glre 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/events.ts +1 -1
- package/index.cjs.js +1 -1
- package/index.develop.js +1 -1
- package/index.js +1 -1
- package/index.ts +38 -26
- package/package.json +1 -1
- package/types.ts +28 -11
package/events.ts
CHANGED
package/index.cjs.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("refr"),
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("refr"),t=require("reev");function n(e,t,n){var r=e.createShader(n);if(e.shaderSource(r,t),e.compileShader(r),e.getShaderParameter(r,e.COMPILE_STATUS))return r;console.warn(e.getShaderInfoLog(r))}var r=function(e){return t.event({mount:function(t){var r=e.el=document.getElementById(e.id),o=e.gl=null==r?void 0:r.getContext("webgl"),i=n(o,e.frag,null==o?void 0:o.FRAGMENT_SHADER),u=n(o,e.vert,null==o?void 0:o.VERTEX_SHADER);e.pg=function(e,t,n){var r=e.createProgram();return e.attachShader(r,t),e.attachShader(r,n),e.linkProgram(r),e.getProgramParameter(r,e.LINK_STATUS)?(e.useProgram(r),r):(console.log(e.getProgramInfoLog(r)),null)}(o,u,i),window.addEventListener("resize",t.on("resize")),window.addEventListener("mousemove",t.on("mousemove")),t("resize"),e.frame()},clean:function(e){window.removeEventListener("resize",e.on("resize")),window.removeEventListener("mousemove",e.on("mousemove"))},mousemove:function(t,n){var r=n.clientX,o=n.clientY,i=e.size,u=i[0],a=i[1];e.mouse[0]=(r-u/2)/(u/2),e.mouse[1]=-(o-a/2)/(a/2),e.setUniform("mouse",e.mouse)},resize:function(t,n,r,o){void 0===r&&(r=0),void 0===o&&(o=0),e.size[0]=e.el.width=r||window.innerWidth,e.size[1]=e.el.height=o||window.innerHeight,e.setUniform("resolution",e.size)},load:function(t,n){e.setFrame((function(){var t=n.path[0],r=e.activeUnit(t.alt),o=e.location(t.alt),i=function(e,t){var n=e.createTexture();return e.bindTexture(e.TEXTURE_2D,n),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t),e.generateMipmap(e.TEXTURE_2D),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),n}(e.gl,t);e.setFrame((function(){return e.gl.uniform1i(o,r),e.gl.activeTexture(e.gl["TEXTURE"+r]),e.gl.bindTexture(e.gl.TEXTURE_2D,i),!0}))}))}})},o={id:"myCanvas",frag:"",vert:"",size:[0,0],mouse:[0,0],count:1e3},i=function(n){var i=function e(t){if(void 0===t&&(t=""),"function"==typeof t)return e.frame.mount(t)},u=i.event=r(i),a=i.frame=e.frame();return i.lastActiveUnit=0,i.activeUnit=t.nested((function(){return i.lastActiveUnit++})),i.stride=t.nested((function(e,t,n){var r=(null==n?void 0:n.length)||i.count;return t.length/r<<0})),i.uniformType=t.nested((function(e,t,n){return void 0===n&&(n=!1),"number"==typeof t?"uniform1f":n?"uniformMatrix"+(Math.sqrt(t.length)<<0)+"fv":"uniform"+t.length+"fv"})),i.location=t.nested((function(e,t){var n,r;return void 0===t&&(t=!1),t?null==(n=i.gl)?void 0:n.getAttribLocation(i.pg,e):null==(r=i.gl)?void 0:r.getUniformLocation(i.pg,e)})),i.setDpr=function(){for(var e=arguments.length,t=new Array(e),n=0;n<e;n++)t[n]=arguments[n];return void u.apply(void 0,["resize"].concat(t))||i},i.setSize=function(){for(var e=arguments.length,t=new Array(e),n=0;n<e;n++)t[n]=arguments[n];return void u.apply(void 