glre 0.39.0 → 0.41.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -4
- package/dist/addons.cjs +1 -1
- package/dist/addons.cjs.map +1 -1
- package/dist/addons.d.ts +853 -22
- package/dist/addons.js +1 -1
- package/dist/addons.js.map +1 -1
- package/dist/index.cjs +8 -8
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.ts +47 -28
- package/dist/index.js +8 -8
- package/dist/index.js.map +1 -1
- package/dist/native.d.ts +60 -33
- package/dist/node.cjs +59 -30
- package/dist/node.cjs.map +1 -1
- package/dist/node.d.ts +39 -26
- package/dist/node.js +59 -30
- package/dist/node.js.map +1 -1
- package/dist/react.d.ts +47 -28
- package/dist/solid.d.ts +47 -28
- package/package.json +24 -24
- package/src/addons/animation/easing/backIn.ts +10 -0
- package/src/addons/animation/easing/backInOut.ts +12 -0
- package/src/addons/animation/easing/backOut.ts +10 -0
- package/src/addons/animation/easing/bounceIn.ts +10 -0
- package/src/addons/animation/easing/bounceInOut.ts +13 -0
- package/src/addons/animation/easing/bounceOut.ts +30 -0
- package/src/addons/animation/easing/circularIn.ts +9 -0
- package/src/addons/animation/easing/circularInOut.ts +11 -0
- package/src/addons/animation/easing/circularOut.ts +9 -0
- package/src/addons/animation/easing/cubicIn.ts +9 -0
- package/src/addons/animation/easing/cubicInOut.ts +11 -0
- package/src/addons/animation/easing/cubicOut.ts +10 -0
- package/src/addons/animation/easing/elasticIn.ts +10 -0
- package/src/addons/animation/easing/elasticInOut.ts +21 -0
- package/src/addons/animation/easing/elasticOut.ts +12 -0
- package/src/addons/animation/easing/exponentialIn.ts +9 -0
- package/src/addons/animation/easing/exponentialInOut.ts +13 -0
- package/src/addons/animation/easing/exponentialOut.ts +9 -0
- package/src/addons/animation/easing/index.ts +33 -0
- package/src/addons/animation/easing/linearIn.ts +9 -0
- package/src/addons/animation/easing/linearInOut.ts +9 -0
- package/src/addons/animation/easing/linearOut.ts +9 -0
- package/src/addons/animation/easing/quadraticIn.ts +9 -0
- package/src/addons/animation/easing/quadraticInOut.ts +10 -0
- package/src/addons/animation/easing/quadraticOut.ts +9 -0
- package/src/addons/animation/easing/quarticIn.ts +9 -0
- package/src/addons/animation/easing/quarticInOut.ts +11 -0
- package/src/addons/animation/easing/quarticOut.ts +10 -0
- package/src/addons/animation/easing/quinticIn.ts +9 -0
- package/src/addons/animation/easing/quinticInOut.ts +11 -0
- package/src/addons/animation/easing/quinticOut.ts +9 -0
- package/src/addons/animation/easing/sineIn.ts +10 -0
- package/src/addons/animation/easing/sineInOut.ts +10 -0
- package/src/addons/animation/easing/sineOut.ts +10 -0
- package/src/addons/color/palette/macbeth.ts +42 -0
- package/src/addons/color/space/cmyk2rgb.ts +12 -0
- package/src/addons/color/space/gamma2linear.ts +19 -0
- package/src/addons/color/space/hsl2rgb.ts +20 -0
- package/src/addons/color/space/hsv2rgb.ts +18 -0
- package/src/addons/color/space/hue2rgb.ts +12 -0
- package/src/addons/color/space/index.ts +29 -0
- package/src/addons/color/space/lab2lch.ts +22 -0
- package/src/addons/color/space/lab2rgb.ts +19 -0
- package/src/addons/color/space/lab2xyz.ts +32 -0
- package/src/addons/color/space/lch2lab.ts +21 -0
- package/src/addons/color/space/lch2rgb.ts +22 -0
- package/src/addons/color/space/linear2gamma.ts +19 -0
- package/src/addons/color/space/oklab2rgb.ts +35 -0
- package/src/addons/color/space/rgb2cmyk.ts +13 -0
- package/src/addons/color/space/rgb2hcv.ts +29 -0
- package/src/addons/color/space/rgb2hsl.ts +23 -0
- package/src/addons/color/space/rgb2hsv.ts +36 -0
- package/src/addons/color/space/rgb2hue.ts +29 -0
- package/src/addons/color/space/rgb2lab.ts +19 -0
- package/src/addons/color/space/rgb2lch.ts +22 -0
- package/src/addons/color/space/rgb2oklab.ts +45 -0
- package/src/addons/color/space/rgb2srgb.ts +34 -0
- package/src/addons/color/space/rgb2xyz.ts +20 -0
- package/src/addons/color/space/rgb2yiq.ts +22 -0
- package/src/addons/color/space/rgb2yuv.ts +32 -0
- package/src/addons/color/space/srgb2rgb.ts +34 -0
- package/src/addons/color/space/xyz2lab.ts +27 -0
- package/src/addons/color/space/xyz2rgb.ts +30 -0
- package/src/addons/color/space/yiq2rgb.ts +22 -0
- package/src/addons/color/space/yuv2rgb.ts +32 -0
- package/src/addons/draw/arrows.ts +75 -0
- package/src/addons/draw/axis.ts +57 -0
- package/src/addons/draw/bridge.ts +81 -0
- package/src/addons/draw/char.ts +30 -0
- package/src/addons/draw/circle.ts +29 -0
- package/src/addons/draw/fill.ts +25 -0
- package/src/addons/draw/flip.ts +45 -0
- package/src/addons/draw/hex.ts +29 -0
- package/src/addons/draw/index.ts +13 -0
- package/src/addons/draw/line.ts +16 -0
- package/src/addons/draw/point.ts +30 -0
- package/src/addons/draw/rect.ts +52 -0
- package/src/addons/draw/stroke.ts +31 -0
- package/src/addons/draw/tri.ts +29 -0
- package/src/addons/generative/cnoise.ts +239 -0
- package/src/addons/generative/curl.ts +64 -0
- package/src/addons/generative/fbm.ts +69 -0
- package/src/addons/generative/gerstnerWave.ts +21 -0
- package/src/addons/generative/gnoise.ts +113 -0
- package/src/addons/generative/index.ts +15 -0
- package/src/addons/generative/noised.ts +139 -0
- package/src/addons/generative/pnoise.ts +249 -0
- package/src/addons/generative/psrdnoise.ts +277 -0
- package/src/addons/generative/random.ts +136 -0
- package/src/addons/generative/snoise.ts +199 -0
- package/src/addons/generative/srandom.ts +90 -0
- package/src/addons/generative/voronoi.ts +134 -0
- package/src/addons/generative/voronoise.ts +69 -0
- package/src/addons/generative/wavelet.ts +77 -0
- package/src/addons/generative/worley.ts +99 -0
- package/src/addons/geometry/aabb/aabb.ts +8 -0
- package/src/addons/geometry/aabb/centroid.ts +10 -0
- package/src/addons/geometry/aabb/contain.ts +19 -0
- package/src/addons/geometry/aabb/diagonal.ts +10 -0
- package/src/addons/geometry/aabb/expand.ts +16 -0
- package/src/addons/geometry/aabb/index.ts +7 -0
- package/src/addons/geometry/aabb/intersect.ts +20 -0
- package/src/addons/geometry/aabb/square.ts +17 -0
- package/src/addons/geometry/index.ts +2 -0
