glre 0.40.0 → 0.41.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/addons.cjs +1 -1
- package/dist/addons.cjs.map +1 -1
- package/dist/addons.d.ts +4 -3
- package/dist/addons.js +1 -1
- package/dist/addons.js.map +1 -1
- package/dist/index.cjs +6 -6
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.ts +9 -8
- package/dist/index.js +5 -5
- package/dist/index.js.map +1 -1
- package/dist/native.d.ts +12 -11
- package/dist/node.cjs +16 -16
- package/dist/node.cjs.map +1 -1
- package/dist/node.d.ts +5 -4
- package/dist/node.js +15 -15
- package/dist/node.js.map +1 -1
- package/dist/react.d.ts +9 -8
- package/dist/solid.d.ts +9 -8
- package/package.json +1 -1
- package/src/node/scope.ts +3 -2
- package/src/node/types.ts +1 -1
- package/src/node/utils/index.ts +2 -1
- package/src/node/utils/infer.ts +2 -1
- package/src/node/utils/utils.ts +6 -11
- package/src/types.ts +4 -3
- package/src/utils/helpers.ts +25 -8
- package/src/utils/program.ts +11 -4
- package/src/utils/webgl.ts +7 -3
- package/src/utils/webgpu.ts +12 -4
package/dist/react.d.ts
CHANGED
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@@ -155,7 +155,7 @@ type Color = XImpl<'color'>;
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type Mat2 = XImpl<'mat2'>;
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type Mat3 = XImpl<'mat3'>;
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type Mat4 = XImpl<'mat4'>;
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-
type Texture = XImpl<'texture'>;
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+
type Texture$1 = XImpl<'texture'>;
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type Sampler2D = XImpl<'sampler2D'>;
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type StructBase = XImpl<'struct'>;
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interface ConstantsToType {
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@@ -180,7 +180,7 @@ interface ConstantsToType {
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mat2: Mat2;
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mat3: Mat3;
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mat4: Mat4;
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-
texture: Texture;
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+
texture: Texture$1;
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sampler2D: Sampler2D;
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struct: StructBase;
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}
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@@ -386,10 +386,10 @@ type GL = EventState<{
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uniform(target: {
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[key: string]: Uniform;
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}): GL;
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-
_texture?(key: string, value:
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-
texture(key: string, value:
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_texture?(key: string, value: Texture): GL;
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texture(key: string, value: Texture): GL;
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texture(target: {
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[key: string]:
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[key: string]: Texture;
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}): GL;
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_attribute?(key: string, value: Attribute, iboValue?: Attribute): GL;
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attribute(key: string, value: Attribute, iboValue?: Attribute): GL;
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@@ -408,6 +408,7 @@ type GL = EventState<{
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}): GL;
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}>;
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type Uniform = number | number[] | Float32Array;
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type Texture = string | HTMLImageElement | HTMLVideoElement;
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type Attribute = number[] | Float32Array;
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type Storage = number[] | Float32Array;
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/**
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@@ -501,10 +502,10 @@ declare const createGL: (props?: Partial<GL>) => EventState<{
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uniform(target: {
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[key: string]: number | number[] | Float32Array<ArrayBufferLike>;
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}): GL;
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-
_texture?(key: string, value: string): GL;
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-
texture(key: string, value: string): GL;
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_texture?(key: string, value: string | HTMLImageElement | HTMLVideoElement): GL;
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texture(key: string, value: string | HTMLImageElement | HTMLVideoElement): GL;
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texture(target: {
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[key: string]: string;
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[key: string]: string | HTMLImageElement | HTMLVideoElement;
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}): GL;
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_attribute?(key: string, value: number[] | Float32Array<ArrayBufferLike>, iboValue?: number[] | Float32Array<ArrayBufferLike>): GL;
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attribute(key: string, value: number[] | Float32Array<ArrayBufferLike>, iboValue?: number[] | Float32Array<ArrayBufferLike>): GL;
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package/dist/solid.d.ts
CHANGED
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@@ -155,7 +155,7 @@ type Color = XImpl<'color'>;
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type Mat2 = XImpl<'mat2'>;
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type Mat3 = XImpl<'mat3'>;
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type Mat4 = XImpl<'mat4'>;
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-
type Texture = XImpl<'texture'>;
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+
type Texture$1 = XImpl<'texture'>;
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type Sampler2D = XImpl<'sampler2D'>;
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type StructBase = XImpl<'struct'>;
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interface ConstantsToType {
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@@ -180,7 +180,7 @@ interface ConstantsToType {
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mat2: Mat2;
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mat3: Mat3;
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mat4: Mat4;
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-
texture: Texture;
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texture: Texture$1;
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sampler2D: Sampler2D;