0,["resize"].concat(t))||i},i.setFrame=function(e){return void a.mount(e)||i},i.setMount=function(e){return void u.mount({mount:e})||i},i.setClean=function(e){return void u.mount({clean:e})||i},i.setConfig=t.durable((function(e,t){i[e]=t||o[e]}),i),"string"==typeof n&&(n={id:n}),"object"==typeof n&&i.setConfig(n),i.setUniform=t.durable((function(e,t,n){void 0===n&&(n=!1);var r=i.uniformType(e,t,n);i.setFrame(n?function(){return i.gl[r](i.location(e),!1,t)}:function(){return i.gl[r](i.location(e),t)})}),i),i.setAttribute=t.durable((function(e,t,n){i.setFrame((function(){var r=i.gl,o=i.stride(e,t,n),u=i.location(e,!0);r.bindBuffer(r.ARRAY_BUFFER,function(e,t){if(t){var n=e.createBuffer();return e.bindBuffer(e.ARRAY_BUFFER,n),e.bufferData(e.ARRAY_BUFFER,new Float32Array(t),e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,null),n}}(r,t)),r.enableVertexAttribArray(u),r.vertexAttribPointer(u,o,r.FLOAT,!1,0,0),n&&r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,function(e,t){if(t){var n=e.createBuffer();return e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n),e.bufferData(e.ELEMENT_ARRAY_BUFFER,new Int16Array(t),e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,null),n}}(r,n))}))}),i),i.setTexture=t.durable((function(e,t){var n=new Image;n.addEventListener("load",u.on("load"),!1),Object.assign(n,{src:t,alt:e,crossOrigin:"anonymous"})}),i),i};exports.default=i,exports.defaultConfig=o,exports.gl=i;
|
package/index.develop.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
!function(e,n){"object"==typeof exports&&"undefined"!=typeof module?n(exports,require("refr"),require("reev")):"function"==typeof define&&define.amd?define(["exports","refr","reev"],n):n(((e="undefined"!=typeof globalThis?globalThis:e||self).index=e.index||{},e.index.ts={}),e.refr,e.reev)}(this,(function(e,n,t){"use strict";function r(e,n,t){var r=e.createShader(t);if(e.shaderSource(r,n),e.compileShader(r),e.getShaderParameter(r,e.COMPILE_STATUS))return r;console.warn(e.getShaderInfoLog(r))}var i=function(e){return t.event({mount:function(n){var t=e.el=document.getElementById(e.id),i=e.gl=null==t?void 0:t.getContext("webgl"),o=r(i,e.frag,null==i?void 0:i.FRAGMENT_SHADER),u=r(i,e.vert,null==i?void 0:i.VERTEX_SHADER);e.pg=function(e,n,t){var r=e.createProgram();return e.attachShader(r,n),e.attachShader(r,t),e.linkProgram(r),e.getProgramParameter(r,e.LINK_STATUS)?(e.useProgram(r),r):(console.log(e.getProgramInfoLog(r)),null)}(i,u,o),window.addEventListener("resize",n.on("resize")),window.addEventListener("mousemove",n.on("mousemove")),n("resize"),e.frame()},clean:function(e){window.removeEventListener("resize",e.on("resize")),window.removeEventListener("mousemove",e.on("mousemove"))},mousemove:function(n,t){var r=t.clientX,i=t.clientY,o=e.size,u=o[0],a=o[1];e.mouse[0]=(r-u/2)/(u/2),e.mouse[1]=-(i-a/2)/(a/2),e.setUniform("mouse",e.mouse)},resize:function(n,t,r,i){void 0===r&&(r=0),void 0===i&&(i=0),e.size[0]=e.el.width=r||window.innerWidth,e.size[1]=e.el.height=i||window.innerHeight,e.setUniform("resolution",e.size)},load:function(n,t){e.setFrame((function(){var n=t.path[0],r=e.activeUnit(n.alt),i=e.location(n.alt),o=function(e,n){var t=e.createTexture();return e.bindTexture(e.TEXTURE_2D,t),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n),e.generateMipmap(e.TEXTURE_2D),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),t}(e.gl,n);e.setFrame((function(){return e.gl.uniform1i(i,r),e.gl.activeTexture(e.gl["TEXTURE"+r]),e.gl.bindTexture(e.gl.TEXTURE_2D,o),!0}))}))}})}
