godot-cli 0.14.0 → 0.16.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +116 -17
- package/dist/cli.d.ts +1 -0
- package/dist/cli.js +1 -0
- package/dist/cli.js.map +1 -1
- package/dist/commands/install-plugin.js +5 -1
- package/dist/commands/install-plugin.js.map +1 -1
- package/dist/commands/login.d.ts +2 -0
- package/dist/commands/login.js +38 -0
- package/dist/commands/login.js.map +1 -0
- package/dist/commands/open.js +8 -1
- package/dist/commands/open.js.map +1 -1
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -1
- package/dist/lib/install-extension.js +3 -1
- package/dist/lib/install-extension.js.map +1 -1
- package/dist/lib/install-plugin.js +23 -11
- package/dist/lib/install-plugin.js.map +1 -1
- package/dist/lib/types.d.ts +8 -2
- package/dist/utils/addon-deps.d.ts +23 -0
- package/dist/utils/addon-deps.js +15 -0
- package/dist/utils/addon-deps.js.map +1 -1
- package/dist/utils/agents.js +1 -1
- package/dist/utils/agents.js.map +1 -1
- package/dist/utils/auth.d.ts +42 -0
- package/dist/utils/auth.js +113 -0
- package/dist/utils/auth.js.map +1 -0
- package/dist/utils/browser.d.ts +5 -0
- package/dist/utils/browser.js +50 -0
- package/dist/utils/browser.js.map +1 -0
- package/dist/utils/cloud-login.d.ts +19 -0
- package/dist/utils/cloud-login.js +65 -0
- package/dist/utils/cloud-login.js.map +1 -0
- package/dist/utils/connection.d.ts +20 -5
- package/dist/utils/connection.js +39 -6
- package/dist/utils/connection.js.map +1 -1
- package/dist/utils/credentials.d.ts +36 -0
- package/dist/utils/credentials.js +99 -0
- package/dist/utils/credentials.js.map +1 -0
- package/dist/utils/csproj-deps.d.ts +37 -1
- package/dist/utils/csproj-deps.js +104 -5
- package/dist/utils/csproj-deps.js.map +1 -1
- package/dist/utils/extension-install.d.ts +7 -1
- package/dist/utils/extension-install.js +36 -10
- package/dist/utils/extension-install.js.map +1 -1
- package/dist/utils/extensions-catalog.d.ts +19 -0
- package/dist/utils/extensions-catalog.js +177 -1
- package/dist/utils/extensions-catalog.js.map +1 -1
- package/package.json +2 -1
|
@@ -20,7 +20,183 @@
|
|
|
20
20
|
* lockstep with the JSON so adding an entry there forces an update here.
|
|
21
21
|
*/
|
|
22
22
|
export const EXTENSIONS_CATALOG = [
|
|
23
|
-
|
|
23
|
+
{
|
|
24
|
+
name: 'Particles Tools',
|
|
25
|
+
description: 'AI MCP tools for Godot GpuParticles (2D & 3D): create, configure, start/stop, and inspect emitters.',
|
|
26
|
+
packageId: 'com.IvanMurzak.Godot.MCP.Particles',
|
|
27
|
+
version: null,
|
|
28
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-Particles',
|
|
29
|
+
tools: [
|
|
30
|
+
{ name: 'particles-defaults', description: 'Return the recommended starter config for a 2D/3D emitter.' },
|
|
31
|
+
{ name: 'particles-create', description: 'Create a GpuParticles2D/GpuParticles3D node in the edited scene.' },
|
|
32
|
+
{ name: 'particles-configure', description: "Update an emitter's scalar properties (clamped to valid ranges)." },