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struct: StructBase;
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}
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@@ -386,10 +386,10 @@ type GL = EventState<{
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uniform(target: {
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[key: string]: Uniform;
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}): GL;
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-
_texture?(key: string, value:
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-
texture(key: string, value:
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_texture?(key: string, value: Texture): GL;
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texture(key: string, value: Texture): GL;
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texture(target: {
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[key: string]:
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[key: string]: Texture;
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}): GL;
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_attribute?(key: string, value: Attribute, iboValue?: Attribute): GL;
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attribute(key: string, value: Attribute, iboValue?: Attribute): GL;
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@@ -408,6 +408,7 @@ type GL = EventState<{
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}): GL;
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}>;
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type Uniform = number | number[] | Float32Array;
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+
type Texture = string | HTMLImageElement | HTMLVideoElement;
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type Attribute = number[] | Float32Array;
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type Storage = number[] | Float32Array;
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/**
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@@ -501,10 +502,10 @@ declare const createGL: (props?: Partial<GL>) => EventState<{
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uniform(target: {
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[key: string]: number | number[] | Float32Array<ArrayBufferLike>;
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}): GL;
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-
_texture?(key: string, value: string): GL;
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texture(key: string, value: string): GL;
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+
_texture?(key: string, value: string | HTMLImageElement | HTMLVideoElement): GL;
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texture(key: string, value: string | HTMLImageElement | HTMLVideoElement): GL;
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texture(target: {
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[key: string]: string;
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+
[key: string]: string | HTMLImageElement | HTMLVideoElement;
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}): GL;
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_attribute?(key: string, value: number[] | Float32Array<ArrayBufferLike>, iboValue?: number[] | Float32Array<ArrayBufferLike>): GL;
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attribute(key: string, value: number[] | Float32Array<ArrayBufferLike>, iboValue?: number[] | Float32Array<ArrayBufferLike>): GL;
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package/package.json
CHANGED
package/src/node/scope.ts
CHANGED
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@@ -1,4 +1,3 @@
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1
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-
import { getId } from './utils'
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import { conversion, create } from './create'
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import type {
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FnLayout,
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@@ -12,6 +11,7 @@ import type {
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X,
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Y,
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} from './types'
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import { getId } from './utils'
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let scope: X | null = null
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let define: X | null = null
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@@ -122,8 +122,9 @@ export const Switch = (x: Y) => {
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}
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export function Fn<T extends X | Struct | void, Args extends any[]>(fun: (args: Args) => T, layout?: FnLayout) {
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const defaultId = getId()
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const ret = (...args: any[]) => {
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const id = layout?.name ||
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const id = layout?.name || defaultId
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const paramVars: X[] = []
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const paramDefs: NodeProps[] = []
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for (let i = 0; i < args.length; i++) {
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package/src/node/types.ts
CHANGED
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@@ -224,7 +224,7 @@ type XImpl<T extends C> = _X<T> & {
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type C = Constants
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export type X<T extends C = C> = T extends keyof ConstantsToType ? ConstantsToType[T] : _X<T>
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export type Y<T extends C = C> = number | number[] | string | boolean | undefined | X<T>
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export type Y<T extends C = C> = number | number[] | string | boolean | undefined | HTMLElement | X<T>
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type Methods =
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| Functions
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package/src/node/utils/index.ts
CHANGED
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@@ -17,7 +17,7 @@ import {
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parseUniformHead,
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parseVaryingHead,
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} from './parse'
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import { getBluiltin, getConversions, getOperator, initNodeContext, setupEvent } from './utils'
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import { getBluiltin, getConversions, getOperator, initNodeContext, isElement, setupEvent } from './utils'
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import { is } from '../../utils/helpers'
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import { mod } from '..'
