gotchi-battler-game-logic 4.0.4 → 4.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,439 +1,439 @@
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  [
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- {
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- "code": "spd_up",
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- "name": "Speed Buff",
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- "description": "+12% SPD per stack",
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- "category": "stat_modifier",
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- "isBuff": true,
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- "statModifiers": [
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- {
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- "statName": "speed",
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- "value": 12,
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- "valueType": "percent"
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- }
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- ]
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- },
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- {
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- "code": "atk_up",
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- "name": "Attack Buff",
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- "description": "+12% ATK per stack",
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- "category": "stat_modifier",
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- "isBuff": true,
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- "statModifiers": [
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- {
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- "statName": "attack",
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- "value": 12,
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- "valueType": "percent"
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- }
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- ]
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- },
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- {
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- "code": "def_up",
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- "name": "Defense Buff",
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- "description": "+16% DEF per stack",
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- "category": "stat_modifier",
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- "isBuff": true,
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- "statModifiers": [
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- {
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- "statName": "defense",
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- "value": 16,
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- "valueType": "percent"
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- }
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- ]
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- },
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- {
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- "code": "crt_up",
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- "name": "Critical-Rate Buff",
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- "description": "+12 CRT per stack",
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- "category": "stat_modifier",
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- "isBuff": true,
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- "statModifiers": [
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- {
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- "statName": "criticalRate",
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- "value": 12,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "crd_up",
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- "name": "Critical-Damage Buff",
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- "description": "+30 CRD per stack",
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- "category": "stat_modifier",
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- "isBuff": true,
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- "statModifiers": [
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- {
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- "statName": "criticalDamage",
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- "value": 30,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "res_up",
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- "name": "Resistance Buff",
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- "description": "+18 RES per stack",
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- "category": "stat_modifier",
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- "isBuff": true,
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- "statModifiers": [
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- {
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- "statName": "resist",
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- "value": 18,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "foc_up",
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- "name": "Focus Buff",
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- "description": "+15 FOC per stack",
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- "category": "stat_modifier",
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- "isBuff": true,
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- "statModifiers": [
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- {
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- "statName": "focus",
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- "value": 15,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "spd_down",
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- "name": "Speed Debuff",
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- "description": "-12% SPD per stack",
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- "category": "stat_modifier",
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- "isBuff": false,
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- "statModifiers": [
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- {
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- "statName": "speed",
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- "value": -12,
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- "valueType": "percent"
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- }
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- ]
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- },
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- {
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- "code": "atk_down",
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- "name": "Attack Debuff",
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- "description": "-12% ATK per stack",
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- "category": "stat_modifier",
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- "isBuff": false,
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- "statModifiers": [