- package/src/addons/geometry/triangle/area.ts +10 -0
- package/src/addons/geometry/triangle/barycentric.ts +50 -0
- package/src/addons/geometry/triangle/centroid.ts +10 -0
- package/src/addons/geometry/triangle/closestPoint.ts +85 -0
- package/src/addons/geometry/triangle/contain.ts +19 -0
- package/src/addons/geometry/triangle/distanceSq.ts +38 -0
- package/src/addons/geometry/triangle/index.ts +10 -0
- package/src/addons/geometry/triangle/intersect.ts +49 -0
- package/src/addons/geometry/triangle/normal.ts +12 -0
- package/src/addons/geometry/triangle/signedDistance.ts +31 -0
- package/src/addons/geometry/triangle/triangle.ts +9 -0
- package/src/addons/index.ts +8 -6
- package/src/addons/lighting/ray.ts +8 -0
- package/src/addons/math/aafloor.ts +13 -0
- package/src/addons/math/aafract.ts +38 -0
- package/src/addons/math/aamirror.ts +12 -0
- package/src/addons/math/aastep.ts +14 -0
- package/src/addons/math/absi.ts +9 -0
- package/src/addons/math/adaptiveThreshold.ts +24 -0
- package/src/addons/math/bump.ts +20 -0
- package/src/addons/math/const.ts +19 -0
- package/src/addons/math/cubic.ts +101 -0
- package/src/addons/math/cubicMix.ts +49 -0
- package/src/addons/math/decimate.ts +12 -0
- package/src/addons/math/dist.ts +143 -0
- package/src/addons/math/fcos.ts +11 -0
- package/src/addons/math/frac.ts +9 -0
- package/src/addons/math/gain.ts +14 -0
- package/src/addons/math/gaussian.ts +14 -0
- package/src/addons/math/grad4.ts +19 -0
- package/src/addons/math/hammersley.ts +54 -0
- package/src/addons/math/highPass.ts +12 -0
- package/src/addons/math/index.ts +63 -0
- package/src/addons/math/inside.ts +68 -0
- package/src/addons/math/invCubic.ts +9 -0
- package/src/addons/math/invQuartic.ts +9 -0
- package/src/addons/math/inverse.ts +9 -0
- package/src/addons/math/lengthSq.ts +10 -0
- package/src/addons/math/map.ts +27 -0
- package/src/addons/math/mirror.ts +12 -0
- package/src/addons/math/mmax.ts +27 -0
- package/src/addons/math/mmin.ts +28 -0
- package/src/addons/math/mmix.ts +47 -0
- package/src/addons/math/mod2.ts +44 -0
- package/src/addons/math/mod289.ts +46 -0
- package/src/addons/math/modi.ts +15 -0
- package/src/addons/math/nyquist.ts +15 -0
- package/src/addons/math/pack.ts +15 -0
- package/src/addons/math/parabola.ts +12 -0
- package/src/addons/math/permute.ts +42 -0
- package/src/addons/math/pow2.ts +10 -0
- package/src/addons/math/pow3.ts +9 -0
- package/src/addons/math/pow5.ts +10 -0
- package/src/addons/math/pow7.ts +12 -0
- package/src/addons/math/powFast.ts +18 -0
- package/src/addons/math/quartic.ts +15 -0
- package/src/addons/math/quat/index.ts +14 -0
- package/src/addons/math/quat/quat2mat3.ts +28 -0
- package/src/addons/math/quat/quat2mat4.ts +16 -0
- package/src/addons/math/quat/quatAdd.ts +18 -0
- package/src/addons/math/quat/quatConj.ts +14 -0
- package/src/addons/math/quat/quatDiv.ts +18 -0
- package/src/addons/math/quat/quatIdentity.ts +9 -0
- package/src/addons/math/quat/quatInverse.ts +17 -0
- package/src/addons/math/quat/quatLength.ts +15 -0
- package/src/addons/math/quat/quatLengthSq.ts +14 -0
- package/src/addons/math/quat/quatLerp.ts +40 -0
- package/src/addons/math/quat/quatMul.ts +38 -0
- package/src/addons/math/quat/quatNeg.ts +14 -0
- package/src/addons/math/quat/quatNorm.ts +16 -0
- package/src/addons/math/quat/quatSub.ts +18 -0
- package/src/addons/math/quintic.ts +16 -0
- package/src/addons/math/rotate2d.ts +16 -0
- package/src/addons/math/rotate3d.ts +37 -0
- package/src/addons/math/rotate3dX.ts +20 -0
- package/src/addons/math/rotate3dY.ts +20 -0
- package/src/addons/math/rotate3dZ.ts +20 -0
- package/src/addons/math/rotate4d.ts +41 -0
- package/src/addons/math/rotate4dX.ts +21 -0
- package/src/addons/math/rotate4dY.ts +16 -0
- package/src/addons/math/rotate4dZ.ts +21 -0
- package/src/addons/math/saturateMediump.ts +11 -0
- package/src/addons/math/scale2d.ts +44 -0
- package/src/addons/math/scale3d.ts +17 -0
- package/src/addons/math/scale4d.ts +50 -0
- package/src/addons/math/smootherstep.ts +16 -0
- package/src/addons/math/taylorInvSqrt.ts +9 -0
- package/src/addons/math/toMat3.ts +14 -0
- package/src/addons/math/toMat4.ts +14 -0
- package/src/addons/math/translate4d.ts +31 -0
- package/src/addons/math/unpack.ts +88 -0
- package/src/addons/sdf/boxSDF.ts +24 -0
- package/src/addons/sdf/circleSDF.ts +20 -0
- package/src/addons/sdf/crossSDF.ts +17 -0
- package/src/addons/sdf/hexSDF.ts +18 -0
- package/src/addons/sdf/index.ts +7 -0
- package/src/addons/sdf/lineSDF.ts +33 -0
- package/src/addons/sdf/rectSDF.ts +46 -0
- package/src/addons/sdf/sphereSDF.ts +20 -0
- package/src/addons/sdf/triSDF.ts +14 -0
- package/src/addons/space/aspect.ts +14 -0
- package/src/addons/space/bracketing.ts +44 -0
- package/src/addons/space/brickTile.ts +44 -0
- package/src/addons/space/cart2polar.ts +20 -0
- package/src/addons/space/center.ts +32 -0
- package/src/addons/space/checkerTile.ts +41 -0
- package/src/addons/space/depth2viewZ.ts +43 -0
- package/src/addons/space/displace.ts +55 -0
- package/src/addons/space/equirect2xyz.ts +17 -0
- package/src/addons/space/eulerView.ts +19 -0
- package/src/addons/space/fisheye2xyz.ts +18 -0
- package/src/addons/space/flipY.ts +25 -0
- package/src/addons/space/hexTile.ts +18 -0
- package/src/addons/space/index.ts +38 -0
- package/src/addons/space/kaleidoscope.ts +48 -0
- package/src/addons/space/linearizeDepth.ts +17 -0
- package/src/addons/space/lookAt.ts +49 -0
- package/src/addons/space/lookAtView.ts +40 -0
- package/src/addons/space/mirrorTile.ts +73 -0
- package/src/addons/space/nearest.ts +13 -0
- package/src/addons/space/orthographic.ts +25 -0
- package/src/addons/space/parallaxMapping.ts +149 -0
- package/src/addons/space/perspective.ts +24 -0
- package/src/addons/space/polar2cart.ts +24 -0
- package/src/addons/space/ratio.ts +14 -0
- package/src/addons/space/rotate.ts +37 -0
- package/src/addons/space/rotateX.ts +54 -0
- package/src/addons/space/rotateY.ts +54 -0
- package/src/addons/space/rotateZ.ts +54 -0
- package/src/addons/space/scale.ts +13 -0
- package/src/addons/space/sprite.ts +16 -0
- package/src/addons/space/sqTile.ts +20 -0
- package/src/addons/space/tbn.ts +26 -0
