glre 0.32.0 → 0.33.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +31 -27
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.ts +71 -34
- package/dist/index.js +31 -27
- package/dist/index.js.map +1 -1
- package/dist/native.cjs +31 -27
- package/dist/native.cjs.map +1 -1
- package/dist/native.d.ts +1 -1
- package/dist/native.js +31 -27
- package/dist/native.js.map +1 -1
- package/dist/react.cjs +31 -27
- package/dist/react.cjs.map +1 -1
- package/dist/react.d.ts +1 -1
- package/dist/react.js +31 -27
- package/dist/react.js.map +1 -1
- package/dist/solid.cjs +31 -27
- package/dist/solid.cjs.map +1 -1
- package/dist/solid.d.ts +1 -1
- package/dist/solid.js +31 -27
- package/dist/solid.js.map +1 -1
- package/package.json +1 -1
- package/src/index.ts +1 -1
- package/src/node/code.ts +39 -34
- package/src/node/const.ts +27 -46
- package/src/node/index.ts +39 -23
- package/src/node/infer.ts +19 -7
- package/src/node/node.ts +11 -10
- package/src/node/parse.ts +70 -28
- package/src/node/scope.ts +11 -5
- package/src/node/types.ts +21 -12
- package/src/node/utils.ts +65 -13
- package/src/types.ts +1 -0
- package/src/utils/pipeline.ts +65 -76
- package/src/utils/program.ts +7 -14
- package/src/webgl.ts +6 -1
- package/src/webgpu.ts +39 -24
package/dist/native.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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import * as reev from 'reev';
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import * as refr_dist_types_687121c7 from 'refr/dist/types-687121c7';
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import { GL, NodeProxy, WebGPUState, WebGLState, Uniform, Attribute } from './index.js';
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export { AttribData, Attributes, BaseNodeProxy, Constants, Conversions,
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export { AttribData, Attributes, BaseNodeProxy, Constants, Conversions, Fn, FnLayout, Functions, GLClearMode, GLDrawMode, GLDrawType, If, Loop, NodeContext, NodeProps, NodeTypes, Operators, PrecisionMode, ReadNodeProxy, Return, Switch, Swizzles, TextureData, UniformData, Uniforms, X, abs, acos, addDependency, all, any, asin, assign, atan, atan2, attribute, bitcast, bool, builtin, bvec2, bvec3, bvec4, cbrt, ceil, clamp, code, color, constant, conversion, conversionToConstant, cos, createAttrib, createAttribBuffer, createBindGroup, createBindings, createDepthTexture, createDescriptor, createDevice, default as createGL, createIbo, createPipeline, createProgram, createTexture, createTextureSampler, createUniformBuffer, createVbo, createVertexBuffers, cross, cubeTexture, dFdx, dFdy, degrees, difference, dig, distance, dot, each, equals, exp, exp2, ext, faceforward, fig, float, floor, flush, formatConversions, fract, fragDepth, fragment, frontFacing, function_, fwidth, getBluiltin, getEventFun, getId, getOperator, getStride, hex2rgb, iMouse, iResolution, iTime, initNodeContext, instanceIndex, int, inverseSqrt, is, isConstants, isConversion, isFunction, isGL, isNodeProxy, isOperator, isServer, isSwizzle, isWebGPUSupported, ivec2, ivec3, ivec4, length, lengthSq, log, log2, mat2, mat3, mat4, max, member, min, mix, negate, node, normalLocal, normalView, normalWorld, normalize, oneMinus, operator, pointCoord, position, positionLocal, positionView, positionWorld, pow, pow2, pow3, pow4, radians, reciprocal, reflect, refract, replace, round, safeEventCall, sampleIndex, sampleMask, sampler2D, saturate, screenCoordinate, screenUV, select, sig, sign, sin, smoothstep, sortHeadersByDependencies, sqrt, step, struct, tan, texture, texture2D, textureSize, toVar, transformDirection, trunc, uint, uniform, uv, uvec2, uvec3, uvec4, variable, vec2, vec3, vec4, vertex, vertexIndex, vertexStage, webgl, webgpu } from './index.js';
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export { Frame, Fun, Queue } from 'refr';
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declare const useGL: (props?: Partial<GL>) => reev.EventState<{
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package/dist/native.js
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import{useState as
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${
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}`;for(let
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${
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}`:` else if (${
