glre 0.45.0 → 0.46.0

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Files changed (52) hide show
  1. package/README.md +4 -26
  2. package/dist/addons.d.ts +35 -50
  3. package/dist/index.cjs +6 -6
  4. package/dist/index.cjs.map +1 -1
  5. package/dist/index.d.ts +37 -90
  6. package/dist/index.js +6 -6
  7. package/dist/index.js.map +1 -1
  8. package/dist/native.cjs +1 -1
  9. package/dist/native.cjs.map +1 -1
  10. package/dist/native.d.ts +45 -93
  11. package/dist/native.js +1 -1
  12. package/dist/native.js.map +1 -1
  13. package/dist/node.cjs +15 -15
  14. package/dist/node.cjs.map +1 -1
  15. package/dist/node.d.ts +35 -50
  16. package/dist/node.js +14 -14
  17. package/dist/node.js.map +1 -1
  18. package/dist/react.cjs +1 -1
  19. package/dist/react.cjs.map +1 -1
  20. package/dist/react.d.ts +37 -91
  21. package/dist/react.js +1 -1
  22. package/dist/react.js.map +1 -1
  23. package/dist/solid.cjs +1 -1
  24. package/dist/solid.cjs.map +1 -1
  25. package/dist/solid.d.ts +37 -91
  26. package/dist/solid.js +1 -1
  27. package/dist/solid.js.map +1 -1
  28. package/package.json +1 -1
  29. package/src/{utils/helpers.ts → helpers.ts} +10 -32
  30. package/src/index.ts +45 -42
  31. package/src/native.ts +6 -7
  32. package/src/node/build.ts +3 -19
  33. package/src/node/create.ts +2 -4
  34. package/src/node/index.ts +8 -20
  35. package/src/node/types.ts +2 -0
  36. package/src/node/utils/index.ts +1 -1
  37. package/src/node/utils/infer.ts +4 -12
  38. package/src/node/utils/parse.ts +18 -34
  39. package/src/node/utils/utils.ts +3 -3
  40. package/src/react.ts +9 -12
  41. package/src/solid.ts +3 -10
  42. package/src/types.ts +30 -22
  43. package/src/webgl/compute.ts +56 -0
  44. package/src/webgl/graphic.ts +65 -0
  45. package/src/webgl/index.ts +21 -0
  46. package/src/{utils/program.ts → webgl/utils.ts} +30 -8
  47. package/src/webgpu/compute.ts +39 -0
  48. package/src/webgpu/graphic.ts +89 -0
  49. package/src/webgpu/index.ts +42 -0
  50. package/src/{utils/pipeline.ts → webgpu/utils.ts} +75 -78
  51. package/src/utils/webgl.ts +0 -135
  52. package/src/utils/webgpu.ts +0 -178
package/dist/native.d.ts CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as reev from 'reev';
2
- import { EventState, Nested } from 'reev';
2
+ import { EventState } from 'reev';
3
3
  import * as refr from 'refr';
4
4
  import { Queue, Frame } from 'refr';
5
5
 
@@ -102,6 +102,7 @@ interface NodeProps {
102
102
  }
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  interface NodeContext {
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  gl?: Partial<GL>;
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+ binding?: Binding;
105
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  label?: 'vert' | 'frag' | 'compute';
106
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  isWebGL?: boolean;
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  units?: any;
@@ -397,16 +398,17 @@ type GL = EventState<{
397
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  isDebug: boolean;
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  isDepth: boolean;
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  wireframe: boolean;
400
- isGL: true;
401
401
  width?: number;
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402
  height?: number;
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  size: [number, number];
404
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  mouse: [number, number];
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  count: number;
406
+ triangleCount: number;
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  instanceCount: number;
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  particleCount: number | [number, number] | [number, number, number];
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  precision: 'lowp' | 'mediump' | 'highp';
409
- loading: number;
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+ element?: HTMLCanvasElement;
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+ elem?: HTMLCanvasElement;
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  el: HTMLCanvasElement;
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  vs?: string | Vec4;
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  cs?: string | Void;
@@ -417,11 +419,16 @@ type GL = EventState<{
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  vertex?: string | Vec4;
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  compute?: string | Void;