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import type { Constants as C, NodeContext, Y } from '../types'
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return ret + '.0'
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}
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if (is.bol(target)) return target ? 'true' : 'false'
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if (isElement(target)) throw `` // IGNORE
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if (!target) return ''
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const { type, props = {} } = target
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const { id = 'i', children = [], fields, initialValues } = props
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package/src/node/utils/infer.ts
CHANGED
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@@ -1,4 +1,4 @@
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import { isConstants, isX, isSwizzle } from './utils'
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import { isConstants, isElement, isX, isSwizzle } from './utils'
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import {
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BUILTIN_TYPES,
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COMPONENT_COUNT_TO_TYPE,
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if (is.str(x)) return 'texture' as T
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if (is.num(x)) return 'float' as T // @TODO FIX: Number.isInteger(x) ? 'int' : 'float'
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if (is.arr(x)) return COMPONENT_COUNT_TO_TYPE[x.length as keyof typeof COMPONENT_COUNT_TO_TYPE] as T
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if (isElement(x)) return 'texture' as T
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return 'void' as T
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}
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package/src/node/utils/utils.ts
CHANGED
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WGSL_TO_GLSL_BUILTIN,
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} from './const'
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import { is } from '../../utils/helpers'
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import type {
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Constants as C,
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Conversions,
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Functions,
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NodeContext,
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NodeTypes,
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Operators,
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Swizzles,
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X,
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Y,
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} from '../types'
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import type { Constants as C, Conversions, Functions, NodeContext, Operators, Swizzles, X, Y } from '../types'
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import { storageSize } from '../../utils/program'
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export const isSwizzle = (key: unknown): key is Swizzles => {
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return FUNCTIONS.includes(key as Functions)
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}
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export const isElement = (x: unknown): x is Element => {
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if (is.obj(x)) return false
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return x instanceof Element
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}
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export const isConversion = (key: unknown): key is Conversions => {
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return CONVERSIONS.includes(key as Conversions)
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}
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package/src/types.ts
CHANGED
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_uniform?(key: string, value: Uniform, isMatrix?: boolean): GL
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uniform(key: string, value: Uniform, isMatrix?: boolean): GL
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uniform(target: { [key: string]: Uniform }): GL
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_texture?(key: string, value:
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texture(key: string, value:
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texture(target: { [key: string]:
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_texture?(key: string, value: Texture): GL
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texture(key: string, value: Texture): GL
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texture(target: { [key: string]: Texture }): GL
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_attribute?(key: string, value: Attribute, iboValue?: Attribute): GL
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attribute(key: string, value: Attribute, iboValue?: Attribute): GL
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attribute(target: { [key: string]: Attribute }): GL
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@@ -73,6 +73,7 @@ export type GL = EventState<{
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}>
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type Uniform = number | number[] | Float32Array
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type Texture = string | HTMLImageElement | HTMLVideoElement
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type Attribute = number[] | Float32Array
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type Storage = number[] | Float32Array
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package/src/utils/helpers.ts
CHANGED
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import type { GL } from './../types'
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export const is = {
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arr: Array.isArray,
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bol: (a: unknown): a is boolean => typeof a === 'boolean',
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@@ -49,16 +47,35 @@ export const isFloat32 = (value: unknown): value is Float32Array => {