|
|
1
|
+
!function(e,n){"object"==typeof exports&&"undefined"!=typeof module?n(exports,require("refr"),require("reev")):"function"==typeof define&&define.amd?define(["exports","refr","reev"],n):n(((e="undefined"!=typeof globalThis?globalThis:e||self).index=e.index||{},e.index.ts={}),e.refr,e.reev)}(this,(function(e,n,t){"use strict";function r(e,n,t){var r=e.createShader(t);if(e.shaderSource(r,n),e.compileShader(r),e.getShaderParameter(r,e.COMPILE_STATUS))return r;console.warn(e.getShaderInfoLog(r))}var i=function(e){return t.event({mount:function(n){var t=e.el=document.getElementById(e.id),i=e.gl=null==t?void 0:t.getContext("webgl"),o=r(i,e.frag,null==i?void 0:i.FRAGMENT_SHADER),u=r(i,e.vert,null==i?void 0:i.VERTEX_SHADER);e.pg=function(e,n,t){var r=e.createProgram();return e.attachShader(r,n),e.attachShader(r,t),e.linkProgram(r),e.getProgramParameter(r,e.LINK_STATUS)?(e.useProgram(r),r):(console.log(e.getProgramInfoLog(r)),null)}(i,u,o),window.addEventListener("resize",n.on("resize")),window.addEventListener("mousemove",n.on("mousemove")),n("resize"),e.frame()},clean:function(e){window.removeEventListener("resize",e.on("resize")),window.removeEventListener("mousemove",e.on("mousemove"))},mousemove:function(n,t){var r=t.clientX,i=t.clientY,o=e.size,u=o[0],a=o[1];e.mouse[0]=(r-u/2)/(u/2),e.mouse[1]=-(i-a/2)/(a/2),e.setUniform("mouse",e.mouse)},resize:function(n,t,r,i){void 0===r&&(r=0),void 0===i&&(i=0),e.size[0]=e.el.width=r||window.innerWidth,e.size[1]=e.el.height=i||window.innerHeight,e.setUniform("resolution",e.size)},load:function(n,t){e.setFrame((function(){var n=t.path[0],r=e.activeUnit(n.alt),i=e.location(n.alt),o=function(e,n){var t=e.createTexture();return e.bindTexture(e.TEXTURE_2D,t),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n),e.generateMipmap(e.TEXTURE_2D),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),t}(e.gl,n);e.setFrame((function(){return e.gl.uniform1i(i,r),e.gl.activeTexture(e.gl["TEXTURE"+r]),e.gl.bindTexture(e.gl.TEXTURE_2D,o),!0}))}))}})},o={id:"myCanvas",frag:"",vert:"",size:[0,0],mouse:[0,0],count:1e3},u=function(e){var r=function e(n){if(void 0===n&&(n=""),"function"==typeof n)return e.frame.mount(n)},u=r.event=i(r),a=r.frame=n.frame();return r.lastActiveUnit=0,r.activeUnit=t.nested((function(){return r.lastActiveUnit++})),r.stride=t.nested((function(e,n,t){var i=(null==t?void 0:t.length)||r.count;return n.length/i<<0})),r.uniformType=t.nested((function(e,n,t){return void 0===t&&(t=!1),"number"==typeof n?"uniform1f":t?"uniformMatrix"+(Math.sqrt(n.length)<<0)+"fv":"uniform"+n.length+"fv"})),r.location=t.nested((function(e,n){var t,i;return void 0===n&&(n=!1),n?null==(t=r.gl)?void 0:t.getAttribLocation(r.pg,e):null==(i=r.gl)?void 