- package/src/addons/space/translate.ts +12 -0
- package/src/addons/space/triTile.ts +32 -0
- package/src/addons/space/uncenter.ts +32 -0
- package/src/addons/space/unratio.ts +12 -0
- package/src/addons/space/viewZ2depth.ts +25 -0
- package/src/addons/space/windmillTile.ts +58 -0
- package/src/addons/space/xyz2equirect.ts +10 -0
- package/src/index.ts +5 -2
- package/src/node/build.ts +62 -52
- package/src/node/create.ts +3 -0
- package/src/node/index.ts +1 -2
- package/src/node/scope.ts +27 -25
- package/src/node/types.ts +16 -12
- package/src/node/utils/const.ts +12 -11
- package/src/node/utils/index.ts +15 -12
- package/src/node/utils/infer.ts +17 -6
- package/src/node/utils/parse.ts +37 -13
- package/src/node/utils/utils.ts +40 -22
- package/src/types.ts +13 -5
- package/src/utils/helpers.ts +80 -7
- package/src/utils/pipeline.ts +21 -5
- package/src/utils/program.ts +68 -42
- package/src/utils/webgl.ts +47 -37
- package/src/utils/webgpu.ts +30 -38
package/dist/node.d.ts
CHANGED
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import { EventState, Nested } from 'reev';
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import { Queue, Frame } from 'refr';
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declare const CONVERSIONS: readonly ["toBool", "
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declare const CONVERSIONS: readonly ["toBool", "toUInt", "toInt", "toFloat", "toBVec2", "toIVec2", "toUVec2", "toVec2", "toBVec3", "toIVec3", "toUVec3", "toVec3", "toBVec4", "toIVec4", "toUVec4", "toVec4", "toColor", "toMat2", "toMat3", "toMat4"];
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* 3.2. types.ts _N
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*/
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declare const FUNCTIONS: readonly [...("texture" | "all" | "any" | "determinant" | "distance" | "dot" | "length" | "lengthSq" | "luminance" | "cross" | "cubeTexture" | "texelFetch" | "textureLod")[], "abs", "acos", "acosh", "asin", "asinh", "atan", "atanh", "ceil", "cos", "cosh", "dFdx", "dFdy", "degrees", "exp", "exp2", "floor", "fract", "fwidth", "inverseSqrt", "log", "log2", "negate", "normalize", "oneMinus", "radians", "reciprocal", "round", "
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declare const FUNCTIONS: readonly [...("texture" | "all" | "any" | "determinant" | "distance" | "dot" | "length" | "lengthSq" | "luminance" | "cross" | "cubeTexture" | "texelFetch" | "textureLod")[], "abs", "acos", "acosh", "asin", "asinh", "atan", "atanh", "ceil", "cos", "cosh", "dFdx", "dFdy", "degrees", "exp", "exp2", "floor", "fract", "fwidth", "inverse", "inverseSqrt", "log", "log2", "negate", "normalize", "oneMinus", "radians", "reciprocal", "round", "sign", "sin", "sinh", "sqrt", "tan", "tanh", "trunc", "saturate", "atan2", "clamp", "max", "min", "mix", "pow", "reflect", "refract", "smoothstep", "step"];
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type GL = EventState<{
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}): GL;
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141
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_storage?(key: string, value: Storage): GL;
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storage(key: string, value: Storage): GL;
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storage(target: {
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@@ -137,6 +145,7 @@ type GL = EventState<{
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}): GL;
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}>;
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type Uniform = number | number[] | Float32Array;
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+
type Texture$1 = string | HTMLImageElement | HTMLVideoElement;
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type Attribute = number[] | Float32Array;
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type Storage = number[] | Float32Array;
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/**
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@@ -160,6 +169,7 @@ interface AttribData {
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buffer: GPUBuffer;
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location: number;
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stride: number;
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isInstance?: boolean;
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}
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|
interface StorageData {
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array: Float32Array;
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@@ -195,11 +205,12 @@ interface FnLayout {
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205
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type: C | 'auto';
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|
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inputs?: Array<{
|
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name: string;
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type: C;
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type: C | 'auto';
|
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}>;
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interface FnType<T extends X | Struct | void, Args extends any[]> {
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(...args: Args): T extends void ? Void : T;
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+
getLayout(): FnLayout;
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setLayout(layout: FnLayout): FnType<T, Args>;
|
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215
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}
|
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205
216
|
type StructFields = Record<string, X>;
|
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@@ -209,7 +220,7 @@ interface StructFactory<T extends StructFields> {
|
|
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209
220
|
/**
|
|
210
221
|
* node
|
|
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222
|
*/
