: number) => void;
180
- export const __wbg_set_wasmnetworkstats_send_bandwidth_bytes_per_sec: (a: number, b: number) => void;
181
- export const __wbg_wasmcontact_free: (a: number, b: number) => void;
182
- export const __wbg_wasmnetworkcapabilities_free: (a: number, b: number) => void;
183
- export const __wbg_wasmnetworkconnectresult_free: (a: number, b: number) => void;
184
- export const __wbg_wasmnetworkpacket_free: (a: number, b: number) => void;
185
- export const __wbg_wasmnetworkstats_free: (a: number, b: number) => void;
186
- export const wasmgame_aabb_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
187
- export const wasmgame_audio_activate: (a: number) => number;
188
- export const wasmgame_audio_play: (a: number, b: number, c: number) => number;
189
- export const wasmgame_audio_play_spatial: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
190
- export const wasmgame_audio_play_spatial_3d: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => number;
191
- export const wasmgame_circle_overlap: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
192
- export const wasmgame_clear_network_overlay_handle: (a: number) => number;
193
- export const wasmgame_clear_network_simulation: (a: number, b: number) => number;
194
- export const wasmgame_collision_aabb_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
195
- export const wasmgame_collision_circle_aabb: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => number;
196
- export const wasmgame_collision_circle_circle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
197
- export const wasmgame_destroy_font: (a: number, b: number) => number;
198
- export const wasmgame_destroy_texture: (a: number, b: number) => void;
199
- export const wasmgame_distance: (a: number, b: number, c: number, d: number, e: number) => number;
200
- export const wasmgame_distance_squared: (a: number, b: number, c: number, d: number, e: number) => number;
201
- export const wasmgame_draw_quad: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
202
- export const wasmgame_draw_sprite: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => void;
203
- export const wasmgame_draw_sprite_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
204
- export const wasmgame_draw_text: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => number;
205
- export const wasmgame_get_network_capabilities: (a: number) => number;
206
- export const wasmgame_get_network_stats: (a: number, b: number) => number;
207
- export const wasmgame_get_render_stats: (a: number) => number;
208
- export const wasmgame_network_connect: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
209
- export const wasmgame_network_connect_with_peer: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
210
- export const wasmgame_network_disconnect: (a: number, b: number) => number;
211
- export const wasmgame_network_host: (a: number, b: number, c: number) => number;
212
- export const wasmgame_network_peer_count: (a: number, b: number) => number;
213
- export const wasmgame_network_poll: (a: number, b: number) => number;
214
- export const wasmgame_network_receive: (a: number, b: number) => [number, number];
215
- export const wasmgame_network_receive_packet: (a: number, b: number) => number;
216
- export const wasmgame_network_send: (a: number, b: number, c: bigint, d: number, e: number, f: number) => number;
217
- export const wasmgame_point_in_circle: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
218
- export const wasmgame_point_in_rect: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
219
- export const wasmgame_register_font_from_bytes: (a: number, b: number, c: number) => [number, number, number];
220
- export const wasmgame_register_texture_from_bytes: (a: number, b: number, c: number) => [number, number, number];
221
- export const wasmgame_set_network_simulation: (a: number, b: number, c: number, d: number, e: number) => number;
222
- export const wasmnetworkpacket_data: (a: number) => [number, number];
223
- export const wasmnetworkpacket_peer_id: (a: number) => bigint;
224
- export const __wbg_set_wasmnetworkstats_bytes_sent: (a: number, b: bigint) => void;
225
- export const wasmgame_set_network_overlay_handle: (a: number, b: number) => number;
226
- export const __wbg_get_wasmnetworkstats_bytes_sent: (a: number) => bigint;
227
227
  export const wasm_bindgen__closure__destroy__h789bc42e2f1b9970: (a: number, b: number) => void;
228
228
  export const wasm_bindgen__closure__destroy__h8ef9cafea49c0c6c: (a: number, b: number) => void;
229
- export const wasm_bindgen__closure__destroy__h2593b2a5c0a19df2: (a: number, b: number) => void;
229
+ export const wasm_bindgen__closure__destroy__h3d4ebedf85e251c1: (a: number, b: number) => void;
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  export const wasm_bindgen__closure__destroy__h19c7764ad1550135: (a: number, b: number) => void;
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  export const wasm_bindgen__convert__closures_____invoke__he47406ccb328564e: (a: number, b: number, c: any) => [number, number];
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  export const wasm_bindgen__convert__closures_____invoke__h0f058dd9c7531832: (a: number, b: number, c: any, d: any) => void;
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  export const wasm_bindgen__convert__closures_____invoke__h7379c539a866d2ef: (a: number, b: number, c: any) => void;
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- export const wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264: (a: number, b: number, c: any) => void;
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- export const wasm_bindgen__convert__closures_____invoke__h01a7455b31ac7264_3: (a: number, b: number, c: any) => void;
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+ export const wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf: (a: number, b: number, c: any) => void;
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+ export const wasm_bindgen__convert__closures_____invoke__ha9f8c9bd6ad5a7bf_3: (a: number, b: number, c: any) => void;
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  export const wasm_bindgen__convert__closures_____invoke__h20ce9aa610e9cd25: (a: number, b: number, c: any) => void;
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  export const __wbindgen_malloc: (a: number, b: number) => number;
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  export const __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;