0:i.getUniformLocation(r.pg,e)})),r.setDpr=function(){for(var e=arguments.length,n=new Array(e),t=0;t<e;t++)n[t]=arguments[t];return void u.apply(void 0,["resize"].concat(n))||r},r.setSize=function(){for(var e=arguments.length,n=new Array(e),t=0;t<e;t++)n[t]=arguments[t];return void u.apply(void 0,["resize"].concat(n))||r},r.setFrame=function(e){return void a.mount(e)||r},r.setMount=function(e){return void u.mount({mount:e})||r},r.setClean=function(e){return void u.mount({clean:e})||r},r.setConfig=t.durable((function(e,n){r[e]=n||o[e]}),r),"string"==typeof e&&(e={id:e}),"object"==typeof e&&r.setConfig(e),r.setUniform=t.durable((function(e,n,t){void 0===t&&(t=!1);var i=r.uniformType(e,n,t);r.setFrame(t?function(){return r.gl[i](r.location(e),!1,n)}:function(){return r.gl[i](r.location(e),n)})}),r),r.setAttribute=t.durable((function(e,n,t){r.setFrame((function(){var i=r.gl,o=r.stride(e,n,t),u=r.location(e,!0);i.bindBuffer(i.ARRAY_BUFFER,function(e,n){if(n){var t=e.createBuffer();return e.bindBuffer(e.ARRAY_BUFFER,t),e.bufferData(e.ARRAY_BUFFER,new Float32Array(n),e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,null),t}}(i,n)),i.enableVertexAttribArray(u),i.vertexAttribPointer(u,o,i.FLOAT,!1,0,0),t&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,function(e,n){if(n){var t=e.createBuffer();return e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t),e.bufferData(e.ELEMENT_ARRAY_BUFFER,new Int16Array(n),e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,null),t}}(i,t))}))}),r),r.setTexture=t.durable((function(e,n){var t=new Image;t.addEventListener("load",u.on("load"),!1),Object.assign(t,{src:n,alt:e,crossOrigin:"anonymous"})}),r),r};e.default=u,e.defaultConfig=o,e.gl=u,Object.defineProperty(e,"__esModule",{value:!0})}));
|
package/index.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
import{frame as e}from"refr";import{event as n,nested as t,durable as r}from"reev";function o(e,n,t){var r=e.createShader(t);if(e.shaderSource(r,n),e.compileShader(r),e.getShaderParameter(r,e.COMPILE_STATUS))return r;console.warn(e.getShaderInfoLog(r))}var i=function(e){return n({mount:function(n){var t=e.el=document.getElementById(e.id),r=e.gl=null==t?void 0:t.getContext("webgl"),i=o(r,e.frag,null==r?void 0:r.FRAGMENT_SHADER),
|
|
1
|
+
import{frame as e}from"refr";import{event as n,nested as t,durable as r}from"reev";function o(e,n,t){var r=e.createShader(t);if(e.shaderSource(r,n),e.compileShader(r),e.getShaderParameter(r,e.COMPILE_STATUS))return r;console.warn(e.getShaderInfoLog(r))}var i=function(e){return n({mount:function(n){var t=e.el=document.getElementById(e.id),r=e.gl=null==t?void 0:t.getContext("webgl"),i=o(r,e.frag,null==r?void 0:r.FRAGMENT_SHADER),a=o(r,e.vert,null==r?void 0:r.VERTEX_SHADER);e.pg=function(e,n,t){var r=e.createProgram();return e.attachShader(r,n),e.attachShader(r,t),e.linkProgram(r),e.getProgramParameter(r,e.LINK_STATUS)?