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-
type NodeTypes = 'attribute' | 'storage' | 'uniform' | 'constant' | 'variable' | 'varying' | 'ternary' | 'builtin' | 'conversion' | 'operator' | 'function' | 'struct' | 'member' | 'element' | 'gather' | 'scatter' | 'scope' | 'assign' | 'loop' | 'define' | 'if' | 'switch' | 'declare' | 'return' | 'break' | 'continue';
|
|
223
|
+
type NodeTypes = 'attribute' | 'instance' | 'storage' | 'uniform' | 'constant' | 'variable' | 'varying' | 'ternary' | 'builtin' | 'conversion' | 'operator' | 'function' | 'struct' | 'member' | 'element' | 'gather' | 'scatter' | 'scope' | 'assign' | 'loop' | 'define' | 'if' | 'switch' | 'declare' | 'return' | 'break' | 'continue';
|
|
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224
|
interface NodeProps {
|
|
214
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|
id?: string;
|
|
215
226
|
args?: any[];
|
|
@@ -319,11 +330,12 @@ type XImpl<T extends C> = _X<T> & {
|
|
|
319
330
|
};
|
|
320
331
|
type C = Constants;
|
|
321
332
|
type X<T extends C = C> = T extends keyof ConstantsToType ? ConstantsToType[T] : _X<T>;
|
|
322
|
-
type Y<T extends C = C> = number | number[] | string | boolean | undefined | X<T>;
|
|
323
|
-
type Methods = Functions | Operators | Conversions | Swizzles | '__nodeType' | 'type' | 'props' | 'isProxy' | 'assign' | 'toVar' | 'toString' | 'element';
|
|
333
|
+
type Y<T extends C = C> = number | number[] | string | boolean | undefined | HTMLElement | X<T>;
|
|
334
|
+
type Methods = Functions | Operators | Conversions | Swizzles | '__nodeType' | 'type' | 'props' | 'isProxy' | 'assign' | 'toVar' | 'toString' | 'element' | 'select';
|
|
324
335
|
interface _X<T extends C> {
|
|
325
336
|
readonly __nodeType?: T;
|
|
326
337
|
assign(x: any): X<T>;
|
|
338
|
+
select(x: number | X<T>, y: X<'bool'>): X<T>;
|
|
327
339
|
fragment(c: NodeContext): string;
|
|
328
340
|
toVar(name?: string): X<T>;
|
|
329
341
|
toString(c?: NodeContext): string;
|
|
@@ -367,20 +379,20 @@ interface _X<T extends C> {
|
|
|
367
379
|
shiftLeftAssign<U extends C>(x: ValidateOperator<T, U> extends 0 ? never : number | X<U>): X<T>;
|
|
368
380
|
shiftRightAssign<U extends C>(x: ValidateOperator<T, U> extends 0 ? never : number | X<U>): X<T>;
|
|
369
381
|
toBool(): Bool;
|
|
370
|
-
|
|
382
|
+
toUInt(): UInt;
|
|
371
383
|
toInt(): Int;
|
|
372
384
|
toFloat(): Float;
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
385
|
+
toBVec2(): BVec2;
|
|
386
|
+
toIVec2(): IVec2;
|
|
387
|
+
toUVec2(): UVec2;
|
|
376
388
|
toVec2(): Vec2;
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
389
|
+
toBVec3(): BVec3;
|
|
390
|
+
toIVec3(): IVec3;
|
|
391
|
+
toUVec3(): UVec3;
|
|
380
392
|
toVec3(): Vec3;
|
|
381
|
-
|
|
382
|
-
|
|
383
|
-
|
|
393
|
+
toBVec4(): BVec4;
|
|
394
|
+
toIVec4(): IVec4;
|
|
395
|
+
toUVec4(): UVec4;
|
|
384
396
|
toVec4(): Vec4;
|
|
385
397
|
toColor(): Color;
|
|
386
398
|
toMat2(): Mat2;
|
|
@@ -462,6 +474,7 @@ declare const compute: (x: X, c?: NodeContext) => string;
|
|
|
462
474
|
|
|
463
475
|
declare const create: <T extends Constants>(type: NodeTypes, props?: NodeProps | null, ...args: Y[]) => X<T>;
|
|
464
476
|
declare const attribute: <T extends Constants>(x: Y<T>, id?: string) => X<T>;
|
|
477
|
+
declare const instance: <T extends Constants>(x: Y<T>, id?: string) => X<T>;
|
|
465
478
|
declare const constant: <T extends Constants>(x: Y<T>, id?: string) => X<T>;
|
|
466
479
|
declare const uniform: <T extends Constants>(x: Y<T>, id?: string) => X<T>;
|
|
467
480
|
declare const storage: <T extends Constants>(x: Y<T>, id?: string) => X<T>;
|
|
@@ -480,11 +493,12 @@ declare const conversion: <T extends Constants>(key: T, ...x: Y[]) => X<T>;
|
|
|
480
493
|
declare const addToScope: <T extends Constants>(x: X<T>) => X<T> | undefined;
|
|
481
494
|
declare function toVar<T extends StructFields>(x: Struct<T>, id?: string): Struct<T>;
|
|
482
495
|
declare const assign: <T extends Constants>(x: X<T>, isScatter: boolean | undefined, y: Y<T>) => X<T>;
|
|
483
|
-
declare const Return: <T extends Constants>(x
|
|
496
|
+
declare const Return: <T extends Constants>(x?: Y<T>) => Y<T>;
|
|
484
497
|
declare const Break: () => Y;
|
|
485
498
|
declare const Continue: () => Y;
|
|
486
499
|
declare const struct: <T extends StructFields>(fields: T, id?: string) => StructFactory<T>;
|
|
487
500
|
declare const scoped: (x: X, fun: () => X | void, y?: X | null) => void;
|
|
501
|
+
declare const Scope: <T extends X>(fun: () => T | void) => T;
|
|
488
502
|
declare const If: (x: Y, fun: () => void) => {
|
|
489
503
|
ElseIf: (_x: X, _fun: () => void) => /*elided*/ any;
|
|
490
504
|
Else: (_fun: () => void) => void;
|
|
@@ -496,7 +510,7 @@ declare const Switch: (x: Y) => {
|
|
|
496
510
|
Case: (...values: X[]) => (fun: () => void) => /*elided*/ any;
|
|
497
511
|
Default: (fun: () => void) => void;
|
|
498
512
|
};
|
|
499
|
-
declare function Fn<T extends X | Struct | void, Args extends any[]>(fun: (args: Args) => T,
|
|
513
|
+
declare function Fn<T extends X | Struct | void, Args extends any[]>(fun: (args: Args) => T, layout?: FnLayout): Args extends readonly unknown[] ? FnType<T, Args> : never;
|
|
500
514
|
|
|
501
515
|
declare const position: Vec4;
|
|
502
516
|
declare const vertexIndex: UInt;
|
|
@@ -506,7 +520,7 @@ declare const fragDepth: Float;
|
|
|
506
520
|
declare const sampleIndex: UInt;
|
|
507
521
|
declare const sampleMask: UInt;
|
|
508
522
|
declare const pointCoord: Vec2;
|
|
509
|
-
declare const id:
|
|
523
|
+
declare const id: UVec3;
|
|
510
524
|
declare const positionLocal: Vec3;
|
|
511
525
|
declare const positionWorld: Vec3;
|
|
512
526
|
declare const positionView: Vec3;
|
|
@@ -591,7 +605,6 @@ declare const oneMinus: <T extends Constants>(x: X<T>) => X<T>;
|
|
|
591
605
|
declare const radians: <T extends Constants>(x: X<T>) => X<T>;
|
|
592
606
|
declare const reciprocal: <T extends Constants>(x: X<T>) => X<T>;
|
|
593
607
|
declare const round: <T extends Constants>(x: X<T>) => X<T>;
|
|
594
|
-
declare const saturate: <T extends Constants>(x: X<T>) => X<T>;
|
|
595
608
|
declare const sign: <T extends Constants>(x: X<T>) => X<T>;