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  fragment?: string | Vec4;
422
+ program: WebGLProgram;
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+ gl: WebGL2RenderingContext;
424
+ gpu: GPUCanvasContext;
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+ device: GPUDevice;
426
+ format: GPUTextureFormat;
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+ encoder: GPUCommandEncoder;
428
+ binding: Binding;
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  /**
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  * core state
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  */
423
- webgpu: WebGPUState;
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- webgl: WebGLState;
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  queue: Queue;
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  frame: Frame;
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  /**
@@ -434,7 +441,6 @@ type GL = EventState<{
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  render(): void;
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  resize(e?: Event): void;
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  mousemove(e: MouseEvent): void;
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- loop(): void;
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  /**
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  * setter
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  */
@@ -497,93 +503,34 @@ interface StorageData {
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  binding: number;
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  group: number;
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  }
500
- interface WebGPUState {
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- device: GPUDevice;
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- uniforms: Nested<UniformData>;
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- textures: Nested<TextureData>;
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- attribs: Nested<AttribData>;
505
- storages: Nested<StorageData>;
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- }
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+
507
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  /**
508
- * for webgl
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+ * binding
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  */
510
- interface WebGLState {
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- context: WebGL2RenderingContext;
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- program: WebGLProgram;
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- uniforms: Nested<WebGLUniformLocation | null>;
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- }
510
+ declare const createBinding: () => {
511
+ uniform: reev.Nested<{
512
+ group: number;
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+ binding: number;
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+ }, []>;
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+ texture: reev.Nested<{
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+ group: number;
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+ binding: number;
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+ }, []>;
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+ storage: reev.Nested<{
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+ group: number;
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+ binding: number;
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+ }, []>;
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+ attrib: reev.Nested<{
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+ location: number;
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+ }, []>;
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+ };
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+ type Binding = ReturnType<typeof createBinding>;
515
528
 
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- declare const isGL: (a: unknown) => a is EventState<GL>;
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  declare const isServer: () => boolean;
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  declare const isWebGPUSupported: () => boolean;
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- declare const createGL: (props?: Partial<GL>) => EventState<{
520
- isNative: boolean;
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- isWebGL: boolean;
