glre 0.26.0 → 0.28.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -9
- package/dist/index.cjs +66 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +547 -0
- package/dist/index.js +39 -21
- package/dist/index.js.map +1 -1
- package/dist/native.cjs +66 -0
- package/dist/native.cjs.map +1 -0
- package/dist/native.d.cts +53 -0
- package/dist/native.js +39 -21
- package/dist/native.js.map +1 -1
- package/dist/react.cjs +66 -0
- package/dist/react.cjs.map +1 -0
- package/dist/react.d.cts +8 -0
- package/dist/react.js +40 -22
- package/dist/react.js.map +1 -1
- package/dist/solid.cjs +66 -0
- package/dist/solid.cjs.map +1 -0
- package/dist/solid.d.cts +8 -0
- package/dist/solid.js +40 -22
- package/dist/solid.js.map +1 -1
- package/package.json +2 -1
- package/src/index.ts +0 -2
- package/src/native.ts +2 -2
- package/src/node/code.ts +103 -0
- package/src/node/const.ts +158 -98
- package/src/node/index.ts +109 -82
- package/src/node/infer.ts +93 -0
- package/src/node/node.ts +43 -92
- package/src/node/scope.ts +121 -0
- package/src/node/types.ts +120 -86
- package/src/node/utils.ts +95 -0
- package/src/utils/pipeline.ts +4 -5
- package/src/utils/program.ts +13 -9
- package/src/webgl.ts +1 -1
- package/src/webgpu.ts +2 -2
- package/dist/index.d.ts +0 -399
- package/dist/index.mjs +0 -48
- package/dist/index.mjs.map +0 -1
- package/dist/native.d.ts +0 -53
- package/dist/native.mjs +0 -48
- package/dist/native.mjs.map +0 -1
- package/dist/react.d.ts +0 -8
- package/dist/react.mjs +0 -48
- package/dist/react.mjs.map +0 -1
- package/dist/solid.d.ts +0 -8
- package/dist/solid.mjs +0 -48
- package/dist/solid.mjs.map +0 -1
- package/src/code/glsl.ts +0 -148
- package/src/code/wgsl.ts +0 -134
- package/src/node/cache.ts +0 -60
- package/src/node/conv.ts +0 -111
- package/src/node/uniform.ts +0 -92
package/src/node/const.ts
CHANGED
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@@ -1,130 +1,190 @@
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'int',
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'uint',
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export const SWIZZLES = ['x', 'y', 'z', 'w', 'r', 'g', 'b', 'a', 's', 't', 'p', 'q'] as const
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export const CONSTANTS = [
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'bool',
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'
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'
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'
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'
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'
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'
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'mat4',
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'uint',
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'int',
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'float',
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'bvec2',
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'bvec3',
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'bvec4',
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'ivec2',
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'ivec3',
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'ivec4',
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'uvec2',
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'uvec3',
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'uvec4',
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'
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'
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'
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'vec2',
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'vec3',
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'vec4',
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'color',
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'mat2',
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'mat3',
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'mat4',
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] as const
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export
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export const CONVERSIONS = [
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'toFloat',
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'toInt',
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'toUint',
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'toBool',
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'toVec2',
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'toVec3',
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'toVec4',
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'toIvec2',
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'toIvec3',
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'toIvec4',
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'toUvec2',
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'toUvec3',
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'toUvec4',
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'toBvec2',
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'toBvec3',
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'toBvec4',
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'toMat2',
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'toMat3',
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'toMat4',
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'toColor',
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] as const
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export const OPERATORS = {
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add: '+',
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sub: '-',
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mul: '*',
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div: '/',
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mod: '%',
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equal: '==',
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notEqual: '!=',
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lessThan: '<',