|
|
596
609
|
declare const sin: <T extends Constants>(x: X<T>) => X<T>;
|
|
597
610
|
declare const sinh: <T extends Constants>(x: X<T>) => X<T>;
|
|
@@ -611,4 +624,4 @@ declare const smoothstep: <T extends Constants, U extends Constants>(e0: number
|
|
|
611
624
|
declare const step: <T extends Constants, U extends Constants>(edge: number | X<U>, x: X<T>) => X<T>;
|
|
612
625
|
declare const mod: <T extends Constants, U extends Constants>(x: X<T>, y: number | X<U>) => X<T>;
|
|
613
626
|
|
|
614
|
-
export { BVec2, BVec3, BVec4, Bool, Break, Color, Constants, ConstantsToType, Continue, Conversions, Float, Fn, FnLayout, FnType, Functions, IVec2, IVec3, IVec4, If, Int, Loop, Mat2, Mat3, Mat4, NodeContext, NodeProps, NodeTypes, Operators, Return, Sampler2D, Struct, StructBase, StructFactory, StructFields, Switch, Swizzles, Texture, UInt, UVec2, UVec3, UVec4, Vec2, Vec3, Vec4, Void, X, Y, abs, acos, acosh, addToScope, all, any, asin, asinh, assign, atan, atan2, atanh, attribute, bool, builtin, bvec2, bvec3, bvec4, ceil, clamp, color, compute, constant, conversion, cos, cosh, create, cross, cubeTexture, dFdx, dFdy, degrees, determinant, distance, dot, element, exp, exp2, float, floor, fract, fragDepth, fragment, frontFacing, function_, fwidth, gather, iMouse, iResolution, iTime, id, instanceIndex, int, inverseSqrt, ivec2, ivec3, ivec4, length, lengthSq, log, log2, luminance, mat2, mat3, mat4, max, member, min, mix, mod, negate, normalLocal, normalView, normalWorld, normalize, oneMinus, operator, pointCoord, position, positionLocal, positionView, positionWorld, pow, radians, reciprocal, reflect, refract, round, sampleIndex, sampleMask, sampler2D,
|
|
627
|
+
export { type BVec2, type BVec3, type BVec4, type Bool, Break, type Color, type Constants, type ConstantsToType, Continue, type Conversions, type Float, Fn, type FnLayout, type FnType, type Functions, type IVec2, type IVec3, type IVec4, If, type Int, Loop, type Mat2, type Mat3, type Mat4, type NodeContext, type NodeProps, type NodeTypes, type Operators, Return, type Sampler2D, Scope, type Struct, type StructBase, type StructFactory, type StructFields, Switch, type Swizzles, type Texture, type UInt, type UVec2, type UVec3, type UVec4, type Vec2, type Vec3, type Vec4, type Void, type X, type Y, abs, acos, acosh, addToScope, all, any, asin, asinh, assign, atan, atan2, atanh, attribute, bool, builtin, bvec2, bvec3, bvec4, ceil, clamp, color, compute, constant, conversion, cos, cosh, create, cross, cubeTexture, dFdx, dFdy, degrees, determinant, distance, dot, element, exp, exp2, float, floor, fract, fragDepth, fragment, frontFacing, function_, fwidth, gather, iMouse, iResolution, iTime, id, instance, instanceIndex, int, inverseSqrt, ivec2, ivec3, ivec4, length, lengthSq, log, log2, luminance, mat2, mat3, mat4, max, member, min, mix, mod, negate, normalLocal, normalView, normalWorld, normalize, oneMinus, operator, pointCoord, position, positionLocal, positionView, positionWorld, pow, radians, reciprocal, reflect, refract, round, sampleIndex, sampleMask, sampler2D, scatter, scoped, screenCoordinate, screenUV, select, sign, sin, sinh, smoothstep, sqrt, step, storage, struct, tan, tanh, texelFetch, texture, texture2D, textureLod, toVar, trunc, uint, uniform, uv, uvec2, uvec3, uvec4, variable, vec2, vec3, vec4, vertex, vertexIndex, vertexStage };
|
package/dist/node.js
CHANGED
|
@@ -1,40 +1,69 @@
|
|
|
1
|
-
var
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
1
|
+
var w=["toBool","toUInt","toInt","toFloat","toBVec2","toIVec2","toUVec2","toVec2","toBVec3","toIVec3","toUVec3","toVec3","toBVec4","toIVec4","toUVec4","toVec4","toColor","toMat2","toMat3","toMat4"],G={bool:"bool",uint:"u32",int:"i32",float:"f32",bvec2:"vec2<bool>",ivec2:"vec2i",uvec2:"vec2u",vec2:"vec2f",bvec3:"vec3<bool>",ivec3:"vec3i",uvec3:"vec3u",vec3:"vec3f",bvec4:"vec4<bool>",ivec4:"vec4i",uvec4:"vec4u",vec4:"vec4f",color:"color",mat2:"mat2x2f",mat3:"mat3x3f",mat4:"mat4x4f",texture:"texture_2d<f32>",sampler2D:"sampler",struct:"struct"},P=Object.keys(G),D={not:"",add:"+",sub:"-",mul:"*",div:"/",mod:"%",equal:"==",notEqual:"!=",lessThan:"<",lessThanEqual:"<=",greaterThan:">",greaterThanEqual:">=",and:"&&",or:"||",bitAnd:"&",bitOr:"|",bitXor:"^",shiftLeft:"<<",shiftRight:">>",addAssign:"+=",subAssign:"-=",mulAssign:"*=",divAssign:"/=",modAssign:"%=",bitAndAssign:"&=",bitOrAssign:"|=",bitXorAssign:"^=",shiftLeftAssign:"<<=",shiftRightAssign:">>="},j=Object.keys(D),M={1:"float",2:"vec2",3:"vec3",4:"vec4",9:"mat3",16:"mat4"},K={position:"vec4",vertex_index:"uint",instance_index:"uint",front_facing:"bool",frag_depth:"float",sample_index:"uint",sample_mask:"uint",point_coord:"vec2",global_invocation_id:"uvec3",positionLocal:"vec3",positionWorld:"vec3",positionView:"vec3",normalLocal:"vec3",normalWorld:"vec3",normalView:"vec3",screenCoordinate:"vec2",screenUV:"vec2",gl_FragCoord:"vec4",gl_VertexID:"uint",gl_InstanceID:"uint",gl_FrontFacing:"bool",gl_FragDepth:"float",gl_SampleID:"uint",gl_SampleMask:"uint",gl_PointCoord:"vec2",normal:"vec3",uv:"vec2",color:"vec4"},Z=["equal","notEqual","lessThan","lessThanEqual","greaterThan","greaterThanEqual"],J=["and","or"],Q=[["float","vec2","vec2"],["float","vec3","vec3"],["float","vec4","vec4"],["int","ivec2","ivec2"],["int","ivec3","ivec3"],["int","ivec4","ivec4"],["uint","uvec2","uvec2"],["uint","uvec3","uvec3"],["uint","uvec4","uvec4"],["mat2","vec2","vec2"],["mat3","vec3","vec3"],["mat4","vec4","vec4"],["vec2","mat2","vec2"],["vec3","mat3","vec3"],["vec4","mat4","vec4"]],ee={position:"gl_FragCoord",vertex_index:"gl_VertexID",instance_index:"gl_InstanceID",front_facing:"gl_FrontFacing",frag_depth:"gl_FragDepth",sample_index:"gl_SampleID",sample_mask:"gl_SampleMask",point_coord:"gl_PointCoord",uv:"gl_FragCoord.xy"},W={all:"bool",any:"bool",determinant:"float",distance:"float",dot:"float",length:"float",lengthSq:"float",luminance:"float",cross:"vec3",cubeTexture:"vec4",texture:"vec4",texelFetch:"vec4",textureLod:"vec4"},te=[...Object.keys(W),"abs","acos","acosh","asin","asinh","atan","atanh","ceil","cos","cosh","dFdx","dFdy","degrees","exp","exp2","floor","fract","fwidth","inverse","inverseSqrt","log","log2","negate","normalize","oneMinus","radians","reciprocal","round","sign","sin","sinh","sqrt","tan","tanh","trunc","saturate","atan2","clamp","max","min","mix","pow","reflect","refract","smoothstep","step"],O=(e,t)=>e===t,Me=(e,t)=>Q.some(([n,r,s])=>n===e&&r===t||n===t&&r===e),ne=(e,t,n)=>Z.includes(n)||J.includes(n)?O(e,t):O(e,t)?!0:Me(e,t),re=(e,t,n)=>{if(Z.includes(n)||J.includes(n))return"bool";if(O(e,t))return