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- isError: boolean;
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- isLoop: boolean;
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- isDebug: boolean;
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- isDepth: boolean;
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- wireframe: boolean;
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- isGL: true;
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- width?: number;
529
- height?: number;
530
- size: [number, number];
531
- mouse: [number, number];
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- count: number;
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- instanceCount: number;
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- particleCount: number | [number, number] | [number, number, number];
535
- precision: "lowp" | "mediump" | "highp";
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- loading: number;
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- el: HTMLCanvasElement;
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- vs?: string | Vec4;
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- cs?: string | Void;
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- fs?: string | Vec4;
541
- vert?: string | Vec4;
542
- comp?: string | Void;
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- frag?: string | Vec4;
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- vertex?: string | Vec4;
545
- compute?: string | Void;
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- fragment?: string | Vec4;
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- webgpu: WebGPUState;
548
- webgl: WebGLState;
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- queue: refr.Queue;
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- frame: refr.Frame;
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- ref?: any;
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- mount(): void;
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- clean(): void;
554
- error(e?: string): void;
555
- render(): void;
556
- resize(e?: Event): void;
557
- mousemove(e: MouseEvent): void;
558
- loop(): void;
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- _uniform?(key: string, value: number | number[] | Float32Array<ArrayBufferLike>, isMatrix?: boolean): GL;
560
- uniform(key: string, value: number | number[] | Float32Array<ArrayBufferLike>, isMatrix?: boolean): GL;
561
- uniform(target: {
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- [key: string]: number | number[] | Float32Array<ArrayBufferLike>;
563
- }): GL;
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- _texture?(key: string, value: string | HTMLImageElement | HTMLVideoElement): GL;
565
- texture(key: string, value: string | HTMLImageElement | HTMLVideoElement): GL;
566
- texture(target: {
567
- [key: string]: string | HTMLImageElement | HTMLVideoElement;
568
- }): GL;
569
- _attribute?(key: string, value: number[] | Float32Array<ArrayBufferLike>, iboValue?: number[] | Float32Array<ArrayBufferLike>): GL;
570
- attribute(key: string, value: number[] | Float32Array<ArrayBufferLike>, iboValue?: number[] | Float32Array<ArrayBufferLike>): GL;
571
- attribute(target: {
572
- [key: string]: number[] | Float32Array<ArrayBufferLike>;
573
- }): GL;
574
- _instance?(key: string, value: number[] | Float32Array<ArrayBufferLike>, at?: number): GL;
575
- instance(key: string, value: number[] | Float32Array<ArrayBufferLike>, at?: number): GL;
576
- instance(target: {
577
- [key: string]: number[] | Float32Array<ArrayBufferLike>;
578
- }): GL;
579
- _storage?(key: string, value: number[] | Float32Array<ArrayBufferLike>): GL;
580
- storage(key: string, value: number[] | Float32Array<ArrayBufferLike>): GL;
581
- storage(target: {
582
- [key: string]: number[] | Float32Array<ArrayBufferLike>;
583
- }): GL;
584
- }, any[] | unknown[]>;
531
+ declare const createGL: (...args: Partial<GL>[]) => EventState<GL>;
585
532
 
586
- declare const useGL: (props?: Partial<GL>) => reev.EventState<{
533
+ declare const useGL: (...args: Partial<GL>[]) => reev.EventState<{
587
534
  isNative: boolean;
588
535
  isWebGL: boolean;
589
536
  isError: boolean;
@@ -591,16 +538,17 @@ declare const useGL: (props?: Partial<GL>) => reev.EventState<{
591
538
  isDebug: boolean;
592
539
  isDepth: boolean;
593
540
  wireframe: boolean;
594
- isGL: true;
595
541
  width?: number;
596
542
  height?: number;
597
543
  size: [number, number];
598
544
