google-closure-compiler 20260730.0.0 → 20260802.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/externs/browser/webgl.js +82 -5
- package/externs/browser/webgl2.js +32 -32
- package/package.json +6 -6
package/externs/browser/webgl.js
CHANGED
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@@ -2830,7 +2830,7 @@ WebGLRenderingContext.prototype.vertexAttrib1f = function(indx, x) {};
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/**
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* @param {number} indx
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* @param {Float32Array|Array<number>} values
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* @param {Float32Array|Array<number>|!Iterable<number>} values
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* @return {undefined}
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*/
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WebGLRenderingContext.prototype.vertexAttrib1fv = function(indx, values) {};
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@@ -2846,7 +2846,7 @@ WebGLRenderingContext.prototype.vertexAttrib2f = function(
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/**
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* @param {number} indx
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* @param {Float32Array|Array<number>} values
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* @param {Float32Array|Array<number>|!Iterable<number>} values
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* @return {undefined}
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*/
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WebGLRenderingContext.prototype.vertexAttrib2fv = function(
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@@ -2864,7 +2864,7 @@ WebGLRenderingContext.prototype.vertexAttrib3f = function(
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/**
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* @param {number} indx
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* @param {Float32Array|Array<number>} values
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* @param {Float32Array|Array<number>|!Iterable<number>} values
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* @return {undefined}
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*/
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WebGLRenderingContext.prototype.vertexAttrib3fv = function(indx, values) {};
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@@ -2882,7 +2882,7 @@ WebGLRenderingContext.prototype.vertexAttrib4f = function(
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/**
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* @param {number} indx
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* @param {Float32Array|Array<number>} values
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* @param {Float32Array|Array<number>|!Iterable<number>} values
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* @return {undefined}
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*/
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WebGLRenderingContext.prototype.vertexAttrib4fv = function(indx, values) {};
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@@ -2960,6 +2960,11 @@ WebGLContextAttributes.prototype.failIfMajorPerformanceCaveat;
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*/
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WebGLContextAttributes.prototype.powerPreference;
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/**
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* @type {boolean|undefined}
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*/
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WebGLContextAttributes.prototype.xrCompatible;
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/**
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* @param {string} eventType
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* @constructor
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@@ -3333,12 +3338,84 @@ WEBGL_draw_buffers.prototype.MAX_COLOR_ATTACHMENTS_WEBGL;
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WEBGL_draw_buffers.prototype.MAX_DRAW_BUFFERS_WEBGL;
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/**
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* @param {Array<number>} buffers Draw buffers.
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* @param {!Array<number>|!Iterable<number>} buffers Draw buffers.
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* @return {undefined}
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*/
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WEBGL_draw_buffers.prototype.drawBuffersWEBGL = function(buffers) {};
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/**
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* @see https://www.khronos.org/registry/webgl/extensions/WEBGL_multi_draw/
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* @constructor
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*/
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function WEBGL_multi_draw() {}
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/**
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* @param {!GLenum} mode
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* @param {!Int32Array|!Iterable<!GLint>} firstsList