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${
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}`}return o},
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import{useState as zt}from"react";import{durable as ye,event as Ft}from"reev";import{createFrame as At,createQueue as Bt}from"refr";import{nested as be}from"reev";var l={arr:Array.isArray,bol:e=>typeof e=="boolean",str:e=>typeof e=="string",num:e=>typeof e=="number",int:e=>Number.isInteger(e),fun:e=>typeof e=="function",und:e=>typeof e>"u",nul:e=>e===null,set:e=>e instanceof Set,map:e=>e instanceof Map,obj:e=>!!e&&e.constructor.name==="Object",nan:e=>typeof e=="number"&&Number.isNaN(e)},_t=(e,t)=>e.forEach(t),kt=(e,...t)=>{_t(e,r=>r(...t))},qt=(e="",t="_",r="/")=>e.split(t).join(r),Yt=(e=".pdf")=>e.split(".").pop()?.toLowerCase()??"",Ht=(e=0)=>`${e}`.split(".")[1]?.length??0,jt=(e=0)=>`${e}`.split(".")[0]?.length-(e<0?1:0),Kt=(e=0,t=-2)=>(t*=-1,t=Math.pow(10,t),e*=t,e=Math.round(e),e/=t,e);var Z={bool:"bool",uint:"u32",int:"i32",float:"f32",bvec2:"vec2<bool>",ivec2:"vec2i",uvec2:"vec2u",vec2:"vec2f",bvec3:"vec3<bool>",ivec3:"vec3i",uvec3:"vec3u",vec3:"vec3f",bvec4:"vec4<bool>",ivec4:"vec4i",uvec4:"vec4u",vec4:"vec4f",color:"color",mat2:"mat2x2f",mat3:"mat3x3f",mat4:"mat4x4f",texture:"texture_2d<f32>",sampler2D:"sampler",struct:"struct"},O=Object.keys(Z),Q=["toBool","toUint","toInt","toFloat","toBvec2","toIvec2","toUvec2","toVec2","toBvec3","toIvec3","toUvec3","toVec3","toBvec4","toIvec4","toUvec4","toVec4","toColor","toMat2","toMat3","toMat4"],J={add:"+",sub:"-",mul:"*",div:"/",mod:"%",equal:"==",notEqual:"!=",lessThan:"<",lessThanEqual:"<=",greaterThan:">",greaterThanEqual:">=",and:"&&",or:"||",bitAnd:"&",bitOr:"|",bitXor:"^",shiftLeft:"<<",shiftRight:">>"},Xe=Object.keys(J),ee=["dot","distance","length","lengthSq","determinant","luminance"],te=["all","any"],re=["abs","sign","floor","ceil","round","fract","trunc","sin","cos","tan","asin","acos","atan","exp","exp2","log","log2","sqrt","inverseSqrt","normalize","oneMinus","saturate","negate","reciprocal","dFdx","dFdy","fwidth"],oe=["cross"],ne=["reflect","refract"],se=["min","max","mix","clamp","step","smoothstep"],ie=["texture","textureLod","textureSize","cubeTexture"],Et=["atan2","degrees","faceforward","bitcast","cbrt","difference","equals","pow","pow2","pow3","pow4","radians","transformDirection"],Te=[...ee,...te,...re,...oe,...ne,...se,...ie,...Et],ae={1:"float",2:"vec2",3:"vec3",4:"vec4",9:"mat3",16:"mat4"},_e={position:"vec4",vertex_index:"uint",instance_index:"uint",front_facing:"bool",frag_depth:"float",sample_index:"uint",sample_mask:"uint",point_coord:"vec2",positionLocal:"vec3",positionWorld:"vec3",positionView:"vec3",normalLocal:"vec3",normalWorld:"vec3",normalView:"vec3",screenCoordinate:"vec2",screenUV:"vec2",gl_FragCoord:"vec4",gl_VertexID:"uint",gl_InstanceID:"uint",gl_FrontFacing:"bool",gl_FragDepth:"float",gl_SampleID:"uint",gl_SampleMask:"uint",gl_PointCoord:"vec2",normal:"vec3",uv:"vec2",color:"vec4"},Ee=["equal","notEqual","lessThan","lessThanEqual","greaterThan","greaterThanEqual"],Ne=["and","or"],Pe={position:"gl_FragCoord",vertex_index:"gl_VertexID",instance_index:"gl_InstanceID",front_facing:"gl_FrontFacing",frag_depth:"gl_FragDepth",sample_index:"gl_SampleID",sample_mask:"gl_SampleMask",point_coord:"gl_PointCoord",uv:"gl_FragCoord.xy"};var Ce=e=>l.str(e)&&/^[xyzwrgbastpq]{1,4}$/.test(e),Le=e=>Xe.includes(e),Se=e=>Te.includes(e),we=e=>Q.includes(e),V=e=>!e||typeof e!="object"?!1:e.isProxy,ue=e=>l.str(e)?O.includes(e):!1,$e=e=>{let t=(e>>16&255)/255,r=(e>>8&255)/255,n=(e&255)/255;return[t,r,n]},Nt=0,S=()=>`i${Nt++}`,w=(e,t)=>l.str(e)?t?.isWebGL?e:Z[e]||e:"",Ge=e=>J[e]||e,Re=e=>Pe[e],Oe=e=>{let t=Q.indexOf(e);return t!==-1?O[t]:"float"},pe=(e,t,r=!1,n=!1)=>e.isWebGL?r?o=>e.gl?.attribute?.(t,o):n?o=>e.gl?.texture?.(t,o):o=>e.gl?.uniform?.(t,o):r?o=>e.gl?._attribute?.(t,o):n?o=>e.gl?._texture?.(t,o):o=>e.gl?._uniform?.(t,o),ce=(e,t)=>{if(!e)return;if(!V(e))return t(e);if(e.type!