  mouse: [number, number];
599
545
  count: number;
546
+ triangleCount: number;
600
547
  instanceCount: number;
601
548
  particleCount: number | [number, number] | [number, number, number];
602
549
  precision: "lowp" | "mediump" | "highp";
603
- loading: number;
550
+ element?: HTMLCanvasElement;
551
+ elem?: HTMLCanvasElement;
604
552
  el: HTMLCanvasElement;
605
553
  vs?: string | Vec4;
606
554
  cs?: string | Void;
@@ -611,8 +559,13 @@ declare const useGL: (props?: Partial<GL>) => reev.EventState<{
611
559
  vertex?: string | Vec4;
612
560
  compute?: string | Void;
613
561
  fragment?: string | Vec4;
614
- webgpu: WebGPUState;
615
- webgl: WebGLState;
562
+ program: WebGLProgram;
563
+ gl: WebGL2RenderingContext;
564
+ gpu: GPUCanvasContext;
565
+ device: GPUDevice;
566
+ format: GPUTextureFormat;
567
+ encoder: GPUCommandEncoder;
568
+ binding: Binding;
616
569
  queue: refr.Queue;
617
570
  frame: refr.Frame;
618
571
  ref?: any;
@@ -622,7 +575,6 @@ declare const useGL: (props?: Partial<GL>) => reev.EventState<{
622
575
  render(): void;
623
576
  resize(e?: Event): void;
624
577
  mousemove(e: MouseEvent): void;
625
- loop(): void;
626
578
  _uniform?(key: string, value: number | number[] | Float32Array<ArrayBufferLike>, isMatrix?: boolean): GL;
627
579
  uniform(key: string, value: number | number[] | Float32Array<ArrayBufferLike>, isMatrix?: boolean): GL;
628
580
  uniform(target: {
@@ -650,4 +602,4 @@ declare const useGL: (props?: Partial<GL>) => reev.EventState<{
650
602
  }): GL;
651
603
  }, any[] | unknown[]>;
652
604
 
653
- export { type AttribData, type GL, type StorageData, type TextureData, type UniformData, type WebGLState, type WebGPUState, createGL, isGL, isServer, isWebGPUSupported, useGL };
605
+ export { type AttribData, type GL, type StorageData, type TextureData, type UniformData, createGL, isServer, isWebGPUSupported, useGL };
package/dist/native.js CHANGED
@@ -1,2 +1,2 @@
1
- import{useState as i}from"react";import{createGL as n,isGL as a}from"./index.js";export*from"./index.js";var m=(t={})=>i(()=>{let e=a(t)?t:n(t);return e.ref=r=>{e.el={},e({render(){r.flush(),r.endFrameEXP()}}),e.mount(),(()=>{e.width=r.drawingBufferWidth,e.height=r.drawingBufferHeight,e.resize()})()},e({isNative:!0})})[0];export{m as useGL};
1
+ import{useState as i}from"react";import{createGL as o}from"./index.js";export*from"./index.js";var a=(...t)=>i(()=>{let e=o(...t);return e.isNative=!0,e.ref=r=>{e({render(){r.flush(),r.endFrameEXP()}}),e.mount(),(()=>{e.width=r.drawingBufferWidth,e.height=r.drawingBufferHeight,e.resize()})()},e()})[0];export{a as useGL};
2
2
  //# sourceMappingURL=native.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/native.ts"],"sourcesContent":["import { useState } from 'react' // @ts-ignore\n// import { Dimensions } from 'react-native'\nimport { createGL, isGL } from './index'\nimport type { GL } from './types'\nexport * from './index'\n\nexport const useGL = (props: Partial<GL> = {}) => {\n return useState(() => {\n const gl = isGL(props) ? props : createGL(props)\n gl.ref = (ctx: any) => {\n gl.el = {} as any\n gl({\n render() {\n ctx.flush()\n ctx.endFrameEXP()\n },\n })\n gl.mount()\n const resize = () => {\n gl.width = ctx.drawingBufferWidth\n gl.height = ctx.drawingBufferHeight\n gl.resize()\n }\n resize()\n // Dimensions.addEventListener('change', resize)\n }\n return gl({ isNative: true })\n })[0]\n}\n"],"mappings":"AAAA,OAAS,YAAAA,MAAgB,QAEzB,OAAS,YAAAC,EAAU,QAAAC,MAAY,aAE/B,WAAc,aAEP,IAAMC,EAAQ,CAACC,EAAqB,CAAC,IAC7BJ,EAAS,IAAM,CACd,IAAMK,EAAKH,EAAKE,CAAK,EAAIA,EAAQH,EAASG,CAAK,EAC/C,OAAAC,EAAG,IAAOC,GAAa,CACfD,EAAG,GAAK,CAAC,EACTA,EAAG,CACK,QAAS,CACDC,EAAI,MAAM,EACVA,EAAI,YAAY,CACxB,CACR,CAAC,EACDD,EAAG,MAAM,GACM,IAAM,CACbA,EAAG,MAAQC,EAAI,mBACfD,EAAG,OAASC,EAAI,oBAChBD,EAAG,OAAO,CAClB,GACO,CAEf,EACOA,EAAG,CAAE,SAAU,EAAK,CAAC,CACpC,CAAC,EAAE,CAAC","names":["useState","createGL","isGL","useGL","props","gl","ctx"]}
1
+ {"version":3,"sources":["../src/native.ts"],"sourcesContent":["import { useState } from 'react'\nimport { createGL } from './index'\nimport type { GL } from './types'\nexport * from './index'\n\nexport const useGL = (...args: Partial<GL>[]) => {\n return useState(() => {\n const gl = createGL(...args)\n gl.isNative = true\n gl.ref = (ctx: any) => {\n gl({\n render() {\n ctx.flush()\n ctx.endFrameEXP()\n },\n })\n gl.mount()\n const resize = () => {\n gl.width = ctx.drawingBufferWidth\n gl.height = ctx.drawingBufferHeight\n gl.resize()\n }\n resize()\n // Dimensions.addEventListener('change', resize)\n }\n return gl()\n })[0]\n}\n"],"mappings":"AAAA,OAAS,YAAAA,MAAgB,QACzB,OAAS,YAAAC,MAAgB,aAEzB,WAAc,aAEP,IAAMC,EAAQ,IAAIC,IACVH,EAAS,IAAM,CACd,IAAMI,EAAKH,EAAS,GAAGE,CAAI,EAC3B,OAAAC,EAAG,SAAW,GACdA,EAAG,IAAOC,GAAa,CACfD,EAAG,CACK,QAAS,CACDC,EAAI,MAAM,EACVA,EAAI,YAAY,CACxB,CACR,CAAC,EACDD,EAAG,MAAM,GACM,IAAM,CACbA,EAAG,MAAQC,EAAI,mBACfD,EAAG,OAASC,EAAI,oBAChBD,EAAG,OAAO,CAClB,GACO,CAEf,EACOA,EAAG,CAClB,CAAC,EAAE,CAAC","names":["useState","createGL","useGL","args","gl","ctx"]}