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* @param {number} firstsOffset
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* @param {!Int32Array|!Iterable<!GLsizei>} countsList
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* @param {number} countsOffset
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* @param {!Int32Array|!Iterable<!GLsizei>} instanceCountsList
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* @param {number} instanceCountsOffset
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* @param {!GLsizei} drawcount
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* @return {undefined}
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*/
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WEBGL_multi_draw.prototype.multiDrawArraysInstancedWEBGL = function(
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mode, firstsList, firstsOffset, countsList, countsOffset,
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instanceCountsList, instanceCountsOffset, drawcount) {};
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/**
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* @param {!GLenum} mode
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* @param {!Int32Array|!Iterable<!GLint>} firstsList
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* @param {number} firstsOffset
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* @param {!Int32Array|!Iterable<!GLsizei>} countsList
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* @param {number} countsOffset
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* @param {!GLsizei} drawcount
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* @return {undefined}
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*/
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WEBGL_multi_draw.prototype.multiDrawArraysWEBGL = function(
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mode, firstsList, firstsOffset, countsList, countsOffset, drawcount) {};
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/**
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* @param {!GLenum} mode
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* @param {!Int32Array|!Iterable<!GLsizei>} countsList
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* @param {number} countsOffset
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* @param {!GLenum} type
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* @param {!Int32Array|!Iterable<!GLsizei>} offsetsList
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* @param {number} offsetsOffset
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* @param {!Int32Array|!Iterable<!GLsizei>} instanceCountsList
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* @param {number} instanceCountsOffset
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* @param {!GLsizei} drawcount
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* @return {undefined}
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*/
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WEBGL_multi_draw.prototype.multiDrawElementsInstancedWEBGL = function(
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mode, countsList, countsOffset, type, offsetsList, offsetsOffset,
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instanceCountsList, instanceCountsOffset, drawcount) {};
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/**
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* @param {!GLenum} mode
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* @param {!Int32Array|!Iterable<!GLsizei>} countsList
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* @param {number} countsOffset
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* @param {!GLenum} type
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* @param {!Int32Array|!Iterable<!GLsizei>} offsetsList
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* @param {number} offsetsOffset
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* @param {!GLsizei} drawcount
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* @return {undefined}
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*/
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WEBGL_multi_draw.prototype.multiDrawElementsWEBGL = function(
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mode, countsList, countsOffset, type, offsetsList, offsetsOffset,
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drawcount) {};
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/** @typedef {number} */
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var GLenum;
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/** @typedef {number} */
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var GLint;
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/** @typedef {number} */
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var GLsizei;
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/**
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* @see http://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/
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* @constructor
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@@ -1704,7 +1704,7 @@ WebGL2RenderingContext.prototype.framebufferTextureLayer = function(