|
|
33
|
+
{ name: 'particles-set-emitting', description: 'Start or stop emission, optionally restarting first.' },
|
|
34
|
+
{ name: 'particles-get', description: "Read an emitter's scalar config (read-only)." },
|
|
35
|
+
],
|
|
36
|
+
},
|
|
37
|
+
{
|
|
38
|
+
name: 'Tilemap Tools',
|
|
39
|
+
description: 'AI MCP tools for Godot TileMapLayer (4.3+): create layers, assign tilesets, set/erase cells, and inspect used cells.',
|
|
40
|
+
packageId: 'com.IvanMurzak.Godot.MCP.Tilemap',
|
|
41
|
+
version: null,
|
|
42
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-Tilemap',
|
|
43
|
+
tools: [
|
|
44
|
+
{ name: 'tilemap-create', description: 'Create a TileMapLayer node in the currently edited Godot scene.' },
|
|
45
|
+
{ name: 'tilemap-set-tileset', description: 'Assign a TileSet resource to an existing TileMapLayer.' },
|
|
46
|
+
{ name: 'tilemap-set-cell', description: 'Set a single cell on a TileMapLayer (by map + atlas coords).' },
|
|
47
|
+
{ name: 'tilemap-erase-cell', description: 'Erase a single cell on a TileMapLayer (set it back to empty).' },
|
|
48
|
+
{ name: 'tilemap-get-used-cells', description: 'List the used (non-empty) cells of a TileMapLayer (read-only).' },
|
|
49
|
+
{ name: 'tilemap-clear', description: 'Clear all cells on a TileMapLayer (the assigned TileSet is kept).' },
|
|
50
|
+
],
|
|
51
|
+
},
|
|
52
|
+
{
|
|
53
|
+
name: 'Navigation Tools',
|
|
54
|
+
description: 'AI MCP tools for Godot navigation (2D & 3D): create regions, agents, and links, set region meshes, configure agents, and inspect navigation nodes.',
|
|
55
|
+
packageId: 'com.IvanMurzak.Godot.MCP.Navigation',
|
|
56
|
+
version: null,
|
|
57
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-Navigation',
|
|
58
|
+
tools: [
|
|
59
|
+
{ name: 'navigation-defaults', description: 'Return the recommended starter config (radius, distances, max speed) for a 2D/3D NavigationAgent.' },
|
|
60
|
+
{ name: 'navigation-region-create', description: 'Create a NavigationRegion2D/NavigationRegion3D node (a navigable area) in the edited scene.' },
|
|
61
|
+
{ name: 'navigation-region-set-mesh', description: "Assign a region's navigation resource (NavigationPolygon in 2D, NavigationMesh in 3D)." },
|
|
62
|
+
{ name: 'navigation-agent-create', description: 'Create a NavigationAgent2D/NavigationAgent3D node (pathfinding + avoidance) in the edited scene.' },
|
|
63
|
+
{ name: 'navigation-agent-configure', description: "Update a NavigationAgent's scalar properties (clamped to valid ranges)." },
|
|
64
|
+
{ name: 'navigation-link-create', description: 'Create a NavigationLink2D/NavigationLink3D node (an off-mesh connection between two points).' },
|
|
65
|
+
{ name: 'navigation-get', description: "Read a navigation node's scalar config (read-only)." },
|
|
66
|
+
],
|
|
67
|
+
},
|
|
68
|
+
{
|
|
69
|
+
name: 'Animation Tools',
|
|
70
|
+
description: 'AI MCP tools for Godot AnimationPlayer: create players, libraries, and animations, add tracks, insert keyframes, and inspect them.',