e;let r=Q.find(([s,o,a])=>s===e&&o===t||s===t&&o===e);return r?r[2]:e};var l={arr:Array.isArray,bol:e=>typeof e=="boolean",str:e=>typeof e=="string",num:e=>typeof e=="number",int:e=>Number.isInteger(e),fun:e=>typeof e=="function",und:e=>typeof e>"u",nul:e=>e===null,set:e=>e instanceof Set,map:e=>e instanceof Map,obj:e=>!!e&&e.constructor.name==="Object",nan:e=>typeof e=="number"&&Number.isNaN(e)};var We=e=>[1,2,3,4,9,16].includes(e),Ve=(e,t=3)=>e%t===0?Math.floor(e/t):-1,V=(e,t=1,n=console.warn)=>{let r=Ve(e,t);return We(r)||n(`glre attribute error: Invalid attribute length ${e}. Must divide by vertex count (${t}) with valid stride (1,2,3,4,9,16)`),r};var dt=`
|
|
2
|
+
struct In { @builtin(vertex_index) vertex_index: u32 }
|
|
3
|
+
struct Out { @builtin(position) position: vec4f }
|
|
4
|
+
@vertex
|
|
5
|
+
fn main(in: In) -> Out {
|
|
6
|
+
var out: Out;
|
|
7
|
+
var x = f32(in.vertex_index % 2) * 4.0 - 1.0;
|
|
8
|
+
var y = f32(in.vertex_index / 2) * 4.0 - 1.0;
|
|
9
|
+
out.position = vec4f(x, y, 0.0, 1.0);
|
|
10
|
+
return out;
|
|
11
|
+
}
|
|
12
|
+
`.trim();var L=(e=1024)=>{if(l.num(e)){let s=Math.sqrt(e),o=Math.ceil(s);return Number.isInteger(s)||console.warn(`GLRE Storage Warning: particleCount (${e}) is not a square. Using ${o}x${o} texture may waste GPU memory. Consider using [width, height] format for optimal storage.`),{x:o,y:o}}let[t,n,r]=e;if(r!==void 0){let s=n*r;return console.warn(`GLRE Storage Warning: 3D particleCount [${t}, ${n}, ${r}] specified but WebGL storage textures only support 2D. Flattening to 2D by multiplying height=${n} * depth=${r} = ${s}.`),{x:t,y:s}}return{x:t,y:n}};var oe=e=>l.str(e)&&/^[xyzwrgbastpq]{1,4}$/.test(e),se=e=>j.includes(e),ie=e=>te.includes(e),F=e=>l.obj(e)?!1:e instanceof Element,ae=e=>w.includes(e),A=e=>!e||typeof e!="object"?!1:e.isProxy,B=e=>l.str(e)?P.includes(e):!1,ue=e=>{let t=(e>>16&255)/255,n=(e>>8&255)/255,r=(e&255)/255;return[t,n,r]},Be=0,v=()=>`x${Be++}`,pe=(e,t)=>{if(t==="global_invocation_id")return`uvec3(uint(gl_FragCoord.y) * uint(${L(e.gl?.particleCount).x}) + uint(gl_FragCoord.x), 0u, 0u)`;let n=ee[t];if(!n)throw new Error(`Error: unknown builtin variable ${t}`);return n},h=(e,t)=>l.str(e)?t?.isWebGL?e:G[e]||e:"",z=e=>D[e]||e,ce=e=>{let t=w.indexOf(e);return t!==-1?P[t]:"float"},fe=e=>(e.code||(e.code={headers:new Map,fragInputs:new Map,vertInputs:new Map,vertOutputs:new Map,vertVaryings:new Map,computeInputs:new Map,dependencies:new Map,structStructFields:new Map},e.isWebGL)||(e.code.fragInputs.set("position","@builtin(position) position: vec4f"),e.code.vertOutputs.set("position","@builtin(position) position: vec4f")),e),le=e=>l.num(e)||l.str(e)&&/^\d+$/.test(e),U=(e,t="",n)=>{e.code?.dependencies?.has(t)||e.code.dependencies.set(t,new Set),B(n)||e.code.dependencies.get(t).add(n)},ze=(e,t,n)=>e.isWebGL?n==="attribute"?r=>e.gl?.attribute?.(t,r):n==="instance"?r=>e.gl?.instance?.(t,r):n==="texture"?r=>e.gl?.texture?.(t,r):r=>e.gl?.uniform?.(t,r):n==="attribute"?r=>e.gl?._attribute?.(t,r):n==="instance"?r=>e.gl?._instance?.(t,r):n==="texture"?r=>e.gl?._texture?.(t,r):r=>e.gl?._uniform?.(t,r),ke=(e,t)=>{if(l.und(e))return;if(!A(e))return t(e);if(e.type!=="conversion")return;let n=e.props.children?.slice(1);l.und(n?.[0])||t(n.map(r=>r??n[0]))},k=(e,t,n,r,s)=>{let o=ze(e,t,n);return ke(s,o),r.listeners.add(o),o};var He=e=>K[e],qe=(e,t,n)=>(ne(e,t,n)||console.warn(`GLRE Type Warning: Invalid operator '${n}' between types '${e}' and '${t}'`),re(e,t,n)),je=e=>l.bol(e)?"bool":l.str(e)?"texture":l.num(e)?"float":l.arr(e)?M[e.length]:F(e)?"texture":"void",N=e=>{let t=M[e];if(!t)throw`glre node system error: Cannot infer type from array length ${e}. Check your data size. Supported: 1(float), 2(vec2), 3(vec3), 4(vec4), 9(mat3), 16(mat4)`;return t},de=(e,t)=>{if(e.length===0)return"void";let[n]=e;return l.str(n)?n:g(n,t)},Ke=e=>W[e],Ze=(e,t)=>{let{type:n,props:r}=e,{id:s,children:o=[],inferFrom:a,layout:f}=r,[i,u,m]=o;if(n==="conversion")return i;if(n==="operator")return qe(g(u,t),g(m,t),i);if(n==="builtin")return He(s);if(n==="function")return Ke(i)||g(u,t);if(n==="define")return B(f?.type)?f?.type:!a||a.length===0?"void":de(a,t);if(n==="attribute"&&l.arr(i)){let $=V(i.length,t.gl?.count,t.gl?.error);return N($)}if(n==="instance"&&l.arr(i)){let $=V(i.length,t.gl?.instanceCount,t.gl?.error);return N($)}if(n==="member"){if(oe(u))return N(u.length);if(A(i)){let $=g(i,t),C=t.code?.structStructFields?.get($);if(C&&C[u])return g(C[u],t)}return"float"}return a?de(a,t):i?g(i,t):"void"},g=(e,t)=>{if(t||(t={}),!A(e))return je(e);if(l.arr(e))return N(e.length);if(t.infers||(t.infers=new WeakMap),t.infers.has(e))return t.infers.get(e);let n=Ze(e,t);return t.infers.set(e,n),n};var y=(e,t)=>e.filter(n=>!l.und(n)&&!l.nul(n)).map(n=>p(n,t)).join(", "),xe=(e,t,n,r)=>{let s=()=>{let u=g(r,e);if(u==="float")return".x";if(u==="vec2")return".xy";if(u==="vec3")return".xyz";if(u==="vec4")return"";throw new Error(`Unsupported storage scatter type: ${u}`)},o=p(n,e),a=L(e.gl?.particleCount),f=`int(${o}) % ${a.x}`,i=`int(${o}) / ${a.x}`;return`texelFetch(${p(t,e)}, ivec2(${f}, ${i}), 0)${s()}`},Te=(e,t,n)=>{let r=p(t,e),s=p(n,e),o=g(n,e);if(o==="float")return`_${r} = vec4(${s}, 0.0, 0.0, 1.0);`;if(o==="vec2")return`_${r} = vec4(${s}, 0.0, 1.0);`;if(o==="vec3")return`_${r} = vec4(${s}, 1.0);`;if(o==="vec4")return`_${r} = ${s};`;throw new Error(`Unsupported storage scatter type: ${o}`)},me=(e,t,n,r)=>{if(e.isWebGL)return`texture(${y(r?[t,n,r]:[t,n],e)})`;let s=p(t,e),o=[s,s+"Sampler",p(n,e)];return r?(o.push(p(r,e)),`textureSampleLevel(${o})`):`textureSample(${o})`},ge=(e,t,n,r)=>{let s=`if (${p(t,e)}) {
|
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13