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/**
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* @param {number} target
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* @param {!Array<number>} attachments
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* @param {!Array<number>|!Iterable<number>} attachments
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*/
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WebGL2RenderingContext.prototype.invalidateFramebuffer = function(
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/**
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* @param {number} width
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@@ -1988,7 +1988,7 @@ WebGL2RenderingContext.prototype.uniform4ui = function(
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/**
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* @param {?WebGLUniformLocation} location
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* @param {?Float32Array|?Array<number>|!Iterable<number>} data
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* @param {number=} opt_srcOffset
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/**
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* @param {?Float32Array|?Array<number>|!Iterable<number>} data
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/**
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/**
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* @param {?Int32Array|?Array<number>|?Array<boolean>|!Iterable<number>} data
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/**
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/**
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* @param {!Uint32Array|!Array<number>|!Array<boolean>|!Iterable<number>} data
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/**
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/**
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* @param {!Float32Array|!Array<number>|!Iterable<number>} data
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/**
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|
* @param {?WebGLUniformLocation} location
|
|
2143
2143
|
* @param {boolean} transpose
|
|
2144
|
-
* @param {!Float32Array|!Array<number>} data
|
|
2144
|
+
* @param {!Float32Array|!Array<number>|!Iterable<number>} data
|
|
2145
2145
|
* @param {number=} opt_srcOffset
|
|
2146
2146
|
* @param {number=} opt_srcLength
|
|
2147
2147
|
* @return {undefined}
|
|
@@ -2152,7 +2152,7 @@ WebGL2RenderingContext.prototype.uniformMatrix4x2fv = function(
|
|
|
2152
2152
|
/**
|
|
2153
2153
|
* @param {?WebGLUniformLocation} location
|
|
2154
2154
|
* @param {boolean} transpose
|
|
2155
|
-
* @param {!Float32Array|!Array<number>} data
|
|
2155
|
+
* @param {!Float32Array|!Array<number>|!Iterable<number>} data
|
|
2156
2156
|
* @param {number=} opt_srcOffset
|
|
2157
2157
|
* @param {number=} opt_srcLength
|
|
2158
2158
|
* @return {undefined}
|
|
@@ -2163,7 +2163,7 @@ WebGL2RenderingContext.prototype.uniformMatrix2x3fv = function(
|
|
|
2163
2163
|
/**
|
|
2164
2164
|
* @param {?WebGLUniformLocation} location
|
|
2165
2165
|
* @param {boolean} transpose
|
|
2166
|
-
* @param {?Float32Array|?Array<number>} data
|
|
2166
|
+
* @param {?Float32Array|?Array<number>|!Iterable<number>} data
|
|
2167
2167
|
* @param {number=} opt_srcOffset
|
|
2168
2168
|
* @param {number=} opt_srcLength
|
|
2169
2169
|
* @return {undefined}
|
|
@@ -2175,7 +2175,7 @@ WebGL2RenderingContext.prototype.uniformMatrix3fv = function(
|
|
|
2175
2175
|
/**
|
|
2176
2176
|
* @param {?WebGLUniformLocation} location
|
|
2177
2177
|
* @param {boolean} transpose
|
|
2178
|
-
* @param {!Float32Array|!Array<number>} data
|
|
2178
|
+
* @param {!Float32Array|!Array<number>|!Iterable<number>} data
|
|
2179
2179
|
* @param {number=} opt_srcOffset
|
|
2180
2180
|
* @param {number=} opt_srcLength
|
|
2181
2181
|
* @return {undefined}
|
|
@@ -2186,7 +2186,7 @@ WebGL2RenderingContext.prototype.uniformMatrix4x3fv = function(
|
|
|
2186
2186
|
/**
|
|
2187
2187
|
* @param {?WebGLUniformLocation} location
|
|
2188
2188
|
* @param {boolean} transpose
|
|
2189
|
-
* @param {!Float32Array|!Array<number>} data
|
|
2189
|
+
* @param {!Float32Array|!Array<number>|!Iterable<number>} data
|
|
2190
2190
|
* @param {number=} opt_srcOffset
|
|
2191
2191
|
* @param {number=} opt_srcLength
|
|
2192
2192
|
* @return {undefined}
|
|
@@ -2197,7 +2197,7 @@ WebGL2RenderingContext.prototype.uniformMatrix2x4fv = function(
|
|
|
2197
2197
|
/**
|
|
2198
2198
|
* @param {?WebGLUniformLocation} location
|
|
2199
2199
|
* @param {boolean} transpose
|
|
2200
|
-
* @param {!Float32Array|!Array<number>} data
|
|
2200
|
+
* @param {!Float32Array|!Array<number>|!Iterable<number>} data
|
|
2201
2201
|
* @param {number=} opt_srcOffset
|
|
2202
2202
|
* @param {number=} opt_srcLength
|
|
2203
2203
|
* @return {undefined}
|
|
@@ -2208,7 +2208,7 @@ WebGL2RenderingContext.prototype.uniformMatrix3x4fv = function(
|
|
|
2208
2208
|
/**
|
|
2209
2209
|
* @param {?WebGLUniformLocation} location
|
|
2210
2210
|
* @param {boolean} transpose
|
|
2211
|
-
* @param {?Float32Array|?Array<number>} data
|
|
2211
|
+
* @param {?Float32Array|?Array<number>|!Iterable<number>} data
|
|
2212
2212
|
* @param {number=} opt_srcOffset
|
|
2213
2213
|
* @param {number=} opt_srcLength
|
|
2214