|
|
71
|
+
packageId: 'com.IvanMurzak.Godot.MCP.Animation',
|
|
72
|
+
version: null,
|
|
73
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-Animation',
|
|
74
|
+
tools: [
|
|
75
|
+
{ name: 'animation-defaults', description: 'Return the recommended starter config (length, loop mode) for a new animation.' },
|
|
76
|
+
{ name: 'animation-player-create', description: 'Create an AnimationPlayer node in the currently edited Godot scene.' },
|
|
77
|
+
{ name: 'animation-library-add', description: 'Add a new empty AnimationLibrary to an existing AnimationPlayer.' },
|
|
78
|
+
{ name: 'animation-create', description: "Create an Animation in an AnimationPlayer's library (auto-created when missing)." },
|
|
79
|
+
{ name: 'animation-add-track', description: 'Add a value or 3D transform track to an existing Animation.' },
|
|
80
|
+
{ name: 'animation-insert-key', description: 'Insert a keyframe on an animation track.' },
|
|
81
|
+
{ name: 'animation-get', description: "Read an AnimationPlayer's libraries, animations, and a clip's tracks (read-only)." },
|
|
82
|
+
],
|
|
83
|
+
},
|
|
84
|
+
{
|
|
85
|
+
name: 'CSG Tools',
|
|
86
|
+
description: 'AI MCP tools for Godot CSG (Constructive Solid Geometry): create box/sphere/cylinder primitives and combiners, set boolean operations, and inspect them.',
|
|
87
|
+
packageId: 'com.IvanMurzak.Godot.MCP.CSG',
|
|
88
|
+
version: null,
|
|
89
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-CSG',
|
|
90
|
+
tools: [
|
|
91
|
+
{ name: 'csg-defaults', description: 'Return the recommended starter config (size / radius / height / segments) for a CSG node of the requested kind.' },
|
|
92
|
+
{ name: 'csg-box-create', description: 'Create a CsgBox3D primitive in the currently edited Godot scene.' },
|
|
93
|
+
{ name: 'csg-sphere-create', description: 'Create a CsgSphere3D primitive in the currently edited Godot scene.' },
|
|
94
|
+
{ name: 'csg-cylinder-create', description: 'Create a CsgCylinder3D primitive in the currently edited Godot scene.' },
|
|
95
|
+
{ name: 'csg-combiner-create', description: 'Create a CsgCombiner3D container that groups child CSG shapes for boolean ops.' },
|
|
96
|
+
{ name: 'csg-set-operation', description: "Set an existing CSG node's boolean operation (Union / Intersection / Subtraction)." },
|
|
97
|
+
{ name: 'csg-get', description: "Read a CSG node's scalar config (read-only)." },
|
|
98
|
+
],
|
|
99
|
+
},
|
|
100
|
+
{
|
|
101
|
+
name: 'GridMap Tools',
|
|
102
|
+
description: 'AI MCP tools for Godot GridMap (3D tile-based maps): create, set/clear cells, assign a MeshLibrary, and inspect.',
|
|
103
|
+
packageId: 'com.IvanMurzak.Godot.MCP.GridMap',
|
|
104
|
+
version: null,
|
|
105
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-GridMap',
|
|
106
|
+
tools: [
|
|
107
|
+
{ name: 'gridmap-defaults', description: 'Return the recommended starter configuration for a new GridMap node.' },