(e.useProgram(r),r):(console.log(e.getProgramInfoLog(r)),null)}(r,a,i),window.addEventListener("resize",n.on("resize")),window.addEventListener("mousemove",n.on("mousemove")),n("resize"),e.frame()},clean:function(e){window.removeEventListener("resize",e.on("resize")),window.removeEventListener("mousemove",e.on("mousemove"))},mousemove:function(n,t){var r=t.clientX,o=t.clientY,i=e.size,a=i[0],u=i[1];e.mouse[0]=(r-a/2)/(a/2),e.mouse[1]=-(o-u/2)/(u/2),e.setUniform("mouse",e.mouse)},resize:function(n,t,r,o){void 0===r&&(r=0),void 0===o&&(o=0),e.size[0]=e.el.width=r||window.innerWidth,e.size[1]=e.el.height=o||window.innerHeight,e.setUniform("resolution",e.size)},load:function(n,t){e.setFrame((function(){var n=t.path[0],r=e.activeUnit(n.alt),o=e.location(n.alt),i=function(e,n){var t=e.createTexture();return e.bindTexture(e.TEXTURE_2D,t),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n),e.generateMipmap(e.TEXTURE_2D),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),t}(e.gl,n);e.setFrame((function(){return e.gl.uniform1i(o,r),e.gl.activeTexture(e.gl["TEXTURE"+r]),e.gl.bindTexture(e.gl.TEXTURE_2D,i),!0}))}))}})},a={id:"myCanvas",frag:"",vert:"",size:[0,0],mouse:[0,0],count:1e3},u=function(n){var o=function e(n){if(void 0===n&&(n=""),"function"==typeof n)return e.frame.mount(n)},u=o.event=i(o),f=o.frame=e();return o.lastActiveUnit=0,o.activeUnit=t((function(){return o.lastActiveUnit++})),o.stride=t((function(e,n,t){var r=(null==t?void 0:t.length)||o.count;return n.length/r<<0})),o.uniformType=t((function(e,n,t){return void 0===t&&(t=!1),"number"==typeof n?"uniform1f":t?"uniformMatrix"+(Math.sqrt(n.length)<<0)+"fv":"uniform"+n.length+"fv"})),o.location=t((function(e,n){var t,r;return void 0===n&&(n=!1),n?null==(t=o.gl)?void 0:t.getAttribLocation(o.pg,e):null==(r=o.gl)?void 0:r.getUniformLocation(o.pg,e)})),o.setDpr=function(){for(var e=arguments.length,n=new Array(e),t=0;t<e;t++)n[t]=arguments[t];return void u.apply(void 0,["resize"].concat(n))||o},o.setSize=function(){for(var e=arguments.length,n=new Array(e),t=0;t<e;t++)n[t]=arguments[t];return void u.apply(void 0,["resize"].concat(n))||o},o.setFrame=function(e){return void f.mount(e)||o},o.setMount=function(e){return void u.mount({mount:e})||o},o.setClean=function(e){return void u.mount({clean:e})||o},o.setConfig=r((function(e,n){o[e]=n||a[e]}),o),"string"==typeof n&&(n={id:n}),"object"==typeof n&&o.setConfig(n),o.setUniform=r((function(e,n,t){void 0===t&&(t=!1);var r=o.uniformType(e,n,t);o.setFrame(t?function(){return o.gl[r](o.location(e),!1,n)}:function(){return o.gl[r](o.location(e),n)})}),o),o.setAttribute=r((function(e,n,t){o.setFrame((function(){var r=o.gl,i=o.stride(e,n,t),a=o.location(e,!0);r.bindBuffer(r.ARRAY_BUFFER,function(e,n){if(n){var t=e.createBuffer();return e.bindBuffer(e.ARRAY_BUFFER,t),e.bufferData(e.ARRAY_BUFFER,new Float32Array(n),e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,null),t}}(r,n)),r.enableVertexAttribArray(a),r.vertexAttribPointer(a,i,r.FLOAT,!1,0,0),t&&r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,function(e,n){if(n){var t=e.createBuffer();return e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t),e.bufferData(e.ELEMENT_ARRAY_BUFFER,new Int16Array(n),e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,null),t}}(r,t))}))}),o),o.setTexture=r((function(e,n){var t=new Image;t.addEventListener("load",u.on("load"),!1),Object.assign(t,{src:n,alt:e,crossOrigin:"anonymous"})}),o),o};export{u as default,a as defaultConfig,u as gl};