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- {
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- "statName": "attack",
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- "value": -12,
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- "valueType": "percent"
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- }
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- ]
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- },
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- {
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- "code": "def_down",
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- "name": "Defense Debuff",
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- "description": "-16% DEF per stack",
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- "category": "stat_modifier",
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- "isBuff": false,
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- "statModifiers": [
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- {
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- "statName": "defense",
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- "value": -16,
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- "valueType": "percent"
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- }
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- ]
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- },
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- {
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- "code": "crt_down",
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- "name": "Critical-Rate Debuff",
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- "description": "-12 CRT per stack",
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- "category": "stat_modifier",
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- "isBuff": false,
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- "statModifiers": [
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- {
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- "statName": "criticalRate",
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- "value": -12,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "crd_down",
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- "name": "Critical-Damage Debuff",
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- "description": "-30 CRD per stack",
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- "category": "stat_modifier",
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- "isBuff": false,
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- "statModifiers": [
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- {
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- "statName": "criticalDamage",
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- "value": -30,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "res_down",
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- "name": "Resistance Debuff",
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- "description": "-18 RES per stack",
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- "category": "stat_modifier",
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- "isBuff": false,
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- "statModifiers": [
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- {
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- "statName": "resist",
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- "value": -18,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "foc_down",
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- "name": "Focus Debuff",
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- "description": "-15 FOC per stack",
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- "category": "stat_modifier",
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- "isBuff": false,
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- "statModifiers": [
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- {
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- "statName": "focus",
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- "value": -15,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "regenerate",
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- "name": "Regeneration",
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- "description": "Heals a small amount each turn",
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- "category": "turn_effect",
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- "isBuff": true,
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- "turnEffects": [
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- {
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- "type": "heal",
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- "value": 15,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "taunt",
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- "name": "Taunt",
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- "description": "Forces enemies to target this Gotchi; enables counter-attack",
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- "category": "custom",
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- "isBuff": true
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- },
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- {
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- "code": "fear",
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- "name": "Fear",
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- "description": "Gotchi skips its next turn",
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- "category": "turn_effect",
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- "isBuff": false,
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- "turnEffects": [
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- {
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- "type": "skip_turn"
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- }
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- ]
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- },
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- {
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- "code": "bleed",
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- "name": "Bleed",
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- "description": "Loses a small amount of HP each turn",
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- "category": "turn_effect",
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- "isBuff": false,
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- "turnEffects": [
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- {
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- "type": "damage",
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- "value": 8,
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- "valueType": "flat"
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- }
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- ]
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- },
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- {
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- "code": "wounding_strike",