=="conversion")return;let r=e.props.children?.slice(1).filter(Boolean);r?.length&&t(r)},Ie=e=>(e.code||(e.code={headers:new Map,fragInputs:new Map,vertInputs:new Map,vertOutputs:new Map,vertVaryings:new Map,dependencies:new Map},e.isWebGL||(e.code.fragInputs.set("position","@builtin(position) position: vec4f"),e.code.vertOutputs.set("position","@builtin(position) position: vec4f"))),e),z=(e,t="",r)=>{e.code?.dependencies?.has(t)||e.code.dependencies.set(t,new Set),ue(r)||e.code.dependencies.get(t).add(r)},Ue=(e,t)=>{let r=[],n=new Set,o=new Set,s=i=>{if(o.has(i)||n.has(i))return;o.add(i);let c=t.get(i)||new Set;for(let a of c)e.has(a)&&s(a);o.delete(i),n.add(i),e.has(i)&&r.push([i,e.get(i)])};for(let[i]of e)s(i);return r};var Pt=(e,t)=>e.reduce((r,n)=>{let o=y(n,t),s=O.indexOf(r);return O.indexOf(o)>s?o:r},"float"),Ct=e=>_e[e],Lt=(e,t,r)=>{let n=t.length>0?y(t[0],r):"float";return ne.includes(e)?n:ee.includes(e)?"float":te.includes(e)?"bool":re.includes(e)?n:oe.includes(e)?"vec3":ie.includes(e)?"vec4":se.includes(e)?Pt(t,r):n},Fe=(e,t,r)=>{if(Ee.includes(r)||Ne.includes(r))return"bool";if(e===t||e.includes("vec")&&!t.includes("vec"))return e;if(t.includes("vec")&&!e.includes("vec"))return t;let n=O.indexOf(e),o=O.indexOf(t);return n>=o?e:t},St=e=>l.bol(e)?"bool":l.str(e)?"texture":l.num(e)?Number.isInteger(e)?"int":"float":l.arr(e)&&ae[e.length]||"float",fe=e=>ae[e],wt=(e,t)=>{if(e.length===0)return"void";let[r]=e;if(l.str(r))return r;let n=y(r,t);for(let o of e.slice(1))if(n!==y(o,t))throw new Error("glre node system error: defined scope return mismatch");return n},$t=(e,t)=>{let{type:r,props:n}=e,{id:o,children:s=[],layout:i,inferFrom:c}=n,[a,p,g]=s;if(r==="conversion")return a;if(r==="operator")return Fe(y(p,t),y(g,t),a);if(r==="function")return Lt(a,s.slice(1),t);if(r==="ternary")return Fe(y(p,t),y(g,t),"add");if(r==="builtin")return Ct(o);if(r==="define"&&ue(i?.type))return i?.type;if(r==="attribute"&&l.arr(a)&&t.gl?.count)return fe(a.length/t.gl.count);if(r==="member"){if(Ce(a))return fe(a.length);if(V(p)&&l.str(a)){let P=p.props.fields?.[a];if(P)return y(P,t)}return"float"}return c?wt(c,t):y(a,t)},y=(e,t)=>{if(t||(t={}),!V(e))return St(e);if(l.arr(e))return fe(e.length);if(t.infers||(t.infers=new WeakMap),t.infers.has(e))return t.infers.get(e);let r=$t(e,t);return t.infers.set(e,r),r};var R=(e,t)=>e.filter(r=>!l.und(r)&&!l.nul(r)).map(r=>f(r,t)).join(", "),Ae=(e,t,r,n)=>{if(e.isWebGL)return`texture(${R(n?[t,r,n]:[t,r],e)})`;let o=f(t,e),s=[o,o+"Sampler",f(r,e)];return n?(s.push(f(n,e)),`textureSampleLevel(${s})`):`textureSample(${s})`},Be=(e,t,r,n)=>{let o=`if (${f(t,e)}) {
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${f(r,e)}
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}`;for(let s=2;s<n.length;s+=2){let i=s>=n.length-1;o+=i?` else {
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}`:` else if (${f(n[s],e)}) {
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}`}return o},De=(e,t,r)=>{let n=`switch (${f(t,e)}) {
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`);return n+="}",n},Me=(e,t,r)=>{let n=y(t,e),o=r?.props?.id;if(e.isWebGL)return`${n} ${o} = ${f(t,e)};`;let s=w(n);return`var ${o}: ${s} = ${f(t,e)};`},We=(e,t,r)=>{let{id:n,children:o=[],layout:s}=t,[i,...c]=o,a=[],p=[];if(s?.inputs)for(let v of s.inputs)a.push([v.name,v.type]);else for(let v=0;v<c.length;v++)a.push([`p${v}`,y(c[v],e)]);let g=[];if(e?.isWebGL){for(let[v,m]of a)z(e,n,m),p.push(`${m} ${v}`);z(e,n,r),g.push(`${r} ${n}(${p}) {`)}else{for(let[v,m]of a)p.push(`${v}: ${w(m,e)}`);g.push(`fn ${n}(${p}) -> ${w(r,e)} {`)}let P=f(i,e);return P&&g.push(P),g.push("}"),g.join(`
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`)},Ve=(e,t,r={})=>{let n=[];for(let s in r){let i=r[s],c=y(i,e);e.isWebGL&&z(e,t,c),n.push(e.isWebGL?`${c} ${s};`:`${s}: ${w(c,e)},`)}let o=n.join(`
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`);return`struct ${t} {
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${o}
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};`},ze=(e,t,r="",n,o)=>{if(e.isWebGL)if(o){let s=[];for(let i in n)s.push(o[i]);return`${t} ${r} = ${t}(${R(s,e)});`}else return`${t} ${r};`;else if(o){let s=[];for(let i in n)s.push(o[i]);return`var ${r}: ${t} = ${t}(${R(s,e)});`}else return`var ${r}: ${t};`},ke=(e,t,r)=>e.isWebGL?`${r} ${t};`:`@location(${e.code?.vertVaryings?.size||0}) ${t}: ${w(r,e)}`,qe=(e,t,r)=>{let n=r==="sampler2D"||r==="texture";if(e.isWebGL)return n?`uniform sampler2D ${t};`:`uniform ${r} ${t};`;if(n){let{group:c=1,binding:a=0}=e.gl?.webgpu?.textures.map.get(t)||{};return`@group(${c}) @binding(${a}) var ${t}Sampler: sampler;