|
package/index.ts
CHANGED
|
@@ -1,33 +1,33 @@
|
|
|
1
1
|
import { frame } from 'refr'
|
|
2
|
-
import { nested, durable } from 'reev'
|
|
3
2
|
import { glEvent } from './events'
|
|
3
|
+
import { durable, nested } from 'reev'
|
|
4
4
|
import { createVbo, createIbo } from './utils'
|
|
5
5
|
import type { GL, GLConfig } from './types'
|
|
6
6
|
|
|
7
|
-
export
|
|
8
|
-
|
|
9
|
-
|
|
7
|
+
export const defaultConfig: GLConfig = {
|
|
8
|
+
id: 'myCanvas',
|
|
9
|
+
frag: '', // @TODO feat: add default fragment shader
|
|
10
|
+
vert: '', // @TODO feat: add default vertex shader
|
|
11
|
+
size: [0, 0],
|
|
12
|
+
mouse: [0, 0],
|
|
13
|
+
count: 1000,
|
|
14
|
+
}
|
|
10
15
|
|
|
11
|
-
export
|
|
16
|
+
export const gl = (config?: string | Partial<GLConfig>) => {
|
|
12
17
|
const self = ((arg = '') => {
|
|
13
|
-
|
|
18
|
+
if (typeof arg === 'function') return self.frame.mount(arg)
|
|
14
19
|
}) as GL
|
|
15
20
|
|
|
16
|
-
// initial value
|
|
17
|
-
self.id = config.id ?? 'myCanvas'
|
|
18
|
-
self.size = config.size ?? [0, 0]
|
|
19
|
-
self.mouse = config.mouse ?? [0, 0]
|
|
20
|
-
self.count = config.count ?? 1000
|
|
21
|
-
self.frag = config.frag ?? config.fragShader ?? ''
|
|
22
|
-
self.vert = config.vert ?? config.vertShader ?? ''
|
|
23
|
-
self.lastActiveUnit = config.lastActiveUnit ?? 0
|
|
24
|
-
|
|
25
21
|
// core state
|
|
26
|
-
self.event = glEvent(self)
|
|
27
|
-
self.frame = frame()
|
|
28
|
-
self.
|
|
22
|
+
const ev = (self.event = glEvent(self))
|
|
23
|
+
const fr = (self.frame = frame())
|
|
24
|
+
self.lastActiveUnit = 0
|
|
29
25
|
self.activeUnit = nested(() => self.lastActiveUnit++)
|
|
30
|
-
self.
|
|
26
|
+
self.stride = nested((_key, value, iboValue) => {
|
|
27
|
+
const count = iboValue?.length || self.count
|
|
28
|
+
return (value.length / count) << 0
|
|
29
|
+
})
|
|
30
|
+
self.uniformType = nested((_key, value, isMatrix = false) => {
|
|
31
31
|
if (typeof value === 'number') return `uniform1f`
|
|
32
32
|
if (!isMatrix) return `uniform${value.length}fv`
|
|
33
33
|
else return `uniformMatrix${Math.sqrt(value.length) << 0}fv`
|
|
@@ -39,11 +39,19 @@ export function gl(config: GLConfig = {}) {
|
|
|
39
39
|
})
|
|
40
40
|
|
|
41
41
|
// setter
|
|
42
|
-
self.setDpr = (...args) => void
|
|
43
|
-
self.setSize = (...args) => void
|
|
44
|
-
self.setFrame = (frame) => void
|
|
45
|
-
self.setMount = (mount) => void
|
|
46
|
-
self.setClean = (clean) => void
|
|
42
|
+
self.setDpr = (...args) => void ev('resize', ...args) || self
|
|
43
|
+
self.setSize = (...args) => void ev('resize', ...args) || self
|
|
44
|
+
self.setFrame = (frame) => void fr.mount(frame) || self
|
|
45
|
+
self.setMount = (mount) => void ev.mount({ mount }) || self
|
|
46
|
+
self.setClean = (clean) => void ev.mount({ clean }) || self
|
|
47
|
+
|
|
48
|
+
// config
|
|
49
|
+
self.setConfig = durable((key, value) => {
|
|
50
|
+
self[key] = value || defaultConfig[key]
|
|
51
|
+
}, self)
|
|
52
|