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lessThanEqual: '<=',
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greaterThan: '>',
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greaterThanEqual: '>=',
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and: '&&',
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or: '||',
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bitAnd: '&',
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bitOr: '|',
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bitXor: '^',
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shiftLeft: '<<',
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shiftRight: '>>',
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} as const
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export type Swillzes =
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| AllSwizzles<'x' | 'y' | 'z' | 'w'>
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| AllSwizzles<'r' | 'g' | 'b' | 'a'>
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| AllSwizzles<'p' | 'q'>
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| AllSwizzles<'s' | 't'>
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// 演算子定数
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export const OPERATORS = [
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'add',
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'sub',
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'mul',
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'div',
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'mod',
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'equal',
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'notEqual',
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'lessThan',
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'lessThanEqual',
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'greaterThan',
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'greaterThanEqual',
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'and',
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'or',
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'not',
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'assign',
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'xor',
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'bitAnd',
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'bitNot',
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'bitOr',
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'bitXor',
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'shiftLeft',
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'shiftRight',
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] as const
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export const OPERATOR_KEYS = Object.keys(OPERATORS) as (keyof typeof OPERATORS)[]
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// Function return type classification
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export const SCALAR_RETURN_FUNCTIONS = ['dot', 'distance', 'length', 'lengthSq', 'determinant', 'luminance'] as const
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export const BOOL_RETURN_FUNCTIONS = ['all', 'any'] as const
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export const PRESERVE_TYPE_FUNCTIONS = [
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'abs',
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'atan',
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'atan2',
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'sign',
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'floor',
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'ceil',
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'round',
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'fract',
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'trunc',
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'sin',
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'cos',
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'tan',
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'asin',
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'acos',
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'atan',
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'exp',
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'exp2',
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'log',
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'log2',
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'sqrt',
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'inverseSqrt',
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'normalize',
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'oneMinus',
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'saturate',
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'negate',
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'reciprocal',
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'dFdx',
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'dFdy',
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'fwidth',
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] as const
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export const VEC3_RETURN_FUNCTIONS = ['cross'] as const
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export const FIRST_ARG_TYPE_FUNCTIONS = ['reflect', 'refract'] as const
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export const HIGHEST_TYPE_FUNCTIONS = ['min', 'max', 'mix', 'clamp', 'step', 'smoothstep'] as const
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export const VEC4_RETURN_FUNCTIONS = ['texture', 'textureLod', 'textureSize', 'cubeTexture'] as const
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export const ADDITIONAL_FUNCTIONS = [
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'atan2',
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'degrees',
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'faceforward',
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'floor',
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'fract',
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'length',