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- "name": "Wounding Strike",
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- "description": "Attacks may apply Bleed (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "bleed",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "weakening_strike",
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- "name": "Weakening Strike",
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- "description": "Attacks may apply -ATK (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "atk_down",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "enlightening_strike",
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- "name": "Enlightening Strike",
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- "description": "Attacks may apply +FOC (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": false,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "foc_up",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "cleansing_strike",
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- "name": "Cleansing Strike",
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- "description": "Attacks may remove a debuff from the attacker (30%)",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "cleanse_self",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "piercing_strike",
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- "name": "Piercing Strike",
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- "description": "Attacks may apply -DEF (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "def_down",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "confusing_strike",
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- "name": "Confusing Strike",
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- "description": "Attacks may apply -FOC (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "foc_down",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "lucky_strike",
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- "name": "Lucky Strike",
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- "description": "Attacks may apply +CRD (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": false,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "crd_up",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "terrifying_strike",
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- "name": "Terrifying Strike",
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- "description": "Attacks may apply Fear (25%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "fear",
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- "effectChance": 0.25
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- }
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- ]
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- },
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- {
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- "code": "nurturing_strike",
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- "name": "Nurturing Strike",
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- "description": "Attacks may apply Regeneration (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": false,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "regenerate",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "slowing_strike",
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- "name": "Slowing Strike",
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- "description": "Attacks may apply -SPD (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "spd_down",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "blinding_strike",
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- "name": "Blinding Strike",
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- "description": "Attacks may apply -CRT (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "crt_down",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "empowering_strike",
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- "name": "Empowering Strike",
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- "description": "Attacks may apply +ATK (30%) to the attacker",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "gain_status",
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- "effectStatus": "atk_up",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "corrosive_strike",
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- "name": "Corrosive Strike",
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- "description": "Attacks may apply -RES (30%) to the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "apply_status",
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- "effectStatus": "res_down",
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- "effectChance": 0.30
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- }
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- ]
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- },
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- {
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- "code": "dispelling_strike",
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- "name": "Dispelling Strike",
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- "description": "Attacks may remove a buff (35%) from the target",
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- "category": "attack_effect",
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- "isBuff": true,
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- "attackEffects": [
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- {
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- "type": "remove_buff",
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- "effectChance": 0.35
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- }
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- ]
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- }
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- ]
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+ {
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+ "code": "spd_up",
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+ "name": "Speed Buff",
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+ "description": "+12% SPD per stack",
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+ "category": "stat_modifier",
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+ "isBuff": true,
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+ "statModifiers": [
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+ {
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+ "statName": "speed",
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+ "value": 15,
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+ "valueType": "percent"
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+ }
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+ ]
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+ },
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+ {
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+ "code": "atk_up",
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+ "name": "Attack Buff",
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+ "description": "+12% ATK per stack",