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@group(${c}) @binding(${a+1}) var ${t}: texture_2d<f32>;`}let{group:o=0,binding:s=0}=e.gl?.webgpu?.uniforms.map.get(t)||{},i=w(r,e);return`@group(${o}) @binding(${s}) var<uniform> ${t}: ${i};`},Ye=(e,t,r)=>{if(e.isWebGL)return`${r} ${t};`;let{location:n=0}=e.gl?.webgpu?.attribs.map.get(t)||{},o=w(r,e);return`@location(${n}) ${t}: ${o}`},He=(e,t,r,n)=>e.isWebGL?`const ${r} ${t} = ${n};`:`const ${t}: ${w(r,e)} = ${n};`;var f=(e,t)=>{if(t||(t={}),Ie(t),l.arr(e))return R(e,t);if(l.str(e))return e;if(l.num(e)){let m=`${e}`;return m.includes(".")?m:m+".0"}if(l.bol(e))return e?"true":"false";if(!e)return"";let{type:r,props:n}=e,{id:o="",children:s=[],fields:i,initialValues:c}=n,[a,p,g,P]=s;if(r==="variable")return o;if(r==="member")return`${f(p,t)}.${f(a,t)}`;if(r==="ternary")return t.isWebGL?`(${f(a,t)} ? ${f(p,t)} : ${f(g,t)})`:`select(${f(g,t)}, ${f(p,t)}, ${f(a,t)})`;if(r==="conversion")return`${w(a,t)}(${R(s.slice(1),t)})`;if(r==="operator")return a==="not"||a==="bitNot"?`!${f(p,t)}`:`(${f(p,t)} ${Ge(a)} ${f(g,t)})`;if(r==="function")return a==="negate"?`(-${R(s.slice(1),t)})`:a==="texture"?Ae(t,p,g,P):`${a}(${R(s.slice(1),t)})`;if(r==="scope")return s.map(m=>f(m,t)).join(`
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`);if(r==="assign")return`${f(a,t)} = ${f(p,t)};`;if(r==="return")return`return ${f(a,t)};`;if(r==="loop")return t.isWebGL?`for (int i = 0; i < ${a}; i += 1) {
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25
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#version 300 es
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26
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precision mediump float;
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24
27
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out vec4 fragColor;
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25
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-
`.trim(),
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26
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-
`)
|
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28
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+
`.trim(),Je=(e,t)=>{let r=f(e,t),n="";return t.isWebGL&&t.code?.dependencies?n=Ue(t.code.headers,t.code.dependencies).map(([,s])=>s).join(`
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29
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+
`):n=Array.from(t.code?.headers?.values()||[]).join(`
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+
`),[n,r]},le=(e,t)=>`struct ${e} {
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27
31
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${Array.from(t.values()).join(`,
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28
32
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`)}
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29
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-
}`,
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30
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-
`);return console.log(`\u2193\u2193\u2193generated\u2193\u2193\u2193
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31
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-
${
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32
|
-
fragColor = ${n};`)}else t.fragInputs?.size&&o.push(
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-
fn main(out: Out) -> @location(0) vec4f {`),o.push(` return ${n};`);o.push("}");let
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-
`);return console.log(`\u2193\u2193\u2193generated\u2193\u2193\u2193
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35
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-
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ft(t)),t.resize(),t.frame(()=>(t.loop(),t.queue.flush(),t.render(),t.isLoop)),!t.isNative&&(window.addEventListener("resize",t.resize),t.el.addEventListener("mousemove",t.mousemove))}),t("clean",()=>{t.frame.stop(),t.frame.clean(t.render),!t.isNative&&(window.removeEventListener("resize",t.resize),t.el.removeEventListener("mousemove",t.mousemove))}),t("resize",()=>{let r=t.width||window.innerWidth,n=t.height||window.innerHeight;t.size[0]=t.el.width=r,t.size[1]=t.el.height=n,t.uniform("iResolution",t.size)}),t("mousemove",(r,n=r.clientX,o=r.clientY)=>{let[i,s]=t.size,{top:a,left:p}=t.el.getBoundingClientRect();t.mouse[0]=(n-a-i/2)/(i/2),t.mouse[1]=-(o-p-s/2)/(s/2),t.uniform("iMouse",t.mouse)}),t("loop",()=>{le=performance.now()/1e3,t.uniform("iTime",le)}),t(e)};var