|
|
108
|
+
{ name: 'gridmap-create', description: 'Create a GridMap node in the currently edited Godot scene.' },
|
|
109
|
+
{ name: 'gridmap-set-mesh-library', description: 'Assign a MeshLibrary resource to an existing GridMap node.' },
|
|
110
|
+
{ name: 'gridmap-set-cell', description: 'Set a single cell of a GridMap to a MeshLibrary item.' },
|
|
111
|
+
{ name: 'gridmap-clear-cell', description: 'Clear a single cell of a GridMap.' },
|
|
112
|
+
{ name: 'gridmap-clear', description: 'Clear all cells of a GridMap.' },
|
|
113
|
+
{ name: 'gridmap-get', description: "Read a GridMap's scalar config (read-only)." },
|
|
114
|
+
],
|
|
115
|
+
},
|
|
116
|
+
{
|
|
117
|
+
name: 'PhantomCamera Tools',
|
|
118
|
+
description: 'AI MCP tools for the Godot Phantom Camera addon (Cinemachine-style virtual cameras): create hosts and cameras, set follow/look-at targets and priority, and inspect them.',
|
|
119
|
+
packageId: 'com.IvanMurzak.Godot.MCP.PhantomCamera',
|
|
120
|
+
version: null,
|
|
121
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-PhantomCamera',
|
|
122
|
+
tools: [
|
|
123
|
+
{ name: 'phantomcamera-defaults', description: 'Return the recommended starter config (priority, follow/look-at mode, damping) for a Phantom Camera.' },
|
|
124
|
+
{ name: 'phantomcamera-host-create', description: 'Ensure a PhantomCameraHost exists under a Camera3D in the edited scene (required by the addon).' },
|
|
125
|
+
{ name: 'phantomcamera-create', description: 'Create a PhantomCamera3D node (a virtual camera) in the currently edited Godot scene.' },
|
|
126
|
+
{ name: 'phantomcamera-set-follow', description: "Set an existing PhantomCamera3D's follow mode and/or follow target." },
|
|
127
|
+
{ name: 'phantomcamera-set-look-at', description: "Set an existing PhantomCamera3D's look-at mode and/or look-at target." },
|
|
128
|
+
{ name: 'phantomcamera-set-priority', description: "Set an existing PhantomCamera3D's priority (higher wins; raising it switches the active camera)." },
|
|
129
|
+
{ name: 'phantomcamera-get', description: "Read an existing PhantomCamera3D's scalar config (read-only)." },
|
|
130
|
+
],
|
|
131
|
+
addonRequired: {
|
|
132
|
+
name: 'Phantom Camera',
|
|
133
|
+
assetLibId: '1822',
|
|
134
|
+
repo: 'ramokz/phantom-camera',
|
|
135
|
+
license: 'MIT',
|
|
136
|
+
},
|
|
137
|
+
},
|
|
138
|
+
{
|
|
139
|
+
name: 'Beehave Tools',
|
|
140
|
+
description: 'AI MCP tools for the Godot Beehave addon (behaviour-tree AI): scaffold a tree root, add composites, decorators, and leaf placeholders, and inspect them.',
|
|
141
|
+
packageId: 'com.IvanMurzak.Godot.MCP.Beehave',
|
|
142
|
+
version: null,
|
|
143
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-Beehave',
|
|
144
|
+
tools: [
|
|
145
|
+
{ name: 'beehave-defaults', description: 'Return the recommended starter skeleton (root, tick rate, a composite, and leaf placeholders) for a Beehave behaviour tree.' },
|
|
146
|
+