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return value instanceof Float32Array
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}
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gl.loading++
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const loadingImage = (src: string, fun: (source: HTMLImageElement) => void) => {
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const source = new Image()
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Object.assign(source, { src, crossOrigin: 'anonymous' })
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source.decode().then(() =>
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source.decode().then(() => fun(source))
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}
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const loadingVideo = (src: string, fun: (source: HTMLVideoElement) => void) => {
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const source = document.createElement('video')
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source.crossOrigin = 'anonymous'
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source.muted = true
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source.loop = true
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source.src = src
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source.load()
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source.play()
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source.addEventListener('canplay', fun.bind(null, source), { once: true })
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}
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export function loadingTexture(src: string, fun: (source: HTMLVideoElement, isVideo: true) => void): void
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export function loadingTexture(src: string, fun: (source: HTMLImageElement, isVideo: false) => void): void
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export function loadingTexture(src: string | HTMLImageElement | HTMLVideoElement, fun: Function) {
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if (!is.str(src)) return fun(src, src instanceof HTMLVideoElement)
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const isVideo = /\.(mp4|webm|ogg|avi|mov)$/i.test(src)
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const loader = isVideo ? loadingVideo : loadingImage
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loader(src, (el: HTMLImageElement | HTMLVideoElement) => {
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fun(el as HTMLVideoElement, isVideo)
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})
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}
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const isValidStride = (stride: number) => [1, 2, 3, 4, 9, 16].includes(stride)
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const calcStride = (arrayLength: number, count = 3) => {
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package/src/utils/program.ts
CHANGED
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@@ -67,14 +67,15 @@ export const updateUniform = (c: WebGL2RenderingContext, loc: WebGLUniformLocati
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export const createTexture = (
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c: WebGL2RenderingContext,
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|
|
70
|
+
el: HTMLImageElement | HTMLVideoElement,
|
|
71
71
|
loc: WebGLUniformLocation,
|
|
72
|
-
unit: number
|
|
72
|
+
unit: number,
|
|
73
|
+
isVideo = false
|
|
73
74
|
) => {
|
|
74
75
|
const texture = c.createTexture()
|
|
75
76
|
c.bindTexture(c.TEXTURE_2D, texture)
|
|
76
|
-
c.texImage2D(c.TEXTURE_2D, 0, c.RGBA, c.RGBA, c.UNSIGNED_BYTE,
|
|
77
|
-
c.generateMipmap(c.TEXTURE_2D)
|
|
77
|
+
c.texImage2D(c.TEXTURE_2D, 0, c.RGBA, c.RGBA, c.UNSIGNED_BYTE, el)
|
|
78
|
+
if (!isVideo) c.generateMipmap(c.TEXTURE_2D)
|
|
78
79
|
c.texParameteri(c.TEXTURE_2D, c.TEXTURE_MIN_FILTER, c.LINEAR)
|
|
79
80
|
c.texParameteri(c.TEXTURE_2D, c.TEXTURE_MAG_FILTER, c.LINEAR)
|
|
80
81
|
c.texParameteri(c.TEXTURE_2D, c.TEXTURE_WRAP_S, c.CLAMP_TO_EDGE)
|
|
@@ -83,6 +84,12 @@ export const createTexture = (
|
|
|
83
84
|
c.uniform1i(loc, unit)
|
|
84
85
|
c.activeTexture(c.TEXTURE0 + unit)
|
|
85
86
|
c.bindTexture(c.TEXTURE_2D, texture)
|
|
87
|
+
if (isVideo)
|
|
88
|
+
return () => {
|
|
89
|
+
c.activeTexture(c.TEXTURE0 + unit)
|
|
90
|
+
c.bindTexture(c.TEXTURE_2D, texture)
|
|
91
|
+
c.texImage2D(c.TEXTURE_2D, 0, c.RGBA, c.RGBA, c.UNSIGNED_BYTE, el)
|
|
92
|
+
}
|
|
86
93
|
}
|
|
87
94
|
|
|
88
95
|
/**
|
package/src/utils/webgl.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { nested as cached } from 'reev'
|
|
2
|
-
import { is,
|
|
2
|
+
import { is, getStride, GLSL_VS, GLSL_FS, loadingTexture } from './helpers'
|
|
3
3
|
import {
|
|
4
4
|
createArrayBuffer,
|
|
5
5
|
cleanStorage,
|
|
@@ -105,9 +105,13 @@ export const webgl = async (gl: GL) => {
|
|
|
105
105
|
}
|
|
106
106
|
|
|
107
107
|
const _texture = (key: string, src: string) => {
|
|
108
|
+
gl.loading++
|
|
108
109
|
c.useProgram(pg)
|
|
109
|
-
|
|
110
|
-
|
|
110
|
+
loadingTexture(src, (source, isVideo) => {
|
|
111
|
+
const unit = units(key)
|
|
112
|
+
const loop = createTexture(c, source, uniforms(key)!, unit, isVideo)
|
|
113
|
+
if (loop) gl({ loop })
|
|
114
|
+
gl.loading--
|
|
111
115
|
})
|
|
112
116
|
}
|
|
113
117
|
|
package/src/utils/webgpu.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { nested as cached } from 'reev'
|
|
2
|
-
import { is,
|
|
2
|
+
import { is, getStride, WGSL_FS, WGSL_VS, loadingTexture } from './helpers'
|
|
3
3
|
import {
|
|
4
4
|
createArrayBuffer,
|
|
5
5
|
createBindGroup,
|
|
@@ -105,10 +105,18 @@ export const webgpu = async (gl: GL) => {
|
|
|
105
105
|
}
|
|
106
106
|
|
|
107
107
|
const _texture = (key: string, src: string) => {
|
|
108
|
-
|
|
109
|
-
|
|
108
|
+
gl.loading++
|
|
109
|
+
loadingTexture(src, (source, isVideo) => {
|
|
110
|
+
const [width, height] = isVideo
|
|
111
|
+
? [source.videoWidth, source.videoHeight]
|
|
112
|
+
: [source.width, source.height]
|
|
110
113
|
const { texture } = textures(key, width, height)
|
|
111
|
-
|
|
114
|
+
const loop = () => {
|
|
115
|
+
device.queue.copyExternalImageToTexture({ source }, { texture }, { width, height })
|
|
116
|
+
}
|
|
117
|
+
loop()
|
|
118
|
+
if (isVideo) gl({ loop })
|
|
119
|
+
gl.loading--
|
|
112
120
|
})
|
|
113
121
|
}
|
|
114
122
|
|