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+
${p(n,e)}
|
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14
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+
}`;for(let o=2;o<r.length;o+=2){let a=o>=r.length-1;s+=a?` else {
|
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15
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+
${p(r[o],e)}
|
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16
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+
}`:` else if (${p(r[o],e)}) {
|
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17
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+
${p(r[o+1],e)}
|
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18
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+
}`}return s},ve=(e,t,n)=>{let r=`switch (${p(t,e)}) {
|
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19
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+
`;for(let s=1;s<n.length;s+=2)s>=n.length-1&&n.length%2===0?r+=`default:
|
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20
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+
${p(n[s],e)}
|
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10
21
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break;
|
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11
|
-
`:
|
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12
|
-
${
|
|
22
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+
`:s+1<n.length&&(r+=`case ${p(n[s],e)}:
|
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23
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+
${p(n[s+1],e)}
|
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13
24
|
break;
|
|
14
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-
`);return r+="}",r},
|
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25
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+
`);return r+="}",r},be=(e,t,n)=>{let r=g(t,e),s=n?.props?.id;if(e.isWebGL)return`${r} ${s} = ${p(t,e)};`;let o=h(r);return`var ${s}: ${o} = ${p(t,e)};`},$e=(e,t,n={})=>{e.code?.structStructFields?.set(t,n);let r=[];for(let o in n){let a=n[o],f=g(a,e);e.isWebGL&&U(e,t,f),r.push(e.isWebGL?`${f} ${o};`:`${o}: ${h(f,e)},`)}let s=r.join(`
|
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15
26
|
`);return`struct ${t} {
|
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16
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-
${
|
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17
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-
};`},
|
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18
|
-
`)},
|
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19
|
-
@group(${f}) @binding(${
|
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20
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-
layout(location = ${f}) out vec4 _${t};`}let{group:r=0,binding:
|
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21
|
-
|
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22
|
-
${
|
|
23
|
-
|
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24
|
-
${
|
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25
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-
|
|
27
|
+
${s}
|
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28
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+
};`},Ce=(e,t,n="",r)=>{let s=e.code?.structStructFields?.get(t)||{};if(e.isWebGL)if(r){let o=[];for(let a in s)o.push(r[a]);return`${t} ${n} = ${t}(${y(o,e)});`}else return`${t} ${n};`;else if(r){let o=[];for(let a in s)o.push(r[a]);return`var ${n}: ${t} = ${t}(${y(o,e)});`}else return`var ${n}: ${t};`},he=(e,t,n)=>{let{id:r,children:s=[],layout:o}=t,[a,...f]=s,i=[],u=[];for(let x=0;x<f.length;x++){let E=o?.inputs?.[x];E?i.push([E.name,E.type==="auto"?g(f[x],e):E.type]):i.push([`p${x}`,g(f[x],e)])}let m=p(a,e),$=g(n,e),C=[];if(e?.isWebGL){for(let[x,E]of i)U(e,r,E),u.push(`${E} ${x}`);U(e,r,$),C.push(`${$} ${r}(${u}) {`)}else{for(let[E,De]of i)u.push(`${E}: ${h(De,e)}`);$==="void"?C.push(`fn ${r}(${u}) {`):C.push(`fn ${r}(${u}) -> ${h($,e)} {`)}return m&&C.push(m),C.push("}"),C.join(`
|
|
29
|
+
`)},Ee=(e,t,n)=>e.isWebGL?`${n} ${t};`:`@location(${e.code?.vertVaryings?.size||0}) ${t}: ${h(n,e)}`,_e=(e,t,n)=>{if(e.isWebGL)return`${n} ${t};`;let{location:r=0}=e.gl?.webgpu?.attribs.map.get(t)||{},s=h(n,e);return`@location(${r}) ${t}: ${s}`},ye=(e,t,n)=>{let r=n==="sampler2D"||n==="texture";if(e.isWebGL)return r?`uniform sampler2D ${t};`:`uniform ${n} ${t};`;if(r){let{group:f=1,binding:i=0}=e.gl?.webgpu?.textures.map.get(t)||{};return`@group(${f}) @binding(${i}) var ${t}Sampler: sampler;
|
|
30
|
+
@group(${f}) @binding(${i+1}) var ${t}: texture_2d<f32>;`}let{group:s=0,binding:o=0}=e.gl?.webgpu?.uniforms.map.get(t)||{},a=h(n,e);return`@group(${s}) @binding(${o}) var<uniform> ${t}: ${a};`},Xe=(e,t,n)=>{if(e.isWebGL){let a=`uniform sampler2D ${t};`;if(e.label!=="compute")return a;let f=e.units?.(t);return`${a}
|
|
31
|
+
layout(location = ${f}) out vec4 _${t};`}let{group:r=0,binding:s=0}=e.gl?.webgpu?.storages.map.get(t)||{},o=h(n,e);return`@group(${r}) @binding(${s}) var<storage, read_write> ${t}: array<${o}>;`},Se=(e,t,n,r)=>{let s=g(t,e),o=p(n,e),a=p(t,e);return e.isWebGL?s==="int"?`for (int ${r} = 0; ${r} < ${a}; ${r} += 1) {
|
|
32
|
+
${o}
|
|
33
|
+
}`:s==="float"?`for (float ${r} = 0.0; ${r} < ${a}; ${r} += 1.0) {
|
|
34
|
+
${o}
|
|
35
|
+
}`:s==="vec2"?`for (vec2 ${r} = vec2(0.0); ${r}.x < ${a}.x && ${r}.y < ${a}.y; ${r} += vec2(1.0)) {
|
|
36
|
+
${o}
|
|
37
|
+
}`:s==="vec3"?`for (vec3 ${r} = vec3(0.0); ${r}.x < ${a}.x && ${r}.y < ${a}.y && ${r}.z < ${a}.z; ${r} += vec3(1.0)) {
|
|
38
|
+
${o}
|
|
39
|
+
}`:`for (int ${r} = 0; ${r} < ${a}; ${r} += 1) {
|
|
40
|
+
${o}
|
|
41
|
+
}`:s==="int"?`for (var ${r}: i32 = 0; ${r} < ${a}; ${r}++) {
|
|
42
|
+
${o}
|
|
43
|
+
}`:s==="float"?`for (var ${r}: f32 = 0.0; ${r} < ${a}; ${r} += 1.0) {
|
|
44
|
+
${o}
|
|
45
|
+
}`:s==="vec2"?`for (var ${r}: vec2f = vec2f(0.0); ${r}.x < ${a}.x && ${r}.y < ${a}.y; ${r} += vec2f(1.0)) {
|
|
46
|
+
${o}
|
|
47
|
+
}`:s==="vec3"?`for (var ${r}: vec3f = vec3f(0.0); ${r}.x < ${a}.x && ${r}.y < ${a}.y && ${r}.z < ${a}.z; ${r} += vec3f(1.0)) {