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'all',
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'any',
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'bitcast',
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'cbrt',
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'dFdx',
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'difference',
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'equals',
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'lengthSq',
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'log',
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'log2',
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'max',
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'min',
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'mix',
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'negate',
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'normalize',
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'pow',
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'pow2',
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'pow3',
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'pow4',
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'radians',
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'reciprocal',
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'reflect',
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'refract',
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'round',
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'saturate',
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'sign',
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'sqrt',
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'tan',
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'trunc',
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export
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export const FUNCTIONS = [
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...SCALAR_RETURN_FUNCTIONS,
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...BOOL_RETURN_FUNCTIONS,
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...PRESERVE_TYPE_FUNCTIONS,
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...VEC3_RETURN_FUNCTIONS,
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...FIRST_ARG_TYPE_FUNCTIONS,
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...HIGHEST_TYPE_FUNCTIONS,
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...VEC4_RETURN_FUNCTIONS,
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...ADDITIONAL_FUNCTIONS,
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] as const
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export const TYPE_MAPPING = {
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float: 'f32',
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int: 'i32',
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uint: 'u32',
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bool: 'bool',
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vec2: 'vec2f',
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vec3: 'vec3f',
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vec4: 'vec4f',
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mat2: 'mat2x2f',
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mat3: 'mat3x3f',
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mat4: 'mat4x4f',
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ivec2: 'vec2i',
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ivec3: 'vec3i',
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ivec4: 'vec4i',
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uvec2: 'vec2u',
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uvec3: 'vec3u',
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uvec4: 'vec4u',
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bvec2: 'vec2<bool>',
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bvec3: 'vec3<bool>',
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bvec4: 'vec4<bool>',
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} as const
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export const COMPONENT_COUNT_TO_TYPE = {
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1: 'float',
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2: 'vec2',
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3: 'vec3',
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4: 'vec4',
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9: 'mat3',
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16: 'mat4',
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} as const
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export const BUILTIN_TYPES = {
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gl_FragCoord: 'vec4',
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position: 'vec3',
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normal: 'vec3',
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uv: 'vec2',
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color: 'vec4',
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} as const
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export const COMPARISON_OPERATORS = [
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'equal',
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'notEqual',
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'lessThan',
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'lessThanEqual',
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'greaterThan',
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'greaterThanEqual',
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] as const
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export const CACHE_BOOLS = [true, false] as const
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export const CACHE_INTS = [0, 1, 2, 3, 4, 5] as const
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export const CACHE_FLOATS = [0.0, 1.0, 0.5, 2.0] as const
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export const LOGICAL_OPERATORS = ['and', 'or'] as const
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package/src/node/index.ts
CHANGED