{ name: 'beehave-tree-create', description: 'Create a BeehaveTree behaviour-tree root in the currently edited Godot scene.' },
|
|
147
|
+
{ name: 'beehave-add-composite', description: 'Add a Selector/Sequence composite under an existing tree or composite.' },
|
|
148
|
+
{ name: 'beehave-add-decorator', description: 'Add an Inverter/Limiter decorator under an existing tree or composite.' },
|
|
149
|
+
{ name: 'beehave-add-leaf', description: 'Add an Action/Condition leaf placeholder under a composite or decorator.' },
|
|
150
|
+
{ name: 'beehave-get', description: "Read a BeehaveTree's scalar config and dump its tree structure (read-only)." },
|
|
151
|
+
],
|
|
152
|
+
addonRequired: {
|
|
153
|
+
name: 'Beehave',
|
|
154
|
+
assetLibId: '1349',
|
|
155
|
+
repo: 'bitbrain/beehave',
|
|
156
|
+
license: 'MIT',
|
|
157
|
+
},
|
|
158
|
+
},
|
|
159
|
+
{
|
|
160
|
+
name: 'Dialogic Tools',
|
|
161
|
+
description: 'AI MCP tools for the Godot Dialogic addon (dialogue / visual novels): create timeline and character resources, append text events, and inspect them.',
|
|
162
|
+
packageId: 'com.IvanMurzak.Godot.MCP.Dialogic',
|
|
163
|
+
version: null,
|
|
164
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-Dialogic',
|
|
165
|
+
tools: [
|
|
166
|
+
{ name: 'dialogic-defaults', description: 'Return the recommended starter timeline and character config for Dialogic authoring.' },
|
|
167
|
+
{ name: 'dialogic-timeline-create', description: 'Create a Dialogic timeline resource (.dtl), seeded with a first text event.' },
|
|
168
|
+
{ name: 'dialogic-character-create', description: 'Create a Dialogic character resource (.dch) with a display name and color.' },
|
|
169
|
+
{ name: 'dialogic-timeline-add-text', description: 'Append a text event (optionally with a speaker) to an existing Dialogic timeline (.dtl).' },
|
|
170
|
+
{ name: 'dialogic-get', description: "Read a Dialogic timeline (.dtl) or character (.dch) resource's config (read-only)." },
|
|
171
|
+
],
|
|
172
|
+
addonRequired: {
|
|
173
|
+
name: 'Dialogic',
|
|
174
|
+
assetLibId: null,
|
|
175
|
+
repo: 'dialogic-godot/dialogic',
|
|
176
|
+
license: 'MIT',
|
|
177
|
+
},
|
|
178
|
+
},
|
|
179
|
+
{
|
|
180
|
+
name: 'Terrain3D Tools',
|
|
181
|
+
description: 'AI MCP tools for the Godot Terrain3D addon (TokisanGames heightmap terrain): create terrains, set the data directory, region size, and material, and inspect them.',
|
|
182
|
+
packageId: 'com.IvanMurzak.Godot.MCP.Terrain3D',
|
|
183
|
+
version: null,
|
|
184
|
+
gitUrl: 'https://github.com/IvanMurzak/Godot-AI-Terrain3D',
|
|
185
|
+
tools: [
|
|
186
|
+
{ name: 'terrain3d-defaults', description: 'Return the recommended starter config (region size, mesh LODs, mesh size, vertex spacing, data directory) for a Terrain3D node.' },
|
|
187
|
+
{ name: 'terrain3d-create', description: 'Create a Terrain3D node in the currently edited Godot scene (requires the Terrain3D addon).' },
|
|
188
|
+