|
|
48
|
+
${o}
|
|
49
|
+
}`:`for (var ${r}: i32 = 0; ${r} < ${a}; ${r}++) {
|
|
50
|
+
${o}
|
|
51
|
+
}`},Re=(e,t,n,r)=>e.isWebGL?`const ${n} ${t} = ${r};`:`const ${t}: ${h(n,e)} = ${r};`;var p=(e,t)=>{if(t||(t={}),fe(t),l.arr(e))return y(e,t);if(l.str(e))return e;if(l.num(e)){let x=`${e}`;return x.includes(".")?x:x+".0"}if(l.bol(e))return e?"true":"false";if(F(e))throw"";if(!e)return"";let{type:n,props:r={}}=e,{id:s="i",children:o=[],fields:a,initialValues:f}=r,[i,u,m,$]=o;if(n==="variable")return s;if(n==="member")return`${p(i,t)}.${p(u,t)}`;if(n==="element")return`${p(i,t)}[${p(u,t)}]`;if(n==="gather")return t.isWebGL?xe(t,i,u,e):`${p(i,t)}[${p(u,t)}]`;if(n==="scatter"){let[x,E]=i.props.children??[];return t.isWebGL?Te(t,x,u):`${p(x,t)}[${p(E,t)}] = ${p(u,t)};`}if(n==="ternary")return t.isWebGL?`(${p(m,t)} ? ${p(i,t)} : ${p(u,t)})`:`select(${p(i,t)}, ${p(u,t)}, ${p(m,t)})`;if(n==="conversion")return`${h(i,t)}(${y(o.slice(1),t)})`;if(n==="operator")return i==="not"||i==="bitNot"?`!${p(u,t)}`:i==="mod"?p(Ye(u,m),t):i.endsWith("Assign")?`${p(u,t)} ${z(i)} ${p(m,t)};`:`(${p(u,t)} ${z(i)} ${p(m,t)})`;if(n==="function"){if(i==="negate")return`(-${p(u,t)})`;if(i==="reciprocal")return`(1.0 / ${p(u,t)})`;if(i==="oneMinus")return`(1.0-${p(u,t)})`;if(i==="saturate")return`clamp(${p(u,t)}, 0.0, 1.0)`;if(i==="texture")return me(t,u,m,$);if(i==="atan2"&&t.isWebGL)return`atan(${p(u,t)}, ${p(m,t)})`;if(!t.isWebGL){if(i==="dFdx")return`dpdx(${p(u,t)})`;if(i==="dFdy")return`dpdy(${p(u,t)})`}return`${i}(${y(o.slice(1),t)})`}if(n==="scope")return o.map(x=>p(x,t)).join(`
|
|
52
|
+
`);if(n==="assign")return`${p(i,t)} = ${p(u,t)};`;if(n==="return")return`return ${p(i,t)};`;if(n==="break")return"break;";if(n==="continue")return"continue;";if(n==="loop")return Se(t,i,u,s);if(n==="if")return ge(t,i,u,o);if(n==="switch")return ve(t,i,o);if(n==="declare")return be(t,i,u);if(n==="define")return t.code?.headers.has(s)||t.code?.headers.set(s,he(t,r,e)),`${s}(${y(o.slice(1),t)})`;if(n==="struct")return t.code?.headers.has(s)||t.code?.headers.set(s,$e(t,s,a)),Ce(t,s,i.props.id,f);if(n==="varying"){if(t.code?.vertOutputs.has(s))return t.isWebGL?`${s}`:`out.${s}`;let x=Ee(t,s,g(e,t));return t.code?.fragInputs.set(s,x),t.code?.vertOutputs.set(s,x),t.code?.vertVaryings.set(s,p(i,t)),t.isWebGL?`${s}`:`out.${s}`}if(n==="builtin"){if(t.isWebGL)return pe(t,s);if(s==="position")return"out.position";let x=`@builtin(${s}) ${s}: ${h(g(e,t),t)}`;return t.label==="compute"?t.code?.computeInputs.set(s,x):t.label==="frag"?t.code?.fragInputs.set(s,x):t.label==="vert"&&t.code?.vertInputs.set(s,x),`in.${s}`}if(n==="attribute"||n==="instance")return k(t,s,n,e,i),t.code?.vertInputs.set(s,_e(t,s,g(e,t))),t.isWebGL?`${s}`:`in.${s}`;if(t.code?.headers.has(s))return s;let C="";if(n==="uniform"){let x=g(e,t);k(t,s,x,e,i),C=ye(t,s,x)}return n==="storage"&&(C=Xe(t,s,g(e,t))),n==="constant"&&(C=Re(t,s,g(e,t),p(i,t))),C?(t.code?.headers.set(s,C),s):p(i,t)};var Je=`
|
|
26
53
|
#version 300 es
|
|
27
54
|
precision mediump float;
|
|
28
55
|
out vec4 fragColor;
|
|
29
|
-
`.trim(),
|
|
56
|
+
`.trim(),Qe=(e,t)=>{let n=[],r=new Set,s=new Set,o=a=>{if(s.has(a)||r.has(a))return;s.add(a);let f=t.get(a)||new Set;for(let i of f)e.has(i)&&o(i);s.delete(a),r.add(a),e.has(a)&&n.push([a,e.get(a)])};for(let[a]of e)o(a);return n},H=(e,t)=>{let n=p(e,t),r="";t.isWebGL&&t.code?.dependencies?r=Qe(t.code.headers,t.code.dependencies).map(([,f])=>f).join(`
|
|
30
57
|
`):r=Array.from(t.code?.headers?.values()||[]).join(`
|
|
31
|
-
`),[
|
|
58
|
+
`);let[s,o]=n.split("return ");return o?o=o.replace(";",""):[s,o]=["",n],[r,s.trim(),o]},I=(e,t)=>`struct ${e} {
|
|
32
59
|
${Array.from(t.values()).join(`,
|
|
33
60
|
`)}
|
|
34
|
-
}`,
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
`)
|
|
38
|
-
`).trim()
|
|
39
|
-
`)
|
|
61
|
+
}`,Le=(e,t={})=>{t.code?.headers?.clear(),t.label="frag";let[n,r,s]=H(e,t),o=[];if(t.isWebGL){o.push(Je);for(let f of t.code?.fragInputs?.values()||[])o.push(`in ${f}`);o.push(n),o.push("void main() {"),o.push(` ${r}`),o.push(` fragColor = ${s};`)}else t.code?.fragInputs?.size&&o.push(I("Out",t.code.fragInputs)),o.push(n),o.push(`@fragment
|
|
62
|
+
fn main(out: Out) -> @location(0) vec4f {`),o.push(` ${r}`),o.push(` return ${s};`);o.push("}");let a=o.filter(Boolean).join(`
|
|
63
|
+
`).trim();return t.gl?.isDebug&&console.log(`\u2193\u2193\u2193generated\u2193\u2193\u2193
|
|
64
|
+
${a}`),a},Fe=(e,t={})=>{t.code?.headers?.clear(),t.label="vert";let[n,r,s]=H(e,t),o=[];if(t.isWebGL){o.push("#version 300 es");for(let f of t.code?.vertInputs?.values()||[])o.push(`in ${f}`);for(let f of t.code?.vertOutputs?.values()||[])o.push(`out ${f}`);o.push(n),o.push("void main() {"),o.push(` ${r}`),o.push(` gl_Position = ${s};`);for(let[f,i]of t.code?.vertVaryings?.entries()||[])o.push(` ${f} = ${i};`)}else{t.code?.vertInputs?.size&&o.push(I("In",t.code.vertInputs)),t.code?.vertOutputs?.size&&o.push(I("Out",t.code.vertOutputs)),o.push(n),o.push("@vertex"),o.push(`fn main(${t.code?.vertInputs?.size?"in: In":""}) -> Out {`),o.push(" var out: Out;"),o.push(` ${r}`),o.push(` out.position = ${s};`);for(let[f,i]of t.code?.vertVaryings?.entries()||[])o.push(` out.${f} = ${i};`);o.push(" return out;")}o.push("}");let a=o.filter(Boolean).join(`
|
|
65
|
+
`).trim();return t.gl?.isDebug&&console.log(`\u2193\u2193\u2193generated\u2193\u2193\u2193
|
|
66
|
+
${a}`),a},Ae=(e,t={})=>{t.code?.headers?.clear(),t.label="compute";let[n,r,s]=H(e,t),o=[];t.isWebGL?(o.push("#version 300 es"),o.push("precision mediump float;"),o.push(n),o.push("void main() {"),o.push(` ${r}`),o.push(` ${s};`),o.push("}")):(t.code?.computeInputs?.size&&o.push(I("In",t.code.computeInputs)),o.push(n),o.push("@compute @workgroup_size(32)"),o.push(`fn main(${t.code?.computeInputs?.size?"in: In":""}) {`),o.push(` ${r}`),o.push(` ${s};`),o.push("}"));let a=o.filter(Boolean).join(`
|
|
67
|
+
`).trim();return t.gl?.isDebug&&console.log(`\u2193\u2193\u2193generated\u2193\u2193\u2193
|
|
68
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+
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