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+ "category": "stat_modifier",
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+ "isBuff": true,
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+ "statModifiers": [
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+ {
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+ "statName": "attack",
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+ "value": 15,
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+ "valueType": "percent"
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+ }
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+ ]
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+ },
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+ {
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+ "code": "def_up",
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+ "name": "Defense Buff",
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+ "description": "+16% DEF per stack",
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+ "category": "stat_modifier",
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+ "isBuff": true,
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+ "statModifiers": [
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+ {
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+ "statName": "defense",
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+ "value": 20,
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+ "valueType": "percent"
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+ }
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+ ]
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+ },
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+ {
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+ "code": "crt_up",
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+ "name": "Critical-Rate Buff",
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+ "description": "+12 CRT per stack",
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+ "category": "stat_modifier",
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+ "isBuff": true,
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+ "statModifiers": [
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+ {
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+ "statName": "criticalRate",
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+ "value": 6,
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+ "valueType": "flat"
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+ }
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+ ]
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+ },
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+ {
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+ "code": "crd_up",
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+ "name": "Critical-Damage Buff",
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+ "description": "+30 CRD per stack",
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+ "category": "stat_modifier",
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+ "isBuff": true,
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+ "statModifiers": [
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+ {
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+ "statName": "criticalDamage",
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+ "value": 16,
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+ "valueType": "flat"
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+ }
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+ ]
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+ },
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+ {
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+ "code": "res_up",
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+ "name": "Resistance Buff",
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+ "description": "+18 RES per stack",
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+ "category": "stat_modifier",
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+ "isBuff": true,
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+ "statModifiers": [
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+ {
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+ "statName": "resist",
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+ "value": 14,
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+ "valueType": "flat"
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+ }
84
+ ]
85
+ },
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+ {
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+ "code": "foc_up",
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+ "name": "Focus Buff",
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+ "description": "+15 FOC per stack",
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+ "category": "stat_modifier",
91
+ "isBuff": true,
92
+ "statModifiers": [
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+ {
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+ "statName": "focus",
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+ "value": 12,
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+ "valueType": "flat"
97
+ }
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+ ]
99
+ },
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+ {
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+ "code": "spd_down",
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+ "name": "Speed Debuff",
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+ "description": "-12% SPD per stack",
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+ "category": "stat_modifier",
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+ "isBuff": false,
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+ "statModifiers": [
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+ {
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+ "statName": "speed",
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+ "value": -15,
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+ "valueType": "percent"
111
+ }
112
+ ]
113
+ },
114
+ {
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+ "code": "atk_down",
116
+ "name": "Attack Debuff",
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+ "description": "-12% ATK per stack",
118
+ "category": "stat_modifier",
119
+ "isBuff": false,
120
+ "statModifiers": [
121
+ {
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+ "statName": "attack",
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+ "value": -15,
124
+ "valueType": "percent"
125
+ }
126
+ ]
127
+ },
128
+ {
129
+ "code": "def_down",
130
+ "name": "Defense Debuff",
131
+ "description": "-16% DEF per stack",
132
+ "category": "stat_modifier",
133
+ "isBuff": false,
134
+ "statModifiers": [
135
+ {
136
+ "statName": "defense",
137
+ "value": -20,
138
+ "valueType": "percent"
139
+ }
140
+ ]
141
+ },
142
+ {
143
+ "code": "crt_down",
144
+ "name": "Critical-Rate Debuff",
145
+ "description": "-12 CRT per stack",
146
+ "category": "stat_modifier",
147
+ "isBuff": false,
148
+ "statModifiers": [
149
+ {
150
+ "statName": "criticalRate",
151
+ "value": -6,
152
+ "valueType": "flat"
153
+ }
154
+ ]
155
+ },
156
+ {