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@@ -1,93 +1,120 @@
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import {
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import {
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import { uniform } from './uniform'
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import { f, n, node, u } from './node'
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import { hex2rgb } from './utils'
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import { is } from '../utils/helpers'
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import type { X
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export
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export * from './cache'
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import type { X } from './types'
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export * from './code'
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export * from './const'
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export * from './
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export * from './infer'
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export * from './node'
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export * from './scope'
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export * from './types'
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export * from './
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export * from './utils'
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//
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export const
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return float(arg)
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})
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const result = jsFunc(inputs)
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return result || float(0)
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}
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functionNode.call = (inputs: X[]) => jsFunc(inputs)
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return functionNode as FunctionNode
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}
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// Default uniforms
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export const iResolution = u('iResolution', [1280, 800])
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export const iMouse = u('iMouse', [0, 0])
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export const iTime = u('iTime', 0)
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export const position = node('variable', { id: 'gl_FragCoord' })
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// Default attributes
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// Type constructors
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export const bool = (x: X) => n('bool', x)
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export const vec2 = (x?: X, y?: X) => n('vec2', x, y)
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export const vec3 = (x?: X, y?: X, z?: X) => n('vec3', x, y, z)
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export const vec4 = (x?: X, y?: X, z?: X, w?: X) => n('vec4', x, y, z, w)
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export const mat2 = (...args: X[]) => n('mat2', ...args)
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export const mat3 = (...args: X[]) => n('mat3', ...args)
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export const mat4 = (...args: X[]) => n('mat4', ...args)
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export const ivec2 = (x?: X, y?: X) => n('ivec2', x, y)
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export const ivec3 = (x?: X, y?: X, z?: X) => n('ivec3', x, y, z)
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export const ivec4 = (x?: X, y?: X, z?: X, w?: X) => n('ivec4', x, y, z, w)
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export const uvec2 = (x?: X, y?: X) => n('uvec2', x, y)
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export const uvec3 = (x?: X, y?: X, z?: X) => n('uvec3', x, y, z)
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export const uvec4 = (x?: X, y?: X, z?: X, w?: X) => n('uvec4', x, y, z, w)
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export const bvec2 = (x?: X, y?: X) => n('bvec2', x, y)
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export const bvec3 = (x?: X, y?: X, z?: X) => n('bvec3', x, y, z)
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export const color = (r?: X, g?: X, b?: X) => {
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if (is.num(r) && is.und(g) && is.und(b)) return vec3(...hex2rgb(r))
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export const iResolution = uniform([1920, 1080])
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// 数学関数
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export const abs = (x: X) => x.abs()
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export const sin = (x: X) => x.sin()
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export const cos = (x: X) => x.cos()
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export const sqrt = (x: X) => x.sqrt()
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export const normalize = (x: X) => x.normalize()
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export const length = (x: X) => x.length()
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// Texture Functions
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export const texture = (x: X, y: X, z?: X) => f('texture', x, y, z)
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export const cubeTexture = (x: X, y: X, z?: X) => f('cubeTexture', x, y, z)
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export const textureSize = (x: X, y?: X) => f('textureSize', x, y)
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export const
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// Math Functions
|
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66
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export const abs = (x: X) => f('abs', x)