Qn=(e={})=>Ut(()=>{let t=lt(e)?e:mt(e);return t.ref=r=>{t.el={},t({render(){r.flush(),r.endFrameEXP()}}),t.mount(),(()=>{t.width=r.drawingBufferWidth,t.height=r.drawingBufferHeight,t.resize()})()},t({isNative:!0})})[0];export{dr as Fn,fr as If,lr as Loop,Et as Return,mr as Switch,mo as abs,xo as acos,go as all,bo as any,vo as asin,Me as assign,ho as atan,Xo as atan2,Xr as attribute,yo as bitcast,qr as bool,T as builtin,to as bvec2,ro as bvec3,oo as bvec4,To as cbrt,_o as ceil,Eo as clamp,c as code,io as color,yr as constant,x as conversion,we as conversionToConstant,Po as cos,Qe as createAttrib,st as createAttribBuffer,it as createBindGroup,rt as createBindings,pt as createDepthTexture,at as createDescriptor,tt as createDevice,mt as createGL,Ke as createIbo,ot as createPipeline,He as createProgram,Je as createTexture,ut as createTextureSampler,nt as createUniformBuffer,je as createVbo,ct as createVertexBuffers,Co as cross,fo as cubeTexture,No as dFdx,Lo as dFdy,wo as degrees,So as difference,Mt as dig,Go as distance,Ro as dot,dt as each,Oo as equals,$o as exp,Io as exp2,Bt as ext,Uo as faceforward,Dt as fig,V as float,Fo as floor,Ft as flush,L as formatConversions,ke as fract,Rr as fragDepth,z as fragment,Gr as frontFacing,u as function_,Ao as fwidth,Le as getBluiltin,w as getId,Ne as getOperator,Ze as getStride,Ce as hex2rgb,ao as iMouse,ue as iResolution,uo as iTime,Sr as instanceIndex,I as int,Bo as inverseSqrt,l as is,Pe as isConstantsType,_e as isConversion,Te as isFunction,lt as isGL,Ee as isNodeProxy,ye as isOperator,Rt as isServer,oe as isSwizzle,Ot as isWebGPUSupported,jr as ivec2,Kr as ivec3,Zr as ivec4,R as joins,Do as length,Mo as lengthSq,zo as log,Vo as log2,kr as mat2,Yr as mat3,Hr as mat4,Wo as max,qo as min,ko as mix,Yo as negate,m as node,Ur as normalLocal,Ar as normalView,Fr as normalWorld,Ho as normalize,jo as oneMinus,Ct as operator,Ir as pointCoord,se as position,Br as positionLocal,Mr as positionView,Dr as positionWorld,Ko as pow,Zo as pow2,Qo as pow3,Jo as pow4,en as radians,tn as reciprocal,rn as reflect,on as refract,At as replace,nn as round,Or as sampleIndex,$r as sampleMask,so as sampler2D,sn as saturate,zr as screenCoordinate,Vr as screenUV,Er as select,zt as sig,an as sign,un as sin,pn as smoothstep,cn as sqrt,fn as step,ze as swizzle,ln as tan,co as texture,no as texture2D,lo as textureSize,De as toVar,mn as transformDirection,dn as trunc,Wr as uint,D as uniform,Qn as useGL,po as uv,Qr as uvec2,Jr as uvec3,eo as uvec4,Tr as variable,qe as vec2,Ve as vec3,ae as vec4,M as vertex,ie as vertexIndex,_r as vertexStage,et as webgl,ft as webgpu};
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}`,q=(e,t)=>{if(l.str(e))return e.trim();t.code?.headers?.clear(),t.isFrag=!1;let[r,n]=Je(e,t),o=[];if(t.isWebGL){o.push("#version 300 es");for(let i of t.code?.vertInputs?.values()||[])o.push(`in ${i}`);for(let i of t.code?.vertOutputs?.values()||[])o.push(`out ${i}`);o.push(r),o.push("void main() {"),o.push(` gl_Position = ${n};`);for(let[i,c]of t.code?.vertVaryings?.entries()||[])o.push(` ${i} = ${c};`)}else{t.code?.vertInputs?.size&&o.push(le("In",t.code.vertInputs)),t.code?.vertOutputs?.size&&o.push(le("Out",t.code.vertOutputs)),o.push(r),o.push("@vertex"),o.push(`fn main(${t.code?.vertInputs?.size?"in: In":""}) -> Out {`),o.push(" var out: Out;"),o.push(` out.position = ${n};`);for(let[i,c]of t.code?.vertVaryings?.entries()||[])o.push(` out.${i} = ${c};`);o.push(" return out;")}o.push("}");let s=o.filter(Boolean).join(`
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`).trim();return console.log(`\u2193\u2193\u2193generated\u2193\u2193\u2193
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${s}`),s},Y=(e,t)=>{if(l.str(e))return e.trim();t.code?.headers?.clear(),t.isFrag=!0;let[r,n]=Je(e,t),o=[];if(t.isWebGL){o.push(It);for(let i of t.code?.fragInputs?.values()||[])o.push(`in ${i}`);o.push(r),o.push(`void main() {
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fragColor = ${n};`)}else t.code?.fragInputs?.size&&o.push(le("Out",t.code.fragInputs)),o.push(r),o.push(`@fragment
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fn main(out: Out) -> @location(0) vec4f {`),o.push(` return ${n};`);o.push("}");let s=o.filter(Boolean).join(`
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`).trim();return console.log(`\u2193\u2193\u2193generated\u2193\u2193\u2193