package/dist/node.cjs CHANGED
@@ -1,4 +1,4 @@
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G=["toBool","toUInt","toInt","toFloat","toBVec2","toIVec2","toUVec2","toVec2","toBVec3","toIVec3","toUVec3","toVec3","toBVec4","toIVec4","toUVec4","toVec4","toColor","toMat2","toMat3","toMat4"],P={bool:"bool",uint:"u32",int:"i32",float:"f32",bvec2:"vec2<bool>",ivec2:"vec2i",uvec2:"vec2u",vec2:"vec2f",bvec3:"vec3<bool>",ivec3:"vec3i",uvec3:"vec3u",vec3:"vec3f",bvec4:"vec4<bool>",ivec4:"vec4i",uvec4:"vec4u",vec4:"vec4f",color:"color",mat2:"mat2x2f",mat3:"mat3x3f",mat4:"mat4x4f",texture:"texture_2d<f32>",sampler2D:"sampler",struct:"struct"},D=Object.keys(P),M={not:"",add:"+",sub:"-",mul:"*",div:"/",mod:"%",equal:"==",notEqual:"!=",lessThan:"<",lessThanEqual:"<=",greaterThan:">",greaterThanEqual:">=",and:"&&",or:"||",bitAnd:"&",bitOr:"|",bitXor:"^",shiftLeft:"<<",shiftRight:">>",addAssign:"+=",subAssign:"-=",mulAssign:"*=",divAssign:"/=",modAssign:"%=",bitAndAssign:"&=",bitOrAssign:"|=",bitXorAssign:"^=",shiftLeftAssign:"<<=",shiftRightAssign:">>="},ie=Object.keys(M),W={1:"float",2:"vec2",3:"vec3",4:"vec4",9:"mat3",16:"mat4"},ae={position:"vec4",vertex_index:"uint",instance_index:"uint",front_facing:"bool",frag_depth:"float",sample_index:"uint",sample_mask:"uint",point_coord:"vec2",global_invocation_id:"uvec3",positionLocal:"vec3",positionWorld:"vec3",positionView:"vec3",normalLocal:"vec3",normalWorld:"vec3",normalView:"vec3",screenCoordinate:"vec2",screenUV:"vec2",gl_FragCoord:"vec4",gl_VertexID:"uint",gl_InstanceID:"uint",gl_FrontFacing:"bool",gl_FragDepth:"float",gl_SampleID:"uint",gl_SampleMask:"uint",gl_PointCoord:"vec2",normal:"vec3",uv:"vec2",color:"vec4"},ue=["equal","notEqual","lessThan","lessThanEqual","greaterThan","greaterThanEqual"],pe=["and","or"],fe=[["float","vec2","vec2"],["float","vec3","vec3"],["float","vec4","vec4"],["int","ivec2","ivec2"],["int","ivec3","ivec3"],["int","ivec4","ivec4"],["uint","uvec2","uvec2"],["uint","uvec3","uvec3"],["uint","uvec4","uvec4"],["mat2","vec2","vec2"],["mat3","vec3","vec3"],["mat4","vec4","vec4"],["vec2","mat2","vec2"],["vec3","mat3","vec3"],["vec4","mat4","vec4"]],ce={position:"gl_FragCoord",vertex_index:"gl_VertexID",instance_index:"gl_InstanceID",front_facing:"gl_FrontFacing",frag_depth:"gl_FragDepth",sample_index:"gl_SampleID",sample_mask:"gl_SampleMask",point_coord:"gl_PointCoord",uv:"gl_FragCoord.xy"},V={all:"bool",any:"bool",determinant:"float",distance:"float",dot:"float",length:"float",lengthSq:"float",luminance:"float",cross:"vec3",cubeTexture:"vec4",texture:"vec4",texelFetch:"vec4",textureLod:"vec4"},le=[...Object.keys(V),"abs","acos","acosh","asin","asinh","atan","atanh","ceil","cos","cosh","dFdx","dFdy","degrees","exp","exp2","floor","fract","fwidth","inverse","inverseSqrt","log","log2","negate","normalize","oneMinus","radians","reciprocal","round","sign","sin","sinh","sqrt","tan","tanh","trunc","saturate","atan2","clamp","max","min","mix","pow","reflect","refract","smoothstep","step"],w=(e,t)=>e===t,it=(e,t)=>fe.some(([n,r,s])=>n===e&&r===t||n===t&&r===e),de=(e,t,n)=>ue.includes(n)||pe.includes(n)?w(e,t):w(e,t)?!0:it(e,t),xe=(e,t,n)=>{if(ue.includes(n)||pe.includes(n))return"bool";if(w(e,t))return e;let r=fe.find(([s,o,a])=>s===e&&o===t||s===t&&o===e);return r?r[2]:e};var l={arr:Array.isArray,bol:e=>typeof e=="boolean",str:e=>typeof e=="string",num:e=>typeof e=="number",int:e=>Number.isInteger(e),fun:e=>typeof e=="function",und:e=>typeof e>"u",nul:e=>e===null,set:e=>e instanceof Set,map:e=>e instanceof Map,obj:e=>!!e&&e.constructor.name==="Object",nan:e=>typeof e=="number"&&Number.isNaN(e)};var at=e=>[1,2,3,4,9,16].includes(e),ut=(e,t=3)=>e%t===0?Math.floor(e/t):-1,B=(e,t=1,n=console.warn)=>{let r=ut(e,t);return at(r)||n(`glre attribute error: Invalid attribute length ${e}. Must divide by vertex count (${t}) with valid stride (1,2,3,4,9,16)`),r};var $r=`
1