2214
|
* @return {undefined}
|
|
@@ -2232,7 +2232,7 @@ WebGL2RenderingContext.prototype.vertexAttribI4i = function(
|
|
|
2232
2232
|
|
|
2233
2233
|
/**
|
|
2234
2234
|
* @param {number} index
|
|
2235
|
-
* @param {!Int32Array|!Array<number>|!Array<boolean>} values
|
|
2235
|
+
* @param {!Int32Array|!Array<number>|!Array<boolean>|!Iterable<number>} values
|
|
2236
2236
|
* @return {undefined}
|
|
2237
2237
|
*/
|
|
2238
2238
|
WebGL2RenderingContext.prototype.vertexAttribI4iv = function(index, values) {};
|
|
@@ -2250,7 +2250,7 @@ WebGL2RenderingContext.prototype.vertexAttribI4ui = function(
|
|
|
2250
2250
|
|
|
2251
2251
|
/**
|
|
2252
2252
|
* @param {number} index
|
|
2253
|
-
* @param {!Uint32Array|!Array<number>|!Array<boolean>} values
|
|
2253
|
+
* @param {!Uint32Array|!Array<number>|!Array<boolean>|!Iterable<number>} values
|
|
2254
2254
|
* @return {undefined}
|
|
2255
2255
|
*/
|
|
2256
2256
|
WebGL2RenderingContext.prototype.vertexAttribI4uiv = function(index, values) {};
|
|
@@ -2329,7 +2329,7 @@ WebGL2RenderingContext.prototype.readPixels = function(
|
|
|
2329
2329
|
/* Multiple Render Targets */
|
|
2330
2330
|
|
|
2331
2331
|
/**
|
|
2332
|
-
* @param {!Array<number>} buffers
|
|
2332
|
+
* @param {!Array<number>|!Iterable<number>} buffers
|
|
2333
2333
|
* @return {undefined}
|
|
2334
2334
|
*/
|
|
2335
2335
|
WebGL2RenderingContext.prototype.drawBuffers = function(buffers) {};
|
|
@@ -2338,7 +2338,7 @@ WebGL2RenderingContext.prototype.drawBuffers = function(buffers) {};
|
|
|
2338
2338
|
/**
|
|
2339
2339
|
* @param {number} buffer
|
|
2340
2340
|
* @param {number} drawbuffer
|
|
2341
|
-
* @param {!Float32Array|!Array<number>} values
|
|
2341
|
+
* @param {!Float32Array|!Array<number>|!Iterable<number>} values
|
|
2342
2342
|
* @param {number=} opt_srcOffset
|
|
2343
2343
|
* @return {undefined}
|
|
2344
2344
|
*/
|
|
@@ -2348,7 +2348,7 @@ WebGL2RenderingContext.prototype.clearBufferfv = function(
|
|
|
2348
2348
|
/**
|
|
2349
2349
|
* @param {number} buffer
|
|
2350
2350
|
* @param {number} drawbuffer
|
|
2351
|
-
* @param {!Int32Array|!Array<number>|!Array<boolean>} values
|
|
2351
|
+
* @param {!Int32Array|!Array<number>|!Array<boolean>|!Iterable<number>} values
|
|
2352
2352
|
* @param {number=} opt_srcOffset
|
|
2353
2353
|
* @return {undefined}
|
|
2354
2354
|
*/
|
|
@@ -2358,7 +2358,7 @@ WebGL2RenderingContext.prototype.clearBufferiv = function(
|
|
|
2358
2358
|
/**
|
|
2359
2359
|
* @param {number} buffer
|
|
2360
2360
|
* @param {number} drawbuffer
|
|
2361
|
-
* @param {!Uint32Array|!Array<number>|!Array<boolean>} values
|
|
2361
|
+
* @param {!Uint32Array|!Array<number>|!Array<boolean>|!Iterable<number>} values
|
|
2362
2362
|
* @param {number=} opt_srcOffset
|
|
2363
2363
|
* @return {undefined}
|
|
2364
2364
|
*/
|
|
@@ -2561,7 +2561,7 @@ WebGL2RenderingContext.prototype.endTransformFeedback = function() {};
|
|
|
2561
2561
|
|
|
2562
2562
|
/**
|
|
2563
2563
|
* @param {!WebGLProgram} program
|
|
2564
|
-
* @param {!Array<string>} varyings
|
|
2564
|
+
* @param {!Array<string>|!Iterable<string>} varyings
|
|
2565
2565
|
* @param {number} bufferMode
|
|
2566
2566
|
* @return {undefined}
|
|
2567
2567
|
*/
|
|
@@ -2619,7 +2619,7 @@ WebGL2RenderingContext.prototype.getIndexedParameter = function(
|
|
|
2619
2619
|
|
|
2620
2620
|
/**
|
|
2621
2621
|
* @param {!WebGLProgram} program
|
|
2622
|
-
* @param {!Array<string>} uniformNames
|
|
2622
|
+
* @param {!Array<string>|!Iterable<string>} uniformNames
|
|
2623
2623
|
* @return {!Array<number>}
|
|
2624
2624
|
*/
|
|
2625
2625
|
WebGL2RenderingContext.prototype.getUniformIndices = function(
|
|
@@ -2627,7 +2627,7 @@ WebGL2RenderingContext.prototype.getUniformIndices = function(
|
|
|
2627
2627
|
|
|
2628
2628
|
/**
|
|
2629
2629
|
* @param {!WebGLProgram} program
|
|
2630
|
-
* @param {!Array<number>} uniformIndices
|
|
2630
|
+
* @param {!Array<number>|!Iterable<number>} uniformIndices
|
|
2631
2631
|
* @param {number} pname
|
|
2632
2632
|
* @return {*}
|
|
2633
2633
|
*/
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "google-closure-compiler",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "20260802.0.0",
|
|
4
4
|
"description": "Check, compile, optimize and compress Javascript with Closure-Compiler",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"repository": {
|
|
@@ -41,16 +41,16 @@
|
|
|
41
41
|
"homepage": "https://developers.google.com/closure/compiler/",
|
|
42
42
|
"dependencies": {
|
|
43
43
|
"chalk": "^2.0.0 || ^3.0.0 || ^4.0.0 || ^5.0.0 <5.6.1 || ^5.6.2 >5.6.1",
|
|
44
|
-
"google-closure-compiler-java": "^
|
|
44
|
+
"google-closure-compiler-java": "^20260802.0.0",
|
|
45
45
|
"minimist": "^1.0.0",
|
|
46
46
|
"vinyl": "^3.0.1",
|
|
47
47
|
"vinyl-sourcemaps-apply": "^0.2.0"
|
|
48
48
|
},
|
|
49
49
|
"optionalDependencies": {
|
|
50
|
-
"google-closure-compiler-linux": "^
|
|
51
|
-
"google-closure-compiler-linux-arm64": "^
|
|
52
|
-
"google-closure-compiler-macos": "^
|
|
53
|
-
"google-closure-compiler-windows": "^
|
|
50
|
+
"google-closure-compiler-linux": "^20260802.0.0",
|
|
51
|
+
"google-closure-compiler-linux-arm64": "^20260802.0.0",
|
|
52
|
+
"google-closure-compiler-macos": "^20260802.0.0",
|
|
53
|
+
"google-closure-compiler-windows": "^20260802.0.0"
|
|
54
54
|
},
|
|
55
55
|
"devDependencies": {
|
|
56
56
|
"gulp": "^5.0.1",
|