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+ "code": "crd_down",
158
+ "name": "Critical-Damage Debuff",
159
+ "description": "-30 CRD per stack",
160
+ "category": "stat_modifier",
161
+ "isBuff": false,
162
+ "statModifiers": [
163
+ {
164
+ "statName": "criticalDamage",
165
+ "value": -16,
166
+ "valueType": "flat"
167
+ }
168
+ ]
169
+ },
170
+ {
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+ "code": "res_down",
172
+ "name": "Resistance Debuff",
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+ "description": "-18 RES per stack",
174
+ "category": "stat_modifier",
175
+ "isBuff": false,
176
+ "statModifiers": [
177
+ {
178
+ "statName": "resist",
179
+ "value": -14,
180
+ "valueType": "flat"
181
+ }
182
+ ]
183
+ },
184
+ {
185
+ "code": "foc_down",
186
+ "name": "Focus Debuff",
187
+ "description": "-15 FOC per stack",
188
+ "category": "stat_modifier",
189
+ "isBuff": false,
190
+ "statModifiers": [
191
+ {
192
+ "statName": "focus",
193
+ "value": -12,
194
+ "valueType": "flat"
195
+ }
196
+ ]
197
+ },
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+ {
199
+ "code": "regenerate",
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+ "name": "Regeneration",
201
+ "description": "Heals a small amount each turn",
202
+ "category": "turn_effect",
203
+ "isBuff": true,
204
+ "turnEffects": [
205
+ {
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+ "type": "heal",
207
+ "value": 15,
208
+ "valueType": "flat"
209
+ }
210
+ ]
211
+ },
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+ {
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+ "code": "taunt",
214
+ "name": "Taunt",
215
+ "description": "Forces enemies to target this Gotchi; enables counter-attack",
216
+ "category": "custom",
217
+ "isBuff": true
218
+ },
219
+ {
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+ "code": "fear",
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+ "name": "Fear",
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+ "description": "Gotchi skips its next turn",
223
+ "category": "turn_effect",
224
+ "isBuff": false,
225
+ "turnEffects": [
226
+ {
227
+ "type": "skip_turn"
228
+ }
229
+ ]
230
+ },
231
+ {
232
+ "code": "bleed",
233
+ "name": "Bleed",
234
+ "description": "Loses a small amount of HP each turn",
235
+ "category": "turn_effect",
236
+ "isBuff": false,
237
+ "turnEffects": [
238
+ {
239
+ "type": "damage",
240
+ "value": 8,
241
+ "valueType": "flat"
242
+ }
243
+ ]
244
+ },
245
+ {
246
+ "code": "wounding_strike",
247
+ "name": "Wounding Strike",
248
+ "description": "Attacks may apply Bleed (30%) to the target",
249
+ "category": "attack_effect",
250
+ "isBuff": true,
251
+ "attackEffects": [
252
+ {
253
+ "type": "apply_status",
254
+ "effectStatus": "bleed",
255
+ "effectChance": 0.30
256
+ }
257
+ ]
258
+ },
259
+ {
260
+ "code": "weakening_strike",
261
+ "name": "Weakening Strike",
262
+ "description": "Attacks may apply -ATK (30%) to the target",
263
+ "category": "attack_effect",
264
+ "isBuff": true,
265
+ "attackEffects": [
266
+ {
267
+ "type": "apply_status",
268
+ "effectStatus": "atk_down",
269
+ "effectChance": 0.30
270
+ }
271
+ ]
272
+ },
273
+ {
274
+ "code": "enlightening_strike",
275
+ "name": "Enlightening Strike",
276
+ "description": "Attacks may apply +FOC (30%) to the target",
277
+ "category": "attack_effect",
278
+ "isBuff": false,
279
+ "attackEffects": [
280
+ {
281
+ "type": "apply_status",
282
+ "effectStatus": "foc_up",
283
+ "effectChance": 0.30
284
+ }
285
+ ]
286
+ },
287
+ {
288
+ "code": "cleansing_strike",
289
+ "name": "Cleansing Strike",
290
+ "description": "Attacks may remove a debuff from the attacker (30%)",
291
+ "category": "attack_effect",
292
+ "isBuff": true,
293
+ "attackEffects": [
294
+ {
295
+ "type": "cleanse_self",
296
+ "effectChance": 0.30
297
+ }
298
+ ]
299
+ },
300
+ {
301
+ "code": "piercing_strike",
302
+ "name": "Piercing Strike",
303
+ "description": "Attacks may apply -DEF (30%) to the target",
304
+ "category": "attack_effect",
305
+ "isBuff": true,
306
+ "attackEffects": [
307
+ {
308
+ "type": "apply_status",
309
+ "effectStatus": "def_down",
310
+ "effectChance": 0.30
311
+ }
312
+ ]
313
+ },
314
+ {
315
+ "code": "confusing_strike",
316
+ "name": "Confusing Strike",
317
+ "description": "Attacks may apply -FOC (30%) to the target",
318
+ "category": "attack_effect",
319
+ "isBuff": true,
320
+ "attackEffects": [
321
+ {
322
+ "type": "apply_status",
323
+ "effectStatus": "foc_down",
324
+ "effectChance": 0.30
325
+ }
326
+ ]
327
+ },
328
+ {
329
+ "code": "lucky_strike",
330
+ "name": "Lucky Strike",
331
+ "description": "Attacks may apply +CRD (30%) to the target",
332
+ "category": "attack_effect",
333
+ "isBuff": false,
334
+ "attackEffects": [
335
+ {
336
+ "type": "apply_status",
337
+ "effectStatus": "crd_up",
338
+ "effectChance": 0.30
339
+ }
340
+ ]
341
+ },
342
+ {
343
+ "code": "terrifying_strike",
344
+ "name": "Terrifying Strike",
345
+ "description": "Attacks may apply Fear (25%) to the target",
346
+ "category": "attack_effect",
347
+ "isBuff": true,
348
+ "attackEffects": [
349
+ {
350
+ "type": "apply_status",
351
+ "effectStatus": "fear",
352
+ "effectChance": 0.25
353
+ }
354
+ ]
355
+ },
356
+ {
357
+ "code": "nurturing_strike",
358
+ "name": "Nurturing Strike",
359
+ "description": "Attacks may apply Regeneration (30%) to the target",
360
+ "category": "attack_effect",
361
+ "isBuff": false,
362
+ "attackEffects": [
363
+ {
364
+ "type": "apply_status",
365
+ "effectStatus": "regenerate",
366
+ "effectChance": 0.30
367
+ }
368
+ ]
369
+ },
370
+ {
371
+ "code": "slowing_strike",
372
+ "name": "Slowing Strike",
373
+ "description": "Attacks may apply -SPD (30%) to the target",
374
+ "category": "attack_effect",
375
+ "isBuff": true,
376
+ "attackEffects": [
377
+ {
378
+ "type": "apply_status",
379
+ "effectStatus": "spd_down",
380
+ "effectChance": 0.30
381
+ }
382
+ ]
383
+ },
384
+ {
385
+ "code": "blinding_strike",
386
+ "name": "Blinding Strike",
387
+ "description": "Attacks may apply -CRT (30%) to the target",
388
+ "category": "attack_effect",
389
+ "isBuff": true,
390
+ "attackEffects": [
391
+ {
392
+ "type": "apply_status",
393
+ "effectStatus": "crt_down",
394
+ "effectChance": 0.30
395
+ }
396
+ ]
397
+ },
398
+ {
399
+ "code": "empowering_strike",
400
+ "name": "Empowering Strike",
401
+ "description": "Attacks may apply +ATK (30%) to the attacker",
402
+ "category": "attack_effect",
403
+ "isBuff": true,
404
+ "attackEffects": [
405
+ {
406
+ "type": "gain_status",
407
+ "effectStatus": "atk_up",
408
+ "effectChance": 0.30
409
+ }
410
+ ]
411
+ },
412
+ {
413
+ "code": "corrosive_strike",
414
+ "name": "Corrosive Strike",
415
+ "description": "Attacks may apply -RES (30%) to the target",
416
+ "category": "attack_effect",
417
+ "isBuff": true,
418
+ "attackEffects": [
419
+ {
420
+ "type": "apply_status",
421
+ "effectStatus": "res_down",
422
+ "effectChance": 0.30
423
+ }
424
+ ]
425
+ },
426
+ {
427
+ "code": "dispelling_strike",
428
+ "name": "Dispelling Strike",
429
+ "description": "Attacks may remove a buff (35%) from the target",
430
+ "category": "attack_effect",
431
+ "isBuff": true,
432
+ "attackEffects": [
433
+ {
434
+ "type": "remove_buff",
435
+ "effectChance": 0.35
436
+ }
437
+ ]
438
+ }
439
+ ]