+ "use strict";var O=Object.defineProperty;var et=Object.getOwnPropertyDescriptor;var tt=Object.getOwnPropertyNames;var nt=Object.prototype.hasOwnProperty;var rt=(e,t)=>{for(var n in t)O(e,n,{get:t[n],enumerable:!0})},ot=(e,t,n,r)=>{if(t&&typeof t=="object"||typeof t=="function")for(let s of tt(t))!nt.call(e,s)&&s!==n&&O(e,s,{get:()=>t[s],enumerable:!(r=et(t,s))||r.enumerable});return e};var st=e=>ot(O({},"__esModule",{value:!0}),e);var vr={};rt(vr,{Break:()=>$t,Continue:()=>ht,Fn:()=>Xt,If:()=>Et,Loop:()=>_t,Return:()=>Me,Scope:()=>S,Switch:()=>yt,abs:()=>Rn,acos:()=>Ln,acosh:()=>An,addToScope:()=>E,all:()=>Tn,any:()=>mn,asin:()=>Fn,asinh:()=>Yn,assign:()=>ee,atan:()=>Un,atan2:()=>ur,atanh:()=>Nn,attribute:()=>Ve,bool:()=>qt,builtin:()=>b,bvec2:()=>sn,bvec3:()=>an,bvec4:()=>un,ceil:()=>In,clamp:()=>pr,color:()=>cn,compute:()=>Q,constant:()=>ze,conversion:()=>T,cos:()=>On,cosh:()=>Gn,create:()=>d,cross:()=>En,cubeTexture:()=>_n,dFdx:()=>Dn,dFdy:()=>Pn,degrees:()=>wn,determinant:()=>gn,distance:()=>vn,dot:()=>bn,element:()=>ne,exp:()=>Wn,exp2:()=>Mn,float:()=>Ze,floor:()=>Vn,fract:()=>Bn,fragDepth:()=>Ut,fragment:()=>K,frontFacing:()=>Yt,function_:()=>f,fwidth:()=>zn,gather:()=>qe,iMouse:()=>ln,iResolution:()=>Qe,iTime:()=>dn,id:()=>Gt,instance:()=>Be,instanceIndex:()=>Ft,int:()=>Ht,inverseSqrt:()=>Hn,ivec2:()=>Jt,ivec3:()=>en,ivec4:()=>tn,length:()=>$n,lengthSq:()=>hn,log:()=>kn,log2:()=>qn,luminance:()=>Cn,mat2:()=>Kt,mat3:()=>Zt,mat4:()=>Qt,max:()=>fr,member:()=>I,min:()=>cr,mix:()=>lr,mod:()=>q,negate:()=>jn,normalLocal:()=>Wt,normalView:()=>Vt,normalWorld:()=>Mt,normalize:()=>Kn,oneMinus:()=>Zn,operator:()=>re,pointCoord:()=>Ot,position:()=>Ke,positionLocal:()=>Dt,positionView:()=>wt,positionWorld:()=>Pt,pow:()=>dr,radians:()=>Qn,reciprocal:()=>Jn,reflect:()=>xr,refract:()=>Tr,round:()=>er,sampleIndex:()=>Nt,sampleMask:()=>It,sampler2D:()=>fn,scatter:()=>Lt,scoped:()=>te,screenCoordinate:()=>Bt,screenUV:()=>zt,select:()=>je,sign:()=>tr,sin:()=>nr,sinh:()=>rr,smoothstep:()=>mr,sqrt:()=>or,step:()=>gr,storage:()=>Rt,struct:()=>Ct,tan:()=>sr,tanh:()=>ir,texelFetch:()=>Xn,texture:()=>yn,texture2D:()=>pn,textureLod:()=>Sn,toVar:()=>J,trunc:()=>ar,uint:()=>kt,uniform:()=>A,uv:()=>xn,uvec2:()=>nn,uvec3:()=>rn,uvec4:()=>on,variable:()=>He,vec2:()=>se,vec3:()=>oe,vec4:()=>jt,vertex:()=>Z,vertexIndex:()=>At,vertexStage:()=>ke});module.exports=st(vr);var D=["toBool","toUInt","toInt","toFloat","toBVec2","toIVec2","toUVec2","toVec2","toBVec3","toIVec3","toUVec3","toVec3","toBVec4","toIVec4","toUVec4","toVec4","toColor","toMat2","toMat3","toMat4"],P={bool:"bool",uint:"u32",int:"i32",float:"f32",bvec2:"vec2<bool>",ivec2:"vec2i",uvec2:"vec2u",vec2:"vec2f",bvec3:"vec3<bool>",ivec3:"vec3i",uvec3:"vec3u",vec3:"vec3f",bvec4:"vec4<bool>",ivec4:"vec4i",uvec4:"vec4u",vec4:"vec4f",color:"color",mat2:"mat2x2f",mat3:"mat3x3f",mat4:"mat4x4f",texture:"texture_2d<f32>",sampler2D:"sampler",struct:"struct"},w=Object.keys(P),W={not:"",add:"+",sub:"-",mul:"*",div:"/",mod:"%",equal:"==",notEqual:"!=",lessThan:"<",lessThanEqual:"<=",greaterThan:">",greaterThanEqual:">=",and:"&&",or:"||",bitAnd:"&",bitOr:"|",bitXor:"^",shiftLeft:"<<",shiftRight:">>",addAssign:"+=",subAssign:"-=",mulAssign:"*=",divAssign:"/=",modAssign:"%=",bitAndAssign:"&=",bitOrAssign:"|=",bitXorAssign:"^=",shiftLeftAssign:"<<=",shiftRightAssign:">>="},ie=Object.keys(W),M={1:"float",2:"vec2",3:"vec3",4:"vec4",9:"mat3",16:"mat4"},ae={position:"vec4",vertex_index:"uint",instance_index:"uint",front_facing:"bool",frag_depth:"float",sample_index:"uint",sample_mask:"uint",point_coord:"vec2",global_invocation_id:"uvec3",positionLocal:"vec3",positionWorld:"vec3",positionView:"vec3",normalLocal:"vec3",normalWorld:"vec3",normalView:"vec3",screenCoordinate:"vec2",screenUV:"vec2",gl_FragCoord:"vec4",gl_VertexID:"uint",gl_InstanceID:"uint",gl_FrontFacing:"bool",gl_FragDepth:"float",gl_SampleID:"uint",gl_SampleMask:"uint",gl_PointCoord:"vec2",normal:"vec3",uv:"vec2",color:"vec4"},ue=["equal","notEqual","lessThan","lessThanEqual","greaterThan","greaterThanEqual"],pe=["and","or"],fe=[["float","vec2","vec2"],["float","vec3","vec3"],["float","vec4","vec4"],["int","ivec2","ivec2"],["int","ivec3","ivec3"],["int","ivec4","ivec4"],["uint","uvec2","uvec2"],["uint","uvec3","uvec3"],["uint","uvec4","uvec4"],["mat2","vec2","vec2"],["mat3","vec3","vec3"],["mat4","vec4","vec4"],["vec2","mat2","vec2"],["vec3","mat3","vec3"],["vec4","mat4","vec4"]],ce={position:"gl_FragCoord",vertex_index:"gl_VertexID",instance_index:"gl_InstanceID",front_facing:"gl_FrontFacing",frag_depth:"gl_FragDepth",sample_index:"gl_SampleID",sample_mask:"gl_SampleMask",point_coord:"gl_PointCoord",uv:"gl_FragCoord.xy"},V={all:"bool",any:"bool",determinant:"float",distance:"float",dot:"float",length:"float",lengthSq:"float",luminance:"float",cross:"vec3",cubeTexture:"vec4",texture:"vec4",texelFetch:"vec4",textureLod:"vec4"},le=[...Object.keys(V),"abs","acos","acosh","asin","asinh","atan","atanh","ceil","cos","cosh","dFdx","dFdy","degrees","exp","exp2","floor","fract","fwidth","inverse","inverseSqrt","log","log2","negate","normalize","oneMinus","radians","reciprocal","round","sign","sin","sinh","sqrt","tan","tanh","trunc","saturate","atan2","clamp","max","min","mix","pow","reflect","refract","smoothstep","step"],G=(e,t)=>e===t,it=(e,t)=>fe.some(([n,r,s])=>n===e&&r===t||n===t&&r===e),de=(e,t,n)=>ue.includes(n)||pe.includes(n)?G(e,t):G(e,t)?!0:it(e,t),xe=(e,t,n)=>{if(ue.includes(n)||pe.includes(n))return"bool";if(G(e,t))return e;let r=fe.find(([s,o,a])=>s===e&&o===t||s===t&&o===e);return r?r[2]:e};var l={arr:Array.isArray,bol:e=>typeof e=="boolean",str:e=>typeof e=="string",num:e=>typeof e=="number",int:e=>Number.isInteger(e),fun:e=>typeof e=="function",und:e=>typeof e>"u",nul:e=>e===null,set:e=>e instanceof Set,map:e=>e instanceof Map,obj:e=>!!e&&e.constructor.name==="Object",nan:e=>typeof e=="number"&&Number.isNaN(e)};var at=e=>[1,2,3,4,9,16].includes(e),ut=(e,t=3)=>e%t===0?Math.floor(e/t):-1,B=(e,t=1,n=console.warn)=>{let r=ut(e,t);return at(r)||n(`glre attribute error: Invalid attribute length ${e}. 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2
2
  struct In { @builtin(vertex_index) vertex_index: u32 }
3
3
  struct Out { @builtin(position) position: vec4f }
4
4
  @vertex
@@ -9,26 +9,26 @@ fn main(in: In) -> Out {
9
9
  out.position = vec4f(x, y, 0.0, 1.0);
10
10
  return out;
11
11
  }
12
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12
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13
13
  ${p(n,e)}
14
14
  }`;for(let o=2;o<r.length;o+=2){let a=o>=r.length-1;s+=a?` else {
15
15
  ${p(r[o],e)}
16
16
  }`:` else if (${p(r[o],e)}) {
17
17
  ${p(r[o+1],e)}
18
- }`}return s},Ye=(e,t,n)=>{let r=`switch (${p(t,e)}) {
18
+ }`}return s},Ae=(e,t,n)=>{let r=`switch (${p(t,e)}) {
19
19
  `;for(let s=1;s<n.length;s+=2)s>=n.length-1&&n.length%2===0?r+=`default:
20
20
  ${p(n[s],e)}
21
21
  break;
22
22
  `:s+1<n.length&&(r+=`case ${p(n[s],e)}:
23
23
  ${p(n[s+1],e)}
24
24
  break;
25
- `);return r+="}",r},Ae=(e,t,n)=>{let r=g(t,e),s=n?.props?.id;if(e.isWebGL)return`${r} ${s} = ${p(t,e)};`;let o=C(r);return`var ${s}: ${o} = ${p(t,e)};`},Le=(e,t,n={})=>{e.code?.structStructFields?.set(t,n);let r=[];for(let o in n){let a=n[o],c=g(a,e);e.isWebGL&&L(e,t,c),r.push(e.isWebGL?`${c} ${o};`:`${o}: ${C(c,e)},`)}let s=r.join(`
25
+ `);return r+="}",r},Fe=(e,t,n)=>{let r=g(t,e),s=n?.props?.id;if(e.isWebGL)return`${r} ${s} = ${p(t,e)};`;let o=C(r);return`var ${s}: ${o} = ${p(t,e)};`},Ye=(e,t,n={})=>{e.code?.structStructFields?.set(t,n);let r=[];for(let o in n){let a=n[o],c=g(a,e);e.isWebGL&&Y(e,t,c),r.push(e.isWebGL?`${c} ${o};`:`${o}: ${C(c,e)},`)}let s=r.join(`
26
26
  `);return`struct ${t} {
27
27
  ${s}
28
- };`},Ue=(e,t,n="",r)=>{let s=e.code?.structStructFields?.get(t)||{};if(e.isWebGL)if(r){let o=[];for(let a in s)o.push(r[a]);return`${t} ${n} = ${t}(${y(o,e)});`}else return`${t} ${n};`;else if(r){let o=[];for(let a in s)o.push(r[a]);return`var ${n}: ${t} = ${t}(${y(o,e)});`}else return`var ${n}: ${t};`},Ie=(e,t,n)=>{let{id:r,children:s=[],layout:o}=t,[a,...c]=s,i=[],u=[];for(let x=0;x<c.length;x++){let _=o?.inputs?.[x];_?i.push([_.name,_.type==="auto"?g(c[x],e):_.type]):i.push([`p${x}`,g(c[x],e)])}let m=p(a,e),$=g(n,e),h=[];if(e?.isWebGL){for(let[x,_]of i)L(e,r,_),u.push(`${_} ${x}`);L(e,r,$),h.push(`${$} ${r}(${u}) {`)}else{for(let[_,Qe]of i)u.push(`${_}: ${C(Qe,e)}`);$==="void"?h.push(`fn ${r}(${u}) {`):h.push(`fn ${r}(${u}) -> ${C($,e)} {`)}return m&&h.push(m),h.push("}"),h.join(`
29
- `)},Ne=(e,t,n)=>e.isWebGL?`${n} ${t};`:`@location(${e.code?.vertVaryings?.size||0}) ${t}: ${C(n,e)}`,Oe=(e,t,n)=>{if(e.isWebGL)return`${n} ${t};`;let{location:r=0}=e.gl?.webgpu?.attribs.map.get(t)||{},s=C(n,e);return`@location(${r}) ${t}: ${s}`},we=(e,t,n)=>{let r=n==="sampler2D"||n==="texture";if(e.isWebGL)return r?`uniform sampler2D ${t};`:`uniform ${n} ${t};`;if(r){let{group:c=1,binding:i=0}=e.gl?.webgpu?.textures.map.get(t)||{};return`@group(${c}) @binding(${i}) var ${t}Sampler: sampler;
30