|
|
67
|
+
export const acos = (x: X) => f('acos', x)
|
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68
|
+
export const all = (x: X) => f('all', x)
|
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69
|
+
export const any = (x: X) => f('any', x)
|
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|
+
export const asin = (x: X) => f('asin', x)
|
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71
|
+
export const atan = (y: X, x?: X) => (x !== undefined ? f('atan', y, x) : f('atan', y))
|
|
72
|
+
export const atan2 = (y: X, x: X) => f('atan', y, x)
|
|
73
|
+
export const bitcast = (x: X, y: X) => f('bitcast', x, y)
|
|
74
|
+
export const cbrt = (x: X) => f('cbrt', x)
|
|
75
|
+
export const ceil = (x: X) => f('ceil', x)
|
|
76
|
+
export const clamp = (x: X, min: X, max: X) => f('clamp', x, min, max)
|
|
77
|
+
export const cos = (x: X) => f('cos', x)
|
|
78
|
+
export const cross = (x: X, y: X) => f('cross', x, y)
|
|
79
|
+
export const dFdx = (p: X) => f('dFdx', p)
|
|
80
|
+
export const dFdy = (p: X) => f('dFdy', p)
|
|
81
|
+
export const degrees = (radians: X) => f('degrees', radians)
|
|
82
|
+
export const difference = (x: X, y: X) => f('difference', x, y)
|
|
83
|
+
export const distance = (x: X, y: X) => f('distance', x, y)
|
|
84
|
+
export const dot = (x: X, y: X) => f('dot', x, y)
|
|
85
|
+
export const equals = (x: X, y: X) => f('equals', x, y)
|
|
86
|
+
export const exp = (x: X) => f('exp', x)
|
|
87
|
+
export const exp2 = (x: X) => f('exp2', x)
|
|
88
|
+
export const faceforward = (N: X, I: X, Nref: X) => f('faceforward', N, I, Nref)
|
|
89
|
+
export const floor = (x: X) => f('floor', x)
|
|
90
|
+
export const fract = (x: X) => f('fract', x)
|
|
91
|
+
export const fwidth = (x: X) => f('fwidth', x)
|
|
92
|
+
export const inverseSqrt = (x: X) => f('inverseSqrt', x)
|
|
93
|
+
export const length = (x: X) => f('length', x)
|
|
94
|
+
export const lengthSq = (x: X) => f('lengthSq', x)
|
|
95
|
+
export const log = (x: X) => f('log', x)
|
|
96
|
+
export const log2 = (x: X) => f('log2', x)
|
|
97
|
+
export const max = (x: X, y: X) => f('max', x, y)
|
|
98
|
+
export const min = (x: X, y: X) => f('min', x, y)
|
|
99
|
+
export const mix = (x: X, y: X, a: X) => f('mix', x, y, a)
|
|
100
|
+
export const negate = (x: X) => f('negate', x)
|
|
101
|
+
export const normalize = (x: X) => f('normalize', x)
|
|
102
|
+
export const oneMinus = (x: X) => f('oneMinus', x)
|
|
103
|
+
export const pow = (x: X, y: X) => f('pow', x, y)
|
|
104
|
+
export const pow2 = (x: X) => f('pow2', x)
|
|
105
|
+
export const pow3 = (x: X) => f('pow3', x)
|
|
106
|
+
export const pow4 = (x: X) => f('pow4', x)
|
|
107
|
+
export const radians = (degrees: X) => f('radians', degrees)
|
|
108
|
+
export const reciprocal = (x: X) => f('reciprocal', x)
|
|
109
|
+
export const reflect = (I: X, N: X) => f('reflect', I, N)
|
|
110
|
+
export const refract = (I: X, N: X, eta: X) => f('refract', I, N, eta)
|
|
111
|
+
export const round = (x: X) => f('round', x)
|
|
112
|
+
export const saturate = (x: X) => f('saturate', x)
|
|
113
|
+
export const sign = (x: X) => f('sign', x)
|
|
114
|
+
export const sin = (x: X) => f('sin', x)
|
|
115
|
+
export const smoothstep = (e0: X, e1: X, x: X) => f('smoothstep', e0, e1, x)
|
|
116
|
+
export const sqrt = (x: X) => f('sqrt', x)
|
|
117
|
+
export const step = (edge: X, x: X) => f('step', edge, x)
|
|
118
|
+
export const tan = (x: X) => f('tan', x)
|
|
119
|
+
export const transformDirection = (dir: X, matrix: X) => f('transformDirection', dir, matrix)
|
|
120
|
+
export const trunc = (x: X) => f('trunc', x)
|
|
@@ -0,0 +1,93 @@
|
|
|
1
|
+
import { is } from '../utils/helpers'
|
|
2
|
+
import { isNodeProxy } from './utils'
|
|
3
|
+
import {
|
|
4
|
+
CONSTANTS,
|
|
5
|
+
SCALAR_RETURN_FUNCTIONS,
|
|
6
|
+
BOOL_RETURN_FUNCTIONS,
|
|
7
|
+
PRESERVE_TYPE_FUNCTIONS,
|
|
8
|
+
VEC3_RETURN_FUNCTIONS,
|
|
9
|
+
FIRST_ARG_TYPE_FUNCTIONS,
|
|
10
|
+
HIGHEST_TYPE_FUNCTIONS,
|
|
11
|
+
VEC4_RETURN_FUNCTIONS,
|
|
12
|
+
COMPARISON_OPERATORS,
|
|
13
|
+
LOGICAL_OPERATORS,
|
|
14
|
+
COMPONENT_COUNT_TO_TYPE,
|
|
15
|
+
BUILTIN_TYPES,
|
|
16
|
+
} from './const'
|
|
17
|
+
import type { Constants, NodeConfig, X } from './types'
|
|
18
|
+
|
|
19
|
+
const inferPrimitiveType = (x: any): Constants => {
|
|
20
|
+
if (is.bol(x)) return 'bool'
|
|
21
|
+
if (is.num(x)) return Number.isInteger(x) ? 'int' : 'float'
|
|
22
|
+
if (is.arr(x)) return COMPONENT_COUNT_TO_TYPE[x.length as keyof typeof COMPONENT_COUNT_TO_TYPE] || 'float'
|
|
23
|
+
return 'float'
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
const inferBinaryOpType = (leftType: string, rightType: string, op: string): Constants => {
|
|
27
|
+
if (COMPARISON_OPERATORS.includes(op as any)) return 'bool'
|
|
28
|
+
if (LOGICAL_OPERATORS.includes(op as any)) return 'bool'
|
|
29
|
+
if (leftType === rightType) return leftType as Constants
|
|
30
|
+
if (leftType.includes('vec') && !rightType.includes('vec')) return leftType as Constants
|
|
31
|
+
if (rightType.includes('vec') && !leftType.includes('vec')) return rightType as Constants
|
|
32
|
+
const leftPriority = CONSTANTS.indexOf(leftType as any)
|
|
33
|
+
const rightPriority = CONSTANTS.indexOf(rightType as any)
|
|
34
|
+
return (leftPriority >= rightPriority ? leftType : rightType) as Constants
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
const getHighestPriorityType = (args: X[]) => {
|
|
38
|
+
return args.reduce((highest, current) => {
|
|
39
|
+
const currentType = infer(current)
|
|
40
|
+
const highestPriority = CONSTANTS.indexOf(highest as any)
|
|
41
|
+
const currentPriority = CONSTANTS.indexOf(currentType as any)
|
|
42
|
+
return currentPriority > highestPriority ? currentType : highest
|
|
43
|
+
}, 'float')
|
|
44
|
+
}
|
|
45
|
+
const inferSwizzleType = (count: number): Constants => {
|
|
46
|
+
return COMPONENT_COUNT_TO_TYPE[count as keyof typeof COMPONENT_COUNT_TO_TYPE] || 'vec4'
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
const inferBuiltinType = (id: string | undefined): Constants => {
|
|
50
|
+
if (!id) return 'vec3'
|
|
51
|
+
return BUILTIN_TYPES[id as keyof typeof BUILTIN_TYPES]!