+
|
|
53
|
+
if (typeof config === "string") config = { id: config }
|
|
54
|
+
if (typeof config === "object") self.setConfig(config)
|
|
47
55
|
|
|
48
56
|
// uniform
|
|
49
57
|
self.setUniform = durable((key, value, isMatrix = false) => {
|
|
@@ -57,7 +65,7 @@ export function gl(config: GLConfig = {}) {
|
|
|
57
65
|
self.setAttribute = durable((key, value, iboValue) => {
|
|
58
66
|
self.setFrame(() => {
|
|
59
67
|
const { gl } = self
|
|
60
|
-
const stride = self.stride(key, value)
|
|
68
|
+
const stride = self.stride(key, value, iboValue)
|
|
61
69
|
const location = self.location(key, true)
|
|
62
70
|
gl.bindBuffer(gl.ARRAY_BUFFER, createVbo(gl, value))
|
|
63
71
|
gl.enableVertexAttribArray(location)
|
|
@@ -70,9 +78,13 @@ export function gl(config: GLConfig = {}) {
|
|
|
70
78
|
// texture
|
|
71
79
|
self.setTexture = durable((key, src) => {
|
|
72
80
|
const image = new Image()
|
|
73
|
-
image.addEventListener('load',
|
|
81
|
+
image.addEventListener('load', ev.on('load'), false)
|
|
74
82
|
Object.assign(image, { src, alt: key, crossOrigin: 'anonymous' })
|
|
75
83
|
}, self)
|
|
76
84
|
|
|
77
85
|
return self
|
|
78
86
|
}
|
|
87
|
+
|
|
88
|
+
export default gl
|
|
89
|
+
|
|
90
|
+
|
package/package.json
CHANGED
package/types.ts
CHANGED
|
@@ -32,7 +32,7 @@ export interface GL {
|
|
|
32
32
|
el: any
|
|
33
33
|
event: Event
|
|
34
34
|
frame: Frame
|
|
35
|
-
stride: Nested<number>
|
|
35
|
+
stride: Nested<number> // @TODO Nested<(key: string, value: number: number[], ibo: number[]) => number>
|
|
36
36
|
location: Nested<any>
|
|
37
37
|
activeUnit: Nested<number>
|
|
38
38
|
uniformType: Nested<string>
|
|
@@ -45,18 +45,35 @@ export interface GL {
|
|
|
45
45
|
setMount(frame: Fun): GL
|
|
46
46
|
setClean(frame: Fun): GL
|
|
47
47
|
setUniform(key: string, value: Uniform): GL
|
|
48
|
-
setAttribute(key: string, value: Attribute, iboValue?: Attribute): GL
|
|
49
48
|
setTexture(key: string, value: string): GL
|
|
49
|
+
setAttribute(key: string, value: Attribute, iboValue?: Attribute): GL
|
|
50
|
+
setConfig<K extends keyof GLConfig>(key: K, value: GLConfig[K]): GL
|
|
51
|
+
// setUniform: Durable<(
|
|
52
|
+
// key: string,
|
|
53
|
+
// value: Uniform,
|
|
54
|
+
// isMatrix: boolean
|
|
55
|
+
// ) => GL>,
|
|
56
|
+
// setTexture: Durable<(
|
|
57
|
+
// key: string,
|
|
58
|
+
// value: string,
|
|
59
|
+
// activeUnit: number
|
|
60
|
+
// ) => GL>,
|
|
61
|
+
// setAttribute: Durable<(
|
|
62
|
+
// key: string,
|
|
63
|
+
// value: Attribute,
|
|
64
|
+
// iboValue: Attribute
|
|
65
|
+
// ) => GL>,
|
|
66
|
+
// setConfig: Durable<<K extends keyof GLConfig>(
|
|
67
|
+
// key: K,
|
|
68
|
+
// value: GLConfig[K]
|
|
69
|
+
// ) => GL>,
|
|
50
70
|
}
|
|
51
71
|
|
|
52
72
|
export interface GLConfig {
|
|
53
|
-
id
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
fragShader?: string
|
|
60
|
-
vertShader?: string
|
|
61
|
-
lastActiveUnit?: number
|
|
73
|
+
id: string
|
|
74
|
+
frag: string
|
|
75
|
+
vert: string
|
|
76
|
+
size: [number, number]
|
|
77
|
+
mouse: [number, number]
|
|
78
|
+
count: number
|
|
62
79
|
}
|