- @group(${c}) @binding(${i+1}) var ${t}: texture_2d<f32>;`}let{group:s=0,binding:o=0}=e.gl?.webgpu?.uniforms.map.get(t)||{},a=C(n,e);return`@group(${s}) @binding(${o}) var<uniform> ${t}: ${a};`},Ge=(e,t,n)=>{if(e.isWebGL){let a=`uniform sampler2D ${t};`;if(e.label!=="compute")return a;let c=e.units?.(t);return`${a}
31
- layout(location = ${c}) out vec4 _${t};`}let{group:r=0,binding:s=0}=e.gl?.webgpu?.storages.map.get(t)||{},o=C(n,e);return`@group(${r}) @binding(${s}) var<storage, read_write> ${t}: array<${o}>;`},Pe=(e,t,n,r)=>{let s=g(t,e),o=p(n,e),a=p(t,e);return e.isWebGL?s==="int"?`for (int ${r} = 0; ${r} < ${a}; ${r} += 1) {
28
+ };`},Ue=(e,t,n="",r)=>{let s=e.code?.structStructFields?.get(t)||{};if(e.isWebGL)if(r){let o=[];for(let a in s)o.push(r[a]);return`${t} ${n} = ${t}(${y(o,e)});`}else return`${t} ${n};`;else if(r){let o=[];for(let a in s)o.push(r[a]);return`var ${n}: ${t} = ${t}(${y(o,e)});`}else return`var ${n}: ${t};`},Ne=(e,t,n)=>{let{id:r,children:s=[],layout:o}=t,[a,...c]=s,i=[],u=[];for(let x=0;x<c.length;x++){let _=o?.inputs?.[x];_?i.push([_.name,_.type==="auto"?g(c[x],e):_.type]):i.push([`p${x}`,g(c[x],e)])}let m=p(a,e),$=g(n,e),h=[];if(e?.isWebGL){for(let[x,_]of i)Y(e,r,_),u.push(`${_} ${x}`);Y(e,r,$),h.push(`${$} ${r}(${u}) {`)}else{for(let[_,Je]of i)u.push(`${_}: ${C(Je,e)}`);$==="void"?h.push(`fn ${r}(${u}) {`):h.push(`fn ${r}(${u}) -> ${C($,e)} {`)}return m&&h.push(m),h.push("}"),h.join(`
29
+ `)},Ie=(e,t,n)=>e.isWebGL?`${n} ${t};`:`@location(${e.code?.vertVaryings?.size||0}) ${t}: ${C(n,e)}`,Oe=(e,t,n)=>{if(e.isWebGL)return`${n} ${t};`;let{location:r=0}=e.binding?.attrib(t)||{},s=C(n,e);return`@location(${r}) ${t}: ${s}`},Ge=(e,t,n)=>{let r=n==="sampler2D"||n==="texture";if(e.isWebGL)return r?`uniform sampler2D ${t};`:`uniform ${n} ${t};`;if(r){let{group:c=1,binding:i=0}=e.binding?.texture(t)||{};return`@group(${c}) @binding(${i}) var ${t}Sampler: sampler;
30
+ @group(${c}) @binding(${i+1}) var ${t}: texture_2d<f32>;`}let{group:s=0,binding:o=0}=e.binding?.uniform(t)||{},a=C(n,e);return`@group(${s}) @binding(${o}) var<uniform> ${t}: ${a};`},De=(e,t,n)=>{if(e.isWebGL){let a=`uniform sampler2D ${t};`;if(e.label!=="compute")return a;let c=e.units?.(t);return`${a}
31
+ layout(location = ${c}) out vec4 _${t};`}let{group:r=0,binding:s=0}=e.binding?.storage(t)||{},o=C(n,e);return`@group(${r}) @binding(${s}) var<storage, read_write> ${t}: array<${o}>;`},Pe=(e,t,n,r)=>{let s=g(t,e),o=p(n,e),a=p(t,e);return e.isWebGL?s==="int"?`for (int ${r} = 0; ${r} < ${a}; ${r} += 1) {
32
32
  ${o}
33
33
  }`:s==="float"?`for (float ${r} = 0.0; ${r} < ${a}; ${r} += 1.0) {
34
34
  ${o}
@@ -48,18 +48,18 @@ ${o}
48
48
  ${o}
49
49
  }`:`for (var ${r}: i32 = 0; ${r} < ${a}; ${r}++) {
50
50
  ${o}
51
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52
- `);if(n==="assign")return`${p(i,t)} = ${p(u,t)};`;if(n==="return")return`return ${p(i,t)};`;if(n==="break")return"break;";if(n==="continue")return"continue;";if(n==="loop")return Pe(t,i,u,s);if(n==="if")return Fe(t,i,u,o);if(n==="switch")return Ye(t,i,o);if(n==="declare")return Ae(t,i,u);if(n==="define")return t.code?.headers.has(s)||t.code?.headers.set(s,Ie(t,r,e)),`${s}(${y(o.slice(1),t)})`;if(n==="struct")return t.code?.headers.has(s)||t.code?.headers.set(s,Le(t,s,a)),Ue(t,s,i.props.id,c);if(n==="varying"){if(t.code?.vertOutputs.has(s))return t.isWebGL?`${s}`:`out.${s}`;let x=Ne(t,s,g(e,t));return t.code?.fragInputs.set(s,x),t.code?.vertOutputs.set(s,x),t.code?.vertVaryings.set(s,{node:i}),t.isWebGL?`${s}`:`out.${s}`}if(n==="builtin"){if(t.isWebGL)return he(t,s);if(s==="position")return"out.position";let x=`@builtin(${s}) ${s}: ${C(g(e,t),t)}`;return t.label==="compute"?t.code?.computeInputs.set(s,x):t.label==="frag"?t.code?.fragInputs.set(s,x):t.label==="vert"&&t.code?.vertInputs.set(s,x),`in.${s}`}if(n==="attribute"||n==="instance")return k(t,s,n,e,i),t.code?.vertInputs.set(s,Oe(t,s,g(e,t))),t.isWebGL?`${s}`:`in.${s}`;if(t.code?.headers.has(s))return s;let h="";if(n==="uniform"){let x=g(e,t);k(t,s,x,e,i),h=we(t,s,x)}return n==="storage"&&(h=Ge(t,s,g(e,t))),n==="constant"&&(h=De(t,s,g(e,t),p(i,t))),h?(t.code?.headers.set(s,h),s):p(i,t)};var gt=(e,t)=>{let n=[],r=new Set,s=new Set,o=a=>{if(s.has(a)||r.has(a))return;s.add(a);let c=t.get(a)||new Set;for(let i of c)e.has(i)&&o(i);s.delete(a),r.add(a),e.has(a)&&n.push([a,e.get(a)])};for(let[a]of e)o(a);return n},j=(e,t)=>{let n=p(e,t),r="";t.isWebGL&&t.code?.dependencies?r=gt(t.code.headers,t.code.dependencies).map(([,c])=>c).join(`
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