{ name: 'terrain3d-set-data-directory', description: "Set an existing Terrain3D node's res:// data directory (where region data persists)." },
|
|
189
|
+
{ name: 'terrain3d-set-region-size', description: "Set an existing Terrain3D node's region size (snapped to a valid Terrain3D size)." },
|
|
190
|
+
{ name: 'terrain3d-set-material', description: 'Assign a Terrain3DMaterial to an existing Terrain3D node (created when missing).' },
|
|
191
|
+
{ name: 'terrain3d-get', description: "Read a Terrain3D node's scalar config (read-only)." },
|
|
192
|
+
],
|
|
193
|
+
addonRequired: {
|
|
194
|
+
name: 'Terrain3D',
|
|
195
|
+
assetLibId: '3892',
|
|
196
|
+
repo: 'TokisanGames/Terrain3D',
|
|
197
|
+
license: 'MIT',
|
|
198
|
+
},
|
|
199
|
+
},
|
|
24
200
|
];
|
|
25
201
|
/** True when a descriptor carries a concrete version pin (drives the up-to-date / update decision). */
|
|
26
202
|
export function hasVersion(descriptor) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"extensions-catalog.js","sourceRoot":"","sources":["../../src/utils/extensions-catalog.ts"],"names":[],"mappings":"AAAA,gFAAgF;AAChF,4EAA4E;AAC5E,mFAAmF;AACnF,iFAAiF;AACjF,kFAAkF;AAClF,wEAAwE;AACxE,EAAE;AACF,mFAAmF;AACnF,qFAAqF;AACrF,mFAAmF;AACnF,4EAA4E;AAC5E,6EAA6E;AAC7E,EAAE;AACF,4DAA4D;
|
|
1
|
+
{"version":3,"file":"extensions-catalog.js","sourceRoot":"","sources":["../../src/utils/extensions-catalog.ts"],"names":[],"mappings":"AAAA,gFAAgF;AAChF,4EAA4E;AAC5E,mFAAmF;AACnF,iFAAiF;AACjF,kFAAkF;AAClF,wEAAwE;AACxE,EAAE;AACF,mFAAmF;AACnF,qFAAqF;AACrF,mFAAmF;AACnF,4EAA4E;AAC5E,6EAA6E;AAC7E,EAAE;AACF,4DAA4D;AA0C5D;;;;;;GAMG;AACH,MAAM,CAAC,MAAM,kBAAkB,GAAmC;IAChE;QACE,IAAI,EAAE,iBAAiB;QACvB,WAAW,EACT,qGAAqG;QACvG,SAAS,EAAE,oCAAoC;QAC/C,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,kDAAkD;QAC1D,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,oBAAoB,EAAE,WAAW,EAAE,4DAA4D,EAAE;YACzG,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,kEAAkE,EAAE;YAC7G,EAAE,IAAI,EAAE,qBAAqB,EAAE,WAAW,EAAE,kEAAkE,EAAE;YAChH,EAAE,IAAI,EAAE,wBAAwB,EAAE,WAAW,EAAE,sDAAsD,EAAE;YACvG,EAAE,IAAI,EAAE,eAAe,EAAE,WAAW,EAAE,8CAA8C,EAAE;SACvF;KACF;IACD;QACE,IAAI,EAAE,eAAe;QACrB,WAAW,EACT,sHAAsH;QACxH,SAAS,EAAE,kCAAkC;QAC7C,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,gDAAgD;QACxD,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,gBAAgB,EAAE,WAAW,EAAE,iEAAiE,EAAE;YAC1G,EAAE,IAAI,EAAE,qBAAqB,EAAE,WAAW,EAAE,wDAAwD,EAAE;YACtG,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,8DAA8D,EAAE;YACzG,EAAE,IAAI,EAAE,oBAAoB,EAAE,WAAW,EAAE,+DAA+D,EAAE;YAC5G,EAAE,IAAI,EAAE,wBAAwB,EAAE,WAAW,EAAE,gEAAgE,EAAE;YACjH,EAAE,IAAI,EAAE,eAAe,EAAE,WAAW,EAAE,mEAAmE,EAAE;SAC5G;KACF;IACD;QACE,IAAI,EAAE,kBAAkB;QACxB,WAAW,EACT,oJAAoJ;QACtJ,SAAS,EAAE,qCAAqC;QAChD,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,mDAAmD;QAC3D,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,qBAAqB,EAAE,WAAW,EAAE,mGAAmG,EAAE;YACjJ,EAAE,IAAI,EAAE,0BAA0B,EAAE,WAAW,EAAE,6FAA6F,EAAE;YAChJ,EAAE,IAAI,EAAE,4BAA4B,EAAE,WAAW,EAAE,wFAAwF,EAAE;YAC7I,EAAE,IAAI,EAAE,yBAAyB,EAAE,WAAW,EAAE,kGAAkG,EAAE;YACpJ,EAAE,IAAI,EAAE,4BAA4B,EAAE,WAAW,EAAE,yEAAyE,EAAE;YAC9H,EAAE,IAAI,EAAE,wBAAwB,EAAE,WAAW,EAAE,8FAA8F,EAAE;YAC/I,EAAE,IAAI,EAAE,gBAAgB,EAAE,WAAW,EAAE,qDAAqD,EAAE;SAC/F;KACF;IACD;QACE,IAAI,EAAE,iBAAiB;QACvB,WAAW,EACT,oIAAoI;QACtI,SAAS,EAAE,oCAAoC;QAC/C,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,kDAAkD;QAC1D,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,oBAAoB,EAAE,WAAW,EAAE,gFAAgF,EAAE;YAC7H,EAAE,IAAI,EAAE,yBAAyB,EAAE,WAAW,EAAE,qEAAqE,EAAE;YACvH,EAAE,IAAI,EAAE,uBAAuB,EAAE,WAAW,EAAE,kEAAkE,EAAE;YAClH,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,kFAAkF,EAAE;YAC7H,EAAE,IAAI,EAAE,qBAAqB,EAAE,WAAW,EAAE,6DAA6D,EAAE;YAC3G,EAAE,IAAI,EAAE,sBAAsB,EAAE,WAAW,EAAE,0CAA0C,EAAE;YACzF,EAAE,IAAI,EAAE,eAAe,EAAE,WAAW,EAAE,mFAAmF,EAAE;SAC5H;KACF;IACD;QACE,IAAI,EAAE,WAAW;QACjB,WAAW,EACT,0JAA0J;QAC5J,SAAS,EAAE,8BAA8B;QACzC,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,4CAA4C;QACpD,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,cAAc,EAAE,WAAW,EAAE,iHAAiH,EAAE;YACxJ,EAAE,IAAI,EAAE,gBAAgB,EAAE,WAAW,EAAE,kEAAkE,EAAE;YAC3G,EAAE,IAAI,EAAE,mBAAmB,EAAE,WAAW,EAAE,qEAAqE,EAAE;YACjH,EAAE,IAAI,EAAE,qBAAqB,EAAE,WAAW,EAAE,uEAAuE,EAAE;YACrH,EAAE,IAAI,EAAE,qBAAqB,EAAE,WAAW,EAAE,gFAAgF,EAAE;YAC9H,EAAE,IAAI,EAAE,mBAAmB,EAAE,WAAW,EAAE,oFAAoF,EAAE;YAChI,EAAE,IAAI,EAAE,SAAS,EAAE,WAAW,EAAE,8CAA8C,EAAE;SACjF;KACF;IACD;QACE,IAAI,EAAE,eAAe;QACrB,WAAW,EACT,kHAAkH;QACpH,SAAS,EAAE,kCAAkC;QAC7C,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,gDAAgD;QACxD,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,sEAAsE,EAAE;YACjH,EAAE,IAAI,EAAE,gBAAgB,EAAE,WAAW,EAAE,4DAA4D,EAAE;YACrG,EAAE,IAAI,EAAE,0BAA0B,EAAE,WAAW,EAAE,4DAA4D,EAAE;YAC/G,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,uDAAuD,EAAE;YAClG,EAAE,IAAI,EAAE,oBAAoB,EAAE,WAAW,EAAE,mCAAmC,EAAE;YAChF,EAAE,IAAI,EAAE,eAAe,EAAE,WAAW,EAAE,+BAA+B,EAAE;YACvE,EAAE,IAAI,EAAE,aAAa,EAAE,WAAW,EAAE,6CAA6C,EAAE;SACpF;KACF;IACD;QACE,IAAI,EAAE,qBAAqB;QAC3B,WAAW,EACT,2KAA2K;QAC7K,SAAS,EAAE,wCAAwC;QACnD,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,sDAAsD;QAC9D,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,wBAAwB,EAAE,WAAW,EAAE,sGAAsG,EAAE;YACvJ,EAAE,IAAI,EAAE,2BAA2B,EAAE,WAAW,EAAE,iGAAiG,EAAE;YACrJ,EAAE,IAAI,EAAE,sBAAsB,EAAE,WAAW,EAAE,uFAAuF,EAAE;YACtI,EAAE,IAAI,EAAE,0BAA0B,EAAE,WAAW,EAAE,qEAAqE,EAAE;YACxH,EAAE,IAAI,EAAE,2BAA2B,EAAE,WAAW,EAAE,uEAAuE,EAAE;YAC3H,EAAE,IAAI,EAAE,4BAA4B,EAAE,WAAW,EAAE,kGAAkG,EAAE;YACvJ,EAAE,IAAI,EAAE,mBAAmB,EAAE,WAAW,EAAE,+DAA+D,EAAE;SAC5G;QACD,aAAa,EAAE;YACb,IAAI,EAAE,gBAAgB;YACtB,UAAU,EAAE,MAAM;YAClB,IAAI,EAAE,uBAAuB;YAC7B,OAAO,EAAE,KAAK;SACf;KACF;IACD;QACE,IAAI,EAAE,eAAe;QACrB,WAAW,EACT,0JAA0J;QAC5J,SAAS,EAAE,kCAAkC;QAC7C,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,gDAAgD;QACxD,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,6HAA6H,EAAE;YACxK,EAAE,IAAI,EAAE,qBAAqB,EAAE,WAAW,EAAE,+EAA+E,EAAE;YAC7H,EAAE,IAAI,EAAE,uBAAuB,EAAE,WAAW,EAAE,wEAAwE,EAAE;YACxH,EAAE,IAAI,EAAE,uBAAuB,EAAE,WAAW,EAAE,wEAAwE,EAAE;YACxH,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,0EAA0E,EAAE;YACrH,EAAE,IAAI,EAAE,aAAa,EAAE,WAAW,EAAE,6EAA6E,EAAE;SACpH;QACD,aAAa,EAAE;YACb,IAAI,EAAE,SAAS;YACf,UAAU,EAAE,MAAM;YAClB,IAAI,EAAE,kBAAkB;YACxB,OAAO,EAAE,KAAK;SACf;KACF;IACD;QACE,IAAI,EAAE,gBAAgB;QACtB,WAAW,EACT,sJAAsJ;QACxJ,SAAS,EAAE,mCAAmC;QAC9C,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,iDAAiD;QACzD,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,mBAAmB,EAAE,WAAW,EAAE,sFAAsF,EAAE;YAClI,EAAE,IAAI,EAAE,0BAA0B,EAAE,WAAW,EAAE,6EAA6E,EAAE;YAChI,EAAE,IAAI,EAAE,2BAA2B,EAAE,WAAW,EAAE,4EAA4E,EAAE;YAChI,EAAE,IAAI,EAAE,4BAA4B,EAAE,WAAW,EAAE,0FAA0F,EAAE;YAC/I,EAAE,IAAI,EAAE,cAAc,EAAE,WAAW,EAAE,oFAAoF,EAAE;SAC5H;QACD,aAAa,EAAE;YACb,IAAI,EAAE,UAAU;YAChB,UAAU,EAAE,IAAI;YAChB,IAAI,EAAE,yBAAyB;YAC/B,OAAO,EAAE,KAAK;SACf;KACF;IACD;QACE,IAAI,EAAE,iBAAiB;QACvB,WAAW,EACT,oKAAoK;QACtK,SAAS,EAAE,oCAAoC;QAC/C,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,kDAAkD;QAC1D,KAAK,EAAE;YACL,EAAE,IAAI,EAAE,oBAAoB,EAAE,WAAW,EAAE,iIAAiI,EAAE;YAC9K,EAAE,IAAI,EAAE,kBAAkB,EAAE,WAAW,EAAE,6FAA6F,EAAE;YACxI,EAAE,IAAI,EAAE,8BAA8B,EAAE,WAAW,EAAE,sFAAsF,EAAE;YAC7I,EAAE,IAAI,EAAE,2BAA2B,EAAE,WAAW,EAAE,mFAAmF,EAAE;YACvI,EAAE,IAAI,EAAE,wBAAwB,EAAE,WAAW,EAAE,kFAAkF,EAAE;YACnI,EAAE,IAAI,EAAE,eAAe,EAAE,WAAW,EAAE,oDAAoD,EAAE;SAC7F;QACD,aAAa,EAAE;YACb,IAAI,EAAE,WAAW;YACjB,UAAU,EAAE,MAAM;YAClB,IAAI,EAAE,wBAAwB;YAC9B,OAAO,EAAE,KAAK;SACf;KACF;CACO,CAAC;AAEX,uGAAuG;AACvG,MAAM,UAAU,UAAU,CAAC,UAA+B;IACxD,OAAO,UAAU,CAAC,OAAO,KAAK,IAAI,IAAI,UAAU,CAAC,OAAO,CAAC,IAAI,EAAE,KAAK,EAAE,CAAC;AACzE,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,aAAa,CAC3B,EAA6B,EAC7B,UAA0C,kBAAkB;IAE5D,IAAI,EAAE,KAAK,SAAS,IAAI,EAAE,KAAK,IAAI;QAAE,OAAO,IAAI,CAAC;IACjD,MAAM,MAAM,GAAG,EAAE,CAAC,IAAI,EAAE,CAAC;IACzB,IAAI,MAAM,KAAK,EAAE;QAAE,OAAO,IAAI,CAAC;IAE/B,MAAM,WAAW,GAAG,OAAO,CAAC,IAAI,CAC9B,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC,WAAW,EAAE,KAAK,MAAM,CAAC,WAAW,EAAE,CAC1D,CAAC;IACF,IAAI,WAAW;QAAE,OAAO,WAAW,CAAC;IAEpC,OAAO,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,KAAK,MAAM,CAAC,WAAW,EAAE,CAAC,IAAI,IAAI,CAAC;AACpF,CAAC"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "godot-cli",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.16.1",
|
|
4
4
|
"description": "Cross-platform CLI tool for Godot-MCP (Skills & MCP). Resolves and launches the Godot editor with MCP connection env vars, runs MCP/system tools over HTTP, probes server health, configures AI agents (Claude Code, Cursor, VS Code, …), and enables/disables the godot_mcp addon. Works with Claude Code, Cursor, Copilot, and any MCP client.",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"main": "dist/lib.js",
|
|
@@ -57,6 +57,7 @@
|
|
|
57
57
|
"url": "https://github.com/IvanMurzak/Godot-MCP.git",
|
|
58
58
|
"directory": "cli"
|
|
59
59
|
},
|
|
60
|
+
"homepage": "https://ai-game.dev",
|
|
60
61
|
"engines": {
|
|
61
62
|
"node": "^20.19.0 || >=22.12.0"
|
|
62
63
|
},
|