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${s}`),s},de=T("position"),me=T("vertex_index"),Dr=T("instance_index"),Mr=T("front_facing"),Wr=T("frag_depth"),Vr=T("sample_index"),zr=T("sample_mask"),kr=T("point_coord"),qr=T("normalLocal"),Yr=T("normalWorld"),Hr=T("normalView"),jr=T("position"),Kr=T("positionWorld"),Zr=T("positionView"),Qr=T("screenCoordinate"),Jr=T("screenUV"),H=e=>x("float",e),A=e=>x("int",e),eo=e=>x("uint",e),to=e=>x("bool",e),et=(e,t)=>x("vec2",e,t),Qe=(e,t,r)=>x("vec3",e,t,r),xe=(e,t,r,n)=>x("vec4",e,t,r,n),ro=(...e)=>x("mat2",...e),oo=(...e)=>x("mat3",...e),no=(...e)=>x("mat4",...e),so=(e,t)=>x("ivec2",e,t),io=(e,t,r)=>x("ivec3",e,t,r),ao=(e,t,r,n)=>x("ivec4",e,t,r,n),uo=(e,t)=>x("uvec2",e,t),po=(e,t,r)=>x("uvec3",e,t,r),co=(e,t,r,n)=>x("uvec4",e,t,r,n),fo=(e,t)=>x("bvec2",e,t),lo=(e,t,r)=>x("bvec3",e,t,r),mo=(e,t,r,n)=>x("bvec4",e,t,r,n),xo=e=>x("texture",e),go=()=>x("sampler2D"),bo=(e,t,r)=>l.num(e)&&l.und(t)&&l.und(r)?Qe(...$e(e)):Qe(e,t,r),ge=k(et(),"iResolution"),vo=k(et(),"iMouse"),yo=k(H(),"iTime"),ho=()=>de.xy.div(ge),Xo=(e,t,r)=>u("texture",e,t,r),To=(e,t,r)=>u("cubeTexture",e,t,r),_o=(e,t)=>u("textureSize",e,t),Eo=e=>u("abs",e),No=e=>u("acos",e),Po=e=>u("all",e),Co=e=>u("any",e),Lo=e=>u("asin",e),So=(e,t)=>t!==void 0?u("atan",e,t):u("atan",e),wo=(e,t)=>u("atan",e,t),$o=(e,t)=>u("bitcast",e,t),Go=e=>u("cbrt",e),Ro=e=>u("ceil",e),Oo=(e,t,r)=>u("clamp",e,t,r),Io=e=>u("cos",e),Uo=(e,t)=>u("cross",e,t),Fo=e=>u("dFdx",e),Ao=e=>u("dFdy",e),Bo=e=>u("degrees",e),Do=(e,t)=>u("difference",e,t),Mo=(e,t)=>u("distance",e,t),Wo=(e,t)=>u("dot",e,t),Vo=(e,t)=>u("equals",e,t),zo=e=>u("exp",e),ko=e=>u("exp2",e),qo=(e,t,r)=>u("faceforward",e,t,r),Yo=e=>u("floor",e),tt=e=>u("fract",e),Ho=e=>u("fwidth",e),jo=e=>u("inverseSqrt",e),Ko=e=>u("length",e),Zo=e=>u("lengthSq",e),Qo=e=>u("log",e),Jo=e=>u("log2",e),en=(e,t)=>u("max",e,t),tn=(e,t)=>u("min",e,t),rn=(e,t,r)=>u("mix",e,t,r),on=e=>u("negate",e),nn=e=>u("normalize",e),sn=e=>u("oneMinus",e),an=(e,t)=>u("pow",e,t),un=e=>u("pow2",e),pn=e=>u("pow3",e),cn=e=>u("pow4",e),fn=e=>u("radians",e),ln=e=>u("reciprocal",e),dn=(e,t)=>u("reflect",e,t),mn=(e,t,r)=>u("refract",e,t,r),xn=e=>u("round",e),gn=e=>u("saturate",e),bn=e=>u("sign",e),vn=e=>u("sin",e),yn=(e,t,r)=>u("smoothstep",e,t,r),hn=e=>u("sqrt",e),Xn=(e,t)=>u("step",e,t),Tn=e=>u("tan",e),_n=(e,t)=>u("transformDirection",e,t),En=e=>u("trunc",e);var rt=(e,t,r)=>{let n=e.createShader(r);if(!n)throw new Error("Failed to create shader");if(e.shaderSource(n,t.trim()),e.compileShader(n),e.getShaderParameter(n,e.COMPILE_STATUS))return n;let o=e.getShaderInfoLog(n);e.deleteShader(n),console.warn(`Could not compile shader: ${o}`)},ot=(e,t,r,n=()=>{})=>{let o=e.createProgram(),s=rt(e,r,e.FRAGMENT_SHADER),i=rt(e,t,e.VERTEX_SHADER);if(!s||!i)return n();if(e.attachShader(o,i),e.attachShader(o,s),e.linkProgram(o),e.getProgramParameter(o,e.LINK_STATUS))return o;let c=e.getProgramInfoLog(o);e.deleteProgram(o),n(),console.warn(`Could not link program: ${c}`)},nt=(e,t)=>{let r=e.createBuffer();return e.bindBuffer(e.ARRAY_BUFFER,r),e.bufferData(e.ARRAY_BUFFER,new Float32Array(t),e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,null),r},st=(e,t)=>{let r=e.createBuffer();return e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,r),e.bufferData(e.ELEMENT_ARRAY_BUFFER,new Int16Array(t),e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,null),r},it=(e,t,r)=>{r&&(e=Math.max(...r)+1);let n=t.length/e;return Math.floor(n)},at=(e,t,r,n,o)=>{e.bindBuffer(e.ARRAY_BUFFER,n),e.enableVertexAttribArray(r),e.vertexAttribPointer(r,t,e.FLOAT,!1,0,0),o&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,o)},ut=(e,t,r,n)=>{let o=e.createTexture();e.bindTexture(e.TEXTURE_2D,o),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t),e.generateMipmap(e.TEXTURE_2D),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),e.uniform1i(r,n),e.activeTexture(e.TEXTURE0+n),e.bindTexture(e.TEXTURE_2D,o)};var pt=async e=>{let t=e.el.getContext("webgl2"),r={isWebGL:!0,gl:e},n=Y(e.fs,r),o=q(e.vs,r),s=ot(t,o,n,()=>void(e.isLoop=!1));t.useProgram(s);let i=0,c=be(C=>t.getUniformLocation(s,C)),a=be(C=>t.getAttribLocation(s,C)),p=be(()=>i++);return{render:()=>{t.clear(t.COLOR_BUFFER_BIT),t.viewport(0,0,...e.size),t.drawArrays(t.TRIANGLES,0,3)},clean:()=>t.deleteProgram(s),_attribute:(C="",E,L)=>{let $=a(C,!0),M=nt(t,E),j=st(t,L),h=it(e.count,E,L);at(t,h,$,M,j)},_uniform:(C,E)=>{let