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
const inferMathType = (funcName: string, args: X[]): Constants => {
|
|
55
|
+
const firstArgType = args.length > 0 ? infer(args[0]) : 'float'
|
|
56
|
+
if (FIRST_ARG_TYPE_FUNCTIONS.includes(funcName as any)) return firstArgType as Constants
|
|
57
|
+
if (SCALAR_RETURN_FUNCTIONS.includes(funcName as any)) return 'float'
|
|
58
|
+
if (BOOL_RETURN_FUNCTIONS.includes(funcName as any)) return 'bool'
|
|
59
|
+
if (PRESERVE_TYPE_FUNCTIONS.includes(funcName as any)) return firstArgType as Constants
|
|
60
|
+
if (VEC3_RETURN_FUNCTIONS.includes(funcName as any)) return 'vec3'
|
|
61
|
+
if (VEC4_RETURN_FUNCTIONS.includes(funcName as any)) return 'vec4'
|
|
62
|
+
if (HIGHEST_TYPE_FUNCTIONS.includes(funcName as any)) return getHighestPriorityType(args) as Constants
|
|
63
|
+
return firstArgType as Constants
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
export const infer = (target: X, c?: NodeConfig): Constants => {
|
|
67
|
+
if (!target) throw ``
|
|
68
|
+
if (!isNodeProxy(target)) return inferPrimitiveType(target)
|
|
69
|
+
const { type, props } = target
|
|
70
|
+
const { id, children = [], value, returnType } = props
|
|
71
|
+
const [x, y, z] = children
|
|
72
|
+
if (
|
|
73
|
+
type === 'uniform' ||
|
|
74
|
+
type === 'variable' ||
|
|
75
|
+
type === 'constant' ||
|
|
76
|
+
type === 'attribute' ||
|
|
77
|
+
type === 'varying'
|
|
78
|
+
)
|
|
79
|
+
return inferPrimitiveType(value)
|
|
80
|
+
if (type === 'conversions') return x as Constants
|
|
81
|
+
if (type === 'operator') return inferBinaryOpType(infer(y, c), infer(z, c), x as string)
|
|
82
|
+
if (type === 'math_fun') return inferMathType(x as string, children.slice(1))
|
|
83
|
+
if (type === 'swizzle') return inferSwizzleType((x as string).length)
|
|
84
|
+
if (type === 'ternary') return inferBinaryOpType(infer(y, c), infer(z, c), 'add')
|
|
85
|
+
if (type === 'fn_run') return returnType!
|
|
86
|
+
if (type === 'fn_def') return returnType!
|
|
87
|
+
if (type === 'builtin') return inferBuiltinType(id)
|
|
88
|
+
return 'float'
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
export const inferParameterTypes = (args: X[], c?: NodeConfig): Constants[] => {
|
|
92
|
+
return args.map((arg) => infer(arg, c))
|
|
93
|
+
}
|