L=c(C);if(l.num(E))return t.uniform1f(L,E);let $=E.length;if($<=4)return t[`uniform${$}fv`](L,E);$=Math.sqrt($)<<0,t[`uniformMatrix${$}fv`](L,!1,E)},_texture:(C,E)=>{let L=new Image;Object.assign(L,{src:E,crossOrigin:"anonymous"}),L.decode().then(()=>{let $=c(C),M=p(C);ut(t,L,$,M)})},webgl:{context:t,program:s}}};import{nested as ve}from"reev";var ct=async e=>{let t=navigator.gpu,r=t.getPreferredCanvasFormat(),o=await(await t.requestAdapter()).requestDevice();return e.configure({device:o,format:r,alphaMode:"opaque"}),{device:o,format:r}},ft=()=>{let e=0,t=0,r=0;return{uniform:()=>{let n=Math.floor(e/12),o=e%12;return e++,{group:n,binding:o}},texture:()=>{let o=Math.floor(e/12)+1+Math.floor(t/6),s=t%6*2;return t++,{group:o,binding:s}},attrib:()=>{let n=r;return r++,{location:n}}}},Ut=e=>e===2?"float32x2":e===3?"float32x3":e===4?"float32x4":"float32",lt=e=>{let t=[],r=[];for(let{buffer:n,location:o,stride:s}of e)t[o]=n,r[o]={arrayStride:s*4,attributes:[{shaderLocation:o,offset:0,format:Ut(s)}]};return{vertexBuffers:t,bufferLayouts:r}},dt=(e,t,r)=>{let n=new Map,o={bindGroups:[],bindGroupLayouts:[]},s=(i,c,a)=>{n.has(i)||n.set(i,{layouts:[],bindings:[]});let{layouts:p,bindings:g}=n.get(i);p.push(c),g.push(a)};for(let{binding:i,buffer:c,group:a}of t)s(a,{binding:i,visibility:3,buffer:{type:"uniform"}},{binding:i,resource:{buffer:c}});for(let{binding:i,group:c,sampler:a,view:p}of r)s(c,{binding:i,visibility:2,sampler:{}},{binding:i,resource:a}),s(c,{binding:i+1,visibility:2,texture:{}},{binding:i+1,resource:p});for(let[i,{layouts:c,bindings:a}]of n)o.bindGroupLayouts[i]=e.createBindGroupLayout({entries:c}),o.bindGroups[i]=e.createBindGroup({layout:o.bindGroupLayouts[i],entries:a});return o},mt=(e,t,r,n,o,s)=>e.createRenderPipeline({vertex:{module:e.createShaderModule({label:"vert",code:o}),entryPoint:"main",buffers:r},fragment:{module:e.createShaderModule({label:"frag",code:s}),entryPoint:"main",targets:[{format:t}]},layout:e.createPipelineLayout({bindGroupLayouts:n}),primitive:{topology:"triangle-list"},depthStencil:{depthWriteEnabled:!0,depthCompare:"less",format:"depth24plus"}}),xt=(e,t)=>{let r=new Float32Array(t),n=Math.ceil(r.byteLength/256)*256,o=e.createBuffer({size:n,usage:72});return{array:r,buffer:o}},gt=(e,t)=>{let r=new Float32Array(t),n=e.createBuffer({size:r.byteLength,usage:40});return{array:r,buffer:n}},bt=(e,t)=>({colorAttachments:[{view:e.getCurrentTexture().createView(),clearValue:{r:0,g:0,b:0,a:1},loadOp:"clear",storeOp:"store"}],depthStencilAttachment:{view:t.createView(),depthClearValue:1,depthLoadOp:"clear",depthStoreOp:"store"}}),vt=(e,t=1280,r=800)=>{let n=e.createTexture({size:[t,r],format:"rgba8unorm",usage:22}),o=e.createSampler({magFilter:"linear",minFilter:"linear"});return{texture:n,sampler:o}},yt=(e,t,r)=>e.createTexture({size:[t,r],format:"depth24plus",usage:GPUTextureUsage.RENDER_ATTACHMENT});var ht=async e=>{let t=e.el.getContext("webgpu"),{device:r,format:n}=await ct(t),o=ft(),s,i,c=h=>{},a=0,p=!0,g,P=ve((h,b)=>{p=!0;let{array:X,buffer:_}=xt(r,b),{binding:G,group:N}=o.uniform();return{binding:G,group:N,array:X,buffer:_}}),v=ve((h,b=0,X=0)=>{p=!0;let{texture:_,sampler:G}=vt(r,b,X),{binding:N,group:W}=o.texture();return{binding:N,group:W,texture:_,sampler:G,view:_.createView()}}),m=ve((h,b)=>{p=!0;let X=b.length/e.count,{location:_}=o.attrib(),{array:G,buffer:N}=gt(r,b);return{array:G,buffer:N,location:_,stride:X}}),D=()=>{let{vertexBuffers:h,bufferLayouts:b}=lt(m.map.values()),{bindGroups:X,bindGroupLayouts:_}=dt(r,P.map.values(),v.map.values()),G=mt(r,n,b,_,i,s);c=N=>{N.setPipeline(G),X.forEach((W,K)=>N.setBindGroup(K,W)),h.forEach((W,K)=>N.setVertexBuffer(K,W)),N.draw(e.count,1,0,0),N.end()}},C=()=>{if(!s||!i){let b={isWebGL:!1,gl:e};s=Y(e.fs,b),i=q(e.vs,b)}if(a)return;p&&D(),p=!1;let h=r.createCommandEncoder();c(h.beginRenderPass(bt(t,g))),r.queue.submit([h.finish()])},E=()=>{let h=e.el;g?.destroy(),g=yt(r,h.width,h.height)},L=()=>{g?.destroy()},$=(h="",b)=>{let{array:X,buffer:_}=m(h,b);X.set(b),r.queue.writeBuffer(_,0,X)},M=(h,b)=>{l.num(b)&&(b=[b]);let{array:X,buffer:_}=P(h,b);X.set(b),r.queue.writeBuffer(_,0,X)},j=(h,b)=>{a++;let X=Object.assign(new Image,{src:b,crossOrigin:"anonymous"});X.decode().then(()=>{let{width:_,height:G}=X,{texture:N}=v(h,_,G);r.queue.copyExternalImageToTexture({source:X},{texture:N},{width:_,height:G}),a--})};return E(),{webgpu:{device:r,uniforms:P,textures:v,attribs:m},render:C,resize:E,clean:L,_attribute:$,_uniform:M,_texture:j}};var Xt=e=>l.obj(e)?"isGL"in e:!1,Dt=()=>typeof window>"u",Mt=()=>Dt()?!1:"gpu"in navigator,he=performance.now(),Wt=()=>xe(tt(de.xy.div(ge)),0,1),Vt=()=>xe(H(A(me).mod(A(2))).mul(4).sub(1),H(A(me).div(A(2))).mul(4).sub(1),0,1),Tt=e=>{let t=Ft({isNative:!1,isWebGL:!0,isLoop:!0,isGL:!0,size:[0,0],mouse:[0,0],count:6,webgl:{},webgpu:{}});return t.queue=Bt(),t.frame=At(),t.attribute=ye((r,n,o)=>t.queue(()=>t._attribute?.(r,n,o)),t),t.uniform=ye((r,n,o)=>t.queue(()=>t._uniform?.(r,n,o)),t),t.texture=ye((r,n)=>t.queue(()=>t._texture?.(r,n)),t),t.uniform({iResolution:t.size,iMouse:[0,0],iTime:he}),t("mount",async()=>{t.vs=t.vs||t.vert||t.vertex||Vt(),t.fs=t.fs||t.frag||t.fragment||Wt(),Mt()||(t.isWebGL=!0),t.isWebGL?t(await pt(t)):t(await ht(t)),t.resize(),t.frame(()=>(t.loop(),t.queue.flush(),t.render(),t.isLoop)),!t.isNative&&(window.addEventListener("resize",t.resize),t.el.addEventListener("mousemove",t.mousemove))}),t("clean",()=>{t.frame.stop(),t.frame.clean(t.render),!t.isNative&&(window.removeEventListener("resize",t.resize),t.el.removeEventListener("mousemove",t.mousemove))}),t("resize",()=>{let r=t.width||window.innerWidth,n=t.height||window.innerHeight;t.size[0]=t.el.width=r,t.size[1]=t.el.height=n,t.uniform("iResolution",t.size)}),t("mousemove",(r,n=r.clientX,o=r.clientY)=>{let[s,i]=t.size,{top:c,left:a}=t.el.getBoundingClientRect();t.mouse[0]=(n-c-s/2)/(s/2),t.mouse[1]=-(o-a-i/2)/(i/2),t.uniform("iMouse",t.mouse)}),t("loop",()=>{he=performance.now()/1e3,t.uniform("iTime",he)}),t(e)};var ss=(e={})=>zt(()=>{let t=Xt(e)?e:Tt(e);return t.ref=r=>{t.el={},t({render(){r.flush(),r.endFrameEXP()}}),t.mount(),(()=>{t.width=r.drawingBufferWidth,t.height=r.drawingBufferHeight,t.resize()})()},t({isNative:!0})})[0];export{Er as Fn,Xr as If,Tr as Loop,Gt as Return,_r as Switch,Eo as abs,No as acos,z as addDependency,Po as all,Co as any,Lo as asin,Ke as assign,So as atan,wo as atan2,wr as attribute,$o as bitcast,to as bool,T as builtin,fo as bvec2,lo as bvec3,mo as bvec4,Go as cbrt,Ro as ceil,Oo as clamp,f as code,bo as color,$r as constant,x as conversion,Oe as conversionToConstant,Io as cos,at as createAttrib,gt as createAttribBuffer,dt as createBindGroup,ft as createBindings,yt as createDepthTexture,bt as createDescriptor,ct as createDevice,Tt as createGL,st as createIbo,mt as createPipeline,ot as createProgram,ut as createTexture,vt as createTextureSampler,xt as createUniformBuffer,nt as createVbo,lt as createVertexBuffers,Uo as cross,To as cubeTexture,Fo as dFdx,Ao as dFdy,Bo as degrees,Do as difference,jt as dig,Mo as distance,Wo as dot,_t as each,Vo as equals,zo as exp,ko as exp2,Yt as ext,qo as faceforward,Ht as fig,H as float,Yo as floor,kt as flush,w as formatConversions,tt as fract,Wr as fragDepth,Y as fragment,Mr as frontFacing,u as function_,Ho as fwidth,Re as getBluiltin,pe as getEventFun,S as getId,Ge as getOperator,it as getStride,$e as hex2rgb,vo as iMouse,ge as iResolution,yo as iTime,Ie as initNodeContext,Dr as instanceIndex,A as int,jo as inverseSqrt,l as is,ue as isConstants,we as isConversion,Se as isFunction,Xt as isGL,V as isNodeProxy,Le as isOperator,Dt as isServer,Ce as isSwizzle,Mt as isWebGPUSupported,so as ivec2,io as ivec3,ao as ivec4,Ko as length,Zo as lengthSq,Qo as log,Jo as log2,ro as mat2,oo as mat3,no as mat4,en as max,Ze as member,tn as min,rn as mix,on as negate,d as node,qr as normalLocal,Hr as normalView,Yr as normalWorld,nn as normalize,sn as oneMinus,Ot as operator,kr as pointCoord,de as position,jr as positionLocal,Zr as positionView,Kr as positionWorld,an as pow,un as pow2,pn as pow3,cn as pow4,fn as radians,ln as reciprocal,dn as reflect,mn as refract,qt as replace,xn as round,ce as safeEventCall,Vr as sampleIndex,zr as sampleMask,go as sampler2D,gn as saturate,Qr as screenCoordinate,Jr as screenUV,Or as select,Kt as sig,bn as sign,vn as sin,yn as smoothstep,Ue as sortHeadersByDependencies,hn as sqrt,Xn as step,hr as struct,Tn as tan,Xo as texture,xo as texture2D,_o as textureSize,je as toVar,_n as transformDirection,En as trunc,eo as uint,k as uniform,ss as useGL,ho as uv,uo as uvec2,po as uvec3,co as uvec4,Gr as variable,et as vec2,Qe as vec3,xe as vec4,q as vertex,me as vertexIndex,Rr as vertexStage,pt as webgl,ht as webgpu};
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